Cleanup, added properties for the FontRenderer.
Change-Id: I909c74815d3ac394438ad8071d17fef5401dbeed
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 58a3a69..c6a2e33 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -27,6 +27,7 @@
#include <utils/Log.h>
#include "OpenGLRenderer.h"
+#include "Properties.h"
namespace android {
namespace uirenderer {
@@ -35,11 +36,6 @@
// Defines
///////////////////////////////////////////////////////////////////////////////
-// These properties are defined in mega-bytes
-#define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size"
-#define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size"
-#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
-
#define DEFAULT_TEXTURE_CACHE_SIZE 20.0f
#define DEFAULT_LAYER_CACHE_SIZE 10.0f
#define DEFAULT_PATCH_CACHE_SIZE 100
@@ -555,7 +551,7 @@
const Rect& clip = mSnapshot->getLocalClip();
mFontRenderer.setFont(SkTypeface::UniqueID(paint->getTypeface()), paint->getTextSize());
- mFontRenderer.renderText(paint, &clip, text, count, 0, count, x, y);
+ mFontRenderer.renderText(paint, &clip, text, 0, count, count, x, y);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}