Runtime resource overlay, iteration 1.
Runtime resource overlay allows unmodified applications to appear
as if they had been compiled with additional resources defined. See
libs/utils/README for more information.
This commit is the first iteration of runtime resource overlay. It
provides the actual overlay modifications and loading of trusted overlay
packages (ie residing in /vendor) targeting framework-res.apk.
This commit loads exactly one overlay package. The overlay,
if present, must target framework-res.apk and be located at
/vendor/overlay/framework/framework-res.apk.
Change-Id: If26ee7754813004a96c043dba37fbe99fa3919db
diff --git a/include/utils/AssetManager.h b/include/utils/AssetManager.h
index 9e2bf37..a8c7ddb 100644
--- a/include/utils/AssetManager.h
+++ b/include/utils/AssetManager.h
@@ -222,6 +222,7 @@
{
String8 path;
FileType type;
+ String8 idmap;
};
Asset* openInPathLocked(const char* fileName, AccessMode mode,
@@ -262,6 +263,16 @@
void setLocaleLocked(const char* locale);
void updateResourceParamsLocked() const;
+ bool createIdmapFileLocked(const String8& originalPath, const String8& overlayPath,
+ const String8& idmapPath);
+
+ bool isIdmapStaleLocked(const String8& originalPath, const String8& overlayPath,
+ const String8& idmapPath);
+
+ Asset* openIdmapLocked(const struct asset_path& ap) const;
+
+ bool getZipEntryCrcLocked(const String8& zipPath, const char* entryFilename, uint32_t* pCrc);
+
class SharedZip : public RefBase {
public:
static sp<SharedZip> get(const String8& path);