1. f6331a4 Add a new connect/disconnect API to android_native_window_t by Mathias Agopian · 14 years ago
  2. 2b89548 really be more friendly with C by Mathias Agopian · 15 years ago
  3. f233915 be more friendly with C by Mathias Agopian · 15 years ago
  4. 8db9338 ui: make native_window_set_usage be a static inline by Dima Zavin · 15 years ago
  5. 5cec474 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 15 years ago
  6. 64e89a8 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 15 years ago
  7. 8b76a0a SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 15 years ago
  8. 25ec00f added NATIVE_WINDOW_FORMAT attribute to android_native_window_t by Mathias Agopian · 15 years ago
  9. 5b5c914 fixed some issues with the software renderer when surfaces are made current. by Mathias Agopian · 15 years ago
  10. 9bd5da4 get rid off unneeded flags by Mathias Agopian · 15 years ago
  11. b51e18d move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it. by Mathias Agopian · 15 years ago
  12. ac2523b move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h by Mathias Agopian · 15 years ago