1. 06883b7 Fix incorrect Log message. by Stephen Hines · 12 years ago
  2. adeb809 Start passing element/dim information along with FieldPacker. by Stephen Hines · 12 years ago
  3. fb9aa9f Convert from SurfaceTexture to Surface by Jason Sams · 12 years ago
  4. b43a1e5 Moving libRS by Alex Sakhartchouk · 12 years ago
  5. fe1d5ff Implement USAGE_IO_INPUT by Jason Sams · 13 years ago
  6. 8335f1c fix libgui header location by Mathias Agopian · 13 years ago
  7. 83c64e6 frameworks/base refactoring by Mathias Agopian · 13 years ago
  8. b13b9bd frameworks/base refactoring. by Mathias Agopian · 13 years ago
  9. e158f20 Merge "Rename three header files to free namespace for api." by Jason Sams · 13 years ago
  10. 1d6983a Rename three header files to free namespace for api. by Jason Sams · 13 years ago
  11. 791c0d1 Merge "Piping texture names through shader builder. Fixing uint size_t mismatch." by Alex Sakhartchouk · 13 years ago
  12. 2123b46 Piping texture names through shader builder. Fixing uint size_t mismatch. by Alex Sakhartchouk · 13 years ago
  13. 163766c Beging IO stream out from allocation to surface texture. by Jason Sams · 13 years ago
  14. eb5b735 Merge commit 'bdeec118' into manualmerge by Jason Sams · 13 years ago
  15. 4c2e4c8 Implement RS VSync on new vsync infrastructure. by Jason Sams · 13 years ago
  16. bc19591 am 855eadf9: Merge "Fix potential bug with reordered size/offset arguments." by Stephen Hines · 13 years ago
  17. 4cbe25a Fix potential bug with reordered size/offset arguments. by Stephen Hines · 13 years ago
  18. 615e7ce Start implementing SurfaceTexture streaming into RS allocations. by Jason Sams · 13 years ago
  19. 2e681c1 resolved conflicts for merge of 08289f55 to graphics-dev by Steve Block · 13 years ago
  20. 3762c31 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  21. 857d0c7 Private API to support MFF transition. by Jason Sams · 13 years ago
  22. f15ed01 Path rendering by Jason Sams · 13 years ago
  23. 71f2cf1 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  24. 7d5f5e7 adding getters to Sampler ProgramRaster, ProgramStore, Element. by Alex Sakhartchouk · 13 years ago
  25. 94aaed3 Remove unused fields in ProgramRaster by Jason Sams · 13 years ago
  26. 4382467a Start using bcinfo components within librs. by Stephen Hines · 13 years ago
  27. 835b854 Fixing bitmap invalidation bug. by Alex Sakhartchouk · 13 years ago
  28. bd882b1 Remove the simulator target from all makefiles. Bug: 5010576 by Jeff Brown · 13 years ago
  29. faa32b3 First cut at RSTextureView. by Jason Sams · 13 years ago
  30. 304b1f5 Allocation copy functions. by Alex Sakhartchouk · 13 years ago
  31. 6c72eec Preparing libRS for for compilation on host. by Alex Sakhartchouk · 13 years ago
  32. edbfabd Core to client fifo on sockets. by Jason Sams · 13 years ago
  33. 25999a0 Cleanup mesh creation. by Alex Sakhartchouk · 13 years ago
  34. 7a22e10 Add code for generating fifo command packing. by Jason Sams · 13 years ago
  35. a89094a Code Cleanup and better Sampler creation method by Alex Sakhartchouk · 13 years ago
  36. c576537 Pipe rsa function though the RS api table. by Jason Sams · 13 years ago
  37. 6e494d3 Add dalvik code for forEach. by Jason Sams · 13 years ago
  38. 65bdaf1 Cleanup rs.spec file and code generator. by Jason Sams · 13 years ago
  39. e7c4a75 Modifying libRS internal communication to handle network rendering. by Alex Sakhartchouk · 13 years ago
  40. 8451b25 Use jniThrowException for exception throwing from native code. by Elliott Hughes · 13 years ago
  41. 331bf9b Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation. by Jason Sams · 13 years ago
  42. 696257c merge libsurfaceflinger_client into libgui by Mathias Agopian · 13 years ago
  43. e4a06c5 Start seperating out RS compute implementation. Create hal by Jason Sams · 14 years ago
  44. 2c74ad9 Fix for bug 3434228 by Alex Sakhartchouk · 14 years ago
  45. 991040c Cleanup logs. by Jason Sams · 14 years ago
  46. fb9f82c Implement more of copy2DRange* by Jason Sams · 14 years ago
  47. f708609 Cleanup bitmap uploads Implement standalone mipmap generation. by Jason Sams · 14 years ago
  48. b0253ea Additional loading methods for fonts and a3d files. Cleaned up error messages. by Alex Sakhartchouk · 14 years ago
  49. 49a05d7 Move adapter2D to a derived class from Allocation. by Jason Sams · 14 years ago
  50. eeca435 Stale cache management to address a P1 bug # 3296131. by Shih-wei Liao · 14 years ago
  51. e27cdee API reaview cleanup by Alex Sakhartchouk · 14 years ago
  52. 6b32fab 1. Add Context to a RenderScript or RenderScriptGL instance. by Shih-wei Liao · 14 years ago
  53. d4b23b5 More API updates. by Jason Sams · 14 years ago
  54. 4ef6650 Remove CreateFromBitmapRef and add CopyTo(bitmap) replacement. by Jason Sams · 14 years ago
  55. 5476b45 Allocation API update. by Jason Sams · 14 years ago
  56. bf6ef8d API review cleanup. by Jason Sams · 14 years ago
  57. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 14 years ago
  58. a914f34 Add caching support of BCC binaries. by Shih-wei Liao · 14 years ago
  59. 6f4cf0b Fix ref counting for globals when set from java code. by Jason Sams · 14 years ago
  60. 1c41517 Handle user message ID 0 by Jason Sams · 14 years ago
  61. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 14 years ago
  62. c1d6210 More RS exceptions cleanup. Remove some dead code. by Jason Sams · 14 years ago
  63. 581cc64 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 14 years ago
  64. 31a7e42 Begin adding async allocation creation. by Jason Sams · 14 years ago
  65. 9c25aee Fix object cast. by Jason Sams · 14 years ago
  66. 3b9c52a Async type creation. by Jason Sams · 14 years ago
  67. 11c8af9 Begin hooking up SurfaceConfig. by Jason Sams · 14 years ago
  68. 26ae390 Update allocation from bitmap. GL attribute cleanup in type. by Alex Sakhartchouk · 14 years ago
  69. 031ec58 Fix support for 64-bit integers. by Stephen Hines · 14 years ago
  70. 2222aa9 Cleanup error message for null binding address. by Jason Sams · 14 years ago
  71. 5edc608 Implement allocation resizing. by Jason Sams · 14 years ago
  72. f5b3510 Adding anisotropic filtering and related samples. by Alex Sakhartchouk · 14 years ago
  73. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  74. ca54ec3 Add support for Float64 (double) to RenderScript. by Stephen Hines · 14 years ago
  75. cfc0436 Fix partial NP2 support and restrict mipmaps and clamp by Jason Sams · 14 years ago
  76. 70d4e50 Add arrays to elements. by Jason Sams · 14 years ago
  77. deb0008 Remove ACC and other legacy bits from RS. by Jason Sams · 14 years ago
  78. e447a78 Remove functions for reflecting dalvik classes to rs types. by Jason Sams · 14 years ago
  79. 49bdaf0 SubElementData data upload functions. by Jason Sams · 14 years ago
  80. 1d45c47 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 14 years ago
  81. ee95605 Make sure we have a native Surface in nContextSetSurface. by Jim Miller · 14 years ago
  82. d78be37 Remove OOB object destruction. by Jason Sams · 14 years ago
  83. 2e1872f Make java entry points for native fifo synchronized. by Jason Sams · 14 years ago
  84. fb10c16 Added ability to set font color. by Alex Sakhartchouk · 14 years ago
  85. dfac814 Populate java objects with native data from a3d file. by Alex Sakhartchouk · 14 years ago
  86. 80a4c2c Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  87. 53a93d5 Remove points from fixed function. Add basic GL performance test. by Jason Sams · 14 years ago
  88. 8287a9b Cleanup pass on the mesh api change. by Alex Sakhartchouk · 14 years ago
  89. 164aaed Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  90. 9b949fc Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
  91. 96ed4cf Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 14 years ago
  92. aae74ad Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  93. d79b2e9 Begin naming cleanup for renderscript runtime. by Jason Sams · 14 years ago
  94. 1de0b87 Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 14 years ago
  95. ec67275 Delete legacy setDefine API. by Jason Sams · 14 years ago
  96. 54db59c Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 14 years ago
  97. 4d33993 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
  98. 8b13832 don't hardcode "mSurface" throughout our source code by Mathias Agopian · 14 years ago
  99. 8a64743 Add support for linking to a skia bitmap rather than always copying the data from the bitmap. by Jason Sams · 15 years ago
  100. c2908e6 Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain. by Jason Sams · 15 years ago