1. dc0349b Add missing null check by John Reck · 10 years ago
  2. 7964750 Move bitmap transforms out of bitmap ops by Chris Craik · 10 years ago
  3. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 10 years ago
  4. 3b52c03 clamp & round alpha by John Reck · 10 years ago
  5. f99f320 Fix large radius RR clipping issue on certain devices by Chris Craik · 10 years ago
  6. c79eabc roundOut layer damage by John Reck · 10 years ago
  7. 5c09e8a Merge "Remove scaling bucket hack" into lmp-dev by Chris Craik · 10 years ago
  8. a736cd9 Remove scaling bucket hack by Chris Craik · 10 years ago
  9. 77b5cad Add outline alpha by Chris Craik · 10 years ago
  10. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 10 years ago
  11. 62d307c Fix behavior of stencil clipping within clearLayerRegions by Chris Craik · 10 years ago
  12. 591a824 Merge "Add layer/texture creation tracing" into lmp-dev by John Reck · 10 years ago
  13. ec4cefc Add layer/texture creation tracing by John Reck · 10 years ago
  14. 590b8d3 Merge "Add kModeSync" into lmp-dev by Bo Liu · 10 years ago
  15. 09d5cdd Add kModeSync by John Reck · 10 years ago
  16. 00cae41 am b5c4634e: am 63582f46: Move ClipBounds to native by Chris Craik · 10 years ago
  17. a753f4c Move ClipBounds to native by Chris Craik · 10 years ago
  18. 7780176 am 9cba57c5: am b6163d6d: Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  19. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  20. 15a807b am 4afa4696: am c8f0e9b1: Fix ALL compile warnings by John Reck · 10 years ago
  21. e6be6fa am 27222820: am 1a146fc8: Compute layer bounds over subset of VertexBuffer verts by Chris Craik · 10 years ago
  22. 19393cc am 394e8703: am 2d3c6c93: Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  23. 1aa5d2d Fix ALL compile warnings by John Reck · 10 years ago
  24. a728570 am dc7f7045: am ca66e06b: Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  25. 9a89bc6 Compute layer bounds over subset of VertexBuffer verts by Chris Craik · 10 years ago
  26. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  27. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  28. 99bc64e am 97d572ec: am f2ecf428: Merge "Build layer damage bounds for shadows" into lmp-dev by Chris Craik · 10 years ago
  29. 35763b1 am 1f9b1c74: am d93bb9e1: Merge "Make setter methods on Outline call setEmpty() based on params" into lmp-dev by Chris Craik · 10 years ago
  30. 0645128 Make setter methods on Outline call setEmpty() based on params by Chris Craik · 10 years ago
  31. 2923df5 am 48242d80: am 50a2d633: Merge "[HWUI] Fix invisible views are still shown in popup window" by Chris Craik · 10 years ago
  32. 50a2d63 Merge "[HWUI] Fix invisible views are still shown in popup window" by Chris Craik · 10 years ago
  33. 5eac9e1 Merge "Build layer damage bounds for shadows" into lmp-dev by Chris Craik · 10 years ago
  34. c93e45c Build layer damage bounds for shadows by Chris Craik · 10 years ago
  35. d3de42c Add RT-enabled reveal animator by John Reck · 10 years ago
  36. f3e85b5 Merge "[HWUI]: fix residual line on FrameBuffer" into lmp-dev by Chris Craik · 10 years ago
  37. 33f5a59 [HWUI]: fix residual line on FrameBuffer by henry.uh_chen · 10 years ago
  38. 5d705ee Merge "Minor cleanups around color usage" into lmp-dev by Chris Craik · 10 years ago
  39. 98d608d Minor cleanups around color usage by Chris Craik · 10 years ago
  40. 5cdb8f9 Fix logging by John Reck · 10 years ago
  41. 58ddced Initializing variables - generally a good practice by Chris Craik · 10 years ago
  42. 889fc94 Merge "Add accessibility text contrast setting" into lmp-dev by Chris Craik · 10 years ago
  43. cce47eb Add accessibility text contrast setting by Chris Craik · 10 years ago
  44. 514a8b8 Merge "Fix root RenderNode damage calculation" into lmp-dev by John Reck · 10 years ago
  45. 0a97330 Fix root RenderNode damage calculation by John Reck · 10 years ago
  46. 0d5ac95 Fix translated VertexBuffer layer damage calculation by Chris Craik · 10 years ago
  47. 544e524 Fix arc 360 degree sweep rendering by Chris Craik · 10 years ago
  48. 7384258 Abort on shader link/compile failure by Chris Craik · 10 years ago
  49. 83f7ee8 Remove the unnessary log by ztenghui · 10 years ago
  50. 3a1bffa [HWUI] Fix invisible views are still shown in popup window by henry.uh_chen · 10 years ago
  51. 20adb6c [HWUI]: fix residual line on FrameBuffer by henry.uh_chen · 10 years ago
  52. 345c309 Merge "Fix layers lifecycle issues" by John Reck · 10 years ago
  53. dcba672 Fix layers lifecycle issues by John Reck · 10 years ago
  54. 8360153 Revert "Fix destroyHardwareResources" by John Reck · 10 years ago
  55. 7f87e8a Merge "Query outline on background size change" by Chris Craik · 10 years ago
  56. 0f63204 Query outline on background size change by Chris Craik · 10 years ago
  57. 59744b7 Add hack for custom re-rasterization buckets by Chris Craik · 10 years ago
  58. 3c2b7fa Add missing requireGlContext by John Reck · 10 years ago
  59. 32fb630 Fix VPA.cancel() by John Reck · 10 years ago
  60. 1103b32 SkBitmap::Config is deprecated, use SkColorType by Mike Reed · 10 years ago
  61. ec0c925 Fix destroyHardwareResources by John Reck · 10 years ago
  62. 8d8af3c Fixes to startDelay by John Reck · 10 years ago
  63. d907e5b Merge "Fix onTrimMemory for HardwareRenderer" by John Reck · 10 years ago
  64. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  65. 711ecaf Merge "More cleanups" by John Reck · 10 years ago
  66. 918ad52 More cleanups by John Reck · 10 years ago
  67. f23b25a Remove isRecording() method from renderers by Chris Craik · 10 years ago
  68. 906d47f Deep copy SkPath parameter to PathCache task by Chris Craik · 10 years ago
  69. ca1b3b8 Cleanup by John Reck · 10 years ago
  70. 68bfe0a Animator refactoring & fixes by John Reck · 10 years ago
  71. 3faf67c Merge "Fix contants; RT-enable WebView pt2" by John Reck · 10 years ago
  72. cd028f3 Fix contants; RT-enable WebView pt2 by John Reck · 10 years ago
  73. 07126e1 Cleanup unused includes in the hwui library. by Derek Sollenberger · 10 years ago
  74. 6b39324 Merge "No-fail invokeFunctor" by John Reck · 10 years ago
  75. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  76. 61606ce Merge "Enable asynchronous RenderThread for WebView" by Bo Liu · 10 years ago
  77. 826b564 Enable asynchronous RenderThread for WebView by Bo Liu · 10 years ago
  78. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 10 years ago
  79. 3281442 Merge "Wrap ViewGroup content in save/restore to protect composited children" by Chris Craik · 10 years ago
  80. 80d4902 Wrap ViewGroup content in save/restore to protect composited children by Chris Craik · 10 years ago
  81. b127713 Merge "Re-enable ViewPropAnimRT" by John Reck · 10 years ago
  82. 2218472 Re-enable ViewPropAnimRT by John Reck · 10 years ago
  83. 402c8f5 Merge "stop using (deprecated) SkBitmap::Config" by Mike Reed · 10 years ago
  84. b933055 stop using (deprecated) SkBitmap::Config by Mike Reed · 10 years ago
  85. 7aab5a1 Add negative guard by John Reck · 10 years ago
  86. e48df00 Merge "Clean up tessellation cache in prep for other tesselation types" by Chris Craik · 10 years ago
  87. 6ac174b Clean up tessellation cache in prep for other tesselation types by Chris Craik · 10 years ago
  88. c25e506 Throw ISE on too-big-views-with-layers by John Reck · 10 years ago
  89. ce9f308 Fix dirty calculation for layer updates by John Reck · 10 years ago
  90. 75af3f3 Merge "Add abort logging for huge scales and tessellation recursion depth" by Chris Craik · 10 years ago
  91. fe02b4b Add abort logging for huge scales and tessellation recursion depth by Chris Craik · 10 years ago
  92. c4fc71d Merge "Interrupt canvas before invoke" by Chris Craik · 10 years ago
  93. 734df4b Interrupt canvas before invoke by Chris Craik · 10 years ago
  94. 81efa15 Merge "Make sure the root node has a type" by John Reck · 10 years ago
  95. 2dc223d Make sure the root node has a type by John Reck · 10 years ago
  96. 293e868 Handle Z in DA by John Reck · 10 years ago
  97. 0d28bb4 Merge "Fix the texture ID reuse issue in HWUI." by Chris Craik · 10 years ago
  98. 5e7ef94 Merge "hwui: fix possible null pointer de-refrence" by Chris Craik · 10 years ago
  99. 0732ba5 am 88b1c9ad: am e709d53f: am 0d28bb47: Merge "Fix the texture ID reuse issue in HWUI." by Chris Craik · 10 years ago
  100. 11a8d4f am 678886fd: am b1fc06a4: am 5e7ef948: Merge "hwui: fix possible null pointer de-refrence" by Chris Craik · 10 years ago