Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
diff --git a/libs/rs/rsVertexArray.h b/libs/rs/rsVertexArray.h
index c2d10e6..7bcfa68 100644
--- a/libs/rs/rsVertexArray.h
+++ b/libs/rs/rsVertexArray.h
@@ -27,8 +27,7 @@
 class ShaderCache;
 
 // An element is a group of Components that occupies one cell in a structure.
-class VertexArray
-{
+class VertexArray {
 public:
     class Attrib {
     public: