Enable changing properties of layer paint

Previously, to draw a layered view with a changed Paint object for the
drawLayer operation, you'd have to invalidate the parent view, to get the
native DisplayList to pick up the new Paint properties. This change adds
API and functionality so that the developer can call setLayerPaint(), which
does the proper invalidation (lightweight, doesn't cause redrawing the view).

Issue #6923810 Make it easy to efficiently animate a layer's Paint

Change-Id: I7fea79788d50f6d9c86dd5e5b2a4490cb95142bb
diff --git a/api/current.txt b/api/current.txt
index 7ad9cad..161909c 100644
--- a/api/current.txt
+++ b/api/current.txt
@@ -25027,6 +25027,7 @@
     method public void setId(int);
     method public void setImportantForAccessibility(int);
     method public void setKeepScreenOn(boolean);
+    method public void setLayerPaint(android.graphics.Paint);
     method public void setLayerType(int, android.graphics.Paint);
     method public void setLayoutDirection(int);
     method public void setLayoutParams(android.view.ViewGroup.LayoutParams);
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
index f4ab133..869cd00 100644
--- a/core/java/android/view/GLES20Canvas.java
+++ b/core/java/android/view/GLES20Canvas.java
@@ -152,6 +152,8 @@
     static native int nCreateLayer(int width, int height, boolean isOpaque, int[] layerInfo);
     static native void nResizeLayer(int layerId, int width, int height, int[] layerInfo);
     static native void nSetOpaqueLayer(int layerId, boolean isOpaque);
+    static native void nSetLayerPaint(int layerId, int nativePaint);
+    static native void nSetLayerColorFilter(int layerId, int nativeColorFilter);
     static native void nUpdateTextureLayer(int layerId, int width, int height, boolean opaque,
             SurfaceTexture surface);
     static native void nSetTextureLayerTransform(int layerId, int matrix);
@@ -394,13 +396,8 @@
     
     void drawHardwareLayer(HardwareLayer layer, float x, float y, Paint paint) {
         final GLES20Layer glLayer = (GLES20Layer) layer;
-        int modifier = paint != null ? setupColorFilter(paint) : MODIFIER_NONE;
-        try {
-            final int nativePaint = paint == null ? 0 : paint.mNativePaint;
-            nDrawLayer(mRenderer, glLayer.getLayer(), x, y, nativePaint);
-        } finally {
-            if (modifier != MODIFIER_NONE) nResetModifiers(mRenderer, modifier);
-        }
+        final int nativePaint = paint == null ? 0 : paint.mNativePaint;
+        nDrawLayer(mRenderer, glLayer.getLayer(), x, y, nativePaint);
     }
 
     private static native void nDrawLayer(int renderer, int layer, float x, float y, int paint);
diff --git a/core/java/android/view/GLES20Layer.java b/core/java/android/view/GLES20Layer.java
index a0ae379..a462ed6 100644
--- a/core/java/android/view/GLES20Layer.java
+++ b/core/java/android/view/GLES20Layer.java
@@ -18,6 +18,7 @@
 package android.view;
 
 import android.graphics.Bitmap;
+import android.graphics.Paint;
 
 /**
  * An OpenGL ES 2.0 implementation of {@link HardwareLayer}.
@@ -43,6 +44,15 @@
     }
 
     @Override
+    void setLayerPaint(Paint paint) {
+        if (paint != null) {
+            GLES20Canvas.nSetLayerPaint(mLayer, paint.mNativePaint);
+            GLES20Canvas.nSetLayerColorFilter(mLayer, paint.getColorFilter() != null ?
+                    paint.getColorFilter().nativeColorFilter : 0);
+        }
+    }
+
+    @Override
     boolean copyInto(Bitmap bitmap) {
         return GLES20Canvas.nCopyLayer(mLayer, bitmap.mNativeBitmap);
     }
diff --git a/core/java/android/view/HardwareLayer.java b/core/java/android/view/HardwareLayer.java
index 06c6e7c..6e763b2 100644
--- a/core/java/android/view/HardwareLayer.java
+++ b/core/java/android/view/HardwareLayer.java
@@ -19,6 +19,7 @@
 import android.graphics.Bitmap;
 import android.graphics.Canvas;
 import android.graphics.Matrix;
+import android.graphics.Paint;
 import android.graphics.Rect;
 
 /**
@@ -62,6 +63,14 @@
     }
 
     /**
+     * Update the paint used when drawing this layer.
+     *
+     * @param paint The paint used when the layer is drawn into the destination canvas.
+     * @see View#setLayerPaint(android.graphics.Paint)
+     */
+    void setLayerPaint(Paint paint) {}
+
+    /**
      * Returns the minimum width of the layer.
      * 
      * @return The minimum desired width of the hardware layer 
diff --git a/core/java/android/view/TextureView.java b/core/java/android/view/TextureView.java
index fe14c88..7e335f0 100644
--- a/core/java/android/view/TextureView.java
+++ b/core/java/android/view/TextureView.java
@@ -367,6 +367,7 @@
             if (mListener != null && !mUpdateSurface) {
                 mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
             }
+            mLayer.setLayerPaint(mLayerPaint);
         }
 
         if (mUpdateSurface) {
diff --git a/core/java/android/view/View.java b/core/java/android/view/View.java
index d268fd2..236adab 100644
--- a/core/java/android/view/View.java
+++ b/core/java/android/view/View.java
@@ -11932,13 +11932,13 @@
      * {@link #setAlpha(float)}, the alpha value of the layer's paint is replaced by
      * this view's alpha value. Calling {@link #setAlpha(float)} is therefore
      * equivalent to setting a hardware layer on this view and providing a paint with
-     * the desired alpha value.<p>
+     * the desired alpha value.</p>
      *
      * <p>Refer to the documentation of {@link #LAYER_TYPE_NONE disabled},
      * {@link #LAYER_TYPE_SOFTWARE software} and {@link #LAYER_TYPE_HARDWARE hardware}
      * for more information on when and how to use layers.</p>
      *
-     * @param layerType The ype of layer to use with this view, must be one of
+     * @param layerType The type of layer to use with this view, must be one of
      *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
      *        {@link #LAYER_TYPE_HARDWARE}
      * @param paint The paint used to compose the layer. This argument is optional
@@ -11990,6 +11990,50 @@
     }
 
     /**
+     * Updates the {@link Paint} object used with the current layer (used only if the current
+     * layer type is not set to {@link #LAYER_TYPE_NONE}). Changed properties of the Paint
+     * provided to {@link #setLayerType(int, android.graphics.Paint)} will be used the next time
+     * the View is redrawn, but {@link #setLayerPaint(android.graphics.Paint)} must be called to
+     * ensure that the view gets redrawn immediately.
+     *
+     * <p>A layer is associated with an optional {@link android.graphics.Paint}
+     * instance that controls how the layer is composed on screen. The following
+     * properties of the paint are taken into account when composing the layer:</p>
+     * <ul>
+     * <li>{@link android.graphics.Paint#getAlpha() Translucency (alpha)}</li>
+     * <li>{@link android.graphics.Paint#getXfermode() Blending mode}</li>
+     * <li>{@link android.graphics.Paint#getColorFilter() Color filter}</li>
+     * </ul>
+     *
+     * <p>If this view has an alpha value set to < 1.0 by calling
+     * {@link #setAlpha(float)}, the alpha value of the layer's paint is replaced by
+     * this view's alpha value. Calling {@link #setAlpha(float)} is therefore
+     * equivalent to setting a hardware layer on this view and providing a paint with
+     * the desired alpha value.</p>
+     *
+     * @param paint The paint used to compose the layer. This argument is optional
+     *        and can be null. It is ignored when the layer type is
+     *        {@link #LAYER_TYPE_NONE}
+     *
+     * @see #setLayerType(int, android.graphics.Paint)
+     */
+    public void setLayerPaint(Paint paint) {
+        int layerType = getLayerType();
+        if (layerType != LAYER_TYPE_NONE) {
+            mLayerPaint = paint == null ? new Paint() : paint;
+            if (layerType == LAYER_TYPE_HARDWARE) {
+                HardwareLayer layer = getHardwareLayer();
+                if (layer != null) {
+                    layer.setLayerPaint(paint);
+                }
+                invalidateViewProperty(false, false);
+            } else {
+                invalidate();
+            }
+        }
+    }
+
+    /**
      * Indicates whether this view has a static layer. A view with layer type
      * {@link #LAYER_TYPE_NONE} is a static layer. Other types of layers are
      * dynamic.
@@ -12101,6 +12145,7 @@
             if (!mHardwareLayer.isValid()) {
                 return null;
             }
+            mHardwareLayer.setLayerPaint(mLayerPaint);
 
             mHardwareLayer.redraw(getHardwareLayerDisplayList(mHardwareLayer), mLocalDirtyRect);
             mLocalDirtyRect.setEmpty();
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index 3538fef..7dbf9ec 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -776,6 +776,20 @@
     env->ReleaseIntArrayElements(layerInfo, storage, 0);
 }
 
+static void android_view_GLES20Canvas_setLayerPaint(JNIEnv* env, jobject clazz,
+        Layer* layer, SkPaint* paint) {
+    if (layer) {
+        layer->setPaint(paint);
+    }
+}
+
+static void android_view_GLES20Canvas_setLayerColorFilter(JNIEnv* env, jobject clazz,
+        Layer* layer, SkiaColorFilter* colorFilter) {
+    if (layer) {
+        layer->setColorFilter(colorFilter);
+    }
+}
+
 static void android_view_GLES20Canvas_setOpaqueLayer(JNIEnv* env, jobject clazz,
         Layer* layer, jboolean isOpaque) {
     if (layer) {
@@ -979,6 +993,8 @@
     { "nCreateLayerRenderer",    "(I)I",       (void*) android_view_GLES20Canvas_createLayerRenderer },
     { "nCreateLayer",            "(IIZ[I)I",   (void*) android_view_GLES20Canvas_createLayer },
     { "nResizeLayer",            "(III[I)V" ,  (void*) android_view_GLES20Canvas_resizeLayer },
+    { "nSetLayerPaint",          "(II)V",      (void*) android_view_GLES20Canvas_setLayerPaint },
+    { "nSetLayerColorFilter",    "(II)V",      (void*) android_view_GLES20Canvas_setLayerColorFilter },
     { "nSetOpaqueLayer",         "(IZ)V",      (void*) android_view_GLES20Canvas_setOpaqueLayer },
     { "nCreateTextureLayer",     "(Z[I)I",     (void*) android_view_GLES20Canvas_createTextureLayer },
     { "nUpdateTextureLayer",     "(IIIZLandroid/graphics/SurfaceTexture;)V",
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index c0f79df..e032ae4 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -16,6 +16,7 @@
 		Dither.cpp \
 		FboCache.cpp \
 		GradientCache.cpp \
+		Layer.cpp \
 		LayerCache.cpp \
 		LayerRenderer.cpp \
 		Matrix.cpp \
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 2de70d4..3e3121e 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -1004,29 +1004,39 @@
             }
             break;
             case DrawLayer: {
+                int oldAlpha = -1;
                 Layer* layer = (Layer*) getInt();
                 float x = getFloat();
                 float y = getFloat();
                 SkPaint* paint = getPaint(renderer);
-                if (mCaching) {
-                    paint->setAlpha(mMultipliedAlpha);
+                if (mCaching && mMultipliedAlpha < 255) {
+                    oldAlpha = layer->getAlpha();
+                    layer->setAlpha(mMultipliedAlpha);
                 }
                 DISPLAY_LIST_LOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
                         layer, x, y, paint);
                 drawGlStatus |= renderer.drawLayer(layer, x, y, paint);
+                if (oldAlpha >= 0) {
+                    layer->setAlpha(oldAlpha);
+                }
             }
             break;
             case DrawBitmap: {
+                int oldAlpha = -1;
                 SkBitmap* bitmap = getBitmap();
                 float x = getFloat();
                 float y = getFloat();
                 SkPaint* paint = getPaint(renderer);
-                if (mCaching) {
+                if (mCaching && mMultipliedAlpha < 255) {
+                    oldAlpha = paint->getAlpha();
                     paint->setAlpha(mMultipliedAlpha);
                 }
                 DISPLAY_LIST_LOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
                         bitmap, x, y, paint);
                 drawGlStatus |= renderer.drawBitmap(bitmap, x, y, paint);
+                if (oldAlpha >= 0) {
+                    paint->setAlpha(oldAlpha);
+                }
             }
             break;
             case DrawBitmapMatrix: {
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
new file mode 100644
index 0000000..31e169b
--- /dev/null
+++ b/libs/hwui/Layer.cpp
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <utils/Log.h>
+
+#include "Layer.h"
+#include "OpenGLRenderer.h"
+#include "Caches.h"
+
+namespace android {
+namespace uirenderer {
+
+Layer::~Layer() {
+    if (mesh) delete mesh;
+    if (meshIndices) delete meshIndices;
+    if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
+}
+
+void Layer::setPaint(SkPaint* paint) {
+    OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
+}
+
+void Layer::setColorFilter(SkiaColorFilter* filter) {
+    if (colorFilter) {
+        Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
+    }
+    colorFilter = filter;
+    if (colorFilter) {
+        Caches::getInstance().resourceCache.incrementRefcount(colorFilter);
+    }
+}
+
+
+
+}; // namespace uirenderer
+}; // namespace android
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index f243177..76da671 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -45,6 +45,7 @@
  * A layer has dimensions and is backed by an OpenGL texture or FBO.
  */
 struct Layer {
+
     Layer(const uint32_t layerWidth, const uint32_t layerHeight) {
         mesh = NULL;
         meshIndices = NULL;
@@ -60,10 +61,7 @@
         displayList = NULL;
     }
 
-    ~Layer() {
-        if (mesh) delete mesh;
-        if (meshIndices) delete meshIndices;
-    }
+    ~Layer();
 
     /**
      * Sets this layer's region to a rectangle. Computes the appropriate
@@ -106,6 +104,8 @@
         texture.height = height;
     }
 
+    ANDROID_API void setPaint(SkPaint* paint);
+
     inline void setBlend(bool blend) {
         texture.blend = blend;
     }
@@ -191,9 +191,7 @@
         return colorFilter;
     }
 
-    inline void setColorFilter(SkiaColorFilter* filter) {
-        colorFilter = filter;
-    }
+    ANDROID_API void setColorFilter(SkiaColorFilter* filter);
 
     inline void bindTexture() {
         glBindTexture(renderTarget, texture.id);
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index b66c898..05c7809 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2593,17 +2593,13 @@
 
     mCaches.activeTexture(0);
 
-    int alpha;
-    SkXfermode::Mode mode;
-    getAlphaAndMode(paint, &alpha, &mode);
-
-    layer->setAlpha(alpha, mode);
-
     if (CC_LIKELY(!layer->region.isEmpty())) {
         if (layer->region.isRect()) {
             composeLayerRect(layer, layer->regionRect);
         } else if (layer->mesh) {
-            const float a = alpha / 255.0f;
+            const float a = layer->getAlpha() / 255.0f;
+            SkiaColorFilter *oldFilter = mColorFilter;
+            mColorFilter = layer->getColorFilter();
 
             setupDraw();
             setupDrawWithTexture();
@@ -2633,6 +2629,8 @@
 
             finishDrawTexture();
 
+            mColorFilter = oldFilter;
+
 #if DEBUG_LAYERS_AS_REGIONS
             drawRegionRects(layer->region);
 #endif
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index f2b5f0a..7f9405f 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -227,6 +227,32 @@
      */
     void endMark() const;
 
+    /**
+     * Gets the alpha and xfermode out of a paint object. If the paint is null
+     * alpha will be 255 and the xfermode will be SRC_OVER. This method does
+     * not multiply the paint's alpha by the current snapshot's alpha.
+     *
+     * @param paint The paint to extract values from
+     * @param alpha Where to store the resulting alpha
+     * @param mode Where to store the resulting xfermode
+     */
+    static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
+        if (paint) {
+            *mode = getXfermode(paint->getXfermode());
+
+            // Skia draws using the color's alpha channel if < 255
+            // Otherwise, it uses the paint's alpha
+            int color = paint->getColor();
+            *alpha = (color >> 24) & 0xFF;
+            if (*alpha == 255) {
+                *alpha = paint->getAlpha();
+            }
+        } else {
+            *mode = SkXfermode::kSrcOver_Mode;
+            *alpha = 255;
+        }
+    }
+
 protected:
     /**
      * Compose the layer defined in the current snapshot with the layer
@@ -291,32 +317,6 @@
     inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
 
     /**
-     * Gets the alpha and xfermode out of a paint object. If the paint is null
-     * alpha will be 255 and the xfermode will be SRC_OVER. This method does
-     * not multiply the paint's alpha by the current snapshot's alpha.
-     *
-     * @param paint The paint to extract values from
-     * @param alpha Where to store the resulting alpha
-     * @param mode Where to store the resulting xfermode
-     */
-    static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
-        if (paint) {
-            *mode = getXfermode(paint->getXfermode());
-
-            // Skia draws using the color's alpha channel if < 255
-            // Otherwise, it uses the paint's alpha
-            int color = paint->getColor();
-            *alpha = (color >> 24) & 0xFF;
-            if (*alpha == 255) {
-                *alpha = paint->getAlpha();
-            }
-        } else {
-            *mode = SkXfermode::kSrcOver_Mode;
-            *alpha = 255;
-        }
-    }
-
-    /**
      * Safely retrieves the mode from the specified xfermode. If the specified
      * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
      */