Adding average fps counter.
Removing rsLight from libRS
Change-Id: I8622efd10619dc120d37f3a12122e9c7fc34ff2e
diff --git a/libs/rs/rsVertexArray.h b/libs/rs/rsVertexArray.h
index bd76d87..dea7d41 100644
--- a/libs/rs/rsVertexArray.h
+++ b/libs/rs/rsVertexArray.h
@@ -62,7 +62,6 @@
}
void add(const Attrib &, uint32_t stride);
- //void addLegacy(uint32_t type, uint32_t size, uint32_t stride, bool normalized, uint32_t offset);
void add(uint32_t type, uint32_t size, uint32_t stride, bool normalized, uint32_t offset, const char *name);
void setupGL2(const Context *rsc, class VertexArrayState *, ShaderCache *) const;
@@ -89,7 +88,7 @@
}
}
-#endif //ANDROID_LIGHT_H
+#endif //ANDROID_VERTEX_ARRAY_H