Use size_t* in AssetManager::createIdmap
ResTable::createIdmap takes a size_t*, and the idmap command is
passing in a size_t*, make AssetManager::createIdmap take a
size_t*. Should fix the mac build.
Change-Id: Idc16dedfe2aa7367c75f89a937a8242d494e8f8e
diff --git a/include/androidfw/AssetManager.h b/include/androidfw/AssetManager.h
index ac47900..a13dd16 100644
--- a/include/androidfw/AssetManager.h
+++ b/include/androidfw/AssetManager.h
@@ -231,7 +231,7 @@
* corresponding overlay package.
*/
bool createIdmap(const char* targetApkPath, const char* overlayApkPath,
- uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize);
+ uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize);
private:
struct asset_path
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp
index 05a948d..5069958 100644
--- a/libs/androidfw/AssetManager.cpp
+++ b/libs/androidfw/AssetManager.cpp
@@ -285,7 +285,7 @@
}
bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
- uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize)
+ uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
{
AutoMutex _l(mLock);
const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };