commit | a3402c33c61b55e8d068b8b4e06aae158fd1af4e | [log] [tgz] |
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author | Eino-Ville Talvala <etalvala@google.com> | Thu Sep 19 12:49:13 2013 -0700 |
committer | Eino-Ville Talvala <etalvala@google.com> | Thu Sep 19 13:43:42 2013 -0700 |
tree | 4b709dca585b2cb2d8890fe7e49767a021720d11 | |
parent | 7cb93f4e227d603dadd065ea4173b6779279221e [diff] |
TextureView/GLES20Canvas: Support synchronous GLConsumers Always update to the newest available frame from a GLConsumer. Otherwise, with a synchronous queue, rendering can fall behind and eventually deadlock with producer. Bug: 10830400 Change-Id: I7f1d752c80ae5dac892a26d82e86806c27f5d955