commit | 28ef8d7911dbfd1bf8256fb43acba894d87fc07a | [log] [tgz] |
---|---|---|
author | Jamie Gennis <jgennis@google.com> | Thu Apr 05 20:34:54 2012 -0700 |
committer | Jamie Gennis <jgennis@google.com> | Fri Apr 06 09:23:13 2012 -0700 |
tree | 121cc2605b5c244eb42f6a9c176fab1876715257 | |
parent | 8cce8a9a75d172e0077960223ac5f2d06df33892 [diff] |
EGL: add GPU frame completion tracing This change adds a debug option to EGL to use an EGLSyncKHR each frame to determine when the GPU finishes rendering the frame. Change-Id: I09ce071db904b44f07ca814c586c291c8b59385a