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Adam Powell637d3372010-08-25 14:37:03 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
Adam Powellc501db92014-05-08 12:50:10 -070019import android.content.res.TypedArray;
20import android.graphics.Paint;
21import android.graphics.PorterDuff;
22import android.graphics.PorterDuffXfermode;
Romain Guy9d849a22012-03-14 16:41:42 -070023import android.graphics.Rect;
Adam Powell89935e42011-08-31 14:26:12 -070024
Mindy Pereira4e30d892010-11-24 15:32:39 -080025import android.content.Context;
Adam Powell637d3372010-08-25 14:37:03 -070026import android.graphics.Canvas;
Adam Powell2897a6f2014-05-12 22:20:45 -070027import android.util.FloatMath;
Adam Powell637d3372010-08-25 14:37:03 -070028import android.view.animation.AnimationUtils;
29import android.view.animation.DecelerateInterpolator;
30import android.view.animation.Interpolator;
31
32/**
Adam Powell89935e42011-08-31 14:26:12 -070033 * This class performs the graphical effect used at the edges of scrollable widgets
34 * when the user scrolls beyond the content bounds in 2D space.
35 *
36 * <p>EdgeEffect is stateful. Custom widgets using EdgeEffect should create an
37 * instance for each edge that should show the effect, feed it input data using
38 * the methods {@link #onAbsorb(int)}, {@link #onPull(float)}, and {@link #onRelease()},
39 * and draw the effect using {@link #draw(Canvas)} in the widget's overridden
40 * {@link android.view.View#draw(Canvas)} method. If {@link #isFinished()} returns
41 * false after drawing, the edge effect's animation is not yet complete and the widget
42 * should schedule another drawing pass to continue the animation.</p>
43 *
44 * <p>When drawing, widgets should draw their main content and child views first,
45 * usually by invoking <code>super.draw(canvas)</code> from an overridden <code>draw</code>
46 * method. (This will invoke onDraw and dispatch drawing to child views as needed.)
47 * The edge effect may then be drawn on top of the view's content using the
48 * {@link #draw(Canvas)} method.</p>
Adam Powell637d3372010-08-25 14:37:03 -070049 */
Adam Powell89935e42011-08-31 14:26:12 -070050public class EdgeEffect {
Romain Guy9d849a22012-03-14 16:41:42 -070051 @SuppressWarnings("UnusedDeclaration")
Adam Powell89935e42011-08-31 14:26:12 -070052 private static final String TAG = "EdgeEffect";
Adam Powell637d3372010-08-25 14:37:03 -070053
54 // Time it will take the effect to fully recede in ms
55 private static final int RECEDE_TIME = 1000;
56
Adam Powell89935e42011-08-31 14:26:12 -070057 // Time it will take before a pulled glow begins receding in ms
Adam Powell637d3372010-08-25 14:37:03 -070058 private static final int PULL_TIME = 167;
59
Adam Powell539ee872012-02-03 19:00:49 -080060 private static final float MAX_ALPHA = 1.f;
Adam Powell637d3372010-08-25 14:37:03 -070061
Adam Powell2897a6f2014-05-12 22:20:45 -070062 private static final float MAX_GLOW_SCALE = 2.f;
Adam Powell637d3372010-08-25 14:37:03 -070063
Adam Powellc501db92014-05-08 12:50:10 -070064 private static final float PULL_GLOW_BEGIN = 0.f;
Adam Powell637d3372010-08-25 14:37:03 -070065
66 // Minimum velocity that will be absorbed
67 private static final int MIN_VELOCITY = 100;
Christian Robertson2d1acfc2013-09-27 18:54:28 -070068 // Maximum velocity, clamps at this value
69 private static final int MAX_VELOCITY = 10000;
Adam Powell637d3372010-08-25 14:37:03 -070070
71 private static final float EPSILON = 0.001f;
72
Adam Powell2897a6f2014-05-12 22:20:45 -070073 private static final double ANGLE = Math.PI / 6;
74 private static final float SIN = (float) Math.sin(ANGLE);
75 private static final float COS = (float) Math.cos(ANGLE);
Adam Powell637d3372010-08-25 14:37:03 -070076
Adam Powell637d3372010-08-25 14:37:03 -070077 private float mGlowAlpha;
78 private float mGlowScaleY;
79
Adam Powell637d3372010-08-25 14:37:03 -070080 private float mGlowAlphaStart;
81 private float mGlowAlphaFinish;
82 private float mGlowScaleYStart;
83 private float mGlowScaleYFinish;
84
85 private long mStartTime;
86 private float mDuration;
87
88 private final Interpolator mInterpolator;
89
90 private static final int STATE_IDLE = 0;
91 private static final int STATE_PULL = 1;
92 private static final int STATE_ABSORB = 2;
93 private static final int STATE_RECEDE = 3;
94 private static final int STATE_PULL_DECAY = 4;
95
Adam Powell637d3372010-08-25 14:37:03 -070096 // How much dragging should effect the height of the glow image.
97 // Number determined by user testing.
Mindy Pereira4e30d892010-11-24 15:32:39 -080098 private static final int PULL_DISTANCE_GLOW_FACTOR = 7;
99 private static final float PULL_DISTANCE_ALPHA_GLOW_FACTOR = 1.1f;
Adam Powell637d3372010-08-25 14:37:03 -0700100
Christian Robertson2d1acfc2013-09-27 18:54:28 -0700101 private static final int VELOCITY_GLOW_FACTOR = 12;
Adam Powell637d3372010-08-25 14:37:03 -0700102
103 private int mState = STATE_IDLE;
104
105 private float mPullDistance;
Romain Guy9d849a22012-03-14 16:41:42 -0700106
107 private final Rect mBounds = new Rect();
Adam Powellc501db92014-05-08 12:50:10 -0700108 private final Paint mPaint = new Paint();
109 private float mRadius;
Adam Powell2897a6f2014-05-12 22:20:45 -0700110 private float mBaseGlowHeight;
Adam Powellc501db92014-05-08 12:50:10 -0700111 private float mDisplacement = 0.5f;
112 private float mTargetDisplacement = 0.5f;
Romain Guya8bfeaf2012-03-15 13:14:14 -0700113
Adam Powell89935e42011-08-31 14:26:12 -0700114 /**
115 * Construct a new EdgeEffect with a theme appropriate for the provided context.
116 * @param context Context used to provide theming and resource information for the EdgeEffect
117 */
118 public EdgeEffect(Context context) {
Adam Powellc501db92014-05-08 12:50:10 -0700119 mPaint.setAntiAlias(true);
120 final TypedArray a = context.obtainStyledAttributes(
121 com.android.internal.R.styleable.EdgeEffect);
122 final int themeColor = a.getColor(
Alan Viverettedcf7b592014-06-03 14:43:38 -0700123 com.android.internal.R.styleable.EdgeEffect_colorPrimary, 0xff666666);
Adam Powellc501db92014-05-08 12:50:10 -0700124 a.recycle();
Adam Powell2897a6f2014-05-12 22:20:45 -0700125 mPaint.setColor((themeColor & 0xffffff) | 0x33000000);
Adam Powellc501db92014-05-08 12:50:10 -0700126 mPaint.setStyle(Paint.Style.FILL);
127 mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_ATOP));
Adam Powell637d3372010-08-25 14:37:03 -0700128 mInterpolator = new DecelerateInterpolator();
129 }
130
Adam Powell89935e42011-08-31 14:26:12 -0700131 /**
132 * Set the size of this edge effect in pixels.
133 *
134 * @param width Effect width in pixels
135 * @param height Effect height in pixels
136 */
Adam Powell637d3372010-08-25 14:37:03 -0700137 public void setSize(int width, int height) {
Adam Powell2897a6f2014-05-12 22:20:45 -0700138 final float r = width * 0.75f / SIN;
139 final float y = COS * r;
Adam Powellc501db92014-05-08 12:50:10 -0700140 final float h = r - y;
141 mRadius = r;
Adam Powell2897a6f2014-05-12 22:20:45 -0700142 mBaseGlowHeight = h;
Adam Powell637d3372010-08-25 14:37:03 -0700143
Adam Powellc501db92014-05-08 12:50:10 -0700144 mBounds.set(mBounds.left, mBounds.top, width, (int) Math.min(height, h));
Romain Guy9d849a22012-03-14 16:41:42 -0700145 }
146
Romain Guy9d849a22012-03-14 16:41:42 -0700147 /**
Adam Powell89935e42011-08-31 14:26:12 -0700148 * Reports if this EdgeEffect's animation is finished. If this method returns false
149 * after a call to {@link #draw(Canvas)} the host widget should schedule another
150 * drawing pass to continue the animation.
151 *
152 * @return true if animation is finished, false if drawing should continue on the next frame.
153 */
Adam Powell637d3372010-08-25 14:37:03 -0700154 public boolean isFinished() {
155 return mState == STATE_IDLE;
156 }
157
Adam Powell89935e42011-08-31 14:26:12 -0700158 /**
159 * Immediately finish the current animation.
160 * After this call {@link #isFinished()} will return true.
161 */
Adam Powell637d3372010-08-25 14:37:03 -0700162 public void finish() {
163 mState = STATE_IDLE;
164 }
165
166 /**
Adam Powell89935e42011-08-31 14:26:12 -0700167 * A view should call this when content is pulled away from an edge by the user.
168 * This will update the state of the current visual effect and its associated animation.
169 * The host view should always {@link android.view.View#invalidate()} after this
170 * and draw the results accordingly.
Adam Powell637d3372010-08-25 14:37:03 -0700171 *
Adam Powellc501db92014-05-08 12:50:10 -0700172 * <p>Views using EdgeEffect should favor {@link #onPull(float, float)} when the displacement
173 * of the pull point is known.</p>
174 *
Adam Powell89935e42011-08-31 14:26:12 -0700175 * @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to
176 * 1.f (full length of the view) or negative values to express change
177 * back toward the edge reached to initiate the effect.
Adam Powell637d3372010-08-25 14:37:03 -0700178 */
179 public void onPull(float deltaDistance) {
Adam Powellc501db92014-05-08 12:50:10 -0700180 onPull(deltaDistance, 0.5f);
181 }
182
183 /**
184 * A view should call this when content is pulled away from an edge by the user.
185 * This will update the state of the current visual effect and its associated animation.
186 * The host view should always {@link android.view.View#invalidate()} after this
187 * and draw the results accordingly.
188 *
189 * @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to
190 * 1.f (full length of the view) or negative values to express change
191 * back toward the edge reached to initiate the effect.
192 * @param displacement The displacement from the starting side of the effect of the point
193 * initiating the pull. In the case of touch this is the finger position.
194 * Values may be from 0-1.
195 */
196 public void onPull(float deltaDistance, float displacement) {
Adam Powell637d3372010-08-25 14:37:03 -0700197 final long now = AnimationUtils.currentAnimationTimeMillis();
Adam Powellc501db92014-05-08 12:50:10 -0700198 mTargetDisplacement = displacement;
Adam Powell637d3372010-08-25 14:37:03 -0700199 if (mState == STATE_PULL_DECAY && now - mStartTime < mDuration) {
200 return;
201 }
202 if (mState != STATE_PULL) {
Adam Powellc501db92014-05-08 12:50:10 -0700203 mGlowScaleY = Math.max(PULL_GLOW_BEGIN, mGlowScaleY);
Adam Powell637d3372010-08-25 14:37:03 -0700204 }
205 mState = STATE_PULL;
206
207 mStartTime = now;
208 mDuration = PULL_TIME;
209
210 mPullDistance += deltaDistance;
Adam Powell637d3372010-08-25 14:37:03 -0700211
Adam Powell2897a6f2014-05-12 22:20:45 -0700212 final float absdd = Math.abs(deltaDistance);
Adam Powell637d3372010-08-25 14:37:03 -0700213 mGlowAlpha = mGlowAlphaStart = Math.min(MAX_ALPHA,
Adam Powell2897a6f2014-05-12 22:20:45 -0700214 mGlowAlpha + (absdd * PULL_DISTANCE_ALPHA_GLOW_FACTOR));
Adam Powell637d3372010-08-25 14:37:03 -0700215
Adam Powell637d3372010-08-25 14:37:03 -0700216 if (mPullDistance == 0) {
Adam Powell2897a6f2014-05-12 22:20:45 -0700217 mGlowScaleY = mGlowScaleYStart = 0;
218 } else {
219 final float scale = Math.max(0, 1 - 1 /
220 FloatMath.sqrt(Math.abs(mPullDistance) * mBounds.height()) - 0.3f) / 0.7f;
Adam Powell637d3372010-08-25 14:37:03 -0700221
Adam Powell2897a6f2014-05-12 22:20:45 -0700222 mGlowScaleY = mGlowScaleYStart = scale;
223 }
Adam Powell637d3372010-08-25 14:37:03 -0700224
Adam Powell637d3372010-08-25 14:37:03 -0700225 mGlowAlphaFinish = mGlowAlpha;
226 mGlowScaleYFinish = mGlowScaleY;
227 }
228
229 /**
230 * Call when the object is released after being pulled.
Adam Powell89935e42011-08-31 14:26:12 -0700231 * This will begin the "decay" phase of the effect. After calling this method
232 * the host view should {@link android.view.View#invalidate()} and thereby
233 * draw the results accordingly.
Adam Powell637d3372010-08-25 14:37:03 -0700234 */
235 public void onRelease() {
236 mPullDistance = 0;
237
238 if (mState != STATE_PULL && mState != STATE_PULL_DECAY) {
239 return;
240 }
241
242 mState = STATE_RECEDE;
Adam Powell637d3372010-08-25 14:37:03 -0700243 mGlowAlphaStart = mGlowAlpha;
244 mGlowScaleYStart = mGlowScaleY;
245
Adam Powell637d3372010-08-25 14:37:03 -0700246 mGlowAlphaFinish = 0.f;
247 mGlowScaleYFinish = 0.f;
248
249 mStartTime = AnimationUtils.currentAnimationTimeMillis();
250 mDuration = RECEDE_TIME;
251 }
252
253 /**
254 * Call when the effect absorbs an impact at the given velocity.
Adam Powell89935e42011-08-31 14:26:12 -0700255 * Used when a fling reaches the scroll boundary.
256 *
257 * <p>When using a {@link android.widget.Scroller} or {@link android.widget.OverScroller},
258 * the method <code>getCurrVelocity</code> will provide a reasonable approximation
259 * to use here.</p>
Adam Powell637d3372010-08-25 14:37:03 -0700260 *
261 * @param velocity Velocity at impact in pixels per second.
262 */
263 public void onAbsorb(int velocity) {
264 mState = STATE_ABSORB;
Christian Robertson2d1acfc2013-09-27 18:54:28 -0700265 velocity = Math.min(Math.max(MIN_VELOCITY, Math.abs(velocity)), MAX_VELOCITY);
Adam Powell637d3372010-08-25 14:37:03 -0700266
267 mStartTime = AnimationUtils.currentAnimationTimeMillis();
Christian Robertson2d1acfc2013-09-27 18:54:28 -0700268 mDuration = 0.15f + (velocity * 0.02f);
Adam Powell637d3372010-08-25 14:37:03 -0700269
Adam Powell637d3372010-08-25 14:37:03 -0700270 // The glow depends more on the velocity, and therefore starts out
271 // nearly invisible.
Christian Robertson2d1acfc2013-09-27 18:54:28 -0700272 mGlowAlphaStart = 0.3f;
Adam Powellc501db92014-05-08 12:50:10 -0700273 mGlowScaleYStart = Math.max(mGlowScaleY, 0.f);
Adam Powell637d3372010-08-25 14:37:03 -0700274
Adam Powell637d3372010-08-25 14:37:03 -0700275
276 // Growth for the size of the glow should be quadratic to properly
277 // respond
278 // to a user's scrolling speed. The faster the scrolling speed, the more
279 // intense the effect should be for both the size and the saturation.
Adam Powellc501db92014-05-08 12:50:10 -0700280 mGlowScaleYFinish = Math.min(0.025f + (velocity * (velocity / 100) * 0.00015f) / 2, 1.f);
Adam Powell637d3372010-08-25 14:37:03 -0700281 // Alpha should change for the glow as well as size.
282 mGlowAlphaFinish = Math.max(
283 mGlowAlphaStart, Math.min(velocity * VELOCITY_GLOW_FACTOR * .00001f, MAX_ALPHA));
Adam Powellc501db92014-05-08 12:50:10 -0700284 mTargetDisplacement = 0.5f;
Adam Powell637d3372010-08-25 14:37:03 -0700285 }
286
Brian Attwella2799182014-06-20 16:24:01 -0700287 /**
288 * Set the color of this edge effect in argb.
289 *
290 * @param color Color in argb
291 */
292 public void setColor(int color) {
293 mPaint.setColor(color);
294 }
295
296 /**
297 * Return the color of this edge effect in argb.
298 * @return The color of this edge effect in argb
299 */
300 public int getColor() {
301 return mPaint.getColor();
302 }
Adam Powell637d3372010-08-25 14:37:03 -0700303
304 /**
305 * Draw into the provided canvas. Assumes that the canvas has been rotated
306 * accordingly and the size has been set. The effect will be drawn the full
Adam Powell89935e42011-08-31 14:26:12 -0700307 * width of X=0 to X=width, beginning from Y=0 and extending to some factor <
Adam Powell637d3372010-08-25 14:37:03 -0700308 * 1.f of height.
309 *
310 * @param canvas Canvas to draw into
311 * @return true if drawing should continue beyond this frame to continue the
312 * animation
313 */
314 public boolean draw(Canvas canvas) {
315 update();
316
Adam Powellc501db92014-05-08 12:50:10 -0700317 final int count = canvas.save();
Mindy Pereiraa5531d72010-11-23 11:07:30 -0800318
Adam Powellc501db92014-05-08 12:50:10 -0700319 final float centerX = mBounds.centerX();
Chris Craik8eeb7292014-07-15 15:36:32 -0700320 final float centerY = mBounds.height() - mRadius;
Adam Powell2897a6f2014-05-12 22:20:45 -0700321
Adam Powellc501db92014-05-08 12:50:10 -0700322 canvas.scale(1.f, Math.min(mGlowScaleY, 1.f), centerX, 0);
323
324 final float displacement = Math.max(0, Math.min(mDisplacement, 1.f)) - 0.5f;
Adam Powell2897a6f2014-05-12 22:20:45 -0700325 float translateX = mBounds.width() * displacement / 2;
326
Adam Powell9be22452014-06-04 13:46:55 -0700327 canvas.clipRect(mBounds);
Adam Powell2897a6f2014-05-12 22:20:45 -0700328 canvas.translate(translateX, 0);
Chris Craik8eeb7292014-07-15 15:36:32 -0700329 canvas.drawCircle(centerX, centerY, mRadius, mPaint);
Adam Powellc501db92014-05-08 12:50:10 -0700330 canvas.restoreToCount(count);
Mindy Pereira4e30d892010-11-24 15:32:39 -0800331
Adam Powellc501db92014-05-08 12:50:10 -0700332 boolean oneLastFrame = false;
333 if (mState == STATE_RECEDE && mGlowScaleY == 0) {
Romain Guy9d849a22012-03-14 16:41:42 -0700334 mState = STATE_IDLE;
Adam Powellc501db92014-05-08 12:50:10 -0700335 oneLastFrame = true;
Romain Guy9d849a22012-03-14 16:41:42 -0700336 }
337
Adam Powellc501db92014-05-08 12:50:10 -0700338 return mState != STATE_IDLE || oneLastFrame;
Adam Powell637d3372010-08-25 14:37:03 -0700339 }
340
Romain Guy9d849a22012-03-14 16:41:42 -0700341 /**
Adam Powellc501db92014-05-08 12:50:10 -0700342 * Return the maximum height that the edge effect will be drawn at given the original
343 * {@link #setSize(int, int) input size}.
344 * @return The maximum height of the edge effect
Romain Guy9d849a22012-03-14 16:41:42 -0700345 */
Adam Powellc501db92014-05-08 12:50:10 -0700346 public int getMaxHeight() {
Adam Powell2897a6f2014-05-12 22:20:45 -0700347 return (int) (mBounds.height() * MAX_GLOW_SCALE + 0.5f);
Romain Guy9d849a22012-03-14 16:41:42 -0700348 }
349
Adam Powell637d3372010-08-25 14:37:03 -0700350 private void update() {
351 final long time = AnimationUtils.currentAnimationTimeMillis();
352 final float t = Math.min((time - mStartTime) / mDuration, 1.f);
353
354 final float interp = mInterpolator.getInterpolation(t);
355
Adam Powell637d3372010-08-25 14:37:03 -0700356 mGlowAlpha = mGlowAlphaStart + (mGlowAlphaFinish - mGlowAlphaStart) * interp;
357 mGlowScaleY = mGlowScaleYStart + (mGlowScaleYFinish - mGlowScaleYStart) * interp;
Adam Powellc501db92014-05-08 12:50:10 -0700358 mDisplacement = (mDisplacement + mTargetDisplacement) / 2;
Adam Powell637d3372010-08-25 14:37:03 -0700359
360 if (t >= 1.f - EPSILON) {
361 switch (mState) {
362 case STATE_ABSORB:
363 mState = STATE_RECEDE;
364 mStartTime = AnimationUtils.currentAnimationTimeMillis();
365 mDuration = RECEDE_TIME;
366
Adam Powell637d3372010-08-25 14:37:03 -0700367 mGlowAlphaStart = mGlowAlpha;
368 mGlowScaleYStart = mGlowScaleY;
369
Adam Powellc501db92014-05-08 12:50:10 -0700370 // After absorb, the glow should fade to nothing.
Adam Powell637d3372010-08-25 14:37:03 -0700371 mGlowAlphaFinish = 0.f;
372 mGlowScaleYFinish = 0.f;
373 break;
374 case STATE_PULL:
Adam Powell2897a6f2014-05-12 22:20:45 -0700375 // Hold in this state until explicitly released.
Adam Powell637d3372010-08-25 14:37:03 -0700376 break;
377 case STATE_PULL_DECAY:
Daniel Mladenovic0b1ab3a2011-02-21 09:17:40 +0100378 mState = STATE_RECEDE;
Adam Powell637d3372010-08-25 14:37:03 -0700379 break;
380 case STATE_RECEDE:
381 mState = STATE_IDLE;
382 break;
383 }
384 }
385 }
386}