commit | d72e0a339b54af0c4e731513bbad120dff694723 | [log] [tgz] |
---|---|---|
author | John Reck <jreck@google.com> | Thu May 29 18:56:11 2014 -0700 |
committer | John Reck <jreck@google.com> | Fri May 30 12:19:33 2014 -0700 |
tree | ca8ac198de9a0cfeeae1e9e8039e35523e7810c3 | |
parent | aee470c0232afdac4256d13020fa0cf04f30395c [diff] |
Re-jigger layers Bug: 15185239 Bug: 15238382 Make DeferredLayerUpdater ref counted so that HardwareLayer:finalizer() works non-crashily on leaked layers Give DeferredLayerUpdater the ability to have a layer destroyer set so that leaked layers can still be recycled on the RenderThread Order layer updates based off of pushLayerUpdate() calls to fix issue with nested layers Change-Id: I4449cee607f7e5126e02fed7464cf48038e3dfdf