Cleanup, added properties for the FontRenderer.

Change-Id: I909c74815d3ac394438ad8071d17fef5401dbeed
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 58a3a69..c6a2e33 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -27,6 +27,7 @@
 #include <utils/Log.h>
 
 #include "OpenGLRenderer.h"
+#include "Properties.h"
 
 namespace android {
 namespace uirenderer {
@@ -35,11 +36,6 @@
 // Defines
 ///////////////////////////////////////////////////////////////////////////////
 
-// These properties are defined in mega-bytes
-#define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size"
-#define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size"
-#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
-
 #define DEFAULT_TEXTURE_CACHE_SIZE 20.0f
 #define DEFAULT_LAYER_CACHE_SIZE 10.0f
 #define DEFAULT_PATCH_CACHE_SIZE 100
@@ -555,7 +551,7 @@
     const Rect& clip = mSnapshot->getLocalClip();
 
     mFontRenderer.setFont(SkTypeface::UniqueID(paint->getTypeface()), paint->getTextSize());
-    mFontRenderer.renderText(paint, &clip, text, count, 0, count, x, y);
+    mFontRenderer.renderText(paint, &clip, text, 0, count, count, x, y);
 
     glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
 }