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Rob Tsuk487a92c2015-01-06 13:22:54 -08001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#include "ClipArea.h"
17
18#include <SkPath.h>
19#include <limits>
20
21#include "Rect.h"
22
23namespace android {
24namespace uirenderer {
25
26static bool intersect(Rect& r, const Rect& r2) {
27 bool hasIntersection = r.intersect(r2);
28 if (!hasIntersection) {
29 r.setEmpty();
30 }
31 return hasIntersection;
32}
33
34static void handlePoint(Rect& transformedBounds, const Matrix4& transform, float x, float y) {
35 Vertex v;
36 v.x = x;
37 v.y = y;
38 transform.mapPoint(v.x, v.y);
39 transformedBounds.expandToCoverVertex(v.x, v.y);
40}
41
42Rect transformAndCalculateBounds(const Rect& r, const Matrix4& transform) {
43 const float kMinFloat = std::numeric_limits<float>::lowest();
44 const float kMaxFloat = std::numeric_limits<float>::max();
45 Rect transformedBounds = { kMaxFloat, kMaxFloat, kMinFloat, kMinFloat };
46 handlePoint(transformedBounds, transform, r.left, r.top);
47 handlePoint(transformedBounds, transform, r.right, r.top);
48 handlePoint(transformedBounds, transform, r.left, r.bottom);
49 handlePoint(transformedBounds, transform, r.right, r.bottom);
50 return transformedBounds;
51}
52
53/*
54 * TransformedRectangle
55 */
56
57TransformedRectangle::TransformedRectangle() {
58}
59
60TransformedRectangle::TransformedRectangle(const Rect& bounds,
61 const Matrix4& transform)
62 : mBounds(bounds)
63 , mTransform(transform) {
64}
65
66bool TransformedRectangle::canSimplyIntersectWith(
67 const TransformedRectangle& other) const {
68
69 return mTransform == other.mTransform;
70}
71
72bool TransformedRectangle::intersectWith(const TransformedRectangle& other) {
73 Rect translatedBounds(other.mBounds);
74 return intersect(mBounds, translatedBounds);
75}
76
77bool TransformedRectangle::isEmpty() const {
78 return mBounds.isEmpty();
79}
80
81/*
82 * RectangleList
83 */
84
85RectangleList::RectangleList()
86 : mTransformedRectanglesCount(0) {
87}
88
89bool RectangleList::isEmpty() const {
90 if (mTransformedRectanglesCount < 1) {
91 return true;
92 }
93
94 for (int i = 0; i < mTransformedRectanglesCount; i++) {
95 if (mTransformedRectangles[i].isEmpty()) {
96 return true;
97 }
98 }
99 return false;
100}
101
102int RectangleList::getTransformedRectanglesCount() const {
103 return mTransformedRectanglesCount;
104}
105
106const TransformedRectangle& RectangleList::getTransformedRectangle(int i) const {
107 return mTransformedRectangles[i];
108}
109
110void RectangleList::setEmpty() {
111 mTransformedRectanglesCount = 0;
112}
113
114void RectangleList::set(const Rect& bounds, const Matrix4& transform) {
115 mTransformedRectanglesCount = 1;
116 mTransformedRectangles[0] = TransformedRectangle(bounds, transform);
117}
118
119bool RectangleList::intersectWith(const Rect& bounds,
120 const Matrix4& transform) {
121 TransformedRectangle newRectangle(bounds, transform);
122
123 // Try to find a rectangle with a compatible transformation
124 int index = 0;
125 for (; index < mTransformedRectanglesCount; index++) {
126 TransformedRectangle& tr(mTransformedRectangles[index]);
127 if (tr.canSimplyIntersectWith(newRectangle)) {
128 tr.intersectWith(newRectangle);
129 return true;
130 }
131 }
132
133 // Add it to the list if there is room
134 if (index < kMaxTransformedRectangles) {
135 mTransformedRectangles[index] = newRectangle;
136 mTransformedRectanglesCount += 1;
137 return true;
138 }
139
140 // This rectangle list is full
141 return false;
142}
143
144Rect RectangleList::calculateBounds() const {
145 Rect bounds;
146 for (int index = 0; index < mTransformedRectanglesCount; index++) {
147 const TransformedRectangle& tr(mTransformedRectangles[index]);
148 if (index == 0) {
149 bounds = tr.transformedBounds();
150 } else {
151 bounds.intersect(tr.transformedBounds());
152 }
153 }
154 return bounds;
155}
156
157static SkPath pathFromTransformedRectangle(const Rect& bounds,
158 const Matrix4& transform) {
159 SkPath rectPath;
160 SkPath rectPathTransformed;
161 rectPath.addRect(bounds.left, bounds.top, bounds.right, bounds.bottom);
162 SkMatrix skTransform;
163 transform.copyTo(skTransform);
164 rectPath.transform(skTransform, &rectPathTransformed);
165 return rectPathTransformed;
166}
167
168SkRegion RectangleList::convertToRegion(const SkRegion& clip) const {
169 SkRegion rectangleListAsRegion;
170 for (int index = 0; index < mTransformedRectanglesCount; index++) {
171 const TransformedRectangle& tr(mTransformedRectangles[index]);
172 SkPath rectPathTransformed = pathFromTransformedRectangle(
173 tr.getBounds(), tr.getTransform());
174 if (index == 0) {
175 rectangleListAsRegion.setPath(rectPathTransformed, clip);
176 } else {
177 SkRegion rectRegion;
178 rectRegion.setPath(rectPathTransformed, clip);
179 rectangleListAsRegion.op(rectRegion, SkRegion::kIntersect_Op);
180 }
181 }
182 return rectangleListAsRegion;
183}
184
185/*
186 * ClipArea
187 */
188
189ClipArea::ClipArea()
190 : mMode(kModeRectangle) {
191}
192
193/*
194 * Interface
195 */
196
197void ClipArea::setViewportDimensions(int width, int height) {
198 mViewportBounds.set(0, 0, width, height);
199 mClipRect = mViewportBounds;
200}
201
202void ClipArea::setEmpty() {
203 mMode = kModeRectangle;
204 mClipRect.setEmpty();
205 mClipRegion.setEmpty();
206 mRectangleList.setEmpty();
207}
208
209void ClipArea::setClip(float left, float top, float right, float bottom) {
210 mMode = kModeRectangle;
211 mClipRect.set(left, top, right, bottom);
212 mClipRegion.setEmpty();
213}
214
215bool ClipArea::clipRectWithTransform(float left, float top, float right,
216 float bottom, const mat4* transform, SkRegion::Op op) {
217 Rect r(left, top, right, bottom);
218 return clipRectWithTransform(r, transform, op);
219}
220
221bool ClipArea::clipRectWithTransform(const Rect& r, const mat4* transform,
222 SkRegion::Op op) {
223 switch (mMode) {
224 case kModeRectangle:
225 return rectangleModeClipRectWithTransform(r, transform, op);
226 case kModeRectangleList:
227 return rectangleListModeClipRectWithTransform(r, transform, op);
228 case kModeRegion:
229 return regionModeClipRectWithTransform(r, transform, op);
230 }
231 return false;
232}
233
234bool ClipArea::clipRegion(const SkRegion& region, SkRegion::Op op) {
235 enterRegionMode();
236 mClipRegion.op(region, op);
Tom Hudsone30b53c2015-03-30 15:59:02 -0400237 onClipRegionUpdated();
Rob Tsuk487a92c2015-01-06 13:22:54 -0800238 return true;
239}
240
241bool ClipArea::clipPathWithTransform(const SkPath& path, const mat4* transform,
242 SkRegion::Op op) {
243 SkMatrix skTransform;
244 transform->copyTo(skTransform);
245 SkPath transformed;
246 path.transform(skTransform, &transformed);
247 SkRegion region;
248 regionFromPath(transformed, region);
249 return clipRegion(region, op);
250}
251
252/*
253 * Rectangle mode
254 */
255
256void ClipArea::enterRectangleMode() {
257 // Entering rectangle mode discards any
258 // existing clipping information from the other modes.
259 // The only way this occurs is by a clip setting operation.
260 mMode = kModeRectangle;
261}
262
263bool ClipArea::rectangleModeClipRectWithTransform(const Rect& r,
264 const mat4* transform, SkRegion::Op op) {
265
Tom Hudsone30b53c2015-03-30 15:59:02 -0400266 // TODO: we should be able to handle kReplace_Op efficiently without
267 // going through RegionMode and later falling back into RectangleMode.
268
Rob Tsuk487a92c2015-01-06 13:22:54 -0800269 if (op != SkRegion::kIntersect_Op) {
270 enterRegionMode();
271 return regionModeClipRectWithTransform(r, transform, op);
272 }
273
274 if (transform->rectToRect()) {
275 Rect transformed(r);
276 transform->mapRect(transformed);
277 bool hasIntersection = mClipRect.intersect(transformed);
278 if (!hasIntersection) {
279 mClipRect.setEmpty();
280 }
281 return true;
282 }
283
284 enterRectangleListMode();
285 return rectangleListModeClipRectWithTransform(r, transform, op);
286}
287
288bool ClipArea::rectangleModeClipRectWithTransform(float left, float top,
289 float right, float bottom, const mat4* transform, SkRegion::Op op) {
290 Rect r(left, top, right, bottom);
291 bool result = rectangleModeClipRectWithTransform(r, transform, op);
292 mClipRect = mRectangleList.calculateBounds();
293 return result;
294}
295
296/*
297 * RectangleList mode implementation
298 */
299
300void ClipArea::enterRectangleListMode() {
301 // Is is only legal to enter rectangle list mode from
302 // rectangle mode, since rectangle list mode cannot represent
303 // all clip areas that can be represented by a region.
304 ALOG_ASSERT(mMode == kModeRectangle);
305 mMode = kModeRectangleList;
306 mRectangleList.set(mClipRect, Matrix4::identity());
307}
308
309bool ClipArea::rectangleListModeClipRectWithTransform(const Rect& r,
310 const mat4* transform, SkRegion::Op op) {
311 if (op != SkRegion::kIntersect_Op
312 || !mRectangleList.intersectWith(r, *transform)) {
313 enterRegionMode();
314 return regionModeClipRectWithTransform(r, transform, op);
315 }
316 return true;
317}
318
319bool ClipArea::rectangleListModeClipRectWithTransform(float left, float top,
320 float right, float bottom, const mat4* transform, SkRegion::Op op) {
321 Rect r(left, top, right, bottom);
322 return rectangleListModeClipRectWithTransform(r, transform, op);
323}
324
325/*
326 * Region mode implementation
327 */
328
329void ClipArea::enterRegionMode() {
Tom Hudsone30b53c2015-03-30 15:59:02 -0400330 Mode oldMode = mMode;
331 mMode = kModeRegion;
332 if (oldMode != kModeRegion) {
333 if (oldMode == kModeRectangle) {
Rob Tsuk487a92c2015-01-06 13:22:54 -0800334 mClipRegion.setRect(mClipRect.left, mClipRect.top,
335 mClipRect.right, mClipRect.bottom);
336 } else {
337 mClipRegion = mRectangleList.convertToRegion(createViewportRegion());
Tom Hudsone30b53c2015-03-30 15:59:02 -0400338 onClipRegionUpdated();
Rob Tsuk487a92c2015-01-06 13:22:54 -0800339 }
Rob Tsuk487a92c2015-01-06 13:22:54 -0800340 }
341}
342
343bool ClipArea::regionModeClipRectWithTransform(const Rect& r,
344 const mat4* transform, SkRegion::Op op) {
345 SkPath transformedRect = pathFromTransformedRectangle(r, *transform);
346 SkRegion transformedRectRegion;
347 regionFromPath(transformedRect, transformedRectRegion);
348 mClipRegion.op(transformedRectRegion, op);
Tom Hudsone30b53c2015-03-30 15:59:02 -0400349 onClipRegionUpdated();
Rob Tsuk487a92c2015-01-06 13:22:54 -0800350 return true;
351}
352
353bool ClipArea::regionModeClipRectWithTransform(float left, float top,
354 float right, float bottom, const mat4* transform, SkRegion::Op op) {
355 return regionModeClipRectWithTransform(Rect(left, top, right, bottom),
356 transform, op);
357}
358
Tom Hudsone30b53c2015-03-30 15:59:02 -0400359void ClipArea::onClipRegionUpdated() {
Rob Tsuk487a92c2015-01-06 13:22:54 -0800360 if (!mClipRegion.isEmpty()) {
361 mClipRect.set(mClipRegion.getBounds());
362
363 if (mClipRegion.isRect()) {
364 mClipRegion.setEmpty();
Tom Hudsone30b53c2015-03-30 15:59:02 -0400365 enterRectangleMode();
Rob Tsuk487a92c2015-01-06 13:22:54 -0800366 }
367 } else {
368 mClipRect.setEmpty();
369 }
370}
371
372} /* namespace uirenderer */
373} /* namespace android */