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Chris Craik14e51302013-12-30 15:32:54 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Chris Craikdeeda3d2014-05-05 19:09:33 -070017#define LOG_TAG "OpenGLRenderer"
18
Chris Craik14e51302013-12-30 15:32:54 -080019#include <SkCanvas.h>
20
21#include "StatefulBaseRenderer.h"
22
23namespace android {
24namespace uirenderer {
25
26StatefulBaseRenderer::StatefulBaseRenderer() :
Chris Craikd6b65f62014-01-01 14:45:21 -080027 mDirtyClip(false), mWidth(-1), mHeight(-1),
Chris Craik797b95b2014-05-20 18:10:25 -070028 mSaveCount(1), mFirstSnapshot(new Snapshot), mSnapshot(mFirstSnapshot),
29 mLightCenter(FLT_MIN, FLT_MIN, FLT_MIN), mLightRadius(FLT_MIN) {
Chris Craik14e51302013-12-30 15:32:54 -080030}
31
32void StatefulBaseRenderer::initializeSaveStack(float clipLeft, float clipTop,
33 float clipRight, float clipBottom) {
34 mSnapshot = new Snapshot(mFirstSnapshot,
35 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
36 mSnapshot->setClip(clipLeft, clipTop, clipRight, clipBottom);
37 mSnapshot->fbo = getTargetFbo();
38 mSaveCount = 1;
39}
40
Chris Craik797b95b2014-05-20 18:10:25 -070041void StatefulBaseRenderer::setViewport(int width, int height) {
Chris Craik14e51302013-12-30 15:32:54 -080042 mWidth = width;
43 mHeight = height;
Chris Craika64a2be2014-05-14 14:17:01 -070044 mFirstSnapshot->initializeViewport(width, height);
Chris Craik797b95b2014-05-20 18:10:25 -070045 onViewportInitialized();
46}
47
48void StatefulBaseRenderer::initializeLight(const Vector3& lightCenter, float lightRadius) {
49 mLightCenter = lightCenter;
50 mLightRadius = lightRadius;
Chris Craik14e51302013-12-30 15:32:54 -080051}
52
53///////////////////////////////////////////////////////////////////////////////
54// Save (layer)
55///////////////////////////////////////////////////////////////////////////////
56
57/**
58 * Non-virtual implementation of save, guaranteed to save without side-effects
59 *
60 * The approach here and in restoreSnapshot(), allows subclasses to directly manipulate the save
61 * stack, and ensures restoreToCount() doesn't call back into subclass overrides.
62 */
63int StatefulBaseRenderer::saveSnapshot(int flags) {
64 mSnapshot = new Snapshot(mSnapshot, flags);
65 return mSaveCount++;
66}
67
68int StatefulBaseRenderer::save(int flags) {
69 return saveSnapshot(flags);
70}
71
72/**
73 * Non-virtual implementation of restore, guaranteed to restore without side-effects.
74 */
75void StatefulBaseRenderer::restoreSnapshot() {
76 sp<Snapshot> toRemove = mSnapshot;
77 sp<Snapshot> toRestore = mSnapshot->previous;
78
79 mSaveCount--;
80 mSnapshot = toRestore;
81
82 // subclass handles restore implementation
83 onSnapshotRestored(*toRemove, *toRestore);
84}
85
86void StatefulBaseRenderer::restore() {
87 if (mSaveCount > 1) {
88 restoreSnapshot();
89 }
90}
91
92void StatefulBaseRenderer::restoreToCount(int saveCount) {
93 if (saveCount < 1) saveCount = 1;
94
95 while (mSaveCount > saveCount) {
96 restoreSnapshot();
97 }
98}
99
100///////////////////////////////////////////////////////////////////////////////
101// Matrix
102///////////////////////////////////////////////////////////////////////////////
103
104void StatefulBaseRenderer::getMatrix(SkMatrix* matrix) const {
105 mSnapshot->transform->copyTo(*matrix);
106}
107
108void StatefulBaseRenderer::translate(float dx, float dy, float dz) {
109 mSnapshot->transform->translate(dx, dy, dz);
110}
111
112void StatefulBaseRenderer::rotate(float degrees) {
113 mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
114}
115
116void StatefulBaseRenderer::scale(float sx, float sy) {
117 mSnapshot->transform->scale(sx, sy, 1.0f);
118}
119
120void StatefulBaseRenderer::skew(float sx, float sy) {
121 mSnapshot->transform->skew(sx, sy);
122}
123
Derek Sollenberger13908822013-12-10 12:28:58 -0500124void StatefulBaseRenderer::setMatrix(const SkMatrix& matrix) {
125 mSnapshot->transform->load(matrix);
Chris Craik14e51302013-12-30 15:32:54 -0800126}
127
128void StatefulBaseRenderer::setMatrix(const Matrix4& matrix) {
129 mSnapshot->transform->load(matrix);
130}
131
Derek Sollenberger13908822013-12-10 12:28:58 -0500132void StatefulBaseRenderer::concatMatrix(const SkMatrix& matrix) {
133 mat4 transform(matrix);
Chris Craik14e51302013-12-30 15:32:54 -0800134 mSnapshot->transform->multiply(transform);
135}
136
137void StatefulBaseRenderer::concatMatrix(const Matrix4& matrix) {
138 mSnapshot->transform->multiply(matrix);
139}
140
141///////////////////////////////////////////////////////////////////////////////
142// Clip
143///////////////////////////////////////////////////////////////////////////////
144
Chris Craikd6b65f62014-01-01 14:45:21 -0800145bool StatefulBaseRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
146 if (CC_LIKELY(currentTransform()->rectToRect())) {
147 mDirtyClip |= mSnapshot->clip(left, top, right, bottom, op);
148 return !mSnapshot->clipRect->isEmpty();
149 }
150
151 SkPath path;
152 path.addRect(left, top, right, bottom);
153
154 return StatefulBaseRenderer::clipPath(&path, op);
155}
156
Chris Craikd218a922014-01-02 17:13:34 -0800157bool StatefulBaseRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800158 SkMatrix transform;
159 currentTransform()->copyTo(transform);
160
161 SkPath transformed;
162 path->transform(transform, &transformed);
163
164 SkRegion clip;
165 if (!mSnapshot->previous->clipRegion->isEmpty()) {
166 clip.setRegion(*mSnapshot->previous->clipRegion);
167 } else {
168 if (mSnapshot->previous == firstSnapshot()) {
169 clip.setRect(0, 0, getWidth(), getHeight());
170 } else {
171 Rect* bounds = mSnapshot->previous->clipRect;
172 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
173 }
174 }
175
176 SkRegion region;
177 region.setPath(transformed, clip);
178
179 mDirtyClip |= mSnapshot->clipRegionTransformed(region, op);
180 return !mSnapshot->clipRect->isEmpty();
181}
182
Chris Craikd218a922014-01-02 17:13:34 -0800183bool StatefulBaseRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800184 mDirtyClip |= mSnapshot->clipRegionTransformed(*region, op);
185 return !mSnapshot->clipRect->isEmpty();
186}
Chris Craik14e51302013-12-30 15:32:54 -0800187
Chris Craikdeeda3d2014-05-05 19:09:33 -0700188void StatefulBaseRenderer::setClippingOutline(LinearAllocator& allocator, const Outline* outline) {
189 mSnapshot->setClippingOutline(allocator, outline);
190}
191
Chris Craik14e51302013-12-30 15:32:54 -0800192///////////////////////////////////////////////////////////////////////////////
193// Quick Rejection
194///////////////////////////////////////////////////////////////////////////////
195
196/**
197 * Calculates whether content drawn within the passed bounds would be outside of, or intersect with
198 * the clipRect. Does not modify the scissor.
199 *
200 * @param clipRequired if not null, will be set to true if element intersects clip
201 * (and wasn't rejected)
202 *
203 * @param snapOut if set, the geometry will be treated as having an AA ramp.
204 * See Rect::snapGeometryToPixelBoundaries()
205 */
206bool StatefulBaseRenderer::calculateQuickRejectForScissor(float left, float top,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700207 float right, float bottom,
208 bool* clipRequired, bool* roundRectClipRequired,
209 bool snapOut) const {
Chris Craik14e51302013-12-30 15:32:54 -0800210 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
211 return true;
212 }
213
214 Rect r(left, top, right, bottom);
Chris Craikd6b65f62014-01-01 14:45:21 -0800215 currentTransform()->mapRect(r);
Chris Craik14e51302013-12-30 15:32:54 -0800216 r.snapGeometryToPixelBoundaries(snapOut);
217
Chris Craikd6b65f62014-01-01 14:45:21 -0800218 Rect clipRect(*currentClipRect());
Chris Craik14e51302013-12-30 15:32:54 -0800219 clipRect.snapToPixelBoundaries();
220
221 if (!clipRect.intersects(r)) return true;
222
223 // clip is required if geometry intersects clip rect
Chris Craikdeeda3d2014-05-05 19:09:33 -0700224 if (clipRequired) {
225 *clipRequired = !clipRect.contains(r);
226 }
227
228 // round rect clip is required if RR clip exists, and geometry intersects its corners
229 if (roundRectClipRequired) {
230 *roundRectClipRequired = mSnapshot->roundRectClipState != NULL
231 && mSnapshot->roundRectClipState->areaRequiresRoundRectClip(r);
232 }
Chris Craik14e51302013-12-30 15:32:54 -0800233 return false;
234}
235
236/**
237 * Returns false if drawing won't be clipped out.
238 *
239 * Makes the decision conservatively, by rounding out the mapped rect before comparing with the
240 * clipRect. To be used when perfect, pixel accuracy is not possible (esp. with tessellation) but
241 * rejection is still desired.
242 *
243 * This function, unlike quickRejectSetupScissor, should be used where precise geometry information
244 * isn't known (esp. when geometry adjusts based on scale). Generally, this will be first pass
245 * rejection where precise rejection isn't important, or precise information isn't available.
246 */
247bool StatefulBaseRenderer::quickRejectConservative(float left, float top,
248 float right, float bottom) const {
249 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
250 return true;
251 }
252
253 Rect r(left, top, right, bottom);
Chris Craikd6b65f62014-01-01 14:45:21 -0800254 currentTransform()->mapRect(r);
Chris Craik14e51302013-12-30 15:32:54 -0800255 r.roundOut(); // rounded out to be conservative
256
Chris Craikd6b65f62014-01-01 14:45:21 -0800257 Rect clipRect(*currentClipRect());
Chris Craik14e51302013-12-30 15:32:54 -0800258 clipRect.snapToPixelBoundaries();
259
260 if (!clipRect.intersects(r)) return true;
261
262 return false;
263}
264
265}; // namespace uirenderer
266}; // namespace android