Remove extra leftover logs and use uint32_t instead of unsigned int.

Change-Id: I944f82fe3255de38dc04048cc8bd861f578f01a7
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index c974b65..250efc5 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -32,7 +32,7 @@
  */
 class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> {
 public:
-    TextureCache(unsigned int maxByteSize);
+    TextureCache(uint32_t maxByteSize);
     ~TextureCache();
 
     /**
@@ -59,15 +59,15 @@
     /**
      * Sets the maximum size of the cache in bytes.
      */
-    void setMaxSize(unsigned int maxSize);
+    void setMaxSize(uint32_t maxSize);
     /**
      * Returns the maximum size of the cache in bytes.
      */
-    unsigned int getMaxSize();
+    uint32_t getMaxSize();
     /**
      * Returns the current size of the cache in bytes.
      */
-    unsigned int getSize();
+    uint32_t getSize();
 
 private:
     /**
@@ -80,8 +80,8 @@
 
     GenerationCache<SkBitmap, Texture> mCache;
 
-    unsigned int mSize;
-    unsigned int mMaxSize;
+    uint32_t mSize;
+    uint32_t mMaxSize;
 }; // class TextureCache
 
 }; // namespace uirenderer