1. 35643dd Minimize state changes when updating layers by Romain Guy · 12 years ago
  2. 0990ffb Fix GL shader bugs by Chet Haase · 12 years ago
  3. a8a402f Merge "Fix bad shader code" into jb-mr1-dev by Chet Haase · 12 years ago
  4. 1c5c206 Fix bad shader code by Chet Haase · 12 years ago
  5. f74d2f2 Merge "Fix occasional crash bug with layers" into jb-mr1-dev by Chet Haase · 12 years ago
  6. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  7. a938f56 Fix modulation and gamma correction issues by Romain Guy · 12 years ago
  8. 494ac35 Merge "Multiply alpha for AA as late as possible" into jb-mr1-dev by Romain Guy · 12 years ago
  9. 85ef80d Foundation for tiling optimization by Romain Guy · 12 years ago
  10. 9f44a13 Multiply alpha for AA as late as possible by Chris Craik · 12 years ago
  11. 45e4c3d Discard framebuffer commands when we redraw the entire buffer by Romain Guy · 12 years ago
  12. df46c63 Merge "Prevent degenerate 9-patches from drawing out of bounds Bug #7137292" into jb-mr1-dev by Romain Guy · 12 years ago
  13. 70561df Prevent degenerate 9-patches from drawing out of bounds Bug #7137292 by Romain Guy · 12 years ago
  14. beb8bd0 Reset GL buffer state after functor invocation by Chet Haase · 12 years ago
  15. 4aacf93 Merge "Fix memory corruption in LayerRenderer::copyLayer" into jb-mr1-dev by Romain Guy · 12 years ago
  16. e49d7ec Fix memory corruption in LayerRenderer::copyLayer by Romain Guy · 12 years ago
  17. dc531fa Merge "Handle different x, y scales in drawLines AA path" into jb-mr1-dev by Chris Craik · 12 years ago
  18. 75040f8 Handle different x, y scales in drawLines AA path by Chris Craik · 12 years ago
  19. 89b3f48 Merge "Enable changing properties of layer paint" into jb-mr1-dev by Chet Haase · 12 years ago
  20. 55e6b77 Merge "Reduce the number of locks acquired by display lists" into jb-mr1-dev by Romain Guy · 12 years ago
  21. 58ecc20 Reduce the number of locks acquired by display lists by Romain Guy · 12 years ago
  22. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  23. 9147cd4 Fix m11 to be Y scale instead of X by Chris Craik · 12 years ago
  24. 378d131 Merge "Varying-based AA rect drawing" into jb-mr1-dev by Chris Craik · 12 years ago
  25. 6ebdc11 Varying-based AA rect drawing by Chris Craik · 12 years ago
  26. 521dc51 Don't invalidate all the glyphs when flushing large textures by Romain Guy · 12 years ago
  27. 6c8c6d9 Merge "Correctly check the height of a glyph prior to caching it" into jb-mr1-dev by Romain Guy · 12 years ago
  28. e43f785 Correctly check the height of a glyph prior to caching it by Romain Guy · 12 years ago
  29. d84aaa2 Merge "Fix line drawing path to use proportional distance from center" into jb-mr1-dev by Chris Craik · 12 years ago
  30. 8087246 Code cleanup in FontRenderer by Romain Guy · 12 years ago
  31. 9b1204b Small code cleanup in FontRenderer by Romain Guy · 12 years ago
  32. 8f5ad76 Fix line drawing path to use proportional distance from center by Chris Craik · 12 years ago
  33. 9f5dab3 Refactor FontRenderer.cpp by Romain Guy · 12 years ago
  34. 0baaac5 Revert "Revert "Add more support for transformed clip rects and paths"" by Romain Guy · 12 years ago
  35. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 12 years ago
  36. 703bd32 Merge "Add more support for transformed clip rects and paths" into jb-mr1-dev by Romain Guy · 12 years ago
  37. dfe082f Add more support for transformed clip rects and paths by Romain Guy · 12 years ago
  38. eb32a49 Paramaterize and adjust the glyph cache sizes by Chet Haase · 12 years ago
  39. c0c1c94 Merge "Avoid thrashing the glyph cache during the precache phase" into jb-mr1-dev by Chet Haase · 12 years ago
  40. f942cf1 Avoid thrashing the glyph cache during the precache phase by Chet Haase · 12 years ago
  41. 63f2fca Merge "Fix bug with Fbo layer clipping" into jb-mr1-dev by Chet Haase · 12 years ago
  42. 7808581 Merge "Pre-multiply color components for 2-stop gradients Bug #7033344" into jb-mr1-dev by Romain Guy · 12 years ago
  43. d679b57 Pre-multiply color components for 2-stop gradients Bug #7033344 by Romain Guy · 12 years ago
  44. d48885a Fix bug with Fbo layer clipping by Chet Haase · 12 years ago
  45. a798b95 Use smoothstep to eliminate branches in AA shader by Chris Craik · 12 years ago
  46. 5a3ec71 Fix glyph cropping bug by Chet Haase · 12 years ago
  47. 378e919 Remove CacheTextureLine structure from FontRenderer by Chet Haase · 12 years ago
  48. 6b7d46b Merge "Restore scissor state correctly" into jb-mr1-dev by Chet Haase · 12 years ago
  49. 2efd5c5 Glyph cache optimization by Chet Haase · 12 years ago
  50. 8025061 Restore scissor state correctly by Chet Haase · 12 years ago
  51. e816bae Optimize interactions with glyph cache by Chet Haase · 12 years ago
  52. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
  53. c89b14b It seems that apparently useless public APIs are actually useful Bug #6953651 by Romain Guy · 12 years ago
  54. b603981 am 05e97e81: am 0be33f2d: Merge "Add shortcut to avoid potential divide by zero in some case" by Jean-Baptiste Queru · 12 years ago
  55. 05e97e8 am 0be33f2d: Merge "Add shortcut to avoid potential divide by zero in some case" by Jean-Baptiste Queru · 12 years ago
  56. 33fa1f7 Draw an empty border around glyphs to avoid sampling issues Bug #6942209 by Romain Guy · 12 years ago
  57. 17112ad Cleanup of libhwui by Romain Guy · 12 years ago
  58. 4ff0cf4 Add new debug tool to track hardware layers updates by Romain Guy · 12 years ago
  59. 8801b2f Bowing my head in shame Bug #6924514 by Romain Guy · 12 years ago
  60. 18edb81 Avoid crash when dumping display lists by Romain Guy · 12 years ago
  61. a70cd04 Merge "Add dithering to gradients" into jb-mr1-dev by Romain Guy · 12 years ago
  62. 211efea Add dithering to gradients by Romain Guy · 12 years ago
  63. 1ae49ab Merge "Fix bug 6892600 Font (character pairs) rendering issue" into jb-mr1-dev by Raph Levien · 12 years ago
  64. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  65. 8b4072d Fix bug 6892600 Font (character pairs) rendering issue by Raph Levien · 12 years ago
  66. c252595 Rename drawGeneralText to drawText by Romain Guy · 12 years ago
  67. 0412cfc Add shortcut to avoid potential divide by zero in some case by Chen YANG · 12 years ago
  68. 996e57c Hardware implementation of glyph positioning (bug 5443796) by Raph Levien · 12 years ago
  69. 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
  70. 00755fe Merge "Add drop shadow for drawPosText in hwui renderer." by Raph Levien · 12 years ago
  71. 416a847 Add drop shadow for drawPosText in hwui renderer. by Raph Levien · 12 years ago
  72. 8dcfd5e Clamp gradient textures to max GL texture size by Romain Guy · 12 years ago
  73. 0aa87bb Fix crash with new LookupGammaFontRenderer Bug #6853934 by Romain Guy · 12 years ago
  74. eb61cd8 Optimize gradient textures by Romain Guy · 12 years ago
  75. 6355347 Remove vendor specific precision qualifier by Romain Guy · 12 years ago
  76. 8e025de Note to self by Romain Guy · 12 years ago
  77. 0429938 Clip lines, AA rects and points correctly by Romain Guy · 12 years ago
  78. dfab50d Tweak text gamma correction by Romain Guy · 12 years ago
  79. 6e25e38 Add a new method for text gamma correction by Romain Guy · 12 years ago
  80. 3409e72 Correctly pre-clip paths when recording display lists by Romain Guy · 12 years ago
  81. 95c21d0 Correctly pre-clip paths when recording display lists by Romain Guy · 12 years ago
  82. 8a4ac61 Don't clear the dirty clip flag if it's not applied Bug #6833979 by Romain Guy · 12 years ago
  83. 4121063 Add shader-based text gamma correction by Romain Guy · 12 years ago
  84. 157bd57 Add makefile flags for perf by Romain Guy · 12 years ago
  85. be6f9dc Don't copy paints for 9patches by Romain Guy · 12 years ago
  86. b1d0a4e Refactor GammaFontRenderer by Romain Guy · 12 years ago
  87. c9cf9e5 Merge "Improve rendering speed by disabling scissor tests" by Romain Guy · 12 years ago
  88. 586cae3 Improve rendering speed by disabling scissor tests by Romain Guy · 12 years ago
  89. 0a386ff Text shadow alpha handling incorrect DO NOT MERGE by Romain Guy · 12 years ago
  90. 489041d Merge "Text shadow alpha handling incorrect" by Romain Guy · 12 years ago
  91. 9c0b188 Text shadow alpha handling incorrect by Romain Guy · 12 years ago
  92. 401b1f8 Merge "Remove obsolete optimization" by Romain Guy · 12 years ago
  93. f877308 Remove obsolete optimization by Romain Guy · 12 years ago
  94. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  95. 16c8808 Textured text calls could be invisible Bug #6597730 by Romain Guy · 12 years ago
  96. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  97. 932b7f6 Revert "Add more temporary logging for investigating detachFunctor" by Chris Craik · 12 years ago
  98. 8857b2f Add more temporary logging for investigating detachFunctor by Chris Craik · 12 years ago
  99. 4865909 Skip eglSwapBuffers() call when we do not draw to GL by Chet Haase · 12 years ago
  100. 3534e13 Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-dev by Chris Craik · 12 years ago