Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
frameworks
/
base
/
a35778c799e8073a42b9e22191bde9d838327ab7
/
libs
/
hwui
/
DisplayListRenderer.cpp
a35778c
Yank ResourceCache out of Caches
by John Reck
· 10 years ago
0e89e2b
Layer changes
by John Reck
· 10 years ago
072707d
Use RenderThread for navigation bar ripples
by Jorim Jaggi
· 10 years ago
4ace730
Force isolation of clip and matrix within layer
by Chris Craik
· 10 years ago
8afd0f2
Create z reordering boundaries around dispatchDraw
by Chris Craik
· 10 years ago
947eabf
Early reject drawText calls that will not draw
by Chris Craik
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
b3cca87
Fix ripples projecting to scrolled view
by Chris Craik
· 10 years ago
7964750
Move bitmap transforms out of bitmap ops
by Chris Craik
· 10 years ago
09d5cdd
Add kModeSync
by John Reck
· 10 years ago
cce47eb
Add accessibility text contrast setting
by Chris Craik
· 10 years ago
544e524
Fix arc 360 degree sweep rendering
by Chris Craik
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
a7090e0
Update 'DisplayList' vs 'RenderNode' naming in several places
by Chris Craik
· 10 years ago
6ac174b
Clean up tessellation cache in prep for other tesselation types
by Chris Craik
· 10 years ago
1390882
Update HWUI matrix API
by Derek Sollenberger
· 11 years ago
d490aa4
Merge "Inspect SkShader to determine hw shader."
by Chris Craik
· 10 years ago
d1ad5e6
Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 10 years ago
a64a2be
Combine projection matrix, and viewport management
by Chris Craik
· 10 years ago
ddc5228
Revert "Simplify projection matrix management."
by Jorim Jaggi
· 10 years ago
0c0ec26
Simplify projection matrix management.
by Chris Craik
· 10 years ago
e10e827
Rename matrices for consistency
by Chris Craik
· 10 years ago
5b554f0
Merge "Avoid caching shadow properties in Java & HWUI."
by Derek Sollenberger
· 10 years ago
c29a0a4
Avoid caching shadow properties in Java & HWUI.
by Derek Sollenberger
· 10 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 10 years ago
3f08542
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 10 years ago
0664fef
Fix BitmapMesh buffer copy
by Chris Craik
· 10 years ago
defb7f3
When recording a child node into a parent, read staging projection property
by Chris Craik
· 10 years ago
087bc0c
Refcount RenderNode
by John Reck
· 10 years ago
113e082
Move RenderNode to own file
by John Reck
· 10 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
eea6ef9
Fix warnings in hwui
by Chris Craik
· 11 years ago
44fd8d2
DisplayList overhaul
by John Reck
· 11 years ago
76d3a1b
Removing SkiaColorFilter and inspecting the native object directly.
by Derek Sollenberger
· 11 years ago
8852ab4
Merge "Keep the SkPaint used when creating a layer."
by Derek Sollenberger
· 11 years ago
d44fbe5
Keep the SkPaint used when creating a layer.
by Derek Sollenberger
· 11 years ago
1df2644
Rework and clean up DisplayList projection
by Chris Craik
· 11 years ago
f533e94
Support projection of DisplayLists onto ancestors.
by Chris Craik
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
d6b65f6
Use const access to snapshot from OpenGLRenderer
by Chris Craik
· 11 years ago
14e5130
Move Snapshot management to intermediate StatefulBaseRenderer class
by Chris Craik
· 11 years ago
b458942
Create abstract base class for OpenGLRenderer
by Chris Craik
· 11 years ago
f57776b
3d view system!
by Chris Craik
· 11 years ago
f0a5907
Clean up quick rejection, especially surrounding points + lines.
by Chris Craik
· 11 years ago
c1c5f08
Move DeferredDisplayState out of ops
by Chris Craik
· 11 years ago
9b5a1a2
Take shadow bounds into account for quick rejects Bug #8634346
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
e3b0a01
Refcount 9-patches and properly handle GC events
by Romain Guy
· 11 years ago
16ea8d3
Refcount the paint used by Canvas.drawPatch()
by Romain Guy
· 11 years ago
03c00b5
Batch 9-patches in a single mesh whenever possible
by Romain Guy
· 11 years ago
4154182
Use individual glyph positions to determine text bounds.
by Chris Craik
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago
527a3aa
Draw Operation merging
by Chris Craik
· 12 years ago
ce4a7df
Don't crash when making a layer larger than supported dimensions Bug #8437401
by Romain Guy
· 11 years ago
4494599
Merge "Use snapshot alpha for layers" into jb-mr2-dev
by Chris Craik
· 11 years ago
c46d07a
Merge all shapes/paths caches to PathCache
by Romain Guy
· 11 years ago
a08f95c
Use snapshot alpha for layers
by Chris Craik
· 11 years ago
ff78583
Fully deferred displaylist replay
by Chris Craik
· 12 years ago
0f66753
Precache glyphs at final raster size
by Romain Guy
· 12 years ago
a4adcf0
Support 3D rotations when drawing text
by Romain Guy
· 12 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 12 years ago
0776a60
Move DisplayList to its own cpp file
by Chris Craik
· 12 years ago
63696bf
Don't clip when drawing a layer
by Romain Guy
· 12 years ago
b969a0d
Add support for non-antialiased text
by Romain Guy
· 12 years ago
3dc553b
Simplify display list logging, removing pointers
by Chris Craik
· 12 years ago
2af4635
Object-based DisplayList recording
by Chris Craik
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 12 years ago
e3a9b24
Add plumbing for better text scaling
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
3561d06
Handle offscreen animations correctly
by Chet Haase
· 12 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 12 years ago
6a2d17f
Fix texture corruption
by Chet Haase
· 12 years ago
a3dc55f
Fix a couple of rendering issues Bug #7253839
by Romain Guy
· 12 years ago
034de6b
Plug memory leak that happens when reusing display lists Bug #7195815
by Romain Guy
· 12 years ago
54c1a64
Don't use the QCOM_tiled_rendering extension with functors Bug #7247880
by Romain Guy
· 12 years ago
603f6de
Fix occasional crash bug with layers
by Chet Haase
· 12 years ago
45e4c3d
Discard framebuffer commands when we redraw the entire buffer
by Romain Guy
· 12 years ago
89b3f48
Merge "Enable changing properties of layer paint" into jb-mr1-dev
by Chet Haase
· 12 years ago
58ecc20
Reduce the number of locks acquired by display lists
by Romain Guy
· 12 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 12 years ago
e816bae
Optimize interactions with glyph cache
by Chet Haase
· 12 years ago
18edb81
Avoid crash when dumping display lists
by Romain Guy
· 12 years ago
c252595
Rename drawGeneralText to drawText
by Romain Guy
· 12 years ago
996e57c
Hardware implementation of glyph positioning (bug 5443796)
by Raph Levien
· 12 years ago
95c21d0
Correctly pre-clip paths when recording display lists
by Romain Guy
· 12 years ago
8a4ac61
Don't clear the dirty clip flag if it's not applied Bug #6833979
by Romain Guy
· 12 years ago
be6f9dc
Don't copy paints for 9patches
by Romain Guy
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 12 years ago
4865909
Skip eglSwapBuffers() call when we do not draw to GL
by Chet Haase
· 12 years ago
ddf7437
Ensure we always set the proper blending mode Bug #6527305
by Romain Guy
· 12 years ago
49c5fc0
Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390
by Romain Guy
· 12 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 12 years ago
d34dd71
Fix hang/crash in native path code
by Chet Haase
· 12 years ago
6f9ad20
Fix launcher invisibility bug
by Chet Haase
· 12 years ago
1271e2c
Remove USE_DISPLAY_LIST_PROPERTIES flag
by Chet Haase
· 12 years ago
a23eed8
Fix layer blending bug
by Chet Haase
· 12 years ago
db8c9a6
Optimization of alpha with DisplayList properties
by Chet Haase
· 12 years ago
9420abd
Re-enable DisplayList properties.
by Chet Haase
· 12 years ago
b85967b
Re-enabling DisplayList properties
by Chet Haase
· 12 years ago
Next »