Better horizontal internal scroll handling in Text.

Bug 6378843

Corrects CL 183460, which would clip text with a width greater than
twice the TextView's width.

Internal horizontal translation is now handled in a similar way to
vertical scrolling.

Internal scrolling is indeed handled by the TextView, which translates
the canvas and sets the clipping bounds accordingly.

When drawing the internal DL, we tighten the horizontal bounds like we
did for the vertical bounds using top and bottom. As in Touch.java, we
use the getHorizontallyScrolling() method to know if we indeed have to
measure the actual text width.  If there is no horizontal scrolling we
use the TextView's width as a safe upper estimate in order to avoid an
actual computation. Note that horizontal scrolling is typically only
used for long single-lined text, so that the measurement loop is quick.

As a result, the internal DLs represent the entire text, and there is no
need to invalidate them when an internal scrolling takes place. This
behavior replaces the draw-only-what-is-needed we had before, but is
more consistent with what we do for long texts inside of a ScrollView
with no noticeable performance change, even on very long text.

Change-Id: I47c24c0ae988547d4f1e9f87d136225c93a3056d
1 file changed