Add hooks for drawBitmap().

Change-Id: I58e962c3a8b2bc75c2605fe369ad3002579d86e0

Add texture cache.

Change-Id: I1c0e5581d228869e114438258a1014e33e024ad7
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
new file mode 100644
index 0000000..42328f4
--- /dev/null
+++ b/libs/hwui/TextureCache.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_TEXTURE_CACHE_H
+#define ANDROID_UI_TEXTURE_CACHE_H
+
+#include <SkBitmap.h>
+
+#include "Texture.h"
+#include "GenerationCache.h"
+
+namespace android {
+namespace uirenderer {
+
+class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> {
+public:
+    TextureCache(unsigned int maxEntries);
+    ~TextureCache();
+
+    void operator()(SkBitmap* key, Texture* value);
+
+    Texture* get(SkBitmap* bitmap);
+    Texture* remove(SkBitmap* bitmap);
+    void clear();
+
+private:
+    Texture* generateTexture(SkBitmap* bitmap);
+
+    GenerationCache<SkBitmap, Texture> mCache;
+}; // class TextureCache
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_UI_TEXTURE_CACHE_H