Merge "Account for colorfilter transparency in determining paint opacity" into lmp-mr1-dev
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index cb3ef9b..d78c1cb 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -212,10 +212,13 @@
 
         // check state/paint for transparency
         if (mPaint) {
+            if (mPaint->getAlpha() != 0xFF) {
+                return false;
+            }
             if (mPaint->getShader() && !mPaint->getShader()->isOpaque()) {
                 return false;
             }
-            if (mPaint->getAlpha() != 0xFF) {
+            if (Renderer::isBlendedColorFilter(mPaint->getColorFilter())) {
                 return false;
             }
         }
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index eac06cb..7a094fd 100755
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1734,13 +1734,6 @@
     }
 }
 
-static bool isBlendedColorFilter(const SkColorFilter* filter) {
-    if (filter == NULL) {
-        return false;
-    }
-    return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
-}
-
 void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
     SkXfermode::Mode mode = layer->getMode();
     // When the blending mode is kClear_Mode, we need to use a modulate color
diff --git a/libs/hwui/Renderer.h b/libs/hwui/Renderer.h
index 9cedd5a..a2f8c05 100644
--- a/libs/hwui/Renderer.h
+++ b/libs/hwui/Renderer.h
@@ -17,12 +17,13 @@
 #ifndef ANDROID_HWUI_RENDERER_H
 #define ANDROID_HWUI_RENDERER_H
 
+#include <SkColorFilter.h>
+#include <SkPaint.h>
 #include <SkRegion.h>
 
 #include <utils/String8.h>
 
 #include "AssetAtlas.h"
-#include "SkPaint.h"
 
 namespace android {
 
@@ -81,6 +82,14 @@
                 && !paint.getColorFilter()
                 && getXfermode(paint.getXfermode()) == SkXfermode::kSrcOver_Mode;
     }
+
+    static bool isBlendedColorFilter(const SkColorFilter* filter) {
+        if (filter == NULL) {
+            return false;
+        }
+        return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
+    }
+
 // ----------------------------------------------------------------------------
 // Frame state operations
 // ----------------------------------------------------------------------------