docs: studio training basics create and run project updates

b/18742781

Change-Id: I80a207e24330c1b073934d671b3b9c94b0fb28e0
diff --git a/docs/html/training/basics/firstapp/creating-project.jd b/docs/html/training/basics/firstapp/creating-project.jd
index bb4d2e1..4bd92ee 100644
--- a/docs/html/training/basics/firstapp/creating-project.jd
+++ b/docs/html/training/basics/firstapp/creating-project.jd
@@ -100,10 +100,13 @@
         Activities</a> for more information.</p>
     </div>
   </div>
-  <li>Under <strong>Add an activity to your project</strong>, select <strong>Blank Activity</strong>
-    and click <strong>Next</strong>.</li>
-  <li>Under <strong>Describe the new activity for your project</strong>, leave the fields as they
-    are and click <strong>Finish</strong>.</li>
+  <li>Under <strong>Add an activity to &lt;<em>template</em>&gt;</strong>, select <strong>Blank
+    Activity</strong> and click <strong>Next</strong>.</li>
+  <li>Under <strong>Choose options for your new file</strong>, change the
+    <strong>Activity Name</strong> to <em>MyActivity</em>. The <strong>Layout Name</strong> changes
+    to <em>activity_my</em>, and the <strong>Title</strong> to <em>MyActivity</em>. The
+    <strong>Menu Resource Name</strong> is <em>menu_my</em>. 
+   <li>Click the <strong>Finish</strong> button to create the project.</li>
 </ol>
 
 <p>Your Android project is now a basic "Hello World" app that contains some default files. Take a
@@ -120,7 +123,7 @@
     select the file you see the class definition for the activity you created. When you build and
     run the app, the {@link android.app.Activity} class starts the activity and loads the layout file
     that says "Hello World!"</dd>
-  <dt><code>app/src/res/AndroidManifest.xml</code></dt>
+  <dt><code>app/src/main/AndroidManifest.xml</code></dt>
   <dd>The <a href="{@docRoot}guide/topics/manifest/manifest-intro.html">manifest file</a> describes
     the fundamental characteristics of the app and defines each of its components. You'll revisit
     this file as you follow these lessons and add more components to your app.</dd>
@@ -156,13 +159,16 @@
 <p>Note also the <code>/res</code> subdirectories that contain the
 <a href="{@docRoot}guide/topics/resources/overview.html">resources</a> for your application:</p>
 <dl>
-  <dt><code>drawable-hdpi/</code></dt>
-    <dd>Directory for drawable objects (such as bitmaps) that are designed for high-density
-    (hdpi) screens. Other drawable directories contain assets designed for other screen densities.
+  <dt><code>drawable<em>&lt;density&gt;</em>/</code></dt>
+    <dd>Directories for drawable objects (such as bitmaps) that are designed for various densities,
+    such as medium-density (mdpi) and high-density (hdpi) screens. Other drawable directories
+    contain assets designed for other screen densities.
     Here you'll find the ic_launcher.png that appears when you run the default app.</dd>
   <dt><code>layout/</code></dt>
     <dd>Directory for files that define your app's user interface like activity_my.xml,
       discussed above, which describes a basic layout for the MyActivity class.</dd>
+  <dt><code>menu/</code></dt>
+    <dd>Directory for files that define your app's menu items.</dd>
   <dt><code>values/</code></dt>
     <dd>Directory for other XML files that contain a collection of resources, such as
       string and color definitions. The strings.xml file defines the "Hello world!" string that
@@ -177,9 +183,9 @@
 using the SDK tools from a command line:</p>
 
 <ol>
-  <li>Change directories into the Android SDK’s <code>tools/</code> path.</li>
+  <li>Change directories into the Android SDK’s <code>sdk/</code> path.</li>
   <li>Execute:
-<pre class="no-pretty-print">android list targets</pre>
+<pre class="no-pretty-print">tools/android list targets</pre>
 <p>This prints a list of the available Android platforms that you’ve downloaded for your SDK. Find
 the platform against which you want to compile your app. Make a note of the target ID. We
 recommend that you select the highest version possible. You can still build your app to
@@ -209,4 +215,3 @@
 
 
 
-
diff --git a/docs/html/training/basics/firstapp/running-app.jd b/docs/html/training/basics/firstapp/running-app.jd
index 912efb7..6e4605f 100644
--- a/docs/html/training/basics/firstapp/running-app.jd
+++ b/docs/html/training/basics/firstapp/running-app.jd
@@ -83,14 +83,37 @@
 
 <h3>Run the app from a command line</h3>
 
-<ol>
-  <li>Change directories to the root of your Android project and execute:
-<pre class="no-pretty-print">ant debug</pre></li>
-  <li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
-<code>PATH</code> environment variable, then execute:
-<pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
-  <li>On your device, locate <em>MyFirstApp</em> and open it.</li>
-</ol>
+<p>Open a command-line and navigate to the root of your project directory.
+  Use Gradle to build your project in debug mode, invoke the <code>assembleDebug</code> build task
+  using the Gradle wrapper script (<code>gradlew assembleRelease</code>).
+
+  <p>This creates your debug <code>.apk</code> file inside the module <code>build/</code>
+  directory, named <code>MyFirstApp-debug.apk</code>.  </p>
+
+  <p>On Windows platforms, type this command:</p>
+
+<pre>
+> gradlew.bat assembleDebug
+</pre>
+
+<p>On Mac OS and Linux platforms, type these commands:</p>
+
+<pre>
+$ chmod +x gradlew
+$ ./gradlew assembleDebug
+</pre>
+
+  <p>After you build the project, the output APK for the app module is located in
+  <code>app/build/outputs/apk/</code>
+
+  <p class="note"><strong>Note:</strong> The first command (<code>chmod</code>) adds the execution
+  permission to the Gradle wrapper script and is only necessary the first time you build this
+  project from the command line.</p>
+
+  <p>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
+  <code>PATH</code> environment variable, then execute:
+  <pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre><p>
+  <p>On your device, locate <em>MyFirstApp</em> and open it.</p>
 
 <p>That's how you build and run your Android app on a device!
   To start developing, continue to the <a href="building-ui.html">next
@@ -113,11 +136,11 @@
       <li>In Android Studio, select <strong>Tools &gt; Android &gt; AVD Manager</strong>, or click
   the AVD Manager icon <img src="{@docRoot}images/tools/avd-manager-studio.png" style="vertical-align:bottom;margin:0;height:19px"> in the toolbar.</li>
       <li>Or, from the command line, change directories to
-      <code>&lt;sdk>/tools/</code> and execute:
-        <pre class="no-pretty-print">android avd</pre>
+      <code>sdk/</code> and execute:
+        <pre class="no-pretty-print">tools/android avd</pre>
         <p class="note"><strong>Note:</strong> The AVD Manager that appears
         when launched from the command line is different from the version in
-        Android Studio, so the following instructions may not apply.</p>
+        Android Studio, so the following instructions may not all apply.</p>
         </li>
     </ul>
 
@@ -127,7 +150,6 @@
 
   </li>
   <li>On the AVD Manager main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
-
   <li>In the Select Hardware window, select a device configuration, such as Nexus 6,
   then click <strong>Next</strong>.
   </li>
@@ -143,40 +165,33 @@
 <h3>Run the app from Android Studio</h3>
 <ol>
   <li>In <strong>Android Studio</strong>, select your project and click <strong>Run</strong>
-    <img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" />
-    from the toolbar.</li>
+    <img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" /> from the toolbar.</li>
   <li>In the <strong>Choose Device</strong> window, click the <strong>Launch emulator</strong> radio
     button.</li>
   <li>From the <strong>Android virtual device</strong> pull-down menu, select the emulator
     you created, and click <strong>OK</strong>.</li>
 </ol>
 <p>It can take a few minutes for the emulator to load itself. You may have to unlock the screen.
-  When you do, My First App appears on the emulator screen.</p>
+When you do, <em>My First App</em> appears on the emulator screen.</p>
 
 
 <h3>Run your app from the command line</h3>
-
-<ol>
-  <li>Change directories to the root of your Android project and execute:
-    <pre class="no-pretty-print">ant debug</pre></li>
+ <ol>
+  <li>Build the project from the command line. The output APK for the app module is located in
+  <code>app/build/outputs/apk/</code>.</li>
   <li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
-    <code>PATH</code> environment variable, then execute:
-    <pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
+  <code>PATH</code> environment variable.</li>
+  <li>Execute this command:
+   <p>
+   <pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre>
+   </p> 
+  </li>
   <li>On the emulator, locate <em>MyFirstApp</em> and open it.</li>
-</ol>
+ </ol>
 
 
-<p>That's how you build and run your Android app on the emulator!
+  <p>That's how you build and run your Android app on the emulator!
   To start developing, continue to the <a href="building-ui.html">next
-lesson</a>.</p>
-
-
-
-
-
-
-
-
-
+  lesson</a>.</p>