1. 906d47f Deep copy SkPath parameter to PathCache task by Chris Craik · 10 years ago
  2. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  3. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  4. 25e40de resolved conflicts for merge of b68f5f09 to master by Kenny Root · 10 years ago
  5. 7061f7d Fix a resource race bug in PathCache by yuyang · 10 years ago
  6. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  7. 564acf7 Fix Clang warnings/errors by Chris Craik · 11 years ago
  8. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  9. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  10. 4500a8d Path precaching creates duplicate cache entries Bug #8478275 by Romain Guy · 12 years ago
  11. c5cbee7 Stop worker threads on memory trim & fix bad pointer access by Romain Guy · 12 years ago
  12. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 12 years ago
  13. 5dc7fa7 Add TaskManager API by Romain Guy · 12 years ago
  14. ca89e2a Precache paths from a worker thread by Romain Guy · 12 years ago
  15. 059e12c Use LruCache instead of GenerationCache in libhwui by Romain Guy · 12 years ago
  16. e5df231 Make sure we correctly copy caches keys. Bug #5136067 by Romain Guy · 13 years ago
  17. b29cfbf Fix paths rendering issues. by Romain Guy · 14 years ago
  18. ff26a0c Remove unnecessary code. by Romain Guy · 14 years ago
  19. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 14 years ago
  20. e190aa6 Add new runtime debug flags. by Romain Guy · 14 years ago
  21. c15008e Move all debug flags in a single place. by Romain Guy · 14 years ago
  22. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 14 years ago
  23. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  24. 2665b85 Small cleanup. by Romain Guy · 14 years ago
  25. 03750a0 Use VBOs to render most geometries. by Romain Guy · 14 years ago
  26. 4bb9420 Optimize 9patch rendering. by Romain Guy · 14 years ago
  27. 21b028a Move GenerationCache to the utils directory. by Romain Guy · 14 years ago
  28. a2341a9 Purge Skia objects from GL caches as needed. by Romain Guy · 14 years ago
  29. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  30. 9cccc2b Enforce maximum texture size. by Romain Guy · 14 years ago
  31. 22158e1 Automatically cleanup textures that don't fit in the cache. by Romain Guy · 14 years ago
  32. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago