Log only 1 line per process when using OpenGLRenderer.
Change-Id: Idbdd6b84f31301e58ed53e0d50fd61fece192dfa
diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp
index ec186a4..7667af5 100644
--- a/libs/hwui/LayerCache.cpp
+++ b/libs/hwui/LayerCache.cpp
@@ -20,6 +20,7 @@
#include <utils/Log.h>
+#include "Debug.h"
#include "LayerCache.h"
#include "Properties.h"
@@ -33,10 +34,10 @@
LayerCache::LayerCache(): mSize(0), mMaxSize(MB(DEFAULT_LAYER_CACHE_SIZE)) {
char property[PROPERTY_VALUE_MAX];
if (property_get(PROPERTY_LAYER_CACHE_SIZE, property, NULL) > 0) {
- LOGD(" Setting layer cache size to %sMB", property);
+ INIT_LOGD(" Setting layer cache size to %sMB", property);
setMaxSize(MB(atof(property)));
} else {
- LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
+ INIT_LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
}
}