Fix Minor typos

Change-Id: I6d0581b7f3dcf1aad7ef3a622a750b8cbba221d5
diff --git a/docs/html/about/versions/jelly-bean.jd b/docs/html/about/versions/jelly-bean.jd
index 2ba22ce..cec1857 100644
--- a/docs/html/about/versions/jelly-bean.jd
+++ b/docs/html/about/versions/jelly-bean.jd
@@ -224,7 +224,7 @@
 
 <p>Apps can take advantage of vsync timing for free, through Android’s <strong>animation framework</strong>. The animation framework now uses vsync timing to automatically handle synchronization across animators.</p>
 
-<p>For specialized uses, apps can access vsync timing through APIs exposed by a new Choreographer class. Apps can request invalidation on the next vsync frame &mdash; a good way to schedule animation when the app is not using the animation framework. For more advanced uses, apps can post a calllback that the Choreographer class will run on the next frame. </p>
+<p>For specialized uses, apps can access vsync timing through APIs exposed by a new Choreographer class. Apps can request invalidation on the next vsync frame &mdash; a good way to schedule animation when the app is not using the animation framework. For more advanced uses, apps can post a callback that the Choreographer class will run on the next frame. </p>
 
 <h3>New animation actions and transition types</h3>
 
@@ -348,4 +348,4 @@
 
 <p>Because your app only contains the small client library, you can take advantage of these services without a big increase in download size and storage footprint. Also, Google Play will <strong>deliver regular updates</strong> to the services, without developers needing to publish app updates to take advantage of them.</p>
 
-<p>For more information about the APIs included in Google Play Services, see the <a href="http://developers.google.com/android/google-play-services/index.html">Google Play Services</a> developer page.</p>
\ No newline at end of file
+<p>For more information about the APIs included in Google Play Services, see the <a href="http://developers.google.com/android/google-play-services/index.html">Google Play Services</a> developer page.</p>
diff --git a/docs/html/guide/google/gcm/c2dm.jd b/docs/html/guide/google/gcm/c2dm.jd
index fd1bb0c..91c6ac5 100644
--- a/docs/html/guide/google/gcm/c2dm.jd
+++ b/docs/html/guide/google/gcm/c2dm.jd
@@ -51,7 +51,7 @@
 <dd>To use the GCM service, you need to obtain a Simple API Key from Google APIs console page. For more information, see <a href="gs.html">Getting Started</a>. Note that GCM <em>only</em> accepts Simple API Key&mdash;using ClientLogin or OAuth2 tokens will not work.
 </dd>
 <dt><strong>Sender ID</strong></dt>
-<dd>In C2DM, the Sender ID is an email address. In GCM, the Sender ID is a project ID that you acquire from the API console, as described in <a href="https://devsite.googleplex.com/android/gcm/gs.html#create-proj">Getting Started</a>. </dd>
+<dd>In C2DM, the Sender ID is an email address. In GCM, the Sender ID is a project ID that you acquire from the API console, as described in <a href="gs.html#create-proj">Getting Started</a>. </dd>
 
 <dt><strong>JSON format</strong></dt>
 <dd>GCM HTTP requests support JSON format in addition to plain text. For more information, see the <a href="gcm.html#send-msg">Architectural Overview</a>.</dd>
diff --git a/docs/html/tools/index.jd b/docs/html/tools/index.jd
index ab7d9a6..3fc9bfe 100644
--- a/docs/html/tools/index.jd
+++ b/docs/html/tools/index.jd
@@ -66,7 +66,7 @@
 <h3>Powerful Debugging</h3>
 
   <ul>
-    <li>Full Java debugger with on-device debugging and Android-specidic tools</li>
+    <li>Full Java debugger with on-device debugging and Android-specific tools</li>
     <li>Built-in memory analysis, performance/CPU profiling, OpenGL ES tracing.</li>
     <li>Graphical tools for debugging and optimizing UI, runtime inspecton of UI structure and performance.</li>
     <li>Runtime graphical analysis of your app's network bandwidth usage.</li> 
diff --git a/docs/html/training/basics/activity-lifecycle/pausing.jd b/docs/html/training/basics/activity-lifecycle/pausing.jd
index fa88beb..f656fce 100644
--- a/docs/html/training/basics/activity-lifecycle/pausing.jd
+++ b/docs/html/training/basics/activity-lifecycle/pausing.jd
@@ -126,7 +126,7 @@
 android.app.Activity#onResume()} to initialize components that you release during {@link
 android.app.Activity#onPause()} and perform any other initializations that must occur each time the
 activity enters the Resumed state (such as begin animations and initialize components only used
-while the actiivty has user focus).</p>
+while the activity has user focus).</p>
 
 <p>The following example of {@link android.app.Activity#onResume()} is the counterpart to
 the {@link android.app.Activity#onPause()} example above, so it initializes the camera that's
diff --git a/docs/html/training/basics/activity-lifecycle/starting.jd b/docs/html/training/basics/activity-lifecycle/starting.jd
index c32968b..1a4bc2d 100644
--- a/docs/html/training/basics/activity-lifecycle/starting.jd
+++ b/docs/html/training/basics/activity-lifecycle/starting.jd
@@ -285,6 +285,6 @@
 android.app.Activity#finish()} from within the {@link android.app.Activity#onCreate onCreate()}
 method. In some cases, such as when your activity operates as a temporary decision maker to
 launch another activity, you might call {@link android.app.Activity#finish()} from within {@link
-android.app.Activity#onCreate onCreate()} to destory the activity. In this case, the system
+android.app.Activity#onCreate onCreate()} to destroy the activity. In this case, the system
 immediately calls {@link android.app.Activity#onDestroy} without calling any of the other
 lifecycle methods.</p>