commit | 23d74380d9326436928c8691d0c46bd5c720b147 | [log] [tgz] |
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author | Prabhanjan Kandula <pkandula@codeaurora.org> | Fri Sep 19 17:26:27 2014 +0530 |
committer | Linux Build Service Account <lnxbuild@localhost> | Tue Nov 04 08:49:51 2014 -0700 |
tree | 47718496274dffbf09181daeef470dfdbdef1a70 | |
parent | c8cbc20d2d310c286a7224058dd62f1ff1bb7081 [diff] |
sf : Fix vertices & texture coordinates computation. Compute crop and display frame for GPU composition also in the same way it's done for HWC and compute vertices and texture coordinates for GPU composition. This avoids pixel shifts in output of GPU composition & overlays. Change-Id: Ia4c649ef236f5684fb76ff1b4b802a9d01c1da0c