mVisibleLayersSortedByZ is now maintained per display
Change-Id: Idcdb77eba1a3f99b3e4b2150128a82acaffcd2a8
diff --git a/services/surfaceflinger/DisplayHardware.cpp b/services/surfaceflinger/DisplayHardware.cpp
index eb64c9f..fdde15a 100644
--- a/services/surfaceflinger/DisplayHardware.cpp
+++ b/services/surfaceflinger/DisplayHardware.cpp
@@ -97,7 +97,7 @@
const sp<SurfaceFlinger>& flinger,
uint32_t dpy)
: DisplayHardwareBase(flinger, dpy),
- mFlinger(flinger), mFlags(0), mHwc(0)
+ mFlinger(flinger), mFlags(0), mHwc(0), mSecureLayerVisible(false)
{
init(dpy);
}
@@ -512,6 +512,26 @@
// ----------------------------------------------------------------------------
+void DisplayHardware::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) {
+ mVisibleLayersSortedByZ = layers;
+ size_t count = layers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ if (layers[i]->isSecure()) {
+ mSecureLayerVisible = true;
+ }
+ }
+}
+
+Vector< sp<LayerBase> > DisplayHardware::getVisibleLayersSortedByZ() const {
+ return mVisibleLayersSortedByZ;
+}
+
+bool DisplayHardware::getSecureLayerVisible() const {
+ return mSecureLayerVisible;
+}
+
+// ----------------------------------------------------------------------------
+
status_t DisplayHardware::orientationToTransfrom(
int orientation, int w, int h, Transform* tr)
{