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Romain Guy5cbbce52010-06-27 22:59:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROGRAM_H
18#define ANDROID_HWUI_PROGRAM_H
Romain Guy5cbbce52010-06-27 22:59:20 -070019
Romain Guyf3a910b42011-12-12 20:35:21 -080020#include <utils/KeyedVector.h>
21
Romain Guy5cbbce52010-06-27 22:59:20 -070022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
24
Romain Guyf3a910b42011-12-12 20:35:21 -080025#include <SkXfermode.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guy0b9db912010-07-09 18:53:25 -070027#include "Matrix.h"
Romain Guyf3a910b42011-12-12 20:35:21 -080028#include "Properties.h"
Romain Guy0b9db912010-07-09 18:53:25 -070029
Romain Guy5cbbce52010-06-27 22:59:20 -070030namespace android {
31namespace uirenderer {
32
Romain Guyf3a910b42011-12-12 20:35:21 -080033///////////////////////////////////////////////////////////////////////////////
34// Defines
35///////////////////////////////////////////////////////////////////////////////
36
37// Debug
38#if DEBUG_PROGRAMS
Steve Block5baa3a62011-12-20 16:23:08 +000039 #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
Romain Guyf3a910b42011-12-12 20:35:21 -080040#else
41 #define PROGRAM_LOGD(...)
42#endif
43
Romain Guyf8773082012-07-12 18:01:00 -070044#define COLOR_COMPONENT_THRESHOLD 1.0f
45#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
Romain Guyf3a910b42011-12-12 20:35:21 -080046
47#define PROGRAM_KEY_TEXTURE 0x1
48#define PROGRAM_KEY_A8_TEXTURE 0x2
49#define PROGRAM_KEY_BITMAP 0x4
50#define PROGRAM_KEY_GRADIENT 0x8
51#define PROGRAM_KEY_BITMAP_FIRST 0x10
52#define PROGRAM_KEY_COLOR_MATRIX 0x20
53#define PROGRAM_KEY_COLOR_LIGHTING 0x40
54#define PROGRAM_KEY_COLOR_BLEND 0x80
55#define PROGRAM_KEY_BITMAP_NPOT 0x100
56#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
57
58#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
59#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
60
61// Encode the xfermodes on 6 bits
62#define PROGRAM_MAX_XFERMODE 0x1f
63#define PROGRAM_XFERMODE_SHADER_SHIFT 26
64#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
65#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
66
67#define PROGRAM_BITMAP_WRAPS_SHIFT 9
68#define PROGRAM_BITMAP_WRAPT_SHIFT 11
69
70#define PROGRAM_GRADIENT_TYPE_SHIFT 33
71#define PROGRAM_MODULATE_SHIFT 35
72
73#define PROGRAM_IS_POINT_SHIFT 36
74
75#define PROGRAM_HAS_AA_SHIFT 37
76
77#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
78#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
79
Romain Guy41210632012-07-16 17:04:24 -070080#define PROGRAM_HAS_GAMMA_CORRECTION 40
81
Romain Guy42e1e0d2012-07-30 14:47:51 -070082#define PROGRAM_IS_SIMPLE_GRADIENT 41
83
Romain Guyff316ec2013-02-13 18:39:43 -080084#define PROGRAM_HAS_COLORS 42
85
Romain Guy3ff0bfd2013-02-25 14:15:37 -080086#define PROGRAM_HAS_DEBUG_HIGHLIGHT 43
87
Romain Guyf3a910b42011-12-12 20:35:21 -080088///////////////////////////////////////////////////////////////////////////////
89// Types
90///////////////////////////////////////////////////////////////////////////////
91
92typedef uint64_t programid;
93
94///////////////////////////////////////////////////////////////////////////////
95// Program description
96///////////////////////////////////////////////////////////////////////////////
97
98/**
99 * Describe the features required for a given program. The features
100 * determine the generation of both the vertex and fragment shaders.
101 * A ProgramDescription must be used in conjunction with a ProgramCache.
102 */
103struct ProgramDescription {
104 enum ColorModifier {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700105 kColorNone = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800106 kColorMatrix,
107 kColorLighting,
108 kColorBlend
109 };
110
111 enum Gradient {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700112 kGradientLinear = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800113 kGradientCircular,
114 kGradientSweep
115 };
116
117 ProgramDescription() {
118 reset();
119 }
120
121 // Texturing
122 bool hasTexture;
123 bool hasAlpha8Texture;
124 bool hasExternalTexture;
125 bool hasTextureTransform;
126
Romain Guyff316ec2013-02-13 18:39:43 -0800127 // Color attribute
128 bool hasColors;
129
Romain Guyf3a910b42011-12-12 20:35:21 -0800130 // Modulate, this should only be set when setColor() return true
131 bool modulate;
132
133 // Shaders
134 bool hasBitmap;
135 bool isBitmapNpot;
136
Chris Craik65cd6122012-12-10 17:56:27 -0800137 bool isAA; // drawing with a per-vertex alpha
Romain Guyf3a910b42011-12-12 20:35:21 -0800138
139 bool hasGradient;
140 Gradient gradientType;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700141 bool isSimpleGradient;
Romain Guyf3a910b42011-12-12 20:35:21 -0800142
143 SkXfermode::Mode shadersMode;
144
145 bool isBitmapFirst;
146 GLenum bitmapWrapS;
147 GLenum bitmapWrapT;
148
149 // Color operations
150 ColorModifier colorOp;
151 SkXfermode::Mode colorMode;
152
153 // Framebuffer blending (requires Extensions.hasFramebufferFetch())
154 // Ignored for all values < SkXfermode::kPlus_Mode
155 SkXfermode::Mode framebufferMode;
156 bool swapSrcDst;
157
158 bool isPoint;
159 float pointSize;
160
Romain Guy41210632012-07-16 17:04:24 -0700161 bool hasGammaCorrection;
162 float gamma;
163
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800164 bool hasDebugHighlight;
165
Romain Guyf3a910b42011-12-12 20:35:21 -0800166 /**
167 * Resets this description. All fields are reset back to the default
168 * values they hold after building a new instance.
169 */
170 void reset() {
171 hasTexture = false;
172 hasAlpha8Texture = false;
173 hasExternalTexture = false;
174 hasTextureTransform = false;
175
Romain Guyff316ec2013-02-13 18:39:43 -0800176 hasColors = false;
177
Romain Guyf3a910b42011-12-12 20:35:21 -0800178 isAA = false;
179
180 modulate = false;
181
182 hasBitmap = false;
183 isBitmapNpot = false;
184
185 hasGradient = false;
186 gradientType = kGradientLinear;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700187 isSimpleGradient = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800188
189 shadersMode = SkXfermode::kClear_Mode;
190
191 isBitmapFirst = false;
192 bitmapWrapS = GL_CLAMP_TO_EDGE;
193 bitmapWrapT = GL_CLAMP_TO_EDGE;
194
195 colorOp = kColorNone;
196 colorMode = SkXfermode::kClear_Mode;
197
198 framebufferMode = SkXfermode::kClear_Mode;
199 swapSrcDst = false;
200
201 isPoint = false;
202 pointSize = 0.0f;
Romain Guy41210632012-07-16 17:04:24 -0700203
204 hasGammaCorrection = false;
205 gamma = 2.2f;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800206
207 hasDebugHighlight = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800208 }
209
210 /**
211 * Indicates, for a given color, whether color modulation is required in
212 * the fragment shader. When this method returns true, the program should
213 * be provided with a modulation color.
214 */
215 bool setColor(const float r, const float g, const float b, const float a) {
Romain Guya938f562012-09-13 20:31:08 -0700216 modulate = a < COLOR_COMPONENT_THRESHOLD;
Romain Guyf3a910b42011-12-12 20:35:21 -0800217 return modulate;
218 }
219
220 /**
221 * Indicates, for a given color, whether color modulation is required in
222 * the fragment shader. When this method returns true, the program should
223 * be provided with a modulation color.
224 */
225 bool setAlpha8Color(const float r, const float g, const float b, const float a) {
226 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
227 g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
228 return modulate;
229 }
230
231 /**
232 * Computes the unique key identifying this program.
233 */
234 programid key() const {
235 programid key = 0;
236 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
237 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
238 if (hasBitmap) {
239 key |= PROGRAM_KEY_BITMAP;
240 if (isBitmapNpot) {
241 key |= PROGRAM_KEY_BITMAP_NPOT;
242 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
243 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
244 }
245 }
246 if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
247 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
248 if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
249 if (hasBitmap && hasGradient) {
250 key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
251 }
252 switch (colorOp) {
253 case kColorMatrix:
254 key |= PROGRAM_KEY_COLOR_MATRIX;
255 break;
256 case kColorLighting:
257 key |= PROGRAM_KEY_COLOR_LIGHTING;
258 break;
259 case kColorBlend:
260 key |= PROGRAM_KEY_COLOR_BLEND;
261 key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
262 break;
263 case kColorNone:
264 break;
265 }
266 key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
267 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
268 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
269 if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT;
270 if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
271 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
272 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
Romain Guy41210632012-07-16 17:04:24 -0700273 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700274 if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
Romain Guyff316ec2013-02-13 18:39:43 -0800275 if (hasColors) key |= programid(0x1) << PROGRAM_HAS_COLORS;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800276 if (hasDebugHighlight) key |= programid(0x1) << PROGRAM_HAS_DEBUG_HIGHLIGHT;
Romain Guyf3a910b42011-12-12 20:35:21 -0800277 return key;
278 }
279
280 /**
281 * Logs the specified message followed by the key identifying this program.
282 */
283 void log(const char* message) const {
284#if DEBUG_PROGRAMS
285 programid k = key();
286 PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
287 uint32_t(k & 0xffffffff));
288#endif
289 }
290
291private:
Romain Guy41210632012-07-16 17:04:24 -0700292 static inline uint32_t getEnumForWrap(GLenum wrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800293 switch (wrap) {
294 case GL_CLAMP_TO_EDGE:
295 return 0;
296 case GL_REPEAT:
297 return 1;
298 case GL_MIRRORED_REPEAT:
299 return 2;
300 }
301 return 0;
302 }
303
304}; // struct ProgramDescription
305
Romain Guy5cbbce52010-06-27 22:59:20 -0700306/**
307 * A program holds a vertex and a fragment shader. It offers several utility
308 * methods to query attributes and uniforms.
309 */
Romain Guy889f8d12010-07-29 14:37:42 -0700310class Program {
Romain Guy5cbbce52010-06-27 22:59:20 -0700311public:
Romain Guy3e263fa2011-12-12 16:47:48 -0800312 enum ShaderBindings {
313 kBindingPosition,
314 kBindingTexCoords
315 };
316
Romain Guy5cbbce52010-06-27 22:59:20 -0700317 /**
318 * Creates a new program with the specified vertex and fragment
319 * shaders sources.
320 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800321 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
Romain Guy6926c722010-07-12 20:20:03 -0700322 virtual ~Program();
Romain Guy5cbbce52010-06-27 22:59:20 -0700323
324 /**
325 * Binds this program to the GL context.
326 */
Romain Guy6926c722010-07-12 20:20:03 -0700327 virtual void use();
Romain Guy5cbbce52010-06-27 22:59:20 -0700328
Romain Guy260e1022010-07-12 14:41:06 -0700329 /**
330 * Marks this program as unused. This will not unbind
331 * the program from the GL context.
332 */
Romain Guy6926c722010-07-12 20:20:03 -0700333 virtual void remove();
Romain Guy260e1022010-07-12 14:41:06 -0700334
335 /**
Romain Guyac670c02010-07-27 17:39:27 -0700336 * Returns the OpenGL name of the specified attribute.
337 */
338 int getAttrib(const char* name);
339
340 /**
341 * Returns the OpenGL name of the specified uniform.
342 */
343 int getUniform(const char* name);
344
345 /**
Romain Guy260e1022010-07-12 14:41:06 -0700346 * Indicates whether this program is currently in use with
347 * the GL context.
348 */
349 inline bool isInUse() const {
350 return mUse;
351 }
352
Romain Guy889f8d12010-07-29 14:37:42 -0700353 /**
Romain Guy67f27952010-12-07 20:09:23 -0800354 * Indicates whether this program was correctly compiled and linked.
355 */
356 inline bool isInitialized() const {
357 return mInitialized;
358 }
359
360 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700361 * Binds the program with the specified projection, modelView and
362 * transform matrices.
363 */
364 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
Chet Haase8a5cc922011-04-26 07:28:09 -0700365 const mat4& transformMatrix, bool offset = false);
Romain Guy889f8d12010-07-29 14:37:42 -0700366
367 /**
Romain Guy707b2f72010-10-11 16:34:59 -0700368 * Sets the color associated with this shader.
369 */
370 void setColor(const float r, const float g, const float b, const float a);
371
372 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700373 * Name of the position attribute.
374 */
375 int position;
376
377 /**
Romain Guyf3a910b42011-12-12 20:35:21 -0800378 * Name of the texCoords attribute if it exists, -1 otherwise.
379 */
380 int texCoords;
381
382 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700383 * Name of the transform uniform.
384 */
385 int transform;
386
Romain Guy39284b72012-09-26 16:39:40 -0700387 /**
388 * Name of the projection uniform.
389 */
390 int projection;
391
Romain Guy5cbbce52010-06-27 22:59:20 -0700392protected:
393 /**
394 * Adds an attribute with the specified name.
395 *
396 * @return The OpenGL name of the attribute.
397 */
398 int addAttrib(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700399
400 /**
Romain Guy3e263fa2011-12-12 16:47:48 -0800401 * Binds the specified attribute name to the specified slot.
402 */
403 int bindAttrib(const char* name, ShaderBindings bindingSlot);
404
405 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700406 * Adds a uniform with the specified name.
407 *
408 * @return The OpenGL name of the uniform.
409 */
410 int addUniform(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700411
412private:
413 /**
414 * Compiles the specified shader of the specified type.
415 *
416 * @return The name of the compiled shader.
417 */
418 GLuint buildShader(const char* source, GLenum type);
419
Romain Guy3e263fa2011-12-12 16:47:48 -0800420 // Name of the OpenGL program and shaders
Romain Guy05bbde72011-12-09 12:55:37 -0800421 GLuint mProgramId;
Romain Guy3e263fa2011-12-12 16:47:48 -0800422 GLuint mVertexShader;
423 GLuint mFragmentShader;
Romain Guy5cbbce52010-06-27 22:59:20 -0700424
425 // Keeps track of attributes and uniforms slots
Romain Guy05bbde72011-12-09 12:55:37 -0800426 KeyedVector<const char*, int> mAttributes;
427 KeyedVector<const char*, int> mUniforms;
Romain Guy260e1022010-07-12 14:41:06 -0700428
429 bool mUse;
Romain Guy67f27952010-12-07 20:09:23 -0800430 bool mInitialized;
Romain Guy05bbde72011-12-09 12:55:37 -0800431
432 bool mHasColorUniform;
433 int mColorUniform;
Romain Guy2d4fd362011-12-13 22:00:19 -0800434
435 bool mHasSampler;
Romain Guy5cbbce52010-06-27 22:59:20 -0700436}; // class Program
437
Romain Guy5cbbce52010-06-27 22:59:20 -0700438}; // namespace uirenderer
439}; // namespace android
440
Romain Guy5b3b3522010-10-27 18:57:51 -0700441#endif // ANDROID_HWUI_PROGRAM_H