Merge "Implement ACTION_CONNECTION_STATE_CHANGED intent."
diff --git a/core/res/res/drawable-hdpi/btn_group_disabled_holo_dark.9.png b/core/res/res/drawable-hdpi/btn_group_disabled_holo_dark.9.png
new file mode 100644
index 0000000..bd353ae
--- /dev/null
+++ b/core/res/res/drawable-hdpi/btn_group_disabled_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-hdpi/btn_group_disabled_holo_light.9.png b/core/res/res/drawable-hdpi/btn_group_disabled_holo_light.9.png
new file mode 100644
index 0000000..d127b3c
--- /dev/null
+++ b/core/res/res/drawable-hdpi/btn_group_disabled_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-hdpi/btn_group_focused_holo_dark.9.png b/core/res/res/drawable-hdpi/btn_group_focused_holo_dark.9.png
new file mode 100644
index 0000000..1d1a589
--- /dev/null
+++ b/core/res/res/drawable-hdpi/btn_group_focused_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-hdpi/btn_group_focused_holo_light.9.png b/core/res/res/drawable-hdpi/btn_group_focused_holo_light.9.png
new file mode 100644
index 0000000..1d1a589
--- /dev/null
+++ b/core/res/res/drawable-hdpi/btn_group_focused_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-hdpi/btn_group_pressed_holo_dark.9.png b/core/res/res/drawable-hdpi/btn_group_pressed_holo_dark.9.png
new file mode 100644
index 0000000..8922fa4
--- /dev/null
+++ b/core/res/res/drawable-hdpi/btn_group_pressed_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-hdpi/btn_group_pressed_holo_light.9.png b/core/res/res/drawable-hdpi/btn_group_pressed_holo_light.9.png
new file mode 100644
index 0000000..53cf2f3
--- /dev/null
+++ b/core/res/res/drawable-hdpi/btn_group_pressed_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-hdpi/divider_vertical_holo_dark.9.png b/core/res/res/drawable-hdpi/divider_vertical_holo_dark.9.png
index deacb73..c039428 100644
--- a/core/res/res/drawable-hdpi/divider_vertical_holo_dark.9.png
+++ b/core/res/res/drawable-hdpi/divider_vertical_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-hdpi/divider_vertical_holo_light.9.png b/core/res/res/drawable-hdpi/divider_vertical_holo_light.9.png
index cd2c826..7c4a29f 100644
--- a/core/res/res/drawable-hdpi/divider_vertical_holo_light.9.png
+++ b/core/res/res/drawable-hdpi/divider_vertical_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/btn_group_disabled_holo_dark.9.png b/core/res/res/drawable-mdpi/btn_group_disabled_holo_dark.9.png
new file mode 100644
index 0000000..aa04cc9
--- /dev/null
+++ b/core/res/res/drawable-mdpi/btn_group_disabled_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/btn_group_disabled_holo_light.9.png b/core/res/res/drawable-mdpi/btn_group_disabled_holo_light.9.png
new file mode 100644
index 0000000..25aefd2
--- /dev/null
+++ b/core/res/res/drawable-mdpi/btn_group_disabled_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/btn_group_focused_holo_dark.9.png b/core/res/res/drawable-mdpi/btn_group_focused_holo_dark.9.png
new file mode 100644
index 0000000..b77cc78
--- /dev/null
+++ b/core/res/res/drawable-mdpi/btn_group_focused_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/btn_group_focused_holo_light.9.png b/core/res/res/drawable-mdpi/btn_group_focused_holo_light.9.png
new file mode 100644
index 0000000..aa00c75
--- /dev/null
+++ b/core/res/res/drawable-mdpi/btn_group_focused_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/btn_group_pressed_holo_dark.9.png b/core/res/res/drawable-mdpi/btn_group_pressed_holo_dark.9.png
new file mode 100644
index 0000000..e35333b
--- /dev/null
+++ b/core/res/res/drawable-mdpi/btn_group_pressed_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/btn_group_pressed_holo_light.9.png b/core/res/res/drawable-mdpi/btn_group_pressed_holo_light.9.png
new file mode 100644
index 0000000..878fdda
--- /dev/null
+++ b/core/res/res/drawable-mdpi/btn_group_pressed_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/divider_vertical_holo_dark.9.png b/core/res/res/drawable-mdpi/divider_vertical_holo_dark.9.png
index 4c6968c..c039428 100644
--- a/core/res/res/drawable-mdpi/divider_vertical_holo_dark.9.png
+++ b/core/res/res/drawable-mdpi/divider_vertical_holo_dark.9.png
Binary files differ
diff --git a/core/res/res/drawable-mdpi/divider_vertical_holo_light.9.png b/core/res/res/drawable-mdpi/divider_vertical_holo_light.9.png
index 7ddf1b6..7c4a29f 100644
--- a/core/res/res/drawable-mdpi/divider_vertical_holo_light.9.png
+++ b/core/res/res/drawable-mdpi/divider_vertical_holo_light.9.png
Binary files differ
diff --git a/core/res/res/drawable-nodpi/background_holo_dark.png b/core/res/res/drawable-nodpi/background_holo_dark.png
new file mode 100644
index 0000000..f2ff75a
--- /dev/null
+++ b/core/res/res/drawable-nodpi/background_holo_dark.png
Binary files differ
diff --git a/core/res/res/drawable-nodpi/background_holo_light.png b/core/res/res/drawable-nodpi/background_holo_light.png
new file mode 100644
index 0000000..04f52ae
--- /dev/null
+++ b/core/res/res/drawable-nodpi/background_holo_light.png
Binary files differ
diff --git a/core/res/res/drawable/group_button_background_holo_dark.xml b/core/res/res/drawable/group_button_background_holo_dark.xml
index 8e6675a..fa00785 100644
--- a/core/res/res/drawable/group_button_background_holo_dark.xml
+++ b/core/res/res/drawable/group_button_background_holo_dark.xml
@@ -19,10 +19,10 @@
<item android:state_window_focused="false" android:drawable="@color/transparent" />
<!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
- <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@color/group_button_background_pressed_holo_dark" />
- <item android:state_focused="true" android:state_enabled="false" android:drawable="@color/group_button_background_focused_holo_dark" />
- <item android:state_focused="true" android:state_pressed="true" android:drawable="@color/group_button_background_pressed_holo_dark" />
- <item android:state_focused="false" android:state_pressed="true" android:drawable="@color/group_button_background_pressed_holo_dark" />
- <item android:state_focused="true" android:drawable="@color/group_button_background_focused_holo_dark" />
+ <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@drawable/btn_group_disabled_holo_dark" />
+ <item android:state_focused="true" android:state_enabled="false" android:drawable="@drawable/btn_group_disabled_holo_dark" />
+ <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/btn_group_pressed_holo_dark" />
+ <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/btn_group_pressed_holo_dark" />
+ <item android:state_focused="true" android:drawable="@drawable/btn_group_focused_holo_dark" />
<item android:drawable="@color/transparent" />
</selector>
diff --git a/core/res/res/drawable/group_button_background_holo_light.xml b/core/res/res/drawable/group_button_background_holo_light.xml
index 94b3b5a..1e74ec7 100644
--- a/core/res/res/drawable/group_button_background_holo_light.xml
+++ b/core/res/res/drawable/group_button_background_holo_light.xml
@@ -19,10 +19,10 @@
<item android:state_window_focused="false" android:drawable="@color/transparent" />
<!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
- <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@color/group_button_background_pressed_holo_light" />
- <item android:state_focused="true" android:state_enabled="false" android:drawable="@color/group_button_background_focused_holo_light" />
- <item android:state_focused="true" android:state_pressed="true" android:drawable="@color/group_button_background_pressed_holo_light" />
- <item android:state_focused="false" android:state_pressed="true" android:drawable="@color/group_button_background_pressed_holo_light" />
- <item android:state_focused="true" android:drawable="@color/group_button_background_focused_holo_light" />
+ <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@drawable/btn_group_disabled_holo_light" />
+ <item android:state_focused="true" android:state_enabled="false" android:drawable="@drawable/btn_group_disabled_holo_light" />
+ <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/btn_group_pressed_holo_light" />
+ <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/btn_group_pressed_holo_light" />
+ <item android:state_focused="true" android:drawable="@drawable/btn_group_focused_holo_light" />
<item android:drawable="@color/transparent" />
</selector>
diff --git a/core/res/res/drawable/item_background.xml b/core/res/res/drawable/item_background.xml
new file mode 100644
index 0000000..a1c9ff8
--- /dev/null
+++ b/core/res/res/drawable/item_background.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2010 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<selector xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <item android:state_window_focused="false" android:drawable="@color/transparent" />
+
+ <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
+ <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_disabled" />
+ <item android:state_focused="true" android:state_enabled="false" android:drawable="@drawable/list_selector_background_disabled" />
+ <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition" />
+ <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition" />
+ <item android:state_focused="true" android:drawable="@drawable/list_selector_background_focused" />
+ <item android:drawable="@color/transparent" />
+
+</selector>
diff --git a/core/res/res/drawable/item_background_holo_dark.xml b/core/res/res/drawable/item_background_holo_dark.xml
new file mode 100644
index 0000000..f119ec0
--- /dev/null
+++ b/core/res/res/drawable/item_background_holo_dark.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2010 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<selector xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <item android:state_window_focused="false" android:drawable="@color/transparent" />
+
+ <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
+ <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@drawable/list_selector_disabled_holo_dark" />
+ <item android:state_focused="true" android:state_enabled="false" android:drawable="@drawable/list_selector_disabled_holo_dark" />
+ <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition_holo_dark" />
+ <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition_holo_dark" />
+ <item android:state_focused="true" android:drawable="@drawable/list_focused_holo" />
+ <item android:drawable="@color/transparent" />
+</selector>
diff --git a/core/res/res/drawable/item_background_holo_light.xml b/core/res/res/drawable/item_background_holo_light.xml
new file mode 100644
index 0000000..d3d278a
--- /dev/null
+++ b/core/res/res/drawable/item_background_holo_light.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2010 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<selector xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <item android:state_window_focused="false" android:drawable="@color/transparent" />
+
+ <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. -->
+ <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@drawable/list_selector_disabled_holo_light" />
+ <item android:state_focused="true" android:state_enabled="false" android:drawable="@drawable/list_selector_disabled_holo_light" />
+ <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition_holo_light" />
+ <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition_holo_light" />
+ <item android:state_focused="true" android:drawable="@drawable/list_focused_holo" />
+ <item android:drawable="@color/transparent" />
+</selector>
diff --git a/core/res/res/layout/action_menu_item_layout.xml b/core/res/res/layout/action_menu_item_layout.xml
index 1f3117b..94fcc2f 100644
--- a/core/res/res/layout/action_menu_item_layout.xml
+++ b/core/res/res/layout/action_menu_item_layout.xml
@@ -18,6 +18,8 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
+ android:addStatesFromChildren="true"
+ android:background="?attr/selectableItemBackground"
android:minWidth="64dip"
android:minHeight="?attr/actionBarSize"
android:paddingLeft="12dip"
@@ -33,9 +35,9 @@
android:layout_height="wrap_content"
android:layout_gravity="center"
android:visibility="gone"
- android:background="?attr/groupButtonBackground"
android:textAppearance="?attr/textAppearanceMedium"
style="?attr/buttonStyleSmall"
+ android:background="@null"
android:paddingLeft="4dip"
android:paddingRight="4dip" />
</com.android.internal.view.menu.ActionMenuItemView>
diff --git a/core/res/res/layout/action_mode_close_item.xml b/core/res/res/layout/action_mode_close_item.xml
index 0505f18..bc69890 100644
--- a/core/res/res/layout/action_mode_close_item.xml
+++ b/core/res/res/layout/action_mode_close_item.xml
@@ -20,7 +20,8 @@
android:layout_marginTop="12dip"
android:layout_marginBottom="12dip"
android:gravity="center"
- android:showDividers="end">
+ android:showDividers="end"
+ android:background="?android:attr/selectableItemBackground">
<Button android:id="@+id/action_mode_close_button"
android:text="@string/action_mode_done"
android:paddingLeft="16dip"
diff --git a/core/res/res/values/attrs.xml b/core/res/res/values/attrs.xml
index 3f4635a..d5f1610 100755
--- a/core/res/res/values/attrs.xml
+++ b/core/res/res/values/attrs.xml
@@ -571,6 +571,9 @@
<!-- Drawable for group button backgrounds -->
<attr name="groupButtonBackground" format="reference" />
+ <!-- Background drawable for standalone items that need focus/pressed states. -->
+ <attr name="selectableItemBackground" format="reference" />
+
<!-- SearchView dropdown background -->
<attr name="searchDropdownBackground" format="reference" />
</declare-styleable>
diff --git a/core/res/res/values/colors.xml b/core/res/res/values/colors.xml
index 774c02d..21b810e 100644
--- a/core/res/res/values/colors.xml
+++ b/core/res/res/values/colors.xml
@@ -132,10 +132,10 @@
<color name="link_text_holo_light">#0000ee</color>
<!-- Group buttons -->
- <color name="group_button_background_pressed_holo_dark">#46c5c1ff</color>
- <color name="group_button_background_focused_holo_dark">#2699cc00</color>
+ <color name="group_button_dialog_pressed_holo_dark">#46c5c1ff</color>
+ <color name="group_button_dialog_focused_holo_dark">#2699cc00</color>
- <color name="group_button_background_pressed_holo_light">#ffffffff</color>
- <color name="group_button_background_focused_holo_light">#4699cc00</color>
+ <color name="group_button_dialog_pressed_holo_light">#ffffffff</color>
+ <color name="group_button_dialog_focused_holo_light">#4699cc00</color>
</resources>
diff --git a/core/res/res/values/styles.xml b/core/res/res/values/styles.xml
index 781dd2c..c441f5a 100644
--- a/core/res/res/values/styles.xml
+++ b/core/res/res/values/styles.xml
@@ -1250,15 +1250,19 @@
<item name="android:minHeight">48dip</item>
<item name="android:paddingLeft">32dip</item>
<item name="android:paddingRight">32dip</item>
+ <item name="android:paddingTop">4dip</item>
+ <item name="android:paddingBottom">4dip</item>
</style>
<style name="Widget.Holo.Button.Small">
<item name="android:background">@android:drawable/btn_default_holo_dark</item>
<item name="android:textAppearance">?android:attr/textAppearanceSmall</item>
<item name="android:textColor">@android:color/primary_text_holo_dark</item>
- <item name="android:minHeight">40dip</item>
+ <item name="android:minHeight">48dip</item>
<item name="android:paddingLeft">24dip</item>
<item name="android:paddingRight">24dip</item>
+ <item name="android:paddingTop">4dip</item>
+ <item name="android:paddingBottom">4dip</item>
</style>
<style name="Widget.Holo.Button.Inset">
@@ -1279,6 +1283,7 @@
<style name="Widget.Holo.ButtonGroup" parent="Widget.ButtonGroup">
<item name="divider">?android:attr/dividerVertical</item>
<item name="showDividers">middle</item>
+ <item name="android:background">@android:drawable/btn_default_holo_dark</item>
</style>
<style name="Widget.Holo.ButtonGroup.AlertDialog">
@@ -1483,6 +1488,7 @@
<style name="Widget.Holo.ActionButton.Overflow">
<item name="android:src">@android:drawable/ic_menu_moreoverflow_holo_dark</item>
+ <item name="android:background">?android:attr/selectableItemBackground</item>
</style>
<style name="Widget.Holo.ActionButton.TextButton" parent="Widget.Holo.ButtonBar.Button">
@@ -1529,14 +1535,18 @@
<item name="android:minHeight">48dip</item>
<item name="android:paddingLeft">32dip</item>
<item name="android:paddingRight">32dip</item>
+ <item name="android:paddingTop">4dip</item>
+ <item name="android:paddingBottom">4dip</item>
</style>
<style name="Widget.Holo.Light.Button.Small">
<item name="android:textAppearance">?android:attr/textAppearanceSmall</item>
<item name="android:textColor">@android:color/primary_text_holo_light</item>
- <item name="android:minHeight">40dip</item>
+ <item name="android:minHeight">48dip</item>
<item name="android:paddingLeft">24dip</item>
<item name="android:paddingRight">24dip</item>
+ <item name="android:paddingTop">4dip</item>
+ <item name="android:paddingBottom">4dip</item>
</style>
<style name="Widget.Holo.Light.Button.Inset">
@@ -1554,6 +1564,7 @@
</style>
<style name="Widget.Holo.Light.ButtonGroup" parent="Widget.Holo.ButtonGroup">
+ <item name="android:background">@android:drawable/btn_default_holo_light</item>
</style>
<style name="Widget.Holo.Light.ButtonGroup.AlertDialog">
@@ -1737,6 +1748,7 @@
<style name="Widget.Holo.Light.ActionButton.Overflow">
<item name="android:src">@android:drawable/ic_menu_moreoverflow_holo_light</item>
+ <item name="android:background">?android:attr/selectableItemBackground</item>
</style>
<style name="Widget.Holo.Light.ActionBarView_TabView" parent="Widget.ActionBarView_TabView">
diff --git a/core/res/res/values/themes.xml b/core/res/res/values/themes.xml
index 7f6da2a..552e7e5 100644
--- a/core/res/res/values/themes.xml
+++ b/core/res/res/values/themes.xml
@@ -90,6 +90,7 @@
<item name="buttonStyleToggle">@android:style/Widget.Button.Toggle</item>
<item name="groupButtonBackground">@null</item>
+ <item name="selectableItemBackground">@android:drawable/item_background</item>
<!-- List attributes -->
<item name="listPreferredItemHeight">64dip</item>
@@ -569,7 +570,7 @@
<style name="Theme.IconMenu">
<!-- Menu/item attributes -->
<item name="android:itemTextAppearance">@android:style/TextAppearance.Widget.IconMenu.Item</item>
- <item name="android:itemBackground">@android:drawable/menu_selector</item>
+ <item name="android:selectableItemBackground">@android:drawable/menu_selector</item>
<item name="android:itemIconDisabledAlpha">?android:attr/disabledAlpha</item>
<item name="android:horizontalDivider">@android:drawable/divider_horizontal_dark</item>
<item name="android:verticalDivider">@android:drawable/divider_vertical_dark</item>
@@ -638,7 +639,7 @@
<item name="colorForeground">@android:color/bright_foreground_holo_dark</item>
<item name="colorForegroundInverse">@android:color/bright_foreground_inverse_holo_dark</item>
<item name="colorBackground">@android:color/background_holo_dark</item>
- <item name="colorBackgroundCacheHint">?android:attr/colorBackground</item>
+ <item name="colorBackgroundCacheHint">@android:color/transparent</item>
<item name="disabledAlpha">0.5</item>
<item name="backgroundDimAmount">0.6</item>
@@ -698,6 +699,7 @@
<item name="buttonStyleToggle">@android:style/Widget.Holo.Button.Toggle</item>
<item name="groupButtonBackground">@android:drawable/group_button_background_holo_dark</item>
+ <item name="selectableItemBackground">@android:drawable/item_background_holo_dark</item>
<!-- List attributes -->
<item name="listPreferredItemHeight">64dip</item>
@@ -730,7 +732,7 @@
<item name="galleryItemBackground">@android:drawable/gallery_item_background</item>
<!-- Window attributes -->
- <item name="windowBackground">@android:drawable/screen_background_holo_dark</item>
+ <item name="windowBackground">@android:drawable/background_holo_dark</item>
<item name="windowFrame">@null</item>
<item name="windowNoTitle">false</item>
<item name="windowFullscreen">false</item>
@@ -871,7 +873,7 @@
<item name="colorForeground">@android:color/bright_foreground_holo_light</item>
<item name="colorForegroundInverse">@android:color/bright_foreground_inverse_holo_light</item>
<item name="colorBackground">@android:color/background_holo_light</item>
- <item name="colorBackgroundCacheHint">?android:attr/colorBackground</item>
+ <item name="colorBackgroundCacheHint">@android:color/transparent</item>
<item name="disabledAlpha">0.5</item>
<item name="backgroundDimAmount">0.6</item>
@@ -931,6 +933,7 @@
<item name="buttonStyleToggle">@android:style/Widget.Holo.Light.Button.Toggle</item>
<item name="groupButtonBackground">@android:drawable/group_button_background_holo_light</item>
+ <item name="selectableItemBackground">@android:drawable/item_background_holo_light</item>
<!-- List attributes -->
<item name="listPreferredItemHeight">64dip</item>
@@ -963,7 +966,7 @@
<item name="galleryItemBackground">@android:drawable/gallery_item_background</item>
<!-- Window attributes -->
- <item name="windowBackground">@android:drawable/screen_background_holo_light</item>
+ <item name="windowBackground">@android:drawable/background_holo_light</item>
<item name="windowFrame">@null</item>
<item name="windowNoTitle">false</item>
<item name="windowFullscreen">false</item>
@@ -1146,6 +1149,8 @@
<item name="android:windowActionModeOverlay">true</item>
<item name="android:colorBackgroundCacheHint">@null</item>
+
+ <item name="android:groupButtonBackground">?android:attr/selectableItemBackground</item>
<item name="textAppearance">@android:style/TextAppearance.Holo</item>
<item name="textAppearanceInverse">@android:style/TextAppearance.Holo.Inverse</item>
@@ -1196,6 +1201,8 @@
<item name="android:colorBackgroundCacheHint">@null</item>
+ <item name="android:groupButtonBackground">?android:attr/selectableItemBackground</item>
+
<item name="textAppearance">@android:style/TextAppearance.Holo.Light</item>
<item name="textAppearanceInverse">@android:style/TextAppearance.Holo.Light.Inverse</item>
</style>
diff --git a/docs/html/resources/resources_toc.cs b/docs/html/resources/resources_toc.cs
index a1711b5..a2c94fe 100644
--- a/docs/html/resources/resources_toc.cs
+++ b/docs/html/resources/resources_toc.cs
@@ -85,6 +85,7 @@
</li><?cs
/if
?>
+
<li>
<h2><span class="en">More</span>
</h2>
diff --git a/docs/html/sdk/sdk_toc.cs b/docs/html/sdk/sdk_toc.cs
index fdf4438..d202b50 100644
--- a/docs/html/sdk/sdk_toc.cs
+++ b/docs/html/sdk/sdk_toc.cs
@@ -1,5 +1,5 @@
<?cs if:!sdk.redirect ?>
-<ul><?cs
+<ul><?cs
if:android.whichdoc == "online" ?>
<li>
<h2>
@@ -35,7 +35,7 @@
</a></li>
</ul>
- </li><?cs
+ </li><?cs
/if ?>
<li>
<h2>
@@ -61,13 +61,13 @@
</li>
</ul>
<ul>
- <li><a href="<?cs var:toroot ?>sdk/android-2.2.html">Android 2.2 Platform</a> <span class="new">new!</span></li>
+ <li><a href="<?cs var:toroot ?>sdk/android-2.2.html">Android 2.2 Platform</a></li>
<li><a href="<?cs var:toroot ?>sdk/android-2.1.html">Android 2.1 Platform</a></li>
<li><a href="<?cs var:toroot ?>sdk/android-1.6.html">Android 1.6 Platform</a></li>
<li><a href="<?cs var:toroot ?>sdk/android-1.5.html">Android 1.5 Platform</a></li>
<li class="toggle-list">
<div><a href="#" onclick="toggle(this.parentNode.parentNode,true); return false;">Older Platforms</a></div>
- <ul>
+ <ul>
<li><a href="<?cs var:toroot ?>sdk/android-2.0.1.html">Android 2.0.1 Platform</a></li>
<li><a href="<?cs var:toroot ?>sdk/android-2.0.html">Android 2.0 Platform</a></li>
<li><a href="<?cs var:toroot ?>sdk/android-1.1.html">Android 1.1 Platform</a></li>
@@ -75,8 +75,7 @@
</li>
</ul>
<ul>
- <li><a href="<?cs var:toroot ?>sdk/tools-notes.html">SDK Tools, r7</a>
- <span class="new">new!</span></li>
+ <li><a href="<?cs var:toroot ?>sdk/tools-notes.html">SDK Tools, r7</a></li>
<li><a href="<?cs var:toroot ?>sdk/win-usb.html">USB Driver for
Windows, r3</a>
</li>
@@ -116,8 +115,7 @@
<span style="display:none" class="zh-TW"></span>
</h2>
<ul>
- <li><a href="<?cs var:toroot ?>sdk/ndk/index.html">Android NDK, r4b</a>
- <span class="new">new!</span></li>
+ <li><a href="<?cs var:toroot ?>sdk/ndk/index.html">Android NDK, r4b</a></li>
</ul>
</li>
<li>
diff --git a/docs/html/videos/index.jd b/docs/html/videos/index.jd
index 157c077..0274095 100644
--- a/docs/html/videos/index.jd
+++ b/docs/html/videos/index.jd
@@ -2,7 +2,7 @@
page.title=Videos
@jd:body
-<script src="http://swfobject.googlecode.com/svn/trunk/swfobject/swfobject.js" type="text/javascript"></script>
+<script src="http://swfobject.googlecode.com/svn/trunk/swfobject/swfobject.js" type="text/javascript"></script>
<script src="{@docRoot}assets/jquery-history.js" type="text/javascript"></script>
<script type="text/javascript">
// for debugging in FF, so other browsers ignore the console commands.
@@ -33,32 +33,32 @@
*/
var playlistsWithTitleInDescription = "734A052F802C96B9";
-/* This 'featured' object defines the Feature Videos list.
+/* This 'featured' object defines the Feature Videos list.
* Each playlist ID is paired with a custom video description.
*/
var featured = {
-// Android 2.0 Release
- 'opZ69P-0Jbc' : "The Android 2.0 platform adds exciting new user features and developer APIs. Here's an introduction to what's new.",
-// How to Make your Android UI Fast..
- 'N6YdwzAvwOA' : "Make your user interface fast, with more efficient AdapterViews, better bitmap scaling, faster redrawing, ViewStub layouts, fewer Views, and more.",
-// How Do I Code Thee?
- 'GARMe7Km_gk' : "If you'd like to augment your Android applications with pieces written in JavaScript or native code, watch this video."
+// Android UI design patterns
+ 'M1ZBjlCRfz0' : "The Android user experience team provides suggestions for how to make your applications more useable and engaging.",
+// The world of ListView
+ 'wDBM6wVEO70' : "ListView is a common widget that's customizable, but can be tricky to polish, so this talk shows how you can provide the best performance.",
+// Debugging Arts of the Ninja Masters
+ 'Dgnx0E7m1GQ' : "The Android SDK includes tools to debug your apps like a ninja. Enter the dojo and become a master at debugging your apps."
};
-
+
/* When an event on the browser history occurs (back, forward, load),
- * load the video found in the URL hash
- */
-$(window).history(function(e, hash) {
- if (location.href.indexOf("#v=") != -1) {
- videoId = location.href.split("#v=");
- clickVideo(videoId[1]); // click the link with a matching class
- }
+ * load the video found in the URL hash
+ */
+$(window).history(function(e, hash) {
+ if (location.href.indexOf("#v=") != -1) {
+ videoId = location.href.split("#v=");
+ clickVideo(videoId[1]); // click the link with a matching class
+ }
});
/* Load a video into the player box.
* @param id The YouTube video ID
* @param title The video title to display in the player box (character escaped)
- * @param autoplay Whether to automatically play the video
+ * @param autoplay Whether to automatically play the video
*/
function loadVideo(id, title, autoplay) {
if($("." + id).hasClass("noplay")) {
@@ -66,51 +66,51 @@
autoplay = false;
$("." + id).removeClass("noplay");
}
- swfobject.embedSWF('http://www.youtube.com/v/' + id + '&rel=1&border=0&fs=1&autoplay=' +
+ swfobject.embedSWF('http://www.youtube.com/v/' + id + '&rel=1&border=0&fs=1&autoplay=' +
(autoplay?1:0), 'player', '500', '334', '9.0.0', false, false, {allowfullscreen: 'true'});
$("#videoPlayerTitle").html("<h2>" + unescape(title) + "</h2>");
-
+
$.history.add('v=' + id); // add the current video to the browser history
- document.getElementById("doc-content").scrollTop = 0; // scroll the window to the top
+ document.getElementById("doc-content").scrollTop = 0; // scroll the window to the top
}
/* Draw all videos from a playlist into a 'videoPreviews' list
* @param data The feed data returned from the youtube request
*/
-function renderPlaylist(data) {
+function renderPlaylist(data) {
var MAX_DESC_LENGTH = 390; // the length at which we will trim the description
var feed = data.feed;
var entries = feed.entry || [];
var playlistId = feed.yt$playlistId.$t;
-
+
var ul = $('<ul class="videoPreviews" />');
-
+
// Loop through each entry (each video) and add it to the 'videoPreviews' list
for (var i = 0; i < entries.length; i++) {
var entry = entries[i];
-
+
var title = entry.title.$t;
var id = entry.media$group.yt$videoid.$t;
var thumbUrl = entry.media$group.media$thumbnail[0].url;
var fullDescription = entry.media$group.media$description.$t;
var playerUrl = entry.media$group.media$content[0].url;
-
+
// Check whether this playlist includes the video title inside the description meta-data, so we can remove it
if (playlistsWithTitleInDescription.indexOf(playlistId) != -1) {
var lines = fullDescription.split("\n");
// If the first line includes the first 17 chars from the title, let's use the title from the description instead (because it's a more complete title)
// This accounts for, literally, "Google I/O 2009 -", which is (so far) the min AND max for properly identifying a title in the only playlist with titles in the description
- if (lines[0].indexOf(title.slice(0,16)) != -1) {
- h3Title = "<h3>" + lines[0] + "</h3>";
+ if (lines[0].indexOf(title.slice(0,16)) != -1) {
+ h3Title = "<h3>" + lines[0] + "</h3>";
if (lines[2].length < 30) lines = lines.slice(3); // also, if the second line is very short (the speaker name), slice it out too
else lines = lines.slice(1); // otherwise, slice after the first line
}
fullDescription = lines.join("");
- }
-
+ }
+
var shortDescription = fullDescription.substr(0, MAX_DESC_LENGTH);
shortDescription += shortDescription.length == MAX_DESC_LENGTH ? "..." : ""; // add ellipsis if we've chopped the description
-
+
var img = $('<img src="' + thumbUrl + '" width="120" height="90"/>');
var a = $('<a class="' + id + '" href="#" onclick="loadVideo(\'' + id + '\',\'' + escape(title) + '\',true); return setSelected(this);" />');
var pShortDescription = $('<p class="short">' + shortDescription + '</p>');
@@ -118,19 +118,19 @@
var h3Title = "<h3>" + title + "</h3>";
var pToggle = "<p class='toggle'><a href='#' onclick='return toggleDescription(this)'><span class='more'>more</span><span class='less'>less</span></a></p>";
var li = $('<li/>');
-
+
li.append(a);
a.append(img).append(h3Title).append(pShortDescription);
-
+
// Add the full description and "more/less" toggle, if necessary
if (fullDescription.length > MAX_DESC_LENGTH) {
a.append(pFullDescription);
li.append(pToggle);
}
-
+
ul.append(li);
}
-
+
// Now add the 'videoPreviews' list to the page, and be sure we put it in the right tab
// This is the part that allows us to put multiple playlists in one tab
for (var x in playlists) {
@@ -141,13 +141,13 @@
break;
}
}
- }
+ }
}
-/* Draw a featured video into the existing 'videoPreviews' list
+/* Draw a featured video into the existing 'videoPreviews' list
* @param data The video data returned from the youtube request
*/
-function renderFeatured(data) {
+function renderFeatured(data) {
var MAX_TITLE_LENGTH = 48;
var entry = data.entry || [];
var id = entry.media$group.yt$videoid.$t;
@@ -155,15 +155,15 @@
var title = entry.title.$t;
var thumbUrl = entry.media$group.media$thumbnail[0].url;
var playerUrl = entry.media$group.media$content[0].url;
-
+
var ellipsis = title.length > MAX_TITLE_LENGTH ? "..." : "";
-
+
var h3Title = "<h3>"+ title.substr(0,MAX_TITLE_LENGTH) + ellipsis + "</h3>";
var img = $('<img src="' + thumbUrl + '" width="120" height="90"/>');
var p = $('<p>' + description + '</p>');
var a = $('<a class="' + id + '" href="#" onclick="loadVideo(\'' + id + '\',\'' + title + '\',true); return setSelected(this);" />');
var li = $("<li/>");
-
+
a.append(h3Title).append(img).append(p);
li.append(a);
@@ -175,8 +175,8 @@
for (var x in playlists) {
var ids = playlists[x].ids;
for (var i in ids) {
- var script = "<script type='text/javascript' src='http://gdata.youtube.com/feeds/api/playlists/"
- + ids[i] +
+ var script = "<script type='text/javascript' src='http://gdata.youtube.com/feeds/api/playlists/"
+ + ids[i] +
"?v=2&alt=json-in-script&callback=renderPlaylist'><\/script>";
$("body").append(script);
}
@@ -186,14 +186,14 @@
/* Request the featured videos from YouTube */
function showFeatured() {
for (var id in featured) {
- var script = "<script type='text/javascript' src='http://gdata.youtube.com/feeds/api/videos/"
- + id +
+ var script = "<script type='text/javascript' src='http://gdata.youtube.com/feeds/api/videos/"
+ + id +
"?v=2&alt=json-in-script&callback=renderFeatured'><\/script>";
$("body").append(script);
}
}
-/* Reveal a tab (playlist) box
+/* Reveal a tab (playlist) box
* @param name The name of the tab
*/
function showBox(name) {
@@ -202,7 +202,7 @@
return false;
}
-/* Highlight a video thumbnail, including all duplicates that there may be
+/* Highlight a video thumbnail, including all duplicates that there may be
* @param link The link <a> object that was clicked
*/
function setSelected(link) {
@@ -220,8 +220,8 @@
return false;
}
-/* Reveal and hide the long/short descriptions for a video in the playlist
- * @param link The link <a> object that was clicked
+/* Reveal and hide the long/short descriptions for a video in the playlist
+ * @param link The link <a> object that was clicked
*/
function toggleDescription(link) {
var aToggle = $(link);
@@ -238,9 +238,9 @@
}
/* Add actions to the page onload event so that we load a video right away */
-addLoadEvent(function () {
- // if there's a video url in the hash, click that video
- if (location.href.indexOf("#v=") != -1) {
+addLoadEvent(function () {
+ // if there's a video url in the hash, click that video
+ if (location.href.indexOf("#v=") != -1) {
var videoId = location.href.split("#v=");
clickVideo(videoId[1]);
} else { // otherwise, click the default video
@@ -251,20 +251,20 @@
var clickVideoAttempts = 0; // Used with clickVideo()
-/* Click a video in order to load it and select it
+/* Click a video in order to load it and select it
* @param videoId The ID of the video to click
*/
function clickVideo(videoId) {
if ($("." + videoId).length != 0) { // if we find the video, click it and return
- $("." + videoId).addClass("noplay"); // add class to indicate we should NOT autoplay (class removed by loadVideo)
+ $("." + videoId).addClass("noplay"); // add class to indicate we should NOT autoplay (class removed by loadVideo)
$("." + videoId + ":first").click();
return;
} else { // if we don't find it, increment clickVideoAttempts
console.log("video NOT found: " + videoId);
clickVideoAttempts++;
}
-
- // if we don't find it after 20 attempts (2 seconds), click the first feature video
+
+ // if we don't find it after 20 attempts (2 seconds), click the first feature video
if (clickVideoAttempts > 10) {
console.log("video never found, clicking default...");
clickVideoAttempts = 0;
@@ -278,15 +278,15 @@
function clickDefaultVideo() {
if ($("#mainBodyRight .videoPreviews a:first").length != 0) {
var videoId = $("#mainBodyRight .videoPreviews a:first").attr("class");
- $("." + videoId).addClass("noplay"); // add class to indicate we should NOT autoplay (class removed by loadVideo)
+ $("." + videoId).addClass("noplay"); // add class to indicate we should NOT autoplay (class removed by loadVideo)
$("." + videoId + ":first").click();
return;
} else { // if we don't find it, increment clickVideoAttempts
console.log("default video NOT found");
clickVideoAttempts++;
}
-
- // if we don't find it after 50 attempts (5 seconds), just fail
+
+ // if we don't find it after 50 attempts (5 seconds), just fail
if (clickVideoAttempts > 50) {
console.log("default video never found...");
} else { // try again after 100 milliseconds
@@ -296,8 +296,8 @@
</script>
<div id="mainBodyFixed">
-
- <div id="mainBodyLeft" class="videoPlayer" >
+
+ <div id="mainBodyLeft" class="videoPlayer" >
<div id="videoPlayerBox">
<div id="videoBorder">
<div id="videoPlayerTitle"></div>
@@ -307,32 +307,32 @@
</div>
</div>
</div><!-- end mainBodyLeft -->
-
+
<div id="mainBodyRight" class="videoPlayer">
<h2>Featured Videos</h2>
<ul class="videoPreviews"></ul>
</div><!-- end mainBodyRight -->
-
+
<ul id="videoTabs">
<li id="aboutTab" class="selected"><a onclick="return showBox('about');" href="#">About the Platform</a></li>
<li id="developertipsTab"><a onclick="return showBox('developertips');" href="#">Developer Tips</a></li>
<li id="googleioTab"><a onclick="return showBox('googleio');" href="#">Google I/O Sessions</a></li>
<li id="developersandboxTab"><a onclick="return showBox('developersandbox');" href="#">Developer Sandbox</a></li>
</ul>
-
+
<div id="videos">
<div id="aboutBox" class="selected"></div>
<div id="developertipsBox"></div>
<div id="googleioBox"></div>
<div id="developersandboxBox"></div>
</div>
-
+
</div><!-- end mainBodyFixed -->
-
+
<script type="text/javascript">
// Initialization actions
showFeatured(); // load featured videos
showPlaylists(); // load playlists
</script>
-
+
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index a4def0b..e0094d8 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -43,7 +43,7 @@
glBindBuffer(GL_ARRAY_BUFFER, meshBuffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW);
- currentBuffer = meshBuffer;
+ mCurrentBuffer = meshBuffer;
}
/**
@@ -57,9 +57,9 @@
* Binds the specified VBO.
*/
void Caches::bindMeshBuffer(const GLuint buffer) {
- if (currentBuffer != buffer) {
+ if (mCurrentBuffer != buffer) {
glBindBuffer(GL_ARRAY_BUFFER, buffer);
- currentBuffer = buffer;
+ mCurrentBuffer = buffer;
}
}
@@ -67,9 +67,9 @@
* Unbinds the VBO used to render simple textured quads.
*/
void Caches::unbindMeshBuffer() {
- if (currentBuffer) {
+ if (mCurrentBuffer) {
glBindBuffer(GL_ARRAY_BUFFER, 0);
- currentBuffer = 0;
+ mCurrentBuffer = 0;
}
}
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index 79644a5..aff5366 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -79,7 +79,9 @@
friend class Singleton<Caches>;
- CacheLogger logger;
+ CacheLogger mlogger;
+
+ GLuint mCurrentBuffer;
public:
void bindMeshBuffer();
@@ -92,7 +94,6 @@
Program* currentProgram;
GLuint meshBuffer;
- GLuint currentBuffer;
TextureCache textureCache;
LayerCache layerCache;
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 7495a06..8592511 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -644,7 +644,7 @@
}
glActiveTexture(GL_TEXTURE0);
- const Texture* texture = mCaches.textureCache.get(bitmap);
+ Texture* texture = mCaches.textureCache.get(bitmap);
if (!texture) return;
const AutoTexture autoCleanup(texture);
@@ -661,7 +661,7 @@
}
glActiveTexture(GL_TEXTURE0);
- const Texture* texture = mCaches.textureCache.get(bitmap);
+ Texture* texture = mCaches.textureCache.get(bitmap);
if (!texture) return;
const AutoTexture autoCleanup(texture);
@@ -677,9 +677,10 @@
}
glActiveTexture(GL_TEXTURE0);
- const Texture* texture = mCaches.textureCache.get(bitmap);
+ Texture* texture = mCaches.textureCache.get(bitmap);
if (!texture) return;
const AutoTexture autoCleanup(texture);
+ setTextureWrapModes(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
const float width = texture->width;
const float height = texture->height;
@@ -711,9 +712,10 @@
}
glActiveTexture(GL_TEXTURE0);
- const Texture* texture = mCaches.textureCache.get(bitmap);
+ Texture* texture = mCaches.textureCache.get(bitmap);
if (!texture) return;
const AutoTexture autoCleanup(texture);
+ setTextureWrapModes(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
int alpha;
SkXfermode::Mode mode;
@@ -1046,7 +1048,7 @@
// Build and use the appropriate shader
useProgram(mCaches.programCache.get(description));
- bindTexture(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, textureUnit);
+ bindTexture(texture, textureUnit);
glUniform1i(mCaches.currentProgram->getUniform("sampler"), textureUnit);
int texCoordsSlot = mCaches.currentProgram->getAttrib("texCoords");
@@ -1220,11 +1222,13 @@
}
void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
- const Texture* texture, SkPaint* paint) {
+ Texture* texture, SkPaint* paint) {
int alpha;
SkXfermode::Mode mode;
getAlphaAndMode(paint, &alpha, &mode);
+ setTextureWrapModes(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+
drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
GL_TRIANGLE_STRIP, gMeshCount);
@@ -1263,7 +1267,7 @@
}
// Texture
- bindTexture(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, 0);
+ bindTexture(texture);
glUniform1i(mCaches.currentProgram->getUniform("sampler"), 0);
// Always premultiplied
@@ -1380,11 +1384,29 @@
return mode->fMode;
}
-void OpenGLRenderer::bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit) {
+void OpenGLRenderer::bindTexture(GLuint texture, GLuint textureUnit) {
glActiveTexture(gTextureUnits[textureUnit]);
glBindTexture(GL_TEXTURE_2D, texture);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
+}
+
+void OpenGLRenderer::setTextureWrapModes(Texture* texture, GLenum wrapS, GLenum wrapT,
+ GLuint textureUnit) {
+ bool bound = false;
+ if (wrapS != texture->wrapS) {
+ glActiveTexture(gTextureUnits[textureUnit]);
+ glBindTexture(GL_TEXTURE_2D, texture->id);
+ bound = true;
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
+ texture->wrapS = wrapS;
+ }
+ if (wrapT != texture->wrapT) {
+ if (!bound) {
+ glActiveTexture(gTextureUnits[textureUnit]);
+ glBindTexture(GL_TEXTURE_2D, texture->id);
+ }
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
+ texture->wrapT = wrapT;
+ }
}
}; // namespace uirenderer
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index b7615fe..07188d4 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -231,7 +231,7 @@
* @param paint The paint containing the alpha, blending mode, etc.
*/
void drawTextureRect(float left, float top, float right, float bottom,
- const Texture* texture, SkPaint* paint);
+ Texture* texture, SkPaint* paint);
/**
* Draws a textured mesh with the specified texture. If the indices are omitted,
@@ -360,9 +360,11 @@
inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
/**
- * Binds the specified texture with the specified wrap modes.
+ * Binds the specified texture to the specified texture unit.
*/
- inline void bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit = 0);
+ inline void bindTexture(GLuint texture, GLuint textureUnit = 0);
+ inline void setTextureWrapModes(Texture* texture, GLenum wrapS, GLenum wrapT,
+ GLuint textureUnit = 0);
/**
* Enable or disable blending as necessary. This function sets the appropriate
diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp
index 253a19b..3d21431 100644
--- a/libs/hwui/Patch.cpp
+++ b/libs/hwui/Patch.cpp
@@ -26,8 +26,6 @@
namespace android {
namespace uirenderer {
-class Caches;
-
///////////////////////////////////////////////////////////////////////////////
// Constructors/destructor
///////////////////////////////////////////////////////////////////////////////
diff --git a/libs/hwui/SkiaShader.cpp b/libs/hwui/SkiaShader.cpp
index fa85d20..e7e1187 100644
--- a/libs/hwui/SkiaShader.cpp
+++ b/libs/hwui/SkiaShader.cpp
@@ -63,11 +63,17 @@
GLuint* textureUnit) {
}
-void SkiaShader::bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit) {
+void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit) {
glActiveTexture(gTextureUnitsMap[textureUnit]);
- glBindTexture(GL_TEXTURE_2D, texture);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
+ glBindTexture(GL_TEXTURE_2D, texture->id);
+ if (wrapS != texture->wrapS) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
+ texture->wrapS = wrapS;
+ }
+ if (wrapT != texture->wrapT) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
+ texture->wrapT = wrapT;
+ }
}
void SkiaShader::computeScreenSpaceMatrix(mat4& screenSpace, const mat4& modelView) {
@@ -86,7 +92,7 @@
}
void SkiaBitmapShader::describe(ProgramDescription& description, const Extensions& extensions) {
- const Texture* texture = mTextureCache->get(mBitmap);
+ Texture* texture = mTextureCache->get(mBitmap);
if (!texture) return;
mTexture = texture;
@@ -114,7 +120,7 @@
GLuint textureSlot = (*textureUnit)++;
glActiveTexture(gTextureUnitsMap[textureSlot]);
- const Texture* texture = mTexture;
+ Texture* texture = mTexture;
mTexture = NULL;
if (!texture) return;
const AutoTexture autoCleanup(texture);
@@ -126,7 +132,7 @@
computeScreenSpaceMatrix(textureTransform, modelView);
// Uniforms
- bindTexture(texture->id, mWrapS, mWrapT, textureSlot);
+ bindTexture(texture, mWrapS, mWrapT, textureSlot);
glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
glUniformMatrix4fv(program->getUniform("textureTransform"), 1,
GL_FALSE, &textureTransform.data[0]);
@@ -198,7 +204,7 @@
computeScreenSpaceMatrix(screenSpace, modelView);
// Uniforms
- bindTexture(texture->id, gTileModes[mTileX], gTileModes[mTileY], textureSlot);
+ bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY], textureSlot);
glUniform1i(program->getUniform("gradientSampler"), textureSlot);
glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);
}
@@ -291,7 +297,7 @@
computeScreenSpaceMatrix(screenSpace, modelView);
// Uniforms
- bindTexture(texture->id, gTileModes[mTileX], gTileModes[mTileY], textureSlot);
+ bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY], textureSlot);
glUniform1i(program->getUniform("gradientSampler"), textureSlot);
glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);
}
diff --git a/libs/hwui/SkiaShader.h b/libs/hwui/SkiaShader.h
index 011991a..4cd1b8b 100644
--- a/libs/hwui/SkiaShader.h
+++ b/libs/hwui/SkiaShader.h
@@ -97,7 +97,7 @@
void computeScreenSpaceMatrix(mat4& screenSpace, const mat4& modelView);
protected:
- inline void bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit);
+ inline void bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit);
Type mType;
SkShader* mKey;
@@ -138,7 +138,7 @@
}
SkBitmap* mBitmap;
- const Texture* mTexture;
+ Texture* mTexture;
GLenum mWrapS;
GLenum mWrapT;
}; // struct SkiaBitmapShader
diff --git a/libs/hwui/Texture.h b/libs/hwui/Texture.h
index 817f143..755074d 100644
--- a/libs/hwui/Texture.h
+++ b/libs/hwui/Texture.h
@@ -29,6 +29,8 @@
Texture() {
cleanup = false;
bitmapSize = 0;
+ wrapS = GL_CLAMP_TO_EDGE;
+ wrapT = GL_CLAMP_TO_EDGE;
}
/**
@@ -59,6 +61,12 @@
* Optional, size of the original bitmap.
*/
uint32_t bitmapSize;
+
+ /**
+ * Last wrap modes set on this texture. Defaults to GL_CLAMP_TO_EDGE.
+ */
+ GLenum wrapS;
+ GLenum wrapT;
}; // struct Texture
class AutoTexture {
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index 629234b..4c86ebe 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -1163,7 +1163,10 @@
// If the pointer is not currently down, then ignore the event.
if (! mTempTouchState.down) {
- LOGI("Dropping event because the pointer is not down.");
+#if DEBUG_INPUT_DISPATCHER_POLICY
+ LOGD("Dropping event because the pointer is not down or we previously "
+ "dropped the pointer down event.");
+#endif
injectionResult = INPUT_EVENT_INJECTION_FAILED;
goto Failed;
}
@@ -2775,7 +2778,7 @@
dump.append(INDENT "ActiveConnections:\n");
for (size_t i = 0; i < mActiveConnections.size(); i++) {
const Connection* connection = mActiveConnections[i];
- dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u"
+ dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u, "
"inputState.isNeutral=%s\n",
i, connection->getInputChannelName(), connection->getStatusLabel(),
connection->outboundQueue.count(),
diff --git a/media/java/android/media/videoeditor/VideoEditorTestImpl.java b/media/java/android/media/videoeditor/VideoEditorTestImpl.java
index f4842b5..505b93e 100644
--- a/media/java/android/media/videoeditor/VideoEditorTestImpl.java
+++ b/media/java/android/media/videoeditor/VideoEditorTestImpl.java
@@ -1155,12 +1155,18 @@
private void removeAdjacentTransitions(MediaItem mediaItem) {
final Transition beginTransition = mediaItem.getBeginTransition();
if (beginTransition != null) {
+ if (beginTransition.getAfterMediaItem() != null) {
+ beginTransition.getAfterMediaItem().setEndTransition(null);
+ }
beginTransition.invalidate();
mTransitions.remove(beginTransition);
}
final Transition endTransition = mediaItem.getEndTransition();
if (endTransition != null) {
+ if (endTransition.getBeforeMediaItem() != null) {
+ endTransition.getBeforeMediaItem().setBeginTransition(null);
+ }
endTransition.invalidate();
mTransitions.remove(endTransition);
}
diff --git a/media/libmediaplayerservice/StagefrightRecorder.cpp b/media/libmediaplayerservice/StagefrightRecorder.cpp
index ec2449d..913d953 100644
--- a/media/libmediaplayerservice/StagefrightRecorder.cpp
+++ b/media/libmediaplayerservice/StagefrightRecorder.cpp
@@ -165,7 +165,8 @@
status_t StagefrightRecorder::setVideoFrameRate(int frames_per_second) {
LOGV("setVideoFrameRate: %d", frames_per_second);
- if (frames_per_second <= 0 || frames_per_second > 30) {
+ if ((frames_per_second <= 0 && frames_per_second != -1) ||
+ frames_per_second > 120) {
LOGE("Invalid video frame rate: %d", frames_per_second);
return BAD_VALUE;
}
@@ -960,7 +961,7 @@
"enc.vid.fps.min", mVideoEncoder);
int maxFrameRate = mEncoderProfiles->getVideoEncoderParamByName(
"enc.vid.fps.max", mVideoEncoder);
- if (mFrameRate < minFrameRate) {
+ if (mFrameRate < minFrameRate && mFrameRate != -1) {
LOGW("Intended video encoding frame rate (%d fps) is too small"
" and will be set to (%d fps)", mFrameRate, minFrameRate);
mFrameRate = minFrameRate;
@@ -1035,6 +1036,10 @@
}
status_t StagefrightRecorder::setupCameraSource(sp<CameraSource> *cameraSource) {
+ status_t err = OK;
+ if ((err = checkVideoEncoderCapabilities()) != OK) {
+ return err;
+ }
Size videoSize;
videoSize.width = mVideoWidth;
videoSize.height = mVideoHeight;
@@ -1050,6 +1055,18 @@
}
CHECK(*cameraSource != NULL);
+ // When frame rate is not set, the actual frame rate will be set to
+ // the current frame rate being used.
+ if (mFrameRate == -1) {
+ int32_t frameRate = 0;
+ CHECK ((*cameraSource)->getFormat()->findInt32(
+ kKeySampleRate, &frameRate));
+ LOGI("Frame rate is not explicitly set. Use the current frame "
+ "rate (%d fps)", frameRate);
+ mFrameRate = frameRate;
+ }
+
+ CHECK(mFrameRate != -1);
return OK;
}
@@ -1371,7 +1388,7 @@
mVideoHeight = 144;
mAuxVideoWidth = 176;
mAuxVideoHeight = 144;
- mFrameRate = 20;
+ mFrameRate = -1;
mVideoBitRate = 192000;
mAuxVideoBitRate = 192000;
mSampleRate = 8000;
diff --git a/media/libstagefright/CameraSource.cpp b/media/libstagefright/CameraSource.cpp
index 95afb1d8..159d937 100644
--- a/media/libstagefright/CameraSource.cpp
+++ b/media/libstagefright/CameraSource.cpp
@@ -313,6 +313,20 @@
}
if (frameRate != -1) {
+ CHECK(frameRate > 0 && frameRate <= 120);
+ const char* supportedFrameRates =
+ params->get(CameraParameters::KEY_SUPPORTED_PREVIEW_FRAME_RATES);
+ CHECK(supportedFrameRates != NULL);
+ LOGV("Supported frame rates: %s", supportedFrameRates);
+ char buf[4];
+ snprintf(buf, 4, "%d", frameRate);
+ if (strstr(supportedFrameRates, buf) == NULL) {
+ LOGE("Requested frame rate (%d) is not supported: %s",
+ frameRate, supportedFrameRates);
+ return BAD_VALUE;
+ }
+
+ // The frame rate is supported, set the camera to the requested value.
params->setPreviewFrameRate(frameRate);
isCameraParamChanged = true;
} else { // frameRate == -1
@@ -517,6 +531,7 @@
mMeta->setInt32(kKeyHeight, mVideoSize.height);
mMeta->setInt32(kKeyStride, mVideoSize.width);
mMeta->setInt32(kKeySliceHeight, mVideoSize.height);
+ mMeta->setInt32(kKeySampleRate, mVideoFrameRate);
return OK;
}
diff --git a/media/libstagefright/OMXCodec.cpp b/media/libstagefright/OMXCodec.cpp
index 2e368b6..2520f46 100644
--- a/media/libstagefright/OMXCodec.cpp
+++ b/media/libstagefright/OMXCodec.cpp
@@ -156,19 +156,15 @@
// { MEDIA_MIMETYPE_AUDIO_MPEG, "OMX.Nvidia.mp3.decoder" },
// { MEDIA_MIMETYPE_AUDIO_MPEG, "OMX.TI.MP3.decode" },
{ MEDIA_MIMETYPE_AUDIO_MPEG, "MP3Decoder" },
-// { MEDIA_MIMETYPE_AUDIO_MPEG, "OMX.PV.mp3dec" },
// { MEDIA_MIMETYPE_AUDIO_AMR_NB, "OMX.TI.AMR.decode" },
// { MEDIA_MIMETYPE_AUDIO_AMR_NB, "OMX.Nvidia.amr.decoder" },
{ MEDIA_MIMETYPE_AUDIO_AMR_NB, "AMRNBDecoder" },
-// { MEDIA_MIMETYPE_AUDIO_AMR_NB, "OMX.PV.amrdec" },
// { MEDIA_MIMETYPE_AUDIO_AMR_NB, "OMX.Nvidia.amrwb.decoder" },
{ MEDIA_MIMETYPE_AUDIO_AMR_WB, "OMX.TI.WBAMR.decode" },
{ MEDIA_MIMETYPE_AUDIO_AMR_WB, "AMRWBDecoder" },
-// { MEDIA_MIMETYPE_AUDIO_AMR_WB, "OMX.PV.amrdec" },
// { MEDIA_MIMETYPE_AUDIO_AAC, "OMX.Nvidia.aac.decoder" },
{ MEDIA_MIMETYPE_AUDIO_AAC, "OMX.TI.AAC.decode" },
{ MEDIA_MIMETYPE_AUDIO_AAC, "AACDecoder" },
-// { MEDIA_MIMETYPE_AUDIO_AAC, "OMX.PV.aacdec" },
{ MEDIA_MIMETYPE_AUDIO_G711_ALAW, "G711Decoder" },
{ MEDIA_MIMETYPE_AUDIO_G711_MLAW, "G711Decoder" },
// { MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.Nvidia.mp4.decode" },
@@ -177,20 +173,17 @@
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.TI.Video.Decoder" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.SEC.MPEG4.Decoder" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "M4vH263Decoder" },
-// { MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.PV.mpeg4dec" },
// { MEDIA_MIMETYPE_VIDEO_H263, "OMX.Nvidia.h263.decode" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.qcom.7x30.video.decoder.h263" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.qcom.video.decoder.h263" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.SEC.H263.Decoder" },
{ MEDIA_MIMETYPE_VIDEO_H263, "M4vH263Decoder" },
-// { MEDIA_MIMETYPE_VIDEO_H263, "OMX.PV.h263dec" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.Nvidia.h264.decode" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.qcom.7x30.video.decoder.avc" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.qcom.video.decoder.avc" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.TI.Video.Decoder" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.SEC.AVC.Decoder" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "AVCDecoder" },
-// { MEDIA_MIMETYPE_VIDEO_AVC, "OMX.PV.avcdec" },
{ MEDIA_MIMETYPE_AUDIO_VORBIS, "VorbisDecoder" },
{ MEDIA_MIMETYPE_VIDEO_VPX, "VPXDecoder" },
};
@@ -202,28 +195,24 @@
{ MEDIA_MIMETYPE_AUDIO_AMR_WB, "AMRWBEncoder" },
{ MEDIA_MIMETYPE_AUDIO_AAC, "OMX.TI.AAC.encode" },
{ MEDIA_MIMETYPE_AUDIO_AAC, "AACEncoder" },
-// { MEDIA_MIMETYPE_AUDIO_AAC, "OMX.PV.aacenc" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.qcom.7x30.video.encoder.mpeg4" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.qcom.video.encoder.mpeg4" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.TI.Video.encoder" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.Nvidia.mp4.encoder" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.SEC.MPEG4.Encoder" },
{ MEDIA_MIMETYPE_VIDEO_MPEG4, "M4vH263Encoder" },
-// { MEDIA_MIMETYPE_VIDEO_MPEG4, "OMX.PV.mpeg4enc" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.qcom.7x30.video.encoder.h263" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.qcom.video.encoder.h263" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.TI.Video.encoder" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.Nvidia.h263.encoder" },
{ MEDIA_MIMETYPE_VIDEO_H263, "OMX.SEC.H263.Encoder" },
{ MEDIA_MIMETYPE_VIDEO_H263, "M4vH263Encoder" },
-// { MEDIA_MIMETYPE_VIDEO_H263, "OMX.PV.h263enc" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.qcom.7x30.video.encoder.avc" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.qcom.video.encoder.avc" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.TI.Video.encoder" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.Nvidia.h264.encoder" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "OMX.SEC.AVC.Encoder" },
{ MEDIA_MIMETYPE_VIDEO_AVC, "AVCEncoder" },
-// { MEDIA_MIMETYPE_VIDEO_AVC, "OMX.PV.avcenc" },
};
#undef OPTIONAL
@@ -318,16 +307,15 @@
}
static bool IsSoftwareCodec(const char *componentName) {
- if (!strncmp("OMX.PV.", componentName, 7)) {
- return true;
+ if (!strncmp("OMX.", componentName, 4)) {
+ return false;
}
- return false;
+ return true;
}
// A sort order in which non-OMX components are first,
-// followed by software codecs, i.e. OMX.PV.*, followed
-// by all the others.
+// followed by software codecs, and followed by all the others.
static int CompareSoftwareCodecsFirst(
const String8 *elem1, const String8 *elem2) {
bool isNotOMX1 = strncmp(elem1->string(), "OMX.", 4);
@@ -368,9 +356,6 @@
quirks |= kDecoderLiesAboutNumberOfChannels;
}
- if (!strcmp(componentName, "OMX.PV.avcdec")) {
- quirks |= kWantsNALFragments;
- }
if (!strcmp(componentName, "OMX.TI.MP3.decode")) {
quirks |= kNeedsFlushBeforeDisable;
quirks |= kDecoderLiesAboutNumberOfChannels;
@@ -3881,17 +3866,8 @@
CHECK(!"Unknown compression format.");
}
- if (!strcmp(mComponentName, "OMX.PV.avcdec")) {
- // This component appears to be lying to me.
- mOutputFormat->setInt32(
- kKeyWidth, (video_def->nFrameWidth + 15) & -16);
- mOutputFormat->setInt32(
- kKeyHeight, (video_def->nFrameHeight + 15) & -16);
- } else {
- mOutputFormat->setInt32(kKeyWidth, video_def->nFrameWidth);
- mOutputFormat->setInt32(kKeyHeight, video_def->nFrameHeight);
- }
-
+ mOutputFormat->setInt32(kKeyWidth, video_def->nFrameWidth);
+ mOutputFormat->setInt32(kKeyHeight, video_def->nFrameHeight);
mOutputFormat->setInt32(kKeyColorFormat, video_def->eColorFormat);
break;
}
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 41207f7..c937b06 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -530,7 +530,6 @@
@Override
protected void onDetachedFromWindow() {
super.onDetachedFromWindow();
- mGLThread.requestExitAndWait();
}
// ----------------------------------------------------------------------
diff --git a/services/java/com/android/server/am/ActivityStack.java b/services/java/com/android/server/am/ActivityStack.java
index f52d322..463493b 100644
--- a/services/java/com/android/server/am/ActivityStack.java
+++ b/services/java/com/android/server/am/ActivityStack.java
@@ -2139,7 +2139,7 @@
// being started, which means not bringing it to the front
// if the caller is not itself in the front.
ActivityRecord curTop = topRunningNonDelayedActivityLocked(notTop);
- if (curTop.task != taskTop.task) {
+ if (curTop != null && curTop.task != taskTop.task) {
r.intent.addFlags(Intent.FLAG_ACTIVITY_BROUGHT_TO_FRONT);
boolean callerAtFront = sourceRecord == null
|| curTop.task == sourceRecord.task;
diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/ShadersActivity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/ShadersActivity.java
index 2db1071..02eaa7c 100644
--- a/tests/HwAccelerationTest/src/com/android/test/hwui/ShadersActivity.java
+++ b/tests/HwAccelerationTest/src/com/android/test/hwui/ShadersActivity.java
@@ -51,27 +51,28 @@
private LinearGradient mHorGradient;
private LinearGradient mDiagGradient;
private LinearGradient mVertGradient;
+ private Bitmap mTexture;
ShadersView(Context c) {
super(c);
- Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);
- mTexWidth = texture.getWidth();
- mTexHeight = texture.getHeight();
+ mTexture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);
+ mTexWidth = mTexture.getWidth();
+ mTexHeight = mTexture.getHeight();
mDrawWidth = mTexWidth * 2.2f;
mDrawHeight = mTexHeight * 1.2f;
- mRepeatShader = new BitmapShader(texture, Shader.TileMode.REPEAT,
+ mRepeatShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
Shader.TileMode.REPEAT);
- mTranslatedShader = new BitmapShader(texture, Shader.TileMode.REPEAT,
+ mTranslatedShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
Shader.TileMode.REPEAT);
Matrix m1 = new Matrix();
m1.setTranslate(mTexWidth / 2.0f, mTexHeight / 2.0f);
m1.postRotate(45, 0, 0);
mTranslatedShader.setLocalMatrix(m1);
- mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR,
+ mScaledShader = new BitmapShader(mTexture, Shader.TileMode.MIRROR,
Shader.TileMode.MIRROR);
Matrix m2 = new Matrix();
m2.setScale(0.5f, 0.5f);
@@ -98,6 +99,7 @@
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//canvas.drawRGB(255, 255, 255);
+ canvas.drawBitmap(mTexture, 0.0f, 0.0f, null);
// Bitmap shaders
canvas.save();