commit | 29c3f352797d9d2ddf055d8f888e7694ef8b3947 | [log] [tgz] |
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author | Jesse Hall <jessehall@google.com> | Tue May 21 15:36:55 2013 -0700 |
committer | Jesse Hall <jessehall@google.com> | Fri May 24 10:51:41 2013 -0700 |
tree | 3d3e67fd90fa97610870da47505b300f480ab19f | |
parent | 9e3cb55b8f6f007906872decfe3b8a2541e94dd2 [diff] |
Prevent opaque windows from making framebuffer translucent To keep the code readable now that we have four different texenv configurations, this change separates the decisions about what configuration to use from the GL calls to set up the configuration. Bug: 8963244 Change-Id: Ia07a306a7809ba8f93493d0160ccbd509e948581