1. 83c64e6 frameworks/base refactoring by Mathias Agopian · 12 years ago[Renamed from libs/ui/Input.cpp]
  2. b93a03f frameworks/base refactoring. by Mathias Agopian · 12 years ago
  3. 8564c8d Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE by Steve Block · 13 years ago
  4. 5baa3a6 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE by Steve Block · 13 years ago
  5. b0c71eb Can't stop the fling! Bug: 5335420 by Jeff Brown · 13 years ago
  6. b59ab9f Velocity Tracker II: The Revenge of Velocity Tracker Bug: 5265529 by Jeff Brown · 13 years ago
  7. 581761d Tweak VelocityTracker. Bug: 5265529 by Jeff Brown · 13 years ago
  8. be1aa82 Refactor input reader to add stylus support. Bug: 5064702 by Jeff Brown · 13 years ago
  9. 72c7362 am 61220e88: am bbbab26e: am 2c180499: Merge "Revert velocity damping. Bug: 4364920" into honeycomb-mr2 by Jeff Brown · 13 years ago
  10. ac55c2b Revert velocity damping. Bug: 4364920 by Jeff Brown · 13 years ago
  11. a742f85 am 56503b8d: am 8186a5f0: am 10c3f367: Merge "Implement pointer acceleration." into honeycomb-mr2 by Jeff Brown · 13 years ago
  12. 19c97d4 Implement pointer acceleration. by Jeff Brown · 13 years ago
  13. 86ea1f5 Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE) by Jeff Brown · 13 years ago
  14. 5b2b4d9 Improve VelocityTracker numerical stability. (DO NOT MERGE) by Jeff Brown · 13 years ago
  15. 96ad397 Use touch pad gestures to manipulate the pointer. (DO NOT MERGE) by Jeff Brown · 13 years ago
  16. fe9f8ab Add initial API for stylus and mouse buttons. by Jeff Brown · 13 years ago
  17. aa9d84c resolved conflicts for merge of 05be6d6f to master by Dianne Hackborn · 13 years ago
  18. e2515ee Better compat mode part one: start scaling windows. by Dianne Hackborn · 13 years ago
  19. 2352b97 Initial checkin of spot presentation for touchpad gestures. by Jeff Brown · 13 years ago
  20. b6110c2 Fix dispatcher crash when input monitoring enabled. by Jeff Brown · 13 years ago
  21. 2ed2462 Improve VelocityTracker numerical stability. by Jeff Brown · 13 years ago
  22. ace13b1 Use touch pad gestures to manipulate the pointer. by Jeff Brown · 13 years ago
  23. efd3266 Input improvements and bug fixes. by Jeff Brown · 13 years ago
  24. 56194eb Wake screen from external HID peripherals. by Jeff Brown · 13 years ago
  25. 6f2fba4 Add new axes for joysticks and mouse wheels. by Jeff Brown · 13 years ago
  26. ebbd5d1 Fix a regression with MotionEvent parceling. by Jeff Brown · 13 years ago
  27. 91c69ab Add support for arbitrary axes in MotionEvents. by Jeff Brown · 13 years ago
  28. 9065504 Improve support for external keyboards. by Jeff Brown · 14 years ago
  29. 47e6b1b Support non-orientation aware keyboards and other devices. by Jeff Brown · 14 years ago
  30. b0418da Add plumbing for volume mute key. by Jeff Brown · 14 years ago
  31. 85a3176 Add support for secure views. by Jeff Brown · 14 years ago
  32. 5fad267 Remove incomplete input device enumeration NDK API. by Jeff Brown · 14 years ago
  33. 6d0fec2 Refactor input reader to support new device types more easily. by Jeff Brown · 14 years ago
  34. 2c6081c Implement native key pre-dispatching to IMEs. by Dianne Hackborn · 14 years ago
  35. c5ed591 Add support for new input sources. by Jeff Brown · 14 years ago
  36. fd03582 Add initial gamepad support. by Jeff Brown · 14 years ago
  37. 3c80a4a Implement default key handling for native code. by Dianne Hackborn · 14 years ago
  38. a95e4cb First stab at attaching native event dispatching. by Dianne Hackborn · 14 years ago
  39. 5c225b1 Even more native input dispatch work in progress. by Jeff Brown · 14 years ago
  40. 46b9ac0 Native input dispatch rewrite work in progress. by Jeff Brown · 14 years ago