Remove extra leftover logs and use uint32_t instead of unsigned int.

Change-Id: I944f82fe3255de38dc04048cc8bd861f578f01a7
diff --git a/libs/hwui/Texture.h b/libs/hwui/Texture.h
index 6802c59..d37013d 100644
--- a/libs/hwui/Texture.h
+++ b/libs/hwui/Texture.h
@@ -41,11 +41,11 @@
     /**
      * Width of the backing bitmap.
      */
-    unsigned int width;
+    uint32_t width;
     /**
      * Height of the backing bitmap.
      */
-    unsigned int height;
+    uint32_t height;
 }; // struct Texture
 
 }; // namespace uirenderer