SurfaceFlinger: use the HWC gralloc usage bit

This change makes SurfaceFlinger always use the
GRALLOC_USAGE_HW_COMPOSER usage bit when allocating buffers that may be
passed to the HWComposer.

Change-Id: I70362a8ede2b359fb2046853f85149d597465817
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index 370253a..b9deafc 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -62,6 +62,7 @@
         USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
         USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
         USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
+        USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER,
         USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
     };