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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
55 SkiaShader* mShader;
56 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070057 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080058
59 // Drop shadow
60 bool mHasShadow;
61 float mShadowRadius;
62 float mShadowDx;
63 float mShadowDy;
64 int mShadowColor;
65
66 // Draw filters
67 bool mHasDrawFilter;
68 int mPaintFilterClearBits;
69 int mPaintFilterSetBits;
70};
71
Chris Craikff785832013-03-08 13:12:16 -080072enum StateDeferFlags {
73 kStateDeferFlag_Draw = 0x1,
74 kStateDeferFlag_Clip = 0x2
75};
76
Chris Craik527a3aa2013-03-04 10:19:31 -080077enum DrawOpMode {
78 kDrawOpMode_Immediate,
79 kDrawOpMode_Defer,
80 kDrawOpMode_Flush
81};
82
Chris Craikc3566d02013-02-04 16:16:33 -080083struct DeferredDisplayState {
Romain Guy3b748a42013-04-17 18:54:38 -070084 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
85 Rect mBounds;
Chris Craikc3566d02013-02-04 16:16:33 -080086
87 // the below are set and used by the OpenGLRenderer at record and deferred playback
Chris Craik527a3aa2013-03-04 10:19:31 -080088 bool mClipValid;
Chris Craikc3566d02013-02-04 16:16:33 -080089 Rect mClip;
90 mat4 mMatrix;
Chris Craikc3566d02013-02-04 16:16:33 -080091 DrawModifiers mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -080092 float mAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080093};
94
Romain Guyf6a11b82010-06-23 17:47:49 -070095///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -070096// Renderer
97///////////////////////////////////////////////////////////////////////////////
98
Romain Guy0fe478e2010-11-08 12:08:41 -080099class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700100class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800101class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700102
Romain Guy5cbbce52010-06-27 22:59:20 -0700103/**
104 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
105 * simplified version of Skia's Canvas API.
106 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700107class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700108public:
Romain Guy79537452011-10-12 13:48:51 -0700109 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700110 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700111
Romain Guy17112ad2012-08-07 11:24:39 -0700112 /**
Romain Guyef359272013-01-31 19:07:29 -0800113 * Sets the name of this renderer. The name is optional and
114 * empty by default. If the pointer is null the name is set
115 * to the empty string.
116 */
117 ANDROID_API void setName(const char* name);
118
119 /**
120 * Returns the name of this renderer as UTF8 string.
121 * The returned pointer is never null.
122 */
123 ANDROID_API const char* getName() const;
124
125 /**
Romain Guy87e2f752012-09-24 11:37:12 -0700126 * Read externally defined properties to control the behavior
127 * of the renderer.
128 */
129 ANDROID_API void initProperties();
130
131 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700132 * Indicates whether this renderer executes drawing commands immediately.
133 * If this method returns true, the drawing commands will be executed
134 * later.
135 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700136 virtual bool isDeferred();
137
Romain Guy17112ad2012-08-07 11:24:39 -0700138 /**
139 * Sets the dimension of the underlying drawing surface. This method must
140 * be called at least once every time the drawing surface changes size.
141 *
142 * @param width The width in pixels of the underlysing surface
143 * @param height The height in pixels of the underlysing surface
144 */
Romain Guyb051e892010-09-28 19:09:36 -0700145 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700146
Romain Guy17112ad2012-08-07 11:24:39 -0700147 /**
148 * Prepares the renderer to draw a frame. This method must be invoked
149 * at the beginning of each frame. When this method is invoked, the
150 * entire drawing surface is assumed to be redrawn.
151 *
152 * @param opaque If true, the target surface is considered opaque
153 * and will not be cleared. If false, the target surface
154 * will be cleared
155 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700156 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700157
Romain Guy17112ad2012-08-07 11:24:39 -0700158 /**
159 * Prepares the renderer to draw a frame. This method must be invoked
160 * at the beginning of each frame. Only the specified rectangle of the
161 * frame is assumed to be dirty. A clip will automatically be set to
162 * the specified rectangle.
163 *
164 * @param left The left coordinate of the dirty rectangle
165 * @param top The top coordinate of the dirty rectangle
166 * @param right The right coordinate of the dirty rectangle
167 * @param bottom The bottom coordinate of the dirty rectangle
168 * @param opaque If true, the target surface is considered opaque
169 * and will not be cleared. If false, the target surface
170 * will be cleared in the specified dirty rectangle
171 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700172 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700173
174 /**
175 * Indicates the end of a frame. This method must be invoked whenever
176 * the caller is done rendering a frame.
177 */
178 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800179
Romain Guyc89b14b2012-08-08 14:53:48 -0700180 /**
181 * This method must be invoked before handing control over to a draw functor.
182 * See callDrawGLFunction() for instance.
183 *
184 * This command must not be recorded inside display lists.
185 */
186 virtual void interrupt();
187
188 /**
189 * This method must be invoked after getting control back from a draw functor.
190 *
191 * This command must not be recorded inside display lists.
192 */
193 virtual void resume();
194
Romain Guy78dd96d2013-05-03 14:24:16 -0700195 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
196 mCountOverdraw = enabled;
197 }
198
199 ANDROID_API float getOverdraw() {
200 return mCountOverdraw ? mOverdraw : 0.0f;
201 }
202
Romain Guy8f3b8e32012-03-27 16:33:45 -0700203 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700204 ANDROID_API void detachFunctor(Functor* functor);
205 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700206 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700207
Romain Guy11cb6422012-09-21 00:39:43 -0700208 ANDROID_API void pushLayerUpdate(Layer* layer);
209 ANDROID_API void clearLayerUpdates();
210
Romain Guy79537452011-10-12 13:48:51 -0700211 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700212 virtual int save(int flags);
213 virtual void restore();
214 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700215
Chris Craikff785832013-03-08 13:12:16 -0800216 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
217 SkPaint* paint, int flags) {
218 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
219 if (paint) mode = getXfermode(paint->getXfermode());
220 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
221 }
222 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
223 int alpha, int flags) {
224 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
225 }
Romain Guye2d345e2010-09-24 18:39:22 -0700226 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800227 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700228
Chris Craikd90144d2013-03-19 15:03:48 -0700229 int saveLayerDeferred(float left, float top, float right, float bottom,
230 int alpha, SkXfermode::Mode mode, int flags);
231
Romain Guy4aa90572010-09-26 18:40:37 -0700232 virtual void translate(float dx, float dy);
233 virtual void rotate(float degrees);
234 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800235 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700236
Chris Craikb98a0162013-02-21 11:30:22 -0800237 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700238 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700239 virtual void setMatrix(SkMatrix* matrix);
240 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700241
Romain Guy79537452011-10-12 13:48:51 -0700242 ANDROID_API const Rect& getClipBounds();
243 ANDROID_API bool quickReject(float left, float top, float right, float bottom);
Romain Guy8a4ac612012-07-17 17:32:48 -0700244 bool quickRejectNoScissor(float left, float top, float right, float bottom);
Romain Guy4aa90572010-09-26 18:40:37 -0700245 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800246 virtual bool clipPath(SkPath* path, SkRegion::Op op);
247 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700248 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700249
Chris Craikff785832013-03-08 13:12:16 -0800250 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800251 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700252 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700253 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Chris Craik527a3aa2013-03-04 10:19:31 -0800254 status_t drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
255 const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700256 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
257 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700258 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700259 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700260 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
261 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800262 float* vertices, int* colors, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700263 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700264 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700265 status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, AssetAtlas::Entry* entry,
Romain Guybe6f9dc2012-07-16 12:41:17 -0700266 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700267 virtual status_t drawColor(int color, SkXfermode::Mode mode);
268 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
269 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800270 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700271 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
272 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
273 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800274 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700275 virtual status_t drawPath(SkPath* path, SkPaint* paint);
276 virtual status_t drawLines(float* points, int count, SkPaint* paint);
277 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700278 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800279 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700280 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800281 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700282 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik527a3aa2013-03-04 10:19:31 -0800283 const float* positions, SkPaint* paint, float length = -1.0f,
284 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800285 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700286
Romain Guy4aa90572010-09-26 18:40:37 -0700287 virtual void resetShader();
288 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700289
Romain Guy4aa90572010-09-26 18:40:37 -0700290 virtual void resetColorFilter();
291 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700292
Romain Guy4aa90572010-09-26 18:40:37 -0700293 virtual void resetShadow();
294 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700295
Romain Guy5ff9df62012-01-23 17:09:05 -0800296 virtual void resetPaintFilter();
297 virtual void setupPaintFilter(int clearBits, int setBits);
298
Chris Craik16ecda52013-03-29 10:59:59 -0700299 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
300 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
301
Chris Craika08f95c2013-03-15 17:24:33 -0700302 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800303
Chris Craikff785832013-03-08 13:12:16 -0800304 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800305 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
306 void setFullScreenClip();
Chris Craikc3566d02013-02-04 16:16:33 -0800307
Chris Craikd90144d2013-03-19 15:03:48 -0700308 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
309 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
310
Romain Guy672433d2013-01-04 19:05:13 -0800311 ANDROID_API bool isCurrentTransformSimple() {
312 return mSnapshot->transform->isSimple();
313 }
314
Romain Guy0f667532013-03-01 14:31:04 -0800315 Caches& getCaches() {
316 return mCaches;
317 }
318
Chris Craikff785832013-03-08 13:12:16 -0800319 // simple rect clip
320 bool isCurrentClipSimple() {
321 return mSnapshot->clipRegion->isEmpty();
322 }
323
Romain Guy17112ad2012-08-07 11:24:39 -0700324 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700325 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700326 * with other alpha values when drawing primitives.
327 */
Chris Craika08f95c2013-03-15 17:24:33 -0700328 void scaleAlpha(float alpha) {
329 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700330 }
331
332 /**
Romain Guy0f667532013-03-01 14:31:04 -0800333 * Inserts a named event marker in the stream of GL commands.
334 */
335 void eventMark(const char* name) const;
336
337 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700338 * Inserts a named group marker in the stream of GL commands. This marker
339 * can be used by tools to group commands into logical groups. A call to
340 * this method must always be followed later on by a call to endMark().
341 */
Romain Guy13631f32012-01-30 17:41:55 -0800342 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700343
344 /**
345 * Closes the last group marker opened by startMark().
346 */
Romain Guy13631f32012-01-30 17:41:55 -0800347 void endMark() const;
348
Chet Haased15ebf22012-09-05 11:40:29 -0700349 /**
350 * Gets the alpha and xfermode out of a paint object. If the paint is null
351 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700352 * not multiply the paint's alpha by the current snapshot's alpha, and does
353 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700354 *
355 * @param paint The paint to extract values from
356 * @param alpha Where to store the resulting alpha
357 * @param mode Where to store the resulting xfermode
358 */
359 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800360 *mode = getXfermodeDirect(paint);
361 *alpha = getAlphaDirect(paint);
362 }
Chet Haased15ebf22012-09-05 11:40:29 -0700363
Chris Craik527a3aa2013-03-04 10:19:31 -0800364 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
365 if (!paint) return SkXfermode::kSrcOver_Mode;
366 return getXfermode(paint->getXfermode());
367 }
368
369 static inline int getAlphaDirect(SkPaint* paint) {
370 if (!paint) return 255;
371 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700372 }
373
Romain Guy624234f2013-03-05 16:43:31 -0800374 /**
375 * Return the best transform to use to rasterize text given a full
376 * transform matrix.
377 */
378 mat4 findBestFontTransform(const mat4& transform) const;
379
Chris Craik527a3aa2013-03-04 10:19:31 -0800380#if DEBUG_MERGE_BEHAVIOR
381 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
382 mCaches.setScissorEnabled(false);
383
384 // should only be called outside of other draw ops, so stencil can only be in test state
385 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
386 mCaches.stencil.disable();
387
388 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
389
390 if (stencilWasEnabled) mCaches.stencil.enableTest();
391 }
392#endif
393
Romain Guye2d345e2010-09-24 18:39:22 -0700394protected:
395 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700396 * Computes the projection matrix, initialize the first snapshot
397 * and stores the dimensions of the render target.
398 */
399 void initViewport(int width, int height);
400
401 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700402 * Perform the setup specific to a frame. This method does not
403 * issue any OpenGL commands.
404 */
405 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
406
407 /**
408 * Indicates the start of rendering. This method will setup the
409 * initial OpenGL state (viewport, clearing the buffer, etc.)
410 */
411 status_t startFrame();
412
413 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700414 * Clears the underlying surface if needed.
415 */
416 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
417
418 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700419 * Call this method after updating a layer during a drawing pass.
420 */
421 void resumeAfterLayer();
422
423 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800424 * This method is called whenever a stencil buffer is required. Subclasses
425 * should override this method and call attachStencilBufferToLayer() on the
426 * appropriate layer(s).
427 */
428 virtual void ensureStencilBuffer();
429
430 /**
431 * Obtains a stencil render buffer (allocating it if necessary) and
432 * attaches it to the specified layer.
433 */
434 void attachStencilBufferToLayer(Layer* layer);
435
436 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700437 * Compose the layer defined in the current snapshot with the layer
438 * defined by the previous snapshot.
439 *
440 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
441 *
442 * @param curent The current snapshot containing the layer to compose
443 * @param previous The previous snapshot to compose the current layer with
444 */
445 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700446
Romain Guyada830f2011-01-13 12:13:20 -0800447 /**
Romain Guyf219da52011-01-16 12:54:25 -0800448 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800449 */
Romain Guyf219da52011-01-16 12:54:25 -0800450 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800451
452 /**
Romain Guyf219da52011-01-16 12:54:25 -0800453 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800454 */
Romain Guy624234f2013-03-05 16:43:31 -0800455 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800456 return mSnapshot;
457 }
Romain Guyada830f2011-01-13 12:13:20 -0800458
Romain Guy42f3a4b2011-01-19 13:42:26 -0800459 /**
460 * Returns the region of the current layer.
461 */
Romain Guy624234f2013-03-05 16:43:31 -0800462 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800463 return mSnapshot->region;
464 }
465
Romain Guy42f3a4b2011-01-19 13:42:26 -0800466 /**
467 * Indicates whether rendering is currently targeted at a layer.
468 */
Romain Guy624234f2013-03-05 16:43:31 -0800469 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800470 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
471 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800472
Romain Guy42f3a4b2011-01-19 13:42:26 -0800473 /**
474 * Returns the name of the FBO this renderer is rendering into.
475 */
Romain Guy624234f2013-03-05 16:43:31 -0800476 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800477 return 0;
478 }
479
Romain Guy77a81162011-06-14 16:45:55 -0700480 /**
481 * Renders the specified layer as a textured quad.
482 *
483 * @param layer The layer to render
484 * @param rect The bounds of the layer
485 */
486 void drawTextureLayer(Layer* layer, const Rect& rect);
487
Romain Guybe6f9dc2012-07-16 12:41:17 -0700488 /**
489 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700490 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
491 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700492 *
493 * @param paint The paint to extract values from
494 * @param alpha Where to store the resulting alpha
495 * @param mode Where to store the resulting xfermode
496 */
Chris Craik16ecda52013-03-29 10:59:59 -0700497 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
498
499 /**
500 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
501 *
502 * @param layer The layer from which the alpha is extracted
503 */
504 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700505
506 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700507 * Safely retrieves the mode from the specified xfermode. If the specified
508 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
509 */
510 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
511 SkXfermode::Mode resultMode;
512 if (!SkXfermode::AsMode(mode, &resultMode)) {
513 resultMode = SkXfermode::kSrcOver_Mode;
514 }
515 return resultMode;
516 }
517
Romain Guy11cb6422012-09-21 00:39:43 -0700518 /**
519 * Set to true to suppress error checks at the end of a frame.
520 */
Romain Guy624234f2013-03-05 16:43:31 -0800521 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700522 return false;
523 }
524
Romain Guy85bf02f2010-06-22 13:11:24 -0700525private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700526 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800527 * Discards the content of the framebuffer if supported by the driver.
528 * This method should be called at the beginning of a frame to optimize
529 * rendering on some tiler architectures.
530 */
531 void discardFramebuffer(float left, float top, float right, float bottom);
532
533 /**
Romain Guyddf74372012-05-22 14:07:07 -0700534 * Ensures the state of the renderer is the same as the state of
535 * the GL context.
536 */
537 void syncState();
538
539 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700540 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800541 * This method will use the clip rect that we started drawing the
542 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700543 * This method needs to be invoked every time getTargetFbo() is
544 * bound again.
545 */
Romain Guy57b52682012-09-20 17:38:46 -0700546 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700547
548 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800549 * Tells the GPU what part of the screen is about to be redrawn.
550 * This method needs to be invoked every time getTargetFbo() is
551 * bound again.
552 */
553 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
554
555 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700556 * Tells the GPU that we are done drawing the frame or that we
557 * are switching to another render target.
558 */
559 void endTiling();
560
561 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700562 * Saves the current state of the renderer as a new snapshot.
563 * The new snapshot is saved in mSnapshot and the previous snapshot
564 * is linked from mSnapshot->previous.
565 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700566 * @param flags The save flags; see SkCanvas for more information
567 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700568 * @return The new save count. This value can be passed to #restoreToCount()
569 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700570 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700571
572 /**
573 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
574 *
Romain Guy2542d192010-08-18 11:47:12 -0700575 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700576 */
Romain Guybb9524b2010-06-22 18:56:38 -0700577 bool restoreSnapshot();
578
Romain Guy5cbbce52010-06-27 22:59:20 -0700579 /**
580 * Sets the clipping rectangle using glScissor. The clip is defined by
581 * the current snapshot's clipRect member.
582 */
Romain Guybb9524b2010-06-22 18:56:38 -0700583 void setScissorFromClip();
584
Romain Guy5cbbce52010-06-27 22:59:20 -0700585 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800586 * Sets the clipping region using the stencil buffer. The clip region
587 * is defined by the current snapshot's clipRegion member.
588 */
589 void setStencilFromClip();
590
591 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700592 * Performs a quick reject but does not affect the scissor. Returns
593 * the transformed rect to test and the current clip.
594 */
595 bool quickRejectNoScissor(float left, float top, float right, float bottom,
596 Rect& transformed, Rect& clip);
597
598 /**
Chris Craikcb4d6002012-09-25 12:00:29 -0700599 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
600 */
601 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
602
603 /**
Chris Craik408eb122013-03-26 18:55:15 -0700604 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700605 */
606 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
607
608 /**
Chris Craik408eb122013-03-26 18:55:15 -0700609 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
610 */
611 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
612 bool fboLayer, int alpha);
613
614 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700615 * Creates a new layer stored in the specified snapshot.
616 *
617 * @param snapshot The snapshot associated with the new layer
618 * @param left The left coordinate of the layer
619 * @param top The top coordinate of the layer
620 * @param right The right coordinate of the layer
621 * @param bottom The bottom coordinate of the layer
622 * @param alpha The translucency of the layer
623 * @param mode The blending mode of the layer
624 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700625 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700626 *
627 * @return True if the layer was successfully created, false otherwise
628 */
Chet Haased48885a2012-08-28 17:43:28 -0700629 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700630 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700631
632 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700633 * Creates a new layer stored in the specified snapshot as an FBO.
634 *
635 * @param layer The layer to store as an FBO
636 * @param snapshot The snapshot associated with the new layer
637 * @param bounds The bounds of the layer
638 * @param previousFbo The name of the current framebuffer
639 */
Chet Haased48885a2012-08-28 17:43:28 -0700640 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700641
642 /**
643 * Compose the specified layer as a region.
644 *
645 * @param layer The layer to compose
646 * @param rect The layer's bounds
647 */
648 void composeLayerRegion(Layer* layer, const Rect& rect);
649
650 /**
651 * Compose the specified layer as a simple rectangle.
652 *
653 * @param layer The layer to compose
654 * @param rect The layer's bounds
655 * @param swap If true, the source and destination are swapped
656 */
657 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
658
Romain Guy54be1cd2011-06-13 19:04:27 -0700659 /**
660 * Clears all the regions corresponding to the current list of layers.
661 * This method MUST be invoked before any drawing operation.
662 */
663 void clearLayerRegions();
664
665 /**
Romain Guyf219da52011-01-16 12:54:25 -0800666 * Mark the layer as dirty at the specified coordinates. The coordinates
667 * are transformed with the supplied matrix.
668 */
669 void dirtyLayer(const float left, const float top,
670 const float right, const float bottom, const mat4 transform);
671
672 /**
673 * Mark the layer as dirty at the specified coordinates.
674 */
675 void dirtyLayer(const float left, const float top,
676 const float right, const float bottom);
677
678 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700679 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800680 * are transformed by the current snapshot's transform matrix unless specified
681 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700682 *
683 * @param left The left coordinate of the rectangle
684 * @param top The top coordinate of the rectangle
685 * @param right The right coordinate of the rectangle
686 * @param bottom The bottom coordinate of the rectangle
687 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e12010-06-28 17:12:22 -0700688 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700689 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700690 */
Romain Guy026c5e12010-06-28 17:12:22 -0700691 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700692 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700693
Romain Guy54be1cd2011-06-13 19:04:27 -0700694 /**
Romain Guy735738c2012-12-03 12:34:51 -0800695 * Draws a series of colored rectangles with the specified color. The specified
696 * coordinates are transformed by the current snapshot's transform matrix unless
697 * specified otherwise.
698 *
699 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
700 * per rectangle
701 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
702 * @param mode The Skia xfermode to use
703 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800704 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800705 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800706 */
707 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800708 SkXfermode::Mode mode, bool ignoreTransform = false,
709 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800710
711 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700712 * Draws the shape represented by the specified path texture.
713 * This method invokes drawPathTexture() but takes into account
714 * the extra left/top offset and the texture offset to correctly
715 * position the final shape.
716 *
717 * @param left The left coordinate of the shape to render
718 * @param top The top coordinate of the shape to render
719 * @param texture The texture reprsenting the shape
720 * @param paint The paint to draw the shape with
721 */
Chet Haase48659092012-05-31 15:21:51 -0700722 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700723
724 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700725 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
726 * different compositing rules.
727 *
728 * @param texture The texture to draw with
729 * @param left The x coordinate of the bitmap
730 * @param top The y coordinate of the bitmap
731 * @param paint The paint to render with
732 */
Romain Guya168d732011-03-18 16:50:13 -0700733 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
734
Romain Guy54be1cd2011-06-13 19:04:27 -0700735 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800736 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
737 *
738 * @param vertexBuffer The VertexBuffer to be drawn
739 * @param paint The paint to render with
740 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
741 */
742 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
743 bool useOffset = false);
744
745 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700746 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700747 *
Chris Craik710f46d2012-09-17 17:25:49 -0700748 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700749 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700750 */
Chris Craik65cd6122012-12-10 17:56:27 -0800751 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700752
Romain Guy5cbbce52010-06-27 22:59:20 -0700753 /**
754 * Draws a textured rectangle with the specified texture. The specified coordinates
755 * are transformed by the current snapshot's transform matrix.
756 *
757 * @param left The left coordinate of the rectangle
758 * @param top The top coordinate of the rectangle
759 * @param right The right coordinate of the rectangle
760 * @param bottom The bottom coordinate of the rectangle
761 * @param texture The texture name to map onto the rectangle
762 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700763 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700764 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700765 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700766 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700767 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700768
Romain Guy026c5e12010-06-28 17:12:22 -0700769 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700770 * Draws a textured rectangle with the specified texture. The specified coordinates
771 * are transformed by the current snapshot's transform matrix.
772 *
773 * @param left The left coordinate of the rectangle
774 * @param top The top coordinate of the rectangle
775 * @param right The right coordinate of the rectangle
776 * @param bottom The bottom coordinate of the rectangle
777 * @param texture The texture to use
778 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700779 */
Romain Guya9794742010-07-13 11:37:54 -0700780 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700781 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700782
783 /**
Romain Guy03750a02010-10-18 14:06:08 -0700784 * Draws a textured mesh with the specified texture. If the indices are omitted,
785 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
786 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700787 *
788 * @param left The left coordinate of the rectangle
789 * @param top The top coordinate of the rectangle
790 * @param right The right coordinate of the rectangle
791 * @param bottom The bottom coordinate of the rectangle
792 * @param texture The texture name to map onto the rectangle
793 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
794 * @param mode The blending mode
795 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700796 * @param vertices The vertices that define the mesh
797 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700798 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700799 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
800 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700801 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700802 * @param ignoreScale True if the model view matrix should not be scaled
803 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700804 */
805 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700806 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700807 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700808 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
809 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700810
Romain Guy3b748a42013-04-17 18:54:38 -0700811 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
812 float alpha, SkXfermode::Mode mode, bool blend,
813 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
814 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
815 bool ignoreScale = false, bool dirty = true);
816
Romain Guy886b2752013-01-04 12:26:18 -0800817 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
818 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
819 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800820 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800821
Romain Guyf7f93552010-07-08 19:17:03 -0700822 /**
Romain Guy0a417492010-08-16 20:26:20 -0700823 * Draws text underline and strike-through if needed.
824 *
825 * @param text The text to decor
826 * @param bytesCount The number of bytes in the text
827 * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
828 * @param x The x coordinate where the text will be drawn
829 * @param y The y coordinate where the text will be drawn
830 * @param paint The paint to draw the text with
831 */
832 void drawTextDecorations(const char* text, int bytesCount, float length,
833 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700834
Raph Levien416a8472012-07-19 22:48:17 -0700835 /**
836 * Draws shadow layer on text (with optional positions).
837 *
838 * @param paint The paint to draw the shadow with
839 * @param text The text to draw
840 * @param bytesCount The number of bytes in the text
841 * @param count The number of glyphs in the text
842 * @param positions The x, y positions of individual glyphs (or NULL)
843 * @param fontRenderer The font renderer object
844 * @param alpha The alpha value for drawing the shadow
845 * @param mode The xfermode for drawing the shadow
846 * @param x The x coordinate where the shadow will be drawn
847 * @param y The y coordinate where the shadow will be drawn
848 */
849 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
850 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
851 float x, float y);
852
Romain Guy54be1cd2011-06-13 19:04:27 -0700853 /**
854 * Draws a path texture. Path textures are alpha8 bitmaps that need special
855 * compositing to apply colors/filters/etc.
856 *
857 * @param texture The texture to render
858 * @param x The x coordinate where the texture will be drawn
859 * @param y The y coordinate where the texture will be drawn
860 * @param paint The paint to draw the texture with
861 */
Raph Levien416a8472012-07-19 22:48:17 -0700862 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800863
Romain Guy1e45aae2010-08-13 19:39:53 -0700864 /**
Romain Guyac670c02010-07-27 17:39:27 -0700865 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e12010-06-28 17:12:22 -0700866 * back to default is achieved by calling:
867 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700868 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e12010-06-28 17:12:22 -0700869 *
870 * @param u1 The left coordinate of the texture
871 * @param v1 The bottom coordinate of the texture
872 * @param u2 The right coordinate of the texture
873 * @param v2 The top coordinate of the texture
874 */
875 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
876
Romain Guy8ba548f2010-06-30 19:21:21 -0700877 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800878 * Returns true if the specified paint will draw invisible text.
879 */
880 bool canSkipText(const SkPaint* paint) const;
881
882 /**
Romain Guy746b7402010-10-26 16:27:31 -0700883 * Binds the specified texture. The texture unit must have been selected
884 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700885 */
Romain Guy746b7402010-10-26 16:27:31 -0700886 inline void bindTexture(GLuint texture) {
887 glBindTexture(GL_TEXTURE_2D, texture);
888 }
889
890 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700891 * Binds the specified EGLImage texture. The texture unit must have been selected
892 * prior to calling this method.
893 */
894 inline void bindExternalTexture(GLuint texture) {
895 glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
896 }
897
898 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700899 * Enable or disable blending as necessary. This function sets the appropriate
900 * blend function based on the specified xfermode.
901 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700902 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
903 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700904
Romain Guyf607bdc2010-09-10 19:20:06 -0700905 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700906 * Use the specified program with the current GL context. If the program is already
907 * in use, it will not be bound again. If it is not in use, the current program is
908 * marked unused and the specified program becomes used and becomes the new
909 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700910 *
Romain Guyd27977d2010-07-14 19:18:51 -0700911 * @param program The program to use
912 *
913 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700914 */
Romain Guy889f8d12010-07-29 14:37:42 -0700915 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700916
Romain Guy746b7402010-10-26 16:27:31 -0700917 /**
918 * Invoked before any drawing operation. This sets required state.
919 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700920 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700921
Romain Guy70ca14e2010-12-13 18:24:33 -0800922 /**
923 * Various methods to setup OpenGL rendering.
924 */
925 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800926 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700927 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800928 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700929 void setupDrawAA();
Romain Guyed6fcb02011-03-21 13:11:28 -0700930 void setupDrawPoint(float pointSize);
Romain Guy8d0d4782010-12-14 20:13:35 -0800931 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800932 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800933 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700934 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800935 void setupDrawShader();
936 void setupDrawColorFilter();
937 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
938 bool swapSrcDst = false);
939 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
940 bool swapSrcDst = false);
941 void setupDrawProgram();
942 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700943 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800944 void setupDrawModelView(float left, float top, float right, float bottom,
945 bool ignoreTransform = false, bool ignoreModelView = false);
946 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
947 bool ignoreTransform = false);
Romain Guyed6fcb02011-03-21 13:11:28 -0700948 void setupDrawPointUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800949 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800950 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800951 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800952 void setupDrawShaderUniforms(bool ignoreTransform = false);
953 void setupDrawColorFilterUniforms();
954 void setupDrawSimpleMesh();
955 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700957 void setupDrawTextureTransform();
958 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700959 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800960 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800961 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700962 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Chet Haase5b0200b2011-04-13 17:58:08 -0700963 void setupDrawVertices(GLvoid* vertices);
Romain Guy70ca14e2010-12-13 18:24:33 -0800964 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700965 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700966
Romain Guy11cb6422012-09-21 00:39:43 -0700967 bool updateLayer(Layer* layer, bool inFrame);
968 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -0700969 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -0700970
Romain Guy17112ad2012-08-07 11:24:39 -0700971 /**
972 * Renders the specified region as a series of rectangles. This method
973 * is used for debugging only.
974 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800975 void drawRegionRects(const Region& region);
976
Romain Guy8ce00302013-01-15 18:51:42 -0800977 /**
978 * Renders the specified region as a series of rectangles. The region
979 * must be in screen-space coordinates.
980 */
981 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
982 bool dirty = false);
983
984 /**
985 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
986 * is turned on.
987 */
988 void debugClip();
989
Romain Guy7c450aa2012-09-21 19:15:00 -0700990 void debugOverdraw(bool enable, bool clear);
991 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -0700992 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -0700993
Romain Guy746b7402010-10-26 16:27:31 -0700994 /**
995 * Should be invoked every time the glScissor is modified.
996 */
997 inline void dirtyClip() {
998 mDirtyClip = true;
999 }
1000
Romain Guy3b753822013-03-05 10:27:35 -08001001 inline mat4& currentTransform() const {
1002 return *mSnapshot->transform;
1003 }
1004
Romain Guy3b748a42013-04-17 18:54:38 -07001005 inline const UvMapper& getMapper(const Texture* texture) {
1006 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1007 }
1008
1009 /**
1010 * Returns a texture object for the specified bitmap. The texture can
1011 * come from the texture cache or an atlas. If this method returns
1012 * NULL, the texture could not be found and/or allocated.
1013 */
1014 Texture* getTexture(SkBitmap* bitmap);
1015
Romain Guybb9524b2010-06-22 18:56:38 -07001016 // Dimensions of the drawing surface
1017 int mWidth, mHeight;
1018
Romain Guy85bf02f2010-06-22 13:11:24 -07001019 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001020 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001021
Romain Guyc7d53492010-06-25 13:41:57 -07001022 // Model-view matrix used to position/size objects
1023 mat4 mModelView;
1024
Romain Guybb9524b2010-06-22 18:56:38 -07001025 // Number of saved states
1026 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001027 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001028 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001029 // Current state
1030 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001031 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001032 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001033 // Is the target render surface opaque
1034 bool mOpaque;
1035 // Is a frame currently being rendered
1036 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001037
Romain Guy026c5e12010-06-28 17:12:22 -07001038 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001039 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001040
Romain Guy3b748a42013-04-17 18:54:38 -07001041 // Default UV mapper
1042 const UvMapper mUvMapper;
1043
Chris Craikc3566d02013-02-04 16:16:33 -08001044 // shader, filters, and shadow
1045 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001046 SkPaint mFilteredPaint;
1047
Romain Guy82ba8142010-07-09 13:25:56 -07001048 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001049 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001050 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001051
Romain Guy8f3b8e32012-03-27 16:33:45 -07001052 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001053 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001054 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001055 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001056 // List of layers to update at the beginning of a frame
1057 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001058
Romain Guy746b7402010-10-26 16:27:31 -07001059 // Indicates whether the clip must be restored
1060 bool mDirtyClip;
1061
Romain Guy70ca14e2010-12-13 18:24:33 -08001062 // The following fields are used to setup drawing
1063 // Used to describe the shaders to generate
1064 ProgramDescription mDescription;
1065 // Color description
1066 bool mColorSet;
1067 float mColorA, mColorR, mColorG, mColorB;
1068 // Indicates that the shader should get a color
1069 bool mSetShaderColor;
1070 // Current texture unit
1071 GLuint mTextureUnit;
1072 // Track dirty regions, true by default
1073 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001074 // Indicate whether we are drawing an opaque frame
1075 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001076
Romain Guy87e2f752012-09-24 11:37:12 -07001077 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1078 // Properties.h
1079 bool mScissorOptimizationDisabled;
1080
Romain Guy54c1a642012-09-27 17:55:46 -07001081 // No-ops start/endTiling when set
1082 bool mSuppressTiling;
1083
Romain Guy78dd96d2013-05-03 14:24:16 -07001084
1085 // If true, this renderer will setup drawing to emulate
1086 // an increment stencil buffer in the color buffer
1087 bool mCountOverdraw;
1088 float mOverdraw;
1089
Romain Guyef359272013-01-31 19:07:29 -08001090 // Optional name of the renderer
1091 String8 mName;
1092
Romain Guyb051e892010-09-28 19:09:36 -07001093 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001094 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001095 friend class TextSetupFunctor;
Romain Guyb051e892010-09-28 19:09:36 -07001096
Romain Guybb9524b2010-06-22 18:56:38 -07001097}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001098
Romain Guy9d5316e2010-06-24 19:30:36 -07001099}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001100}; // namespace android
1101
Romain Guy5b3b3522010-10-27 18:57:51 -07001102#endif // ANDROID_HWUI_OPENGL_RENDERER_H