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John Reck3b202512014-06-23 13:13:08 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#include "RenderState.h"
17
John Reck443a7142014-09-04 17:40:05 -070018#include "renderthread/CanvasContext.h"
19
John Reck3b202512014-06-23 13:13:08 -070020namespace android {
21namespace uirenderer {
22
23RenderState::RenderState()
24 : mCaches(NULL)
25 , mViewportWidth(0)
26 , mViewportHeight(0)
27 , mFramebuffer(0) {
28}
29
30RenderState::~RenderState() {
31}
32
33void RenderState::onGLContextCreated() {
34 // This is delayed because the first access of Caches makes GL calls
35 mCaches = &Caches::getInstance();
36 mCaches->init();
John Reck17035b02014-09-03 07:39:53 -070037 mCaches->setRenderState(this);
John Reck3b202512014-06-23 13:13:08 -070038}
39
Chris Craik1d477422014-08-26 17:30:15 -070040void RenderState::onGLContextDestroyed() {
John Reck17035b02014-09-03 07:39:53 -070041 if (CC_UNLIKELY(!mActiveLayers.empty())) {
42 mCaches->dumpMemoryUsage();
John Reck443a7142014-09-04 17:40:05 -070043 for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin();
44 cit != mRegisteredContexts.end(); cit++) {
45 renderthread::CanvasContext* context = *cit;
46 ALOGD("Context: %p (root = %p)", context, context->mRootRenderNode.get());
47 ALOGD(" Prefeteched layers: %zu", context->mPrefetechedLayers.size());
48 for (std::set<RenderNode*>::iterator pit = context->mPrefetechedLayers.begin();
49 pit != context->mPrefetechedLayers.end(); pit++) {
50 (*pit)->debugDumpLayers(" ");
51 }
52 context->mRootRenderNode->debugDumpLayers(" ");
53 }
John Reck17035b02014-09-03 07:39:53 -070054 LOG_ALWAYS_FATAL("layers have survived gl context destruction");
55 }
Chris Craik1d477422014-08-26 17:30:15 -070056}
57
John Reck3b202512014-06-23 13:13:08 -070058void RenderState::setViewport(GLsizei width, GLsizei height) {
59 mViewportWidth = width;
60 mViewportHeight = height;
61 glViewport(0, 0, mViewportWidth, mViewportHeight);
62}
63
64
65void RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) {
66 *outWidth = mViewportWidth;
67 *outHeight = mViewportHeight;
68}
69
70void RenderState::bindFramebuffer(GLuint fbo) {
71 if (mFramebuffer != fbo) {
72 mFramebuffer = fbo;
73 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
74 }
75}
76
77void RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) {
78 interruptForFunctorInvoke();
79 (*functor)(mode, info);
80 resumeFromFunctorInvoke();
81}
82
83void RenderState::interruptForFunctorInvoke() {
84 if (mCaches->currentProgram) {
85 if (mCaches->currentProgram->isInUse()) {
86 mCaches->currentProgram->remove();
87 mCaches->currentProgram = NULL;
88 }
89 }
90 mCaches->resetActiveTexture();
91 mCaches->unbindMeshBuffer();
92 mCaches->unbindIndicesBuffer();
93 mCaches->resetVertexPointers();
94 mCaches->disableTexCoordsVertexArray();
95 debugOverdraw(false, false);
96}
97
98void RenderState::resumeFromFunctorInvoke() {
99 glViewport(0, 0, mViewportWidth, mViewportHeight);
100 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
101 debugOverdraw(false, false);
102
103 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
104
105 mCaches->scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
106 mCaches->enableScissor();
107 mCaches->resetScissor();
108
109 mCaches->activeTexture(0);
110 mCaches->resetBoundTextures();
111
112 mCaches->blend = true;
113 glEnable(GL_BLEND);
114 glBlendFunc(mCaches->lastSrcMode, mCaches->lastDstMode);
115 glBlendEquation(GL_FUNC_ADD);
116}
117
118void RenderState::debugOverdraw(bool enable, bool clear) {
119 if (mCaches->debugOverdraw && mFramebuffer == 0) {
120 if (clear) {
121 mCaches->disableScissor();
122 mCaches->stencil.clear();
123 }
124 if (enable) {
125 mCaches->stencil.enableDebugWrite();
126 } else {
127 mCaches->stencil.disable();
128 }
129 }
130}
131
132} /* namespace uirenderer */
133} /* namespace android */