Add support for secure views.
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the
input manager whenever another visible window is partly or wholly obscured
the target of a touch event so that applications can filter touches
accordingly.
Added a "filterTouchesWhenObscured" attribute to View which can be used to
enable filtering of touches when the view's window is obscured.
Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index 8ffb48d..d57b38c 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -1153,7 +1153,7 @@
int32_t pointerId = 0;
getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_TRACKBALL, policyFlags,
- motionEventAction, metaState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ motionEventAction, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE,
1, & pointerId, pointerCoords, mXPrecision, mYPrecision, downTime);
}
@@ -2324,7 +2324,7 @@
} // release lock
getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_TOUCHSCREEN, policyFlags,
- motionEventAction, getContext()->getGlobalMetaState(), motionEventEdgeFlags,
+ motionEventAction, 0, getContext()->getGlobalMetaState(), motionEventEdgeFlags,
pointerCount, pointerIds, pointerCoords,
xPrecision, yPrecision, mDownTime);
}