am b82fb343: (-s ours) am e3a66965: (-s ours) Merge "Stop using transparent region for computing visible regions (DO NOT MERGE)"
* commit 'b82fb3431e5d62298b229f3b8758c832dee41f1d':
Stop using transparent region for computing visible regions (DO NOT MERGE)
diff --git a/build/phone-hdpi-512-dalvik-heap.mk b/build/phone-hdpi-512-dalvik-heap.mk
index 16e0505..102c3f1 100644
--- a/build/phone-hdpi-512-dalvik-heap.mk
+++ b/build/phone-hdpi-512-dalvik-heap.mk
@@ -20,4 +20,7 @@
PRODUCT_PROPERTY_OVERRIDES += \
dalvik.vm.heapstartsize=5m \
dalvik.vm.heapgrowthlimit=48m \
- dalvik.vm.heapsize=128m
+ dalvik.vm.heapsize=128m \
+ dalvik.vm.heaptargetutilization=0.75 \
+ dalvik.vm.heapminfree=512k \
+ dalvik.vm.heapmaxfree=2m
diff --git a/build/phone-hdpi-dalvik-heap.mk b/build/phone-hdpi-dalvik-heap.mk
index ab33b96..cc0ac90 100644
--- a/build/phone-hdpi-dalvik-heap.mk
+++ b/build/phone-hdpi-dalvik-heap.mk
@@ -18,4 +18,7 @@
PRODUCT_PROPERTY_OVERRIDES += \
dalvik.vm.heapstartsize=5m \
- dalvik.vm.heapsize=32m
+ dalvik.vm.heapsize=32m \
+ dalvik.vm.heaptargetutilization=0.75 \
+ dalvik.vm.heapminfree=512k \
+ dalvik.vm.heapmaxfree=2m
diff --git a/build/phone-xhdpi-1024-dalvik-heap.mk b/build/phone-xhdpi-1024-dalvik-heap.mk
index f76535a..221227d 100644
--- a/build/phone-xhdpi-1024-dalvik-heap.mk
+++ b/build/phone-xhdpi-1024-dalvik-heap.mk
@@ -14,9 +14,12 @@
# limitations under the License.
#
-# Provides overrides to configure the Dalvik heap for a standard tablet device.
+# Provides overrides to configure the Dalvik heap for a xhdpi phone
PRODUCT_PROPERTY_OVERRIDES += \
dalvik.vm.heapstartsize=8m \
- dalvik.vm.heapgrowthlimit=64m \
- dalvik.vm.heapsize=256m
+ dalvik.vm.heapgrowthlimit=96m \
+ dalvik.vm.heapsize=256m \
+ dalvik.vm.heaptargetutilization=0.75 \
+ dalvik.vm.heapminfree=512k \
+ dalvik.vm.heapmaxfree=8m
diff --git a/build/phone-xhdpi-2048-dalvik-heap.mk b/build/phone-xhdpi-2048-dalvik-heap.mk
new file mode 100644
index 0000000..042a6e6
--- /dev/null
+++ b/build/phone-xhdpi-2048-dalvik-heap.mk
@@ -0,0 +1,26 @@
+#
+# Copyright (C) 2012 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# Provides overrides to configure the Dalvik heap for a 2G phone
+# 192m of RAM gives enough space for 5 8 megapixel camera bitmaps in RAM.
+
+PRODUCT_PROPERTY_OVERRIDES += \
+ dalvik.vm.heapstartsize=8m \
+ dalvik.vm.heapgrowthlimit=192m \
+ dalvik.vm.heapsize=512m \
+ dalvik.vm.heaptargetutilization=0.75 \
+ dalvik.vm.heapminfree=512k \
+ dalvik.vm.heapmaxfree=8m
diff --git a/build/tablet-10in-xhdpi-2048-dalvik-heap.mk b/build/tablet-10in-xhdpi-2048-dalvik-heap.mk
new file mode 100644
index 0000000..1721fcc
--- /dev/null
+++ b/build/tablet-10in-xhdpi-2048-dalvik-heap.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2012 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# Provides overrides to configure the Dalvik heap for a standard tablet device.
+
+PRODUCT_PROPERTY_OVERRIDES += \
+ dalvik.vm.heapstartsize=16m \
+ dalvik.vm.heapgrowthlimit=192m \
+ dalvik.vm.heapsize=512m \
+ dalvik.vm.heaptargetutilization=0.75 \
+ dalvik.vm.heapminfree=512k \
+ dalvik.vm.heapmaxfree=8m
diff --git a/build/tablet-7in-hdpi-1024-dalvik-heap.mk b/build/tablet-7in-hdpi-1024-dalvik-heap.mk
index 63aede6..5bbd2b0 100644
--- a/build/tablet-7in-hdpi-1024-dalvik-heap.mk
+++ b/build/tablet-7in-hdpi-1024-dalvik-heap.mk
@@ -19,5 +19,7 @@
PRODUCT_PROPERTY_OVERRIDES += \
dalvik.vm.heapstartsize=8m \
dalvik.vm.heapgrowthlimit=64m \
- dalvik.vm.heapsize=384m
-
\ No newline at end of file
+ dalvik.vm.heapsize=384m \
+ dalvik.vm.heaptargetutilization=0.75 \
+ dalvik.vm.heapminfree=512k \
+ dalvik.vm.heapmaxfree=8m
diff --git a/build/tablet-dalvik-heap.mk b/build/tablet-dalvik-heap.mk
index 826a380..f577fb8 100644
--- a/build/tablet-dalvik-heap.mk
+++ b/build/tablet-dalvik-heap.mk
@@ -19,4 +19,7 @@
PRODUCT_PROPERTY_OVERRIDES += \
dalvik.vm.heapstartsize=5m \
dalvik.vm.heapgrowthlimit=48m \
- dalvik.vm.heapsize=256m
+ dalvik.vm.heapsize=256m \
+ dalvik.vm.heaptargetutilization=0.75 \
+ dalvik.vm.heapminfree=512k \
+ dalvik.vm.heapmaxfree=2m
diff --git a/cmds/dumpstate/dumpstate.c b/cmds/dumpstate/dumpstate.c
index ec529f3..ef5c2e9 100644
--- a/cmds/dumpstate/dumpstate.c
+++ b/cmds/dumpstate/dumpstate.c
@@ -88,7 +88,9 @@
dump_file("KERNEL WAKELOCKS", "/proc/wakelocks");
+ dump_file("KERNEL WAKE SOURCES", "/d/wakeup_sources");
dump_file("KERNEL CPUFREQ", "/sys/devices/system/cpu/cpu0/cpufreq/stats/time_in_state");
+ dump_file("KERNEL SYNC", "/d/sync");
run_command("PROCESSES", 10, "ps", "-P", NULL);
run_command("PROCESSES AND THREADS", 10, "ps", "-t", "-p", "-P", NULL);
@@ -164,7 +166,7 @@
run_command("SYSTEM SETTINGS", 20, SU_PATH, "root", "sqlite3",
"/data/data/com.android.providers.settings/databases/settings.db",
- "pragma user_version; select * from system; select * from secure;", NULL);
+ "pragma user_version; select * from system; select * from secure; select * from global;", NULL);
/* The following have a tendency to get wedged when wifi drivers/fw goes belly-up. */
run_command("NETWORK INTERFACES", 10, SU_PATH, "root", "netcfg", NULL);
@@ -314,6 +316,14 @@
int use_socket = 0;
int do_fb = 0;
+ if (getuid() != 0) {
+ // Old versions of the adb client would call the
+ // dumpstate command directly. Newer clients
+ // call /system/bin/bugreport instead. If we detect
+ // we're being called incorrectly, then exec the
+ // correct program.
+ return execl("/system/bin/bugreport", "/system/bin/bugreport", NULL);
+ }
ALOGI("begin\n");
signal(SIGPIPE, SIG_IGN);
@@ -362,44 +372,42 @@
fclose(cmdline);
}
- if (getuid() == 0) {
- if (prctl(PR_SET_KEEPCAPS, 1) < 0) {
- ALOGE("prctl(PR_SET_KEEPCAPS) failed: %s\n", strerror(errno));
- return -1;
- }
+ if (prctl(PR_SET_KEEPCAPS, 1) < 0) {
+ ALOGE("prctl(PR_SET_KEEPCAPS) failed: %s\n", strerror(errno));
+ return -1;
+ }
- /* switch to non-root user and group */
- gid_t groups[] = { AID_LOG, AID_SDCARD_R, AID_SDCARD_RW,
- AID_MOUNT, AID_INET, AID_NET_BW_STATS };
- if (setgroups(sizeof(groups)/sizeof(groups[0]), groups) != 0) {
- ALOGE("Unable to setgroups, aborting: %s\n", strerror(errno));
- return -1;
- }
- if (setgid(AID_SHELL) != 0) {
- ALOGE("Unable to setgid, aborting: %s\n", strerror(errno));
- return -1;
- }
- if (setuid(AID_SHELL) != 0) {
- ALOGE("Unable to setuid, aborting: %s\n", strerror(errno));
- return -1;
- }
+ /* switch to non-root user and group */
+ gid_t groups[] = { AID_LOG, AID_SDCARD_R, AID_SDCARD_RW,
+ AID_MOUNT, AID_INET, AID_NET_BW_STATS };
+ if (setgroups(sizeof(groups)/sizeof(groups[0]), groups) != 0) {
+ ALOGE("Unable to setgroups, aborting: %s\n", strerror(errno));
+ return -1;
+ }
+ if (setgid(AID_SHELL) != 0) {
+ ALOGE("Unable to setgid, aborting: %s\n", strerror(errno));
+ return -1;
+ }
+ if (setuid(AID_SHELL) != 0) {
+ ALOGE("Unable to setuid, aborting: %s\n", strerror(errno));
+ return -1;
+ }
- struct __user_cap_header_struct capheader;
- struct __user_cap_data_struct capdata[2];
- memset(&capheader, 0, sizeof(capheader));
- memset(&capdata, 0, sizeof(capdata));
- capheader.version = _LINUX_CAPABILITY_VERSION_3;
- capheader.pid = 0;
+ struct __user_cap_header_struct capheader;
+ struct __user_cap_data_struct capdata[2];
+ memset(&capheader, 0, sizeof(capheader));
+ memset(&capdata, 0, sizeof(capdata));
+ capheader.version = _LINUX_CAPABILITY_VERSION_3;
+ capheader.pid = 0;
- capdata[CAP_TO_INDEX(CAP_SYSLOG)].permitted = CAP_TO_MASK(CAP_SYSLOG);
- capdata[CAP_TO_INDEX(CAP_SYSLOG)].effective = CAP_TO_MASK(CAP_SYSLOG);
- capdata[0].inheritable = 0;
- capdata[1].inheritable = 0;
+ capdata[CAP_TO_INDEX(CAP_SYSLOG)].permitted = CAP_TO_MASK(CAP_SYSLOG);
+ capdata[CAP_TO_INDEX(CAP_SYSLOG)].effective = CAP_TO_MASK(CAP_SYSLOG);
+ capdata[0].inheritable = 0;
+ capdata[1].inheritable = 0;
- if (capset(&capheader, &capdata[0]) < 0) {
- ALOGE("capset failed: %s\n", strerror(errno));
- return -1;
- }
+ if (capset(&capheader, &capdata[0]) < 0) {
+ ALOGE("capset failed: %s\n", strerror(errno));
+ return -1;
}
char path[PATH_MAX], tmp_path[PATH_MAX];
diff --git a/cmds/dumpstate/utils.c b/cmds/dumpstate/utils.c
index da00846..8f132d5 100644
--- a/cmds/dumpstate/utils.c
+++ b/cmds/dumpstate/utils.c
@@ -41,6 +41,7 @@
/* list of native processes to include in the native dumps */
static const char* native_processes_to_dump[] = {
+ "/system/bin/drmserver",
"/system/bin/mediaserver",
"/system/bin/sdcard",
"/system/bin/surfaceflinger",
@@ -108,7 +109,8 @@
void do_dmesg() {
printf("------ KERNEL LOG (dmesg) ------\n");
- int size = klogctl(10, NULL, 0); /* Get size of kernel buffer */
+ /* Get size of kernel buffer */
+ int size = klogctl(KLOG_SIZE_BUFFER, NULL, 0);
if (size <= 0) {
printf("Unexpected klogctl return value: %d\n\n", size);
return;
diff --git a/cmds/sensorservice/Android.mk b/cmds/sensorservice/Android.mk
new file mode 100644
index 0000000..0811be5
--- /dev/null
+++ b/cmds/sensorservice/Android.mk
@@ -0,0 +1,19 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ main_sensorservice.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libsensorservice \
+ libbinder \
+ libutils
+
+LOCAL_C_INCLUDES := \
+ $(LOCAL_PATH)/../../services/sensorservice
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_MODULE:= sensorservice
+
+include $(BUILD_EXECUTABLE)
diff --git a/cmds/sensorservice/main_sensorservice.cpp b/cmds/sensorservice/main_sensorservice.cpp
new file mode 100644
index 0000000..8610627
--- /dev/null
+++ b/cmds/sensorservice/main_sensorservice.cpp
@@ -0,0 +1,25 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/BinderService.h>
+#include <SensorService.h>
+
+using namespace android;
+
+int main(int argc, char** argv) {
+ SensorService::publishAndJoinThreadPool();
+ return 0;
+}
diff --git a/data/etc/android.hardware.camera.autofocus.xml b/data/etc/android.hardware.camera.autofocus.xml
index d6e2b90..bddfd93 100644
--- a/data/etc/android.hardware.camera.autofocus.xml
+++ b/data/etc/android.hardware.camera.autofocus.xml
@@ -16,6 +16,7 @@
<!-- This is the standard set of features for an auto-focus camera. -->
<permissions>
+ <feature name="android.hardware.camera.any" />
<feature name="android.hardware.camera" />
<feature name="android.hardware.camera.autofocus" />
</permissions>
diff --git a/data/etc/android.hardware.camera.flash-autofocus.xml b/data/etc/android.hardware.camera.flash-autofocus.xml
index 55f1900..ab81cd9 100644
--- a/data/etc/android.hardware.camera.flash-autofocus.xml
+++ b/data/etc/android.hardware.camera.flash-autofocus.xml
@@ -17,6 +17,7 @@
<!-- This is the standard set of features for a camera with a flash. Note
that this currently requires having auto-focus as well. -->
<permissions>
+ <feature name="android.hardware.camera.any" />
<feature name="android.hardware.camera" />
<feature name="android.hardware.camera.autofocus" />
<feature name="android.hardware.camera.flash" />
diff --git a/data/etc/android.hardware.camera.front.xml b/data/etc/android.hardware.camera.front.xml
index a5a6998..3dd1855 100644
--- a/data/etc/android.hardware.camera.front.xml
+++ b/data/etc/android.hardware.camera.front.xml
@@ -16,5 +16,6 @@
<!-- This is the standard set of features for a front facing camera. -->
<permissions>
+ <feature name="android.hardware.camera.any" />
<feature name="android.hardware.camera.front" />
</permissions>
diff --git a/data/etc/android.hardware.camera.xml b/data/etc/android.hardware.camera.xml
index 00a1ed7..dbe0a3d 100644
--- a/data/etc/android.hardware.camera.xml
+++ b/data/etc/android.hardware.camera.xml
@@ -16,5 +16,6 @@
<!-- This is the standard set of features for a non auto-focus camera. -->
<permissions>
+ <feature name="android.hardware.camera.any" />
<feature name="android.hardware.camera" />
</permissions>
diff --git a/include/android/configuration.h b/include/android/configuration.h
index 06cd3da..0f5c14a 100644
--- a/include/android/configuration.h
+++ b/include/android/configuration.h
@@ -93,6 +93,10 @@
ACONFIGURATION_SMALLEST_SCREEN_WIDTH_DP_ANY = 0x0000,
+ ACONFIGURATION_LAYOUTDIR_ANY = 0x00,
+ ACONFIGURATION_LAYOUTDIR_LTR = 0x01,
+ ACONFIGURATION_LAYOUTDIR_RTL = 0x02,
+
ACONFIGURATION_MCC = 0x0001,
ACONFIGURATION_MNC = 0x0002,
ACONFIGURATION_LOCALE = 0x0004,
@@ -107,6 +111,7 @@
ACONFIGURATION_SCREEN_LAYOUT = 0x0800,
ACONFIGURATION_UI_MODE = 0x1000,
ACONFIGURATION_SMALLEST_SCREEN_SIZE = 0x2000,
+ ACONFIGURATION_LAYOUTDIR = 0x4000,
};
/**
@@ -331,6 +336,17 @@
void AConfiguration_setSmallestScreenWidthDp(AConfiguration* config, int32_t value);
/**
+ * Return the configuration's layout direction, or
+ * ACONFIGURATION_LAYOUTDIR_ANY if not set.
+ */
+int32_t AConfiguration_getLayoutDirection(AConfiguration* config);
+
+/**
+ * Set the configuration's layout direction.
+ */
+void AConfiguration_setLayoutDirection(AConfiguration* config, int32_t value);
+
+/**
* Perform a diff between two configurations. Returns a bit mask of
* ACONFIGURATION_* constants, each bit set meaning that configuration element
* is different between them.
diff --git a/include/binder/IPCThreadState.h b/include/binder/IPCThreadState.h
index 691ba2f..3378d97 100644
--- a/include/binder/IPCThreadState.h
+++ b/include/binder/IPCThreadState.h
@@ -41,7 +41,6 @@
int getCallingPid();
int getCallingUid();
- int getOrigCallingUid();
void setStrictModePolicy(int32_t policy);
int32_t getStrictModePolicy() const;
@@ -117,7 +116,6 @@
status_t mLastError;
pid_t mCallingPid;
uid_t mCallingUid;
- uid_t mOrigCallingUid;
int32_t mStrictModePolicy;
int32_t mLastTransactionBinderFlags;
};
diff --git a/include/binder/MemoryHeapBase.h b/include/binder/MemoryHeapBase.h
index bbbda9c..ea9b66c 100644
--- a/include/binder/MemoryHeapBase.h
+++ b/include/binder/MemoryHeapBase.h
@@ -58,10 +58,13 @@
/* implement IMemoryHeap interface */
virtual int getHeapID() const;
+
+ /* virtual address of the heap. returns MAP_FAILED in case of error */
virtual void* getBase() const;
+
virtual size_t getSize() const;
virtual uint32_t getFlags() const;
- virtual uint32_t getOffset() const;
+ virtual uint32_t getOffset() const;
const char* getDevice() const;
diff --git a/include/binder/Parcel.h b/include/binder/Parcel.h
index 33b2f00..3ff95d2 100644
--- a/include/binder/Parcel.h
+++ b/include/binder/Parcel.h
@@ -22,10 +22,12 @@
#include <utils/RefBase.h>
#include <utils/String16.h>
#include <utils/Vector.h>
+#include <utils/Flattenable.h>
// ---------------------------------------------------------------------------
namespace android {
+template <typename T> class LightFlattenable;
class Flattenable;
class IBinder;
class IPCThreadState;
@@ -102,6 +104,10 @@
status_t writeWeakBinder(const wp<IBinder>& val);
status_t write(const Flattenable& val);
+ template<typename T>
+ status_t write(const LightFlattenable<T>& val);
+
+
// Place a native_handle into the parcel (the native_handle's file-
// descriptors are dup'ed, so it is safe to delete the native_handle
// when this function returns).
@@ -153,6 +159,9 @@
wp<IBinder> readWeakBinder() const;
status_t read(Flattenable& val) const;
+ template<typename T>
+ status_t read(LightFlattenable<T>& val) const;
+
// Like Parcel.java's readExceptionCode(). Reads the first int32
// off of a Parcel's header, returning 0 or the negative error
// code on exceptions, but also deals with skipping over rich
@@ -267,6 +276,46 @@
// ---------------------------------------------------------------------------
+template<typename T>
+status_t Parcel::write(const LightFlattenable<T>& val) {
+ size_t size(val.getSize());
+ if (!val.isFixedSize()) {
+ status_t err = writeInt32(size);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ }
+ if (size) {
+ void* buffer = writeInplace(size);
+ return buffer == NULL ? NO_MEMORY :
+ val.flatten(buffer);
+ }
+ return NO_ERROR;
+}
+
+template<typename T>
+status_t Parcel::read(LightFlattenable<T>& val) const {
+ size_t size;
+ if (val.isFixedSize()) {
+ size = val.getSize();
+ } else {
+ int32_t s;
+ status_t err = readInt32(&s);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ size = s;
+ }
+ if (size) {
+ void const* buffer = readInplace(size);
+ return buffer == NULL ? NO_MEMORY :
+ val.unflatten(buffer, size);
+ }
+ return NO_ERROR;
+}
+
+// ---------------------------------------------------------------------------
+
inline TextOutput& operator<<(TextOutput& to, const Parcel& parcel)
{
parcel.print(to);
diff --git a/include/binder/PermissionCache.h b/include/binder/PermissionCache.h
index 1171d48..bcdf0c2 100644
--- a/include/binder/PermissionCache.h
+++ b/include/binder/PermissionCache.h
@@ -22,6 +22,7 @@
#include <utils/String16.h>
#include <utils/Singleton.h>
+#include <utils/SortedVector.h>
namespace android {
// ---------------------------------------------------------------------------
diff --git a/include/gui/BufferItemConsumer.h b/include/gui/BufferItemConsumer.h
new file mode 100644
index 0000000..cd4df25
--- /dev/null
+++ b/include/gui/BufferItemConsumer.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_BUFFERITEMCONSUMER_H
+#define ANDROID_GUI_BUFFERITEMCONSUMER_H
+
+#include <gui/ConsumerBase.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/threads.h>
+
+#define ANDROID_GRAPHICS_BUFFERITEMCONSUMER_JNI_ID "mBufferItemConsumer"
+
+namespace android {
+
+/**
+ * BufferItemConsumer is a BufferQueue consumer endpoint that allows clients
+ * access to the whole BufferItem entry from BufferQueue. Multiple buffers may
+ * be acquired at once, to be used concurrently by the client. This consumer can
+ * operate either in synchronous or asynchronous mode.
+ */
+class BufferItemConsumer: public ConsumerBase
+{
+ public:
+ typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
+
+ typedef BufferQueue::BufferItem BufferItem;
+
+ enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT };
+ enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE };
+
+ // Create a new buffer item consumer. The consumerUsage parameter determines
+ // the consumer usage flags passed to the graphics allocator. The
+ // bufferCount parameter specifies how many buffers can be locked for user
+ // access at the same time.
+ BufferItemConsumer(uint32_t consumerUsage,
+ int bufferCount = BufferQueue::MIN_UNDEQUEUED_BUFFERS,
+ bool synchronousMode = false);
+
+ virtual ~BufferItemConsumer();
+
+ // set the name of the BufferItemConsumer that will be used to identify it in
+ // log messages.
+ void setName(const String8& name);
+
+ // Gets the next graphics buffer from the producer, filling out the
+ // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
+ // of buffers is empty, and INVALID_OPERATION if the maximum number of
+ // buffers is already acquired.
+ //
+ // Only a fixed number of buffers can be acquired at a time, determined by
+ // the construction-time bufferCount parameter. If INVALID_OPERATION is
+ // returned by acquireBuffer, then old buffers must be returned to the
+ // queue by calling releaseBuffer before more buffers can be acquired.
+ //
+ // If waitForFence is true, and the acquired BufferItem has a valid fence object,
+ // acquireBuffer will wait on the fence with no timeout before returning.
+ status_t acquireBuffer(BufferItem *item, bool waitForFence = true);
+
+ // Returns an acquired buffer to the queue, allowing it to be reused. Since
+ // only a fixed number of buffers may be acquired at a time, old buffers
+ // must be released by calling releaseBuffer to ensure new buffers can be
+ // acquired by acquireBuffer. Once a BufferItem is released, the caller must
+ // not access any members of the BufferItem, and should immediately remove
+ // all of its references to the BufferItem itself.
+ status_t releaseBuffer(const BufferItem &item,
+ const sp<Fence>& releaseFence = Fence::NO_FENCE);
+
+ sp<ISurfaceTexture> getProducerInterface() const { return getBufferQueue(); }
+
+};
+
+} // namespace android
+
+#endif // ANDROID_GUI_CPUCONSUMER_H
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h
index 1c80d0c..9e265ba 100644
--- a/include/gui/BufferQueue.h
+++ b/include/gui/BufferQueue.h
@@ -23,6 +23,7 @@
#include <gui/IGraphicBufferAlloc.h>
#include <gui/ISurfaceTexture.h>
+#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
#include <utils/String8.h>
@@ -40,6 +41,10 @@
enum { INVALID_BUFFER_SLOT = -1 };
enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE };
+ // When in async mode we reserve two slots in order to guarantee that the
+ // producer and consumer can run asynchronously.
+ enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };
+
// ConsumerListener is the interface through which the BufferQueue notifies
// the consumer of events that the consumer may wish to react to. Because
// the consumer will generally have a mutex that is locked during calls from
@@ -91,12 +96,12 @@
};
- // BufferQueue manages a pool of gralloc memory slots to be used
- // by producers and consumers.
- // allowSynchronousMode specifies whether or not synchronous mode can be
- // enabled.
- // bufferCount sets the minimum number of undequeued buffers for this queue
- BufferQueue( bool allowSynchronousMode = true, int bufferCount = MIN_UNDEQUEUED_BUFFERS);
+ // BufferQueue manages a pool of gralloc memory slots to be used by
+ // producers and consumers. allowSynchronousMode specifies whether or not
+ // synchronous mode can be enabled by the producer. allocator is used to
+ // allocate all the needed gralloc buffers.
+ BufferQueue(bool allowSynchronousMode = true,
+ const sp<IGraphicBufferAlloc>& allocator = NULL);
virtual ~BufferQueue();
virtual int query(int what, int* value);
@@ -113,12 +118,18 @@
// pointed to by the buf argument and a status of OK is returned. If no
// slot is available then a status of -EBUSY is returned and buf is
// unmodified.
+ //
+ // The fence parameter will be updated to hold the fence associated with
+ // the buffer. The contents of the buffer must not be overwritten until the
+ // fence signals. If the fence is NULL, the buffer may be written
+ // immediately.
+ //
// The width and height parameters must be no greater than the minimum of
// GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
// An error due to invalid dimensions might not be reported until
// updateTexImage() is called.
- virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
- uint32_t format, uint32_t usage);
+ virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
+ uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
// queueBuffer returns a filled buffer to the BufferQueue. In addition, a
// timestamp must be provided for the buffer. The timestamp is in
@@ -128,7 +139,7 @@
virtual status_t queueBuffer(int buf,
const QueueBufferInput& input, QueueBufferOutput* output);
- virtual void cancelBuffer(int buf);
+ virtual void cancelBuffer(int buf, sp<Fence> fence);
// setSynchronousMode set whether dequeueBuffer is synchronous or
// asynchronous. In synchronous mode, dequeueBuffer blocks until
@@ -193,6 +204,9 @@
// mBuf is the slot index of this buffer
int mBuf;
+
+ // mFence is a fence that will signal when the buffer is idle.
+ sp<Fence> mFence;
};
// The following public functions is the consumer facing interface
@@ -209,9 +223,15 @@
// releaseBuffer releases a buffer slot from the consumer back to the
// BufferQueue pending a fence sync.
//
+ // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
+ // any references to the just-released buffer that it might have, as if it
+ // had received a onBuffersReleased() call with a mask set for the released
+ // buffer.
+ //
// Note that the dependencies on EGL will be removed once we switch to using
// the Android HW Sync HAL.
- status_t releaseBuffer(int buf, EGLDisplay display, EGLSyncKHR fence);
+ status_t releaseBuffer(int buf, EGLDisplay display, EGLSyncKHR fence,
+ const sp<Fence>& releaseFence);
// consumerConnect connects a consumer to the BufferQueue. Only one
// consumer may be connected, and when that consumer disconnects the
@@ -234,10 +254,15 @@
// requestBuffers when a with and height of zero is requested.
status_t setDefaultBufferSize(uint32_t w, uint32_t h);
- // setBufferCountServer set the buffer count. If the client has requested
+ // setDefaultBufferCount set the buffer count. If the client has requested
// a buffer count using setBufferCount, the server-buffer count will
// take effect once the client sets the count back to zero.
- status_t setBufferCountServer(int bufferCount);
+ status_t setDefaultMaxBufferCount(int bufferCount);
+
+ // setMaxAcquiredBufferCount sets the maximum number of buffers that can
+ // be acquired by the consumer at one time. This call will fail if a
+ // producer is connected to the BufferQueue.
+ status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
// isSynchronousMode returns whether the SurfaceTexture is currently in
// synchronous mode.
@@ -280,7 +305,31 @@
// are freed except the current buffer.
status_t drainQueueAndFreeBuffersLocked();
- status_t setBufferCountServerLocked(int bufferCount);
+ // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
+ // that will be used if the producer does not override the buffer slot
+ // count.
+ status_t setDefaultMaxBufferCountLocked(int count);
+
+ // getMinBufferCountLocked returns the minimum number of buffers allowed
+ // given the current BufferQueue state.
+ int getMinMaxBufferCountLocked() const;
+
+ // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
+ // that must remain in a state other than DEQUEUED.
+ int getMinUndequeuedBufferCountLocked() const;
+
+ // getMaxBufferCountLocked returns the maximum number of buffers that can
+ // be allocated at once. This value depends upon the following member
+ // variables:
+ //
+ // mSynchronousMode
+ // mMaxAcquiredBufferCount
+ // mDefaultMaxBufferCount
+ // mOverrideMaxBufferCount
+ //
+ // Any time one of these member variables is changed while a producer is
+ // connected, mDequeueCondition must be broadcast.
+ int getMaxBufferCountLocked() const;
struct BufferSlot {
@@ -292,7 +341,7 @@
mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
mTimestamp(0),
mFrameNumber(0),
- mFence(EGL_NO_SYNC_KHR),
+ mEglFence(EGL_NO_SYNC_KHR),
mAcquireCalled(false),
mNeedsCleanupOnRelease(false) {
mCrop.makeInvalid();
@@ -353,9 +402,11 @@
Rect mCrop;
// mTransform is the current transform flags for this buffer slot.
+ // (example: NATIVE_WINDOW_TRANSFORM_ROT_90)
uint32_t mTransform;
// mScalingMode is the current scaling mode for this buffer slot.
+ // (example: NATIVE_WINDOW_SCALING_MODE_FREEZE)
uint32_t mScalingMode;
// mTimestamp is the current timestamp for this buffer slot. This gets
@@ -365,11 +416,22 @@
// mFrameNumber is the number of the queued frame for this slot.
uint64_t mFrameNumber;
- // mFence is the EGL sync object that must signal before the buffer
+ // mEglFence is the EGL sync object that must signal before the buffer
// associated with this buffer slot may be dequeued. It is initialized
// to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
// on a compile-time option) set to a new sync object in updateTexImage.
- EGLSyncKHR mFence;
+ EGLSyncKHR mEglFence;
+
+ // mFence is a fence which will signal when work initiated by the
+ // previous owner of the buffer is finished. When the buffer is FREE,
+ // the fence indicates when the consumer has finished reading
+ // from the buffer, or when the producer has finished writing if it
+ // called cancelBuffer after queueing some writes. When the buffer is
+ // QUEUED, it indicates when the producer has finished filling the
+ // buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
+ // passed to the consumer or producer along with ownership of the
+ // buffer, and mFence is empty.
+ sp<Fence> mFence;
// Indicates whether this buffer has been seen by a consumer yet
bool mAcquireCalled;
@@ -393,34 +455,27 @@
// in requestBuffers() if a width and height of zero is specified.
uint32_t mDefaultHeight;
- // mPixelFormat holds the pixel format of allocated buffers. It is used
- // in requestBuffers() if a format of zero is specified.
- uint32_t mPixelFormat;
+ // mMaxAcquiredBufferCount is the number of buffers that the consumer may
+ // acquire at one time. It defaults to 1 and can be changed by the
+ // consumer via the setMaxAcquiredBufferCount method, but this may only be
+ // done when no producer is connected to the BufferQueue.
+ //
+ // This value is used to derive the value returned for the
+ // MIN_UNDEQUEUED_BUFFERS query by the producer.
+ int mMaxAcquiredBufferCount;
- // mMinUndequeuedBuffers is a constraint on the number of buffers
- // not dequeued at any time
- int mMinUndequeuedBuffers;
+ // mDefaultMaxBufferCount is the default limit on the number of buffers
+ // that will be allocated at one time. This default limit is set by the
+ // consumer. The limit (as opposed to the default limit) may be
+ // overridden by the producer.
+ int mDefaultMaxBufferCount;
- // mMinAsyncBufferSlots is a constraint on the minimum mBufferCount
- // when this BufferQueue is in asynchronous mode
- int mMinAsyncBufferSlots;
-
- // mMinSyncBufferSlots is a constraint on the minimum mBufferCount
- // when this BufferQueue is in synchronous mode
- int mMinSyncBufferSlots;
-
- // mBufferCount is the number of buffer slots that the client and server
- // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
- // by calling setBufferCount or setBufferCountServer
- int mBufferCount;
-
- // mClientBufferCount is the number of buffer slots requested by the client.
- // The default is zero, which means the client doesn't care how many buffers
- // there is.
- int mClientBufferCount;
-
- // mServerBufferCount buffer count requested by the server-side
- int mServerBufferCount;
+ // mOverrideMaxBufferCount is the limit on the number of buffers that will
+ // be allocated at one time. This value is set by the image producer by
+ // calling setBufferCount. The default is zero, which means the producer
+ // doesn't care about the number of buffers in the pool. In that case
+ // mDefaultMaxBufferCount is used as the limit.
+ int mOverrideMaxBufferCount;
// mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
// allocate new GraphicBuffer objects.
diff --git a/include/gui/ConsumerBase.h b/include/gui/ConsumerBase.h
new file mode 100644
index 0000000..ee5cb29
--- /dev/null
+++ b/include/gui/ConsumerBase.h
@@ -0,0 +1,220 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_CONSUMERBASE_H
+#define ANDROID_GUI_CONSUMERBASE_H
+
+#include <gui/BufferQueue.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/threads.h>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+class String8;
+
+// ConsumerBase is a base class for BufferQueue consumer end-points. It
+// handles common tasks like management of the connection to the BufferQueue
+// and the buffer pool.
+class ConsumerBase : public virtual RefBase,
+ protected BufferQueue::ConsumerListener {
+public:
+ struct FrameAvailableListener : public virtual RefBase {
+ // onFrameAvailable() is called each time an additional frame becomes
+ // available for consumption. This means that frames that are queued
+ // while in asynchronous mode only trigger the callback if no previous
+ // frames are pending. Frames queued while in synchronous mode always
+ // trigger the callback.
+ //
+ // This is called without any lock held and can be called concurrently
+ // by multiple threads.
+ virtual void onFrameAvailable() = 0;
+ };
+
+ virtual ~ConsumerBase();
+
+ // abandon frees all the buffers and puts the ConsumerBase into the
+ // 'abandoned' state. Once put in this state the ConsumerBase can never
+ // leave it. When in the 'abandoned' state, all methods of the
+ // ISurfaceTexture interface will fail with the NO_INIT error.
+ //
+ // Note that while calling this method causes all the buffers to be freed
+ // from the perspective of the the ConsumerBase, if there are additional
+ // references on the buffers (e.g. if a buffer is referenced by a client
+ // or by OpenGL ES as a texture) then those buffer will remain allocated.
+ void abandon();
+
+ // set the name of the ConsumerBase that will be used to identify it in
+ // log messages.
+ void setName(const String8& name);
+
+ // getBufferQueue returns the BufferQueue object to which this
+ // ConsumerBase is connected.
+ sp<BufferQueue> getBufferQueue() const;
+
+ // dump writes the current state to a string. These methods should NOT be
+ // overridden by child classes. Instead they should override the
+ // dumpLocked method, which is called by these methods after locking the
+ // mutex.
+ void dump(String8& result) const;
+ void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
+
+ // setFrameAvailableListener sets the listener object that will be notified
+ // when a new frame becomes available.
+ void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
+
+private:
+ ConsumerBase(const ConsumerBase&);
+ void operator=(const ConsumerBase&);
+
+protected:
+
+ // ConsumerBase constructs a new ConsumerBase object to consume image
+ // buffers from the given BufferQueue.
+ ConsumerBase(const sp<BufferQueue> &bufferQueue);
+
+ // Implementation of the BufferQueue::ConsumerListener interface. These
+ // calls are used to notify the ConsumerBase of asynchronous events in the
+ // BufferQueue. These methods should not need to be overridden by derived
+ // classes, but if they are overridden the ConsumerBase implementation
+ // must be called from the derived class.
+ virtual void onFrameAvailable();
+ virtual void onBuffersReleased();
+
+ // freeBufferLocked frees up the given buffer slot. If the slot has been
+ // initialized this will release the reference to the GraphicBuffer in that
+ // slot. Otherwise it has no effect.
+ //
+ // Derived classes should override this method to clean up any state they
+ // keep per slot. If it is overridden, the derived class's implementation
+ // must call ConsumerBase::freeBufferLocked.
+ //
+ // This method must be called with mMutex locked.
+ virtual void freeBufferLocked(int slotIndex);
+
+ // abandonLocked puts the BufferQueue into the abandoned state, causing
+ // all future operations on it to fail. This method rather than the public
+ // abandon method should be overridden by child classes to add abandon-
+ // time behavior.
+ //
+ // Derived classes should override this method to clean up any object
+ // state they keep (as opposed to per-slot state). If it is overridden,
+ // the derived class's implementation must call ConsumerBase::abandonLocked.
+ //
+ // This method must be called with mMutex locked.
+ virtual void abandonLocked();
+
+ // dumpLocked dumps the current state of the ConsumerBase object to the
+ // result string. Each line is prefixed with the string pointed to by the
+ // prefix argument. The buffer argument points to a buffer that may be
+ // used for intermediate formatting data, and the size of that buffer is
+ // indicated by the size argument.
+ //
+ // Derived classes should override this method to dump their internal
+ // state. If this method is overridden the derived class's implementation
+ // should call ConsumerBase::dumpLocked.
+ //
+ // This method must be called with mMutex locked.
+ virtual void dumpLocked(String8& result, const char* prefix, char* buffer,
+ size_t size) const;
+
+ // acquireBufferLocked fetches the next buffer from the BufferQueue and
+ // updates the buffer slot for the buffer returned.
+ //
+ // Derived classes should override this method to perform any
+ // initialization that must take place the first time a buffer is assigned
+ // to a slot. If it is overridden the derived class's implementation must
+ // call ConsumerBase::acquireBufferLocked.
+ virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item);
+
+ // releaseBufferLocked relinquishes control over a buffer, returning that
+ // control to the BufferQueue.
+ //
+ // Derived classes should override this method to perform any cleanup that
+ // must take place when a buffer is released back to the BufferQueue. If
+ // it is overridden the derived class's implementation must call
+ // ConsumerBase::releaseBufferLocked.
+ virtual status_t releaseBufferLocked(int buf, EGLDisplay display,
+ EGLSyncKHR eglFence);
+
+ // addReleaseFence* adds the sync points associated with a fence to the set
+ // of sync points that must be reached before the buffer in the given slot
+ // may be used after the slot has been released. This should be called by
+ // derived classes each time some asynchronous work is kicked off that
+ // references the buffer.
+ status_t addReleaseFence(int slot, const sp<Fence>& fence);
+ status_t addReleaseFenceLocked(int slot, const sp<Fence>& fence);
+
+ // Slot contains the information and object references that
+ // ConsumerBase maintains about a BufferQueue buffer slot.
+ struct Slot {
+ // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
+ // no Gralloc buffer is in the slot.
+ sp<GraphicBuffer> mGraphicBuffer;
+
+ // mFence is a fence which will signal when the buffer associated with
+ // this buffer slot is no longer being used by the consumer and can be
+ // overwritten. The buffer can be dequeued before the fence signals;
+ // the producer is responsible for delaying writes until it signals.
+ sp<Fence> mFence;
+ };
+
+ // mSlots stores the buffers that have been allocated by the BufferQueue
+ // for each buffer slot. It is initialized to null pointers, and gets
+ // filled in with the result of BufferQueue::acquire when the
+ // client dequeues a buffer from a
+ // slot that has not yet been used. The buffer allocated to a slot will also
+ // be replaced if the requested buffer usage or geometry differs from that
+ // of the buffer allocated to a slot.
+ Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS];
+
+ // mAbandoned indicates that the BufferQueue will no longer be used to
+ // consume images buffers pushed to it using the ISurfaceTexture
+ // interface. It is initialized to false, and set to true in the abandon
+ // method. A BufferQueue that has been abandoned will return the NO_INIT
+ // error from all IConsumerBase methods capable of returning an error.
+ bool mAbandoned;
+
+ // mName is a string used to identify the ConsumerBase in log messages.
+ // It can be set by the setName method.
+ String8 mName;
+
+ // mFrameAvailableListener is the listener object that will be called when a
+ // new frame becomes available. If it is not NULL it will be called from
+ // queueBuffer.
+ sp<FrameAvailableListener> mFrameAvailableListener;
+
+ // The ConsumerBase has-a BufferQueue and is responsible for creating this object
+ // if none is supplied
+ sp<BufferQueue> mBufferQueue;
+
+ // mMutex is the mutex used to prevent concurrent access to the member
+ // variables of ConsumerBase objects. It must be locked whenever the
+ // member variables are accessed or when any of the *Locked methods are
+ // called.
+ //
+ // This mutex is intended to be locked by derived classes.
+ mutable Mutex mMutex;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GUI_CONSUMERBASE_H
diff --git a/include/gui/CpuConsumer.h b/include/gui/CpuConsumer.h
new file mode 100644
index 0000000..807a4b5
--- /dev/null
+++ b/include/gui/CpuConsumer.h
@@ -0,0 +1,103 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_CPUCONSUMER_H
+#define ANDROID_GUI_CPUCONSUMER_H
+
+#include <gui/ConsumerBase.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/threads.h>
+
+#define ANDROID_GRAPHICS_CPUCONSUMER_JNI_ID "mCpuConsumer"
+
+namespace android {
+
+/**
+ * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU
+ * access to the underlying gralloc buffers provided by BufferQueue. Multiple
+ * buffers may be acquired by it at once, to be used concurrently by the
+ * CpuConsumer owner. Sets gralloc usage flags to be software-read-only.
+ * This queue is synchronous by default.
+ */
+
+class CpuConsumer: public ConsumerBase
+{
+ public:
+ typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
+
+ struct LockedBuffer {
+ uint8_t *data;
+ uint32_t width;
+ uint32_t height;
+ PixelFormat format;
+ uint32_t stride;
+ Rect crop;
+ uint32_t transform;
+ uint32_t scalingMode;
+ int64_t timestamp;
+ uint64_t frameNumber;
+ };
+
+ // Create a new CPU consumer. The maxLockedBuffers parameter specifies
+ // how many buffers can be locked for user access at the same time.
+ CpuConsumer(uint32_t maxLockedBuffers);
+
+ virtual ~CpuConsumer();
+
+ // set the name of the CpuConsumer that will be used to identify it in
+ // log messages.
+ void setName(const String8& name);
+
+ // Gets the next graphics buffer from the producer and locks it for CPU use,
+ // filling out the passed-in locked buffer structure with the native pointer
+ // and metadata. Returns BAD_VALUE if no new buffer is available, and
+ // INVALID_OPERATION if the maximum number of buffers is already locked.
+ //
+ // Only a fixed number of buffers can be locked at a time, determined by the
+ // construction-time maxLockedBuffers parameter. If INVALID_OPERATION is
+ // returned by lockNextBuffer, then old buffers must be returned to the queue
+ // by calling unlockBuffer before more buffers can be acquired.
+ status_t lockNextBuffer(LockedBuffer *nativeBuffer);
+
+ // Returns a locked buffer to the queue, allowing it to be reused. Since
+ // only a fixed number of buffers may be locked at a time, old buffers must
+ // be released by calling unlockBuffer to ensure new buffers can be acquired by
+ // lockNextBuffer.
+ status_t unlockBuffer(const LockedBuffer &nativeBuffer);
+
+ sp<ISurfaceTexture> getProducerInterface() const { return getBufferQueue(); }
+
+ private:
+ // Maximum number of buffers that can be locked at a time
+ uint32_t mMaxLockedBuffers;
+
+ virtual void freeBufferLocked(int slotIndex);
+
+ // Array for tracking pointers passed to the consumer, matching the
+ // mSlots indexing
+ void *mBufferPointers[BufferQueue::NUM_BUFFER_SLOTS];
+ // Count of currently locked buffers
+ uint32_t mCurrentLockedBuffers;
+
+};
+
+} // namespace android
+
+#endif // ANDROID_GUI_CPUCONSUMER_H
diff --git a/include/gui/DisplayEventReceiver.h b/include/gui/DisplayEventReceiver.h
index e631cca..f8267bf 100644
--- a/include/gui/DisplayEventReceiver.h
+++ b/include/gui/DisplayEventReceiver.h
@@ -40,13 +40,15 @@
class DisplayEventReceiver {
public:
enum {
- DISPLAY_EVENT_VSYNC = 'vsyn'
+ DISPLAY_EVENT_VSYNC = 'vsyn',
+ DISPLAY_EVENT_HOTPLUG = 'plug'
};
struct Event {
struct Header {
uint32_t type;
+ uint32_t id;
nsecs_t timestamp;
};
@@ -54,9 +56,14 @@
uint32_t count;
};
+ struct Hotplug {
+ bool connected;
+ };
+
Header header;
union {
VSync vsync;
+ Hotplug hotplug;
};
};
diff --git a/include/gui/GuiConfig.h b/include/gui/GuiConfig.h
new file mode 100644
index 0000000..b020ed9
--- /dev/null
+++ b/include/gui/GuiConfig.h
@@ -0,0 +1,29 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_CONFIG_H
+#define ANDROID_GUI_CONFIG_H
+
+#include <utils/String8.h>
+
+namespace android {
+
+// Append the libgui configuration details to configStr.
+void appendGuiConfigString(String8& configStr);
+
+}; // namespace android
+
+#endif /*ANDROID_GUI_CONFIG_H*/
diff --git a/include/gui/ISurfaceComposer.h b/include/gui/ISurfaceComposer.h
index 09e7771..5d2d8d7 100644
--- a/include/gui/ISurfaceComposer.h
+++ b/include/gui/ISurfaceComposer.h
@@ -34,70 +34,23 @@
// ----------------------------------------------------------------------------
class ComposerState;
+class DisplayState;
+class DisplayInfo;
class IDisplayEventConnection;
class IMemoryHeap;
-class ISurfaceComposer : public IInterface
-{
+class ISurfaceComposer: public IInterface {
public:
DECLARE_META_INTERFACE(SurfaceComposer);
- enum { // (keep in sync with Surface.java)
- eHidden = 0x00000004,
- eDestroyBackbuffer = 0x00000020,
- eSecure = 0x00000080,
- eNonPremultiplied = 0x00000100,
- eOpaque = 0x00000400,
- eProtectedByApp = 0x00000800,
- eProtectedByDRM = 0x00001000,
-
- eFXSurfaceNormal = 0x00000000,
- eFXSurfaceBlur = 0x00010000,
- eFXSurfaceDim = 0x00020000,
- eFXSurfaceScreenshot= 0x00030000,
- eFXSurfaceMask = 0x000F0000,
+ // flags for setTransactionState()
+ enum {
+ eSynchronous = 0x01,
};
enum {
- ePositionChanged = 0x00000001,
- eLayerChanged = 0x00000002,
- eSizeChanged = 0x00000004,
- eAlphaChanged = 0x00000008,
- eMatrixChanged = 0x00000010,
- eTransparentRegionChanged = 0x00000020,
- eVisibilityChanged = 0x00000040,
- eFreezeTintChanged = 0x00000080,
- eCropChanged = 0x00000100,
- };
-
- enum {
- eLayerHidden = 0x01,
- eLayerFrozen = 0x02,
- eLayerDither = 0x04,
- eLayerFilter = 0x08,
- eLayerBlurFreeze = 0x10
- };
-
- enum {
- eOrientationDefault = 0,
- eOrientation90 = 1,
- eOrientation180 = 2,
- eOrientation270 = 3,
- eOrientationUnchanged = 4,
- eOrientationSwapMask = 0x01
- };
-
- enum {
- eSynchronous = 0x01,
- };
-
- enum {
- eElectronBeamAnimationOn = 0x01,
- eElectronBeamAnimationOff = 0x10
- };
-
- enum {
- eDisplayIdMain = 0
+ eDisplayIdMain = 0,
+ eDisplayIdHdmi = 1
};
/* create connection with surface flinger, requires
@@ -109,46 +62,59 @@
*/
virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
- /* retrieve the control block */
- virtual sp<IMemoryHeap> getCblk() const = 0;
+ /* return an IDisplayEventConnection */
+ virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
+
+ /* create a display
+ * requires ACCESS_SURFACE_FLINGER permission.
+ */
+ virtual sp<IBinder> createDisplay(const String8& displayName) = 0;
+
+ /* get the token for the existing default displays. possible values
+ * for id are eDisplayIdMain and eDisplayIdHdmi.
+ */
+ virtual sp<IBinder> getBuiltInDisplay(int32_t id) = 0;
/* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
virtual void setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags) = 0;
+ const Vector<DisplayState>& displays, uint32_t flags) = 0;
/* signal that we're done booting.
* Requires ACCESS_SURFACE_FLINGER permission
*/
virtual void bootFinished() = 0;
- /* Capture the specified screen. requires READ_FRAME_BUFFER permission
- * This function will fail if there is a secure window on screen.
- */
- virtual status_t captureScreen(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height, PixelFormat* format,
- uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ) = 0;
-
- /* triggers screen off animation */
- virtual status_t turnElectronBeamOff(int32_t mode) = 0;
-
- /* triggers screen on animation */
- virtual status_t turnElectronBeamOn(int32_t mode) = 0;
-
/* verify that an ISurfaceTexture was created by SurfaceFlinger.
*/
virtual bool authenticateSurfaceTexture(
const sp<ISurfaceTexture>& surface) const = 0;
- /* return an IDisplayEventConnection */
- virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
+ /* Capture the specified screen. requires READ_FRAME_BUFFER permission
+ * This function will fail if there is a secure window on screen.
+ */
+ virtual status_t captureScreen(const sp<IBinder>& display, sp<IMemoryHeap>* heap,
+ uint32_t* width, uint32_t* height, PixelFormat* format,
+ uint32_t reqWidth, uint32_t reqHeight,
+ uint32_t minLayerZ, uint32_t maxLayerZ) = 0;
+
+
+ /* triggers screen off and waits for it to complete */
+ virtual void blank(const sp<IBinder>& display) = 0;
+
+ /* triggers screen on and waits for it to complete */
+ virtual void unblank(const sp<IBinder>& display) = 0;
+
+ /* returns information about a display
+ * intended to be used to get information about built-in displays */
+ virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) = 0;
+
+ /* connects to an external display */
+ virtual void connectDisplay(const sp<ISurfaceTexture>& display) = 0;
};
// ----------------------------------------------------------------------------
-class BnSurfaceComposer : public BnInterface<ISurfaceComposer>
-{
+class BnSurfaceComposer: public BnInterface<ISurfaceComposer> {
public:
enum {
// Note: BOOT_FINISHED must remain this value, it is called from
@@ -156,20 +122,20 @@
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
CREATE_CONNECTION,
CREATE_GRAPHIC_BUFFER_ALLOC,
- GET_CBLK,
- SET_TRANSACTION_STATE,
- SET_ORIENTATION,
- CAPTURE_SCREEN,
- TURN_ELECTRON_BEAM_OFF,
- TURN_ELECTRON_BEAM_ON,
- AUTHENTICATE_SURFACE,
CREATE_DISPLAY_EVENT_CONNECTION,
+ CREATE_DISPLAY,
+ GET_BUILT_IN_DISPLAY,
+ SET_TRANSACTION_STATE,
+ AUTHENTICATE_SURFACE,
+ CAPTURE_SCREEN,
+ BLANK,
+ UNBLANK,
+ GET_DISPLAY_INFO,
+ CONNECT_DISPLAY,
};
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags = 0);
};
// ----------------------------------------------------------------------------
diff --git a/include/gui/ISurfaceComposerClient.h b/include/gui/ISurfaceComposerClient.h
index c793933..e256e33 100644
--- a/include/gui/ISurfaceComposerClient.h
+++ b/include/gui/ISurfaceComposerClient.h
@@ -30,11 +30,6 @@
#include <gui/ISurface.h>
namespace android {
-
-// ----------------------------------------------------------------------------
-
-typedef int32_t DisplayID;
-
// ----------------------------------------------------------------------------
class ISurfaceComposerClient : public IInterface
@@ -42,9 +37,26 @@
public:
DECLARE_META_INTERFACE(SurfaceComposerClient);
+ // flags for createSurface()
+ enum { // (keep in sync with Surface.java)
+ eHidden = 0x00000004,
+ eDestroyBackbuffer = 0x00000020,
+ eSecure = 0x00000080,
+ eNonPremultiplied = 0x00000100,
+ eOpaque = 0x00000400,
+ eProtectedByApp = 0x00000800,
+ eProtectedByDRM = 0x00001000,
+
+ eFXSurfaceNormal = 0x00000000,
+ eFXSurfaceBlur = 0x00010000, // deprecated, same as Dim
+ eFXSurfaceDim = 0x00020000,
+ eFXSurfaceScreenshot= 0x00030000,
+ eFXSurfaceMask = 0x000F0000,
+ };
+
struct surface_data_t {
- int32_t token;
- int32_t identity;
+ int32_t token;
+ int32_t identity;
status_t readFromParcel(const Parcel& parcel);
status_t writeToParcel(Parcel* parcel) const;
};
@@ -52,29 +64,22 @@
/*
* Requires ACCESS_SURFACE_FLINGER permission
*/
- virtual sp<ISurface> createSurface( surface_data_t* data,
- const String8& name,
- DisplayID display,
- uint32_t w,
- uint32_t h,
- PixelFormat format,
- uint32_t flags) = 0;
+ virtual sp<ISurface> createSurface(surface_data_t* data,
+ const String8& name, uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t flags) = 0;
/*
* Requires ACCESS_SURFACE_FLINGER permission
*/
- virtual status_t destroySurface(SurfaceID sid) = 0;
+ virtual status_t destroySurface(SurfaceID sid) = 0;
};
// ----------------------------------------------------------------------------
-class BnSurfaceComposerClient : public BnInterface<ISurfaceComposerClient>
-{
+class BnSurfaceComposerClient: public BnInterface<ISurfaceComposerClient> {
public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags = 0);
};
// ----------------------------------------------------------------------------
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index 1e33764..ae7c5c2 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -25,6 +25,7 @@
#include <binder/IInterface.h>
+#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
@@ -38,9 +39,6 @@
public:
DECLARE_META_INTERFACE(SurfaceTexture);
-protected:
- friend class SurfaceTextureClient;
-
enum {
BUFFER_NEEDS_REALLOCATION = 0x1,
RELEASE_ALL_BUFFERS = 0x2,
@@ -67,8 +65,13 @@
// in the contents of its associated buffer contents and call queueBuffer.
// If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is
// expected to call requestBuffer immediately.
- virtual status_t dequeueBuffer(int *slot, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage) = 0;
+ //
+ // The fence parameter will be updated to hold the fence associated with
+ // the buffer. The contents of the buffer must not be overwritten until the
+ // fence signals. If the fence is NULL, the buffer may be written
+ // immediately.
+ virtual status_t dequeueBuffer(int *slot, sp<Fence>& fence,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
// queueBuffer indicates that the client has finished filling in the
// contents of the buffer associated with slot and transfers ownership of
@@ -83,24 +86,37 @@
// and height of the window and current transform applied to buffers,
// respectively.
- // QueueBufferInput must be a POD structure
- struct QueueBufferInput {
+ struct QueueBufferInput : public Flattenable {
+ inline QueueBufferInput(const Parcel& parcel);
inline QueueBufferInput(int64_t timestamp,
- const Rect& crop, int scalingMode, uint32_t transform)
+ const Rect& crop, int scalingMode, uint32_t transform,
+ sp<Fence> fence)
: timestamp(timestamp), crop(crop), scalingMode(scalingMode),
- transform(transform) { }
+ transform(transform), fence(fence) { }
inline void deflate(int64_t* outTimestamp, Rect* outCrop,
- int* outScalingMode, uint32_t* outTransform) const {
+ int* outScalingMode, uint32_t* outTransform,
+ sp<Fence>* outFence) const {
*outTimestamp = timestamp;
*outCrop = crop;
*outScalingMode = scalingMode;
*outTransform = transform;
+ *outFence = fence;
}
+
+ // Flattenable interface
+ virtual size_t getFlattenedSize() const;
+ virtual size_t getFdCount() const;
+ virtual status_t flatten(void* buffer, size_t size,
+ int fds[], size_t count) const;
+ virtual status_t unflatten(void const* buffer, size_t size,
+ int fds[], size_t count);
+
private:
int64_t timestamp;
Rect crop;
int scalingMode;
uint32_t transform;
+ sp<Fence> fence;
};
// QueueBufferOutput must be a POD structure
@@ -135,7 +151,7 @@
// cancelBuffer indicates that the client does not wish to fill in the
// buffer associated with slot and transfers ownership of the slot back to
// the server.
- virtual void cancelBuffer(int slot) = 0;
+ virtual void cancelBuffer(int slot, sp<Fence> fence) = 0;
// query retrieves some information for this surface
// 'what' tokens allowed are that of android_natives.h
diff --git a/include/gui/Sensor.h b/include/gui/Sensor.h
index e59757a..2af2307 100644
--- a/include/gui/Sensor.h
+++ b/include/gui/Sensor.h
@@ -41,7 +41,7 @@
// ----------------------------------------------------------------------------
-class Sensor : public ASensor, public Flattenable
+class Sensor : public ASensor, public LightFlattenable<Sensor>
{
public:
enum {
@@ -54,7 +54,7 @@
Sensor();
Sensor(struct sensor_t const* hwSensor);
- virtual ~Sensor();
+ ~Sensor();
const String8& getName() const;
const String8& getVendor() const;
@@ -68,13 +68,11 @@
nsecs_t getMinDelayNs() const;
int32_t getVersion() const;
- // Flattenable interface
- virtual size_t getFlattenedSize() const;
- virtual size_t getFdCount() const;
- virtual status_t flatten(void* buffer, size_t size,
- int fds[], size_t count) const;
- virtual status_t unflatten(void const* buffer, size_t size,
- int fds[], size_t count);
+ // LightFlattenable protocol
+ inline bool isFixedSize() const { return false; }
+ size_t getSize() const;
+ status_t flatten(void* buffer) const;
+ status_t unflatten(void const* buffer, size_t size);
private:
String8 mName;
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
index 50bdf71..2288fe7 100644
--- a/include/gui/Surface.h
+++ b/include/gui/Surface.h
@@ -60,18 +60,16 @@
// release surface data from java
void clear();
+ status_t setLayerStack(int32_t layerStack);
status_t setLayer(int32_t layer);
status_t setPosition(int32_t x, int32_t y);
status_t setSize(uint32_t w, uint32_t h);
status_t hide();
- status_t show(int32_t layer = -1);
- status_t freeze();
- status_t unfreeze();
+ status_t show();
status_t setFlags(uint32_t flags, uint32_t mask);
status_t setTransparentRegionHint(const Region& transparent);
status_t setAlpha(float alpha=1.0f);
status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
- status_t setFreezeTint(uint32_t tint);
status_t setCrop(const Rect& crop);
static status_t writeSurfaceToParcel(
diff --git a/include/gui/SurfaceComposerClient.h b/include/gui/SurfaceComposerClient.h
index 295bc02..581ec8d 100644
--- a/include/gui/SurfaceComposerClient.h
+++ b/include/gui/SurfaceComposerClient.h
@@ -39,6 +39,7 @@
class Composer;
class IMemoryHeap;
class ISurfaceComposerClient;
+class ISurfaceTexture;
class Region;
// ---------------------------------------------------------------------------
@@ -59,85 +60,84 @@
// Forcibly remove connection before all references have gone away.
void dispose();
+ // callback when the composer is dies
+ status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
+ void* cookie = NULL, uint32_t flags = 0);
+
+ // Get information about a display
+ static status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
+
+ /* triggers screen off and waits for it to complete */
+ static void blankDisplay(const sp<IBinder>& display);
+
+ /* triggers screen on and waits for it to complete */
+ static void unblankDisplay(const sp<IBinder>& display);
+
// ------------------------------------------------------------------------
// surface creation / destruction
//! Create a surface
sp<SurfaceControl> createSurface(
const String8& name,// name of the surface
- DisplayID display, // Display to create this surface on
uint32_t w, // width in pixel
uint32_t h, // height in pixel
PixelFormat format, // pixel-format desired
uint32_t flags = 0 // usage flags
);
- sp<SurfaceControl> createSurface(
- DisplayID display, // Display to create this surface on
- uint32_t w, // width in pixel
- uint32_t h, // height in pixel
- PixelFormat format, // pixel-format desired
- uint32_t flags = 0 // usage flags
- );
+ //! Create a display
+ static sp<IBinder> createDisplay(const String8& displayName);
+ //! Get the token for the existing default displays.
+ //! Possible values for id are eDisplayIdMain and eDisplayIdHdmi.
+ static sp<IBinder> getBuiltInDisplay(int32_t id);
// ------------------------------------------------------------------------
// Composer parameters
// All composer parameters must be changed within a transaction
// several surfaces can be updated in one transaction, all changes are
// committed at once when the transaction is closed.
- // closeGlobalTransaction() usually requires an IPC with the server.
+ // closeGlobalTransaction() requires an IPC with the server.
//! Open a composer transaction on all active SurfaceComposerClients.
static void openGlobalTransaction();
//! Close a composer transaction on all active SurfaceComposerClients.
static void closeGlobalTransaction(bool synchronous = false);
-
- //! Freeze the specified display but not transactions.
- static status_t freezeDisplay(DisplayID dpy, uint32_t flags = 0);
-
- //! Resume updates on the specified display.
- static status_t unfreezeDisplay(DisplayID dpy, uint32_t flags = 0);
-
- //! Set the orientation of the given display
- static int setOrientation(DisplayID dpy, int orientation, uint32_t flags);
-
- // Query the number of displays
- static ssize_t getNumberOfDisplays();
-
- // Get information about a display
- static status_t getDisplayInfo(DisplayID dpy, DisplayInfo* info);
- static ssize_t getDisplayWidth(DisplayID dpy);
- static ssize_t getDisplayHeight(DisplayID dpy);
- static ssize_t getDisplayOrientation(DisplayID dpy);
-
- static inline sp<IBinder> getBuiltInDisplay(int32_t dpy) {
- return NULL;
- }
-
- static inline status_t getDisplayInfo(const sp<IBinder>& dpy, DisplayInfo* info) {
- return getDisplayInfo(0, info);
- }
-
- status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
- void* cookie = NULL, uint32_t flags = 0);
status_t hide(SurfaceID id);
- status_t show(SurfaceID id, int32_t layer = -1);
- status_t freeze(SurfaceID id);
- status_t unfreeze(SurfaceID id);
+ status_t show(SurfaceID id);
status_t setFlags(SurfaceID id, uint32_t flags, uint32_t mask);
status_t setTransparentRegionHint(SurfaceID id, const Region& transparent);
status_t setLayer(SurfaceID id, int32_t layer);
status_t setAlpha(SurfaceID id, float alpha=1.0f);
- status_t setFreezeTint(SurfaceID id, uint32_t tint);
status_t setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
status_t setPosition(SurfaceID id, float x, float y);
status_t setSize(SurfaceID id, uint32_t w, uint32_t h);
status_t setCrop(SurfaceID id, const Rect& crop);
+ status_t setLayerStack(SurfaceID id, uint32_t layerStack);
status_t destroySurface(SurfaceID sid);
+ static void setDisplaySurface(const sp<IBinder>& token,
+ const sp<ISurfaceTexture>& surface);
+ static void setDisplayLayerStack(const sp<IBinder>& token,
+ uint32_t layerStack);
+
+ /* setDisplayProjection() defines the projection of layer stacks
+ * to a given display.
+ *
+ * - orientation defines the display's orientation.
+ * - layerStackRect defines which area of the window manager coordinate
+ * space will be used.
+ * - displayRect defines where on the display will layerStackRect be
+ * mapped to. displayRect is specified post-orientation, that is
+ * it uses the orientation seen by the end-user.
+ */
+ static void setDisplayProjection(const sp<IBinder>& token,
+ uint32_t orientation,
+ const Rect& layerStackRect,
+ const Rect& displayRect);
+
private:
virtual void onFirstRef();
Composer& getComposer();
@@ -160,9 +160,11 @@
ScreenshotClient();
// frees the previous screenshot and capture a new one
- status_t update();
- status_t update(uint32_t reqWidth, uint32_t reqHeight);
- status_t update(uint32_t reqWidth, uint32_t reqHeight,
+ status_t update(const sp<IBinder>& display);
+ status_t update(const sp<IBinder>& display,
+ uint32_t reqWidth, uint32_t reqHeight);
+ status_t update(const sp<IBinder>& display,
+ uint32_t reqWidth, uint32_t reqHeight,
uint32_t minLayerZ, uint32_t maxLayerZ);
// release memory occupied by the screenshot
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 2635e2f..7c519ae 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -24,6 +24,7 @@
#include <gui/ISurfaceTexture.h>
#include <gui/BufferQueue.h>
+#include <gui/ConsumerBase.h>
#include <ui/GraphicBuffer.h>
@@ -39,20 +40,9 @@
class String8;
-class SurfaceTexture : public virtual RefBase,
- protected BufferQueue::ConsumerListener {
+class SurfaceTexture : public ConsumerBase {
public:
- struct FrameAvailableListener : public virtual RefBase {
- // onFrameAvailable() is called each time an additional frame becomes
- // available for consumption. This means that frames that are queued
- // while in asynchronous mode only trigger the callback if no previous
- // frames are pending. Frames queued while in synchronous mode always
- // trigger the callback.
- //
- // This is called without any lock held and can be called concurrently
- // by multiple threads.
- virtual void onFrameAvailable() = 0;
- };
+ typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
// SurfaceTexture constructs a new SurfaceTexture object. tex indicates the
// name of the OpenGL ES texture to which images are to be streamed.
@@ -82,19 +72,28 @@
GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true,
const sp<BufferQueue> &bufferQueue = 0);
- virtual ~SurfaceTexture();
-
// updateTexImage sets the image contents of the target texture to that of
// the most recently queued buffer.
//
// This call may only be made while the OpenGL ES context to which the
// target texture belongs is bound to the calling thread.
+ //
+ // After calling this method the doGLFenceWait method must be called
+ // before issuing OpenGL ES commands that access the texture contents.
status_t updateTexImage();
- // setBufferCountServer set the buffer count. If the client has requested
- // a buffer count using setBufferCount, the server-buffer count will
- // take effect once the client sets the count back to zero.
- status_t setBufferCountServer(int bufferCount);
+ // setReleaseFence stores a fence file descriptor that will signal when the
+ // current buffer is no longer being read. This fence will be returned to
+ // the producer when the current buffer is released by updateTexImage().
+ // Multiple fences can be set for a given buffer; they will be merged into
+ // a single union fence. The SurfaceTexture will close the file descriptor
+ // when finished with it.
+ void setReleaseFence(int fenceFd);
+
+ // setDefaultMaxBufferCount sets the default limit on the maximum number
+ // of buffers that will be allocated at one time. The image producer may
+ // override the limit.
+ status_t setDefaultMaxBufferCount(int bufferCount);
// getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
// associated with the texture image set by the most recent call to
@@ -124,16 +123,6 @@
// documented by the source.
int64_t getTimestamp();
- // setFrameAvailableListener sets the listener object that will be notified
- // when a new frame becomes available.
- void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
-
- // getAllocator retrieves the binder object that must be referenced as long
- // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
- // Holding this binder reference prevents SurfaceFlinger from freeing the
- // buffers before the client is done with them.
- sp<IBinder> getAllocator();
-
// setDefaultBufferSize is used to set the size of buffers returned by
// requestBuffers when a with and height of zero is requested.
// A call to setDefaultBufferSize() may trigger requestBuffers() to
@@ -164,21 +153,20 @@
// getCurrentScalingMode returns the scaling mode of the current buffer.
uint32_t getCurrentScalingMode() const;
+ // getCurrentFence returns the fence indicating when the current buffer is
+ // ready to be read from.
+ sp<Fence> getCurrentFence() const;
+
+ // doGLFenceWait inserts a wait command into the OpenGL ES command stream
+ // to ensure that it is safe for future OpenGL ES commands to access the
+ // current texture buffer. This must be called each time updateTexImage
+ // is called before issuing OpenGL ES commands that access the texture.
+ status_t doGLFenceWait() const;
+
// isSynchronousMode returns whether the SurfaceTexture is currently in
// synchronous mode.
bool isSynchronousMode() const;
- // abandon frees all the buffers and puts the SurfaceTexture into the
- // 'abandoned' state. Once put in this state the SurfaceTexture can never
- // leave it. When in the 'abandoned' state, all methods of the
- // ISurfaceTexture interface will fail with the NO_INIT error.
- //
- // Note that while calling this method causes all the buffers to be freed
- // from the perspective of the the SurfaceTexture, if there are additional
- // references on the buffers (e.g. if a buffer is referenced by a client or
- // by OpenGL ES as a texture) then those buffer will remain allocated.
- void abandon();
-
// set the name of the SurfaceTexture that will be used to identify it in
// log messages.
void setName(const String8& name);
@@ -192,7 +180,9 @@
// getBufferQueue returns the BufferQueue object to which this
// SurfaceTexture is connected.
- sp<BufferQueue> getBufferQueue() const;
+ sp<BufferQueue> getBufferQueue() const {
+ return mBufferQueue;
+ }
// detachFromContext detaches the SurfaceTexture from the calling thread's
// current OpenGL ES context. This context must be the same as the context
@@ -221,17 +211,25 @@
// current at the time of the last call to detachFromContext.
status_t attachToContext(GLuint tex);
- // dump our state in a String
- virtual void dump(String8& result) const;
- virtual void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
-
protected:
- // Implementation of the BufferQueue::ConsumerListener interface. These
- // calls are used to notify the SurfaceTexture of asynchronous events in the
- // BufferQueue.
- virtual void onFrameAvailable();
- virtual void onBuffersReleased();
+ // abandonLocked overrides the ConsumerBase method to clear
+ // mCurrentTextureBuf in addition to the ConsumerBase behavior.
+ virtual void abandonLocked();
+
+ // dumpLocked overrides the ConsumerBase method to dump SurfaceTexture-
+ // specific info in addition to the ConsumerBase behavior.
+ virtual void dumpLocked(String8& result, const char* prefix, char* buffer,
+ size_t size) const;
+
+ // acquireBufferLocked overrides the ConsumerBase method to update the
+ // mEglSlots array in addition to the ConsumerBase behavior.
+ virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item);
+
+ // releaseBufferLocked overrides the ConsumerBase method to update the
+ // mEglSlots array in addition to the ConsumerBase.
+ virtual status_t releaseBufferLocked(int buf, EGLDisplay display,
+ EGLSyncKHR eglFence);
static bool isExternalFormat(uint32_t format);
@@ -248,7 +246,7 @@
virtual ~BufferRejecter() { }
};
friend class Layer;
- status_t updateTexImage(BufferRejecter* rejecter);
+ status_t updateTexImage(BufferRejecter* rejecter, bool skipSync);
// createImage creates a new EGLImage from a GraphicBuffer.
EGLImageKHR createImage(EGLDisplay dpy,
@@ -259,12 +257,20 @@
// slot and destroy the EGLImage in that slot. Otherwise it has no effect.
//
// This method must be called with mMutex locked.
- void freeBufferLocked(int slotIndex);
+ virtual void freeBufferLocked(int slotIndex);
- // computeCurrentTransformMatrix computes the transform matrix for the
+ // computeCurrentTransformMatrixLocked computes the transform matrix for the
// current texture. It uses mCurrentTransform and the current GraphicBuffer
// to compute this matrix and stores it in mCurrentTransformMatrix.
- void computeCurrentTransformMatrix();
+ // mCurrentTextureBuf must not be NULL.
+ void computeCurrentTransformMatrixLocked();
+
+ // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
+ // stream to ensure that it is safe for future OpenGL ES commands to
+ // access the current texture buffer. This must be called each time
+ // updateTexImage is called before issuing OpenGL ES commands that access
+ // the texture.
+ status_t doGLFenceWaitLocked() const;
// syncForReleaseLocked performs the synchronization needed to release the
// current slot from an OpenGL ES context. If needed it will set the
@@ -295,6 +301,9 @@
// set to each time updateTexImage is called.
uint32_t mCurrentScalingMode;
+ // mCurrentFence is the fence received from BufferQueue in updateTexImage.
+ sp<Fence> mCurrentFence;
+
// mCurrentTransformMatrix is the transform matrix for the current texture.
// It gets computed by computeTransformMatrix each time updateTexImage is
// called.
@@ -336,11 +345,9 @@
struct EGLSlot {
EGLSlot()
: mEglImage(EGL_NO_IMAGE_KHR),
- mFence(EGL_NO_SYNC_KHR) {
+ mEglFence(EGL_NO_SYNC_KHR) {
}
- sp<GraphicBuffer> mGraphicBuffer;
-
// mEglImage is the EGLImage created from mGraphicBuffer.
EGLImageKHR mEglImage;
@@ -348,7 +355,7 @@
// associated with this buffer slot may be dequeued. It is initialized
// to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
// on a compile-time option) set to a new sync object in updateTexImage.
- EGLSyncKHR mFence;
+ EGLSyncKHR mEglFence;
};
// mEglDisplay is the EGLDisplay with which this SurfaceTexture is currently
@@ -370,23 +377,7 @@
// slot that has not yet been used. The buffer allocated to a slot will also
// be replaced if the requested buffer usage or geometry differs from that
// of the buffer allocated to a slot.
- EGLSlot mEGLSlots[BufferQueue::NUM_BUFFER_SLOTS];
-
- // mAbandoned indicates that the BufferQueue will no longer be used to
- // consume images buffers pushed to it using the ISurfaceTexture interface.
- // It is initialized to false, and set to true in the abandon method. A
- // BufferQueue that has been abandoned will return the NO_INIT error from
- // all ISurfaceTexture methods capable of returning an error.
- bool mAbandoned;
-
- // mName is a string used to identify the SurfaceTexture in log messages.
- // It can be set by the setName method.
- String8 mName;
-
- // mFrameAvailableListener is the listener object that will be called when a
- // new frame becomes available. If it is not NULL it will be called from
- // queueBuffer.
- sp<FrameAvailableListener> mFrameAvailableListener;
+ EGLSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
// mCurrentTexture is the buffer slot index of the buffer that is currently
// bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
@@ -396,22 +387,13 @@
// reset mCurrentTexture to INVALID_BUFFER_SLOT.
int mCurrentTexture;
- // The SurfaceTexture has-a BufferQueue and is responsible for creating this object
- // if none is supplied
- sp<BufferQueue> mBufferQueue;
-
- // mAttached indicates whether the SurfaceTexture is currently attached to
+ // mAttached indicates whether the ConsumerBase is currently attached to
// an OpenGL ES context. For legacy reasons, this is initialized to true,
- // indicating that the SurfaceTexture is considered to be attached to
+ // indicating that the ConsumerBase is considered to be attached to
// whatever context is current at the time of the first updateTexImage call.
// It is set to false by detachFromContext, and then set to true again by
// attachToContext.
bool mAttached;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of SurfaceTexture objects. It must be locked whenever the
- // member variables are accessed.
- mutable Mutex mMutex;
};
// ----------------------------------------------------------------------------
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index 8fa85b6..50fd1ba 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -61,14 +61,25 @@
void init();
// ANativeWindow hooks
- static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
- static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer);
- static int hook_lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
+ static int hook_cancelBuffer(ANativeWindow* window,
+ ANativeWindowBuffer* buffer, int fenceFd);
+ static int hook_dequeueBuffer(ANativeWindow* window,
+ ANativeWindowBuffer** buffer, int* fenceFd);
static int hook_perform(ANativeWindow* window, int operation, ...);
static int hook_query(const ANativeWindow* window, int what, int* value);
- static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
+ static int hook_queueBuffer(ANativeWindow* window,
+ ANativeWindowBuffer* buffer, int fenceFd);
static int hook_setSwapInterval(ANativeWindow* window, int interval);
+ static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
+ ANativeWindowBuffer* buffer);
+ static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
+ ANativeWindowBuffer** buffer);
+ static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
+ ANativeWindowBuffer* buffer);
+ static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
+ ANativeWindowBuffer* buffer);
+
int dispatchConnect(va_list args);
int dispatchDisconnect(va_list args);
int dispatchSetBufferCount(va_list args);
@@ -86,14 +97,15 @@
int dispatchUnlockAndPost(va_list args);
protected:
- virtual int cancelBuffer(ANativeWindowBuffer* buffer);
- virtual int dequeueBuffer(ANativeWindowBuffer** buffer);
- virtual int lockBuffer(ANativeWindowBuffer* buffer);
+ virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
+ virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
+ virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
virtual int perform(int operation, va_list args);
virtual int query(int what, int* value) const;
- virtual int queueBuffer(ANativeWindowBuffer* buffer);
virtual int setSwapInterval(int interval);
+ virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
+
virtual int connect(int api);
virtual int disconnect(int api);
virtual int setBufferCount(int bufferCount);
diff --git a/include/media/hardware/HDCPAPI.h b/include/media/hardware/HDCPAPI.h
new file mode 100644
index 0000000..23e2bdd
--- /dev/null
+++ b/include/media/hardware/HDCPAPI.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef HDCP_API_H_
+
+#define HDCP_API_H_
+
+#include <utils/Errors.h>
+
+namespace android {
+
+struct HDCPModule {
+ typedef void (*ObserverFunc)(void *cookie, int msg, int ext1, int ext2);
+
+ // The msg argument in calls to the observer notification function.
+ enum {
+ // Sent in response to a call to "HDCPModule::initAsync" once
+ // initialization has either been successfully completed,
+ // i.e. the HDCP session is now fully setup (AKE, Locality Check,
+ // SKE and any authentication with repeaters completed) or failed.
+ // ext1 should be a suitable error code (status_t), ext2 is
+ // unused.
+ HDCP_INITIALIZATION_COMPLETE,
+ HDCP_INITIALIZATION_FAILED,
+
+ // Sent upon completion of a call to "HDCPModule::shutdownAsync".
+ // ext1 should be a suitable error code, ext2 is unused.
+ HDCP_SHUTDOWN_COMPLETE,
+ HDCP_SHUTDOWN_FAILED,
+
+ HDCP_UNAUTHENTICATED_CONNECTION,
+ HDCP_UNAUTHORIZED_CONNECTION,
+ HDCP_REVOKED_CONNECTION,
+ HDCP_TOPOLOGY_EXECEEDED,
+ HDCP_UNKNOWN_ERROR,
+ };
+
+ // Module can call the notification function to signal completion/failure
+ // of asynchronous operations (such as initialization) or out of band
+ // events.
+ HDCPModule(void *cookie, ObserverFunc observerNotify) {};
+
+ virtual ~HDCPModule() {};
+
+ // Request to setup an HDCP session with the specified host listening
+ // on the specified port.
+ virtual status_t initAsync(const char *host, unsigned port) = 0;
+
+ // Request to shutdown the active HDCP session.
+ virtual status_t shutdownAsync() = 0;
+
+ // Encrypt a data according to the HDCP spec. The data is to be
+ // encrypted in-place, only size bytes of data should be read/write,
+ // even if the size is not a multiple of 128 bit (16 bytes).
+ // This operation is to be synchronous, i.e. this call does not return
+ // until outData contains size bytes of encrypted data.
+ // streamCTR will be assigned by the caller (to 0 for the first PES stream,
+ // 1 for the second and so on)
+ // inputCTR will be maintained by the callee for each PES stream.
+ virtual status_t encrypt(
+ const void *inData, size_t size, uint32_t streamCTR,
+ uint64_t *outInputCTR, void *outData) = 0;
+
+private:
+ HDCPModule(const HDCPModule &);
+ HDCPModule &operator=(const HDCPModule &);
+};
+
+} // namespace android
+
+// A shared library exporting the following method should be included to
+// support HDCP functionality. The shared library must be called
+// "libstagefright_hdcp.so", it will be dynamically loaded into the
+// mediaserver process.
+extern "C" {
+ extern android::HDCPModule *createHDCPModule(
+ void *cookie, android::HDCPModule::ObserverFunc);
+}
+
+#endif // HDCP_API_H_
+
diff --git a/include/media/hardware/HardwareAPI.h b/include/media/hardware/HardwareAPI.h
index 6d5b727..cc43bf6 100644
--- a/include/media/hardware/HardwareAPI.h
+++ b/include/media/hardware/HardwareAPI.h
@@ -105,6 +105,16 @@
// colorformat will be relayed by the GRalloc Buffers.
// OMX_COLOR_FormatAndroidOpaque = 0x7F000001,
+// A pointer to this struct is passed to OMX_SetParameter when the extension
+// index for the 'OMX.google.android.index.prependSPSPPSToIDRFrames' extension
+// is given.
+// A successful result indicates that future IDR frames will be prefixed by
+// SPS/PPS.
+struct PrependSPSPPSToIDRFramesParams {
+ OMX_U32 nSize;
+ OMX_VERSIONTYPE nVersion;
+ OMX_BOOL bEnable;
+};
} // namespace android
diff --git a/include/media/openmax/OMX_IVCommon.h b/include/media/openmax/OMX_IVCommon.h
index 8bb4ded..effbaae 100644
--- a/include/media/openmax/OMX_IVCommon.h
+++ b/include/media/openmax/OMX_IVCommon.h
@@ -159,6 +159,7 @@
OMX_COLOR_FormatAndroidOpaque = 0x7F000789,
OMX_TI_COLOR_FormatYUV420PackedSemiPlanar = 0x7F000100,
OMX_QCOM_COLOR_FormatYVU420SemiPlanar = 0x7FA30C00,
+ OMX_QCOM_COLOR_FormatYUV420PackedSemiPlanar64x32Tile2m8ka = 0x7FA30C03,
OMX_COLOR_FormatMax = 0x7FFFFFFF
} OMX_COLOR_FORMATTYPE;
diff --git a/include/private/gui/ComposerService.h b/include/private/gui/ComposerService.h
index d04491a..ff2f9bf 100644
--- a/include/private/gui/ComposerService.h
+++ b/include/private/gui/ComposerService.h
@@ -30,21 +30,30 @@
class IMemoryHeap;
class ISurfaceComposer;
-class surface_flinger_cblk_t;
// ---------------------------------------------------------------------------
+// This holds our connection to the composer service (i.e. SurfaceFlinger).
+// If the remote side goes away, we will re-establish the connection.
+// Users of this class should not retain the value from
+// getComposerService() for an extended period.
+//
+// (It's not clear that using Singleton is useful here anymore.)
class ComposerService : public Singleton<ComposerService>
{
- // these are constants
sp<ISurfaceComposer> mComposerService;
- sp<IMemoryHeap> mServerCblkMemory;
- surface_flinger_cblk_t volatile* mServerCblk;
+ sp<IBinder::DeathRecipient> mDeathObserver;
+ Mutex mLock;
+
ComposerService();
+ void connectLocked();
+ void composerServiceDied();
friend class Singleton<ComposerService>;
public:
+
+ // Get a connection to the Composer Service. This will block until
+ // a connection is established.
static sp<ISurfaceComposer> getComposerService();
- static surface_flinger_cblk_t const volatile * getControlBlock();
};
// ---------------------------------------------------------------------------
diff --git a/include/private/gui/LayerState.h b/include/private/gui/LayerState.h
index 9151c11..a7eb48c 100644
--- a/include/private/gui/LayerState.h
+++ b/include/private/gui/LayerState.h
@@ -33,10 +33,27 @@
struct layer_state_t {
+
+ enum {
+ eLayerHidden = 0x01,
+ };
+
+ enum {
+ ePositionChanged = 0x00000001,
+ eLayerChanged = 0x00000002,
+ eSizeChanged = 0x00000004,
+ eAlphaChanged = 0x00000008,
+ eMatrixChanged = 0x00000010,
+ eTransparentRegionChanged = 0x00000020,
+ eVisibilityChanged = 0x00000040,
+ eLayerStackChanged = 0x00000080,
+ eCropChanged = 0x00000100,
+ };
+
layer_state_t()
: surface(0), what(0),
- x(0), y(0), z(0), w(0), h(0),
- alpha(0), tint(0), flags(0), mask(0),
+ x(0), y(0), z(0), w(0), h(0), layerStack(0),
+ alpha(0), flags(0), mask(0),
reserved(0)
{
matrix.dsdx = matrix.dtdy = 1.0f;
@@ -60,8 +77,8 @@
uint32_t z;
uint32_t w;
uint32_t h;
+ uint32_t layerStack;
float alpha;
- uint32_t tint;
uint8_t flags;
uint8_t mask;
uint8_t reserved;
@@ -78,6 +95,34 @@
status_t read(const Parcel& input);
};
+struct DisplayState {
+
+ enum {
+ eOrientationDefault = 0,
+ eOrientation90 = 1,
+ eOrientation180 = 2,
+ eOrientation270 = 3,
+ eOrientationUnchanged = 4,
+ eOrientationSwapMask = 0x01
+ };
+
+ enum {
+ eSurfaceChanged = 0x01,
+ eLayerStackChanged = 0x02,
+ eDisplayProjectionChanged = 0x04
+ };
+
+ uint32_t what;
+ sp<IBinder> token;
+ sp<ISurfaceTexture> surface;
+ uint32_t layerStack;
+ uint32_t orientation;
+ Rect viewport;
+ Rect frame;
+ status_t write(Parcel& output) const;
+ status_t read(const Parcel& input);
+};
+
}; // namespace android
#endif // ANDROID_SF_LAYER_STATE_H
diff --git a/include/private/gui/SharedBufferStack.h b/include/private/gui/SharedBufferStack.h
deleted file mode 100644
index 0da03d1..0000000
--- a/include/private/gui/SharedBufferStack.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_SHARED_BUFFER_STACK_H
-#define ANDROID_SF_SHARED_BUFFER_STACK_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Debug.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-#define NUM_DISPLAY_MAX 4
-
-struct display_cblk_t
-{
- uint16_t w;
- uint16_t h;
- uint8_t format;
- uint8_t orientation;
- uint8_t reserved[2];
- float fps;
- float density;
- float xdpi;
- float ydpi;
- uint32_t pad[2];
-};
-
-struct surface_flinger_cblk_t // 4KB max
-{
- uint8_t connected;
- uint8_t reserved[3];
- uint32_t pad[7];
- display_cblk_t displays[NUM_DISPLAY_MAX];
-};
-
-// ---------------------------------------------------------------------------
-
-COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif /* ANDROID_SF_SHARED_BUFFER_STACK_H */
diff --git a/include/private/ui/RegionHelper.h b/include/private/ui/RegionHelper.h
index 421bdda..8c190dd 100644
--- a/include/private/ui/RegionHelper.h
+++ b/include/private/ui/RegionHelper.h
@@ -26,10 +26,10 @@
template<typename RECT>
class region_operator
{
+public:
typedef typename RECT::value_type TYPE;
static const TYPE max_value = 0x7FFFFFF;
-public:
/*
* Common boolean operations:
* value is computed as 0b101 op 0b110
diff --git a/include/ui/DisplayInfo.h b/include/ui/DisplayInfo.h
index edd28a6..c7dc354 100644
--- a/include/ui/DisplayInfo.h
+++ b/include/ui/DisplayInfo.h
@@ -14,7 +14,6 @@
* limitations under the License.
*/
-
#ifndef ANDROID_UI_DISPLAY_INFO_H
#define ANDROID_UI_DISPLAY_INFO_H
@@ -26,15 +25,16 @@
namespace android {
struct DisplayInfo {
- uint32_t w;
- uint32_t h;
- PixelFormatInfo pixelFormatInfo;
- uint8_t orientation;
- uint8_t reserved[3];
- float fps;
- float density;
- float xdpi;
- float ydpi;
+ uint32_t w;
+ uint32_t h;
+ float xdpi;
+ float ydpi;
+ float fps;
+ float density;
+ uint8_t orientation;
+ uint8_t reserved[3];
+ // TODO: this needs to go away (currently needed only by webkit)
+ PixelFormatInfo pixelFormatInfo;
};
/* Display orientations as defined in Surface.java and ISurfaceComposer.h. */
@@ -45,8 +45,6 @@
DISPLAY_ORIENTATION_270 = 3
};
-
}; // namespace android
#endif // ANDROID_COMPOSER_DISPLAY_INFO_H
-
diff --git a/include/ui/Fence.h b/include/ui/Fence.h
new file mode 100644
index 0000000..ff6cefe
--- /dev/null
+++ b/include/ui/Fence.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_FENCE_H
+#define ANDROID_FENCE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <ui/ANativeObjectBase.h>
+#include <ui/PixelFormat.h>
+#include <ui/Rect.h>
+#include <utils/Flattenable.h>
+#include <utils/String8.h>
+
+struct ANativeWindowBuffer;
+
+namespace android {
+
+// ===========================================================================
+// Fence
+// ===========================================================================
+
+class Fence
+ : public LightRefBase<Fence>, public Flattenable
+{
+public:
+ static const sp<Fence> NO_FENCE;
+
+ // Construct a new Fence object with an invalid file descriptor. This
+ // should be done when the Fence object will be set up by unflattening
+ // serialized data.
+ Fence();
+
+ // Construct a new Fence object to manage a given fence file descriptor.
+ // When the new Fence object is destructed the file descriptor will be
+ // closed.
+ Fence(int fenceFd);
+
+ // Check whether the Fence has an open fence file descriptor. Most Fence
+ // methods treat an invalid file descriptor just like a valid fence that
+ // is already signalled, so using this is usually not necessary.
+ bool isValid() const { return mFenceFd != -1; }
+
+ // wait waits for up to timeout milliseconds for the fence to signal. If
+ // the fence signals then NO_ERROR is returned. If the timeout expires
+ // before the fence signals then -ETIME is returned. A timeout of
+ // TIMEOUT_NEVER may be used to indicate that the call should wait
+ // indefinitely for the fence to signal.
+ status_t wait(unsigned int timeout);
+
+ // waitForever is a convenience function for waiting forever for a fence to
+ // signal (just like wait(TIMEOUT_NEVER)), but issuing an error to the
+ // system log and fence state to the kernel log if the wait lasts longer
+ // than warningTimeout. The logname argument should be a string identifying
+ // the caller and will be included in the log message.
+ status_t waitForever(unsigned int warningTimeout, const char* logname);
+
+ // TIMEOUT_NEVER may be passed to the wait method to indicate that it
+ // should wait indefinitely for the fence to signal.
+ enum { TIMEOUT_NEVER = -1 };
+
+ // merge combines two Fence objects, creating a new Fence object that
+ // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is
+ // destroyed before it becomes signaled). The name argument specifies the
+ // human-readable name to associated with the new Fence object.
+ static sp<Fence> merge(const String8& name, const sp<Fence>& f1,
+ const sp<Fence>& f2);
+
+ // Return a duplicate of the fence file descriptor. The caller is
+ // responsible for closing the returned file descriptor. On error, -1 will
+ // be returned and errno will indicate the problem.
+ int dup() const;
+
+ // Flattenable interface
+ size_t getFlattenedSize() const;
+ size_t getFdCount() const;
+ status_t flatten(void* buffer, size_t size,
+ int fds[], size_t count) const;
+ status_t unflatten(void const* buffer, size_t size,
+ int fds[], size_t count);
+
+private:
+ // Only allow instantiation using ref counting.
+ friend class LightRefBase<Fence>;
+ virtual ~Fence();
+
+ // Disallow copying
+ Fence(const Fence& rhs);
+ Fence& operator = (const Fence& rhs);
+ const Fence& operator = (const Fence& rhs) const;
+
+ int mFenceFd;
+};
+
+}; // namespace android
+
+#endif // ANDROID_FENCE_H
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index b202b95..5ec738f 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -28,7 +28,8 @@
#include <ui/ANativeObjectBase.h>
#include <ui/Rect.h>
-#define NUM_FRAME_BUFFERS 2
+#define MIN_NUM_FRAME_BUFFERS 2
+#define MAX_NUM_FRAME_BUFFERS 3
extern "C" EGLNativeWindowType android_createDisplaySurface(void);
@@ -65,16 +66,19 @@
friend class LightRefBase<FramebufferNativeWindow>;
~FramebufferNativeWindow(); // this class cannot be overloaded
static int setSwapInterval(ANativeWindow* window, int interval);
- static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer);
- static int lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
- static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
+ static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
+ static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
static int query(const ANativeWindow* window, int what, int* value);
static int perform(ANativeWindow* window, int operation, ...);
-
+
+ static int dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer);
+ static int queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
+ static int lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
+
framebuffer_device_t* fbDev;
alloc_device_t* grDev;
- sp<NativeBuffer> buffers[NUM_FRAME_BUFFERS];
+ sp<NativeBuffer> buffers[MAX_NUM_FRAME_BUFFERS];
sp<NativeBuffer> front;
mutable Mutex mutex;
diff --git a/include/ui/Point.h b/include/ui/Point.h
index 1653120..1d7f64d 100644
--- a/include/ui/Point.h
+++ b/include/ui/Point.h
@@ -17,11 +17,12 @@
#ifndef ANDROID_UI_POINT
#define ANDROID_UI_POINT
+#include <utils/Flattenable.h>
#include <utils/TypeHelpers.h>
namespace android {
-class Point
+class Point : public LightFlattenablePod<Point>
{
public:
int x;
diff --git a/include/ui/Rect.h b/include/ui/Rect.h
index c2c2675..47d37b6 100644
--- a/include/ui/Rect.h
+++ b/include/ui/Rect.h
@@ -17,6 +17,7 @@
#ifndef ANDROID_UI_RECT
#define ANDROID_UI_RECT
+#include <utils/Flattenable.h>
#include <utils/TypeHelpers.h>
#include <ui/Point.h>
@@ -24,7 +25,7 @@
namespace android {
-class Rect : public ARect
+class Rect : public ARect, public LightFlattenablePod<Rect>
{
public:
typedef ARect::value_type value_type;
diff --git a/include/ui/Region.h b/include/ui/Region.h
index f242f18..43a4450 100644
--- a/include/ui/Region.h
+++ b/include/ui/Region.h
@@ -23,28 +23,29 @@
#include <utils/Vector.h>
#include <ui/Rect.h>
+#include <utils/Flattenable.h>
namespace android {
// ---------------------------------------------------------------------------
+class SharedBuffer;
class String8;
// ---------------------------------------------------------------------------
-class Region
+class Region : public LightFlattenable<Region>
{
public:
Region();
Region(const Region& rhs);
explicit Region(const Rect& rhs);
- explicit Region(const void* buffer);
~Region();
Region& operator = (const Region& rhs);
- inline bool isEmpty() const { return mBounds.isEmpty(); }
- inline bool isRect() const { return mStorage.isEmpty(); }
+ inline bool isEmpty() const { return getBounds().isEmpty(); }
+ inline bool isRect() const { return mStorage.size() == 1; }
- inline Rect getBounds() const { return mBounds; }
+ inline Rect getBounds() const { return mStorage[mStorage.size() - 1]; }
inline Rect bounds() const { return getBounds(); }
// the region becomes its bounds
@@ -106,28 +107,32 @@
/* various ways to access the rectangle list */
+
+ // STL-like iterators
typedef Rect const* const_iterator;
-
- const_iterator begin() const;
- const_iterator end() const;
+ const_iterator begin() const;
+ const_iterator end() const;
+
+ // returns an array of rect which has the same life-time has this
+ // Region object.
+ Rect const* getArray(size_t* count) const;
+
+ // returns a SharedBuffer as well as the number of rects.
+ // ownership is transfered to the caller.
+ // the caller must call SharedBuffer::release() to free the memory.
+ SharedBuffer const* getSharedBuffer(size_t* count) const;
/* no user serviceable parts here... */
- size_t getRects(Vector<Rect>& rectList) const;
- Rect const* getArray(size_t* count) const;
-
-
// add a rectangle to the internal list. This rectangle must
// be sorted in Y and X and must not make the region invalid.
void addRectUnchecked(int l, int t, int r, int b);
- // flatten/unflatten a region to/from a raw buffer
- ssize_t write(void* buffer, size_t size) const;
- static ssize_t writeEmpty(void* buffer, size_t size);
-
- ssize_t read(const void* buffer);
- static bool isEmpty(void* buffer);
+ inline bool isFixedSize() const { return false; }
+ size_t getSize() const;
+ status_t flatten(void* buffer) const;
+ status_t unflatten(void const* buffer, size_t size);
void dump(String8& out, const char* what, uint32_t flags=0) const;
void dump(const char* what, uint32_t flags=0) const;
@@ -156,10 +161,14 @@
static void translate(Region& reg, int dx, int dy);
static void translate(Region& dst, const Region& reg, int dx, int dy);
- static bool validate(const Region& reg, const char* name);
+ static bool validate(const Region& reg,
+ const char* name, bool silent = false);
- Rect mBounds;
- Vector<Rect> mStorage;
+ // mStorage is a (manually) sorted array of Rects describing the region
+ // with an extra Rect as the last element which is set to the
+ // bounds of the region. However, if the region is
+ // a simple Rect then mStorage contains only that rect.
+ Vector<Rect> mStorage;
};
diff --git a/include/ui/UiConfig.h b/include/ui/UiConfig.h
new file mode 100644
index 0000000..fcf8ed5
--- /dev/null
+++ b/include/ui/UiConfig.h
@@ -0,0 +1,29 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_CONFIG_H
+#define ANDROID_UI_CONFIG_H
+
+#include <utils/String8.h>
+
+namespace android {
+
+// Append the libui configuration details to configStr.
+void appendUiConfigString(String8& configStr);
+
+}; // namespace android
+
+#endif /*ANDROID_UI_CONFIG_H*/
diff --git a/include/utils/Flattenable.h b/include/utils/Flattenable.h
index 852be3b..e40d289 100644
--- a/include/utils/Flattenable.h
+++ b/include/utils/Flattenable.h
@@ -24,6 +24,11 @@
namespace android {
+/*
+ * The Flattenable interface allows an object to serialize itself out
+ * to a byte-buffer and an array of file descriptors.
+ */
+
class Flattenable
{
public:
@@ -56,6 +61,73 @@
};
+/*
+ * LightFlattenable is a protocol allowing object to serialize themselves out
+ * to a byte-buffer.
+ *
+ * LightFlattenable objects must implement this protocol.
+ *
+ * LightFlattenable doesn't require the object to be virtual.
+ */
+template <typename T>
+class LightFlattenable {
+public:
+ // returns whether this object always flatten into the same size.
+ // for efficiency, this should always be inline.
+ inline bool isFixedSize() const;
+
+ // returns size in bytes of the flattened object. must be a constant.
+ inline size_t getSize() const;
+
+ // flattens the object into buffer.
+ inline status_t flatten(void* buffer) const;
+
+ // unflattens the object from buffer of given size.
+ inline status_t unflatten(void const* buffer, size_t size);
+};
+
+template <typename T>
+inline bool LightFlattenable<T>::isFixedSize() const {
+ return static_cast<T const*>(this)->T::isFixedSize();
+}
+template <typename T>
+inline size_t LightFlattenable<T>::getSize() const {
+ return static_cast<T const*>(this)->T::getSize();
+}
+template <typename T>
+inline status_t LightFlattenable<T>::flatten(void* buffer) const {
+ return static_cast<T const*>(this)->T::flatten(buffer);
+}
+template <typename T>
+inline status_t LightFlattenable<T>::unflatten(void const* buffer, size_t size) {
+ return static_cast<T*>(this)->T::unflatten(buffer, size);
+}
+
+/*
+ * LightFlattenablePod is an implementation of the LightFlattenable protocol
+ * for POD (plain-old-data) objects.
+ */
+template <typename T>
+class LightFlattenablePod : public LightFlattenable<T> {
+public:
+ inline bool isFixedSize() const {
+ return true;
+ }
+
+ inline size_t getSize() const {
+ return sizeof(T);
+ }
+ inline status_t flatten(void* buffer) const {
+ *reinterpret_cast<T*>(buffer) = *static_cast<T const*>(this);
+ return NO_ERROR;
+ }
+ inline status_t unflatten(void const* buffer, size_t) {
+ *static_cast<T*>(this) = *reinterpret_cast<T const*>(buffer);
+ return NO_ERROR;
+ }
+};
+
+
}; // namespace android
diff --git a/include/utils/KeyedVector.h b/include/utils/KeyedVector.h
index 20575ee..c4faae0 100644
--- a/include/utils/KeyedVector.h
+++ b/include/utils/KeyedVector.h
@@ -21,6 +21,8 @@
#include <stdint.h>
#include <sys/types.h>
+#include <cutils/log.h>
+
#include <utils/SortedVector.h>
#include <utils/TypeHelpers.h>
#include <utils/Errors.h>
@@ -50,13 +52,16 @@
//! returns number of items in the vector
inline size_t size() const { return mVector.size(); }
- //! returns wether or not the vector is empty
+ //! returns whether or not the vector is empty
inline bool isEmpty() const { return mVector.isEmpty(); }
//! returns how many items can be stored without reallocating the backing store
inline size_t capacity() const { return mVector.capacity(); }
- //! setst the capacity. capacity can never be reduced less than size()
+ //! sets the capacity. capacity can never be reduced less than size()
inline ssize_t setCapacity(size_t size) { return mVector.setCapacity(size); }
-
+
+ // returns true if the arguments is known to be identical to this vector
+ inline bool isIdenticalTo(const KeyedVector& rhs) const;
+
/*!
* accessors
*/
@@ -64,6 +69,7 @@
const VALUE& valueAt(size_t index) const;
const KEY& keyAt(size_t index) const;
ssize_t indexOfKey(const KEY& key) const;
+ const VALUE& operator[] (size_t index) const;
/*!
* modifying the array
@@ -123,6 +129,11 @@
}
template<typename KEY, typename VALUE> inline
+bool KeyedVector<KEY,VALUE>::isIdenticalTo(const KeyedVector<KEY,VALUE>& rhs) const {
+ return mVector.array() == rhs.mVector.array();
+}
+
+template<typename KEY, typename VALUE> inline
ssize_t KeyedVector<KEY,VALUE>::indexOfKey(const KEY& key) const {
return mVector.indexOf( key_value_pair_t<KEY,VALUE>(key) );
}
@@ -130,7 +141,7 @@
template<typename KEY, typename VALUE> inline
const VALUE& KeyedVector<KEY,VALUE>::valueFor(const KEY& key) const {
ssize_t i = this->indexOfKey(key);
- assert(i>=0);
+ LOG_ALWAYS_FATAL_IF(i<0, "%s: key not found", __PRETTY_FUNCTION__);
return mVector.itemAt(i).value;
}
@@ -140,6 +151,11 @@
}
template<typename KEY, typename VALUE> inline
+const VALUE& KeyedVector<KEY,VALUE>::operator[] (size_t index) const {
+ return valueAt(index);
+}
+
+template<typename KEY, typename VALUE> inline
const KEY& KeyedVector<KEY,VALUE>::keyAt(size_t index) const {
return mVector.itemAt(index).key;
}
@@ -147,7 +163,7 @@
template<typename KEY, typename VALUE> inline
VALUE& KeyedVector<KEY,VALUE>::editValueFor(const KEY& key) {
ssize_t i = this->indexOfKey(key);
- assert(i>=0);
+ LOG_ALWAYS_FATAL_IF(i<0, "%s: key not found", __PRETTY_FUNCTION__);
return mVector.editItemAt(i).value;
}
diff --git a/include/utils/Log.h b/include/utils/Log.h
index 3c6cc8b..98c441c 100644
--- a/include/utils/Log.h
+++ b/include/utils/Log.h
@@ -29,5 +29,43 @@
#define _LIBS_UTILS_LOG_H
#include <cutils/log.h>
+#include <sys/types.h>
+
+#ifdef __cplusplus
+
+namespace android {
+
+/*
+ * A very simple utility that yells in the log when an operation takes too long.
+ */
+class LogIfSlow {
+public:
+ LogIfSlow(const char* tag, android_LogPriority priority,
+ int timeoutMillis, const char* message);
+ ~LogIfSlow();
+
+private:
+ const char* const mTag;
+ const android_LogPriority mPriority;
+ const int mTimeoutMillis;
+ const char* const mMessage;
+ const int64_t mStart;
+};
+
+/*
+ * Writes the specified debug log message if this block takes longer than the
+ * specified number of milliseconds to run. Includes the time actually taken.
+ *
+ * {
+ * ALOGD_IF_SLOW(50, "Excessive delay doing something.");
+ * doSomething();
+ * }
+ */
+#define ALOGD_IF_SLOW(timeoutMillis, message) \
+ LogIfSlow _logIfSlow(LOG_TAG, ANDROID_LOG_DEBUG, timeoutMillis, message);
+
+} // namespace android
+
+#endif // __cplusplus
#endif // _LIBS_UTILS_LOG_H
diff --git a/include/utils/SharedBuffer.h b/include/utils/SharedBuffer.h
index 24508b0..b670953 100644
--- a/include/utils/SharedBuffer.h
+++ b/include/utils/SharedBuffer.h
@@ -44,9 +44,6 @@
* users.
*/
static ssize_t dealloc(const SharedBuffer* released);
-
- //! get the SharedBuffer from the data pointer
- static inline const SharedBuffer* sharedBuffer(const void* data);
//! access the data for read
inline const void* data() const;
@@ -94,9 +91,10 @@
private:
inline SharedBuffer() { }
inline ~SharedBuffer() { }
- inline SharedBuffer(const SharedBuffer&);
+ SharedBuffer(const SharedBuffer&);
+ SharedBuffer& operator = (const SharedBuffer&);
- // 16 bytes. must be sized to preserve correct alingment.
+ // 16 bytes. must be sized to preserve correct alignment.
mutable int32_t mRefs;
size_t mSize;
uint32_t mReserved[2];
@@ -104,10 +102,6 @@
// ---------------------------------------------------------------------------
-const SharedBuffer* SharedBuffer::sharedBuffer(const void* data) {
- return data ? reinterpret_cast<const SharedBuffer *>(data)-1 : 0;
-}
-
const void* SharedBuffer::data() const {
return this + 1;
}
@@ -120,19 +114,16 @@
return mSize;
}
-SharedBuffer* SharedBuffer::bufferFromData(void* data)
-{
- return ((SharedBuffer*)data)-1;
+SharedBuffer* SharedBuffer::bufferFromData(void* data) {
+ return data ? static_cast<SharedBuffer *>(data)-1 : 0;
}
-const SharedBuffer* SharedBuffer::bufferFromData(const void* data)
-{
- return ((const SharedBuffer*)data)-1;
+const SharedBuffer* SharedBuffer::bufferFromData(const void* data) {
+ return data ? static_cast<const SharedBuffer *>(data)-1 : 0;
}
-size_t SharedBuffer::sizeFromData(const void* data)
-{
- return (((const SharedBuffer*)data)-1)->mSize;
+size_t SharedBuffer::sizeFromData(const void* data) {
+ return data ? bufferFromData(data)->mSize : 0;
}
bool SharedBuffer::onlyOwner() const {
diff --git a/include/utils/SortedVector.h b/include/utils/SortedVector.h
index 2445525..2d3e82a 100644
--- a/include/utils/SortedVector.h
+++ b/include/utils/SortedVector.h
@@ -21,6 +21,8 @@
#include <stdint.h>
#include <sys/types.h>
+#include <cutils/log.h>
+
#include <utils/Vector.h>
#include <utils/VectorImpl.h>
#include <utils/TypeHelpers.h>
@@ -61,11 +63,11 @@
//! returns number of items in the vector
inline size_t size() const { return VectorImpl::size(); }
- //! returns wether or not the vector is empty
+ //! returns whether or not the vector is empty
inline bool isEmpty() const { return VectorImpl::isEmpty(); }
//! returns how many items can be stored without reallocating the backing store
inline size_t capacity() const { return VectorImpl::capacity(); }
- //! setst the capacity. capacity can never be reduced less than size()
+ //! sets the capacity. capacity can never be reduced less than size()
inline ssize_t setCapacity(size_t size) { return VectorImpl::setCapacity(size); }
/*!
@@ -76,7 +78,7 @@
inline const TYPE* array() const;
//! read-write C-style access. BE VERY CAREFUL when modifying the array
- //! you ust keep it sorted! You usually don't use this function.
+ //! you must keep it sorted! You usually don't use this function.
TYPE* editArray();
//! finds the index of an item
@@ -96,11 +98,9 @@
inline const TYPE& itemAt(size_t index) const;
//! stack-usage of the vector. returns the top of the stack (last element)
const TYPE& top() const;
- //! same as operator [], but allows to access the vector backward (from the end) with a negative index
- const TYPE& mirrorItemAt(ssize_t index) const;
/*!
- * modifing the array
+ * modifying the array
*/
//! add an item in the right place (and replace the one that is there)
@@ -186,7 +186,9 @@
template<class TYPE> inline
const TYPE& SortedVector<TYPE>::operator[](size_t index) const {
- assert( index<size() );
+ LOG_FATAL_IF(index>=size(),
+ "%s: index=%u out of range (%u)", __PRETTY_FUNCTION__,
+ int(index), int(size()));
return *(array() + index);
}
@@ -196,12 +198,6 @@
}
template<class TYPE> inline
-const TYPE& SortedVector<TYPE>::mirrorItemAt(ssize_t index) const {
- assert( (index>0 ? index : -index)<size() );
- return *(array() + ((index<0) ? (size()-index) : index));
-}
-
-template<class TYPE> inline
const TYPE& SortedVector<TYPE>::top() const {
return *(array() + size() - 1);
}
diff --git a/include/utils/SystemClock.h b/include/utils/SystemClock.h
index 7c319be..d75264c 100644
--- a/include/utils/SystemClock.h
+++ b/include/utils/SystemClock.h
@@ -25,6 +25,7 @@
int setCurrentTimeMillis(int64_t millis);
int64_t uptimeMillis();
int64_t elapsedRealtime();
+int64_t elapsedRealtimeNano();
}; // namespace android
diff --git a/include/utils/Timers.h b/include/utils/Timers.h
index 8b4d322..92f66c9 100644
--- a/include/utils/Timers.h
+++ b/include/utils/Timers.h
@@ -78,9 +78,10 @@
SYSTEM_TIME_REALTIME = 0, // system-wide realtime clock
SYSTEM_TIME_MONOTONIC = 1, // monotonic time since unspecified starting point
SYSTEM_TIME_PROCESS = 2, // high-resolution per-process clock
- SYSTEM_TIME_THREAD = 3 // high-resolution per-thread clock
+ SYSTEM_TIME_THREAD = 3, // high-resolution per-thread clock
+ SYSTEM_TIME_BOOTTIME = 4 // same as SYSTEM_TIME_MONOTONIC, but including CPU suspend time
};
-
+
// return the system-time according to the specified clock
#ifdef __cplusplus
nsecs_t systemTime(int clock = SYSTEM_TIME_MONOTONIC);
diff --git a/include/utils/Trace.h b/include/utils/Trace.h
index 4219206..e5cc7ec 100644
--- a/include/utils/Trace.h
+++ b/include/utils/Trace.h
@@ -51,7 +51,8 @@
#define ATRACE_TAG_SYNC_MANAGER (1<<7)
#define ATRACE_TAG_AUDIO (1<<8)
#define ATRACE_TAG_VIDEO (1<<9)
-#define ATRACE_TAG_LAST ATRACE_TAG_VIDEO
+#define ATRACE_TAG_CAMERA (1<<10)
+#define ATRACE_TAG_LAST ATRACE_TAG_CAMERA
#define ATRACE_TAG_VALID_MASK ((ATRACE_TAG_LAST - 1) | ATRACE_TAG_LAST)
diff --git a/include/utils/Vector.h b/include/utils/Vector.h
index e39a5b7..7927328 100644
--- a/include/utils/Vector.h
+++ b/include/utils/Vector.h
@@ -21,7 +21,8 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Log.h>
+#include <cutils/log.h>
+
#include <utils/VectorImpl.h>
#include <utils/TypeHelpers.h>
@@ -72,11 +73,11 @@
//! returns number of items in the vector
inline size_t size() const { return VectorImpl::size(); }
- //! returns wether or not the vector is empty
+ //! returns whether or not the vector is empty
inline bool isEmpty() const { return VectorImpl::isEmpty(); }
//! returns how many items can be stored without reallocating the backing store
inline size_t capacity() const { return VectorImpl::capacity(); }
- //! setst the capacity. capacity can never be reduced less than size()
+ //! sets the capacity. capacity can never be reduced less than size()
inline ssize_t setCapacity(size_t size) { return VectorImpl::setCapacity(size); }
/*!
@@ -98,16 +99,14 @@
inline const TYPE& itemAt(size_t index) const;
//! stack-usage of the vector. returns the top of the stack (last element)
const TYPE& top() const;
- //! same as operator [], but allows to access the vector backward (from the end) with a negative index
- const TYPE& mirrorItemAt(ssize_t index) const;
/*!
- * modifing the array
+ * modifying the array
*/
//! copy-on write support, grants write access to an item
TYPE& editItemAt(size_t index);
- //! grants right acces to the top of the stack (last element)
+ //! grants right access to the top of the stack (last element)
TYPE& editTop();
/*!
@@ -271,8 +270,9 @@
template<class TYPE> inline
const TYPE& Vector<TYPE>::operator[](size_t index) const {
- LOG_FATAL_IF( index>=size(),
- "itemAt: index %d is past size %d", (int)index, (int)size() );
+ LOG_FATAL_IF(index>=size(),
+ "%s: index=%u out of range (%u)", __PRETTY_FUNCTION__,
+ int(index), int(size()));
return *(array() + index);
}
@@ -282,14 +282,6 @@
}
template<class TYPE> inline
-const TYPE& Vector<TYPE>::mirrorItemAt(ssize_t index) const {
- LOG_FATAL_IF( (index>0 ? index : -index)>=size(),
- "mirrorItemAt: index %d is past size %d",
- (int)index, (int)size() );
- return *(array() + ((index<0) ? (size()-index) : index));
-}
-
-template<class TYPE> inline
const TYPE& Vector<TYPE>::top() const {
return *(array() + size() - 1);
}
diff --git a/include/utils/VectorImpl.h b/include/utils/VectorImpl.h
index c4ec2ff..b1224c6 100644
--- a/include/utils/VectorImpl.h
+++ b/include/utils/VectorImpl.h
@@ -104,16 +104,6 @@
virtual void do_splat(void* dest, const void* item, size_t num) const = 0;
virtual void do_move_forward(void* dest, const void* from, size_t num) const = 0;
virtual void do_move_backward(void* dest, const void* from, size_t num) const = 0;
-
- // take care of FBC...
- virtual void reservedVectorImpl1();
- virtual void reservedVectorImpl2();
- virtual void reservedVectorImpl3();
- virtual void reservedVectorImpl4();
- virtual void reservedVectorImpl5();
- virtual void reservedVectorImpl6();
- virtual void reservedVectorImpl7();
- virtual void reservedVectorImpl8();
private:
void* _grow(size_t where, size_t amount);
@@ -165,16 +155,6 @@
protected:
virtual int do_compare(const void* lhs, const void* rhs) const = 0;
- // take care of FBC...
- virtual void reservedSortedVectorImpl1();
- virtual void reservedSortedVectorImpl2();
- virtual void reservedSortedVectorImpl3();
- virtual void reservedSortedVectorImpl4();
- virtual void reservedSortedVectorImpl5();
- virtual void reservedSortedVectorImpl6();
- virtual void reservedSortedVectorImpl7();
- virtual void reservedSortedVectorImpl8();
-
private:
ssize_t _indexOrderOf(const void* item, size_t* order = 0) const;
diff --git a/include/utils/misc.h b/include/utils/misc.h
index d7d5bc1..f1aa432 100644
--- a/include/utils/misc.h
+++ b/include/utils/misc.h
@@ -23,41 +23,12 @@
#include <sys/time.h>
#include <utils/Endian.h>
-namespace android {
-
/* get #of elements in a static array */
#ifndef NELEM
# define NELEM(x) ((int) (sizeof(x) / sizeof((x)[0])))
#endif
-/*
- * Make a copy of the string, using "new[]" instead of "malloc". Free the
- * string with delete[].
- *
- * Returns NULL if "str" is NULL.
- */
-char* strdupNew(const char* str);
-
-/*
- * Concatenate an argument vector into a single string. If argc is >= 0
- * it will be used; if it's < 0 then the last element in the arg vector
- * must be NULL.
- *
- * This inserts a space between each argument.
- *
- * This does not automatically add double quotes around arguments with
- * spaces in them. This practice is necessary for Win32, because Win32's
- * CreateProcess call is stupid.
- *
- * The caller should delete[] the returned string.
- */
-char* concatArgv(int argc, const char* const argv[]);
-
-/*
- * Count up the number of arguments in "argv". The count does not include
- * the final NULL entry.
- */
-int countArgv(const char* const argv[]);
+namespace android {
/*
* Some utility functions for working with files. These could be made
@@ -79,15 +50,6 @@
/* get the file's modification date; returns -1 w/errno set on failure */
time_t getFileModDate(const char* fileName);
-/*
- * Round up to the nearest power of 2. Handy for hash tables.
- */
-unsigned int roundUpPower2(unsigned int val);
-
-void strreverse(char* begin, char* end);
-void k_itoa(int value, char* str, int base);
-char* itoa(int val, int base);
-
typedef void (*sysprop_change_callback)(void);
void add_sysprop_change_callback(sysprop_change_callback cb, int priority);
void report_sysprop_change();
diff --git a/libs/binder/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
index 7e416b9..6e83faa 100644
--- a/libs/binder/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -371,11 +371,6 @@
return mCallingUid;
}
-int IPCThreadState::getOrigCallingUid()
-{
- return mOrigCallingUid;
-}
-
int64_t IPCThreadState::clearCallingIdentity()
{
int64_t token = ((int64_t)mCallingUid<<32) | mCallingPid;
@@ -646,7 +641,6 @@
{
pthread_setspecific(gTLS, this);
clearCaller();
- mOrigCallingUid = mCallingUid;
mIn.setDataCapacity(256);
mOut.setDataCapacity(256);
}
@@ -998,7 +992,6 @@
mCallingPid = tr.sender_pid;
mCallingUid = tr.sender_euid;
- mOrigCallingUid = tr.sender_euid;
int curPrio = getpriority(PRIO_PROCESS, mMyThreadId);
if (gDisableBackgroundScheduling) {
@@ -1056,7 +1049,6 @@
mCallingPid = origPid;
mCallingUid = origUid;
- mOrigCallingUid = origUid;
IF_LOG_TRANSACTIONS() {
TextOutput::Bundle _b(alog);
diff --git a/libs/gui/Android.mk b/libs/gui/Android.mk
index 8224847..d970a33 100644
--- a/libs/gui/Android.mk
+++ b/libs/gui/Android.mk
@@ -4,6 +4,7 @@
LOCAL_SRC_FILES:= \
BitTube.cpp \
BufferQueue.cpp \
+ ConsumerBase.cpp \
DisplayEventReceiver.cpp \
IDisplayEventConnection.cpp \
ISensorEventConnection.cpp \
@@ -21,17 +22,19 @@
LayerState.cpp \
Surface.cpp \
SurfaceComposerClient.cpp \
- DummyConsumer.cpp
+ DummyConsumer.cpp \
+ CpuConsumer.cpp \
+ BufferItemConsumer.cpp \
+ GuiConfig.cpp
LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
libbinder \
- libhardware \
- libhardware_legacy \
- libui \
+ libcutils \
libEGL \
libGLESv2 \
+ libsync \
+ libui \
+ libutils \
LOCAL_MODULE:= libgui
@@ -42,13 +45,17 @@
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
endif
+ifeq ($(TARGET_BOARD_PLATFORM), exynos5)
+ LOCAL_CFLAGS += -DUSE_NATIVE_FENCE_SYNC
+ LOCAL_CFLAGS += -DUSE_WAIT_SYNC
+endif
ifneq ($(filter generic%,$(TARGET_DEVICE)),)
# Emulator build
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
endif
-ifeq ($(TARGET_BOARD_PLATFORM), tegra)
- LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER
+ifeq ($(TARGET_BOARD_PLATFORM), msm8960)
+ LOCAL_CFLAGS += -DUSE_NATIVE_FENCE_SYNC
endif
include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
new file mode 100644
index 0000000..5079883
--- /dev/null
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "BufferItemConsumer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <utils/Log.h>
+
+#include <gui/BufferItemConsumer.h>
+
+#define BI_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define BI_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define BI_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define BI_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define BI_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
+
+namespace android {
+
+BufferItemConsumer::BufferItemConsumer(uint32_t consumerUsage,
+ int bufferCount, bool synchronousMode) :
+ ConsumerBase(new BufferQueue(true) )
+{
+ mBufferQueue->setConsumerUsageBits(consumerUsage);
+ mBufferQueue->setSynchronousMode(synchronousMode);
+ mBufferQueue->setMaxAcquiredBufferCount(bufferCount);
+}
+
+BufferItemConsumer::~BufferItemConsumer() {
+}
+
+void BufferItemConsumer::setName(const String8& name) {
+ Mutex::Autolock _l(mMutex);
+ mName = name;
+ mBufferQueue->setConsumerName(name);
+}
+
+status_t BufferItemConsumer::acquireBuffer(BufferItem *item, bool waitForFence) {
+ status_t err;
+
+ if (!item) return BAD_VALUE;
+
+ Mutex::Autolock _l(mMutex);
+
+ err = acquireBufferLocked(item);
+ if (err != OK) {
+ if (err != NO_BUFFER_AVAILABLE) {
+ BI_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
+ }
+ return err;
+ }
+
+ if (waitForFence && item->mFence.get()) {
+ err = item->mFence->waitForever(1000, "BufferItemConsumer::acquireBuffer");
+ if (err != OK) {
+ BI_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
+ strerror(-err), err);
+ return err;
+ }
+ }
+
+ item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
+
+ return OK;
+}
+
+status_t BufferItemConsumer::releaseBuffer(const BufferItem &item,
+ const sp<Fence>& releaseFence) {
+ status_t err;
+
+ Mutex::Autolock _l(mMutex);
+
+ err = addReleaseFenceLocked(item.mBuf, releaseFence);
+
+ err = releaseBufferLocked(item.mBuf, EGL_NO_DISPLAY,
+ EGL_NO_SYNC_KHR);
+ if (err != OK) {
+ BI_LOGE("Failed to release buffer: %s (%d)",
+ strerror(-err), err);
+ }
+ return err;
+}
+
+} // namespace android
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index a0774cf..d408476 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -32,23 +32,6 @@
#include <gui/SurfaceTexture.h>
#include <utils/Trace.h>
-// This compile option causes SurfaceTexture to return the buffer that is currently
-// attached to the GL texture from dequeueBuffer when no other buffers are
-// available. It requires the drivers (Gralloc, GL, OMX IL, and Camera) to do
-// implicit cross-process synchronization to prevent the buffer from being
-// written to before the buffer has (a) been detached from the GL texture and
-// (b) all GL reads from the buffer have completed.
-
-// During refactoring, do not support dequeuing the current buffer
-#undef ALLOW_DEQUEUE_CURRENT_BUFFER
-
-#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
-#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true
-#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled"
-#else
-#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false
-#endif
-
// Macros for including the BufferQueue name in log messages
#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
@@ -81,23 +64,20 @@
}
}
-BufferQueue::BufferQueue( bool allowSynchronousMode, int bufferCount ) :
+BufferQueue::BufferQueue(bool allowSynchronousMode,
+ const sp<IGraphicBufferAlloc>& allocator) :
mDefaultWidth(1),
mDefaultHeight(1),
- mPixelFormat(PIXEL_FORMAT_RGBA_8888),
- mMinUndequeuedBuffers(bufferCount),
- mMinAsyncBufferSlots(bufferCount + 1),
- mMinSyncBufferSlots(bufferCount),
- mBufferCount(mMinAsyncBufferSlots),
- mClientBufferCount(0),
- mServerBufferCount(mMinAsyncBufferSlots),
+ mMaxAcquiredBufferCount(1),
+ mDefaultMaxBufferCount(2),
+ mOverrideMaxBufferCount(0),
mSynchronousMode(false),
mAllowSynchronousMode(allowSynchronousMode),
mConnectedApi(NO_CONNECTED_API),
mAbandoned(false),
mFrameCounter(0),
mBufferHasBeenQueued(false),
- mDefaultBufferFormat(0),
+ mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
mConsumerUsageBits(0),
mTransformHint(0)
{
@@ -105,10 +85,14 @@
mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
ST_LOGV("BufferQueue");
- sp<ISurfaceComposer> composer(ComposerService::getComposerService());
- mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
- if (mGraphicBufferAlloc == 0) {
- ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()");
+ if (allocator == NULL) {
+ sp<ISurfaceComposer> composer(ComposerService::getComposerService());
+ mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
+ if (mGraphicBufferAlloc == 0) {
+ ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()");
+ }
+ } else {
+ mGraphicBufferAlloc = allocator;
}
}
@@ -116,38 +100,13 @@
ST_LOGV("~BufferQueue");
}
-status_t BufferQueue::setBufferCountServerLocked(int bufferCount) {
- if (bufferCount > NUM_BUFFER_SLOTS)
+status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) {
+ if (count < 2 || count > NUM_BUFFER_SLOTS)
return BAD_VALUE;
- // special-case, nothing to do
- if (bufferCount == mBufferCount)
- return OK;
+ mDefaultMaxBufferCount = count;
+ mDequeueCondition.broadcast();
- if (!mClientBufferCount &&
- bufferCount >= mBufferCount) {
- // easy, we just have more buffers
- mBufferCount = bufferCount;
- mServerBufferCount = bufferCount;
- mDequeueCondition.broadcast();
- } else {
- // we're here because we're either
- // - reducing the number of available buffers
- // - or there is a client-buffer-count in effect
-
- // less than 2 buffers is never allowed
- if (bufferCount < 2)
- return BAD_VALUE;
-
- // when there is non client-buffer-count in effect, the client is not
- // allowed to dequeue more than one buffer at a time,
- // so the next time they dequeue a buffer, we know that they don't
- // own one. the actual resizing will happen during the next
- // dequeueBuffer.
-
- mServerBufferCount = bufferCount;
- mDequeueCondition.broadcast();
- }
return OK;
}
@@ -174,6 +133,7 @@
}
status_t BufferQueue::setTransformHint(uint32_t hint) {
+ ST_LOGV("setTransformHint: %02x", hint);
Mutex::Autolock lock(mMutex);
mTransformHint = hint;
return OK;
@@ -196,20 +156,19 @@
}
// Error out if the user has dequeued buffers
- for (int i=0 ; i<mBufferCount ; i++) {
+ int maxBufferCount = getMaxBufferCountLocked();
+ for (int i=0 ; i<maxBufferCount; i++) {
if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
ST_LOGE("setBufferCount: client owns some buffers");
return -EINVAL;
}
}
- const int minBufferSlots = mSynchronousMode ?
- mMinSyncBufferSlots : mMinAsyncBufferSlots;
+ const int minBufferSlots = getMinMaxBufferCountLocked();
if (bufferCount == 0) {
- mClientBufferCount = 0;
- bufferCount = (mServerBufferCount >= minBufferSlots) ?
- mServerBufferCount : minBufferSlots;
- return setBufferCountServerLocked(bufferCount);
+ mOverrideMaxBufferCount = 0;
+ mDequeueCondition.broadcast();
+ return OK;
}
if (bufferCount < minBufferSlots) {
@@ -220,11 +179,11 @@
// here we're guaranteed that the client doesn't have dequeued buffers
// and will release all of its buffer references.
+ //
+ // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
freeAllBuffersLocked();
- mBufferCount = bufferCount;
- mClientBufferCount = bufferCount;
+ mOverrideMaxBufferCount = bufferCount;
mBufferHasBeenQueued = false;
- mQueue.clear();
mDequeueCondition.broadcast();
listener = mConsumerListener;
} // scope for lock
@@ -255,11 +214,10 @@
value = mDefaultHeight;
break;
case NATIVE_WINDOW_FORMAT:
- value = mPixelFormat;
+ value = mDefaultBufferFormat;
break;
case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
- value = mSynchronousMode ?
- (mMinUndequeuedBuffers-1) : mMinUndequeuedBuffers;
+ value = getMinUndequeuedBufferCountLocked();
break;
case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
value = (mQueue.size() >= 2);
@@ -279,9 +237,17 @@
ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!");
return NO_INIT;
}
- if (slot < 0 || mBufferCount <= slot) {
+ int maxBufferCount = getMaxBufferCountLocked();
+ if (slot < 0 || maxBufferCount <= slot) {
ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
- mBufferCount, slot);
+ maxBufferCount, slot);
+ return BAD_VALUE;
+ } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
+ // XXX: I vaguely recall there was some reason this can be valid, but
+ // for the life of me I can't recall under what circumstances that's
+ // the case.
+ ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
+ slot, mSlots[slot].mBufferState);
return BAD_VALUE;
}
mSlots[slot].mRequestBufferCalled = true;
@@ -289,8 +255,8 @@
return NO_ERROR;
}
-status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage) {
+status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
ATRACE_CALL();
ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
@@ -301,7 +267,7 @@
status_t returnFlags(OK);
EGLDisplay dpy = EGL_NO_DISPLAY;
- EGLSyncKHR fence = EGL_NO_SYNC_KHR;
+ EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
{ // Scope for the lock
Mutex::Autolock lock(mMutex);
@@ -313,7 +279,6 @@
usage |= mConsumerUsageBits;
int found = -1;
- int foundSync = -1;
int dequeuedCount = 0;
bool tryAgain = true;
while (tryAgain) {
@@ -322,104 +287,68 @@
return NO_INIT;
}
- // We need to wait for the FIFO to drain if the number of buffer
- // needs to change.
- //
- // The condition "number of buffers needs to change" is true if
- // - the client doesn't care about how many buffers there are
- // - AND the actual number of buffer is different from what was
- // set in the last setBufferCountServer()
- // - OR -
- // setBufferCountServer() was set to a value incompatible with
- // the synchronization mode (for instance because the sync mode
- // changed since)
- //
- // As long as this condition is true AND the FIFO is not empty, we
- // wait on mDequeueCondition.
+ const int maxBufferCount = getMaxBufferCountLocked();
- const int minBufferCountNeeded = mSynchronousMode ?
- mMinSyncBufferSlots : mMinAsyncBufferSlots;
-
- const bool numberOfBuffersNeedsToChange = !mClientBufferCount &&
- ((mServerBufferCount != mBufferCount) ||
- (mServerBufferCount < minBufferCountNeeded));
-
- if (!mQueue.isEmpty() && numberOfBuffersNeedsToChange) {
- // wait for the FIFO to drain
- mDequeueCondition.wait(mMutex);
- // NOTE: we continue here because we need to reevaluate our
- // whole state (eg: we could be abandoned or disconnected)
- continue;
- }
-
- if (numberOfBuffersNeedsToChange) {
- // here we're guaranteed that mQueue is empty
- freeAllBuffersLocked();
- mBufferCount = mServerBufferCount;
- if (mBufferCount < minBufferCountNeeded)
- mBufferCount = minBufferCountNeeded;
- mBufferHasBeenQueued = false;
- returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
+ // Free up any buffers that are in slots beyond the max buffer
+ // count.
+ for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
+ assert(mSlots[i].mBufferState == BufferSlot::FREE);
+ if (mSlots[i].mGraphicBuffer != NULL) {
+ freeBufferLocked(i);
+ returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
+ }
}
// look for a free buffer to give to the client
found = INVALID_BUFFER_SLOT;
- foundSync = INVALID_BUFFER_SLOT;
dequeuedCount = 0;
- for (int i = 0; i < mBufferCount; i++) {
+ for (int i = 0; i < maxBufferCount; i++) {
const int state = mSlots[i].mBufferState;
if (state == BufferSlot::DEQUEUED) {
dequeuedCount++;
}
- // this logic used to be if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER)
- // but dequeuing the current buffer is disabled.
- if (false) {
- // This functionality has been temporarily removed so
- // BufferQueue and SurfaceTexture can be refactored into
- // separate objects
- } else {
- if (state == BufferSlot::FREE) {
- /* We return the oldest of the free buffers to avoid
- * stalling the producer if possible. This is because
- * the consumer may still have pending reads of the
- * buffers in flight.
- */
- bool isOlder = mSlots[i].mFrameNumber <
- mSlots[found].mFrameNumber;
- if (found < 0 || isOlder) {
- foundSync = i;
- found = i;
- }
+ if (state == BufferSlot::FREE) {
+ /* We return the oldest of the free buffers to avoid
+ * stalling the producer if possible. This is because
+ * the consumer may still have pending reads of the
+ * buffers in flight.
+ */
+ bool isOlder = mSlots[i].mFrameNumber <
+ mSlots[found].mFrameNumber;
+ if (found < 0 || isOlder) {
+ found = i;
}
}
}
// clients are not allowed to dequeue more than one buffer
// if they didn't set a buffer count.
- if (!mClientBufferCount && dequeuedCount) {
+ if (!mOverrideMaxBufferCount && dequeuedCount) {
ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
"setting the buffer count");
return -EINVAL;
}
// See whether a buffer has been queued since the last
- // setBufferCount so we know whether to perform the
- // mMinUndequeuedBuffers check below.
+ // setBufferCount so we know whether to perform the min undequeued
+ // buffers check below.
if (mBufferHasBeenQueued) {
// make sure the client is not trying to dequeue more buffers
// than allowed.
- const int avail = mBufferCount - (dequeuedCount+1);
- if (avail < (mMinUndequeuedBuffers-int(mSynchronousMode))) {
- ST_LOGE("dequeueBuffer: mMinUndequeuedBuffers=%d exceeded "
- "(dequeued=%d)",
- mMinUndequeuedBuffers-int(mSynchronousMode),
- dequeuedCount);
+ const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
+ const int minUndequeuedCount = getMinUndequeuedBufferCountLocked();
+ if (newUndequeuedCount < minUndequeuedCount) {
+ ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
+ "exceeded (dequeued=%d undequeudCount=%d)",
+ minUndequeuedCount, dequeuedCount,
+ newUndequeuedCount);
return -EBUSY;
}
}
- // if no buffer is found, wait for a buffer to be released
+ // If no buffer is found, wait for a buffer to be released or for
+ // the max buffer count to change.
tryAgain = found == INVALID_BUFFER_SLOT;
if (tryAgain) {
mDequeueCondition.wait(mMutex);
@@ -445,12 +374,6 @@
h = mDefaultHeight;
}
- const bool updateFormat = (format != 0);
- if (!updateFormat) {
- // keep the current (or default) format
- format = mPixelFormat;
- }
-
// buffer is now in DEQUEUED (but can also be current at the same time,
// if we're in synchronous mode)
mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
@@ -471,26 +394,26 @@
"failed");
return error;
}
- if (updateFormat) {
- mPixelFormat = format;
- }
mSlots[buf].mAcquireCalled = false;
mSlots[buf].mGraphicBuffer = graphicBuffer;
mSlots[buf].mRequestBufferCalled = false;
- mSlots[buf].mFence = EGL_NO_SYNC_KHR;
+ mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
+ mSlots[buf].mFence.clear();
mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
}
dpy = mSlots[buf].mEglDisplay;
- fence = mSlots[buf].mFence;
- mSlots[buf].mFence = EGL_NO_SYNC_KHR;
+ eglFence = mSlots[buf].mEglFence;
+ outFence = mSlots[buf].mFence;
+ mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
+ mSlots[buf].mFence.clear();
} // end lock scope
- if (fence != EGL_NO_SYNC_KHR) {
- EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
+ if (eglFence != EGL_NO_SYNC_KHR) {
+ EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000);
// If something goes wrong, log the error, but return the buffer without
// synchronizing access to it. It's too late at this point to abort the
// dequeue operation.
@@ -499,7 +422,7 @@
} else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
ST_LOGE("dequeueBuffer: timeout waiting for fence");
}
- eglDestroySyncKHR(dpy, fence);
+ eglDestroySyncKHR(dpy, eglFence);
}
ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
@@ -549,8 +472,9 @@
uint32_t transform;
int scalingMode;
int64_t timestamp;
+ sp<Fence> fence;
- input.deflate(×tamp, &crop, &scalingMode, &transform);
+ input.deflate(×tamp, &crop, &scalingMode, &transform, &fence);
ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
"scale=%s",
@@ -565,9 +489,10 @@
ST_LOGE("queueBuffer: SurfaceTexture has been abandoned!");
return NO_INIT;
}
- if (buf < 0 || buf >= mBufferCount) {
+ int maxBufferCount = getMaxBufferCountLocked();
+ if (buf < 0 || buf >= maxBufferCount) {
ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
- mBufferCount, buf);
+ maxBufferCount, buf);
return -EINVAL;
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
ST_LOGE("queueBuffer: slot %d is not owned by the client "
@@ -617,6 +542,7 @@
mSlots[buf].mTimestamp = timestamp;
mSlots[buf].mCrop = crop;
mSlots[buf].mTransform = transform;
+ mSlots[buf].mFence = fence;
switch (scalingMode) {
case NATIVE_WINDOW_SCALING_MODE_FREEZE:
@@ -650,7 +576,7 @@
return OK;
}
-void BufferQueue::cancelBuffer(int buf) {
+void BufferQueue::cancelBuffer(int buf, sp<Fence> fence) {
ATRACE_CALL();
ST_LOGV("cancelBuffer: slot=%d", buf);
Mutex::Autolock lock(mMutex);
@@ -660,9 +586,10 @@
return;
}
- if (buf < 0 || buf >= mBufferCount) {
+ int maxBufferCount = getMaxBufferCountLocked();
+ if (buf < 0 || buf >= maxBufferCount) {
ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
- mBufferCount, buf);
+ maxBufferCount, buf);
return;
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
@@ -671,6 +598,7 @@
}
mSlots[buf].mBufferState = BufferSlot::FREE;
mSlots[buf].mFrameNumber = 0;
+ mSlots[buf].mFence = fence;
mDequeueCondition.broadcast();
}
@@ -781,11 +709,14 @@
fifo.append(buffer);
}
+ int maxBufferCount = getMaxBufferCountLocked();
+
snprintf(buffer, SIZE,
- "%s-BufferQueue mBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
- "mPixelFormat=%d, FIFO(%d)={%s}\n",
- prefix, mBufferCount, mSynchronousMode, mDefaultWidth,
- mDefaultHeight, mPixelFormat, fifoSize, fifo.string());
+ "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
+ "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
+ prefix, maxBufferCount, mSynchronousMode, mDefaultWidth,
+ mDefaultHeight, mDefaultBufferFormat, mTransformHint,
+ fifoSize, fifo.string());
result.append(buffer);
@@ -801,7 +732,7 @@
}
} stateName;
- for (int i=0 ; i<mBufferCount ; i++) {
+ for (int i=0 ; i<maxBufferCount ; i++) {
const BufferSlot& slot(mSlots[i]);
snprintf(buffer, SIZE,
"%s%s[%02d] "
@@ -827,20 +758,22 @@
}
}
-void BufferQueue::freeBufferLocked(int i) {
- mSlots[i].mGraphicBuffer = 0;
- if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[i].mNeedsCleanupOnRelease = true;
+void BufferQueue::freeBufferLocked(int slot) {
+ ST_LOGV("freeBufferLocked: slot=%d", slot);
+ mSlots[slot].mGraphicBuffer = 0;
+ if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
+ mSlots[slot].mNeedsCleanupOnRelease = true;
}
- mSlots[i].mBufferState = BufferSlot::FREE;
- mSlots[i].mFrameNumber = 0;
- mSlots[i].mAcquireCalled = false;
+ mSlots[slot].mBufferState = BufferSlot::FREE;
+ mSlots[slot].mFrameNumber = 0;
+ mSlots[slot].mAcquireCalled = false;
// destroy fence as BufferQueue now takes ownership
- if (mSlots[i].mFence != EGL_NO_SYNC_KHR) {
- eglDestroySyncKHR(mSlots[i].mEglDisplay, mSlots[i].mFence);
- mSlots[i].mFence = EGL_NO_SYNC_KHR;
+ if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {
+ eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence);
+ mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
}
+ mSlots[slot].mFence.clear();
}
void BufferQueue::freeAllBuffersLocked() {
@@ -856,6 +789,23 @@
status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
ATRACE_CALL();
Mutex::Autolock _l(mMutex);
+
+ // Check that the consumer doesn't currently have the maximum number of
+ // buffers acquired. We allow the max buffer count to be exceeded by one
+ // buffer, so that the consumer can successfully set up the newly acquired
+ // buffer before releasing the old one.
+ int numAcquiredBuffers = 0;
+ for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
+ if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
+ numAcquiredBuffers++;
+ }
+ }
+ if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
+ ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
+ numAcquiredBuffers, mMaxAcquiredBufferCount);
+ return INVALID_OPERATION;
+ }
+
// check if queue is empty
// In asynchronous mode the list is guaranteed to be one buffer
// deep, while in synchronous mode we use the oldest buffer.
@@ -876,9 +826,13 @@
buffer->mFrameNumber = mSlots[buf].mFrameNumber;
buffer->mTimestamp = mSlots[buf].mTimestamp;
buffer->mBuf = buf;
- mSlots[buf].mAcquireCalled = true;
+ buffer->mFence = mSlots[buf].mFence;
+ mSlots[buf].mAcquireCalled = true;
+ mSlots[buf].mNeedsCleanupOnRelease = false;
mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
+ mSlots[buf].mFence.clear();
+
mQueue.erase(front);
mDequeueCondition.broadcast();
@@ -891,7 +845,7 @@
}
status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
- EGLSyncKHR fence) {
+ EGLSyncKHR eglFence, const sp<Fence>& fence) {
ATRACE_CALL();
ATRACE_BUFFER_INDEX(buf);
@@ -902,6 +856,7 @@
}
mSlots[buf].mEglDisplay = display;
+ mSlots[buf].mEglFence = eglFence;
mSlots[buf].mFence = fence;
// The buffer can now only be released if its in the acquired state
@@ -987,10 +942,25 @@
return OK;
}
-status_t BufferQueue::setBufferCountServer(int bufferCount) {
+status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) {
ATRACE_CALL();
Mutex::Autolock lock(mMutex);
- return setBufferCountServerLocked(bufferCount);
+ return setDefaultMaxBufferCountLocked(bufferCount);
+}
+
+status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
+ ATRACE_CALL();
+ Mutex::Autolock lock(mMutex);
+ if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
+ ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
+ maxAcquiredBuffers);
+ return BAD_VALUE;
+ }
+ if (mConnectedApi != NO_CONNECTED_API) {
+ return INVALID_OPERATION;
+ }
+ mMaxAcquiredBufferCount = maxAcquiredBuffers;
+ return OK;
}
void BufferQueue::freeAllBuffersExceptHeadLocked() {
@@ -1034,6 +1004,41 @@
return err;
}
+int BufferQueue::getMinMaxBufferCountLocked() const {
+ return getMinUndequeuedBufferCountLocked() + 1;
+}
+
+int BufferQueue::getMinUndequeuedBufferCountLocked() const {
+ return mSynchronousMode ? mMaxAcquiredBufferCount :
+ mMaxAcquiredBufferCount + 1;
+}
+
+int BufferQueue::getMaxBufferCountLocked() const {
+ int minMaxBufferCount = getMinMaxBufferCountLocked();
+
+ int maxBufferCount = mDefaultMaxBufferCount;
+ if (maxBufferCount < minMaxBufferCount) {
+ maxBufferCount = minMaxBufferCount;
+ }
+ if (mOverrideMaxBufferCount != 0) {
+ assert(mOverrideMaxBufferCount >= minMaxBufferCount);
+ maxBufferCount = mOverrideMaxBufferCount;
+ }
+
+ // Any buffers that are dequeued by the producer or sitting in the queue
+ // waiting to be consumed need to have their slots preserved. Such
+ // buffers will temporarily keep the max buffer count up until the slots
+ // no longer need to be preserved.
+ for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
+ BufferSlot::BufferState state = mSlots[i].mBufferState;
+ if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
+ maxBufferCount = i + 1;
+ }
+ }
+
+ return maxBufferCount;
+}
+
BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
const wp<BufferQueue::ConsumerListener>& consumerListener):
mConsumerListener(consumerListener) {}
diff --git a/libs/gui/CleanSpec.mk b/libs/gui/CleanSpec.mk
new file mode 100644
index 0000000..5a5144c
--- /dev/null
+++ b/libs/gui/CleanSpec.mk
@@ -0,0 +1,52 @@
+# Copyright (C) 2012 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# If you don't need to do a full clean build but would like to touch
+# a file or delete some intermediate files, add a clean step to the end
+# of the list. These steps will only be run once, if they haven't been
+# run before.
+#
+# E.g.:
+# $(call add-clean-step, touch -c external/sqlite/sqlite3.h)
+# $(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/STATIC_LIBRARIES/libz_intermediates)
+#
+# Always use "touch -c" and "rm -f" or "rm -rf" to gracefully deal with
+# files that are missing or have been moved.
+#
+# Use $(PRODUCT_OUT) to get to the "out/target/product/blah/" directory.
+# Use $(OUT_DIR) to refer to the "out" directory.
+#
+# If you need to re-do something that's already mentioned, just copy
+# the command and add it to the bottom of the list. E.g., if a change
+# that you made last week required touching a file and a change you
+# made today requires touching the same file, just copy the old
+# touch step and add it to the end of the list.
+#
+# ************************************************
+# NEWER CLEAN STEPS MUST BE AT THE END OF THE LIST
+# ************************************************
+
+# For example:
+#$(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/APPS/AndroidTests_intermediates)
+#$(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/JAVA_LIBRARIES/core_intermediates)
+#$(call add-clean-step, find $(OUT_DIR) -type f -name "IGTalkSession*" -print0 | xargs -0 rm -f)
+#$(call add-clean-step, rm -rf $(PRODUCT_OUT)/data/*)
+
+# ************************************************
+# NEWER CLEAN STEPS MUST BE AT THE END OF THE LIST
+# ************************************************
+$(call add-clean-step, find $(PRODUCT_OUT) -type f -name "libgui*" -print0 | xargs -0 rm -f)
+$(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/SHARED_LIBRARIES/libgui_intermediates)
+$(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/SHARED_LIBRARIES/libgui_intermediates)
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
new file mode 100644
index 0000000..624d7e0
--- /dev/null
+++ b/libs/gui/ConsumerBase.cpp
@@ -0,0 +1,236 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "ConsumerBase"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
+
+#define GL_GLEXT_PROTOTYPES
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <hardware/hardware.h>
+
+#include <gui/IGraphicBufferAlloc.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/SurfaceComposerClient.h>
+#include <gui/ConsumerBase.h>
+
+#include <private/gui/ComposerService.h>
+
+#include <utils/Log.h>
+#include <utils/String8.h>
+#include <utils/Trace.h>
+
+// Macros for including the ConsumerBase name in log messages
+#define CB_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CB_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CB_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CB_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CB_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
+
+namespace android {
+
+// Get an ID that's unique within this process.
+static int32_t createProcessUniqueId() {
+ static volatile int32_t globalCounter = 0;
+ return android_atomic_inc(&globalCounter);
+}
+
+ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue) :
+ mAbandoned(false),
+ mBufferQueue(bufferQueue) {
+ // Choose a name using the PID and a process-unique ID.
+ mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
+
+ // Note that we can't create an sp<...>(this) in a ctor that will not keep a
+ // reference once the ctor ends, as that would cause the refcount of 'this'
+ // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
+ // that's what we create.
+ wp<BufferQueue::ConsumerListener> listener;
+ sp<BufferQueue::ConsumerListener> proxy;
+ listener = static_cast<BufferQueue::ConsumerListener*>(this);
+ proxy = new BufferQueue::ProxyConsumerListener(listener);
+
+ status_t err = mBufferQueue->consumerConnect(proxy);
+ if (err != NO_ERROR) {
+ CB_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
+ strerror(-err), err);
+ } else {
+ mBufferQueue->setConsumerName(mName);
+ }
+}
+
+ConsumerBase::~ConsumerBase() {
+ CB_LOGV("~ConsumerBase");
+ abandon();
+}
+
+void ConsumerBase::freeBufferLocked(int slotIndex) {
+ CB_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
+ mSlots[slotIndex].mGraphicBuffer = 0;
+ mSlots[slotIndex].mFence = 0;
+}
+
+// Used for refactoring, should not be in final interface
+sp<BufferQueue> ConsumerBase::getBufferQueue() const {
+ Mutex::Autolock lock(mMutex);
+ return mBufferQueue;
+}
+
+void ConsumerBase::onFrameAvailable() {
+ CB_LOGV("onFrameAvailable");
+
+ sp<FrameAvailableListener> listener;
+ { // scope for the lock
+ Mutex::Autolock lock(mMutex);
+ listener = mFrameAvailableListener;
+ }
+
+ if (listener != NULL) {
+ CB_LOGV("actually calling onFrameAvailable");
+ listener->onFrameAvailable();
+ }
+}
+
+void ConsumerBase::onBuffersReleased() {
+ Mutex::Autolock lock(mMutex);
+
+ CB_LOGV("onBuffersReleased");
+
+ if (mAbandoned) {
+ // Nothing to do if we're already abandoned.
+ return;
+ }
+
+ uint32_t mask = 0;
+ mBufferQueue->getReleasedBuffers(&mask);
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ if (mask & (1 << i)) {
+ freeBufferLocked(i);
+ }
+ }
+}
+
+void ConsumerBase::abandon() {
+ CB_LOGV("abandon");
+ Mutex::Autolock lock(mMutex);
+
+ if (!mAbandoned) {
+ abandonLocked();
+ mAbandoned = true;
+ }
+}
+
+void ConsumerBase::abandonLocked() {
+ CB_LOGV("abandonLocked");
+ for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ freeBufferLocked(i);
+ }
+ // disconnect from the BufferQueue
+ mBufferQueue->consumerDisconnect();
+ mBufferQueue.clear();
+}
+
+void ConsumerBase::setFrameAvailableListener(
+ const sp<FrameAvailableListener>& listener) {
+ CB_LOGV("setFrameAvailableListener");
+ Mutex::Autolock lock(mMutex);
+ mFrameAvailableListener = listener;
+}
+
+void ConsumerBase::dump(String8& result) const {
+ char buffer[1024];
+ dump(result, "", buffer, 1024);
+}
+
+void ConsumerBase::dump(String8& result, const char* prefix,
+ char* buffer, size_t size) const {
+ Mutex::Autolock _l(mMutex);
+ dumpLocked(result, prefix, buffer, size);
+}
+
+void ConsumerBase::dumpLocked(String8& result, const char* prefix,
+ char* buffer, size_t SIZE) const {
+ snprintf(buffer, SIZE, "%smAbandoned=%d\n", prefix, int(mAbandoned));
+ result.append(buffer);
+
+ if (!mAbandoned) {
+ mBufferQueue->dump(result, prefix, buffer, SIZE);
+ }
+}
+
+status_t ConsumerBase::acquireBufferLocked(BufferQueue::BufferItem *item) {
+ status_t err = mBufferQueue->acquireBuffer(item);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ if (item->mGraphicBuffer != NULL) {
+ mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
+ }
+
+ mSlots[item->mBuf].mFence = item->mFence;
+
+ CB_LOGV("acquireBufferLocked: -> slot=%d", item->mBuf);
+
+ return OK;
+}
+
+status_t ConsumerBase::addReleaseFence(int slot, const sp<Fence>& fence) {
+ Mutex::Autolock lock(mMutex);
+ return addReleaseFenceLocked(slot, fence);
+}
+
+status_t ConsumerBase::addReleaseFenceLocked(int slot, const sp<Fence>& fence) {
+ CB_LOGV("addReleaseFenceLocked: slot=%d", slot);
+
+ if (!mSlots[slot].mFence.get()) {
+ mSlots[slot].mFence = fence;
+ } else {
+ sp<Fence> mergedFence = Fence::merge(
+ String8::format("%.28s:%d", mName.string(), slot),
+ mSlots[slot].mFence, fence);
+ if (!mergedFence.get()) {
+ CB_LOGE("failed to merge release fences");
+ // synchronization is broken, the best we can do is hope fences
+ // signal in order so the new fence will act like a union
+ mSlots[slot].mFence = fence;
+ return BAD_VALUE;
+ }
+ mSlots[slot].mFence = mergedFence;
+ }
+
+ return OK;
+}
+
+status_t ConsumerBase::releaseBufferLocked(int slot, EGLDisplay display,
+ EGLSyncKHR eglFence) {
+ CB_LOGV("releaseBufferLocked: slot=%d", slot);
+ status_t err = mBufferQueue->releaseBuffer(slot, display, eglFence,
+ mSlots[slot].mFence);
+ if (err == BufferQueue::STALE_BUFFER_SLOT) {
+ freeBufferLocked(slot);
+ }
+
+ mSlots[slot].mFence.clear();
+
+ return err;
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/CpuConsumer.cpp b/libs/gui/CpuConsumer.cpp
new file mode 100644
index 0000000..710e1af
--- /dev/null
+++ b/libs/gui/CpuConsumer.cpp
@@ -0,0 +1,159 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "CpuConsumer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <utils/Log.h>
+
+#include <gui/CpuConsumer.h>
+
+#define CC_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CC_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CC_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CC_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define CC_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
+
+namespace android {
+
+CpuConsumer::CpuConsumer(uint32_t maxLockedBuffers) :
+ ConsumerBase(new BufferQueue(true) ),
+ mMaxLockedBuffers(maxLockedBuffers),
+ mCurrentLockedBuffers(0)
+{
+
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ mBufferPointers[i] = NULL;
+ }
+
+ mBufferQueue->setSynchronousMode(true);
+ mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
+ mBufferQueue->setMaxAcquiredBufferCount(maxLockedBuffers);
+}
+
+CpuConsumer::~CpuConsumer() {
+}
+
+void CpuConsumer::setName(const String8& name) {
+ Mutex::Autolock _l(mMutex);
+ mName = name;
+ mBufferQueue->setConsumerName(name);
+}
+
+status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
+ status_t err;
+
+ if (!nativeBuffer) return BAD_VALUE;
+ if (mCurrentLockedBuffers == mMaxLockedBuffers) {
+ return INVALID_OPERATION;
+ }
+
+ BufferQueue::BufferItem b;
+
+ Mutex::Autolock _l(mMutex);
+
+ err = acquireBufferLocked(&b);
+ if (err != OK) {
+ if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
+ return BAD_VALUE;
+ } else {
+ CC_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
+ return err;
+ }
+ }
+
+ int buf = b.mBuf;
+
+ if (b.mFence.get()) {
+ err = b.mFence->waitForever(1000, "CpuConsumer::lockNextBuffer");
+ if (err != OK) {
+ CC_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
+ strerror(-err), err);
+ return err;
+ }
+ }
+
+ err = mSlots[buf].mGraphicBuffer->lock(
+ GraphicBuffer::USAGE_SW_READ_OFTEN,
+ b.mCrop,
+ &mBufferPointers[buf]);
+
+ if (mBufferPointers[buf] != NULL && err != OK) {
+ CC_LOGE("Unable to lock buffer for CPU reading: %s (%d)", strerror(-err),
+ err);
+ return err;
+ }
+
+ nativeBuffer->data = reinterpret_cast<uint8_t*>(mBufferPointers[buf]);
+ nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth();
+ nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight();
+ nativeBuffer->format = mSlots[buf].mGraphicBuffer->getPixelFormat();
+ nativeBuffer->stride = mSlots[buf].mGraphicBuffer->getStride();
+
+ nativeBuffer->crop = b.mCrop;
+ nativeBuffer->transform = b.mTransform;
+ nativeBuffer->scalingMode = b.mScalingMode;
+ nativeBuffer->timestamp = b.mTimestamp;
+ nativeBuffer->frameNumber = b.mFrameNumber;
+
+ mCurrentLockedBuffers++;
+
+ return OK;
+}
+
+status_t CpuConsumer::unlockBuffer(const LockedBuffer &nativeBuffer) {
+ Mutex::Autolock _l(mMutex);
+ int slotIndex = 0;
+ status_t err;
+
+ void *bufPtr = reinterpret_cast<void *>(nativeBuffer.data);
+ for (; slotIndex < BufferQueue::NUM_BUFFER_SLOTS; slotIndex++) {
+ if (bufPtr == mBufferPointers[slotIndex]) break;
+ }
+ if (slotIndex == BufferQueue::NUM_BUFFER_SLOTS) {
+ CC_LOGE("%s: Can't find buffer to free", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ mBufferPointers[slotIndex] = NULL;
+ err = mSlots[slotIndex].mGraphicBuffer->unlock();
+ if (err != OK) {
+ CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, slotIndex);
+ return err;
+ }
+ releaseBufferLocked(slotIndex, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
+
+ mCurrentLockedBuffers--;
+
+ return OK;
+}
+
+void CpuConsumer::freeBufferLocked(int slotIndex) {
+ if (mBufferPointers[slotIndex] != NULL) {
+ status_t err;
+ CC_LOGW("Buffer %d freed while locked by consumer", slotIndex);
+ mBufferPointers[slotIndex] = NULL;
+ err = mSlots[slotIndex].mGraphicBuffer->unlock();
+ if (err != OK) {
+ CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__,
+ slotIndex);
+ }
+ mCurrentLockedBuffers--;
+ }
+ ConsumerBase::freeBufferLocked(slotIndex);
+}
+
+} // namespace android
diff --git a/libs/gui/GuiConfig.cpp b/libs/gui/GuiConfig.cpp
new file mode 100644
index 0000000..bafd21a
--- /dev/null
+++ b/libs/gui/GuiConfig.cpp
@@ -0,0 +1,38 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/GuiConfig.h>
+
+namespace android {
+
+void appendGuiConfigString(String8& configStr)
+{
+ static const char* config =
+ " [libgui"
+#ifdef USE_FENCE_SYNC
+ " USE_FENCE_SYNC"
+#endif
+#ifdef USE_NATIVE_FENCE_SYNC
+ " USE_NATIVE_FENCE_SYNC"
+#endif
+#ifdef USE_WAIT_SYNC
+ " USE_WAIT_SYNC"
+#endif
+ "]";
+ configStr.append(config);
+}
+
+}; // namespace android
diff --git a/libs/gui/IGraphicBufferAlloc.cpp b/libs/gui/IGraphicBufferAlloc.cpp
index a70a5e8..139f219 100644
--- a/libs/gui/IGraphicBufferAlloc.cpp
+++ b/libs/gui/IGraphicBufferAlloc.cpp
@@ -55,7 +55,7 @@
status_t result = reply.readInt32();
if (result == NO_ERROR) {
graphicBuffer = new GraphicBuffer();
- reply.read(*graphicBuffer);
+ result = reply.read(*graphicBuffer);
// reply.readStrongBinder();
// here we don't even have to read the BufferReference from
// the parcel, it'll die with the parcel.
diff --git a/libs/gui/ISensorServer.cpp b/libs/gui/ISensorServer.cpp
index 7111092..0b76f37 100644
--- a/libs/gui/ISensorServer.cpp
+++ b/libs/gui/ISensorServer.cpp
@@ -55,7 +55,7 @@
int32_t n = reply.readInt32();
v.setCapacity(n);
while (n--) {
- reply.read(static_cast<Flattenable&>(s));
+ reply.read(s);
v.add(s);
}
return v;
@@ -84,7 +84,7 @@
size_t n = v.size();
reply->writeInt32(n);
for (size_t i=0 ; i<n ; i++) {
- reply->write(static_cast<const Flattenable&>(v[i]));
+ reply->write(v[i]);
}
return NO_ERROR;
} break;
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 1f1794c..aff1b45 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -68,26 +68,29 @@
return interface_cast<IGraphicBufferAlloc>(reply.readStrongBinder());
}
- virtual sp<IMemoryHeap> getCblk() const
+ virtual void setTransactionState(
+ const Vector<ComposerState>& state,
+ const Vector<DisplayState>& displays,
+ uint32_t flags)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::GET_CBLK, data, &reply);
- return interface_cast<IMemoryHeap>(reply.readStrongBinder());
- }
-
- virtual void setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- Vector<ComposerState>::const_iterator b(state.begin());
- Vector<ComposerState>::const_iterator e(state.end());
- data.writeInt32(state.size());
- for ( ; b != e ; ++b ) {
- b->write(data);
+ {
+ Vector<ComposerState>::const_iterator b(state.begin());
+ Vector<ComposerState>::const_iterator e(state.end());
+ data.writeInt32(state.size());
+ for ( ; b != e ; ++b ) {
+ b->write(data);
+ }
}
- data.writeInt32(orientation);
+ {
+ Vector<DisplayState>::const_iterator b(displays.begin());
+ Vector<DisplayState>::const_iterator e(displays.end());
+ data.writeInt32(displays.size());
+ for ( ; b != e ; ++b ) {
+ b->write(data);
+ }
+ }
data.writeInt32(flags);
remote()->transact(BnSurfaceComposer::SET_TRANSACTION_STATE, data, &reply);
}
@@ -99,15 +102,15 @@
remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
}
- virtual status_t captureScreen(DisplayID dpy,
- sp<IMemoryHeap>* heap,
+ virtual status_t captureScreen(
+ const sp<IBinder>& display, sp<IMemoryHeap>* heap,
uint32_t* width, uint32_t* height, PixelFormat* format,
uint32_t reqWidth, uint32_t reqHeight,
uint32_t minLayerZ, uint32_t maxLayerZ)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeInt32(dpy);
+ data.writeStrongBinder(display);
data.writeInt32(reqWidth);
data.writeInt32(reqHeight);
data.writeInt32(minLayerZ);
@@ -120,24 +123,6 @@
return reply.readInt32();
}
- virtual status_t turnElectronBeamOff(int32_t mode)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeInt32(mode);
- remote()->transact(BnSurfaceComposer::TURN_ELECTRON_BEAM_OFF, data, &reply);
- return reply.readInt32();
- }
-
- virtual status_t turnElectronBeamOn(int32_t mode)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeInt32(mode);
- remote()->transact(BnSurfaceComposer::TURN_ELECTRON_BEAM_ON, data, &reply);
- return reply.readInt32();
- }
-
virtual bool authenticateSurfaceTexture(
const sp<ISurfaceTexture>& surfaceTexture) const
{
@@ -193,6 +178,58 @@
result = interface_cast<IDisplayEventConnection>(reply.readStrongBinder());
return result;
}
+
+ virtual sp<IBinder> createDisplay(const String8& displayName)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeString8(displayName);
+ remote()->transact(BnSurfaceComposer::CREATE_DISPLAY, data, &reply);
+ return reply.readStrongBinder();
+ }
+
+ virtual sp<IBinder> getBuiltInDisplay(int32_t id)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeInt32(id);
+ remote()->transact(BnSurfaceComposer::GET_BUILT_IN_DISPLAY, data, &reply);
+ return reply.readStrongBinder();
+ }
+
+ virtual void blank(const sp<IBinder>& display)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeStrongBinder(display);
+ remote()->transact(BnSurfaceComposer::BLANK, data, &reply);
+ }
+
+ virtual void unblank(const sp<IBinder>& display)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeStrongBinder(display);
+ remote()->transact(BnSurfaceComposer::UNBLANK, data, &reply);
+ }
+
+ virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeStrongBinder(display);
+ remote()->transact(BnSurfaceComposer::GET_DISPLAY_INFO, data, &reply);
+ memcpy(info, reply.readInplace(sizeof(DisplayInfo)), sizeof(DisplayInfo));
+ return reply.readInt32();
+ }
+
+
+ virtual void connectDisplay(const sp<ISurfaceTexture>& display) {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeStrongBinder(display->asBinder());
+ remote()->transact(BnSurfaceComposer::CONNECT_DISPLAY, data, &reply);
+ }
};
IMPLEMENT_META_INTERFACE(SurfaceComposer, "android.ui.ISurfaceComposer");
@@ -223,22 +260,24 @@
s.read(data);
state.add(s);
}
- int orientation = data.readInt32();
+ count = data.readInt32();
+ DisplayState d;
+ Vector<DisplayState> displays;
+ displays.setCapacity(count);
+ for (size_t i=0 ; i<count ; i++) {
+ d.read(data);
+ displays.add(d);
+ }
uint32_t flags = data.readInt32();
- setTransactionState(state, orientation, flags);
+ setTransactionState(state, displays, flags);
} break;
case BOOT_FINISHED: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
bootFinished();
} break;
- case GET_CBLK: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> b = getCblk()->asBinder();
- reply->writeStrongBinder(b);
- } break;
case CAPTURE_SCREEN: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- DisplayID dpy = data.readInt32();
+ sp<IBinder> display = data.readStrongBinder();
uint32_t reqWidth = data.readInt32();
uint32_t reqHeight = data.readInt32();
uint32_t minLayerZ = data.readInt32();
@@ -246,7 +285,7 @@
sp<IMemoryHeap> heap;
uint32_t w, h;
PixelFormat f;
- status_t res = captureScreen(dpy, &heap, &w, &h, &f,
+ status_t res = captureScreen(display, &heap, &w, &h, &f,
reqWidth, reqHeight, minLayerZ, maxLayerZ);
reply->writeStrongBinder(heap->asBinder());
reply->writeInt32(w);
@@ -254,18 +293,6 @@
reply->writeInt32(f);
reply->writeInt32(res);
} break;
- case TURN_ELECTRON_BEAM_OFF: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int32_t mode = data.readInt32();
- status_t res = turnElectronBeamOff(mode);
- reply->writeInt32(res);
- } break;
- case TURN_ELECTRON_BEAM_ON: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int32_t mode = data.readInt32();
- status_t res = turnElectronBeamOn(mode);
- reply->writeInt32(res);
- } break;
case AUTHENTICATE_SURFACE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<ISurfaceTexture> surfaceTexture =
@@ -279,6 +306,44 @@
reply->writeStrongBinder(connection->asBinder());
return NO_ERROR;
} break;
+ case CREATE_DISPLAY: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ String8 displayName = data.readString8();
+ sp<IBinder> display(createDisplay(displayName));
+ reply->writeStrongBinder(display);
+ return NO_ERROR;
+ } break;
+ case GET_BUILT_IN_DISPLAY: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ int32_t id = data.readInt32();
+ sp<IBinder> display(getBuiltInDisplay(id));
+ reply->writeStrongBinder(display);
+ return NO_ERROR;
+ } break;
+ case BLANK: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> display = data.readStrongBinder();
+ blank(display);
+ } break;
+ case UNBLANK: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> display = data.readStrongBinder();
+ unblank(display);
+ } break;
+ case GET_DISPLAY_INFO: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ DisplayInfo info;
+ sp<IBinder> display = data.readStrongBinder();
+ status_t result = getDisplayInfo(display, &info);
+ memcpy(reply->writeInplace(sizeof(DisplayInfo)), &info, sizeof(DisplayInfo));
+ reply->writeInt32(result);
+ } break;
+ case CONNECT_DISPLAY: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<ISurfaceTexture> surfaceTexture =
+ interface_cast<ISurfaceTexture>(data.readStrongBinder());
+ connectDisplay(surfaceTexture);
+ } break;
default:
return BBinder::onTransact(code, data, reply, flags);
}
diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp
index ca9ed5b..8f7bc05 100644
--- a/libs/gui/ISurfaceComposerClient.cpp
+++ b/libs/gui/ISurfaceComposerClient.cpp
@@ -52,7 +52,6 @@
virtual sp<ISurface> createSurface( surface_data_t* params,
const String8& name,
- DisplayID display,
uint32_t w,
uint32_t h,
PixelFormat format,
@@ -61,7 +60,6 @@
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
data.writeString8(name);
- data.writeInt32(display);
data.writeInt32(w);
data.writeInt32(h);
data.writeInt32(format);
@@ -93,12 +91,11 @@
CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
surface_data_t params;
String8 name = data.readString8();
- DisplayID display = data.readInt32();
uint32_t w = data.readInt32();
uint32_t h = data.readInt32();
PixelFormat format = data.readInt32();
uint32_t flags = data.readInt32();
- sp<ISurface> s = createSurface(¶ms, name, display, w, h,
+ sp<ISurface> s = createSurface(¶ms, name, w, h,
format, flags);
params.writeToParcel(reply);
reply->writeStrongBinder(s->asBinder());
diff --git a/libs/gui/ISurfaceTexture.cpp b/libs/gui/ISurfaceTexture.cpp
index 3eb5e7a..a0b1e74 100644
--- a/libs/gui/ISurfaceTexture.cpp
+++ b/libs/gui/ISurfaceTexture.cpp
@@ -81,8 +81,8 @@
return result;
}
- virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage) {
+ virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
data.writeInt32(w);
@@ -94,6 +94,12 @@
return result;
}
*buf = reply.readInt32();
+ fence.clear();
+ bool hasFence = reply.readInt32();
+ if (hasFence) {
+ fence = new Fence();
+ reply.read(*fence.get());
+ }
result = reply.readInt32();
return result;
}
@@ -103,7 +109,7 @@
Parcel data, reply;
data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
data.writeInt32(buf);
- memcpy(data.writeInplace(sizeof(input)), &input, sizeof(input));
+ data.write(input);
status_t result = remote()->transact(QUEUE_BUFFER, data, &reply);
if (result != NO_ERROR) {
return result;
@@ -113,10 +119,15 @@
return result;
}
- virtual void cancelBuffer(int buf) {
+ virtual void cancelBuffer(int buf, sp<Fence> fence) {
Parcel data, reply;
+ bool hasFence = fence.get() && fence->isValid();
data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
data.writeInt32(buf);
+ data.writeInt32(hasFence);
+ if (hasFence) {
+ data.write(*fence.get());
+ }
remote()->transact(CANCEL_BUFFER, data, &reply);
}
@@ -205,28 +216,38 @@
uint32_t format = data.readInt32();
uint32_t usage = data.readInt32();
int buf;
- int result = dequeueBuffer(&buf, w, h, format, usage);
+ sp<Fence> fence;
+ int result = dequeueBuffer(&buf, fence, w, h, format, usage);
+ bool hasFence = fence.get() && fence->isValid();
reply->writeInt32(buf);
+ reply->writeInt32(hasFence);
+ if (hasFence) {
+ reply->write(*fence.get());
+ }
reply->writeInt32(result);
return NO_ERROR;
} break;
case QUEUE_BUFFER: {
CHECK_INTERFACE(ISurfaceTexture, data, reply);
int buf = data.readInt32();
- QueueBufferInput const* const input =
- reinterpret_cast<QueueBufferInput const *>(
- data.readInplace(sizeof(QueueBufferInput)));
+ QueueBufferInput input(data);
QueueBufferOutput* const output =
reinterpret_cast<QueueBufferOutput *>(
reply->writeInplace(sizeof(QueueBufferOutput)));
- status_t result = queueBuffer(buf, *input, output);
+ status_t result = queueBuffer(buf, input, output);
reply->writeInt32(result);
return NO_ERROR;
} break;
case CANCEL_BUFFER: {
CHECK_INTERFACE(ISurfaceTexture, data, reply);
int buf = data.readInt32();
- cancelBuffer(buf);
+ sp<Fence> fence;
+ bool hasFence = data.readInt32();
+ if (hasFence) {
+ fence = new Fence();
+ data.read(*fence.get());
+ }
+ cancelBuffer(buf, fence);
return NO_ERROR;
} break;
case QUERY: {
@@ -268,4 +289,62 @@
// ----------------------------------------------------------------------------
+static bool isValid(const sp<Fence>& fence) {
+ return fence.get() && fence->isValid();
+}
+
+ISurfaceTexture::QueueBufferInput::QueueBufferInput(const Parcel& parcel) {
+ parcel.read(*this);
+}
+
+size_t ISurfaceTexture::QueueBufferInput::getFlattenedSize() const
+{
+ return sizeof(timestamp)
+ + sizeof(crop)
+ + sizeof(scalingMode)
+ + sizeof(transform)
+ + sizeof(bool)
+ + (isValid(fence) ? fence->getFlattenedSize() : 0);
+}
+
+size_t ISurfaceTexture::QueueBufferInput::getFdCount() const
+{
+ return isValid(fence) ? fence->getFdCount() : 0;
+}
+
+status_t ISurfaceTexture::QueueBufferInput::flatten(void* buffer, size_t size,
+ int fds[], size_t count) const
+{
+ status_t err = NO_ERROR;
+ bool haveFence = isValid(fence);
+ char* p = (char*)buffer;
+ memcpy(p, ×tamp, sizeof(timestamp)); p += sizeof(timestamp);
+ memcpy(p, &crop, sizeof(crop)); p += sizeof(crop);
+ memcpy(p, &scalingMode, sizeof(scalingMode)); p += sizeof(scalingMode);
+ memcpy(p, &transform, sizeof(transform)); p += sizeof(transform);
+ memcpy(p, &haveFence, sizeof(haveFence)); p += sizeof(haveFence);
+ if (haveFence) {
+ err = fence->flatten(p, size - (p - (char*)buffer), fds, count);
+ }
+ return err;
+}
+
+status_t ISurfaceTexture::QueueBufferInput::unflatten(void const* buffer,
+ size_t size, int fds[], size_t count)
+{
+ status_t err = NO_ERROR;
+ bool haveFence;
+ const char* p = (const char*)buffer;
+ memcpy(×tamp, p, sizeof(timestamp)); p += sizeof(timestamp);
+ memcpy(&crop, p, sizeof(crop)); p += sizeof(crop);
+ memcpy(&scalingMode, p, sizeof(scalingMode)); p += sizeof(scalingMode);
+ memcpy(&transform, p, sizeof(transform)); p += sizeof(transform);
+ memcpy(&haveFence, p, sizeof(haveFence)); p += sizeof(haveFence);
+ if (haveFence) {
+ fence = new Fence();
+ err = fence->unflatten(p, size - (p - (const char*)buffer), fds, count);
+ }
+ return err;
+}
+
}; // namespace android
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 224c305..e2604f8 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -17,6 +17,7 @@
#include <utils/Errors.h>
#include <binder/Parcel.h>
#include <gui/ISurfaceComposerClient.h>
+#include <gui/ISurfaceTexture.h>
#include <private/gui/LayerState.h>
namespace android {
@@ -25,14 +26,7 @@
{
status_t err;
- size_t len = transparentRegion.write(NULL, 0);
- err = output.writeInt32(len);
- if (err < NO_ERROR) return err;
-
- void* buf = output.writeInplace(len);
- if (buf == NULL) return NO_MEMORY;
-
- err = transparentRegion.write(buf, len);
+ err = output.write(transparentRegion);
if (err < NO_ERROR) return err;
// NOTE: regions are at the end of the structure
@@ -45,11 +39,8 @@
status_t layer_state_t::read(const Parcel& input)
{
status_t err;
- size_t len = input.readInt32();
- void const* buf = input.readInplace(len);
- if (buf == NULL) return NO_MEMORY;
- err = transparentRegion.read(buf);
+ err = input.read(transparentRegion);
if (err < NO_ERROR) return err;
// NOTE: regions are at the end of the structure
@@ -69,4 +60,28 @@
return state.read(input);
}
+
+status_t DisplayState::write(Parcel& output) const {
+ output.writeStrongBinder(token);
+ output.writeStrongBinder(surface->asBinder());
+ output.writeInt32(what);
+ output.writeInt32(layerStack);
+ output.writeInt32(orientation);
+ output.write(viewport);
+ output.write(frame);
+ return NO_ERROR;
+}
+
+status_t DisplayState::read(const Parcel& input) {
+ token = input.readStrongBinder();
+ surface = interface_cast<ISurfaceTexture>(input.readStrongBinder());
+ what = input.readInt32();
+ layerStack = input.readInt32();
+ orientation = input.readInt32();
+ input.read(viewport);
+ input.read(frame);
+ return NO_ERROR;
+}
+
+
}; // namespace android
diff --git a/libs/gui/Sensor.cpp b/libs/gui/Sensor.cpp
index 5cc76b4..c52a88f 100644
--- a/libs/gui/Sensor.cpp
+++ b/libs/gui/Sensor.cpp
@@ -98,7 +98,7 @@
return mVersion;
}
-size_t Sensor::getFlattenedSize() const
+size_t Sensor::getSize() const
{
return sizeof(int32_t) + ((mName.length() + 3) & ~3) +
sizeof(int32_t) + ((mVendor.length() + 3) & ~3) +
@@ -107,11 +107,6 @@
sizeof(int32_t);
}
-size_t Sensor::getFdCount() const
-{
- return 0;
-}
-
static inline
size_t write(void* buffer, size_t offset, const String8& value) {
memcpy(static_cast<char*>(buffer) + offset, value.string(), value.length());
@@ -130,12 +125,8 @@
return sizeof(int32_t);
}
-status_t Sensor::flatten(void* buffer, size_t size,
- int fds[], size_t count) const
+status_t Sensor::flatten(void* buffer) const
{
- if (size < Sensor::getFlattenedSize())
- return -ENOMEM;
-
size_t offset = 0;
offset += write(buffer, offset, int32_t(mName.length()));
offset += write(buffer, offset, mName);
@@ -149,7 +140,6 @@
offset += write(buffer, offset, mResolution);
offset += write(buffer, offset, mPower);
offset += write(buffer, offset, mMinDelay);
-
return NO_ERROR;
}
@@ -171,8 +161,7 @@
return sizeof(int32_t);
}
-status_t Sensor::unflatten(void const* buffer, size_t size,
- int fds[], size_t count)
+status_t Sensor::unflatten(void const* buffer, size_t size)
{
int32_t len;
size_t offset = 0;
@@ -188,7 +177,6 @@
offset += read(buffer, offset, &mResolution);
offset += read(buffer, offset, &mPower);
offset += read(buffer, offset, &mMinDelay);
-
return NO_ERROR;
}
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index d7590f0..1745061 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -92,6 +92,12 @@
return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
}
+status_t SurfaceControl::setLayerStack(int32_t layerStack) {
+ status_t err = validate();
+ if (err < 0) return err;
+ const sp<SurfaceComposerClient>& client(mClient);
+ return client->setLayerStack(mToken, layerStack);
+}
status_t SurfaceControl::setLayer(int32_t layer) {
status_t err = validate();
if (err < 0) return err;
@@ -116,23 +122,11 @@
const sp<SurfaceComposerClient>& client(mClient);
return client->hide(mToken);
}
-status_t SurfaceControl::show(int32_t layer) {
+status_t SurfaceControl::show() {
status_t err = validate();
if (err < 0) return err;
const sp<SurfaceComposerClient>& client(mClient);
- return client->show(mToken, layer);
-}
-status_t SurfaceControl::freeze() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->freeze(mToken);
-}
-status_t SurfaceControl::unfreeze() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->unfreeze(mToken);
+ return client->show(mToken);
}
status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
status_t err = validate();
@@ -158,12 +152,6 @@
const sp<SurfaceComposerClient>& client(mClient);
return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
}
-status_t SurfaceControl::setFreezeTint(uint32_t tint) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setFreezeTint(mToken, tint);
-}
status_t SurfaceControl::setCrop(const Rect& crop) {
status_t err = validate();
if (err < 0) return err;
@@ -317,8 +305,11 @@
setUsage(GraphicBuffer::USAGE_HW_RENDER);
}
+ // TODO: the display metrics should come from the display manager
DisplayInfo dinfo;
- SurfaceComposerClient::getDisplayInfo(0, &dinfo);
+ sp<IBinder> display = SurfaceComposerClient::getBuiltInDisplay(
+ ISurfaceComposer::eDisplayIdMain);
+ SurfaceComposerClient::getDisplayInfo(display, &dinfo);
const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
const_cast<uint32_t&>(ANativeWindow::flags) = 0;
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 8fa2167..3efd086 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -38,7 +38,6 @@
#include <private/gui/ComposerService.h>
#include <private/gui/LayerState.h>
-#include <private/gui/SharedBufferStack.h>
namespace android {
// ---------------------------------------------------------------------------
@@ -47,37 +46,55 @@
ComposerService::ComposerService()
: Singleton<ComposerService>() {
+ Mutex::Autolock _l(mLock);
+ connectLocked();
+}
+
+void ComposerService::connectLocked() {
const String16 name("SurfaceFlinger");
while (getService(name, &mComposerService) != NO_ERROR) {
usleep(250000);
}
- mServerCblkMemory = mComposerService->getCblk();
- mServerCblk = static_cast<surface_flinger_cblk_t volatile *>(
- mServerCblkMemory->getBase());
+ assert(mComposerService != NULL);
+
+ // Create the death listener.
+ class DeathObserver : public IBinder::DeathRecipient {
+ ComposerService& mComposerService;
+ virtual void binderDied(const wp<IBinder>& who) {
+ ALOGW("ComposerService remote (surfaceflinger) died [%p]",
+ who.unsafe_get());
+ mComposerService.composerServiceDied();
+ }
+ public:
+ DeathObserver(ComposerService& mgr) : mComposerService(mgr) { }
+ };
+
+ mDeathObserver = new DeathObserver(*const_cast<ComposerService*>(this));
+ mComposerService->asBinder()->linkToDeath(mDeathObserver);
}
-sp<ISurfaceComposer> ComposerService::getComposerService() {
- return ComposerService::getInstance().mComposerService;
+/*static*/ sp<ISurfaceComposer> ComposerService::getComposerService() {
+ ComposerService& instance = ComposerService::getInstance();
+ Mutex::Autolock _l(instance.mLock);
+ if (instance.mComposerService == NULL) {
+ ComposerService::getInstance().connectLocked();
+ assert(instance.mComposerService != NULL);
+ ALOGD("ComposerService reconnected");
+ }
+ return instance.mComposerService;
}
-surface_flinger_cblk_t const volatile * ComposerService::getControlBlock() {
- return ComposerService::getInstance().mServerCblk;
-}
-
-static inline sp<ISurfaceComposer> getComposerService() {
- return ComposerService::getComposerService();
-}
-
-static inline surface_flinger_cblk_t const volatile * get_cblk() {
- return ComposerService::getControlBlock();
+void ComposerService::composerServiceDied()
+{
+ Mutex::Autolock _l(mLock);
+ mComposerService = NULL;
+ mDeathObserver = NULL;
}
// ---------------------------------------------------------------------------
-// NOTE: this is NOT a member function (it's a friend defined with its
-// declaration).
static inline
-int compare_type( const ComposerState& lhs, const ComposerState& rhs) {
+int compare_type(const ComposerState& lhs, const ComposerState& rhs) {
if (lhs.client < rhs.client) return -1;
if (lhs.client > rhs.client) return 1;
if (lhs.state.surface < rhs.state.surface) return -1;
@@ -85,17 +102,21 @@
return 0;
}
+static inline
+int compare_type(const DisplayState& lhs, const DisplayState& rhs) {
+ return compare_type(lhs.token, rhs.token);
+}
+
class Composer : public Singleton<Composer>
{
friend class Singleton<Composer>;
mutable Mutex mLock;
- SortedVector<ComposerState> mStates;
- int mOrientation;
+ SortedVector<ComposerState> mComposerStates;
+ SortedVector<DisplayState > mDisplayStates;
uint32_t mForceSynchronous;
Composer() : Singleton<Composer>(),
- mOrientation(ISurfaceComposer::eOrientationUnchanged),
mForceSynchronous(0)
{ }
@@ -104,7 +125,11 @@
layer_state_t* getLayerStateLocked(
const sp<SurfaceComposerClient>& client, SurfaceID id);
+ DisplayState& getDisplayStateLocked(const sp<IBinder>& token);
+
public:
+ sp<IBinder> createDisplay(const String8& displayName);
+ sp<IBinder> getBuiltInDisplay(int32_t id);
status_t setPosition(const sp<SurfaceComposerClient>& client, SurfaceID id,
float x, float y);
@@ -121,12 +146,18 @@
float alpha);
status_t setMatrix(const sp<SurfaceComposerClient>& client, SurfaceID id,
float dsdx, float dtdx, float dsdy, float dtdy);
- status_t setFreezeTint(
- const sp<SurfaceComposerClient>& client, SurfaceID id,
- uint32_t tint);
status_t setOrientation(int orientation);
status_t setCrop(const sp<SurfaceComposerClient>& client, SurfaceID id,
const Rect& crop);
+ status_t setLayerStack(const sp<SurfaceComposerClient>& client,
+ SurfaceID id, uint32_t layerStack);
+
+ void setDisplaySurface(const sp<IBinder>& token, const sp<ISurfaceTexture>& surface);
+ void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack);
+ void setDisplayProjection(const sp<IBinder>& token,
+ uint32_t orientation,
+ const Rect& layerStackRect,
+ const Rect& displayRect);
static void closeGlobalTransaction(bool synchronous) {
Composer::getInstance().closeGlobalTransactionImpl(synchronous);
@@ -137,20 +168,28 @@
// ---------------------------------------------------------------------------
+sp<IBinder> Composer::createDisplay(const String8& displayName) {
+ return ComposerService::getComposerService()->createDisplay(displayName);
+}
+
+sp<IBinder> Composer::getBuiltInDisplay(int32_t id) {
+ return ComposerService::getComposerService()->getBuiltInDisplay(id);
+}
+
void Composer::closeGlobalTransactionImpl(bool synchronous) {
- sp<ISurfaceComposer> sm(getComposerService());
+ sp<ISurfaceComposer> sm(ComposerService::getComposerService());
Vector<ComposerState> transaction;
- int orientation;
+ Vector<DisplayState> displayTransaction;
uint32_t flags = 0;
{ // scope for the lock
Mutex::Autolock _l(mLock);
- transaction = mStates;
- mStates.clear();
+ transaction = mComposerStates;
+ mComposerStates.clear();
- orientation = mOrientation;
- mOrientation = ISurfaceComposer::eOrientationUnchanged;
+ displayTransaction = mDisplayStates;
+ mDisplayStates.clear();
if (synchronous || mForceSynchronous) {
flags |= ISurfaceComposer::eSynchronous;
@@ -158,7 +197,7 @@
mForceSynchronous = false;
}
- sm->setTransactionState(transaction, orientation, flags);
+ sm->setTransactionState(transaction, displayTransaction, flags);
}
layer_state_t* Composer::getLayerStateLocked(
@@ -168,13 +207,13 @@
s.client = client->mClient;
s.state.surface = id;
- ssize_t index = mStates.indexOf(s);
+ ssize_t index = mComposerStates.indexOf(s);
if (index < 0) {
// we don't have it, add an initialized layer_state to our list
- index = mStates.add(s);
+ index = mComposerStates.add(s);
}
- ComposerState* const out = mStates.editArray();
+ ComposerState* const out = mComposerStates.editArray();
return &(out[index].state);
}
@@ -184,7 +223,7 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::ePositionChanged;
+ s->what |= layer_state_t::ePositionChanged;
s->x = x;
s->y = y;
return NO_ERROR;
@@ -196,7 +235,7 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::eSizeChanged;
+ s->what |= layer_state_t::eSizeChanged;
s->w = w;
s->h = h;
@@ -212,7 +251,7 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::eLayerChanged;
+ s->what |= layer_state_t::eLayerChanged;
s->z = z;
return NO_ERROR;
}
@@ -224,7 +263,7 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::eVisibilityChanged;
+ s->what |= layer_state_t::eVisibilityChanged;
s->flags &= ~mask;
s->flags |= (flags & mask);
s->mask |= mask;
@@ -238,7 +277,7 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::eTransparentRegionChanged;
+ s->what |= layer_state_t::eTransparentRegionChanged;
s->transparentRegion = transparentRegion;
return NO_ERROR;
}
@@ -249,11 +288,22 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::eAlphaChanged;
+ s->what |= layer_state_t::eAlphaChanged;
s->alpha = alpha;
return NO_ERROR;
}
+status_t Composer::setLayerStack(const sp<SurfaceComposerClient>& client,
+ SurfaceID id, uint32_t layerStack) {
+ Mutex::Autolock _l(mLock);
+ layer_state_t* s = getLayerStateLocked(client, id);
+ if (!s)
+ return BAD_INDEX;
+ s->what |= layer_state_t::eLayerStackChanged;
+ s->layerStack = layerStack;
+ return NO_ERROR;
+}
+
status_t Composer::setMatrix(const sp<SurfaceComposerClient>& client,
SurfaceID id, float dsdx, float dtdx,
float dsdy, float dtdy) {
@@ -261,7 +311,7 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::eMatrixChanged;
+ s->what |= layer_state_t::eMatrixChanged;
layer_state_t::matrix22_t matrix;
matrix.dsdx = dsdx;
matrix.dtdx = dtdx;
@@ -271,47 +321,69 @@
return NO_ERROR;
}
-status_t Composer::setFreezeTint(const sp<SurfaceComposerClient>& client,
- SurfaceID id, uint32_t tint) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eFreezeTintChanged;
- s->tint = tint;
- return NO_ERROR;
-}
-
-status_t Composer::setOrientation(int orientation) {
- Mutex::Autolock _l(mLock);
- mOrientation = orientation;
-
- // Changing the orientation makes the transaction synchronous.
- mForceSynchronous = true;
-
- return NO_ERROR;
-}
-
status_t Composer::setCrop(const sp<SurfaceComposerClient>& client,
SurfaceID id, const Rect& crop) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= ISurfaceComposer::eCropChanged;
+ s->what |= layer_state_t::eCropChanged;
s->crop = crop;
return NO_ERROR;
}
// ---------------------------------------------------------------------------
+DisplayState& Composer::getDisplayStateLocked(const sp<IBinder>& token) {
+ DisplayState s;
+ s.token = token;
+ ssize_t index = mDisplayStates.indexOf(s);
+ if (index < 0) {
+ // we don't have it, add an initialized layer_state to our list
+ s.what = 0;
+ index = mDisplayStates.add(s);
+ }
+ return mDisplayStates.editItemAt(index);
+}
+
+void Composer::setDisplaySurface(const sp<IBinder>& token,
+ const sp<ISurfaceTexture>& surface) {
+ Mutex::Autolock _l(mLock);
+ DisplayState& s(getDisplayStateLocked(token));
+ s.surface = surface;
+ s.what |= DisplayState::eSurfaceChanged;
+}
+
+void Composer::setDisplayLayerStack(const sp<IBinder>& token,
+ uint32_t layerStack) {
+ Mutex::Autolock _l(mLock);
+ DisplayState& s(getDisplayStateLocked(token));
+ s.layerStack = layerStack;
+ s.what |= DisplayState::eLayerStackChanged;
+}
+
+void Composer::setDisplayProjection(const sp<IBinder>& token,
+ uint32_t orientation,
+ const Rect& layerStackRect,
+ const Rect& displayRect) {
+ Mutex::Autolock _l(mLock);
+ DisplayState& s(getDisplayStateLocked(token));
+ s.orientation = orientation;
+ s.viewport = layerStackRect;
+ s.frame = displayRect;
+ s.what |= DisplayState::eDisplayProjectionChanged;
+ mForceSynchronous = true; // TODO: do we actually still need this?
+}
+
+// ---------------------------------------------------------------------------
+
SurfaceComposerClient::SurfaceComposerClient()
: mStatus(NO_INIT), mComposer(Composer::getInstance())
{
}
void SurfaceComposerClient::onFirstRef() {
- sp<ISurfaceComposer> sm(getComposerService());
+ sp<ISurfaceComposer> sm(ComposerService::getComposerService());
if (sm != 0) {
sp<ISurfaceComposerClient> conn = sm->createConnection();
if (conn != 0) {
@@ -336,7 +408,7 @@
status_t SurfaceComposerClient::linkToComposerDeath(
const sp<IBinder::DeathRecipient>& recipient,
void* cookie, uint32_t flags) {
- sp<ISurfaceComposer> sm(getComposerService());
+ sp<ISurfaceComposer> sm(ComposerService::getComposerService());
return sm->asBinder()->linkToDeath(recipient, cookie, flags);
}
@@ -352,25 +424,7 @@
}
sp<SurfaceControl> SurfaceComposerClient::createSurface(
- DisplayID display,
- uint32_t w,
- uint32_t h,
- PixelFormat format,
- uint32_t flags)
-{
- String8 name;
- const size_t SIZE = 128;
- char buffer[SIZE];
- snprintf(buffer, SIZE, "<pid_%d>", getpid());
- name.append(buffer);
-
- return SurfaceComposerClient::createSurface(name, display,
- w, h, format, flags);
-}
-
-sp<SurfaceControl> SurfaceComposerClient::createSurface(
const String8& name,
- DisplayID display,
uint32_t w,
uint32_t h,
PixelFormat format,
@@ -380,7 +434,7 @@
if (mStatus == NO_ERROR) {
ISurfaceComposerClient::surface_data_t data;
sp<ISurface> surface = mClient->createSurface(&data, name,
- display, w, h, format, flags);
+ w, h, format, flags);
if (surface != 0) {
result = new SurfaceControl(this, surface, data);
}
@@ -388,6 +442,14 @@
return result;
}
+sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName) {
+ return Composer::getInstance().createDisplay(displayName);
+}
+
+sp<IBinder> SurfaceComposerClient::getBuiltInDisplay(int32_t id) {
+ return Composer::getInstance().getBuiltInDisplay(id);
+}
+
status_t SurfaceComposerClient::destroySurface(SurfaceID sid) {
if (mStatus != NO_ERROR)
return mStatus;
@@ -415,10 +477,6 @@
return getComposer().setCrop(this, id, crop);
}
-status_t SurfaceComposerClient::setFreezeTint(SurfaceID id, uint32_t tint) {
- return getComposer().setFreezeTint(this, id, tint);
-}
-
status_t SurfaceComposerClient::setPosition(SurfaceID id, float x, float y) {
return getComposer().setPosition(this, id, x, y);
}
@@ -433,26 +491,14 @@
status_t SurfaceComposerClient::hide(SurfaceID id) {
return getComposer().setFlags(this, id,
- ISurfaceComposer::eLayerHidden,
- ISurfaceComposer::eLayerHidden);
+ layer_state_t::eLayerHidden,
+ layer_state_t::eLayerHidden);
}
-status_t SurfaceComposerClient::show(SurfaceID id, int32_t) {
+status_t SurfaceComposerClient::show(SurfaceID id) {
return getComposer().setFlags(this, id,
0,
- ISurfaceComposer::eLayerHidden);
-}
-
-status_t SurfaceComposerClient::freeze(SurfaceID id) {
- return getComposer().setFlags(this, id,
- ISurfaceComposer::eLayerFrozen,
- ISurfaceComposer::eLayerFrozen);
-}
-
-status_t SurfaceComposerClient::unfreeze(SurfaceID id) {
- return getComposer().setFlags(this, id,
- 0,
- ISurfaceComposer::eLayerFrozen);
+ layer_state_t::eLayerHidden);
}
status_t SurfaceComposerClient::setFlags(SurfaceID id, uint32_t flags,
@@ -469,89 +515,49 @@
return getComposer().setAlpha(this, id, alpha);
}
+status_t SurfaceComposerClient::setLayerStack(SurfaceID id, uint32_t layerStack) {
+ return getComposer().setLayerStack(this, id, layerStack);
+}
+
status_t SurfaceComposerClient::setMatrix(SurfaceID id, float dsdx, float dtdx,
float dsdy, float dtdy) {
return getComposer().setMatrix(this, id, dsdx, dtdx, dsdy, dtdy);
}
-status_t SurfaceComposerClient::setOrientation(DisplayID dpy,
- int orientation, uint32_t flags)
-{
- return Composer::getInstance().setOrientation(orientation);
+// ----------------------------------------------------------------------------
+
+void SurfaceComposerClient::setDisplaySurface(const sp<IBinder>& token,
+ const sp<ISurfaceTexture>& surface) {
+ Composer::getInstance().setDisplaySurface(token, surface);
+}
+
+void SurfaceComposerClient::setDisplayLayerStack(const sp<IBinder>& token,
+ uint32_t layerStack) {
+ Composer::getInstance().setDisplayLayerStack(token, layerStack);
+}
+
+void SurfaceComposerClient::setDisplayProjection(const sp<IBinder>& token,
+ uint32_t orientation,
+ const Rect& layerStackRect,
+ const Rect& displayRect) {
+ Composer::getInstance().setDisplayProjection(token, orientation,
+ layerStackRect, displayRect);
}
// ----------------------------------------------------------------------------
status_t SurfaceComposerClient::getDisplayInfo(
- DisplayID dpy, DisplayInfo* info)
+ const sp<IBinder>& display, DisplayInfo* info)
{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
-
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
-
- info->w = dcblk->w;
- info->h = dcblk->h;
- info->orientation = dcblk->orientation;
- info->xdpi = dcblk->xdpi;
- info->ydpi = dcblk->ydpi;
- info->fps = dcblk->fps;
- info->density = dcblk->density;
- return getPixelFormatInfo(dcblk->format, &(info->pixelFormatInfo));
+ return ComposerService::getComposerService()->getDisplayInfo(display, info);
}
-ssize_t SurfaceComposerClient::getDisplayWidth(DisplayID dpy)
-{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
- return dcblk->w;
+void SurfaceComposerClient::blankDisplay(const sp<IBinder>& token) {
+ ComposerService::getComposerService()->blank(token);
}
-ssize_t SurfaceComposerClient::getDisplayHeight(DisplayID dpy)
-{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
- return dcblk->h;
-}
-
-ssize_t SurfaceComposerClient::getDisplayOrientation(DisplayID dpy)
-{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
- return dcblk->orientation;
-}
-
-ssize_t SurfaceComposerClient::getNumberOfDisplays()
-{
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- uint32_t connected = cblk->connected;
- int n = 0;
- while (connected) {
- if (connected&1) n++;
- connected >>= 1;
- }
- return n;
-}
-
-// ----------------------------------------------------------------------------
-
-status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
-{
- // This has been made a no-op because it can cause Gralloc buffer deadlocks.
- return NO_ERROR;
-}
-
-status_t SurfaceComposerClient::unfreezeDisplay(DisplayID dpy, uint32_t flags)
-{
- // This has been made a no-op because it can cause Gralloc buffer deadlocks.
- return NO_ERROR;
+void SurfaceComposerClient::unblankDisplay(const sp<IBinder>& token) {
+ ComposerService::getComposerService()->unblank(token);
}
// ----------------------------------------------------------------------------
@@ -560,30 +566,32 @@
: mWidth(0), mHeight(0), mFormat(PIXEL_FORMAT_NONE) {
}
-status_t ScreenshotClient::update() {
+status_t ScreenshotClient::update(const sp<IBinder>& display) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == NULL) return NO_INIT;
mHeap = 0;
- return s->captureScreen(0, &mHeap,
+ return s->captureScreen(display, &mHeap,
&mWidth, &mHeight, &mFormat, 0, 0,
0, -1UL);
}
-status_t ScreenshotClient::update(uint32_t reqWidth, uint32_t reqHeight) {
+status_t ScreenshotClient::update(const sp<IBinder>& display,
+ uint32_t reqWidth, uint32_t reqHeight) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == NULL) return NO_INIT;
mHeap = 0;
- return s->captureScreen(0, &mHeap,
+ return s->captureScreen(display, &mHeap,
&mWidth, &mHeight, &mFormat, reqWidth, reqHeight,
0, -1UL);
}
-status_t ScreenshotClient::update(uint32_t reqWidth, uint32_t reqHeight,
+status_t ScreenshotClient::update(const sp<IBinder>& display,
+ uint32_t reqWidth, uint32_t reqHeight,
uint32_t minLayerZ, uint32_t maxLayerZ) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == NULL) return NO_INIT;
mHeap = 0;
- return s->captureScreen(0, &mHeap,
+ return s->captureScreen(display, &mHeap,
&mWidth, &mHeight, &mFormat, reqWidth, reqHeight,
minLayerZ, maxLayerZ);
}
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 55be4bc..b4dfb5e 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -39,14 +39,28 @@
#include <utils/String8.h>
#include <utils/Trace.h>
-// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
-// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
-// waiting for the GL reads for the buffer being dequeued to complete before
-// allowing the buffer to be dequeued.
+// This compile option makes SurfaceTexture use the
+// EGL_ANDROID_native_fence_sync extension to create Android native fences to
+// signal when all GLES reads for a given buffer have completed. It is not
+// compatible with using the EGL_KHR_fence_sync extension for the same
+// purpose.
+#ifdef USE_NATIVE_FENCE_SYNC
#ifdef USE_FENCE_SYNC
-#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
-#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
+#error "USE_NATIVE_FENCE_SYNC and USE_FENCE_SYNC are incompatible"
#endif
+static const bool useNativeFenceSync = true;
+#else
+static const bool useNativeFenceSync = false;
+#endif
+
+// This compile option makes SurfaceTexture use the EGL_ANDROID_sync_wait
+// extension to insert server-side waits into the GLES command stream. This
+// feature requires the EGL_ANDROID_native_fence_sync and
+// EGL_ANDROID_wait_sync extensions.
+#ifdef USE_WAIT_SYNC
+static const bool useWaitSync = true;
+#else
+static const bool useWaitSync = false;
#endif
// Macros for including the SurfaceTexture name in log messages
@@ -98,14 +112,10 @@
static void mtxMul(float out[16], const float a[16], const float b[16]);
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
+ ConsumerBase(bufferQueue == 0 ? new BufferQueue(allowSynchronousMode) : bufferQueue),
mCurrentTransform(0),
mCurrentTimestamp(0),
mFilteringEnabled(true),
@@ -118,52 +128,20 @@
mTexTarget(texTarget),
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT),
- mAbandoned(false),
mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
mAttached(true)
{
- // Choose a name using the PID and a process-unique ID.
- mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
ST_LOGV("SurfaceTexture");
- if (bufferQueue == 0) {
- ST_LOGV("Creating a new BufferQueue");
- mBufferQueue = new BufferQueue(allowSynchronousMode);
- }
- else {
- mBufferQueue = bufferQueue;
- }
memcpy(mCurrentTransformMatrix, mtxIdentity,
sizeof(mCurrentTransformMatrix));
- // Note that we can't create an sp<...>(this) in a ctor that will not keep a
- // reference once the ctor ends, as that would cause the refcount of 'this'
- // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
- // that's what we create.
- wp<BufferQueue::ConsumerListener> listener;
- sp<BufferQueue::ConsumerListener> proxy;
- listener = static_cast<BufferQueue::ConsumerListener*>(this);
- proxy = new BufferQueue::ProxyConsumerListener(listener);
-
- status_t err = mBufferQueue->consumerConnect(proxy);
- if (err != NO_ERROR) {
- ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
- strerror(-err), err);
- } else {
- mBufferQueue->setConsumerName(mName);
- mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
- }
+ mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
}
-SurfaceTexture::~SurfaceTexture() {
- ST_LOGV("~SurfaceTexture");
-
- abandon();
-}
-
-status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
+status_t SurfaceTexture::setDefaultMaxBufferCount(int bufferCount) {
Mutex::Autolock lock(mMutex);
- return mBufferQueue->setBufferCountServer(bufferCount);
+ return mBufferQueue->setDefaultMaxBufferCount(bufferCount);
}
@@ -176,10 +154,48 @@
}
status_t SurfaceTexture::updateTexImage() {
- return SurfaceTexture::updateTexImage(NULL);
+ return SurfaceTexture::updateTexImage(NULL, false);
}
-status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) {
+status_t SurfaceTexture::acquireBufferLocked(BufferQueue::BufferItem *item) {
+ status_t err = ConsumerBase::acquireBufferLocked(item);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ int slot = item->mBuf;
+ if (item->mGraphicBuffer != NULL) {
+ if (mEglSlots[slot].mEglImage != EGL_NO_IMAGE_KHR) {
+ eglDestroyImageKHR(mEglDisplay, mEglSlots[slot].mEglImage);
+ mEglSlots[slot].mEglImage = EGL_NO_IMAGE_KHR;
+ }
+ }
+
+ // Update the GL texture object. We may have to do this even when
+ // item.mGraphicBuffer == NULL, if we destroyed the EGLImage when
+ // detaching from a context but the buffer has not been re-allocated.
+ if (mEglSlots[slot].mEglImage == EGL_NO_IMAGE_KHR) {
+ EGLImageKHR image = createImage(mEglDisplay, mSlots[slot].mGraphicBuffer);
+ if (image == EGL_NO_IMAGE_KHR) {
+ return UNKNOWN_ERROR;
+ }
+ mEglSlots[slot].mEglImage = image;
+ }
+
+ return NO_ERROR;
+}
+
+status_t SurfaceTexture::releaseBufferLocked(int buf, EGLDisplay display,
+ EGLSyncKHR eglFence) {
+ status_t err = ConsumerBase::releaseBufferLocked(buf, mEglDisplay,
+ eglFence);
+
+ mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
+
+ return err;
+}
+
+status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter, bool skipSync) {
ATRACE_CALL();
ST_LOGV("updateTexImage");
Mutex::Autolock lock(mMutex);
@@ -219,106 +235,84 @@
// In asynchronous mode the list is guaranteed to be one buffer
// deep, while in synchronous mode we use the oldest buffer.
- err = mBufferQueue->acquireBuffer(&item);
+ err = acquireBufferLocked(&item);
if (err == NO_ERROR) {
int buf = item.mBuf;
- // This buffer was newly allocated, so we need to clean up on our side
- if (item.mGraphicBuffer != NULL) {
- mEGLSlots[buf].mGraphicBuffer = 0;
- if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
- eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
- mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
- }
- mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
- }
// we call the rejecter here, in case the caller has a reason to
// not accept this buffer. this is used by SurfaceFlinger to
// reject buffers which have the wrong size
- if (rejecter && rejecter->reject(mEGLSlots[buf].mGraphicBuffer, item)) {
- mBufferQueue->releaseBuffer(buf, dpy, mEGLSlots[buf].mFence);
- mEGLSlots[buf].mFence = EGL_NO_SYNC_KHR;
+ if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
+ releaseBufferLocked(buf, dpy, EGL_NO_SYNC_KHR);
glBindTexture(mTexTarget, mTexName);
return NO_ERROR;
}
- // Update the GL texture object. We may have to do this even when
- // item.mGraphicBuffer == NULL, if we destroyed the EGLImage when
- // detaching from a context but the buffer has not been re-allocated.
- EGLImageKHR image = mEGLSlots[buf].mEglImage;
- if (image == EGL_NO_IMAGE_KHR) {
- if (mEGLSlots[buf].mGraphicBuffer == NULL) {
- ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
- err = BAD_VALUE;
- } else {
- image = createImage(dpy, mEGLSlots[buf].mGraphicBuffer);
- mEGLSlots[buf].mEglImage = image;
- if (image == EGL_NO_IMAGE_KHR) {
- // NOTE: if dpy was invalid, createImage() is guaranteed to
- // fail. so we'd end up here.
- err = UNKNOWN_ERROR;
- }
- }
+ GLint error;
+ while ((error = glGetError()) != GL_NO_ERROR) {
+ ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
+ }
+
+ EGLImageKHR image = mEglSlots[buf].mEglImage;
+ glBindTexture(mTexTarget, mTexName);
+ glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
+
+ while ((error = glGetError()) != GL_NO_ERROR) {
+ ST_LOGE("updateTexImage: error binding external texture image %p "
+ "(slot %d): %#04x", image, buf, error);
+ err = UNKNOWN_ERROR;
}
if (err == NO_ERROR) {
- GLint error;
- while ((error = glGetError()) != GL_NO_ERROR) {
- ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
- }
-
- glBindTexture(mTexTarget, mTexName);
- glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
-
- while ((error = glGetError()) != GL_NO_ERROR) {
- ST_LOGE("updateTexImage: error binding external texture image %p "
- "(slot %d): %#04x", image, buf, error);
- err = UNKNOWN_ERROR;
- }
-
- if (err == NO_ERROR) {
- err = syncForReleaseLocked(dpy);
- }
+ err = syncForReleaseLocked(dpy);
}
if (err != NO_ERROR) {
// Release the buffer we just acquired. It's not safe to
// release the old buffer, so instead we just drop the new frame.
- mBufferQueue->releaseBuffer(buf, dpy, mEGLSlots[buf].mFence);
- mEGLSlots[buf].mFence = EGL_NO_SYNC_KHR;
+ releaseBufferLocked(buf, dpy, EGL_NO_SYNC_KHR);
return err;
}
ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
mCurrentTexture,
mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
- buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
+ buf, mSlots[buf].mGraphicBuffer->handle);
// release old buffer
if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
- status_t status = mBufferQueue->releaseBuffer(mCurrentTexture, dpy,
- mEGLSlots[mCurrentTexture].mFence);
-
- mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
- if (status == BufferQueue::STALE_BUFFER_SLOT) {
- freeBufferLocked(mCurrentTexture);
- } else if (status != NO_ERROR) {
- ST_LOGE("updateTexImage: released invalid buffer");
+ status_t status = releaseBufferLocked(mCurrentTexture, dpy,
+ mEglSlots[mCurrentTexture].mEglFence);
+ if (status != NO_ERROR && status != BufferQueue::STALE_BUFFER_SLOT) {
+ ST_LOGE("updateTexImage: failed to release buffer: %s (%d)",
+ strerror(-status), status);
err = status;
}
}
// Update the SurfaceTexture state.
mCurrentTexture = buf;
- mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
+ mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
mCurrentCrop = item.mCrop;
mCurrentTransform = item.mTransform;
mCurrentScalingMode = item.mScalingMode;
mCurrentTimestamp = item.mTimestamp;
- computeCurrentTransformMatrix();
+ mCurrentFence = item.mFence;
+ if (!skipSync) {
+ // SurfaceFlinger needs to lazily perform GLES synchronization
+ // only when it's actually going to use GLES for compositing.
+ // Eventually SurfaceFlinger should have its own consumer class,
+ // but for now we'll just hack it in to SurfaceTexture.
+ // SurfaceFlinger is responsible for calling doGLFenceWait before
+ // texturing from this SurfaceTexture.
+ doGLFenceWaitLocked();
+ }
+ computeCurrentTransformMatrixLocked();
} else {
if (err < 0) {
- ALOGE("updateTexImage failed on acquire %d", err);
+ ST_LOGE("updateTexImage: acquire failed: %s (%d)",
+ strerror(-err), err);
+ return err;
}
// We always bind the texture even if we don't update its contents.
glBindTexture(mTexTarget, mTexName);
@@ -328,6 +322,17 @@
return err;
}
+void SurfaceTexture::setReleaseFence(int fenceFd) {
+ sp<Fence> fence(new Fence(fenceFd));
+ if (fenceFd == -1 || mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT)
+ return;
+ status_t err = addReleaseFence(mCurrentTexture, fence);
+ if (err != OK) {
+ ST_LOGE("setReleaseFence: failed to add the fence: %s (%d)",
+ strerror(-err), err);
+ }
+}
+
status_t SurfaceTexture::detachFromContext() {
ATRACE_CALL();
ST_LOGV("detachFromContext");
@@ -371,10 +376,10 @@
// SurfaceTexture gets attached to a new OpenGL ES context (and thus gets a
// new EGLDisplay).
for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- EGLImageKHR img = mEGLSlots[i].mEglImage;
+ EGLImageKHR img = mEglSlots[i].mEglImage;
if (img != EGL_NO_IMAGE_KHR) {
eglDestroyImageKHR(mEglDisplay, img);
- mEGLSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
+ mEglSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
}
}
@@ -461,36 +466,61 @@
status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
ST_LOGV("syncForReleaseLocked");
- if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
- EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
- if (fence != EGL_NO_SYNC_KHR) {
- // There is already a fence for the current slot. We need to wait
- // on that before replacing it with another fence to ensure that all
- // outstanding buffer accesses have completed before the producer
- // accesses it.
- EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
- if (result == EGL_FALSE) {
- ST_LOGE("syncForReleaseLocked: error waiting for previous "
- "fence: %#x", eglGetError());
+ if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
+ if (useNativeFenceSync) {
+ EGLSyncKHR sync = eglCreateSyncKHR(dpy,
+ EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
+ if (sync == EGL_NO_SYNC_KHR) {
+ ST_LOGE("syncForReleaseLocked: error creating EGL fence: %#x",
+ eglGetError());
return UNKNOWN_ERROR;
- } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
- ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
- "fence");
- return TIMED_OUT;
}
- eglDestroySyncKHR(dpy, fence);
- }
+ glFlush();
+ int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync);
+ eglDestroySyncKHR(dpy, sync);
+ if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
+ ST_LOGE("syncForReleaseLocked: error dup'ing native fence "
+ "fd: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+ sp<Fence> fence(new Fence(fenceFd));
+ status_t err = addReleaseFenceLocked(mCurrentTexture, fence);
+ if (err != OK) {
+ ST_LOGE("syncForReleaseLocked: error adding release fence: "
+ "%s (%d)", strerror(-err), err);
+ return err;
+ }
+ } else if (mUseFenceSync) {
+ EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence;
+ if (fence != EGL_NO_SYNC_KHR) {
+ // There is already a fence for the current slot. We need to
+ // wait on that before replacing it with another fence to
+ // ensure that all outstanding buffer accesses have completed
+ // before the producer accesses it.
+ EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
+ if (result == EGL_FALSE) {
+ ST_LOGE("syncForReleaseLocked: error waiting for previous "
+ "fence: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
+ ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
+ "fence");
+ return TIMED_OUT;
+ }
+ eglDestroySyncKHR(dpy, fence);
+ }
- // Create a fence for the outstanding accesses in the current OpenGL ES
- // context.
- fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
- if (fence == EGL_NO_SYNC_KHR) {
- ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
- eglGetError());
- return UNKNOWN_ERROR;
+ // Create a fence for the outstanding accesses in the current
+ // OpenGL ES context.
+ fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
+ if (fence == EGL_NO_SYNC_KHR) {
+ ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
+ eglGetError());
+ return UNKNOWN_ERROR;
+ }
+ glFlush();
+ mEglSlots[mCurrentTexture].mEglFence = fence;
}
- glFlush();
- mEGLSlots[mCurrentTexture].mFence = fence;
}
return OK;
@@ -526,15 +556,24 @@
void SurfaceTexture::setFilteringEnabled(bool enabled) {
Mutex::Autolock lock(mMutex);
+ if (mAbandoned) {
+ ST_LOGE("setFilteringEnabled: SurfaceTexture is abandoned!");
+ return;
+ }
bool needsRecompute = mFilteringEnabled != enabled;
mFilteringEnabled = enabled;
- if (needsRecompute) {
- computeCurrentTransformMatrix();
+
+ if (needsRecompute && mCurrentTextureBuf==NULL) {
+ ST_LOGD("setFilteringEnabled called with mCurrentTextureBuf == NULL");
+ }
+
+ if (needsRecompute && mCurrentTextureBuf != NULL) {
+ computeCurrentTransformMatrixLocked();
}
}
-void SurfaceTexture::computeCurrentTransformMatrix() {
- ST_LOGV("computeCurrentTransformMatrix");
+void SurfaceTexture::computeCurrentTransformMatrixLocked() {
+ ST_LOGV("computeCurrentTransformMatrixLocked");
float xform[16];
for (int i = 0; i < 16; i++) {
@@ -563,6 +602,11 @@
}
sp<GraphicBuffer>& buf(mCurrentTextureBuf);
+
+ if (buf == NULL) {
+ ST_LOGD("computeCurrentTransformMatrixLocked: mCurrentTextureBuf is NULL");
+ }
+
Rect cropRect = mCurrentCrop;
float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
float bufferWidth = buf->getWidth();
@@ -587,11 +631,13 @@
// We know there's no subsampling of any channels, so we
// only need to shrink by a half a pixel.
shrinkAmount = 0.5;
+ break;
default:
// If we don't recognize the format, we must assume the
// worst case (that we care about), which is YUV420.
shrinkAmount = 1.0;
+ break;
}
}
@@ -631,13 +677,6 @@
return mCurrentTimestamp;
}
-void SurfaceTexture::setFrameAvailableListener(
- const sp<FrameAvailableListener>& listener) {
- ST_LOGV("setFrameAvailableListener");
- Mutex::Autolock lock(mMutex);
- mFrameAvailableListener = listener;
-}
-
EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
const sp<GraphicBuffer>& graphicBuffer) {
EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
@@ -705,6 +744,76 @@
return mCurrentScalingMode;
}
+sp<Fence> SurfaceTexture::getCurrentFence() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentFence;
+}
+
+status_t SurfaceTexture::doGLFenceWait() const {
+ Mutex::Autolock lock(mMutex);
+ return doGLFenceWaitLocked();
+}
+
+status_t SurfaceTexture::doGLFenceWaitLocked() const {
+
+ EGLDisplay dpy = eglGetCurrentDisplay();
+ EGLContext ctx = eglGetCurrentContext();
+
+ if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) {
+ ST_LOGE("doGLFenceWait: invalid current EGLDisplay");
+ return INVALID_OPERATION;
+ }
+
+ if (mEglContext != ctx || mEglContext == EGL_NO_CONTEXT) {
+ ST_LOGE("doGLFenceWait: invalid current EGLContext");
+ return INVALID_OPERATION;
+ }
+
+ if (mCurrentFence != NULL) {
+ if (useWaitSync) {
+ // Create an EGLSyncKHR from the current fence.
+ int fenceFd = mCurrentFence->dup();
+ if (fenceFd == -1) {
+ ST_LOGE("doGLFenceWait: error dup'ing fence fd: %d", errno);
+ return -errno;
+ }
+ EGLint attribs[] = {
+ EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd,
+ EGL_NONE
+ };
+ EGLSyncKHR sync = eglCreateSyncKHR(dpy,
+ EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
+ if (sync == EGL_NO_SYNC_KHR) {
+ close(fenceFd);
+ ST_LOGE("doGLFenceWait: error creating EGL fence: %#x",
+ eglGetError());
+ return UNKNOWN_ERROR;
+ }
+
+ // XXX: The spec draft is inconsistent as to whether this should
+ // return an EGLint or void. Ignore the return value for now, as
+ // it's not strictly needed.
+ eglWaitSyncANDROID(dpy, sync, 0);
+ EGLint eglErr = eglGetError();
+ eglDestroySyncKHR(dpy, sync);
+ if (eglErr != EGL_SUCCESS) {
+ ST_LOGE("doGLFenceWait: error waiting for EGL fence: %#x",
+ eglErr);
+ return UNKNOWN_ERROR;
+ }
+ } else {
+ status_t err = mCurrentFence->waitForever(1000,
+ "SurfaceTexture::doGLFenceWaitLocked");
+ if (err != NO_ERROR) {
+ ST_LOGE("doGLFenceWait: error waiting for fence: %d", err);
+ return err;
+ }
+ }
+ }
+
+ return NO_ERROR;
+}
+
bool SurfaceTexture::isSynchronousMode() const {
Mutex::Autolock lock(mMutex);
return mBufferQueue->isSynchronousMode();
@@ -712,35 +821,22 @@
void SurfaceTexture::freeBufferLocked(int slotIndex) {
ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
- mEGLSlots[slotIndex].mGraphicBuffer = 0;
if (slotIndex == mCurrentTexture) {
mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
}
- EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
+ EGLImageKHR img = mEglSlots[slotIndex].mEglImage;
if (img != EGL_NO_IMAGE_KHR) {
ST_LOGV("destroying EGLImage dpy=%p img=%p", mEglDisplay, img);
eglDestroyImageKHR(mEglDisplay, img);
}
- mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
+ mEglSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
+ ConsumerBase::freeBufferLocked(slotIndex);
}
-void SurfaceTexture::abandon() {
- ST_LOGV("abandon");
- Mutex::Autolock lock(mMutex);
-
- if (!mAbandoned) {
- mAbandoned = true;
- mCurrentTextureBuf.clear();
-
- // destroy all egl buffers
- for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- freeBufferLocked(i);
- }
-
- // disconnect from the BufferQueue
- mBufferQueue->consumerDisconnect();
- mBufferQueue.clear();
- }
+void SurfaceTexture::abandonLocked() {
+ ST_LOGV("abandonLocked");
+ mCurrentTextureBuf.clear();
+ ConsumerBase::abandonLocked();
}
void SurfaceTexture::setName(const String8& name) {
@@ -772,71 +868,18 @@
return mBufferQueue->setSynchronousMode(enabled);
}
-// Used for refactoring, should not be in final interface
-sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
- Mutex::Autolock lock(mMutex);
- return mBufferQueue;
-}
-
-void SurfaceTexture::onFrameAvailable() {
- ST_LOGV("onFrameAvailable");
-
- sp<FrameAvailableListener> listener;
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- listener = mFrameAvailableListener;
- }
-
- if (listener != NULL) {
- ST_LOGV("actually calling onFrameAvailable");
- listener->onFrameAvailable();
- }
-}
-
-void SurfaceTexture::onBuffersReleased() {
- ST_LOGV("onBuffersReleased");
-
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
- }
-
- uint32_t mask = 0;
- mBufferQueue->getReleasedBuffers(&mask);
- for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- if (mask & (1 << i)) {
- freeBufferLocked(i);
- }
- }
-}
-
-void SurfaceTexture::dump(String8& result) const
+void SurfaceTexture::dumpLocked(String8& result, const char* prefix,
+ char* buffer, size_t size) const
{
- char buffer[1024];
- dump(result, "", buffer, 1024);
-}
-
-void SurfaceTexture::dump(String8& result, const char* prefix,
- char* buffer, size_t SIZE) const
-{
- Mutex::Autolock _l(mMutex);
- snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
- int(mAbandoned));
+ snprintf(buffer, size,
+ "%smTexName=%d mCurrentTexture=%d\n"
+ "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
+ prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
+ mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
+ mCurrentTransform);
result.append(buffer);
- snprintf(buffer, SIZE,
- "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
- prefix, mCurrentCrop.left,
- mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
- mCurrentTransform, mCurrentTexture
- );
- result.append(buffer);
-
- if (!mAbandoned) {
- mBufferQueue->dump(result, prefix, buffer, SIZE);
- }
+ ConsumerBase::dumpLocked(result, prefix, buffer, size);
}
static void mtxMul(float out[16], const float a[16], const float b[16]) {
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index f60f902..afdbf04 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -23,6 +23,8 @@
#include <utils/Log.h>
#include <utils/Trace.h>
+#include <ui/Fence.h>
+
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/SurfaceTexture.h>
@@ -62,11 +64,15 @@
ANativeWindow::setSwapInterval = hook_setSwapInterval;
ANativeWindow::dequeueBuffer = hook_dequeueBuffer;
ANativeWindow::cancelBuffer = hook_cancelBuffer;
- ANativeWindow::lockBuffer = hook_lockBuffer;
ANativeWindow::queueBuffer = hook_queueBuffer;
ANativeWindow::query = hook_query;
ANativeWindow::perform = hook_perform;
+ ANativeWindow::dequeueBuffer_DEPRECATED = hook_dequeueBuffer_DEPRECATED;
+ ANativeWindow::cancelBuffer_DEPRECATED = hook_cancelBuffer_DEPRECATED;
+ ANativeWindow::lockBuffer_DEPRECATED = hook_lockBuffer_DEPRECATED;
+ ANativeWindow::queueBuffer_DEPRECATED = hook_queueBuffer_DEPRECATED;
+
const_cast<int&>(ANativeWindow::minSwapInterval) = 0;
const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
@@ -103,27 +109,57 @@
}
int SurfaceTextureClient::hook_dequeueBuffer(ANativeWindow* window,
- ANativeWindowBuffer** buffer) {
+ ANativeWindowBuffer** buffer, int* fenceFd) {
SurfaceTextureClient* c = getSelf(window);
- return c->dequeueBuffer(buffer);
+ return c->dequeueBuffer(buffer, fenceFd);
}
int SurfaceTextureClient::hook_cancelBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
+ ANativeWindowBuffer* buffer, int fenceFd) {
SurfaceTextureClient* c = getSelf(window);
- return c->cancelBuffer(buffer);
-}
-
-int SurfaceTextureClient::hook_lockBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
- SurfaceTextureClient* c = getSelf(window);
- return c->lockBuffer(buffer);
+ return c->cancelBuffer(buffer, fenceFd);
}
int SurfaceTextureClient::hook_queueBuffer(ANativeWindow* window,
+ ANativeWindowBuffer* buffer, int fenceFd) {
+ SurfaceTextureClient* c = getSelf(window);
+ return c->queueBuffer(buffer, fenceFd);
+}
+
+int SurfaceTextureClient::hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
+ ANativeWindowBuffer** buffer) {
+ SurfaceTextureClient* c = getSelf(window);
+ ANativeWindowBuffer* buf;
+ int fenceFd = -1;
+ int result = c->dequeueBuffer(&buf, &fenceFd);
+ sp<Fence> fence(new Fence(fenceFd));
+ int waitResult = fence->waitForever(1000, "dequeueBuffer_DEPRECATED");
+ if (waitResult != OK) {
+ ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an error: %d",
+ waitResult);
+ c->cancelBuffer(buf, -1);
+ return waitResult;
+ }
+ *buffer = buf;
+ return result;
+}
+
+int SurfaceTextureClient::hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer* buffer) {
SurfaceTextureClient* c = getSelf(window);
- return c->queueBuffer(buffer);
+ return c->cancelBuffer(buffer, -1);
+}
+
+int SurfaceTextureClient::hook_lockBuffer_DEPRECATED(ANativeWindow* window,
+ ANativeWindowBuffer* buffer) {
+ SurfaceTextureClient* c = getSelf(window);
+ return c->lockBuffer_DEPRECATED(buffer);
+}
+
+int SurfaceTextureClient::hook_queueBuffer_DEPRECATED(ANativeWindow* window,
+ ANativeWindowBuffer* buffer) {
+ SurfaceTextureClient* c = getSelf(window);
+ return c->queueBuffer(buffer, -1);
}
int SurfaceTextureClient::hook_query(const ANativeWindow* window,
@@ -157,14 +193,16 @@
return res;
}
-int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
+int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer,
+ int* fenceFd) {
ATRACE_CALL();
ALOGV("SurfaceTextureClient::dequeueBuffer");
Mutex::Autolock lock(mMutex);
int buf = -1;
int reqW = mReqWidth ? mReqWidth : mUserWidth;
int reqH = mReqHeight ? mReqHeight : mUserHeight;
- status_t result = mSurfaceTexture->dequeueBuffer(&buf, reqW, reqH,
+ sp<Fence> fence;
+ status_t result = mSurfaceTexture->dequeueBuffer(&buf, fence, reqW, reqH,
mReqFormat, mReqUsage);
if (result < 0) {
ALOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
@@ -185,11 +223,25 @@
return result;
}
}
+
+ if (fence.get()) {
+ *fenceFd = fence->dup();
+ if (*fenceFd == -1) {
+ ALOGE("dequeueBuffer: error duping fence: %d", errno);
+ // dup() should never fail; something is badly wrong. Soldier on
+ // and hope for the best; the worst that should happen is some
+ // visible corruption that lasts until the next frame.
+ }
+ } else {
+ *fenceFd = -1;
+ }
+
*buffer = gbuf.get();
return OK;
}
-int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) {
+int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer,
+ int fenceFd) {
ATRACE_CALL();
ALOGV("SurfaceTextureClient::cancelBuffer");
Mutex::Autolock lock(mMutex);
@@ -197,7 +249,8 @@
if (i < 0) {
return i;
}
- mSurfaceTexture->cancelBuffer(i);
+ sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : NULL);
+ mSurfaceTexture->cancelBuffer(i, fence);
return OK;
}
@@ -214,13 +267,13 @@
return BAD_VALUE;
}
-int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) {
+int SurfaceTextureClient::lockBuffer_DEPRECATED(android_native_buffer_t* buffer) {
ALOGV("SurfaceTextureClient::lockBuffer");
Mutex::Autolock lock(mMutex);
return OK;
}
-int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
+int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
ATRACE_CALL();
ALOGV("SurfaceTextureClient::queueBuffer");
Mutex::Autolock lock(mMutex);
@@ -237,13 +290,15 @@
return i;
}
+
// Make sure the crop rectangle is entirely inside the buffer.
Rect crop;
mCrop.intersect(Rect(buffer->width, buffer->height), &crop);
+ sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : NULL);
ISurfaceTexture::QueueBufferOutput output;
ISurfaceTexture::QueueBufferInput input(timestamp, crop, mScalingMode,
- mTransform);
+ mTransform, fence);
status_t err = mSurfaceTexture->queueBuffer(i, input, &output);
if (err != OK) {
ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
@@ -692,81 +747,86 @@
}
ANativeWindowBuffer* out;
- status_t err = dequeueBuffer(&out);
+ int fenceFd = -1;
+ status_t err = dequeueBuffer(&out, &fenceFd);
ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
- err = lockBuffer(backBuffer.get());
- ALOGE_IF(err, "lockBuffer (handle=%p) failed (%s)",
- backBuffer->handle, strerror(-err));
- if (err == NO_ERROR) {
- const Rect bounds(backBuffer->width, backBuffer->height);
+ sp<Fence> fence(new Fence(fenceFd));
- Region newDirtyRegion;
- if (inOutDirtyBounds) {
- newDirtyRegion.set(static_cast<Rect const&>(*inOutDirtyBounds));
- newDirtyRegion.andSelf(bounds);
- } else {
- newDirtyRegion.set(bounds);
+ err = fence->waitForever(1000, "SurfaceTextureClient::lock");
+ if (err != OK) {
+ ALOGE("Fence::wait failed (%s)", strerror(-err));
+ cancelBuffer(out, fenceFd);
+ return err;
+ }
+
+ const Rect bounds(backBuffer->width, backBuffer->height);
+
+ Region newDirtyRegion;
+ if (inOutDirtyBounds) {
+ newDirtyRegion.set(static_cast<Rect const&>(*inOutDirtyBounds));
+ newDirtyRegion.andSelf(bounds);
+ } else {
+ newDirtyRegion.set(bounds);
+ }
+
+ // figure out if we can copy the frontbuffer back
+ const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
+ const bool canCopyBack = (frontBuffer != 0 &&
+ backBuffer->width == frontBuffer->width &&
+ backBuffer->height == frontBuffer->height &&
+ backBuffer->format == frontBuffer->format);
+
+ if (canCopyBack) {
+ // copy the area that is invalid and not repainted this round
+ const Region copyback(mDirtyRegion.subtract(newDirtyRegion));
+ if (!copyback.isEmpty())
+ copyBlt(backBuffer, frontBuffer, copyback);
+ } else {
+ // if we can't copy-back anything, modify the user's dirty
+ // region to make sure they redraw the whole buffer
+ newDirtyRegion.set(bounds);
+ mDirtyRegion.clear();
+ Mutex::Autolock lock(mMutex);
+ for (size_t i=0 ; i<NUM_BUFFER_SLOTS ; i++) {
+ mSlots[i].dirtyRegion.clear();
}
+ }
- // figure out if we can copy the frontbuffer back
- const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
- const bool canCopyBack = (frontBuffer != 0 &&
- backBuffer->width == frontBuffer->width &&
- backBuffer->height == frontBuffer->height &&
- backBuffer->format == frontBuffer->format);
- if (canCopyBack) {
- // copy the area that is invalid and not repainted this round
- const Region copyback(mDirtyRegion.subtract(newDirtyRegion));
- if (!copyback.isEmpty())
- copyBlt(backBuffer, frontBuffer, copyback);
- } else {
- // if we can't copy-back anything, modify the user's dirty
- // region to make sure they redraw the whole buffer
- newDirtyRegion.set(bounds);
- mDirtyRegion.clear();
- Mutex::Autolock lock(mMutex);
- for (size_t i=0 ; i<NUM_BUFFER_SLOTS ; i++) {
- mSlots[i].dirtyRegion.clear();
- }
+ { // scope for the lock
+ Mutex::Autolock lock(mMutex);
+ int backBufferSlot(getSlotFromBufferLocked(backBuffer.get()));
+ if (backBufferSlot >= 0) {
+ Region& dirtyRegion(mSlots[backBufferSlot].dirtyRegion);
+ mDirtyRegion.subtract(dirtyRegion);
+ dirtyRegion = newDirtyRegion;
}
+ }
+ mDirtyRegion.orSelf(newDirtyRegion);
+ if (inOutDirtyBounds) {
+ *inOutDirtyBounds = newDirtyRegion.getBounds();
+ }
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- int backBufferSlot(getSlotFromBufferLocked(backBuffer.get()));
- if (backBufferSlot >= 0) {
- Region& dirtyRegion(mSlots[backBufferSlot].dirtyRegion);
- mDirtyRegion.subtract(dirtyRegion);
- dirtyRegion = newDirtyRegion;
- }
- }
+ void* vaddr;
+ status_t res = backBuffer->lock(
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ newDirtyRegion.bounds(), &vaddr);
- mDirtyRegion.orSelf(newDirtyRegion);
- if (inOutDirtyBounds) {
- *inOutDirtyBounds = newDirtyRegion.getBounds();
- }
+ ALOGW_IF(res, "failed locking buffer (handle = %p)",
+ backBuffer->handle);
- void* vaddr;
- status_t res = backBuffer->lock(
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- newDirtyRegion.bounds(), &vaddr);
-
- ALOGW_IF(res, "failed locking buffer (handle = %p)",
- backBuffer->handle);
-
- if (res != 0) {
- err = INVALID_OPERATION;
- } else {
- mLockedBuffer = backBuffer;
- outBuffer->width = backBuffer->width;
- outBuffer->height = backBuffer->height;
- outBuffer->stride = backBuffer->stride;
- outBuffer->format = backBuffer->format;
- outBuffer->bits = vaddr;
- }
+ if (res != 0) {
+ err = INVALID_OPERATION;
+ } else {
+ mLockedBuffer = backBuffer;
+ outBuffer->width = backBuffer->width;
+ outBuffer->height = backBuffer->height;
+ outBuffer->stride = backBuffer->stride;
+ outBuffer->format = backBuffer->format;
+ outBuffer->bits = vaddr;
}
}
return err;
@@ -782,7 +842,7 @@
status_t err = mLockedBuffer->unlock();
ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
- err = queueBuffer(mLockedBuffer.get());
+ err = queueBuffer(mLockedBuffer.get(), -1);
ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)",
mLockedBuffer->handle, strerror(-err));
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
index 741534b..4a6f74f 100644
--- a/libs/gui/tests/Android.mk
+++ b/libs/gui/tests/Android.mk
@@ -2,14 +2,16 @@
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
-LOCAL_MODULE := SurfaceTexture_test
+LOCAL_MODULE := libgui_test
LOCAL_MODULE_TAGS := tests
LOCAL_SRC_FILES := \
- Surface_test.cpp \
+ BufferQueue_test.cpp \
+ CpuConsumer_test.cpp \
SurfaceTextureClient_test.cpp \
SurfaceTexture_test.cpp \
+ Surface_test.cpp \
LOCAL_SHARED_LIBRARIES := \
libEGL \
@@ -18,6 +20,7 @@
libcutils \
libgui \
libstlport \
+ libsync \
libui \
libutils \
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
new file mode 100644
index 0000000..817abb4
--- /dev/null
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "BufferQueue_test"
+//#define LOG_NDEBUG 0
+
+#include <gtest/gtest.h>
+
+#include <utils/String8.h>
+#include <utils/threads.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/FramebufferNativeWindow.h>
+
+#include <gui/BufferQueue.h>
+
+namespace android {
+
+class BufferQueueTest : public ::testing::Test {
+protected:
+
+ BufferQueueTest() {}
+
+ virtual void SetUp() {
+ const ::testing::TestInfo* const testInfo =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
+ testInfo->name());
+
+ mBQ = new BufferQueue();
+ }
+
+ virtual void TearDown() {
+ mBQ.clear();
+
+ const ::testing::TestInfo* const testInfo =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("End test: %s.%s", testInfo->test_case_name(),
+ testInfo->name());
+ }
+
+ sp<BufferQueue> mBQ;
+};
+
+struct DummyConsumer : public BufferQueue::ConsumerListener {
+ virtual void onFrameAvailable() {}
+ virtual void onBuffersReleased() {}
+};
+
+TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
+ sp<DummyConsumer> dc(new DummyConsumer);
+ mBQ->consumerConnect(dc);
+ ISurfaceTexture::QueueBufferOutput qbo;
+ mBQ->connect(NATIVE_WINDOW_API_CPU, &qbo);
+ mBQ->setBufferCount(4);
+
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ ISurfaceTexture::QueueBufferInput qbi(0, Rect(0, 0, 1, 1),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, fence);
+ BufferQueue::BufferItem item;
+
+ for (int i = 0; i < 2; i++) {
+ ASSERT_EQ(ISurfaceTexture::BUFFER_NEEDS_REALLOCATION,
+ mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN));
+ ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
+ ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
+ ASSERT_EQ(OK, mBQ->acquireBuffer(&item));
+ }
+
+ ASSERT_EQ(ISurfaceTexture::BUFFER_NEEDS_REALLOCATION,
+ mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN));
+ ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
+ ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
+
+ // Acquire the third buffer, which should fail.
+ ASSERT_EQ(INVALID_OPERATION, mBQ->acquireBuffer(&item));
+}
+
+TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError) {
+ sp<DummyConsumer> dc(new DummyConsumer);
+ mBQ->consumerConnect(dc);
+
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(0));
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(-3));
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(
+ BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
+ ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(100));
+}
+
+TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
+ sp<DummyConsumer> dc(new DummyConsumer);
+ mBQ->consumerConnect(dc);
+
+ ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(1));
+ ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(2));
+ ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(
+ BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
+}
+
+} // namespace android
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
new file mode 100644
index 0000000..72a36bf
--- /dev/null
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -0,0 +1,509 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "CpuConsumer_test"
+//#define LOG_NDEBUG 0
+//#define LOG_NNDEBUG 0
+
+#ifdef LOG_NNDEBUG
+#define ALOGVV(...) ALOGV(__VA_ARGS__)
+#else
+#define ALOGVV(...) ((void)0)
+#endif
+
+#include <gtest/gtest.h>
+#include <gui/CpuConsumer.h>
+#include <gui/SurfaceTextureClient.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/String8.h>
+#include <utils/Thread.h>
+#include <utils/Mutex.h>
+#include <utils/Condition.h>
+
+#include <ui/FramebufferNativeWindow.h>
+
+namespace android {
+
+struct CpuConsumerTestParams {
+ uint32_t width;
+ uint32_t height;
+ int maxLockedBuffers;
+ PixelFormat format;
+};
+
+::std::ostream& operator<<(::std::ostream& os, const CpuConsumerTestParams& p) {
+ return os << "[ (" << p.width << ", " << p.height << "), B:"
+ << p.maxLockedBuffers << ", F:0x"
+ << ::std::hex << p.format << "]";
+}
+
+class CpuConsumerTest : public ::testing::TestWithParam<CpuConsumerTestParams> {
+protected:
+
+ virtual void SetUp() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ CpuConsumerTestParams params = GetParam();
+ ALOGV("** Starting test %s (%d x %d, %d, 0x%x)",
+ test_info->name(),
+ params.width, params.height,
+ params.maxLockedBuffers, params.format);
+ mCC = new CpuConsumer(params.maxLockedBuffers);
+ String8 name("CpuConsumer_Under_Test");
+ mCC->setName(name);
+ mSTC = new SurfaceTextureClient(mCC->getProducerInterface());
+ mANW = mSTC;
+ }
+
+ virtual void TearDown() {
+ mANW.clear();
+ mSTC.clear();
+ mCC.clear();
+ }
+
+ class FrameWaiter : public CpuConsumer::FrameAvailableListener {
+ public:
+ FrameWaiter():
+ mPendingFrames(0) {
+ }
+
+ void waitForFrame() {
+ Mutex::Autolock lock(mMutex);
+ while (mPendingFrames == 0) {
+ mCondition.wait(mMutex);
+ }
+ mPendingFrames--;
+ }
+
+ virtual void onFrameAvailable() {
+ Mutex::Autolock lock(mMutex);
+ mPendingFrames++;
+ mCondition.signal();
+ }
+
+ int mPendingFrames;
+ Mutex mMutex;
+ Condition mCondition;
+ };
+
+ // Note that SurfaceTexture will lose the notifications
+ // onBuffersReleased and onFrameAvailable as there is currently
+ // no way to forward the events. This DisconnectWaiter will not let the
+ // disconnect finish until finishDisconnect() is called. It will
+ // also block until a disconnect is called
+ class DisconnectWaiter : public BufferQueue::ConsumerListener {
+ public:
+ DisconnectWaiter () :
+ mWaitForDisconnect(false),
+ mPendingFrames(0) {
+ }
+
+ void waitForFrame() {
+ Mutex::Autolock lock(mMutex);
+ while (mPendingFrames == 0) {
+ mFrameCondition.wait(mMutex);
+ }
+ mPendingFrames--;
+ }
+
+ virtual void onFrameAvailable() {
+ Mutex::Autolock lock(mMutex);
+ mPendingFrames++;
+ mFrameCondition.signal();
+ }
+
+ virtual void onBuffersReleased() {
+ Mutex::Autolock lock(mMutex);
+ while (!mWaitForDisconnect) {
+ mDisconnectCondition.wait(mMutex);
+ }
+ }
+
+ void finishDisconnect() {
+ Mutex::Autolock lock(mMutex);
+ mWaitForDisconnect = true;
+ mDisconnectCondition.signal();
+ }
+
+ private:
+ Mutex mMutex;
+
+ bool mWaitForDisconnect;
+ Condition mDisconnectCondition;
+
+ int mPendingFrames;
+ Condition mFrameCondition;
+ };
+
+ sp<CpuConsumer> mCC;
+ sp<SurfaceTextureClient> mSTC;
+ sp<ANativeWindow> mANW;
+};
+
+#define ASSERT_NO_ERROR(err, msg) \
+ ASSERT_EQ(NO_ERROR, err) << msg << strerror(-err)
+
+void checkPixel(const CpuConsumer::LockedBuffer &buf,
+ uint32_t x, uint32_t y, uint32_t r, uint32_t g, uint32_t b) {
+ // Ignores components that don't exist for given pixel
+ switch(buf.format) {
+ case HAL_PIXEL_FORMAT_RAW_SENSOR: {
+ String8 msg;
+ uint16_t *bPtr = (uint16_t*)buf.data;
+ bPtr += y * buf.stride + x;
+ // GRBG Bayer mosaic; only check the matching channel
+ switch( ((y & 1) << 1) | (x & 1) ) {
+ case 0: // G
+ case 3: // G
+ EXPECT_EQ(g, *bPtr);
+ break;
+ case 1: // R
+ EXPECT_EQ(r, *bPtr);
+ break;
+ case 2: // B
+ EXPECT_EQ(b, *bPtr);
+ break;
+ }
+ break;
+ }
+ default: {
+ ADD_FAILURE() << "Unknown format for check:" << buf.format;
+ break;
+ }
+ }
+}
+
+// Fill a YV12 buffer with a multi-colored checkerboard pattern
+void fillYV12Buffer(uint8_t* buf, int w, int h, int stride);
+
+// Fill a RAW sensor buffer with a multi-colored checkerboard pattern.
+// Assumes GRBG mosaic ordering. Result should be a grid in a 2x2 pattern
+// of [ R, B; G, W]
+void fillBayerRawBuffer(uint8_t* buf, int w, int h, int stride) {
+ ALOGVV("fillBayerRawBuffer: %p with %d x %d, stride %d", buf, w, h ,stride);
+ // Blocks need to be even-width/height, aim for 8-wide otherwise
+ const int blockWidth = (w > 16 ? w / 8 : 2) & ~0x1;
+ const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
+ for (int y = 0; y < h; y+=2) {
+ uint16_t *bPtr1 = ((uint16_t*)buf) + stride*y;
+ uint16_t *bPtr2 = bPtr1 + stride;
+ for (int x = 0; x < w; x+=2) {
+ int blockX = (x / blockWidth ) & 1;
+ int blockY = (y / blockHeight) & 1;
+ unsigned short r = (blockX == blockY) ? 1000 : 200;
+ unsigned short g = blockY ? 1000: 200;
+ unsigned short b = blockX ? 1000: 200;
+ // GR row
+ *bPtr1++ = g;
+ *bPtr1++ = r;
+ // BG row
+ *bPtr2++ = b;
+ *bPtr2++ = g;
+ }
+ }
+
+}
+
+void checkBayerRawBuffer(const CpuConsumer::LockedBuffer &buf) {
+ uint32_t w = buf.width;
+ uint32_t h = buf.height;
+ const int blockWidth = (w > 16 ? w / 8 : 2) & ~0x1;
+ const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
+ const int blockRows = h / blockHeight;
+ const int blockCols = w / blockWidth;
+
+ // Top-left square is red
+ checkPixel(buf, 0, 0, 1000, 200, 200);
+ checkPixel(buf, 1, 0, 1000, 200, 200);
+ checkPixel(buf, 0, 1, 1000, 200, 200);
+ checkPixel(buf, 1, 1, 1000, 200, 200);
+
+ // One-right square is blue
+ checkPixel(buf, blockWidth, 0, 200, 200, 1000);
+ checkPixel(buf, blockWidth + 1, 0, 200, 200, 1000);
+ checkPixel(buf, blockWidth, 1, 200, 200, 1000);
+ checkPixel(buf, blockWidth + 1, 1, 200, 200, 1000);
+
+ // One-down square is green
+ checkPixel(buf, 0, blockHeight, 200, 1000, 200);
+ checkPixel(buf, 1, blockHeight, 200, 1000, 200);
+ checkPixel(buf, 0, blockHeight + 1, 200, 1000, 200);
+ checkPixel(buf, 1, blockHeight + 1, 200, 1000, 200);
+
+ // One-diag square is white
+ checkPixel(buf, blockWidth, blockHeight, 1000, 1000, 1000);
+ checkPixel(buf, blockWidth + 1, blockHeight, 1000, 1000, 1000);
+ checkPixel(buf, blockWidth, blockHeight + 1, 1000, 1000, 1000);
+ checkPixel(buf, blockWidth + 1, blockHeight + 1, 1000, 1000, 1000);
+
+ // Test bottom-right pixel
+ const int maxBlockX = ((w-1) / blockWidth) & 0x1;
+ const int maxBlockY = ((w-1) / blockHeight) & 0x1;
+ unsigned short maxR = (maxBlockX == maxBlockY) ? 1000 : 200;
+ unsigned short maxG = maxBlockY ? 1000: 200;
+ unsigned short maxB = maxBlockX ? 1000: 200;
+ checkPixel(buf, w-1, h-1, maxR, maxG, maxB);
+}
+
+void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride,
+ const android_native_rect_t& rect);
+
+void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride);
+
+void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r,
+ uint8_t g, uint8_t b, uint8_t a);
+
+// Configures the ANativeWindow producer-side interface based on test parameters
+void configureANW(const sp<ANativeWindow>& anw,
+ const CpuConsumerTestParams& params,
+ int maxBufferSlack) {
+ status_t err;
+ err = native_window_set_buffers_geometry(anw.get(),
+ params.width, params.height, params.format);
+ ASSERT_NO_ERROR(err, "set_buffers_geometry error: ");
+
+ err = native_window_set_usage(anw.get(),
+ GRALLOC_USAGE_SW_WRITE_OFTEN);
+ ASSERT_NO_ERROR(err, "set_usage error: ");
+
+ int minUndequeuedBuffers;
+ err = anw.get()->query(anw.get(),
+ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+ &minUndequeuedBuffers);
+ ASSERT_NO_ERROR(err, "query error: ");
+
+ ALOGVV("Setting buffer count to %d",
+ maxBufferSlack + 1 + minUndequeuedBuffers);
+ err = native_window_set_buffer_count(anw.get(),
+ maxBufferSlack + 1 + minUndequeuedBuffers);
+ ASSERT_NO_ERROR(err, "set_buffer_count error: ");
+
+}
+
+// Produce one frame of image data; assumes format and resolution configuration
+// is already done.
+void produceOneFrame(const sp<ANativeWindow>& anw,
+ const CpuConsumerTestParams& params,
+ int64_t timestamp, uint32_t *stride) {
+ status_t err;
+ ANativeWindowBuffer* anb;
+ ALOGVV("Dequeue buffer from %p", anw.get());
+ err = native_window_dequeue_buffer_and_wait(anw.get(), &anb);
+ ASSERT_NO_ERROR(err, "dequeueBuffer error: ");
+
+ ASSERT_TRUE(anb != NULL);
+
+ sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+
+ *stride = buf->getStride();
+ uint8_t* img = NULL;
+
+ ALOGVV("Lock buffer from %p for write", anw.get());
+ err = buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
+ ASSERT_NO_ERROR(err, "lock error: ");
+
+ switch (params.format) {
+ case HAL_PIXEL_FORMAT_YV12:
+ fillYV12Buffer(img, params.width, params.height, *stride);
+ break;
+ case HAL_PIXEL_FORMAT_RAW_SENSOR:
+ fillBayerRawBuffer(img, params.width, params.height, buf->getStride());
+ break;
+ default:
+ FAIL() << "Unknown pixel format under test!";
+ break;
+ }
+ ALOGVV("Unlock buffer from %p", anw.get());
+ err = buf->unlock();
+ ASSERT_NO_ERROR(err, "unlock error: ");
+
+ ALOGVV("Set timestamp to %p", anw.get());
+ err = native_window_set_buffers_timestamp(anw.get(), timestamp);
+ ASSERT_NO_ERROR(err, "set_buffers_timestamp error: ");
+
+ ALOGVV("Queue buffer to %p", anw.get());
+ err = anw->queueBuffer(anw.get(), buf->getNativeBuffer(), -1);
+ ASSERT_NO_ERROR(err, "queueBuffer error:");
+};
+
+// This test is disabled because the HAL_PIXEL_FORMAT_RAW_SENSOR format is not
+// supported on all devices.
+TEST_P(CpuConsumerTest, DISABLED_FromCpuSingle) {
+ status_t err;
+ CpuConsumerTestParams params = GetParam();
+
+ // Set up
+
+ ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, 1));
+
+ // Produce
+
+ const int64_t time = 12345678L;
+ uint32_t stride;
+ ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time,
+ &stride));
+
+ // Consume
+
+ CpuConsumer::LockedBuffer b;
+ err = mCC->lockNextBuffer(&b);
+ ASSERT_NO_ERROR(err, "getNextBuffer error: ");
+
+ ASSERT_TRUE(b.data != NULL);
+ EXPECT_EQ(params.width, b.width);
+ EXPECT_EQ(params.height, b.height);
+ EXPECT_EQ(params.format, b.format);
+ EXPECT_EQ(stride, b.stride);
+ EXPECT_EQ(time, b.timestamp);
+
+ checkBayerRawBuffer(b);
+ mCC->unlockBuffer(b);
+}
+
+// This test is disabled because the HAL_PIXEL_FORMAT_RAW_SENSOR format is not
+// supported on all devices.
+TEST_P(CpuConsumerTest, DISABLED_FromCpuManyInQueue) {
+ status_t err;
+ CpuConsumerTestParams params = GetParam();
+
+ const int numInQueue = 5;
+ // Set up
+
+ ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, numInQueue));
+
+ // Produce
+
+ const int64_t time[numInQueue] = { 1L, 2L, 3L, 4L, 5L};
+ uint32_t stride[numInQueue];
+
+ for (int i = 0; i < numInQueue; i++) {
+ ALOGV("Producing frame %d", i);
+ ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time[i],
+ &stride[i]));
+ }
+
+ // Consume
+
+ for (int i = 0; i < numInQueue; i++) {
+ ALOGV("Consuming frame %d", i);
+ CpuConsumer::LockedBuffer b;
+ err = mCC->lockNextBuffer(&b);
+ ASSERT_NO_ERROR(err, "getNextBuffer error: ");
+
+ ASSERT_TRUE(b.data != NULL);
+ EXPECT_EQ(params.width, b.width);
+ EXPECT_EQ(params.height, b.height);
+ EXPECT_EQ(params.format, b.format);
+ EXPECT_EQ(stride[i], b.stride);
+ EXPECT_EQ(time[i], b.timestamp);
+
+ checkBayerRawBuffer(b);
+
+ mCC->unlockBuffer(b);
+ }
+}
+
+// This test is disabled because the HAL_PIXEL_FORMAT_RAW_SENSOR format is not
+// supported on all devices.
+TEST_P(CpuConsumerTest, DISABLED_FromCpuLockMax) {
+ status_t err;
+ CpuConsumerTestParams params = GetParam();
+
+ // Set up
+
+ ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, params.maxLockedBuffers + 1));
+
+ // Produce
+
+ const int64_t time = 1234L;
+ uint32_t stride;
+
+ for (int i = 0; i < params.maxLockedBuffers + 1; i++) {
+ ALOGV("Producing frame %d", i);
+ ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time,
+ &stride));
+ }
+
+ // Consume
+
+ CpuConsumer::LockedBuffer *b = new CpuConsumer::LockedBuffer[params.maxLockedBuffers];
+ for (int i = 0; i < params.maxLockedBuffers; i++) {
+ ALOGV("Locking frame %d", i);
+ err = mCC->lockNextBuffer(&b[i]);
+ ASSERT_NO_ERROR(err, "getNextBuffer error: ");
+
+ ASSERT_TRUE(b[i].data != NULL);
+ EXPECT_EQ(params.width, b[i].width);
+ EXPECT_EQ(params.height, b[i].height);
+ EXPECT_EQ(params.format, b[i].format);
+ EXPECT_EQ(stride, b[i].stride);
+ EXPECT_EQ(time, b[i].timestamp);
+
+ checkBayerRawBuffer(b[i]);
+ }
+
+ ALOGV("Locking frame %d (too many)", params.maxLockedBuffers);
+ CpuConsumer::LockedBuffer bTooMuch;
+ err = mCC->lockNextBuffer(&bTooMuch);
+ ASSERT_TRUE(err == INVALID_OPERATION) << "Allowing too many locks";
+
+ ALOGV("Unlocking frame 0");
+ err = mCC->unlockBuffer(b[0]);
+ ASSERT_NO_ERROR(err, "Could not unlock buffer 0: ");
+
+ ALOGV("Locking frame %d (should work now)", params.maxLockedBuffers);
+ err = mCC->lockNextBuffer(&bTooMuch);
+ ASSERT_NO_ERROR(err, "Did not allow new lock after unlock");
+
+ ASSERT_TRUE(bTooMuch.data != NULL);
+ EXPECT_EQ(params.width, bTooMuch.width);
+ EXPECT_EQ(params.height, bTooMuch.height);
+ EXPECT_EQ(params.format, bTooMuch.format);
+ EXPECT_EQ(stride, bTooMuch.stride);
+ EXPECT_EQ(time, bTooMuch.timestamp);
+
+ checkBayerRawBuffer(bTooMuch);
+
+ ALOGV("Unlocking extra buffer");
+ err = mCC->unlockBuffer(bTooMuch);
+ ASSERT_NO_ERROR(err, "Could not unlock extra buffer: ");
+
+ ALOGV("Locking frame %d (no more available)", params.maxLockedBuffers + 1);
+ err = mCC->lockNextBuffer(&b[0]);
+ ASSERT_EQ(BAD_VALUE, err) << "Not out of buffers somehow";
+
+ for (int i = 1; i < params.maxLockedBuffers; i++) {
+ mCC->unlockBuffer(b[i]);
+ }
+
+ delete[] b;
+
+}
+
+CpuConsumerTestParams rawTestSets[] = {
+ { 512, 512, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 512, 512, 3, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 2608, 1960, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 2608, 1960, 3, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 100, 100, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
+ { 100, 100, 3, HAL_PIXEL_FORMAT_RAW_SENSOR}
+};
+
+INSTANTIATE_TEST_CASE_P(RawTests,
+ CpuConsumerTest,
+ ::testing::ValuesIn(rawTestSets));
+
+} // namespace android
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 7d8dd33..ec14a0d 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -180,129 +180,129 @@
TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) {
ANativeWindowBuffer* buf;
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
+ EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) {
sp<SurfaceTexture> st(mST);
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) {
ANativeWindowBuffer* buf[2];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(16, buf[0]->width);
EXPECT_EQ(16, buf[1]->width);
EXPECT_EQ(8, buf[0]->height);
EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) {
ANativeWindowBuffer* buf[2];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(16, buf[0]->width);
EXPECT_EQ(16, buf[1]->width);
EXPECT_EQ(8, buf[0]->height);
EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 12, 24, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(12, buf[0]->width);
EXPECT_EQ(12, buf[1]->width);
EXPECT_EQ(24, buf[0]->height);
EXPECT_EQ(24, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
@@ -310,18 +310,18 @@
ASSERT_EQ(OK, mST->setSynchronousMode(false));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(OK, mST->updateTexImage());
@@ -332,15 +332,15 @@
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
EXPECT_EQ(OK, mST->updateTexImage());
@@ -353,19 +353,19 @@
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
}
@@ -375,20 +375,20 @@
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[1], buf[2]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
}
@@ -400,16 +400,16 @@
android_native_buffer_t* firstBuf;
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &firstBuf));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &firstBuf));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf, -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
@@ -422,24 +422,24 @@
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
// We should be able to dequeue all the buffers before we've queued mANWy.
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2], -1));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
// Once we've queued a buffer, however we should not be able to dequeue more
// than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case.
- EXPECT_EQ(-EBUSY, mANW->dequeueBuffer(mANW.get(), &buf[1]));
+ EXPECT_EQ(-EBUSY, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
+ ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2], -1));
}
TEST_F(SurfaceTextureClientTest, SetCropCropsCrop) {
@@ -449,8 +449,8 @@
ASSERT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 4, 4));
android_native_buffer_t* buf;
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf, -1));
ASSERT_EQ(OK, mST->updateTexImage());
Rect crop = mST->getCurrentCrop();
@@ -500,20 +500,20 @@
ASSERT_EQ(OK, mST->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
// dequeue/queue/update so we have a current buffer
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
mST->updateTexImage();
MyThread* thread = new MyThread(mST);
sp<Thread> threadBase(thread);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
thread->run();
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- //ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- //ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
+ //ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
+ //ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
thread->bufferDequeued();
thread->requestExitAndWait();
}
@@ -522,8 +522,8 @@
android_native_buffer_t* buf[3];
float mtx[16] = {};
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
mST->getTransformMatrix(mtx);
@@ -552,8 +552,8 @@
android_native_buffer_t* buf[3];
float mtx[16] = {};
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
mST->getTransformMatrix(mtx);
@@ -590,22 +590,22 @@
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 8, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &crop));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
+ ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
mST->getTransformMatrix(mtx);
- // This accounts for the 1 texel shrink for each edge that's included in the
+ // This accounts for the .5 texel shrink for each edge that's included in the
// transform matrix to avoid texturing outside the crop region.
- EXPECT_EQ(.375f, mtx[0]);
+ EXPECT_EQ(0.5, mtx[0]);
EXPECT_EQ(0.f, mtx[1]);
EXPECT_EQ(0.f, mtx[2]);
EXPECT_EQ(0.f, mtx[3]);
EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-.375f, mtx[5]);
+ EXPECT_EQ(-0.5, mtx[5]);
EXPECT_EQ(0.f, mtx[6]);
EXPECT_EQ(0.f, mtx[7]);
@@ -614,8 +614,8 @@
EXPECT_EQ(1.f, mtx[10]);
EXPECT_EQ(0.f, mtx[11]);
- EXPECT_EQ(.125f, mtx[12]);
- EXPECT_EQ(.5f, mtx[13]);
+ EXPECT_EQ(0.0625f, mtx[12]);
+ EXPECT_EQ(0.5625f, mtx[13]);
EXPECT_EQ(0.f, mtx[14]);
EXPECT_EQ(1.f, mtx[15]);
}
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 078c17b..d9b40cf 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -83,7 +83,7 @@
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
mSurfaceControl = mComposerClient->createSurface(
- String8("Test Surface"), 0,
+ String8("Test Surface"),
getSurfaceWidth(), getSurfaceHeight(),
PIXEL_FORMAT_RGB_888, 0);
@@ -672,18 +672,19 @@
// Calls to this function should be wrapped in an ASSERT_NO_FATAL_FAILURE().
void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) {
android_native_buffer_t* anb;
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf->getNativeBuffer()));
uint8_t* img = NULL;
ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
(void**)(&img)));
fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride());
ASSERT_EQ(NO_ERROR, buf->unlock());
- ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(),
+ -1));
}
TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferNpot) {
@@ -696,20 +697,21 @@
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
// Fill the buffer with the a checkerboard pattern
uint8_t* img = NULL;
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
fillYV12Buffer(img, texWidth, texHeight, buf->getStride());
buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
+ -1));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -741,20 +743,21 @@
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
// Fill the buffer with the a checkerboard pattern
uint8_t* img = NULL;
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
fillYV12Buffer(img, texWidth, texHeight, buf->getStride());
buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
+ -1));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -801,21 +804,20 @@
ASSERT_EQ(NO_ERROR, native_window_set_crop(mANW.get(), &crop));
ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(),
- buf->getNativeBuffer()));
uint8_t* img = NULL;
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
fillYV12BufferRect(img, texWidth, texHeight, buf->getStride(), crop);
buf->unlock();
ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
- buf->getNativeBuffer()));
+ buf->getNativeBuffer(), -1));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -846,7 +848,7 @@
enum { numFrames = 1024 };
ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
- ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2));
+ ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
texWidth, texHeight, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
@@ -877,7 +879,8 @@
virtual bool threadLoop() {
for (int i = 0; i < numFrames; i++) {
ANativeWindowBuffer* anb;
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
@@ -885,10 +888,6 @@
}
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- if (mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())
- != NO_ERROR) {
- return false;
- }
const int yuvTexOffsetY = 0;
int stride = buf->getStride();
@@ -932,7 +931,7 @@
}
buf->unlock();
- if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())
+ if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1)
!= NO_ERROR) {
return false;
}
@@ -967,7 +966,7 @@
if (i > 1) {
mFW->waitForFrame();
}
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
drawTexture();
for (int j = 0; j < numTestPixels; j++) {
@@ -998,7 +997,7 @@
ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1040,7 +1039,7 @@
ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1093,13 +1092,14 @@
for (int numFrames =0 ; numFrames < 2; numFrames ++) {
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
return false;
}
- if (mANW->queueBuffer(mANW.get(), anb)
+ if (mANW->queueBuffer(mANW.get(), anb, -1)
!= NO_ERROR) {
return false;
}
@@ -1147,11 +1147,11 @@
ANativeWindowBuffer *anb;
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
EXPECT_EQ(OK,mST->updateTexImage());
EXPECT_EQ(OK,mST->updateTexImage());
@@ -1163,8 +1163,8 @@
ASSERT_EQ(OK, mST->setSynchronousMode(true));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
// Will fail here if mCurrentTexture is not cleared properly
mFW->waitForFrame();
@@ -1193,10 +1193,10 @@
android_native_rect_t odd = {23, 78, 123, 477};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &odd));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
Rect r = mST->getCurrentCrop();
assertRectEq(Rect(23, 78, 123, 477), r);
@@ -1227,10 +1227,10 @@
// The crop is in the shape of (320, 180) === 16 x 9
android_native_rect_t standard = {10, 20, 330, 200};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &standard));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
Rect r = mST->getCurrentCrop();
// crop should be the same as crop (same aspect ratio)
assertRectEq(Rect(10, 20, 330, 200), r);
@@ -1238,10 +1238,10 @@
// make this wider then desired aspect 239 x 100 (2.39:1)
android_native_rect_t wide = {20, 30, 259, 130};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &wide));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
r = mST->getCurrentCrop();
// crop should be the same height, but have cropped left and right borders
// offset is 30.6 px L+, R-
@@ -1250,10 +1250,10 @@
// This image is taller then desired aspect 400 x 300 (4:3)
android_native_rect_t narrow = {0, 0, 400, 300};
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &narrow));
- EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ (OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
+ EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
mFW->waitForFrame();
- EXPECT_EQ(OK,mST->updateTexImage());
+ EXPECT_EQ(OK, mST->updateTexImage());
r = mST->getCurrentCrop();
// crop should be the same width, but have cropped top and bottom borders
// offset is 37.5 px
@@ -1278,31 +1278,34 @@
ANativeWindowBuffer* anb;
// Frame 1
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
return false;
}
- if (mANW->queueBuffer(mANW.get(), anb)
+ if (mANW->queueBuffer(mANW.get(), anb, -1)
!= NO_ERROR) {
return false;
}
// Frame 2
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
+ if (native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb) != NO_ERROR) {
return false;
}
if (anb == NULL) {
return false;
}
- if (mANW->queueBuffer(mANW.get(), anb)
+ if (mANW->queueBuffer(mANW.get(), anb, -1)
!= NO_ERROR) {
return false;
}
// Frame 3 - error expected
- mDequeueError = mANW->dequeueBuffer(mANW.get(), &anb);
+ mDequeueError = native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb);
return false;
}
@@ -1318,7 +1321,7 @@
};
ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, mST->setBufferCountServer(2));
+ ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
sp<Thread> pt(new ProducerThread(mANW));
pt->run();
@@ -1346,26 +1349,29 @@
// make sure it works with small textures
mST->setDefaultBufferSize(16, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
EXPECT_EQ(16, anb->width);
EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb, -1));
EXPECT_EQ(NO_ERROR, mST->updateTexImage());
// make sure it works with GL_MAX_TEXTURE_SIZE
mST->setDefaultBufferSize(maxTextureSize, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
EXPECT_EQ(maxTextureSize, anb->width);
EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb, -1));
EXPECT_EQ(NO_ERROR, mST->updateTexImage());
// make sure it fails with GL_MAX_TEXTURE_SIZE+1
mST->setDefaultBufferSize(maxTextureSize+1, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
EXPECT_EQ(maxTextureSize+1, anb->width);
EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb, -1));
ASSERT_NE(NO_ERROR, mST->updateTexImage());
}
@@ -1408,12 +1414,68 @@
EGLContext mProducerEglContext;
};
+TEST_F(SurfaceTextureGLToGLTest, TransformHintGetsRespected) {
+ const uint32_t texWidth = 32;
+ const uint32_t texHeight = 64;
+
+ mST->setDefaultBufferSize(texWidth, texHeight);
+ mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
+
+ // This test requires 3 buffers to avoid deadlock because we're
+ // both producer and consumer, and only using one thread.
+ mST->setDefaultMaxBufferCount(3);
+
+ // Do the producer side of things
+ EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
+ mProducerEglSurface, mProducerEglContext));
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ // Start a buffer with our chosen size and transform hint moving
+ // through the system.
+ glClear(GL_COLOR_BUFFER_BIT); // give the driver something to do
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage(); // consume it
+ // Swap again.
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage();
+
+ // The current buffer should either show the effects of the transform
+ // hint (in the form of an inverse transform), or show that the
+ // transform hint has been ignored.
+ sp<GraphicBuffer> buf = mST->getCurrentBuffer();
+ if (mST->getCurrentTransform() == NATIVE_WINDOW_TRANSFORM_ROT_270) {
+ ASSERT_EQ(texWidth, buf->getHeight());
+ ASSERT_EQ(texHeight, buf->getWidth());
+ } else {
+ ASSERT_EQ(texWidth, buf->getWidth());
+ ASSERT_EQ(texHeight, buf->getHeight());
+ }
+
+ // Reset the transform hint and confirm that it takes.
+ mST->setTransformHint(0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage();
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(mEglDisplay, mProducerEglSurface);
+ mST->updateTexImage();
+
+ buf = mST->getCurrentBuffer();
+ ASSERT_EQ((uint32_t) 0, mST->getCurrentTransform());
+ ASSERT_EQ(texWidth, buf->getWidth());
+ ASSERT_EQ(texHeight, buf->getHeight());
+}
+
TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) {
const int texWidth = 64;
const int texHeight = 64;
mST->setDefaultBufferSize(texWidth, texHeight);
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Do the producer side of things
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
mProducerEglSurface, mProducerEglContext));
@@ -1447,8 +1509,9 @@
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1502,7 +1565,7 @@
mEglContext));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
mFW->waitForFrame();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
buffers[i] = mST->getCurrentBuffer();
}
@@ -1578,7 +1641,7 @@
TEST_F(SurfaceTextureGLToGLTest, EglSurfaceDefaultsToSynchronousMode) {
// This test requires 3 buffers to run on a single thread.
- mST->setBufferCountServer(3);
+ mST->setDefaultMaxBufferCount(3);
ASSERT_TRUE(mST->isSynchronousMode());
@@ -1605,6 +1668,9 @@
enum { texWidth = 64 };
enum { texHeight = 64 };
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Set the user buffer size.
native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight);
@@ -1633,8 +1699,9 @@
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1658,6 +1725,9 @@
enum { texWidth = 64 };
enum { texHeight = 16 };
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Set the transform hint.
mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
@@ -1690,8 +1760,9 @@
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1715,6 +1786,9 @@
enum { texWidth = 64 };
enum { texHeight = 16 };
+ // This test requires 3 buffers to complete run on a single thread.
+ mST->setDefaultMaxBufferCount(3);
+
// Set the transform hint.
mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
@@ -1747,8 +1821,9 @@
glDisable(GL_SCISSOR_TEST);
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
+ // Skip the first frame, which was empty
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
glClearColor(0.2, 0.2, 0.2, 0.2);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1938,7 +2013,7 @@
runProducerThread(new PT());
mFC->waitForFrame();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
mFC->finishFrame();
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
@@ -1958,7 +2033,7 @@
mFC->waitForFrame();
mFC->finishFrame();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
}
@@ -1984,7 +2059,7 @@
for (int i = 0; i < NUM_ITERATIONS; i++) {
mFC->waitForFrame();
ALOGV("+updateTexImage");
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
ALOGV("-updateTexImage");
mFC->finishFrame();
@@ -2014,7 +2089,7 @@
mFC->waitForFrame();
mFC->finishFrame();
ALOGV("+updateTexImage");
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
ALOGV("-updateTexImage");
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
@@ -2039,7 +2114,7 @@
};
ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, mST->setBufferCountServer(2));
+ ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
runProducerThread(new PT());
@@ -2053,10 +2128,10 @@
// We must call updateTexImage to consume the first frame so that the
// SurfaceTexture is able to reduce the buffer count to 2. This is because
// the GL driver may dequeue a buffer when the EGLSurface is created, and
- // that happens before we call setBufferCountServer. It's possible that the
+ // that happens before we call setDefaultMaxBufferCount. It's possible that the
// driver does not dequeue a buffer at EGLSurface creation time, so we
// cannot rely on this to cause the second dequeueBuffer call to block.
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
mFC->waitForFrame();
mFC->finishFrame();
@@ -2075,15 +2150,15 @@
}
// Consume the two pending buffers to unblock the producer thread.
- mST->updateTexImage();
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
// Consume the remaining buffers from the producer thread.
for (int i = 0; i < NUM_ITERATIONS-3; i++) {
mFC->waitForFrame();
mFC->finishFrame();
ALOGV("+updateTexImage");
- mST->updateTexImage();
+ ASSERT_EQ(NO_ERROR, mST->updateTexImage());
ALOGV("-updateTexImage");
}
}
@@ -2134,11 +2209,11 @@
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
android_native_buffer_t* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
// Fill the buffer with green
uint8_t* img = NULL;
@@ -2146,7 +2221,8 @@
fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 0, 255,
0, 255);
buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
+ ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
+ -1));
ASSERT_EQ(NO_ERROR, mST->updateTexImage());
@@ -2157,12 +2233,11 @@
for (int i = 0; i < 4; i++) {
SCOPED_TRACE(String8::format("frame %d", i).string());
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(),
+ &anb));
ASSERT_TRUE(anb != NULL);
buf = new GraphicBuffer(anb, false);
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(),
- buf->getNativeBuffer()));
// Fill the buffer with red
ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -2171,7 +2246,7 @@
0, 255);
ASSERT_EQ(NO_ERROR, buf->unlock());
ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
- buf->getNativeBuffer()));
+ buf->getNativeBuffer(), -1));
ASSERT_EQ(NO_ERROR, mST->updateTexImage());
@@ -2580,7 +2655,7 @@
TEST_F(SurfaceTextureMultiContextGLTest,
UpdateTexImageSucceedsForBufferConsumedBeforeDetach) {
ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
- ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2));
+ ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
// produce two frames and consume them both on the primary context
ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index b585d68..545b547 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -33,7 +33,7 @@
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
mSurfaceControl = mComposerClient->createSurface(
- String8("Test Surface"), 0, 32, 32, PIXEL_FORMAT_RGBA_8888, 0);
+ String8("Test Surface"), 32, 32, PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mSurfaceControl != NULL);
ASSERT_TRUE(mSurfaceControl->isValid());
@@ -85,7 +85,8 @@
uint32_t w=0, h=0;
PixelFormat fmt=0;
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
+ sp<IBinder> display(sf->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(display, &heap, &w, &h, &fmt, 64, 64, 0,
0x7fffffff));
ASSERT_TRUE(heap != NULL);
@@ -97,26 +98,27 @@
ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
ANativeWindowBuffer* buf = 0;
- status_t err = anw->dequeueBuffer(anw.get(), &buf);
+ status_t err = native_window_dequeue_buffer_and_wait(anw.get(), &buf);
if (err) {
// we could fail if GRALLOC_USAGE_PROTECTED is not supported.
// that's okay as long as this is the reason for the failure.
// try again without the GRALLOC_USAGE_PROTECTED bit.
ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0));
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
+ &buf));
return;
}
- ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf));
+ ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1));
for (int i = 0; i < 4; i++) {
// Loop to make sure SurfaceFlinger has retired a protected buffer.
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
- ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
- ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
+ ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
+ &buf));
+ ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf, -1));
}
heap = 0;
w = h = fmt = 0;
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt,
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(display, &heap, &w, &h, &fmt,
64, 64, 0, 0x7fffffff));
ASSERT_TRUE(heap != NULL);
}
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 5aff7a4..0d2e44c 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -16,18 +16,21 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
+ Fence.cpp \
FramebufferNativeWindow.cpp \
GraphicBuffer.cpp \
GraphicBufferAllocator.cpp \
GraphicBufferMapper.cpp \
PixelFormat.cpp \
Rect.cpp \
- Region.cpp
+ Region.cpp \
+ UiConfig.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
- libutils \
- libhardware
+ libhardware \
+ libsync \
+ libutils
ifneq ($(BOARD_FRAMEBUFFER_FORCE_FORMAT),)
LOCAL_CFLAGS += -DFRAMEBUFFER_FORCE_FORMAT=$(BOARD_FRAMEBUFFER_FORCE_FORMAT)
diff --git a/libs/ui/Fence.cpp b/libs/ui/Fence.cpp
new file mode 100644
index 0000000..d214b97
--- /dev/null
+++ b/libs/ui/Fence.cpp
@@ -0,0 +1,121 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Fence"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
+
+#include <sync/sync.h>
+#include <ui/Fence.h>
+#include <unistd.h>
+#include <utils/Log.h>
+#include <utils/Trace.h>
+
+namespace android {
+
+const sp<Fence> Fence::NO_FENCE = sp<Fence>();
+
+Fence::Fence() :
+ mFenceFd(-1) {
+}
+
+Fence::Fence(int fenceFd) :
+ mFenceFd(fenceFd) {
+}
+
+Fence::~Fence() {
+ if (mFenceFd != -1) {
+ close(mFenceFd);
+ }
+}
+
+status_t Fence::wait(unsigned int timeout) {
+ ATRACE_CALL();
+ if (mFenceFd == -1) {
+ return NO_ERROR;
+ }
+ int err = sync_wait(mFenceFd, timeout);
+ return err < 0 ? -errno : status_t(NO_ERROR);
+}
+
+status_t Fence::waitForever(unsigned int warningTimeout, const char* logname) {
+ ATRACE_CALL();
+ if (mFenceFd == -1) {
+ return NO_ERROR;
+ }
+ int err = sync_wait(mFenceFd, warningTimeout);
+ if (err < 0 && errno == ETIME) {
+ ALOGE("%s: fence %d didn't signal in %u ms", logname, mFenceFd,
+ warningTimeout);
+ err = sync_wait(mFenceFd, TIMEOUT_NEVER);
+ }
+ return err < 0 ? -errno : status_t(NO_ERROR);
+}
+
+sp<Fence> Fence::merge(const String8& name, const sp<Fence>& f1,
+ const sp<Fence>& f2) {
+ ATRACE_CALL();
+ int result = sync_merge(name.string(), f1->mFenceFd, f2->mFenceFd);
+ if (result == -1) {
+ status_t err = -errno;
+ ALOGE("merge: sync_merge(\"%s\", %d, %d) returned an error: %s (%d)",
+ name.string(), f1->mFenceFd, f2->mFenceFd,
+ strerror(-err), err);
+ return NO_FENCE;
+ }
+ return sp<Fence>(new Fence(result));
+}
+
+int Fence::dup() const {
+ if (mFenceFd == -1) {
+ return -1;
+ }
+ return ::dup(mFenceFd);
+}
+
+size_t Fence::getFlattenedSize() const {
+ return 0;
+}
+
+size_t Fence::getFdCount() const {
+ return 1;
+}
+
+status_t Fence::flatten(void* buffer, size_t size, int fds[],
+ size_t count) const {
+ if (size != 0 || count != 1) {
+ return BAD_VALUE;
+ }
+
+ fds[0] = mFenceFd;
+ return NO_ERROR;
+}
+
+status_t Fence::unflatten(void const* buffer, size_t size, int fds[],
+ size_t count) {
+ if (size != 0 || count != 1) {
+ return BAD_VALUE;
+ }
+ if (mFenceFd != -1) {
+ // Don't unflatten if we already have a valid fd.
+ return INVALID_OPERATION;
+ }
+
+ mFenceFd = fds[0];
+ return NO_ERROR;
+}
+
+} // namespace android
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index dec99b6..31a69b2 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -28,6 +28,7 @@
#include <utils/RefBase.h>
#include <ui/ANativeObjectBase.h>
+#include <ui/Fence.h>
#include <ui/FramebufferNativeWindow.h>
#include <ui/Rect.h>
@@ -92,8 +93,13 @@
mUpdateOnDemand = (fbDev->setUpdateRect != 0);
// initialize the buffer FIFO
- mNumBuffers = NUM_FRAME_BUFFERS;
- mNumFreeBuffers = NUM_FRAME_BUFFERS;
+ if(fbDev->numFramebuffers >= MIN_NUM_FRAME_BUFFERS &&
+ fbDev->numFramebuffers <= MAX_NUM_FRAME_BUFFERS){
+ mNumBuffers = fbDev->numFramebuffers;
+ } else {
+ mNumBuffers = MIN_NUM_FRAME_BUFFERS;
+ }
+ mNumFreeBuffers = mNumBuffers;
mBufferHead = mNumBuffers-1;
/*
@@ -145,19 +151,23 @@
ANativeWindow::setSwapInterval = setSwapInterval;
ANativeWindow::dequeueBuffer = dequeueBuffer;
- ANativeWindow::lockBuffer = lockBuffer;
ANativeWindow::queueBuffer = queueBuffer;
ANativeWindow::query = query;
ANativeWindow::perform = perform;
+
+ ANativeWindow::dequeueBuffer_DEPRECATED = dequeueBuffer_DEPRECATED;
+ ANativeWindow::lockBuffer_DEPRECATED = lockBuffer_DEPRECATED;
+ ANativeWindow::queueBuffer_DEPRECATED = queueBuffer_DEPRECATED;
}
FramebufferNativeWindow::~FramebufferNativeWindow()
{
if (grDev) {
- if (buffers[0] != NULL)
- grDev->free(grDev, buffers[0]->handle);
- if (buffers[1] != NULL)
- grDev->free(grDev, buffers[1]->handle);
+ for(int i = 0; i < mNumBuffers; i++) {
+ if (buffers[i] != NULL) {
+ grDev->free(grDev, buffers[i]->handle);
+ }
+ }
gralloc_close(grDev);
}
@@ -207,9 +217,24 @@
return index;
}
-int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
+int FramebufferNativeWindow::dequeueBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer** buffer)
{
+ int fenceFd = -1;
+ int result = dequeueBuffer(window, buffer, &fenceFd);
+ sp<Fence> fence(new Fence(fenceFd));
+ int waitResult = fence->wait(Fence::TIMEOUT_NEVER);
+ if (waitResult != OK) {
+ ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an "
+ "error: %d", waitResult);
+ return waitResult;
+ }
+ return result;
+}
+
+int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
+ ANativeWindowBuffer** buffer, int* fenceFd)
+{
FramebufferNativeWindow* self = getSelf(window);
Mutex::Autolock _l(self->mutex);
framebuffer_device_t* fb = self->fbDev;
@@ -218,43 +243,45 @@
if (self->mBufferHead >= self->mNumBuffers)
self->mBufferHead = 0;
- // wait for a free buffer
- while (!self->mNumFreeBuffers) {
+ // wait for a free non-front buffer
+ while (self->mNumFreeBuffers < 2) {
self->mCondition.wait(self->mutex);
}
+ ALOG_ASSERT(self->buffers[index] != self->front);
+
// get this buffer
self->mNumFreeBuffers--;
self->mCurrentBufferIndex = index;
*buffer = self->buffers[index].get();
+ *fenceFd = -1;
return 0;
}
-int FramebufferNativeWindow::lockBuffer(ANativeWindow* window,
+int FramebufferNativeWindow::lockBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer* buffer)
{
- FramebufferNativeWindow* self = getSelf(window);
- Mutex::Autolock _l(self->mutex);
-
- const int index = self->mCurrentBufferIndex;
-
- // wait that the buffer we're locking is not front anymore
- while (self->front == buffer) {
- self->mCondition.wait(self->mutex);
- }
-
return NO_ERROR;
}
-int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
+int FramebufferNativeWindow::queueBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer* buffer)
{
+ return queueBuffer(window, buffer, -1);
+}
+
+int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
+ ANativeWindowBuffer* buffer, int fenceFd)
+{
FramebufferNativeWindow* self = getSelf(window);
Mutex::Autolock _l(self->mutex);
framebuffer_device_t* fb = self->fbDev;
buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
+ sp<Fence> fence(new Fence(fenceFd));
+ fence->wait(Fence::TIMEOUT_NEVER);
+
const int index = self->mCurrentBufferIndex;
int res = fb->post(fb, handle);
self->front = static_cast<NativeBuffer*>(buffer);
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index 57063e5..b9cab85 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -258,7 +258,12 @@
mOwner = ownHandle;
if (handle != 0) {
- mBufferMapper.registerBuffer(handle);
+ status_t err = mBufferMapper.registerBuffer(handle);
+ if (err != NO_ERROR) {
+ ALOGE("unflatten: registerBuffer failed: %s (%d)",
+ strerror(-err), err);
+ return err;
+ }
}
return NO_ERROR;
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 2c7cdf0..932ef68 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -20,6 +20,7 @@
#include <utils/Log.h>
#include <utils/String8.h>
+#include <utils/CallStack.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -48,28 +49,20 @@
// ----------------------------------------------------------------------------
-Region::Region()
- : mBounds(0,0)
-{
+Region::Region() {
+ mStorage.add(Rect(0,0));
}
Region::Region(const Region& rhs)
- : mBounds(rhs.mBounds), mStorage(rhs.mStorage)
+ : mStorage(rhs.mStorage)
{
#if VALIDATE_REGIONS
validate(rhs, "rhs copy-ctor");
#endif
}
-Region::Region(const Rect& rhs)
- : mBounds(rhs)
-{
-}
-
-Region::Region(const void* buffer)
-{
- status_t err = read(buffer);
- ALOGE_IF(err<0, "error %s reading Region from buffer", strerror(err));
+Region::Region(const Rect& rhs) {
+ mStorage.add(rhs);
}
Region::~Region()
@@ -82,43 +75,45 @@
validate(*this, "this->operator=");
validate(rhs, "rhs.operator=");
#endif
- mBounds = rhs.mBounds;
mStorage = rhs.mStorage;
return *this;
}
Region& Region::makeBoundsSelf()
{
- mStorage.clear();
+ if (mStorage.size() >= 2) {
+ const Rect bounds(getBounds());
+ mStorage.clear();
+ mStorage.add(bounds);
+ }
return *this;
}
void Region::clear()
{
- mBounds.clear();
mStorage.clear();
+ mStorage.add(Rect(0,0));
}
void Region::set(const Rect& r)
{
- mBounds = r;
mStorage.clear();
+ mStorage.add(r);
}
void Region::set(uint32_t w, uint32_t h)
{
- mBounds = Rect(int(w), int(h));
mStorage.clear();
+ mStorage.add(Rect(w,h));
}
// ----------------------------------------------------------------------------
void Region::addRectUnchecked(int l, int t, int r, int b)
{
- mStorage.add(Rect(l,t,r,b));
-#if VALIDATE_REGIONS
- validate(*this, "addRectUnchecked");
-#endif
+ Rect rect(l,t,r,b);
+ size_t where = mStorage.size() - 1;
+ mStorage.insertAt(rect, where, 1);
}
// ----------------------------------------------------------------------------
@@ -258,7 +253,7 @@
// to obtain an optimal region.
class Region::rasterizer : public region_operator<Rect>::region_rasterizer
{
- Rect& bounds;
+ Rect bounds;
Vector<Rect>& storage;
Rect* head;
Rect* tail;
@@ -266,10 +261,7 @@
Rect* cur;
public:
rasterizer(Region& reg)
- : bounds(reg.mBounds), storage(reg.mStorage), head(), tail(), cur() {
- bounds.top = bounds.bottom = 0;
- bounds.left = INT_MAX;
- bounds.right = INT_MIN;
+ : bounds(INT_MAX, 0, INT_MIN, 0), storage(reg.mStorage), head(), tail(), cur() {
storage.clear();
}
@@ -287,6 +279,7 @@
bounds.left = 0;
bounds.right = 0;
}
+ storage.add(bounds);
}
virtual void operator()(const Rect& rect) {
@@ -342,44 +335,72 @@
}
};
-bool Region::validate(const Region& reg, const char* name)
+bool Region::validate(const Region& reg, const char* name, bool silent)
{
bool result = true;
const_iterator cur = reg.begin();
const_iterator const tail = reg.end();
- const_iterator prev = cur++;
+ const_iterator prev = cur;
Rect b(*prev);
while (cur != tail) {
- b.left = b.left < cur->left ? b.left : cur->left;
- b.top = b.top < cur->top ? b.top : cur->top;
- b.right = b.right > cur->right ? b.right : cur->right;
- b.bottom = b.bottom > cur->bottom ? b.bottom : cur->bottom;
- if (cur->top == prev->top) {
- if (cur->bottom != prev->bottom) {
- ALOGE("%s: invalid span %p", name, cur);
+ if (cur->isValid() == false) {
+ ALOGE_IF(!silent, "%s: region contains an invalid Rect", name);
+ result = false;
+ }
+ if (cur->right > region_operator<Rect>::max_value) {
+ ALOGE_IF(!silent, "%s: rect->right > max_value", name);
+ result = false;
+ }
+ if (cur->bottom > region_operator<Rect>::max_value) {
+ ALOGE_IF(!silent, "%s: rect->right > max_value", name);
+ result = false;
+ }
+ if (prev != cur) {
+ b.left = b.left < cur->left ? b.left : cur->left;
+ b.top = b.top < cur->top ? b.top : cur->top;
+ b.right = b.right > cur->right ? b.right : cur->right;
+ b.bottom = b.bottom > cur->bottom ? b.bottom : cur->bottom;
+ if ((*prev < *cur) == false) {
+ ALOGE_IF(!silent, "%s: region's Rects not sorted", name);
result = false;
- } else if (cur->left < prev->right) {
- ALOGE("%s: spans overlap horizontally prev=%p, cur=%p",
+ }
+ if (cur->top == prev->top) {
+ if (cur->bottom != prev->bottom) {
+ ALOGE_IF(!silent, "%s: invalid span %p", name, cur);
+ result = false;
+ } else if (cur->left < prev->right) {
+ ALOGE_IF(!silent,
+ "%s: spans overlap horizontally prev=%p, cur=%p",
+ name, prev, cur);
+ result = false;
+ }
+ } else if (cur->top < prev->bottom) {
+ ALOGE_IF(!silent,
+ "%s: spans overlap vertically prev=%p, cur=%p",
name, prev, cur);
result = false;
}
- } else if (cur->top < prev->bottom) {
- ALOGE("%s: spans overlap vertically prev=%p, cur=%p",
- name, prev, cur);
- result = false;
+ prev = cur;
}
- prev = cur;
cur++;
}
if (b != reg.getBounds()) {
result = false;
- ALOGE("%s: invalid bounds [%d,%d,%d,%d] vs. [%d,%d,%d,%d]", name,
+ ALOGE_IF(!silent,
+ "%s: invalid bounds [%d,%d,%d,%d] vs. [%d,%d,%d,%d]", name,
b.left, b.top, b.right, b.bottom,
reg.getBounds().left, reg.getBounds().top,
reg.getBounds().right, reg.getBounds().bottom);
}
- if (result == false) {
+ if (reg.mStorage.size() == 2) {
+ result = false;
+ ALOGE_IF(!silent, "%s: mStorage size is 2, which is never valid", name);
+ }
+ if (result == false && !silent) {
reg.dump(name);
+ CallStack stack;
+ stack.update();
+ stack.dump("");
}
return result;
}
@@ -535,11 +556,10 @@
void Region::translate(Region& reg, int dx, int dy)
{
- if (!reg.isEmpty()) {
+ if ((dx || dy) && !reg.isEmpty()) {
#if VALIDATE_REGIONS
validate(reg, "translate (before)");
#endif
- reg.mBounds.translate(dx, dy);
size_t count = reg.mStorage.size();
Rect* rects = reg.mStorage.editArray();
while (count) {
@@ -561,73 +581,54 @@
// ----------------------------------------------------------------------------
-ssize_t Region::write(void* buffer, size_t size) const
-{
+size_t Region::getSize() const {
+ return mStorage.size() * sizeof(Rect);
+}
+
+status_t Region::flatten(void* buffer) const {
#if VALIDATE_REGIONS
- validate(*this, "write(buffer)");
+ validate(*this, "Region::flatten");
#endif
- const size_t count = mStorage.size();
- const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
- if (buffer != NULL) {
- if (sizeNeeded > size) return NO_MEMORY;
- int32_t* const p = static_cast<int32_t*>(buffer);
- *p = count;
- memcpy(p+1, &mBounds, sizeof(Rect));
- if (count) {
- memcpy(p+5, mStorage.array(), count*sizeof(Rect));
+ Rect* rects = reinterpret_cast<Rect*>(buffer);
+ memcpy(rects, mStorage.array(), mStorage.size() * sizeof(Rect));
+ return NO_ERROR;
+}
+
+status_t Region::unflatten(void const* buffer, size_t size) {
+ Region result;
+ if (size >= sizeof(Rect)) {
+ Rect const* rects = reinterpret_cast<Rect const*>(buffer);
+ size_t count = size / sizeof(Rect);
+ if (count > 0) {
+ result.mStorage.clear();
+ ssize_t err = result.mStorage.insertAt(0, count);
+ if (err < 0) {
+ return status_t(err);
+ }
+ memcpy(result.mStorage.editArray(), rects, count*sizeof(Rect));
}
}
- return ssize_t(sizeNeeded);
-}
-
-ssize_t Region::read(const void* buffer)
-{
- int32_t const* const p = static_cast<int32_t const*>(buffer);
- const size_t count = *p;
- memcpy(&mBounds, p+1, sizeof(Rect));
- mStorage.clear();
- if (count) {
- mStorage.insertAt(0, count);
- memcpy(mStorage.editArray(), p+5, count*sizeof(Rect));
- }
#if VALIDATE_REGIONS
- validate(*this, "read(buffer)");
+ validate(result, "Region::unflatten");
#endif
- return ssize_t(sizeof(int32_t) + (1+count)*sizeof(Rect));
-}
-ssize_t Region::writeEmpty(void* buffer, size_t size)
-{
- const size_t sizeNeeded = sizeof(int32_t) + sizeof(Rect);
- if (sizeNeeded > size) return NO_MEMORY;
- int32_t* const p = static_cast<int32_t*>(buffer);
- memset(p, 0, sizeNeeded);
- return ssize_t(sizeNeeded);
-}
-
-bool Region::isEmpty(void* buffer)
-{
- int32_t const* const p = static_cast<int32_t const*>(buffer);
- Rect const* const b = reinterpret_cast<Rect const *>(p+1);
- return b->isEmpty();
+ if (!result.validate(result, "Region::unflatten", true)) {
+ ALOGE("Region::unflatten() failed, invalid region");
+ return BAD_VALUE;
+ }
+ mStorage = result.mStorage;
+ return NO_ERROR;
}
// ----------------------------------------------------------------------------
Region::const_iterator Region::begin() const {
- return isRect() ? &mBounds : mStorage.array();
+ return mStorage.array();
}
Region::const_iterator Region::end() const {
- if (isRect()) {
- if (isEmpty()) {
- return &mBounds;
- } else {
- return &mBounds + 1;
- }
- } else {
- return mStorage.array() + mStorage.size();
- }
+ size_t numRects = isRect() ? 1 : mStorage.size() - 1;
+ return mStorage.array() + numRects;
}
Rect const* Region::getArray(size_t* count) const {
@@ -637,14 +638,16 @@
return b;
}
-size_t Region::getRects(Vector<Rect>& rectList) const
-{
- rectList = mStorage;
- if (rectList.isEmpty()) {
- rectList.clear();
- rectList.add(mBounds);
+SharedBuffer const* Region::getSharedBuffer(size_t* count) const {
+ // We can get to the SharedBuffer of a Vector<Rect> because Rect has
+ // a trivial destructor.
+ SharedBuffer const* sb = SharedBuffer::bufferFromData(mStorage.array());
+ if (count) {
+ size_t numRects = isRect() ? 1 : mStorage.size() - 1;
+ count[0] = numRects;
}
- return rectList.size();
+ sb->acquire();
+ return sb;
}
// ----------------------------------------------------------------------------
diff --git a/libs/ui/UiConfig.cpp b/libs/ui/UiConfig.cpp
new file mode 100644
index 0000000..8b2130e
--- /dev/null
+++ b/libs/ui/UiConfig.cpp
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/UiConfig.h>
+
+namespace android {
+
+#define STRINGIFY(x) #x
+#define TOSTRING(x) STRINGIFY(x)
+
+void appendUiConfigString(String8& configStr)
+{
+ static const char* config =
+ " [libui"
+#ifdef FRAMEBUFFER_FORCE_FORMAT
+ " FRAMEBUFFER_FORCE_FORMAT=" TOSTRING(FRAMEBUFFER_FORCE_FORMAT)
+#endif
+ "]";
+ configStr.append(config);
+}
+
+
+}; // namespace android
diff --git a/libs/utils/Android.mk b/libs/utils/Android.mk
index ddfb83e..c9f8fd4 100644
--- a/libs/utils/Android.mk
+++ b/libs/utils/Android.mk
@@ -26,6 +26,7 @@
FileMap.cpp \
Flattenable.cpp \
LinearTransform.cpp \
+ Log.cpp \
PropertyMap.cpp \
RefBase.cpp \
SharedBuffer.cpp \
diff --git a/libs/utils/LinearTransform.cpp b/libs/utils/LinearTransform.cpp
index d752415..b7d28d4 100644
--- a/libs/utils/LinearTransform.cpp
+++ b/libs/utils/LinearTransform.cpp
@@ -114,6 +114,7 @@
int64_t basis1,
int32_t N,
uint32_t D,
+ bool invert_frac,
int64_t basis2,
int64_t* out) {
uint64_t scaled, res;
@@ -137,8 +138,8 @@
is_neg = !is_neg;
if (!scale_u64_to_u64(abs_val,
- ABS(N),
- D,
+ invert_frac ? D : ABS(N),
+ invert_frac ? ABS(N) : D,
&scaled,
is_neg))
return false; // overflow/undeflow
@@ -191,6 +192,7 @@
a_zero,
a_to_b_numer,
a_to_b_denom,
+ false,
b_zero,
b_out);
}
@@ -201,8 +203,9 @@
return linear_transform_s64_to_s64(b_in,
b_zero,
- a_to_b_denom,
a_to_b_numer,
+ a_to_b_denom,
+ true,
a_zero,
a_out);
}
diff --git a/libs/utils/Log.cpp b/libs/utils/Log.cpp
new file mode 100644
index 0000000..bffb56e
--- /dev/null
+++ b/libs/utils/Log.cpp
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Log"
+
+#include <utils/Log.h>
+#include <utils/Timers.h>
+
+namespace android {
+
+LogIfSlow::LogIfSlow(const char* tag, android_LogPriority priority,
+ int timeoutMillis, const char* message) :
+ mTag(tag), mPriority(priority), mTimeoutMillis(timeoutMillis), mMessage(message),
+ mStart(systemTime(SYSTEM_TIME_BOOTTIME)) {
+}
+
+LogIfSlow::~LogIfSlow() {
+ int durationMillis = nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_BOOTTIME) - mStart);
+ if (durationMillis > mTimeoutMillis) {
+ LOG_PRI(mPriority, mTag, "%s: %dms", mMessage, durationMillis);
+ }
+}
+
+} // namespace android
diff --git a/libs/utils/SystemClock.cpp b/libs/utils/SystemClock.cpp
index 8b8ac10..ec2d82e 100644
--- a/libs/utils/SystemClock.cpp
+++ b/libs/utils/SystemClock.cpp
@@ -106,7 +106,74 @@
*/
int64_t elapsedRealtime()
{
+ return nanoseconds_to_milliseconds(elapsedRealtimeNano());
+}
+
+#define METHOD_CLOCK_GETTIME 0
+#define METHOD_IOCTL 1
+#define METHOD_SYSTEMTIME 2
+
+static const char *gettime_method_names[] = {
+ "clock_gettime",
+ "ioctl",
+ "systemTime",
+};
+
+static inline void checkTimeStamps(int64_t timestamp,
+ int64_t volatile *prevTimestampPtr,
+ int volatile *prevMethodPtr,
+ int curMethod)
+{
+ /*
+ * Disable the check for SDK since the prebuilt toolchain doesn't contain
+ * gettid, and int64_t is different on the ARM platform
+ * (ie long vs long long).
+ */
+#ifdef ARCH_ARM
+ int64_t prevTimestamp = *prevTimestampPtr;
+ int prevMethod = *prevMethodPtr;
+
+ if (timestamp < prevTimestamp) {
+ ALOGW("time going backwards: prev %lld(%s) vs now %lld(%s), tid=%d",
+ prevTimestamp, gettime_method_names[prevMethod],
+ timestamp, gettime_method_names[curMethod],
+ gettid());
+ }
+ // NOTE - not atomic and may generate spurious warnings if the 64-bit
+ // write is interrupted or not observed as a whole.
+ *prevTimestampPtr = timestamp;
+ *prevMethodPtr = curMethod;
+#endif
+}
+
+/*
+ * native public static long elapsedRealtimeNano();
+ */
+int64_t elapsedRealtimeNano()
+{
#ifdef HAVE_ANDROID_OS
+ struct timespec ts;
+ int result;
+ int64_t timestamp;
+ static volatile int64_t prevTimestamp;
+ static volatile int prevMethod;
+
+#if 0
+ /*
+ * b/7100774
+ * clock_gettime appears to have clock skews and can sometimes return
+ * backwards values. Disable its use until we find out what's wrong.
+ */
+ result = clock_gettime(CLOCK_BOOTTIME, &ts);
+ if (result == 0) {
+ timestamp = seconds_to_nanoseconds(ts.tv_sec) + ts.tv_nsec;
+ checkTimeStamps(timestamp, &prevTimestamp, &prevMethod,
+ METHOD_CLOCK_GETTIME);
+ return timestamp;
+ }
+#endif
+
+ // CLOCK_BOOTTIME doesn't exist, fallback to /dev/alarm
static int s_fd = -1;
if (s_fd == -1) {
@@ -116,23 +183,24 @@
}
}
- struct timespec ts;
- int result = ioctl(s_fd,
+ result = ioctl(s_fd,
ANDROID_ALARM_GET_TIME(ANDROID_ALARM_ELAPSED_REALTIME), &ts);
if (result == 0) {
- int64_t when = seconds_to_nanoseconds(ts.tv_sec) + ts.tv_nsec;
- return (int64_t) nanoseconds_to_milliseconds(when);
- } else {
- // XXX: there was an error, probably because the driver didn't
- // exist ... this should return
- // a real error, like an exception!
- int64_t when = systemTime(SYSTEM_TIME_MONOTONIC);
- return (int64_t) nanoseconds_to_milliseconds(when);
+ timestamp = seconds_to_nanoseconds(ts.tv_sec) + ts.tv_nsec;
+ checkTimeStamps(timestamp, &prevTimestamp, &prevMethod, METHOD_IOCTL);
+ return timestamp;
}
+
+ // XXX: there was an error, probably because the driver didn't
+ // exist ... this should return
+ // a real error, like an exception!
+ timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
+ checkTimeStamps(timestamp, &prevTimestamp, &prevMethod,
+ METHOD_SYSTEMTIME);
+ return timestamp;
#else
- int64_t when = systemTime(SYSTEM_TIME_MONOTONIC);
- return (int64_t) nanoseconds_to_milliseconds(when);
+ return systemTime(SYSTEM_TIME_MONOTONIC);
#endif
}
diff --git a/libs/utils/Timers.cpp b/libs/utils/Timers.cpp
index 64b4701..d4f8516 100644
--- a/libs/utils/Timers.cpp
+++ b/libs/utils/Timers.cpp
@@ -39,7 +39,8 @@
CLOCK_REALTIME,
CLOCK_MONOTONIC,
CLOCK_PROCESS_CPUTIME_ID,
- CLOCK_THREAD_CPUTIME_ID
+ CLOCK_THREAD_CPUTIME_ID,
+ CLOCK_BOOTTIME
};
struct timespec t;
t.tv_sec = t.tv_nsec = 0;
diff --git a/libs/utils/VectorImpl.cpp b/libs/utils/VectorImpl.cpp
index e78faa8..8083bba 100644
--- a/libs/utils/VectorImpl.cpp
+++ b/libs/utils/VectorImpl.cpp
@@ -20,7 +20,8 @@
#include <stdlib.h>
#include <stdio.h>
-#include <utils/Log.h>
+#include <cutils/log.h>
+
#include <utils/Errors.h>
#include <utils/SharedBuffer.h>
#include <utils/VectorImpl.h>
@@ -50,15 +51,14 @@
mFlags(rhs.mFlags), mItemSize(rhs.mItemSize)
{
if (mStorage) {
- SharedBuffer::sharedBuffer(mStorage)->acquire();
+ SharedBuffer::bufferFromData(mStorage)->acquire();
}
}
VectorImpl::~VectorImpl()
{
- ALOG_ASSERT(!mCount,
- "[%p] "
- "subclasses of VectorImpl must call finish_vector()"
+ ALOGW_IF(mCount,
+ "[%p] subclasses of VectorImpl must call finish_vector()"
" in their destructor. Leaking %d bytes.",
this, (int)(mCount*mItemSize));
// We can't call _do_destroy() here because the vtable is already gone.
@@ -66,14 +66,14 @@
VectorImpl& VectorImpl::operator = (const VectorImpl& rhs)
{
- ALOG_ASSERT(mItemSize == rhs.mItemSize,
+ LOG_ALWAYS_FATAL_IF(mItemSize != rhs.mItemSize,
"Vector<> have different types (this=%p, rhs=%p)", this, &rhs);
if (this != &rhs) {
release_storage();
if (rhs.mCount) {
mStorage = rhs.mStorage;
mCount = rhs.mCount;
- SharedBuffer::sharedBuffer(mStorage)->acquire();
+ SharedBuffer::bufferFromData(mStorage)->acquire();
} else {
mStorage = 0;
mCount = 0;
@@ -85,7 +85,7 @@
void* VectorImpl::editArrayImpl()
{
if (mStorage) {
- SharedBuffer* sb = SharedBuffer::sharedBuffer(mStorage)->attemptEdit();
+ SharedBuffer* sb = SharedBuffer::bufferFromData(mStorage)->attemptEdit();
if (sb == 0) {
sb = SharedBuffer::alloc(capacity() * mItemSize);
if (sb) {
@@ -101,7 +101,7 @@
size_t VectorImpl::capacity() const
{
if (mStorage) {
- return SharedBuffer::sharedBuffer(mStorage)->size() / mItemSize;
+ return SharedBuffer::bufferFromData(mStorage)->size() / mItemSize;
}
return 0;
}
@@ -251,6 +251,10 @@
ALOG_ASSERT(index<size(),
"[%p] replace: index=%d, size=%d", this, (int)index, (int)size());
+ if (index >= size()) {
+ return BAD_INDEX;
+ }
+
void* item = editItemLocation(index);
if (item != prototype) {
if (item == 0)
@@ -294,10 +298,13 @@
ALOG_ASSERT(index<capacity(),
"[%p] editItemLocation: index=%d, capacity=%d, count=%d",
this, (int)index, (int)capacity(), (int)mCount);
-
- void* buffer = editArrayImpl();
- if (buffer)
- return reinterpret_cast<char*>(buffer) + index*mItemSize;
+
+ if (index < capacity()) {
+ void* buffer = editArrayImpl();
+ if (buffer) {
+ return reinterpret_cast<char*>(buffer) + index*mItemSize;
+ }
+ }
return 0;
}
@@ -307,9 +314,12 @@
"[%p] itemLocation: index=%d, capacity=%d, count=%d",
this, (int)index, (int)capacity(), (int)mCount);
- const void* buffer = arrayImpl();
- if (buffer)
- return reinterpret_cast<const char*>(buffer) + index*mItemSize;
+ if (index < capacity()) {
+ const void* buffer = arrayImpl();
+ if (buffer) {
+ return reinterpret_cast<const char*>(buffer) + index*mItemSize;
+ }
+ }
return 0;
}
@@ -336,7 +346,7 @@
void VectorImpl::release_storage()
{
if (mStorage) {
- const SharedBuffer* sb = SharedBuffer::sharedBuffer(mStorage);
+ const SharedBuffer* sb = SharedBuffer::bufferFromData(mStorage);
if (sb->release(SharedBuffer::eKeepStorage) == 1) {
_do_destroy(mStorage, mCount);
SharedBuffer::dealloc(sb);
@@ -362,7 +372,7 @@
(mFlags & HAS_TRIVIAL_COPY) &&
(mFlags & HAS_TRIVIAL_DTOR))
{
- const SharedBuffer* cur_sb = SharedBuffer::sharedBuffer(mStorage);
+ const SharedBuffer* cur_sb = SharedBuffer::bufferFromData(mStorage);
SharedBuffer* sb = cur_sb->editResize(new_capacity * mItemSize);
mStorage = sb->data();
} else {
@@ -414,7 +424,7 @@
(mFlags & HAS_TRIVIAL_COPY) &&
(mFlags & HAS_TRIVIAL_DTOR))
{
- const SharedBuffer* cur_sb = SharedBuffer::sharedBuffer(mStorage);
+ const SharedBuffer* cur_sb = SharedBuffer::bufferFromData(mStorage);
SharedBuffer* sb = cur_sb->editResize(new_capacity * mItemSize);
mStorage = sb->data();
} else {
@@ -484,15 +494,6 @@
do_move_backward(dest, from, num);
}
-void VectorImpl::reservedVectorImpl1() { }
-void VectorImpl::reservedVectorImpl2() { }
-void VectorImpl::reservedVectorImpl3() { }
-void VectorImpl::reservedVectorImpl4() { }
-void VectorImpl::reservedVectorImpl5() { }
-void VectorImpl::reservedVectorImpl6() { }
-void VectorImpl::reservedVectorImpl7() { }
-void VectorImpl::reservedVectorImpl8() { }
-
/*****************************************************************************/
SortedVectorImpl::SortedVectorImpl(size_t itemSize, uint32_t flags)
@@ -608,16 +609,6 @@
return i;
}
-void SortedVectorImpl::reservedSortedVectorImpl1() { };
-void SortedVectorImpl::reservedSortedVectorImpl2() { };
-void SortedVectorImpl::reservedSortedVectorImpl3() { };
-void SortedVectorImpl::reservedSortedVectorImpl4() { };
-void SortedVectorImpl::reservedSortedVectorImpl5() { };
-void SortedVectorImpl::reservedSortedVectorImpl6() { };
-void SortedVectorImpl::reservedSortedVectorImpl7() { };
-void SortedVectorImpl::reservedSortedVectorImpl8() { };
-
-
/*****************************************************************************/
}; // namespace android
diff --git a/libs/utils/ZipFileRO.cpp b/libs/utils/ZipFileRO.cpp
index cad7720..cc62213 100644
--- a/libs/utils/ZipFileRO.cpp
+++ b/libs/utils/ZipFileRO.cpp
@@ -118,7 +118,7 @@
*/
int ZipFileRO::entryToIndex(const ZipEntryRO entry) const
{
- long ent = ((long) entry) - kZipEntryAdj;
+ long ent = ((intptr_t) entry) - kZipEntryAdj;
if (ent < 0 || ent >= mHashTableSize || mHashTable[ent].name == NULL) {
ALOGW("Invalid ZipEntryRO %p (%ld)\n", entry, ent);
return -1;
@@ -320,6 +320,25 @@
return true;
}
+
+/*
+ * Round up to the next highest power of 2.
+ *
+ * Found on http://graphics.stanford.edu/~seander/bithacks.html.
+ */
+static unsigned int roundUpPower2(unsigned int val)
+{
+ val--;
+ val |= val >> 1;
+ val |= val >> 2;
+ val |= val >> 4;
+ val |= val >> 8;
+ val |= val >> 16;
+ val++;
+
+ return val;
+}
+
bool ZipFileRO::parseZipArchive(void)
{
bool result = false;
@@ -459,7 +478,7 @@
for (int ent = 0; ent < mHashTableSize; ent++) {
if (mHashTable[ent].name != NULL) {
if (idx-- == 0)
- return (ZipEntryRO) (ent + kZipEntryAdj);
+ return (ZipEntryRO) (intptr_t)(ent + kZipEntryAdj);
}
}
diff --git a/libs/utils/misc.cpp b/libs/utils/misc.cpp
index b3c99e6..445a23a 100644
--- a/libs/utils/misc.cpp
+++ b/libs/utils/misc.cpp
@@ -39,90 +39,6 @@
namespace android {
/*
- * Like strdup(), but uses C++ "new" operator instead of malloc.
- */
-char* strdupNew(const char* str)
-{
- char* newStr;
- int len;
-
- if (str == NULL)
- return NULL;
-
- len = strlen(str);
- newStr = new char[len+1];
- memcpy(newStr, str, len+1);
-
- return newStr;
-}
-
-/*
- * Concatenate an argument vector.
- */
-char* concatArgv(int argc, const char* const argv[])
-{
- char* newStr = NULL;
- int len, totalLen, posn, idx;
-
- /*
- * First, figure out the total length.
- */
- totalLen = idx = 0;
- while (1) {
- if (idx == argc || argv[idx] == NULL)
- break;
- if (idx)
- totalLen++; // leave a space between args
- totalLen += strlen(argv[idx]);
- idx++;
- }
-
- /*
- * Alloc the string.
- */
- newStr = new char[totalLen +1];
- if (newStr == NULL)
- return NULL;
-
- /*
- * Finally, allocate the string and copy data over.
- */
- idx = posn = 0;
- while (1) {
- if (idx == argc || argv[idx] == NULL)
- break;
- if (idx)
- newStr[posn++] = ' ';
-
- len = strlen(argv[idx]);
- memcpy(&newStr[posn], argv[idx], len);
- posn += len;
-
- idx++;
- }
-
- assert(posn == totalLen);
- newStr[posn] = '\0';
-
- return newStr;
-}
-
-/*
- * Count the #of args in an argument vector. Don't count the final NULL.
- */
-int countArgv(const char* const argv[])
-{
- int count = 0;
-
- while (argv[count] != NULL)
- count++;
-
- return count;
-}
-
-
-#include <stdio.h>
-/*
* Get a file's type.
*/
FileType getFileType(const char* fileName)
@@ -172,24 +88,6 @@
return sb.st_mtime;
}
-/*
- * Round up to the next highest power of 2.
- *
- * Found on http://graphics.stanford.edu/~seander/bithacks.html.
- */
-unsigned int roundUpPower2(unsigned int val)
-{
- val--;
- val |= val >> 1;
- val |= val >> 2;
- val |= val >> 4;
- val |= val >> 8;
- val |= val >> 16;
- val++;
-
- return val;
-}
-
struct sysprop_change_callback_info {
sysprop_change_callback callback;
int priority;
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index 540a547..8578874 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -213,7 +213,6 @@
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
-typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLGETRENDERBUFFERANDROIDPROC) (EGLDisplay dpy, EGLSurface draw);
#endif
#ifndef EGL_KHR_fence_sync
@@ -235,6 +234,16 @@
#define EGL_RECORDABLE_ANDROID 0x3142 /* EGLConfig attribute */
#endif
+/* EGL_EXT_create_context_robustness
+ */
+#ifndef EGL_EXT_create_context_robustness
+#define EGL_EXT_create_context_robustness 1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
+#endif
+
/* EGL_NV_system_time
*/
#ifndef EGL_NV_system_time
@@ -263,15 +272,6 @@
EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#endif
-/* EGL_ANDROID_get_render_buffer
- */
-#ifndef EGL_ANDROID_get_render_buffer
-#define EGL_ANDROID_get_render_buffer 1
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLClientBuffer EGLAPIENTRY eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw);
-#endif
-#endif
-
/* EGL_IMG_hibernate_process
*/
#ifndef EGL_IMG_hibernate_process
@@ -280,6 +280,37 @@
typedef EGLBoolean (EGLAPIENTRYP PFEGLAWAKENPROCESSIMGPROC)(void);
#endif
+/* EGL_ANDROID_native_fence_sync
+ */
+#ifndef EGL_ANDROID_native_fence_sync
+#define EGL_ANDROID_native_fence_sync 1
+#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR sync);
+#endif
+typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROID) (EGLDisplay dpy, EGLSyncKHR sync);
+#endif
+
+/* EGL_ANDROID_wait_sync
+ */
+#ifndef EGL_ANDROID_wait_sync
+#define EGL_ANDROID_wait_sync
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglWaitSyncANDROID(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif
+typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCANDROID) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif
+
+/* EGL_ANDROID_framebuffer_target
+ */
+#ifndef EGL_ANDROID_framebuffer_target
+#define EGL_ANDROID_framebuffer_target
+#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+#endif
+
#ifdef __cplusplus
}
#endif
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 15e58f2..639c4d7 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -26,7 +26,7 @@
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_CFLAGS += -fvisibility=hidden
-LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger libETC1
+LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger libETC1 libui
LOCAL_LDLIBS := -lpthread -ldl
ifeq ($(TARGET_ARCH),arm)
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 232c84f..172ef95 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -31,6 +31,7 @@
#include <utils/threads.h>
#include <ui/ANativeObjectBase.h>
+#include <ui/Fence.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
@@ -165,7 +166,6 @@
virtual EGLint getSwapBehavior() const;
virtual EGLBoolean swapBuffers();
virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
- virtual EGLClientBuffer getRenderBuffer() const;
protected:
GGLSurface depth;
};
@@ -209,9 +209,6 @@
{
return EGL_FALSE;
}
-EGLClientBuffer egl_surface_t::getRenderBuffer() const {
- return 0;
-}
// ----------------------------------------------------------------------------
@@ -237,7 +234,6 @@
virtual EGLint getRefreshRate() const;
virtual EGLint getSwapBehavior() const;
virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
- virtual EGLClientBuffer getRenderBuffer() const;
private:
status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
@@ -377,7 +373,16 @@
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
// dequeue a buffer
- if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
+ int fenceFd = -1;
+ if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
+ &fenceFd) != NO_ERROR) {
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
+ }
+
+ // wait for the buffer
+ sp<Fence> fence(new Fence(fenceFd));
+ if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
+ nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
return setError(EGL_BAD_ALLOC, EGL_FALSE);
}
@@ -397,8 +402,6 @@
// keep a reference on the buffer
buffer->common.incRef(&buffer->common);
- // Lock the buffer
- nativeWindow->lockBuffer(nativeWindow, buffer);
// pin the buffer down
if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
@@ -417,7 +420,7 @@
unlock(buffer);
}
// enqueue the last frame
- nativeWindow->queueBuffer(nativeWindow, buffer);
+ nativeWindow->queueBuffer(nativeWindow, buffer, -1);
if (buffer) {
buffer->common.decRef(&buffer->common);
buffer = 0;
@@ -522,15 +525,17 @@
unlock(buffer);
previousBuffer = buffer;
- nativeWindow->queueBuffer(nativeWindow, buffer);
+ nativeWindow->queueBuffer(nativeWindow, buffer, -1);
buffer = 0;
// dequeue a new buffer
- if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
-
- // TODO: lockBuffer should rather be executed when the very first
- // direct rendering occurs.
- nativeWindow->lockBuffer(nativeWindow, buffer);
+ int fenceFd = -1;
+ if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
+ sp<Fence> fence(new Fence(fenceFd));
+ if (fence->wait(Fence::TIMEOUT_NEVER)) {
+ nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
+ }
// reallocate the depth-buffer if needed
if ((width != buffer->width) || (height != buffer->height)) {
@@ -576,11 +581,6 @@
return EGL_TRUE;
}
-EGLClientBuffer egl_window_surface_v2_t::getRenderBuffer() const
-{
- return buffer;
-}
-
EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
{
GGLSurface buffer;
@@ -811,7 +811,6 @@
// "KHR_image_pixmap "
"EGL_ANDROID_image_native_buffer "
"EGL_ANDROID_swap_rectangle "
- "EGL_ANDROID_get_render_buffer "
;
// ----------------------------------------------------------------------------
@@ -872,8 +871,6 @@
(__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
{ "eglSetSwapRectangleANDROID",
(__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
- { "eglGetRenderBufferANDROID",
- (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
};
/*
@@ -2167,18 +2164,3 @@
return EGL_TRUE;
}
-
-EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
-
- egl_surface_t* d = static_cast<egl_surface_t*>(draw);
- if (!d->isValid())
- return setError(EGL_BAD_SURFACE, (EGLClientBuffer)0);
- if (d->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
-
- // post the surface
- return d->getRenderBuffer();
-}
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 42aaa24..31bfcd7 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -57,6 +57,10 @@
LOCAL_CFLAGS += -DMAX_EGL_CACHE_ENTRY_SIZE=$(MAX_EGL_CACHE_ENTRY_SIZE)
endif
+ifneq ($(MAX_EGL_CACHE_KEY_SIZE),)
+ LOCAL_CFLAGS += -DMAX_EGL_CACHE_KEY_SIZE=$(MAX_EGL_CACHE_KEY_SIZE)
+endif
+
ifneq ($(MAX_EGL_CACHE_SIZE),)
LOCAL_CFLAGS += -DMAX_EGL_CACHE_SIZE=$(MAX_EGL_CACHE_SIZE)
endif
@@ -122,7 +126,7 @@
GLES2/gl2.cpp.arm \
#
-LOCAL_SHARED_LIBRARIES += libcutils libEGL
+LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libGLESv2
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index b658240..7ca210c 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -166,8 +166,13 @@
static int gl_no_context() {
if (egl_tls_t::logNoContextCall()) {
- ALOGE("call to OpenGL ES API with no current context "
- "(logged once per thread)");
+ char const* const error = "call to OpenGL ES API with "
+ "no current context (logged once per thread)";
+ if (LOG_NDEBUG) {
+ ALOGE(error);
+ } else {
+ LOG_ALWAYS_FATAL(error);
+ }
char value[PROPERTY_VALUE_MAX];
property_get("debug.egl.callstack", value, "0");
if (atoi(value)) {
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 3d44bbe..4aed5b5 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -70,8 +70,6 @@
(__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
{ "eglDestroyImageKHR",
(__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
- { "eglGetRenderBufferANDROID",
- (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
{ "eglGetSystemTimeFrequencyNV",
(__eglMustCastToProperFunctionPointerType)&eglGetSystemTimeFrequencyNV },
{ "eglGetSystemTimeNV",
@@ -418,6 +416,12 @@
GLTrace_eglCreateContext(version, c);
#endif
return c;
+ } else {
+ EGLint error = eglGetError();
+ ALOGE_IF(error == EGL_SUCCESS,
+ "eglCreateContext(%p, %p, %p, %p) returned EGL_NO_CONTEXT "
+ "but no EGL error!",
+ dpy, config, share_list, attrib_list);
}
}
return EGL_NO_CONTEXT;
@@ -654,6 +658,8 @@
// These extensions should not be exposed to applications. They're used
// internally by the Android EGL layer.
if (!strcmp(procname, "eglSetBlobCacheFuncsANDROID") ||
+ !strcmp(procname, "eglDupNativeFenceFDANDROID") ||
+ !strcmp(procname, "eglWaitSyncANDROID") ||
!strcmp(procname, "eglHibernateProcessIMG") ||
!strcmp(procname, "eglAwakenProcessIMG")) {
return NULL;
@@ -1193,20 +1199,34 @@
// ANDROID extensions
// ----------------------------------------------------------------------------
-EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
+EGLint eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR sync)
{
clearError();
const egl_display_ptr dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
+ if (!dp) return EGL_NO_NATIVE_FENCE_FD_ANDROID;
- egl_surface_t const * const s = get_surface(draw);
-
+ EGLint result = EGL_NO_NATIVE_FENCE_FD_ANDROID;
egl_connection_t* const cnx = &gEGLImpl;
- if (cnx->dso && cnx->egl.eglGetRenderBufferANDROID) {
- return cnx->egl.eglGetRenderBufferANDROID(dp->disp.dpy, s->surface);
+ if (cnx->dso && cnx->egl.eglDupNativeFenceFDANDROID) {
+ result = cnx->egl.eglDupNativeFenceFDANDROID(dp->disp.dpy, sync);
}
- return setError(EGL_BAD_DISPLAY, (EGLClientBuffer*)0);
+ return result;
+}
+
+EGLint eglWaitSyncANDROID(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags)
+{
+ clearError();
+
+ const egl_display_ptr dp = validate_display(dpy);
+ if (!dp) return EGL_NO_NATIVE_FENCE_FD_ANDROID;
+
+ EGLint result = EGL_FALSE;
+ egl_connection_t* const cnx = &gEGLImpl;
+ if (cnx->dso && cnx->egl.eglWaitSyncANDROID) {
+ result = cnx->egl.eglWaitSyncANDROID(dp->disp.dpy, sync, flags);
+ }
+ return result;
}
// ----------------------------------------------------------------------------
diff --git a/opengl/libs/EGL/egl_cache.cpp b/opengl/libs/EGL/egl_cache.cpp
index ed2bef3..72655df 100644
--- a/opengl/libs/EGL/egl_cache.cpp
+++ b/opengl/libs/EGL/egl_cache.cpp
@@ -29,12 +29,16 @@
#define MAX_EGL_CACHE_ENTRY_SIZE (16 * 1024);
#endif
+#ifndef MAX_EGL_CACHE_KEY_SIZE
+#define MAX_EGL_CACHE_KEY_SIZE (1024);
+#endif
+
#ifndef MAX_EGL_CACHE_SIZE
#define MAX_EGL_CACHE_SIZE (64 * 1024);
#endif
// Cache size limits.
-static const size_t maxKeySize = 1024;
+static const size_t maxKeySize = MAX_EGL_CACHE_KEY_SIZE;
static const size_t maxValueSize = MAX_EGL_CACHE_ENTRY_SIZE;
static const size_t maxTotalSize = MAX_EGL_CACHE_SIZE;
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
index a46aa38..7ca9e40 100644
--- a/opengl/libs/EGL/egl_display.cpp
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -52,13 +52,16 @@
"EGL_KHR_gl_texture_cubemap_image "
"EGL_KHR_gl_renderbuffer_image "
"EGL_KHR_fence_sync "
+ "EGL_EXT_create_context_robustness "
"EGL_NV_system_time "
"EGL_ANDROID_image_native_buffer " // mandatory
;
// extensions not exposed to applications but used by the ANDROID system
// "EGL_ANDROID_recordable " // mandatory
+// "EGL_ANDROID_framebuffer_target " // mandatory for HWC 1.1
// "EGL_ANDROID_blob_cache " // strongly recommended
+// "EGL_ANDROID_native_fence_sync " // strongly recommended
// "EGL_IMG_hibernate_process " // optional
extern void initEglTraceLevel();
@@ -263,7 +266,13 @@
Mutex::Autolock _l(lock);
if (refs == 0) {
- return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+ /*
+ * From the EGL spec (3.2):
+ * "Termination of a display that has already been terminated,
+ * (...), is allowed, but the only effect of such a call is
+ * to return EGL_TRUE (...)
+ */
+ return EGL_TRUE;
}
// this is specific to Android, display termination is ref-counted.
@@ -286,6 +295,10 @@
mHibernation.setDisplayValid(false);
+ // Reset the extension string since it will be regenerated if we get
+ // reinitialized.
+ mExtensionString.setTo("");
+
// Mark all objects remaining in the list as terminated, unless
// there are no reference to them, it which case, we're free to
// delete them.
diff --git a/opengl/libs/EGL/egl_entries.in b/opengl/libs/EGL/egl_entries.in
index 9feb716..2ffd417 100644
--- a/opengl/libs/EGL/egl_entries.in
+++ b/opengl/libs/EGL/egl_entries.in
@@ -62,6 +62,8 @@
EGL_ENTRY(EGLBoolean, eglSetSwapRectangleANDROID, EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint)
EGL_ENTRY(EGLClientBuffer, eglGetRenderBufferANDROID, EGLDisplay, EGLSurface)
+EGL_ENTRY(EGLint, eglDupNativeFenceFDANDROID, EGLDisplay, EGLSyncKHR)
+EGL_ENTRY(EGLint, eglWaitSyncANDROID, EGLDisplay, EGLSyncKHR, EGLint)
/* NVIDIA extensions */
diff --git a/opengl/libs/GLES2/gl2.cpp b/opengl/libs/GLES2/gl2.cpp
index 4345c2b..2d0045e 100644
--- a/opengl/libs/GLES2/gl2.cpp
+++ b/opengl/libs/GLES2/gl2.cpp
@@ -26,6 +26,11 @@
#include <cutils/log.h>
#include <cutils/properties.h>
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <utils/Trace.h>
+
+#include <utils/CallStack.h>
+
#include "hooks.h"
#include "egl_impl.h"
@@ -40,6 +45,8 @@
#undef CALL_GL_API_RETURN
#define DEBUG_CALL_GL_API 0
+#define DEBUG_PRINT_CALL_STACK_ON_ERROR 0
+#define SYSTRACE_CALL_GL_API 0
#if USE_FAST_TLS_KEY
@@ -82,10 +89,24 @@
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
_c->_api(__VA_ARGS__); \
GLenum status = GL_NO_ERROR; \
+ bool error = false; \
while ((status = glGetError()) != GL_NO_ERROR) { \
ALOGD("[" #_api "] 0x%x", status); \
+ error = true; \
+ } \
+ if (DEBUG_PRINT_CALL_STACK_ON_ERROR && error) { \
+ CallStack s; \
+ s.update(); \
+ s.dump("glGetError:" #_api); \
}
+#elif SYSTRACE_CALL_GL_API
+
+ #define CALL_GL_API(_api, ...) \
+ ATRACE_CALL(); \
+ gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
+ _c->_api(__VA_ARGS__);
+
#else
#define CALL_GL_API(_api, ...) \
diff --git a/opengl/libs/GLES_trace/src/gltrace_context.cpp b/opengl/libs/GLES_trace/src/gltrace_context.cpp
index 45dbb43..3a8decc 100644
--- a/opengl/libs/GLES_trace/src/gltrace_context.cpp
+++ b/opengl/libs/GLES_trace/src/gltrace_context.cpp
@@ -119,7 +119,7 @@
const size_t DEFAULT_BUFFER_SIZE = 8192;
BufferedOutputStream *stream = new BufferedOutputStream(mStream, DEFAULT_BUFFER_SIZE);
- GLTraceContext *traceContext = new GLTraceContext(id, this, stream);
+ GLTraceContext *traceContext = new GLTraceContext(id, version, this, stream);
mPerContextState[eglContext] = traceContext;
return traceContext;
@@ -129,8 +129,10 @@
return mPerContextState[c];
}
-GLTraceContext::GLTraceContext(int id, GLTraceState *state, BufferedOutputStream *stream) :
+GLTraceContext::GLTraceContext(int id, int version, GLTraceState *state,
+ BufferedOutputStream *stream) :
mId(id),
+ mVersion(version),
mState(state),
mBufferedOutputStream(stream),
mElementArrayBuffers(DefaultKeyedVector<GLuint, ElementArrayBuffer*>(NULL))
@@ -143,6 +145,10 @@
return mId;
}
+int GLTraceContext::getVersion() {
+ return mVersion;
+}
+
GLTraceState *GLTraceContext::getGlobalTraceState() {
return mState;
}
@@ -203,6 +209,8 @@
GLMessage_Function func = msg->function();
if (func == GLMessage::eglSwapBuffers
+ || func == GLMessage::eglCreateContext
+ || func == GLMessage::eglMakeCurrent
|| func == GLMessage::glDrawArrays
|| func == GLMessage::glDrawElements) {
mBufferedOutputStream->flush();
diff --git a/opengl/libs/GLES_trace/src/gltrace_context.h b/opengl/libs/GLES_trace/src/gltrace_context.h
index 323cfdc..4c38bba 100644
--- a/opengl/libs/GLES_trace/src/gltrace_context.h
+++ b/opengl/libs/GLES_trace/src/gltrace_context.h
@@ -50,6 +50,7 @@
/** GL Trace Context info associated with each EGLContext */
class GLTraceContext {
int mId; /* unique context id */
+ int mVersion; /* GL version, e.g: egl_connection_t::GLESv2_INDEX */
GLTraceState *mState; /* parent GL Trace state (for per process GL Trace State Info) */
void *fbcontents; /* memory area to read framebuffer contents */
@@ -65,8 +66,9 @@
public:
gl_hooks_t *hooks;
- GLTraceContext(int id, GLTraceState *state, BufferedOutputStream *stream);
+ GLTraceContext(int id, int version, GLTraceState *state, BufferedOutputStream *stream);
int getId();
+ int getVersion();
GLTraceState *getGlobalTraceState();
void getCompressedFB(void **fb, unsigned *fbsize,
unsigned *fbwidth, unsigned *fbheight,
diff --git a/opengl/libs/GLES_trace/src/gltrace_fixup.cpp b/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
index 3597b26..1bd790e 100644
--- a/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
+++ b/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
@@ -15,6 +15,7 @@
*/
#include <cutils/log.h>
+#include <EGL/egldefs.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <GLES2/gl2.h>
@@ -592,6 +593,11 @@
}
void trace_VertexAttribPointerDataForGlDrawArrays(GLTraceContext *context, GLMessage *glmsg) {
+ if (context->getVersion() == egl_connection_t::GLESv1_INDEX) {
+ // only supported for GLES2 and above
+ return;
+ }
+
/* void glDrawArrays(GLenum mode, GLint first, GLsizei count) */
GLsizei count = glmsg->args(2).intvalue(0);
@@ -604,6 +610,11 @@
void trace_VertexAttribPointerDataForGlDrawElements(GLTraceContext *context, GLMessage *glmsg,
GLvoid *indices) {
+ if (context->getVersion() == egl_connection_t::GLESv1_INDEX) {
+ // only supported for GLES2 and above
+ return;
+ }
+
/* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */
GLsizei count = glmsg->args(1).intvalue(0);
GLenum type = glmsg->args(2).intvalue(0);
diff --git a/opengl/specs/EGL_ANDROID_framebuffer_target.txt b/opengl/specs/EGL_ANDROID_framebuffer_target.txt
new file mode 100644
index 0000000..273414c
--- /dev/null
+++ b/opengl/specs/EGL_ANDROID_framebuffer_target.txt
@@ -0,0 +1,102 @@
+Name
+
+ ANDROID_framebuffer_target
+
+Name Strings
+
+ EGL_ANDROID_framebuffer_target
+
+Contributors
+
+ Jamie Gennis
+
+Contact
+
+ Jamie Gennis, Google Inc. (jgennis 'at' google.com)
+
+Status
+
+ Draft.
+
+Version
+
+ Version 1, September 20, 2012
+
+Number
+
+ EGL Extension #XXX
+
+Dependencies
+
+ Requires EGL 1.0
+
+ This extension is written against the wording of the EGL 1.4 Specification
+
+Overview
+
+ Android supports a number of different ANativeWindow implementations that
+ can be used to create an EGLSurface. One implementation, which is used to
+ send the result of performing window composition to a display, may have
+ some device-specific restrictions. Because of this, some EGLConfigs may
+ be incompatible with these ANativeWindows. This extension introduces a
+ new boolean EGLConfig attribute that indicates whether the EGLConfig
+ supports rendering to an ANativeWindow for which the buffers are passed to
+ the HWComposer HAL as a framebuffer target layer.
+
+New Types
+
+ None.
+
+New Procedures and Functions
+
+ None.
+
+New Tokens
+
+ Accepted by the <attribute> parameter of eglGetConfigAttrib and
+ the <attrib_list> parameter of eglChooseConfig:
+
+ EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+
+Changes to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
+
+ Section 3.4, Configuration Management, add a row to Table 3.1.
+
+ Attribute Type Notes
+ ------------------------------ ------- ---------------------------
+ EGL_FRAMEBUFFER_TARGET_ANDROID boolean whether use as a HWComposer
+ framebuffer target layer is
+ supported
+
+ Section 3.4, Configuration Management, add a row to Table 3.4.
+
+ Attribute Default Selection Sort Sort
+ Criteria Order Priority
+ ------------------------------ ------------- --------- ----- --------
+ EGL_FRAMEBUFFER_TARGET_ANDROID EGL_DONT_CARE Exact None
+
+ Section 3.4, Configuration Management, add a paragraph at the end of the
+ subsection titled Other EGLConfig Attribute Descriptions.
+
+ EGL_FRAMEBUFFER_TARGET_ANDROID is a boolean indicating whether the
+ config may be used to create an EGLSurface from an ANativeWindow for
+ which the buffers are to be passed to HWComposer as a framebuffer
+ target layer.
+
+ Section 3.4.1, Querying Configurations, change the last paragraph as follow
+
+ EGLConfigs are not sorted with respect to the parameters
+ EGL_BIND_TO_TEXTURE_RGB, EGL_BIND_TO_TEXTURE_RGBA, EGL_CONFORMANT,
+ EGL_LEVEL, EGL_NATIVE_RENDERABLE, EGL_MAX_SWAP_INTERVAL,
+ EGL_MIN_SWAP_INTERVAL, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE,
+ EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RED_VALUE,
+ EGL_TRANSPARENT_GREEN_VALUE, EGL_TRANSPARENT_BLUE_VALUE, and
+ EGL_RECORDABLE_ANDROID.
+
+Issues
+
+
+Revision History
+
+#1 (Jamie Gennis, September 20, 2012)
+ - Initial draft.
diff --git a/opengl/specs/EGL_ANDROID_native_fence_sync.txt b/opengl/specs/EGL_ANDROID_native_fence_sync.txt
new file mode 100644
index 0000000..8273be4
--- /dev/null
+++ b/opengl/specs/EGL_ANDROID_native_fence_sync.txt
@@ -0,0 +1,280 @@
+Name
+
+ ANDROID_native_fence_sync
+
+Name Strings
+
+ EGL_ANDROID_native_fence_sync
+
+Contributors
+
+ Jamie Gennis
+
+Contact
+
+ Jamie Gennis, Google Inc. (jgennis 'at' google.com)
+
+Status
+
+ Draft.
+
+Version
+
+ Version 3, September 4, 2012
+
+Number
+
+ EGL Extension #XXX
+
+Dependencies
+
+ Requires EGL 1.1
+
+ This extension is written against the wording of the EGL 1.2 Specification
+
+ EGL_KHR_fence_sync is required.
+
+Overview
+
+ This extension enables the creation of EGL fence sync objects that are
+ associated with a native synchronization fence object that is referenced
+ using a file descriptor. These EGL fence sync objects have nearly
+ identical semantics to those defined by the KHR_fence_sync extension,
+ except that they have an additional attribute storing the file descriptor
+ referring to the native fence object.
+
+ This extension assumes the existence of a native fence synchronization
+ object that behaves similarly to an EGL fence sync object. These native
+ objects must have a signal status like that of an EGLSyncKHR object that
+ indicates whether the fence has ever been signaled. Once signaled the
+ native object's signal status may not change again.
+
+New Types
+
+ None.
+
+New Procedures and Functions
+
+ EGLint eglDupNativeFenceFDANDROID(
+ EGLDisplay dpy,
+ EGLSyncKHR);
+
+New Tokens
+
+ Accepted by the <type> parameter of eglCreateSyncKHR, and returned
+ in <value> when eglGetSyncAttribKHR is called with <attribute>
+ EGL_SYNC_TYPE_KHR:
+
+ EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+
+ Accepted by the <attrib_list> parameter of eglCreateSyncKHR:
+
+ EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+
+ Accepted by the <attrib_list> parameter of eglCreateSyncKHR, and returned
+ by eglDupNativeFenceFDANDROID in the event of an error:
+
+ EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+
+ Returned in <value> when eglGetSyncAttribKHR is called with <attribute>
+ EGL_SYNC_CONDITION_KHR:
+
+ EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+
+Changes to Chapter 3 of the EGL 1.2 Specification (EGL Functions and Errors)
+
+ Add the following after the sixth paragraph of Section 3.8.1 (Sync
+ Objects), added by KHR_fence_sync
+
+ "If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID, an EGL native fence sync
+ object is created. In this case the EGL_SYNC_NATIVE_FENCE_FD_ANDROID
+ attribute may optionally be specified. If this attribute is specified, it
+ must be set to either a file descriptor that refers to a native fence
+ object or to the value EGL_NO_NATIVE_FENCE_FD_ANDROID.
+
+ The default values for the EGL native fence sync object attributes are as
+ follows:
+
+ Attribute Name Initial Attribute Value(s)
+ --------------- --------------------------
+ EGL_SYNC_TYPE_KHR EGL_SYNC_NATIVE_FENCE_ANDROID
+ EGL_SYNC_STATUS_KHR EGL_UNSIGNALED_KHR
+ EGL_SYNC_CONDITION_KHR EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR
+ EGL_SYNC_NATIVE_FENCE_FD_ANDROID EGL_NO_NATIVE_FENCE_ANDROID
+
+ If the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute is not
+ EGL_NO_NATIVE_FENCE_ANDROID then the EGL_SYNC_CONDITION_KHR attribute is
+ set to EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID and the EGL_SYNC_STATUS_KHR
+ attribute is set to reflect the signal status of the native fence object.
+ Additionally, the EGL implementation assumes ownership of the file
+ descriptor, so the caller must not use it after calling eglCreateSyncKHR."
+
+ Modify Section 3.8.1 (Sync Objects), added by KHR_fence_sync, starting at
+ the seventh paragraph
+
+ "When a fence sync object is created or when an EGL native fence sync
+ object is created with the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute set
+ to EGL_NO_NATIVE_FENCE_ANDROID, eglCreateSyncKHR also inserts a fence
+ command into the command stream of the bound client API's current context
+ (i.e., the context returned by eglGetCurrentContext), and associates it
+ with the newly created sync object.
+
+ After associating the fence command with an EGL native fence sync object,
+ the next Flush() operation performed by the current client API causes a
+ new native fence object to be created, and the
+ EGL_SYNC_NATIVE_FENCE_ANDROID attribute of the EGL native fence object is
+ set to a file descriptor that refers to the new native fence object. This
+ new native fence object is signaled when the EGL native fence sync object
+ is signaled.
+
+ When the condition of the sync object is satisfied by the fence command,
+ the sync is signaled by the associated client API context, causing any
+ eglClientWaitSyncKHR commands (see below) blocking on <sync> to unblock.
+ If the sync object is an EGL native fence sync object then the native
+ fence object is also signaled when the condition is satisfied. The
+ EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR condition is satisfied by completion
+ of the fence command corresponding to the sync object and all preceding
+ commands in the associated client API context's command stream. The sync
+ object will not be signaled until all effects from these commands on the
+ client API's internal and framebuffer state are fully realized. No other
+ state is affected by execution of the fence command.
+
+ The EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID condition is satisfied by the
+ signaling of the native fence object referred to by the
+ EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute. When this happens any
+ eglClientWaitSyncKHR commands blocking on <sync> unblock."
+
+ Modify the list of eglCreateSyncKHR errors in Section 3.8.1 (Sync Objects),
+ added by KHR_fence_sync
+
+ "Errors
+ ------
+
+ * If <dpy> is not the name of a valid, initialized EGLDisplay,
+ EGL_NO_SYNC_KHR is returned and an EGL_BAD_DISPLAY error is
+ generated.
+ * If <type> is EGL_SYNC_FENCE_KHR and <attrib_list> is neither NULL nor
+ empty (containing only EGL_NONE), EGL_NO_SYNC_KHR is returned and an
+ EGL_BAD_ATTRIBUTE error is generated.
+ * If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID and <attrib_list> contains
+ an attribute other than EGL_SYNC_NATIVE_FENCE_FD_ANDROID, EGL_NO_SYNC_KHR is
+ returned and an EGL_BAD_ATTRIBUTE error is generated.
+ * If <type> is not a supported type of sync object,
+ EGL_NO_SYNC_KHR is returned and an EGL_BAD_ATTRIBUTE error is
+ generated.
+ * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and
+ no context is current for the bound API (i.e., eglGetCurrentContext
+ returns EGL_NO_CONTEXT), EGL_NO_SYNC_KHR is returned and an
+ EGL_BAD_MATCH error is generated.
+ * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and
+ <dpy> does not match the EGLDisplay of the currently bound context for
+ the currently bound client API (the EGLDisplay returned by
+ eglGetCurrentDisplay()) then EGL_NO_SYNC_KHR is returned and an
+ EGL_BAD_MATCH error is generated.
+ * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and
+ the currently bound client API does not support the client API
+ extension indicating it can place fence commands, then EGL_NO_SYNC_KHR
+ is returned and an EGL_BAD_MATCH error is generated."
+
+ Modify table 3.cc in Section 3.8.1 (Sync Objects), added by KHR_fence_sync
+
+ "
+ Attribute Description Supported Sync Objects
+ ----------------- ----------------------- ----------------------
+ EGL_SYNC_TYPE_KHR Type of the sync object All
+ EGL_SYNC_STATUS_KHR Status of the sync object All
+ EGL_SYNC_CONDITION_KHR Signaling condition EGL_SYNC_FENCE_KHR and
+ EGL_SYNC_NATIVE_FENCE_ANDROID only
+ "
+
+ Modify the second paragraph description of eglDestroySyncKHR in Section
+ 3.8.1 (Sync Objects), added by KHR_fence_sync
+
+ "If no errors are generated, EGL_TRUE is returned, and <sync> will no
+ longer be the handle of a valid sync object. Additionally, if <sync> is an
+ EGL native fence sync object and the EGL_SYNC_NATIVE_FENCE_FD_ANDROID
+ attribute is not EGL_NO_NATIVE_FENCE_ANDROID then that file descriptor is
+ closed."
+
+ Add the following after the last paragraph of Section 3.8.1 (Sync
+ Objects), added by KHR_fence_sync
+
+ The command
+
+ EGLint eglDupNativeFenceFDANDROID(
+ EGLDisplay dpy,
+ EGLSyncKHR sync);
+
+ duplicates the file descriptor stored in the
+ EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute of an EGL native fence sync
+ object and returns the new file descriptor.
+
+ Errors
+ ------
+
+ * If <sync> is not a valid sync object for <dpy>,
+ EGL_NO_NATIVE_FENCE_ANDROID is returned and an EGL_BAD_PARAMETER
+ error is generated.
+ * If the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute of <sync> is
+ EGL_NO_NATIVE_FENCE_ANDROID, EGL_NO_NATIVE_FENCE_ANDROID is returned
+ and an EGL_BAD_PARAMETER error is generated.
+ * If <dpy> does not match the display passed to eglCreateSyncKHR
+ when <sync> was created, the behaviour is undefined."
+
+Issues
+
+ 1. Should EGLSyncKHR objects that wrap native fence objects use the
+ EGL_SYNC_FENCE_KHR type?
+
+ RESOLVED: A new sync object type will be added.
+
+ We don't want to require all EGL fence sync objects to wrap native fence
+ objects, so we need some way to tell the EGL implementation at sync object
+ creation whether the sync object should support querying the native fence
+ FD attribute. We could do this with either a new sync object type or with a
+ boolean attribute. It might be nice to pick up future signaling conditions
+ that might be added for fence sync objects, but there may be things that
+ get added that don't make sense in the context of native fence objects.
+
+ 2. Who is responsible for dup'ing the native fence file descriptors?
+
+ RESOLVED: Whenever a file descriptor is passed into or returned from an
+ EGL call in this extension, ownership of that file descriptor is
+ transfered. The recipient of the file descriptor must close it when it is
+ no longer needed, and the provider of the file descriptor must dup it
+ before providing it if they require continued use of the native fence.
+
+ 3. Can the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute be queried?
+
+ RESOLVED: No.
+
+ Returning the file descriptor owned by the EGL implementation would
+ violate the file descriptor ownership rule described in issue #2. Having
+ eglGetSyncAttribKHR return a different (dup'd) file descriptor each time
+ it's called seems wrong, so a new function was added to explicitly dup the
+ file descriptor.
+
+ That said, the attribute is useful both as a way to pass an existing file
+ descriptor to eglCreateSyncKHR and as a way to describe the subsequent
+ behavior of EGL native fence sync objects, so it is left as an attribute
+ for which the value cannot be queried.
+
+Revision History
+
+#3 (Jamie Gennis, September 4, 2012)
+ - Reworded the extension to refer to "native fence" objects rather than
+ "Android fence" objects.
+ - Added a paragraph to the overview that describes assumptions about the
+ native fence sync objects.
+
+#2 (Jamie Gennis, July 23, 2012)
+ - Changed the file descriptor ownership transferring behavior.
+ - Added the eglDupAndroidFenceFDANDROID function.
+ - Removed EGL_SYNC_NATIVE_FENCE_FD_ANDROID from the table of gettable
+ attributes.
+ - Added language specifying that a native Android fence is created at the
+ flush following the creation of an EGL Android fence sync object that is
+ not passed an existing native fence.
+
+#1 (Jamie Gennis, May 29, 2012)
+ - Initial draft.
diff --git a/opengl/specs/README b/opengl/specs/README
index 16b278f..eb86869 100644
--- a/opengl/specs/README
+++ b/opengl/specs/README
@@ -8,6 +8,10 @@
---------------- ----------------------------------
0x3140 EGL_ANDROID_image_native_buffer
0x3141 (unused)
-0x3142 EGL_ANDROID_recordable
+0x3142 EGL_RECORDABLE_ANDROID (EGL_ANDROID_recordable)
0x3143 EGL_VERSION_HW_ANDROID (internal use)
-0x3144 - 0x314F (unused)
+0x3144 EGL_SYNC_NATIVE_FENCE_ANDROID (EGL_ANDROID_native_fence_sync)
+0x3145 EGL_SYNC_NATIVE_FENCE_FD_ANDROID (EGL_ANDROID_native_fence_sync)
+0x3146 EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID (EGL_ANDROID_native_fence_sync)
+0x3147 EGL_FRAMEBUFFER_TARGET_ANDROID (EGL_ANDROID_framebuffer_target)
+0x3148 - 0x314F (unused)
diff --git a/opengl/tests/Android.mk b/opengl/tests/Android.mk
index 071c679..3ae3b4e 100644
--- a/opengl/tests/Android.mk
+++ b/opengl/tests/Android.mk
@@ -20,7 +20,7 @@
textures \
tritex \
-ifneq ($(TARGET_BUILD_PDK), true)
+ifneq (,$(TARGET_BUILD_JAVA_SUPPORT_LEVEL))
dirs += \
gl2_cameraeye \
gl2_java \
@@ -29,11 +29,16 @@
gl_jni \
gl_perfapp \
lighting1709 \
- testFramerate \
testLatency \
testPauseResume \
testViewport \
-endif
+endif # JAVA_SUPPORT
+
+ifeq (platform,$(TARGET_BUILD_JAVA_SUPPORT_LEVEL))
+dirs += \
+ testFramerate
+
+endif # JAVA_SUPPORT platform
include $(call all-named-subdir-makefiles, $(dirs))
diff --git a/opengl/tests/hwc/hwcColorEquiv.cpp b/opengl/tests/hwc/hwcColorEquiv.cpp
index bb305dc..160906d 100644
--- a/opengl/tests/hwc/hwcColorEquiv.cpp
+++ b/opengl/tests/hwc/hwcColorEquiv.cpp
@@ -124,7 +124,7 @@
// Globals
static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
GraphicBuffer::USAGE_SW_WRITE_RARELY;
-static hwc_composer_device_t *hwcDevice;
+static hwc_composer_device_1_t *hwcDevice;
static EGLDisplay dpy;
static EGLSurface surface;
static EGLint width, height;
@@ -344,16 +344,16 @@
hwcTestFillColorHBlend(equivFrame.get(), refFormat->format,
startRefColor, endRefColor);
- hwc_layer_list_t *list;
- size_t size = sizeof(hwc_layer_list) + numFrames * sizeof(hwc_layer_t);
- if ((list = (hwc_layer_list_t *) calloc(1, size)) == NULL) {
+ hwc_display_contents_1_t *list;
+ size_t size = sizeof(hwc_display_contents_1_t) + numFrames * sizeof(hwc_layer_1_t);
+ if ((list = (hwc_display_contents_1_t *) calloc(1, size)) == NULL) {
testPrintE("Allocate list failed");
exit(11);
}
list->flags = HWC_GEOMETRY_CHANGED;
list->numHwLayers = numFrames;
- hwc_layer_t *layer = &list->hwLayers[0];
+ hwc_layer_1_t *layer = &list->hwLayers[0];
layer->handle = refFrame->handle;
layer->blending = HWC_BLENDING_NONE;
layer->sourceCrop.left = 0;
@@ -383,7 +383,7 @@
// Perform prepare operation
if (verbose) { testPrintI("Prepare:"); hwcTestDisplayList(list); }
- hwcDevice->prepare(hwcDevice, list);
+ hwcDevice->prepare(hwcDevice, 1, &list);
if (verbose) {
testPrintI("Post Prepare:");
hwcTestDisplayListPrepareModifiable(list);
@@ -393,7 +393,9 @@
list->flags &= ~HWC_GEOMETRY_CHANGED;
if (verbose) {hwcTestDisplayListHandles(list); }
- hwcDevice->set(hwcDevice, dpy, surface, list);
+ list->dpy = dpy;
+ list->sur = surface;
+ hwcDevice->set(hwcDevice, 1, &list);
testDelay(endDelay);
diff --git a/opengl/tests/hwc/hwcCommit.cpp b/opengl/tests/hwc/hwcCommit.cpp
index efa646c..3681fbb 100644
--- a/opengl/tests/hwc/hwcCommit.cpp
+++ b/opengl/tests/hwc/hwcCommit.cpp
@@ -230,7 +230,7 @@
// Globals
static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
GraphicBuffer::USAGE_SW_WRITE_RARELY;
-static hwc_composer_device_t *hwcDevice;
+static hwc_composer_device_1_t *hwcDevice;
static EGLDisplay dpy;
static EGLSurface surface;
static EGLint width, height;
@@ -1397,7 +1397,7 @@
// Given a list of rectangles, determine how many HWC will commit to render
uint32_t numOverlays(list<Rectangle>& rectList)
{
- hwc_layer_list_t *hwcList;
+ hwc_display_contents_1_t *hwcList;
list<sp<GraphicBuffer> > buffers;
hwcList = hwcTestCreateLayerList(rectList.size());
@@ -1406,7 +1406,7 @@
exit(30);
}
- hwc_layer_t *layer = &hwcList->hwLayers[0];
+ hwc_layer_1_t *layer = &hwcList->hwLayers[0];
for (std::list<Rectangle>::iterator it = rectList.begin();
it != rectList.end(); ++it, ++layer) {
// Allocate the texture for the source frame
@@ -1430,7 +1430,7 @@
// Perform prepare operation
if (verbose) { testPrintI("Prepare:"); hwcTestDisplayList(hwcList); }
- hwcDevice->prepare(hwcDevice, hwcList);
+ hwcDevice->prepare(hwcDevice, 1, &hwcList);
if (verbose) {
testPrintI("Post Prepare:");
hwcTestDisplayListPrepareModifiable(hwcList);
diff --git a/opengl/tests/hwc/hwcRects.cpp b/opengl/tests/hwc/hwcRects.cpp
index 906c169..ec0403f 100644
--- a/opengl/tests/hwc/hwcRects.cpp
+++ b/opengl/tests/hwc/hwcRects.cpp
@@ -165,7 +165,7 @@
list<Rectangle> rectangle;
static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
GraphicBuffer::USAGE_SW_WRITE_RARELY;
-static hwc_composer_device_t *hwcDevice;
+static hwc_composer_device_1_t *hwcDevice;
static EGLDisplay dpy;
static EGLSurface surface;
static EGLint width, height;
@@ -307,14 +307,14 @@
}
// Create list of frames
- hwc_layer_list_t *list;
+ hwc_display_contents_1_t *list;
list = hwcTestCreateLayerList(rectangle.size());
if (list == NULL) {
testPrintE("hwcTestCreateLayerList failed");
exit(5);
}
- hwc_layer_t *layer = &list->hwLayers[0];
+ hwc_layer_1_t *layer = &list->hwLayers[0];
for (std::list<Rectangle>::iterator it = rectangle.begin();
it != rectangle.end(); ++it, ++layer) {
layer->handle = it->texture->handle;
@@ -329,7 +329,7 @@
// Perform prepare operation
if (verbose) { testPrintI("Prepare:"); hwcTestDisplayList(list); }
- hwcDevice->prepare(hwcDevice, list);
+ hwcDevice->prepare(hwcDevice, 1, &list);
if (verbose) {
testPrintI("Post Prepare:");
hwcTestDisplayListPrepareModifiable(list);
@@ -341,7 +341,9 @@
// Perform the set operation(s)
if (verbose) {testPrintI("Set:"); }
if (verbose) { hwcTestDisplayListHandles(list); }
- hwcDevice->set(hwcDevice, dpy, surface, list);
+ list->dpy = dpy;
+ list->sur = surface;
+ hwcDevice->set(hwcDevice, 1, &list);
testDelay(endDelay);
diff --git a/opengl/tests/hwc/hwcStress.cpp b/opengl/tests/hwc/hwcStress.cpp
index b02a424..3e8ea8d 100644
--- a/opengl/tests/hwc/hwcStress.cpp
+++ b/opengl/tests/hwc/hwcStress.cpp
@@ -192,7 +192,7 @@
// File scope globals
static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
GraphicBuffer::USAGE_SW_WRITE_RARELY;
-static hwc_composer_device_t *hwcDevice;
+static hwc_composer_device_1_t *hwcDevice;
static EGLDisplay dpy;
static EGLSurface surface;
static EGLint width, height;
@@ -409,7 +409,7 @@
// generated for this pass.
srand48(pass);
- hwc_layer_list_t *list;
+ hwc_display_contents_1_t *list;
list = hwcTestCreateLayerList(testRandMod(frames.size()) + 1);
if (list == NULL) {
testPrintE("hwcTestCreateLayerList failed");
@@ -428,7 +428,7 @@
for (unsigned int n1 = 0; n1 < list->numHwLayers; n1++) {
unsigned int idx = testRandMod(selectedFrames[n1].size());
sp<GraphicBuffer> gBuf = selectedFrames[n1][idx];
- hwc_layer_t *layer = &list->hwLayers[n1];
+ hwc_layer_1_t *layer = &list->hwLayers[n1];
layer->handle = gBuf->handle;
layer->blending = blendingOps[testRandMod(NUMA(blendingOps))];
@@ -478,7 +478,7 @@
// Perform prepare operation
if (verbose) { testPrintI("Prepare:"); hwcTestDisplayList(list); }
- hwcDevice->prepare(hwcDevice, list);
+ hwcDevice->prepare(hwcDevice, 1, &list);
if (verbose) {
testPrintI("Post Prepare:");
hwcTestDisplayListPrepareModifiable(list);
@@ -491,13 +491,15 @@
if (verbose) {testPrintI("Set:"); }
for (unsigned int n1 = 0; n1 < numSet; n1++) {
if (verbose) { hwcTestDisplayListHandles(list); }
- hwcDevice->set(hwcDevice, dpy, surface, list);
+ list->dpy = dpy;
+ list->sur = surface;
+ hwcDevice->set(hwcDevice, 1, &list);
// Prandomly select a new set of handles
for (unsigned int n1 = 0; n1 < list->numHwLayers; n1++) {
unsigned int idx = testRandMod(selectedFrames[n1].size());
sp<GraphicBuffer> gBuf = selectedFrames[n1][idx];
- hwc_layer_t *layer = &list->hwLayers[n1];
+ hwc_layer_1_t *layer = &list->hwLayers[n1];
layer->handle = (native_handle_t *) gBuf->handle;
}
diff --git a/opengl/tests/hwc/hwcTestLib.cpp b/opengl/tests/hwc/hwcTestLib.cpp
index 28e0c3f..d567e6e 100644
--- a/opengl/tests/hwc/hwcTestLib.cpp
+++ b/opengl/tests/hwc/hwcTestLib.cpp
@@ -134,7 +134,7 @@
}
// Open Hardware Composer Device
-void hwcTestOpenHwc(hwc_composer_device_t **hwcDevicePtr)
+void hwcTestOpenHwc(hwc_composer_device_1_t **hwcDevicePtr)
{
int rv;
hw_module_t const *hwcModule;
@@ -145,7 +145,7 @@
perror(NULL);
exit(77);
}
- if ((rv = hwc_open(hwcModule, hwcDevicePtr)) != 0) {
+ if ((rv = hwc_open_1(hwcModule, hwcDevicePtr)) != 0) {
testPrintE("hwc_open failed, rv: %i", rv);
errno = -rv;
perror(NULL);
@@ -399,12 +399,12 @@
* Dynamically creates layer list with numLayers worth
* of hwLayers entries.
*/
-hwc_layer_list_t *hwcTestCreateLayerList(size_t numLayers)
+hwc_display_contents_1_t *hwcTestCreateLayerList(size_t numLayers)
{
- hwc_layer_list_t *list;
+ hwc_display_contents_1_t *list;
- size_t size = sizeof(hwc_layer_list) + numLayers * sizeof(hwc_layer_t);
- if ((list = (hwc_layer_list_t *) calloc(1, size)) == NULL) {
+ size_t size = sizeof(hwc_display_contents_1_t) + numLayers * sizeof(hwc_layer_1_t);
+ if ((list = (hwc_display_contents_1_t *) calloc(1, size)) == NULL) {
return NULL;
}
list->flags = HWC_GEOMETRY_CHANGED;
@@ -417,13 +417,13 @@
* hwcTestFreeLayerList
* Frees memory previous allocated via hwcTestCreateLayerList().
*/
-void hwcTestFreeLayerList(hwc_layer_list_t *list)
+void hwcTestFreeLayerList(hwc_display_contents_1_t *list)
{
free(list);
}
// Display the settings of the layer list pointed to by list
-void hwcTestDisplayList(hwc_layer_list_t *list)
+void hwcTestDisplayList(hwc_display_contents_1_t *list)
{
testPrintI(" flags: %#x%s", list->flags,
(list->flags & HWC_GEOMETRY_CHANGED) ? " GEOMETRY_CHANGED" : "");
@@ -494,7 +494,7 @@
* Displays the portions of a list that are meant to be modified by
* a prepare call.
*/
-void hwcTestDisplayListPrepareModifiable(hwc_layer_list_t *list)
+void hwcTestDisplayListPrepareModifiable(hwc_display_contents_1_t *list)
{
uint32_t numOverlays = 0;
for (unsigned int layer = 0; layer < list->numHwLayers; layer++) {
@@ -522,7 +522,7 @@
*
* Displays the handles of all the graphic buffers in the list.
*/
-void hwcTestDisplayListHandles(hwc_layer_list_t *list)
+void hwcTestDisplayListHandles(hwc_display_contents_1_t *list)
{
const unsigned int maxLayersPerLine = 6;
diff --git a/opengl/tests/hwc/hwcTestLib.h b/opengl/tests/hwc/hwcTestLib.h
index b0c3012..d7d5837 100644
--- a/opengl/tests/hwc/hwcTestLib.h
+++ b/opengl/tests/hwc/hwcTestLib.h
@@ -107,17 +107,17 @@
// Function Prototypes
void hwcTestInitDisplay(bool verbose, EGLDisplay *dpy, EGLSurface *surface,
EGLint *width, EGLint *height);
-void hwcTestOpenHwc(hwc_composer_device_t **hwcDevicePtr);
+void hwcTestOpenHwc(hwc_composer_device_1_t **hwcDevicePtr);
const struct hwcTestGraphicFormat *hwcTestGraphicFormatLookup(const char *desc);
const struct hwcTestGraphicFormat *hwcTestGraphicFormatLookup(uint32_t id);
const char *hwcTestGraphicFormat2str(uint32_t format);
std::string hwcTestRect2str(const struct hwc_rect& rect);
-hwc_layer_list_t *hwcTestCreateLayerList(size_t numLayers);
-void hwcTestFreeLayerList(hwc_layer_list_t *list);
-void hwcTestDisplayList(hwc_layer_list_t *list);
-void hwcTestDisplayListPrepareModifiable(hwc_layer_list_t *list);
-void hwcTestDisplayListHandles(hwc_layer_list_t *list);
+hwc_display_contents_1_t *hwcTestCreateLayerList(size_t numLayers);
+void hwcTestFreeLayerList(hwc_display_contents_1_t *list);
+void hwcTestDisplayList(hwc_display_contents_1_t *list);
+void hwcTestDisplayListPrepareModifiable(hwc_display_contents_1_t *list);
+void hwcTestDisplayListHandles(hwc_display_contents_1_t *list);
uint32_t hwcTestColor2Pixel(uint32_t format, ColorFract color, float alpha);
void hwcTestColorConvert(uint32_t fromFormat, uint32_t toFormat,
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
index 31f4190..3359a22 100755
--- a/opengl/tools/glgen/gen
+++ b/opengl/tools/glgen/gen
@@ -12,6 +12,7 @@
mkdir -p out/com/google/android/gles_jni
mkdir -p out/android/app
mkdir -p out/android/graphics
+mkdir -p out/android/view
mkdir -p out/android/opengl
mkdir -p out/android/content
mkdir -p out/android/content/pm
@@ -24,15 +25,33 @@
echo "package android.app; import android.content.pm.IPackageManager; public class AppGlobals { public static IPackageManager getPackageManager() { return null;} }" > out/android/app/AppGlobals.java
# echo "package android.content; import android.content.pm.PackageManager; public interface Context { public PackageManager getPackageManager(); }" > out/android/content/Context.java
echo "package android.content.pm; public class ApplicationInfo {public int targetSdkVersion;}" > out/android/content/pm/ApplicationInfo.java
-echo "package android.content.pm; public interface IPackageManager {ApplicationInfo getApplicationInfo(java.lang.String packageName, int flags) throws android.os.RemoteException;}" > out/android/content/pm/IPackageManager.java
+echo "package android.content.pm; public interface IPackageManager {ApplicationInfo getApplicationInfo(java.lang.String packageName, int flags, java.lang.String userId) throws android.os.RemoteException;}" > out/android/content/pm/IPackageManager.java
echo "package android.os; public class Build {public static class VERSION_CODES { public static final int CUPCAKE = 3;}; }" > out/android/os/Build.java
+echo "package android.os; public class UserId {public static String myUserId() { return \"\"; } }" > out/android/os/UserId.java
echo "package android.os; public class RemoteException extends Exception {}" > out/android/os/RemoteException.java
echo "package android.util; public class Log {public static void w(String a, String b) {} public static void e(String a, String b) {}}" > out/android/util/Log.java
+echo "package android.opengl; public abstract class EGLObjectHandle { public int getHandle() { return 0; } }" > out/android/opengl/EGLObjectHandle.java
+echo "package android.opengl; public class EGLSurface extends EGLObjectHandle { }" > out/android/opengl/EGLSurface.java
+echo "package android.opengl; public class EGLContext extends EGLObjectHandle { }" > out/android/opengl/EGLContext.java
+echo "package android.opengl; public class EGLDisplay extends EGLObjectHandle { }" > out/android/opengl/EGLDisplay.java
+echo "package android.opengl; public class EGLConfig extends EGLObjectHandle { }" > out/android/opengl/EGLConfig.java
+
+
+echo "package android.graphics;" > out/android/graphics/SurfaceTexture.java
+echo "public interface SurfaceTexture {}" >> out/android/graphics/SurfaceTexture.java
+echo "package android.view;" > out/android/view/SurfaceView.java
+echo "public interface SurfaceView { SurfaceHolder getHolder(); }" >> out/android/view/SurfaceView.java
+echo "package android.view;" > out/android/view/Surface.java
+echo "public interface Surface {}" >> out/android/view/Surface.java
+echo "package android.view;" > out/android/view/SurfaceHolder.java
+echo "public interface SurfaceHolder { Surface getSurface(); }" >> out/android/view/SurfaceHolder.java
+
+
GLFILE=out/javax/microedition/khronos/opengles/GL.java
cp stubs/jsr239/GLHeader.java-if $GLFILE
-GLGEN_FILES="CFunc.java CType.java CodeEmitter.java GenerateGL.java GenerateGLES.java GLESCodeEmitter.java JFunc.java JniCodeEmitter.java JType.java Jsr239CodeEmitter.java ParameterChecker.java"
+GLGEN_FILES="CFunc.java CType.java CodeEmitter.java EGLCodeEmitter.java GenerateEGL.java GenerateGL.java GenerateGLES.java GLESCodeEmitter.java JFunc.java JniCodeEmitter.java JType.java Jsr239CodeEmitter.java ParameterChecker.java"
pushd src > /dev/null
javac ${GLGEN_FILES}
@@ -59,11 +78,19 @@
exit $JAVA_RESULT
fi
+echo "Generating static EGL 1.4 bindings"
+java -classpath src GenerateEGL
+JAVA_RESULT=$?
+if [ $JAVA_RESULT -ne 0 ]; then
+ echo "Could not run GenerateEGL."
+ exit $JAVA_RESULT
+fi
+
rm src/*.class
pushd out > /dev/null
mkdir classes
-javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java android/opengl/GLES10.java android/opengl/GLES10Ext.java android/opengl/GLES11.java android/opengl/GLES11Ext.java android/opengl/GLES20.java
+javac -d classes android/opengl/EGL14.java com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java android/opengl/GLES10.java android/opengl/GLES10Ext.java android/opengl/GLES11.java android/opengl/GLES11Ext.java android/opengl/GLES20.java
popd > /dev/null
JAVA_RESULT=$?
if [ $JAVA_RESULT -ne 0 ]; then
@@ -90,6 +117,7 @@
if cmp -s $1/$3 $2/$3 ; then
echo "# " $3 unchanged
else
+ echo "# " $3 changed
if [ $SAID_PLEASE == "0" ] ; then
echo Please evaluate the following commands:
echo
@@ -101,18 +129,18 @@
fi
}
-compareGenerated ../../../core/jni generated/C com_google_android_gles_jni_GLImpl.cpp
-compareGenerated ../../java/com/google/android/gles_jni generated/com/google/android/gles_jni GLImpl.java
+compareGenerated ../../../../base/core/jni generated/C com_google_android_gles_jni_GLImpl.cpp
+compareGenerated ../../../../base/opengl/java/com/google/android/gles_jni generated/com/google/android/gles_jni GLImpl.java
for x in GL.java GL10.java GL10Ext.java GL11.java GL11Ext.java GL11ExtensionPack.java
do
- compareGenerated ../../java/javax/microedition/khronos/opengles generated/javax/microedition/khronos/opengles $x
+ compareGenerated ../../../../base/opengl/java/javax/microedition/khronos/opengles generated/javax/microedition/khronos/opengles $x
done
-for x in GLES10 GLES10Ext GLES11 GLES11Ext GLES20
+for x in EGL14 GLES10 GLES10Ext GLES11 GLES11Ext GLES20
do
- compareGenerated ../../java/android/opengl generated/android/opengl ${x}.java
- compareGenerated ../../../core/jni generated/C android_opengl_${x}.cpp
+ compareGenerated ../../../../base/opengl/java/android/opengl generated/android/opengl ${x}.java
+ compareGenerated ../../../../base/core/jni generated/C android_opengl_${x}.cpp
done
if [ $KEEP_GENERATED == "0" ] ; then
diff --git a/opengl/tools/glgen/specs/egl/EGL14.spec b/opengl/tools/glgen/specs/egl/EGL14.spec
new file mode 100644
index 0000000..828e114
--- /dev/null
+++ b/opengl/tools/glgen/specs/egl/EGL14.spec
@@ -0,0 +1,33 @@
+EGLint eglGetError ( void )
+EGLDisplay eglGetDisplay ( EGLNativeDisplayType display_id )
+EGLBoolean eglInitialize ( EGLDisplay dpy, EGLint *major, EGLint *minor )
+EGLBoolean eglTerminate ( EGLDisplay dpy )
+const char * eglQueryString ( EGLDisplay dpy, EGLint name )
+EGLBoolean eglGetConfigs ( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config )
+EGLBoolean eglChooseConfig ( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config )
+EGLBoolean eglGetConfigAttrib ( EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value )
+EGLSurface eglCreateWindowSurface ( EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list )
+EGLSurface eglCreatePbufferSurface ( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list )
+EGLSurface eglCreatePixmapSurface ( EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list )
+EGLBoolean eglDestroySurface ( EGLDisplay dpy, EGLSurface surface )
+EGLBoolean eglQuerySurface ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value )
+EGLBoolean eglBindAPI ( EGLenum api )
+EGLenum eglQueryAPI ( void )
+EGLBoolean eglWaitClient ( void )
+EGLBoolean eglReleaseThread ( void )
+EGLSurface eglCreatePbufferFromClientBuffer ( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list )
+EGLBoolean eglSurfaceAttrib ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value )
+EGLBoolean eglBindTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
+EGLBoolean eglReleaseTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
+EGLBoolean eglSwapInterval ( EGLDisplay dpy, EGLint interval )
+EGLContext eglCreateContext ( EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list )
+EGLBoolean eglDestroyContext ( EGLDisplay dpy, EGLContext ctx )
+EGLBoolean eglMakeCurrent ( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx )
+EGLContext eglGetCurrentContext ( void )
+EGLSurface eglGetCurrentSurface ( EGLint readdraw )
+EGLDisplay eglGetCurrentDisplay ( void )
+EGLBoolean eglQueryContext ( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value )
+EGLBoolean eglWaitGL ( void )
+EGLBoolean eglWaitNative ( EGLint engine )
+EGLBoolean eglSwapBuffers ( EGLDisplay dpy, EGLSurface surface )
+EGLBoolean eglCopyBuffers ( EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target )
diff --git a/opengl/tools/glgen/specs/egl/checks.spec b/opengl/tools/glgen/specs/egl/checks.spec
new file mode 100644
index 0000000..34fb1ee
--- /dev/null
+++ b/opengl/tools/glgen/specs/egl/checks.spec
@@ -0,0 +1,13 @@
+eglInitialize check major 1 check minor 1
+eglGetConfigs check configs config_size
+eglChooseConfig check configs config_size check num_config 1 sentinel attrib_list EGL_NONE
+eglGetConfigAttrib check value 1
+//STUB function: //eglCreateWindowSurface sentinel attrib_list EGL_NONE
+eglCreatePbufferSurface sentinel attrib_list EGL_NONE
+//unsupported: eglCreatePixmapSurface sentinel attrib_list EGL_NONE
+eglCreatePixmapSurface unsupported
+eglCopyBuffers unsupported
+eglQuerySurface check value 1
+eglCreatePbufferFromClientBuffer sentinel attrib_list EGL_NONE
+eglCreateContext sentinel attrib_list EGL_NONE
+eglQueryContext check value 1
diff --git a/opengl/tools/glgen/src/CFunc.java b/opengl/tools/glgen/src/CFunc.java
index 4847694..a192c00 100644
--- a/opengl/tools/glgen/src/CFunc.java
+++ b/opengl/tools/glgen/src/CFunc.java
@@ -28,6 +28,7 @@
boolean hasPointerArg = false;
boolean hasTypedPointerArg = false;
+ boolean hasEGLHandleArg = false;
public CFunc(String original) {
this.original = original;
@@ -63,6 +64,9 @@
if (argType.isTypedPointer()) {
hasTypedPointerArg = true;
}
+ if (argType.isEGLHandle()) {
+ hasEGLHandleArg = true;
+ }
}
public int getNumArgs() {
@@ -95,6 +99,10 @@
return hasTypedPointerArg;
}
+ public boolean hasEGLHandleArg() {
+ return hasEGLHandleArg;
+ }
+
@Override
public String toString() {
String s = "Function " + fname + " returns " + ftype + ": ";
diff --git a/opengl/tools/glgen/src/CType.java b/opengl/tools/glgen/src/CType.java
index e0f0ca6..92950ea 100644
--- a/opengl/tools/glgen/src/CType.java
+++ b/opengl/tools/glgen/src/CType.java
@@ -53,6 +53,16 @@
return isPointer;
}
+ public boolean isEGLHandle() {
+ if(baseType.equals("EGLContext")
+ || baseType.equals("EGLConfig")
+ || baseType.equals("EGLSurface")
+ || baseType.equals("EGLDisplay")) {
+ return true;
+ }
+ return false;
+ }
+
boolean isVoid() {
String baseType = getBaseType();
return baseType.equals("GLvoid") ||
diff --git a/opengl/tools/glgen/src/EGLCodeEmitter.java b/opengl/tools/glgen/src/EGLCodeEmitter.java
new file mode 100644
index 0000000..300f776
--- /dev/null
+++ b/opengl/tools/glgen/src/EGLCodeEmitter.java
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+import java.io.PrintStream;
+
+/**
+ * Emits a Java interface and Java & C implementation for a C function.
+ *
+ * <p> The Java interface will have Buffer and array variants for functions that
+ * have a typed pointer argument. The array variant will convert a single "<type> *data"
+ * argument to a pair of arguments "<type>[] data, int offset".
+ */
+public class EGLCodeEmitter extends JniCodeEmitter {
+
+ PrintStream mJavaImplStream;
+ PrintStream mCStream;
+
+ PrintStream mJavaInterfaceStream;
+
+ /**
+ */
+ public EGLCodeEmitter(String classPathName,
+ ParameterChecker checker,
+ PrintStream javaImplStream,
+ PrintStream cStream) {
+ mClassPathName = classPathName;
+ mChecker = checker;
+
+ mJavaImplStream = javaImplStream;
+ mCStream = cStream;
+ mUseContextPointer = false;
+ mUseStaticMethods = true;
+ mUseSimpleMethodNames = true;
+ mUseHideCommentForAPI = false;
+ }
+
+ public void emitCode(CFunc cfunc, String original) {
+ emitCode(cfunc, original, null, mJavaImplStream,
+ mCStream);
+ }
+
+ public void emitNativeRegistration(String nativeRegistrationName) {
+ emitNativeRegistration(nativeRegistrationName, mCStream);
+ }
+}
diff --git a/opengl/tools/glgen/src/GenerateEGL.java b/opengl/tools/glgen/src/GenerateEGL.java
new file mode 100644
index 0000000..aaa748c
--- /dev/null
+++ b/opengl/tools/glgen/src/GenerateEGL.java
@@ -0,0 +1,109 @@
+/*
+ * Copyright 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+import java.io.BufferedReader;
+import java.io.File;
+import java.io.FileOutputStream;
+import java.io.FileReader;
+import java.io.IOException;
+import java.io.PrintStream;
+
+public class GenerateEGL {
+
+ private static void copy(String filename, PrintStream out) throws IOException {
+ BufferedReader br = new BufferedReader(new FileReader(filename));
+ String s;
+ while ((s = br.readLine()) != null) {
+ out.println(s);
+ }
+ }
+
+ private static void emit(EGLCodeEmitter emitter,
+ BufferedReader specReader,
+ PrintStream glStream,
+ PrintStream cStream) throws Exception {
+ String s = null;
+ while ((s = specReader.readLine()) != null) {
+ if (s.trim().startsWith("//")) {
+ continue;
+ }
+
+ CFunc cfunc = CFunc.parseCFunc(s);
+
+ String fname = cfunc.getName();
+ String stubRoot = "stubs/egl/" + fname;
+ String javaPath = stubRoot + ".java";
+ File f = new File(javaPath);
+ if (f.exists()) {
+ System.out.println("Special-casing function " + fname);
+ copy(javaPath, glStream);
+ copy(stubRoot + ".cpp", cStream);
+
+ // Register native function names
+ // This should be improved to require fewer discrete files
+ String filename = stubRoot + ".nativeReg";
+ BufferedReader br =
+ new BufferedReader(new FileReader(filename));
+ String nfunc;
+ while ((nfunc = br.readLine()) != null) {
+ emitter.addNativeRegistration(nfunc);
+ }
+ } else {
+ emitter.emitCode(cfunc, s);
+ }
+ }
+ }
+
+ public static void main(String[] args) throws Exception {
+ int aidx = 0;
+ while ((aidx < args.length) && (args[aidx].charAt(0) == '-')) {
+ switch (args[aidx].charAt(1)) {
+ default:
+ System.err.println("Unknown flag: " + args[aidx]);
+ System.exit(1);
+ }
+
+ aidx++;
+ }
+
+ BufferedReader checksReader =
+ new BufferedReader(new FileReader("specs/egl/checks.spec"));
+ ParameterChecker checker = new ParameterChecker(checksReader);
+
+
+ BufferedReader specReader =
+ new BufferedReader(new FileReader("specs/egl/EGL14.spec"));
+
+ String egljFilename = "android/opengl/EGL14.java";
+ String eglcFilename = "android_opengl_EGL14.cpp";
+ PrintStream egljStream =
+ new PrintStream(new FileOutputStream("out/" + egljFilename));
+ PrintStream eglcStream =
+ new PrintStream(new FileOutputStream("out/" + eglcFilename));
+ egljStream.println("/*");
+ eglcStream.println("/*");
+ copy("stubs/egl/EGL14Header.java-if", egljStream);
+ copy("stubs/egl/EGL14cHeader.cpp", eglcStream);
+ EGLCodeEmitter emitter = new EGLCodeEmitter(
+ "android/opengl/EGL14",
+ checker, egljStream, eglcStream);
+ emit(emitter, specReader, egljStream, eglcStream);
+ emitter.emitNativeRegistration("register_android_opengl_jni_EGL14");
+ egljStream.println("}");
+ egljStream.close();
+ eglcStream.close();
+ }
+}
diff --git a/opengl/tools/glgen/src/JType.java b/opengl/tools/glgen/src/JType.java
index deb2f01..3f7cb73 100644
--- a/opengl/tools/glgen/src/JType.java
+++ b/opengl/tools/glgen/src/JType.java
@@ -48,6 +48,22 @@
typeMapping.put(new CType("char", true, true), new JType("String", false, false));
typeMapping.put(new CType("int"), new JType("int"));
+ // EGL primitive types
+ typeMapping.put(new CType("EGLint"), new JType("int"));
+ typeMapping.put(new CType("EGLBoolean"), new JType("boolean"));
+ typeMapping.put(new CType("EGLenum"), new JType("int"));
+ typeMapping.put(new CType("EGLNativePixmapType"), new JType("int"));
+ typeMapping.put(new CType("EGLNativeWindowType"), new JType("int"));
+ typeMapping.put(new CType("EGLNativeDisplayType"), new JType("int"));
+ typeMapping.put(new CType("EGLClientBuffer"), new JType("int"));
+
+ // EGL nonprimitive types
+ typeMapping.put(new CType("EGLConfig"), new JType("EGLConfig", true, false));
+ typeMapping.put(new CType("EGLContext"), new JType("EGLContext", true, false));
+ typeMapping.put(new CType("EGLDisplay"), new JType("EGLDisplay", true, false));
+ typeMapping.put(new CType("EGLSurface"), new JType("EGLSurface", true, false));
+
+
// Untyped pointers map to untyped Buffers
typeMapping.put(new CType("GLvoid", true, true),
new JType("java.nio.Buffer", true, false));
@@ -88,7 +104,7 @@
arrayTypeMapping.put(new CType("char", false, true),
new JType("byte", false, true));
arrayTypeMapping.put(new CType("GLboolean", false, true),
- new JType("boolean", false, true));
+ new JType("boolean", false, true));
arrayTypeMapping.put(new CType("GLenum", false, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfixed", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfixed", false, true), new JType("int", false, true));
@@ -103,6 +119,13 @@
arrayTypeMapping.put(new CType("GLuint", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLintptr"), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLsizeiptr"), new JType("int", false, true));
+
+ //EGL typed pointers map to arrays + offsets
+ arrayTypeMapping.put(new CType("EGLint", false, true), new JType("int", false, true));
+ arrayTypeMapping.put(new CType("EGLint", true, true), new JType("int", false, true));
+ arrayTypeMapping.put(new CType("EGLConfig", false, true), new JType("EGLConfig", true, true));
+ arrayTypeMapping.put(new CType("EGLConfig", true, true), new JType("EGLConfig", true, true));
+
}
public JType() {
@@ -158,6 +181,11 @@
(baseType.indexOf("Buffer") != -1);
}
+ public boolean isEGLHandle() {
+ return !isPrimitive() &&
+ (baseType.startsWith("EGL"));
+ }
+
public static JType convert(CType ctype, boolean useArray) {
JType javaType = null;
if (useArray) {
diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java
index 9fa2b74..774f40c 100644
--- a/opengl/tools/glgen/src/JniCodeEmitter.java
+++ b/opengl/tools/glgen/src/JniCodeEmitter.java
@@ -25,6 +25,8 @@
static final boolean mUseCPlusPlus = true;
protected boolean mUseContextPointer = true;
protected boolean mUseStaticMethods = false;
+ protected boolean mUseSimpleMethodNames = false;
+ protected boolean mUseHideCommentForAPI = false;
protected String mClassPathName;
protected ParameterChecker mChecker;
protected List<String> nativeRegistrations = new ArrayList<String>();
@@ -34,7 +36,9 @@
public static String getJniName(JType jType) {
String jniName = "";
- if (jType.isClass()) {
+ if (jType.isEGLHandle()) {
+ return (jType.isArray() ? "[" : "" ) + "Landroid/opengl/" + jType.getBaseType() + ";";
+ } else if (jType.isClass()) {
return "L" + jType.getBaseType() + ";";
} else if (jType.isArray()) {
jniName = "[";
@@ -63,7 +67,6 @@
return jniName;
}
-
public void emitCode(CFunc cfunc, String original,
PrintStream javaInterfaceStream,
PrintStream javaImplStream,
@@ -96,6 +99,10 @@
if (!duplicate) {
emitJniCode(jfunc, cStream);
}
+ // Don't create IOBuffer versions of the EGL functions
+ if (cfunc.hasEGLHandleArg()) {
+ return;
+ }
}
jfunc = JFunc.convert(cfunc, false);
@@ -121,8 +128,13 @@
}
public void emitNativeDeclaration(JFunc jfunc, PrintStream out) {
- out.println(" // C function " + jfunc.getCFunc().getOriginal());
- out.println();
+ if (mUseHideCommentForAPI) {
+ out.println(" /* @hide C function " + jfunc.getCFunc().getOriginal() + " */");
+ out.println();
+ } else {
+ out.println(" // C function " + jfunc.getCFunc().getOriginal());
+ out.println();
+ }
emitFunction(jfunc, out, true, false);
}
@@ -197,15 +209,17 @@
out.println(iii + "}");
out.println(iii + "if (" + remaining + " < _needed) {");
- if (emitExceptionCheck) {
- out.println(iii + indent + "_exception = 1;");
- }
- out.println(iii + indent + "jniThrowException(_env, " +
- "\"java/lang/IllegalArgumentException\", " +
- "\"" + (isBuffer ? "remaining()" : "length - " + offset) + " < needed\");");
+ out.println(iii + indent + "_exception = 1;");
+ out.println(iii + indent +
+ "_exceptionType = \"java/lang/IllegalArgumentException\";");
+ out.println(iii + indent +
+ "_exceptionMessage = \"" +
+ (isBuffer ? "remaining()" : "length - " + offset) +
+ " < needed\";");
out.println(iii + indent + "goto exit;");
- needsExit = true;
out.println(iii + "}");
+
+ needsExit = true;
}
boolean isNullAllowed(CFunc cfunc) {
@@ -213,28 +227,70 @@
int index = 1;
if (checks != null) {
while (index < checks.length) {
- if (checks[index].equals("return")) {
- index += 2;
- } else if (checks[index].startsWith("check")) {
- index += 3;
- } else if (checks[index].equals("ifcheck")) {
- index += 5;
- } else if (checks[index].equals("unsupported")) {
- index += 1;
- } else if (checks[index].equals("requires")) {
- index += 2;
- } else if (checks[index].equals("nullAllowed")) {
+ if (checks[index].equals("nullAllowed")) {
return true;
} else {
- System.out.println("Error: unknown keyword \"" +
- checks[index] + "\"");
- System.exit(0);
+ index = skipOneCheck(checks, index);
}
}
}
return false;
}
+ boolean hasCheckTest(CFunc cfunc) {
+ String[] checks = mChecker.getChecks(cfunc.getName());
+ int index = 1;
+ if (checks != null) {
+ while (index < checks.length) {
+ if (checks[index].startsWith("check")) {
+ return true;
+ } else {
+ index = skipOneCheck(checks, index);
+ }
+ }
+ }
+ return false;
+ }
+
+ boolean hasIfTest(CFunc cfunc) {
+ String[] checks = mChecker.getChecks(cfunc.getName());
+ int index = 1;
+ if (checks != null) {
+ while (index < checks.length) {
+ if (checks[index].startsWith("ifcheck")) {
+ return true;
+ } else {
+ index = skipOneCheck(checks, index);
+ }
+ }
+ }
+ return false;
+ }
+
+ int skipOneCheck(String[] checks, int index) {
+ if (checks[index].equals("return")) {
+ index += 2;
+ } else if (checks[index].startsWith("check")) {
+ index += 3;
+ } else if (checks[index].startsWith("sentinel")) {
+ index += 3;
+ } else if (checks[index].equals("ifcheck")) {
+ index += 5;
+ } else if (checks[index].equals("unsupported")) {
+ index += 1;
+ } else if (checks[index].equals("requires")) {
+ index += 2;
+ } else if (checks[index].equals("nullAllowed")) {
+ index += 1;
+ } else {
+ System.out.println("Error: unknown keyword \"" +
+ checks[index] + "\"");
+ System.exit(0);
+ }
+
+ return index;
+ }
+
String getErrorReturnValue(CFunc cfunc) {
CType returnType = cfunc.getType();
boolean isVoid = returnType.isVoid();
@@ -242,6 +298,10 @@
return null;
}
+ if (returnType.getBaseType().startsWith("EGL")) {
+ return "(" + returnType.getDeclaration() + ") 0";
+ }
+
String[] checks = mChecker.getChecks(cfunc.getName());
int index = 1;
@@ -249,20 +309,8 @@
while (index < checks.length) {
if (checks[index].equals("return")) {
return checks[index + 1];
- } else if (checks[index].startsWith("check")) {
- index += 3;
- } else if (checks[index].equals("ifcheck")) {
- index += 5;
- } else if (checks[index].equals("unsupported")) {
- index += 1;
- } else if (checks[index].equals("requires")) {
- index += 2;
- } else if (checks[index].equals("nullAllowed")) {
- index += 1;
} else {
- System.out.println("Error: unknown keyword \"" +
- checks[index] + "\"");
- System.exit(0);
+ index = skipOneCheck(checks, index);
}
}
}
@@ -277,20 +325,8 @@
while (index < checks.length) {
if (checks[index].equals("unsupported")) {
return true;
- } else if (checks[index].equals("requires")) {
- index += 2;
- } else if (checks[index].equals("return")) {
- index += 2;
- } else if (checks[index].startsWith("check")) {
- index += 3;
- } else if (checks[index].equals("ifcheck")) {
- index += 5;
- } else if (checks[index].equals("nullAllowed")) {
- index += 1;
} else {
- System.out.println("Error: unknown keyword \"" +
- checks[index] + "\"");
- System.exit(0);
+ index = skipOneCheck(checks, index);
}
}
}
@@ -302,22 +338,10 @@
int index = 1;
if (checks != null) {
while (index < checks.length) {
- if (checks[index].equals("unsupported")) {
- index += 1;
- } else if (checks[index].equals("requires")) {
+ if (checks[index].equals("requires")) {
return checks[index+1];
- } else if (checks[index].equals("return")) {
- index += 2;
- } else if (checks[index].startsWith("check")) {
- index += 3;
- } else if (checks[index].equals("ifcheck")) {
- index += 5;
- } else if (checks[index].equals("nullAllowed")) {
- index += 1;
} else {
- System.out.println("Error: unknown keyword \"" +
- checks[index] + "\"");
- System.exit(0);
+ index = skipOneCheck(checks, index);
}
}
}
@@ -345,9 +369,7 @@
continue;
}
out.println(iii + "if (" + remaining + " < " + checks[index + 2] + ") {");
- if (emitExceptionCheck) {
- out.println(iii + indent + "_exception = 1;");
- }
+ out.println(iii + indent + "_exception = 1;");
String exceptionClassName = "java/lang/IllegalArgumentException";
// If the "check" keyword was of the form
// "check_<class name>", use the class name in the
@@ -361,14 +383,19 @@
throw new RuntimeException("unknown exception abbreviation: " + abbr);
}
}
- out.println(iii + indent + "jniThrowException(_env, " +
- "\"" + exceptionClassName + "\", " +
- "\"" + (isBuffer ? "remaining()" : "length - " + offset) + " < " + checks[index + 2] + "\");");
+ out.println(iii + indent +
+ "_exceptionType = \""+exceptionClassName+"\";");
+ out.println(iii + indent +
+ "_exceptionMessage = \"" +
+ (isBuffer ? "remaining()" : "length - " +
+ offset) + " < " + checks[index + 2] +
+ " < needed\";");
out.println(iii + indent + "goto exit;");
- needsExit = true;
out.println(iii + "}");
+ needsExit = true;
+
index += 3;
} else if (checks[index].equals("ifcheck")) {
String[] matches = checks[index + 4].split(",");
@@ -388,21 +415,8 @@
lastWasIfcheck = true;
index += 5;
- } else if (checks[index].equals("return")) {
- // ignore
- index += 2;
- } else if (checks[index].equals("unsupported")) {
- // ignore
- index += 1;
- } else if (checks[index].equals("requires")) {
- // ignore
- index += 2;
- } else if (checks[index].equals("nullAllowed")) {
- // ignore
- index += 1;
} else {
- System.out.println("Error: unknown keyword \"" + checks[index] + "\"");
- System.exit(0);
+ index = skipOneCheck(checks, index);
}
}
}
@@ -412,6 +426,69 @@
}
}
+ void emitSentinelCheck(CFunc cfunc, String cname, PrintStream out,
+ boolean isBuffer, boolean emitExceptionCheck, String offset, String remaining, String iii) {
+
+ String[] checks = mChecker.getChecks(cfunc.getName());
+
+ int index = 1;
+ if (checks != null) {
+ while (index < checks.length) {
+ if (checks[index].startsWith("sentinel")) {
+ if (cname != null && !cname.equals(checks[index + 1])) {
+ index += 3;
+ continue;
+ }
+
+ out.println(iii + cname + "_sentinel = false;");
+ out.println(iii + "for (int i = " + remaining +
+ " - 1; i >= 0; i--) {");
+ out.println(iii + indent + "if (" + cname +
+ "[i] == " + checks[index + 2] + "){");
+ out.println(iii + indent + indent +
+ cname + "_sentinel = true;");
+ out.println(iii + indent + indent + "break;");
+ out.println(iii + indent + "}");
+ out.println(iii + "}");
+ out.println(iii +
+ "if (" + cname + "_sentinel == false) {");
+ out.println(iii + indent + "_exception = 1;");
+ out.println(iii + indent +
+ "_exceptionType = \"java/lang/IllegalArgumentException\";");
+ out.println(iii + indent + "_exceptionMessage = \"" + cname +
+ " must contain " + checks[index + 2] + "!\";");
+ out.println(iii + indent + "goto exit;");
+ out.println(iii + "}");
+
+ needsExit = true;
+ index += 3;
+ } else {
+ index = skipOneCheck(checks, index);
+ }
+ }
+ }
+ }
+
+ void emitLocalVariablesForSentinel(CFunc cfunc, PrintStream out) {
+
+ String[] checks = mChecker.getChecks(cfunc.getName());
+
+ int index = 1;
+ if (checks != null) {
+ while (index < checks.length) {
+ if (checks[index].startsWith("sentinel")) {
+ String cname = checks[index + 1];
+ out.println(indent + "bool " + cname + "_sentinel = false;");
+
+ index += 3;
+
+ } else {
+ index = skipOneCheck(checks, index);
+ }
+ }
+ }
+ }
+
boolean hasNonConstArg(JFunc jfunc, CFunc cfunc, List<Integer> nonPrimitiveArgs) {
if (nonPrimitiveArgs.size() > 0) {
for (int i = nonPrimitiveArgs.size() - 1; i >= 0; i--) {
@@ -638,7 +715,7 @@
return "j" + baseType;
}
} else if (jType.isArray()) {
- return "j" + baseType + "Array";
+ return jType.isClass() ? "jobjectArray" : "j" + baseType + "Array";
} else {
return "jobject";
}
@@ -698,8 +775,10 @@
// Append signature to function name
String sig = getJniMangledName(signature).replace('.', '_').replace('/', '_');
- out.print("__" + sig);
- outName += "__" + sig;
+ if (!mUseSimpleMethodNames) {
+ out.print("__" + sig);
+ outName += "__" + sig;
+ }
signature = signature.replace('.', '/');
rsignature = rsignature.replace('.', '/');
@@ -734,11 +813,11 @@
for (int i = 0; i < numArgs; i++) {
out.print(", ");
JType argType = jfunc.getArgType(i);
- String suffix;
+ String suffix = "";
if (!argType.isPrimitive()) {
if (argType.isArray()) {
suffix = "_ref";
- } else {
+ } else if (argType.isBuffer()) {
suffix = "_buf";
}
nonPrimitiveArgs.add(new Integer(i));
@@ -748,9 +827,8 @@
bufferArgNames.add(cname);
numBufferArgs++;
}
- } else {
- suffix = "";
}
+
if (argType.isString()) {
stringArgs.add(new Integer(i));
}
@@ -801,7 +879,14 @@
" \"" + cfunc.getName() + "\");");
if (!isVoid) {
String retval = getErrorReturnValue(cfunc);
- out.println(indent + "return " + retval + ";");
+ if (cfunc.getType().isEGLHandle()) {
+ String baseType = cfunc.getType().getBaseType().toLowerCase();
+ out.println(indent +
+ "return toEGLHandle(_env, " + baseType + "Class, " +
+ baseType + "Constructor, " + retval + ");");
+ } else {
+ out.println(indent + "return " + retval + ";");
+ }
}
out.println("}");
out.println();
@@ -820,7 +905,14 @@
out.println(indent + indent + " return;");
} else {
String retval = getErrorReturnValue(cfunc);
- out.println(indent + indent + " return " + retval + ";");
+ if (cfunc.getType().isEGLHandle()) {
+ String baseType = cfunc.getType().getBaseType().toLowerCase();
+ out.println(indent +
+ "return toEGLHandle(_env, " + baseType + "Class, " +
+ baseType + "Constructor, " + retval + ");");
+ } else {
+ out.println(indent + "return " + retval + ";");
+ }
}
out.println(indent + "}");
}
@@ -830,23 +922,30 @@
}
boolean initializeReturnValue = stringArgs.size() > 0;
-
- boolean emitExceptionCheck = (numArrays > 0 || numBuffers > 0 || numStrings > 0) &&
- hasNonConstArg(jfunc, cfunc, nonPrimitiveArgs);
+ boolean emitExceptionCheck = ((numArrays > 0 || numStrings > 0)
+ && (hasNonConstArg(jfunc, cfunc, nonPrimitiveArgs)
+ || (cfunc.hasPointerArg() && numArrays > 0))
+ || hasCheckTest(cfunc)
+ || hasIfTest(cfunc))
+ || (stringArgs.size() > 0);
// mChecker.getChecks(cfunc.getName()) != null
-
// Emit an _exeption variable if there will be error checks
if (emitExceptionCheck) {
out.println(indent + "jint _exception = 0;");
+ out.println(indent + "const char * _exceptionType;");
+ out.println(indent + "const char * _exceptionMessage;");
}
// Emit a single _array or multiple _XXXArray variables
if (numBufferArgs == 1) {
out.println(indent + "jarray _array = (jarray) 0;");
+ out.println(indent + "jint _bufferOffset = (jint) 0;");
} else {
for (int i = 0; i < numBufferArgs; i++) {
out.println(indent + "jarray _" + bufferArgNames.get(i) +
"Array = (jarray) 0;");
+ out.println(indent + "jint _" + bufferArgNames.get(i) +
+ "BufferOffset = (jint) 0;");
}
}
if (!isVoid) {
@@ -856,13 +955,49 @@
" _returnValue = " + retval + ";");
} else if (initializeReturnValue) {
out.println(indent + returnType.getDeclaration() +
- " _returnValue = 0;");
+ " _returnValue = 0;");
} else {
out.println(indent + returnType.getDeclaration() +
" _returnValue;");
}
}
+ // Emit local variable declarations for EGL Handles
+ //
+ // Example:
+ //
+ // EGLSurface surface_native = (EGLHandle)fromEGLHandle(_env, surfaceClass, surfaceConstructor, surface);
+ //
+ if (nonPrimitiveArgs.size() > 0) {
+ for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
+ int idx = nonPrimitiveArgs.get(i).intValue();
+ int cIndex = jfunc.getArgCIndex(idx);
+ String cname = cfunc.getArgName(cIndex);
+
+ if (jfunc.getArgType(idx).isBuffer()
+ || jfunc.getArgType(idx).isArray()
+ || !jfunc.getArgType(idx).isEGLHandle())
+ continue;
+
+ CType type = cfunc.getArgType(jfunc.getArgCIndex(idx));
+ String decl = type.getDeclaration();
+ out.println(indent +
+ decl + " " + cname + "_native = (" +
+ decl + ") fromEGLHandle(_env, " +
+ type.getBaseType().toLowerCase() +
+ "GetHandleID, " + jfunc.getArgName(idx) +
+ ");");
+ }
+ }
+
+ // Emit local variable declarations for element/sentinel checks
+ //
+ // Example:
+ //
+ // bool attrib_list_sentinel_found = false;
+ //
+ emitLocalVariablesForSentinel(cfunc, out);
+
// Emit local variable declarations for pointer arguments
//
// Example:
@@ -878,9 +1013,12 @@
int cIndex = jfunc.getArgCIndex(idx);
String cname = cfunc.getArgName(cIndex);
+ if (!jfunc.getArgType(idx).isBuffer() && !jfunc.getArgType(idx).isArray())
+ continue;
+
CType type = cfunc.getArgType(jfunc.getArgCIndex(idx));
String decl = type.getDeclaration();
- if (jfunc.getArgType(idx).isArray()) {
+ if (jfunc.getArgType(idx).isArray() && !jfunc.getArgType(idx).isClass()) {
out.println(indent +
decl +
(decl.endsWith("*") ? "" : " ") +
@@ -892,10 +1030,10 @@
out.println(indent +
"jint " + remaining + ";");
out.println(indent +
- decl +
- (decl.endsWith("*") ? "" : " ") +
- jfunc.getArgName(idx) +
- " = (" + decl + ") 0;");
+ decl +
+ (decl.endsWith("*") ? "" : " ") +
+ jfunc.getArgName(idx) +
+ " = (" + decl + ") 0;");
}
out.println();
@@ -923,11 +1061,13 @@
CType type = cfunc.getArgType(jfunc.getArgCIndex(idx));
String decl = type.getDeclaration();
- out.println(indent + "if (!" + cname + ") {");
- out.println(indent + " jniThrowException(_env, " +
- "\"java/lang/IllegalArgumentException\", \"" + cname + " == null\");");
- out.println(indent + " goto exit;");
needsExit = true;
+ out.println(indent + "if (!" + cname + ") {");
+ out.println(indent + indent +
+ "_exceptionType = \"java/lang/IllegalArgumentException\";");
+ out.println(indent + indent +
+ "_exceptionMessage = \"" + cname + " == null\";");
+ out.println(indent + indent + "goto exit;");
out.println(indent + "}");
out.println(indent + "_native" + cname + " = _env->GetStringUTFChars(" + cname + ", 0);");
@@ -936,9 +1076,8 @@
out.println();
}
- // Emit 'GetPrimitiveArrayCritical' for arrays
+ // Emit 'GetPrimitiveArrayCritical' for non-object arrays
// Emit 'GetPointer' calls for Buffer pointers
- int bufArgIdx = 0;
if (nonPrimitiveArgs.size() > 0) {
for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
int idx = nonPrimitiveArgs.get(i).intValue();
@@ -950,29 +1089,24 @@
remaining = ((numArrays + numBuffers) <= 1) ? "_remaining" :
"_" + cname + "Remaining";
- if (jfunc.getArgType(idx).isArray()) {
- out.println(indent +
- "if (!" +
- cname +
- "_ref) {");
- if (emitExceptionCheck) {
- out.println(indent + indent + "_exception = 1;");
- }
- out.println(indent + " jniThrowException(_env, " +
- "\"java/lang/IllegalArgumentException\", " +
- "\"" + cname + " == null\");");
- out.println(indent + " goto exit;");
+ if (jfunc.getArgType(idx).isArray()
+ && !jfunc.getArgType(idx).isEGLHandle()) {
needsExit = true;
+ out.println(indent + "if (!" + cname + "_ref) {");
+ out.println(indent + indent + "_exception = 1;");
+ out.println(indent + indent +
+ "_exceptionType = \"java/lang/IllegalArgumentException\";");
+ out.println(indent + indent +
+ "_exceptionMessage = \"" + cname +" == null\";");
+ out.println(indent + indent + "goto exit;");
out.println(indent + "}");
-
out.println(indent + "if (" + offset + " < 0) {");
- if (emitExceptionCheck) {
- out.println(indent + indent + "_exception = 1;");
- }
- out.println(indent + " jniThrowException(_env, " +
- "\"java/lang/IllegalArgumentException\", \"" + offset + " < 0\");");
- out.println(indent + " goto exit;");
- needsExit = true;
+ out.println(indent + indent + "_exception = 1;");
+ out.println(indent + indent +
+ "_exceptionType = \"java/lang/IllegalArgumentException\";");
+ out.println(indent + indent +
+ "_exceptionMessage = \"" + offset +" < 0\";");
+ out.println(indent + indent + "goto exit;");
out.println(indent + "}");
out.println(indent + remaining + " = " +
@@ -997,12 +1131,48 @@
jfunc.getArgName(idx) +
"_ref, (jboolean *)0);");
out.println(indent +
- cname + " = " + cname + "_base + " + offset +
- ";");
+ cname + " = " + cname + "_base + " + offset + ";");
+
+ emitSentinelCheck(cfunc, cname, out, false,
+ emitExceptionCheck, offset,
+ remaining, indent);
out.println();
- } else {
+ } else if (jfunc.getArgType(idx).isArray()
+ && jfunc.getArgType(idx).isEGLHandle()) {
+ needsExit = true;
+ out.println(indent + "if (!" + cname + "_ref) {");
+ out.println(indent + indent + "_exception = 1;");
+ out.println(indent + indent +
+ "_exceptionType = \"java/lang/IllegalArgumentException\";");
+ out.println(indent + indent + "_exceptionMessage = \"" + cname +" == null\";");
+ out.println(indent + indent + "goto exit;");
+ out.println(indent + "}");
+ out.println(indent + "if (" + offset + " < 0) {");
+ out.println(indent + indent + "_exception = 1;");
+ out.println(indent + indent +
+ "_exceptionType = \"java/lang/IllegalArgumentException\";");
+ out.println(indent + indent + "_exceptionMessage = \"" + offset +" < 0\";");
+ out.println(indent + indent + "goto exit;");
+ out.println(indent + "}");
+
+ out.println(indent + remaining + " = " +
+ (mUseCPlusPlus ? "_env" : "(*_env)") +
+ "->GetArrayLength(" +
+ (mUseCPlusPlus ? "" : "_env, ") +
+ cname + "_ref) - " + offset + ";");
+ emitNativeBoundsChecks(cfunc, cname, out, false,
+ emitExceptionCheck,
+ offset, remaining, " ");
+ out.println(indent +
+ jfunc.getArgName(idx) + " = new " +
+ cfunc.getArgType(cIndex).getBaseType() +
+ "["+ remaining + "];");
+ out.println();
+ } else if (jfunc.getArgType(idx).isBuffer()) {
String array = numBufferArgs <= 1 ? "_array" :
- "_" + bufferArgNames.get(bufArgIdx++) + "Array";
+ "_" + cfunc.getArgName(cIndex) + "Array";
+ String bufferOffset = numBufferArgs <= 1 ? "_bufferOffset" :
+ "_" + cfunc.getArgName(cIndex) + "BufferOffset";
boolean nullAllowed = isNullAllowed(cfunc) || isPointerFunc;
if (nullAllowed) {
@@ -1019,7 +1189,7 @@
cname + "_buf);");
String iii = " ";
out.println(iii + indent + "if ( ! " + cname + " ) {");
- out.println(iii + iii + indent + "return;");
+ out.println(iii + indent + indent + "return;");
out.println(iii + indent + "}");
} else {
out.println(indent +
@@ -1028,7 +1198,7 @@
cfunc.getArgType(cIndex).getDeclaration() +
")getPointer(_env, " +
cname +
- "_buf, &" + array + ", &" + remaining +
+ "_buf, &" + array + ", &" + remaining + ", &" + bufferOffset +
");");
}
@@ -1043,6 +1213,33 @@
}
}
+ // Emit 'GetPrimitiveArrayCritical' for pointers if needed
+ if (nonPrimitiveArgs.size() > 0) {
+ for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
+ int idx = nonPrimitiveArgs.get(i).intValue();
+ int cIndex = jfunc.getArgCIndex(idx);
+
+ if(!jfunc.getArgType(idx).isBuffer() || isPointerFunc) continue;
+
+ String cname = cfunc.getArgName(cIndex);
+ String bufferOffset = numBufferArgs <= 1 ? "_bufferOffset" :
+ "_" + cname + "BufferOffset";
+ String array = numBufferArgs <= 1 ? "_array" :
+ "_" + cfunc.getArgName(cIndex) + "Array";
+
+ boolean nullAllowed = isNullAllowed(cfunc) || isPointerFunc;
+ if (nullAllowed) {
+ out.println(indent + "if (" + cname + "_buf && " + cname +" == NULL) {");
+ } else {
+ out.println(indent + "if (" + cname +" == NULL) {");
+ }
+ out.println(indent + indent + "char * _" + cname + "Base = (char *)_env->GetPrimitiveArrayCritical(" + array + ", (jboolean *) 0);");
+ out.println(indent + indent + cname + " = (" +cfunc.getArgType(cIndex).getDeclaration() +") (_" + cname + "Base + " + bufferOffset + ");");
+ out.println(indent + "}");
+ }
+ }
+
+
if (!isVoid) {
out.print(indent + "_returnValue = ");
} else {
@@ -1075,18 +1272,23 @@
for (int i = 0; i < numArgs; i++) {
String typecast;
if (i == numArgs - 1 && isVBOPointerFunc) {
- typecast = "const GLvoid *";
+ typecast = "(const GLvoid *)";
} else {
- typecast = cfunc.getArgType(i).getDeclaration();
+ typecast = "(" + cfunc.getArgType(i).getDeclaration() + ")";
}
out.print(indent + indent +
- "(" +
- typecast +
- ")");
+ typecast);
+
if (cfunc.getArgType(i).isConstCharPointer()) {
out.print("_native");
}
- out.print(cfunc.getArgName(i));
+
+ if (cfunc.getArgType(i).isEGLHandle() &&
+ !cfunc.getArgType(i).isPointer()){
+ out.print(cfunc.getArgName(i)+"_native");
+ } else {
+ out.print(cfunc.getArgName(i));
+ }
if (i == numArgs - 1) {
if (isPointerFunc) {
@@ -1108,13 +1310,13 @@
needsExit = false;
}
- bufArgIdx = 0;
+
if (nonPrimitiveArgs.size() > 0) {
for (int i = nonPrimitiveArgs.size() - 1; i >= 0; i--) {
int idx = nonPrimitiveArgs.get(i).intValue();
int cIndex = jfunc.getArgCIndex(idx);
- if (jfunc.getArgType(idx).isArray()) {
+ if (jfunc.getArgType(idx).isArray() && !jfunc.getArgType(idx).isClass()) {
// If the argument is 'const', GL will not write to it.
// In this case, we can use the 'JNI_ABORT' flag to avoid
@@ -1130,22 +1332,21 @@
"_base,");
out.println(indent + indent + indent +
(cfunc.getArgType(cIndex).isConst() ?
- "JNI_ABORT" :
- "_exception ? JNI_ABORT: 0") +
+ "JNI_ABORT" : "_exception ? JNI_ABORT: 0" ) +
");");
out.println(indent + "}");
} else if (jfunc.getArgType(idx).isBuffer()) {
if (! isPointerFunc) {
String array = numBufferArgs <= 1 ? "_array" :
- "_" + bufferArgNames.get(bufArgIdx++) + "Array";
+ "_" + cfunc.getArgName(cIndex) + "Array";
out.println(indent + "if (" + array + ") {");
out.println(indent + indent +
"releasePointer(_env, " + array + ", " +
cfunc.getArgName(cIndex) +
", " +
(cfunc.getArgType(cIndex).isConst() ?
- "JNI_FALSE" : "_exception ? JNI_FALSE :" +
- " JNI_TRUE") +
+ "JNI_FALSE" : (emitExceptionCheck ?
+ "_exception ? JNI_FALSE : JNI_TRUE" : "JNI_TRUE")) +
");");
out.println(indent + "}");
}
@@ -1168,9 +1369,60 @@
out.println();
}
+ // Copy results back to java arrays
+ if (nonPrimitiveArgs.size() > 0) {
+ for (int i = nonPrimitiveArgs.size() - 1; i >= 0; i--) {
+ int idx = nonPrimitiveArgs.get(i).intValue();
+ int cIndex = jfunc.getArgCIndex(idx);
+ String baseType = cfunc.getArgType(cIndex).getBaseType().toLowerCase();
+ if (jfunc.getArgType(idx).isArray() && jfunc.getArgType(idx).isClass()) {
+ remaining = ((numArrays + numBuffers) <= 1) ? "_remaining" :
+ "_" + cfunc.getArgName(cIndex) + "Remaining";
+ offset = numArrays <= 1 ? "offset" : cfunc.getArgName(cIndex) + "Offset";
+ out.println(indent +
+ "if (" + jfunc.getArgName(idx) + ") {");
+ out.println(indent + indent +
+ "for (int i = 0; i < " + remaining + "; i++) {");
+ out.println(indent + indent + indent +
+ "jobject " + cfunc.getArgName(cIndex) +
+ "_new = toEGLHandle(_env, " + baseType +
+ "Class, " + baseType + "Constructor, " +
+ cfunc.getArgName(cIndex) + "[i]);");
+ out.println(indent + indent + indent +
+ (mUseCPlusPlus ? "_env" : "(*_env)") +
+ "->SetObjectArrayElement(" +
+ (mUseCPlusPlus ? "" : "_env, ") +
+ cfunc.getArgName(cIndex) +
+ "_ref, i + " + offset + ", " +
+ cfunc.getArgName(cIndex) + "_new);");
+ out.println(indent + indent + "}");
+ out.println(indent + indent +
+ "delete[] " + jfunc.getArgName(idx) + ";");
+ out.println(indent + "}");
+ }
+ }
+ }
+
+
+ // Throw exception if there is one
+ if (emitExceptionCheck) {
+ out.println(indent + "if (_exception) {");
+ out.println(indent + indent +
+ "jniThrowException(_env, _exceptionType, _exceptionMessage);");
+ out.println(indent + "}");
+
+ }
+
if (!isVoid) {
- out.println(indent + "return _returnValue;");
+ if (cfunc.getType().isEGLHandle()) {
+ String baseType = cfunc.getType().getBaseType().toLowerCase();
+ out.println(indent +
+ "return toEGLHandle(_env, " + baseType + "Class, " +
+ baseType + "Constructor, _returnValue);");
+ } else {
+ out.println(indent + "return _returnValue;");
+ }
}
out.println("}");
diff --git a/opengl/tools/glgen/static/egl/EGLConfig.java b/opengl/tools/glgen/static/egl/EGLConfig.java
new file mode 100644
index 0000000..d457c9f
--- /dev/null
+++ b/opengl/tools/glgen/static/egl/EGLConfig.java
@@ -0,0 +1,37 @@
+/*
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package android.opengl;
+
+/**
+ * Wrapper class for native EGLConfig objects.
+ *
+ */
+public class EGLConfig extends EGLObjectHandle {
+ private EGLConfig(int handle) {
+ super(handle);
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+
+ EGLConfig that = (EGLConfig) o;
+ return getHandle() == that.getHandle();
+ }
+}
diff --git a/opengl/tools/glgen/static/egl/EGLContext.java b/opengl/tools/glgen/static/egl/EGLContext.java
new file mode 100644
index 0000000..41b8ef1
--- /dev/null
+++ b/opengl/tools/glgen/static/egl/EGLContext.java
@@ -0,0 +1,37 @@
+/*
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package android.opengl;
+
+/**
+ * Wrapper class for native EGLContext objects.
+ *
+ */
+public class EGLContext extends EGLObjectHandle {
+ private EGLContext(int handle) {
+ super(handle);
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+
+ EGLContext that = (EGLContext) o;
+ return getHandle() == that.getHandle();
+ }
+}
diff --git a/opengl/tools/glgen/static/egl/EGLDisplay.java b/opengl/tools/glgen/static/egl/EGLDisplay.java
new file mode 100644
index 0000000..17d1a64
--- /dev/null
+++ b/opengl/tools/glgen/static/egl/EGLDisplay.java
@@ -0,0 +1,37 @@
+/*
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package android.opengl;
+
+/**
+ * Wrapper class for native EGLDisplay objects.
+ *
+ */
+public class EGLDisplay extends EGLObjectHandle {
+ private EGLDisplay(int handle) {
+ super(handle);
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+
+ EGLDisplay that = (EGLDisplay) o;
+ return getHandle() == that.getHandle();
+ }
+}
diff --git a/opengl/tools/glgen/static/egl/EGLObjectHandle.java b/opengl/tools/glgen/static/egl/EGLObjectHandle.java
new file mode 100644
index 0000000..d2710de
--- /dev/null
+++ b/opengl/tools/glgen/static/egl/EGLObjectHandle.java
@@ -0,0 +1,47 @@
+/*
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package android.opengl;
+
+/**
+ * Base class for wrapped EGL objects.
+ *
+ */
+public abstract class EGLObjectHandle {
+ private final int mHandle;
+
+ protected EGLObjectHandle(int handle) {
+ mHandle = handle;
+ }
+
+ /**
+ * Returns the native handle of the wrapped EGL object. This handle can be
+ * cast to the corresponding native type on the native side.
+ *
+ * For example, EGLDisplay dpy = (EGLDisplay)handle;
+ *
+ * @return the native handle of the wrapped EGL object.
+ */
+ public int getHandle() {
+ return mHandle;
+ }
+
+ @Override
+ public int hashCode() {
+ return getHandle();
+ }
+}
diff --git a/opengl/tools/glgen/static/egl/EGLSurface.java b/opengl/tools/glgen/static/egl/EGLSurface.java
new file mode 100644
index 0000000..65bec4f
--- /dev/null
+++ b/opengl/tools/glgen/static/egl/EGLSurface.java
@@ -0,0 +1,37 @@
+/*
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package android.opengl;
+
+/**
+ * Wrapper class for native EGLSurface objects.
+ *
+ */
+public class EGLSurface extends EGLObjectHandle {
+ private EGLSurface(int handle) {
+ super(handle);
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+
+ EGLSurface that = (EGLSurface) o;
+ return getHandle() == that.getHandle();
+ }
+}
diff --git a/opengl/tools/glgen/stubs/egl/EGL14Header.java-if b/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
new file mode 100644
index 0000000..0c29d5c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
@@ -0,0 +1,151 @@
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package android.opengl;
+
+import android.graphics.SurfaceTexture;
+import android.view.Surface;
+import android.view.SurfaceView;
+import android.view.SurfaceHolder;
+
+/**
+ * EGL 1.4
+ *
+ */
+public class EGL14 {
+
+public static final int EGL_DEFAULT_DISPLAY = 0;
+public static EGLContext EGL_NO_CONTEXT = null;
+public static EGLDisplay EGL_NO_DISPLAY = null;
+public static EGLSurface EGL_NO_SURFACE = null;
+
+public static final int EGL_FALSE = 0;
+public static final int EGL_TRUE = 1;
+public static final int EGL_SUCCESS = 0x3000;
+public static final int EGL_NOT_INITIALIZED = 0x3001;
+public static final int EGL_BAD_ACCESS = 0x3002;
+public static final int EGL_BAD_ALLOC = 0x3003;
+public static final int EGL_BAD_ATTRIBUTE = 0x3004;
+public static final int EGL_BAD_CONFIG = 0x3005;
+public static final int EGL_BAD_CONTEXT = 0x3006;
+public static final int EGL_BAD_CURRENT_SURFACE = 0x3007;
+public static final int EGL_BAD_DISPLAY = 0x3008;
+public static final int EGL_BAD_MATCH = 0x3009;
+public static final int EGL_BAD_NATIVE_PIXMAP = 0x300A;
+public static final int EGL_BAD_NATIVE_WINDOW = 0x300B;
+public static final int EGL_BAD_PARAMETER = 0x300C;
+public static final int EGL_BAD_SURFACE = 0x300D;
+public static final int EGL_CONTEXT_LOST = 0x300E;
+public static final int EGL_BUFFER_SIZE = 0x3020;
+public static final int EGL_ALPHA_SIZE = 0x3021;
+public static final int EGL_BLUE_SIZE = 0x3022;
+public static final int EGL_GREEN_SIZE = 0x3023;
+public static final int EGL_RED_SIZE = 0x3024;
+public static final int EGL_DEPTH_SIZE = 0x3025;
+public static final int EGL_STENCIL_SIZE = 0x3026;
+public static final int EGL_CONFIG_CAVEAT = 0x3027;
+public static final int EGL_CONFIG_ID = 0x3028;
+public static final int EGL_LEVEL = 0x3029;
+public static final int EGL_MAX_PBUFFER_HEIGHT = 0x302A;
+public static final int EGL_MAX_PBUFFER_PIXELS = 0x302B;
+public static final int EGL_MAX_PBUFFER_WIDTH = 0x302C;
+public static final int EGL_NATIVE_RENDERABLE = 0x302D;
+public static final int EGL_NATIVE_VISUAL_ID = 0x302E;
+public static final int EGL_NATIVE_VISUAL_TYPE = 0x302F;
+public static final int EGL_SAMPLES = 0x3031;
+public static final int EGL_SAMPLE_BUFFERS = 0x3032;
+public static final int EGL_SURFACE_TYPE = 0x3033;
+public static final int EGL_TRANSPARENT_TYPE = 0x3034;
+public static final int EGL_TRANSPARENT_BLUE_VALUE = 0x3035;
+public static final int EGL_TRANSPARENT_GREEN_VALUE = 0x3036;
+public static final int EGL_TRANSPARENT_RED_VALUE = 0x3037;
+public static final int EGL_NONE = 0x3038;
+public static final int EGL_BIND_TO_TEXTURE_RGB = 0x3039;
+public static final int EGL_BIND_TO_TEXTURE_RGBA = 0x303A;
+public static final int EGL_MIN_SWAP_INTERVAL = 0x303B;
+public static final int EGL_MAX_SWAP_INTERVAL = 0x303C;
+public static final int EGL_LUMINANCE_SIZE = 0x303D;
+public static final int EGL_ALPHA_MASK_SIZE = 0x303E;
+public static final int EGL_COLOR_BUFFER_TYPE = 0x303F;
+public static final int EGL_RENDERABLE_TYPE = 0x3040;
+public static final int EGL_MATCH_NATIVE_PIXMAP = 0x3041;
+public static final int EGL_CONFORMANT = 0x3042;
+public static final int EGL_SLOW_CONFIG = 0x3050;
+public static final int EGL_NON_CONFORMANT_CONFIG = 0x3051;
+public static final int EGL_TRANSPARENT_RGB = 0x3052;
+public static final int EGL_RGB_BUFFER = 0x308E;
+public static final int EGL_LUMINANCE_BUFFER = 0x308F;
+public static final int EGL_NO_TEXTURE = 0x305C;
+public static final int EGL_TEXTURE_RGB = 0x305D;
+public static final int EGL_TEXTURE_RGBA = 0x305E;
+public static final int EGL_TEXTURE_2D = 0x305F;
+public static final int EGL_PBUFFER_BIT = 0x0001;
+public static final int EGL_PIXMAP_BIT = 0x0002;
+public static final int EGL_WINDOW_BIT = 0x0004;
+public static final int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020;
+public static final int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040;
+public static final int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200;
+public static final int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400;
+public static final int EGL_OPENGL_ES_BIT = 0x0001;
+public static final int EGL_OPENVG_BIT = 0x0002;
+public static final int EGL_OPENGL_ES2_BIT = 0x0004;
+public static final int EGL_OPENGL_BIT = 0x0008;
+public static final int EGL_VENDOR = 0x3053;
+public static final int EGL_VERSION = 0x3054;
+public static final int EGL_EXTENSIONS = 0x3055;
+public static final int EGL_CLIENT_APIS = 0x308D;
+public static final int EGL_HEIGHT = 0x3056;
+public static final int EGL_WIDTH = 0x3057;
+public static final int EGL_LARGEST_PBUFFER = 0x3058;
+public static final int EGL_TEXTURE_FORMAT = 0x3080;
+public static final int EGL_TEXTURE_TARGET = 0x3081;
+public static final int EGL_MIPMAP_TEXTURE = 0x3082;
+public static final int EGL_MIPMAP_LEVEL = 0x3083;
+public static final int EGL_RENDER_BUFFER = 0x3086;
+public static final int EGL_VG_COLORSPACE = 0x3087;
+public static final int EGL_VG_ALPHA_FORMAT = 0x3088;
+public static final int EGL_HORIZONTAL_RESOLUTION = 0x3090;
+public static final int EGL_VERTICAL_RESOLUTION = 0x3091;
+public static final int EGL_PIXEL_ASPECT_RATIO = 0x3092;
+public static final int EGL_SWAP_BEHAVIOR = 0x3093;
+public static final int EGL_MULTISAMPLE_RESOLVE = 0x3099;
+public static final int EGL_BACK_BUFFER = 0x3084;
+public static final int EGL_SINGLE_BUFFER = 0x3085;
+public static final int EGL_VG_COLORSPACE_sRGB = 0x3089;
+public static final int EGL_VG_COLORSPACE_LINEAR = 0x308A;
+public static final int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B;
+public static final int EGL_VG_ALPHA_FORMAT_PRE = 0x308C;
+public static final int EGL_DISPLAY_SCALING = 10000;
+public static final int EGL_BUFFER_PRESERVED = 0x3094;
+public static final int EGL_BUFFER_DESTROYED = 0x3095;
+public static final int EGL_OPENVG_IMAGE = 0x3096;
+public static final int EGL_CONTEXT_CLIENT_TYPE = 0x3097;
+public static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+public static final int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A;
+public static final int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B;
+public static final int EGL_OPENGL_ES_API = 0x30A0;
+public static final int EGL_OPENVG_API = 0x30A1;
+public static final int EGL_OPENGL_API = 0x30A2;
+public static final int EGL_DRAW = 0x3059;
+public static final int EGL_READ = 0x305A;
+public static final int EGL_CORE_NATIVE_ENGINE = 0x305B;
+
+ native private static void _nativeClassInit();
+ static {
+ _nativeClassInit();
+ }
diff --git a/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
new file mode 100644
index 0000000..7904ac7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
@@ -0,0 +1,132 @@
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+#include "jni.h"
+#include "JNIHelp.h"
+#include <android_runtime/AndroidRuntime.h>
+#include <android_runtime/android_view_Surface.h>
+#include <android_runtime/android_graphics_SurfaceTexture.h>
+#include <utils/misc.h>
+
+#include <assert.h>
+#include <EGL/egl.h>
+
+#include <gui/Surface.h>
+#include <gui/SurfaceTexture.h>
+#include <gui/SurfaceTextureClient.h>
+
+#include <ui/ANativeObjectBase.h>
+
+static int initialized = 0;
+
+static jclass egldisplayClass;
+static jclass eglcontextClass;
+static jclass eglsurfaceClass;
+static jclass eglconfigClass;
+
+static jmethodID egldisplayGetHandleID;
+static jmethodID eglcontextGetHandleID;
+static jmethodID eglsurfaceGetHandleID;
+static jmethodID eglconfigGetHandleID;
+
+static jmethodID egldisplayConstructor;
+static jmethodID eglcontextConstructor;
+static jmethodID eglsurfaceConstructor;
+static jmethodID eglconfigConstructor;
+
+static jobject eglNoContextObject;
+static jobject eglNoDisplayObject;
+static jobject eglNoSurfaceObject;
+
+
+
+/* Cache method IDs each time the class is loaded. */
+
+static void
+nativeClassInit(JNIEnv *_env, jclass glImplClass)
+{
+ jclass egldisplayClassLocal = _env->FindClass("android/opengl/EGLDisplay");
+ egldisplayClass = (jclass) _env->NewGlobalRef(egldisplayClassLocal);
+ jclass eglcontextClassLocal = _env->FindClass("android/opengl/EGLContext");
+ eglcontextClass = (jclass) _env->NewGlobalRef(eglcontextClassLocal);
+ jclass eglsurfaceClassLocal = _env->FindClass("android/opengl/EGLSurface");
+ eglsurfaceClass = (jclass) _env->NewGlobalRef(eglsurfaceClassLocal);
+ jclass eglconfigClassLocal = _env->FindClass("android/opengl/EGLConfig");
+ eglconfigClass = (jclass) _env->NewGlobalRef(eglconfigClassLocal);
+
+ egldisplayGetHandleID = _env->GetMethodID(egldisplayClass, "getHandle", "()I");
+ eglcontextGetHandleID = _env->GetMethodID(eglcontextClass, "getHandle", "()I");
+ eglsurfaceGetHandleID = _env->GetMethodID(eglsurfaceClass, "getHandle", "()I");
+ eglconfigGetHandleID = _env->GetMethodID(eglconfigClass, "getHandle", "()I");
+
+
+ egldisplayConstructor = _env->GetMethodID(egldisplayClass, "<init>", "(I)V");
+ eglcontextConstructor = _env->GetMethodID(eglcontextClass, "<init>", "(I)V");
+ eglsurfaceConstructor = _env->GetMethodID(eglsurfaceClass, "<init>", "(I)V");
+ eglconfigConstructor = _env->GetMethodID(eglconfigClass, "<init>", "(I)V");
+
+ jobject localeglNoContextObject = _env->NewObject(eglcontextClass, eglcontextConstructor, (jint)EGL_NO_CONTEXT);
+ eglNoContextObject = _env->NewGlobalRef(localeglNoContextObject);
+ jobject localeglNoDisplayObject = _env->NewObject(egldisplayClass, egldisplayConstructor, (jint)EGL_NO_DISPLAY);
+ eglNoDisplayObject = _env->NewGlobalRef(localeglNoDisplayObject);
+ jobject localeglNoSurfaceObject = _env->NewObject(eglsurfaceClass, eglsurfaceConstructor, (jint)EGL_NO_SURFACE);
+ eglNoSurfaceObject = _env->NewGlobalRef(localeglNoSurfaceObject);
+
+
+ jclass eglClass = _env->FindClass("android/opengl/EGL14");
+ jfieldID noContextFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_CONTEXT", "Landroid/opengl/EGLContext;");
+ _env->SetStaticObjectField(eglClass, noContextFieldID, eglNoContextObject);
+
+ jfieldID noDisplayFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_DISPLAY", "Landroid/opengl/EGLDisplay;");
+ _env->SetStaticObjectField(eglClass, noDisplayFieldID, eglNoDisplayObject);
+
+ jfieldID noSurfaceFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_SURFACE", "Landroid/opengl/EGLSurface;");
+ _env->SetStaticObjectField(eglClass, noSurfaceFieldID, eglNoSurfaceObject);
+}
+
+static void *
+fromEGLHandle(JNIEnv *_env, jmethodID mid, jobject obj) {
+ if (obj == NULL){
+ jniThrowException(_env, "java/lang/IllegalArgumentException",
+ "Object is set to null.");
+ }
+
+ return (void*) (_env->CallIntMethod(obj, mid));
+}
+
+static jobject
+toEGLHandle(JNIEnv *_env, jclass cls, jmethodID con, void * handle) {
+ if (cls == eglcontextClass &&
+ (EGLContext)handle == EGL_NO_CONTEXT) {
+ return eglNoContextObject;
+ }
+
+ if (cls == egldisplayClass &&
+ (EGLDisplay)handle == EGL_NO_DISPLAY) {
+ return eglNoDisplayObject;
+ }
+
+ if (cls == eglsurfaceClass &&
+ (EGLSurface)handle == EGL_NO_SURFACE) {
+ return eglNoSurfaceObject;
+ }
+
+ return _env->NewObject(cls, con, (jint)handle);
+}
+
+// --------------------------------------------------------------------------
diff --git a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
new file mode 100644
index 0000000..610cde5
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
@@ -0,0 +1,154 @@
+/* EGLSurface eglCreateWindowSurface ( EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list ) */
+static jobject
+android_eglCreateWindowSurface
+ (JNIEnv *_env, jobject _this, jobject dpy, jobject config, jobject win, jintArray attrib_list_ref, jint offset) {
+ jint _exception = 0;
+ const char * _exceptionType = "";
+ const char * _exceptionMessage = "";
+ EGLSurface _returnValue = (EGLSurface) 0;
+ EGLDisplay dpy_native = (EGLDisplay) fromEGLHandle(_env, egldisplayGetHandleID, dpy);
+ EGLConfig config_native = (EGLConfig) fromEGLHandle(_env, eglconfigGetHandleID, config);
+ int attrib_list_sentinel = 0;
+ EGLint *attrib_list_base = (EGLint *) 0;
+ jint _remaining;
+ EGLint *attrib_list = (EGLint *) 0;
+ android::sp<ANativeWindow> window;
+
+ if (!attrib_list_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "attrib_list == null";
+ goto exit;
+ }
+ if (offset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "offset < 0";
+ goto exit;
+ }
+ if (win == NULL) {
+not_valid_surface:
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "Make sure the SurfaceView or associated SurfaceHolder has a valid Surface";
+ goto exit;
+ }
+
+ window = android::android_Surface_getNativeWindow(_env, win);
+
+ if (window == NULL)
+ goto not_valid_surface;
+
+ _remaining = _env->GetArrayLength(attrib_list_ref) - offset;
+ attrib_list_base = (EGLint *)
+ _env->GetPrimitiveArrayCritical(attrib_list_ref, (jboolean *)0);
+ attrib_list = attrib_list_base + offset;
+ attrib_list_sentinel = 0;
+ for (int i = _remaining - 1; i >= 0; i--) {
+ if (*((EGLint*)(attrib_list + i)) == EGL_NONE){
+ attrib_list_sentinel = 1;
+ break;
+ }
+ }
+ if (attrib_list_sentinel == 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "attrib_list must contain EGL_NONE!";
+ goto exit;
+ }
+
+ _returnValue = eglCreateWindowSurface(
+ (EGLDisplay)dpy_native,
+ (EGLConfig)config_native,
+ (EGLNativeWindowType)window.get(),
+ (EGLint *)attrib_list
+ );
+
+exit:
+ if (attrib_list_base) {
+ _env->ReleasePrimitiveArrayCritical(attrib_list_ref, attrib_list_base,
+ JNI_ABORT);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+ return toEGLHandle(_env, eglsurfaceClass, eglsurfaceConstructor, _returnValue);
+}
+
+/* EGLSurface eglCreateWindowSurface ( EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list ) */
+static jobject
+android_eglCreateWindowSurfaceTexture
+ (JNIEnv *_env, jobject _this, jobject dpy, jobject config, jobject win, jintArray attrib_list_ref, jint offset) {
+ jint _exception = 0;
+ const char * _exceptionType = "";
+ const char * _exceptionMessage = "";
+ EGLSurface _returnValue = (EGLSurface) 0;
+ EGLDisplay dpy_native = (EGLDisplay) fromEGLHandle(_env, egldisplayGetHandleID, dpy);
+ EGLConfig config_native = (EGLConfig) fromEGLHandle(_env, eglconfigGetHandleID, config);
+ int attrib_list_sentinel = 0;
+ EGLint *attrib_list_base = (EGLint *) 0;
+ jint _remaining;
+ EGLint *attrib_list = (EGLint *) 0;
+ android::sp<ANativeWindow> window;
+ android::sp<android::SurfaceTexture> surfaceTexture;
+
+ if (!attrib_list_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "attrib_list == null";
+ goto exit;
+ }
+ if (offset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "offset < 0";
+ goto exit;
+ }
+ if (win == NULL) {
+not_valid_surface:
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "Make sure the SurfaceView or associated SurfaceHolder has a valid Surface";
+ goto exit;
+ }
+ surfaceTexture = android::SurfaceTexture_getSurfaceTexture(_env, win);
+ window = new android::SurfaceTextureClient(surfaceTexture);
+
+ if (window == NULL)
+ goto not_valid_surface;
+
+ _remaining = _env->GetArrayLength(attrib_list_ref) - offset;
+ attrib_list_base = (EGLint *)
+ _env->GetPrimitiveArrayCritical(attrib_list_ref, (jboolean *)0);
+ attrib_list = attrib_list_base + offset;
+ attrib_list_sentinel = 0;
+ for (int i = _remaining - 1; i >= 0; i--) {
+ if (*((EGLint*)(attrib_list + i)) == EGL_NONE){
+ attrib_list_sentinel = 1;
+ break;
+ }
+ }
+ if (attrib_list_sentinel == 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "attrib_list must contain EGL_NONE!";
+ goto exit;
+ }
+
+ _returnValue = eglCreateWindowSurface(
+ (EGLDisplay)dpy_native,
+ (EGLConfig)config_native,
+ (EGLNativeWindowType)window.get(),
+ (EGLint *)attrib_list
+ );
+
+exit:
+ if (attrib_list_base) {
+ _env->ReleasePrimitiveArrayCritical(attrib_list_ref, attrib_list_base,
+ JNI_ABORT);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+ return toEGLHandle(_env, eglsurfaceClass, eglsurfaceConstructor, _returnValue);
+}
diff --git a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.java b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.java
new file mode 100644
index 0000000..e42334e
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.java
@@ -0,0 +1,48 @@
+ // C function EGLSurface eglCreateWindowSurface ( EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list )
+
+ private static native EGLSurface _eglCreateWindowSurface(
+ EGLDisplay dpy,
+ EGLConfig config,
+ Object win,
+ int[] attrib_list,
+ int offset
+ );
+
+ private static native EGLSurface _eglCreateWindowSurfaceTexture(
+ EGLDisplay dpy,
+ EGLConfig config,
+ Object win,
+ int[] attrib_list,
+ int offset
+ );
+
+ public static EGLSurface eglCreateWindowSurface(EGLDisplay dpy,
+ EGLConfig config,
+ Object win,
+ int[] attrib_list,
+ int offset
+ ){
+ Surface sur = null;
+ if (win instanceof SurfaceView) {
+ SurfaceView surfaceView = (SurfaceView)win;
+ sur = surfaceView.getHolder().getSurface();
+ } else if (win instanceof SurfaceHolder) {
+ SurfaceHolder holder = (SurfaceHolder)win;
+ sur = holder.getSurface();
+ }
+
+ EGLSurface surface;
+ if (sur != null) {
+ surface = _eglCreateWindowSurface(dpy, config, sur, attrib_list, offset);
+ } else if (win instanceof SurfaceTexture) {
+ surface = _eglCreateWindowSurfaceTexture(dpy, config,
+ win, attrib_list, offset);
+ } else {
+ throw new java.lang.UnsupportedOperationException(
+ "eglCreateWindowSurface() can only be called with an instance of " +
+ "SurfaceView, SurfaceTexture or SurfaceHolder at the moment, " +
+ "this will be fixed later.");
+ }
+
+ return surface;
+ }
diff --git a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.nativeReg b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.nativeReg
new file mode 100644
index 0000000..c37d05b
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.nativeReg
@@ -0,0 +1,2 @@
+{"_eglCreateWindowSurface", "(Landroid/opengl/EGLDisplay;Landroid/opengl/EGLConfig;Ljava/lang/Object;[II)Landroid/opengl/EGLSurface;", (void *) android_eglCreateWindowSurface },
+{"_eglCreateWindowSurfaceTexture", "(Landroid/opengl/EGLDisplay;Landroid/opengl/EGLConfig;Ljava/lang/Object;[II)Landroid/opengl/EGLSurface;", (void *) android_eglCreateWindowSurfaceTexture },
diff --git a/opengl/tools/glgen/stubs/egl/eglQueryString.cpp b/opengl/tools/glgen/stubs/egl/eglQueryString.cpp
new file mode 100644
index 0000000..625dad7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/eglQueryString.cpp
@@ -0,0 +1,10 @@
+/* const char * eglQueryString ( EGLDisplay dpy, EGLint name ) */
+static jstring
+android_eglQueryString__Landroind_opengl_EGLDisplay_2I
+ (JNIEnv *_env, jobject _this, jobject dpy, jint name) {
+ const char* chars = (const char*) eglQueryString(
+ (EGLDisplay)fromEGLHandle(_env, egldisplayGetHandleID, dpy),
+ (EGLint)name
+ );
+ return _env->NewStringUTF(chars);
+}
diff --git a/opengl/tools/glgen/stubs/egl/eglQueryString.java b/opengl/tools/glgen/stubs/egl/eglQueryString.java
new file mode 100644
index 0000000..f5d5a38
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/eglQueryString.java
@@ -0,0 +1,6 @@
+ // C function const char * eglQueryString ( EGLDisplay dpy, EGLint name )
+
+ public static native String eglQueryString(
+ EGLDisplay dpy,
+ int name
+ );
diff --git a/opengl/tools/glgen/stubs/egl/eglQueryString.nativeReg b/opengl/tools/glgen/stubs/egl/eglQueryString.nativeReg
new file mode 100644
index 0000000..8276cdb
--- /dev/null
+++ b/opengl/tools/glgen/stubs/egl/eglQueryString.nativeReg
@@ -0,0 +1 @@
+{"eglQueryString", "(Landroid/opengl/EGLDisplay;I)Ljava/lang/String;", (void *) android_eglQueryString__Landroind_opengl_EGLDisplay_2I },
diff --git a/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp
index 5d418d7..172c0e7 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp
@@ -62,14 +62,12 @@
static void *
-getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining, jint *offset)
{
jint position;
jint limit;
jint elementSizeShift;
jlong pointer;
- jint offset;
- void *data;
position = _env->GetIntField(buffer, positionID);
limit = _env->GetIntField(buffer, limitID);
@@ -84,11 +82,10 @@
*array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
getBaseArrayID, buffer);
- offset = _env->CallStaticIntMethod(nioAccessClass,
+ *offset = _env->CallStaticIntMethod(nioAccessClass,
getBaseArrayOffsetID, buffer);
- data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
- return (void *) ((char *) data + offset);
+ return NULL;
}
diff --git a/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp
index 35a3c33..4ef815b 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp
@@ -74,14 +74,12 @@
}
static void *
-getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining, jint *offset)
{
jint position;
jint limit;
jint elementSizeShift;
jlong pointer;
- jint offset;
- void *data;
position = _env->GetIntField(buffer, positionID);
limit = _env->GetIntField(buffer, limitID);
@@ -96,11 +94,10 @@
*array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
getBaseArrayID, buffer);
- offset = _env->CallStaticIntMethod(nioAccessClass,
+ *offset = _env->CallStaticIntMethod(nioAccessClass,
getBaseArrayOffsetID, buffer);
- data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
- return (void *) ((char *) data + offset);
+ return NULL;
}
static void
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
index 9b29a44..0df95f4 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
@@ -71,14 +71,12 @@
static void *
-getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining, jint *offset)
{
jint position;
jint limit;
jint elementSizeShift;
jlong pointer;
- jint offset;
- void *data;
position = _env->GetIntField(buffer, positionID);
limit = _env->GetIntField(buffer, limitID);
@@ -93,11 +91,9 @@
*array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
getBaseArrayID, buffer);
- offset = _env->CallStaticIntMethod(nioAccessClass,
+ *offset = _env->CallStaticIntMethod(nioAccessClass,
getBaseArrayOffsetID, buffer);
- data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
-
- return (void *) ((char *) data + offset);
+ return NULL;
}
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
index 823079f..dd860d5 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
@@ -69,14 +69,12 @@
static void *
-getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining, jint *offset)
{
jint position;
jint limit;
jint elementSizeShift;
jlong pointer;
- jint offset;
- void *data;
position = _env->GetIntField(buffer, positionID);
limit = _env->GetIntField(buffer, limitID);
@@ -91,11 +89,10 @@
*array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
getBaseArrayID, buffer);
- offset = _env->CallStaticIntMethod(nioAccessClass,
+ *offset = _env->CallStaticIntMethod(nioAccessClass,
getBaseArrayOffsetID, buffer);
- data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
- return (void *) ((char *) data + offset);
+ return NULL;
}
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
index 13a2577..996f441 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
@@ -62,14 +62,12 @@
static void *
-getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining, jint *offset)
{
jint position;
jint limit;
jint elementSizeShift;
jlong pointer;
- jint offset;
- void *data;
position = _env->GetIntField(buffer, positionID);
limit = _env->GetIntField(buffer, limitID);
@@ -84,11 +82,10 @@
*array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
getBaseArrayID, buffer);
- offset = _env->CallStaticIntMethod(nioAccessClass,
+ *offset = _env->CallStaticIntMethod(nioAccessClass,
getBaseArrayOffsetID, buffer);
- data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
- return (void *) ((char *) data + offset);
+ return NULL;
}
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.cpp b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.cpp
new file mode 100644
index 0000000..27b91fc
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.cpp
@@ -0,0 +1,328 @@
+/* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static void
+android_glGetActiveAttrib__III_3II_3II_3II_3BI
+ (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) {
+ jint _exception = 0;
+ const char * _exceptionType;
+ const char * _exceptionMessage;
+ GLsizei *length_base = (GLsizei *) 0;
+ jint _lengthRemaining;
+ GLsizei *length = (GLsizei *) 0;
+ GLint *size_base = (GLint *) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+ GLenum *type_base = (GLenum *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+ char *name_base = (char *) 0;
+ jint _nameRemaining;
+ char *name = (char *) 0;
+
+ if (!length_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "length == null";
+ goto exit;
+ }
+ if (lengthOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "lengthOffset < 0";
+ goto exit;
+ }
+ _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+ length_base = (GLsizei *)
+ _env->GetPrimitiveArrayCritical(length_ref, (jboolean *)0);
+ length = length_base + lengthOffset;
+
+ if (!size_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "size == null";
+ goto exit;
+ }
+ if (sizeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "sizeOffset < 0";
+ goto exit;
+ }
+ _sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
+ size_base = (GLint *)
+ _env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
+ size = size_base + sizeOffset;
+
+ if (!type_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "type == null";
+ goto exit;
+ }
+ if (typeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "typeOffset < 0";
+ goto exit;
+ }
+ _typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
+ type_base = (GLenum *)
+ _env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
+ type = type_base + typeOffset;
+
+ if (!name_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "name == null";
+ goto exit;
+ }
+ if (nameOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "nameOffset < 0";
+ goto exit;
+ }
+ _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
+ name_base = (char *)
+ _env->GetPrimitiveArrayCritical(name_ref, (jboolean *)0);
+ name = name_base + nameOffset;
+
+ glGetActiveAttrib(
+ (GLuint)program,
+ (GLuint)index,
+ (GLsizei)bufsize,
+ (GLsizei *)length,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)name
+ );
+
+exit:
+ if (name_base) {
+ _env->ReleasePrimitiveArrayCritical(name_ref, name_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (type_base) {
+ _env->ReleasePrimitiveArrayCritical(type_ref, type_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (size_base) {
+ _env->ReleasePrimitiveArrayCritical(size_ref, size_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (length_base) {
+ _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+}
+
+/* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static void
+android_glGetActiveAttrib__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B
+ (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) {
+ jarray _lengthArray = (jarray) 0;
+ jint _lengthBufferOffset = (jint) 0;
+ jarray _sizeArray = (jarray) 0;
+ jint _sizeBufferOffset = (jint) 0;
+ jarray _typeArray = (jarray) 0;
+ jint _typeBufferOffset = (jint) 0;
+ jint _lengthRemaining;
+ GLsizei *length = (GLsizei *) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+
+ length = (GLsizei *)getPointer(_env, length_buf, &_lengthArray, &_lengthRemaining, &_lengthBufferOffset);
+ size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining, &_sizeBufferOffset);
+ type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
+ if (length == NULL) {
+ char * _lengthBase = (char *)_env->GetPrimitiveArrayCritical(_lengthArray, (jboolean *) 0);
+ length = (GLsizei *) (_lengthBase + _lengthBufferOffset);
+ }
+ if (size == NULL) {
+ char * _sizeBase = (char *)_env->GetPrimitiveArrayCritical(_sizeArray, (jboolean *) 0);
+ size = (GLint *) (_sizeBase + _sizeBufferOffset);
+ }
+ if (type == NULL) {
+ char * _typeBase = (char *)_env->GetPrimitiveArrayCritical(_typeArray, (jboolean *) 0);
+ type = (GLenum *) (_typeBase + _typeBufferOffset);
+ }
+ glGetActiveAttrib(
+ (GLuint)program,
+ (GLuint)index,
+ (GLsizei)bufsize,
+ (GLsizei *)length,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)name
+ );
+ if (_typeArray) {
+ releasePointer(_env, _typeArray, type, JNI_TRUE);
+ }
+ if (_sizeArray) {
+ releasePointer(_env, _sizeArray, size, JNI_TRUE);
+ }
+ if (_lengthArray) {
+ releasePointer(_env, _lengthArray, length, JNI_TRUE);
+ }
+}
+
+/* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static jstring
+android_glGetActiveAttrib1
+ (JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) {
+ jint _exception = 0;
+ const char * _exceptionType;
+ const char * _exceptionMessage;
+ GLint *size_base = (GLint *) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+ GLenum *type_base = (GLenum *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+
+ jstring result = 0;
+
+ GLint len = 0;
+ glGetProgramiv((GLuint)program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &len);
+ if (!len) {
+ return _env->NewStringUTF("");
+ }
+ char* buf = (char*) malloc(len);
+
+ if (buf == NULL) {
+ jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
+ return NULL;
+ }
+ if (!size_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "size == null";
+ goto exit;
+ }
+ if (sizeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "sizeOffset < 0";
+ goto exit;
+ }
+ _sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
+ size_base = (GLint *)
+ _env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
+ size = size_base + sizeOffset;
+
+ if (!type_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "type == null";
+ goto exit;
+ }
+ if (typeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "typeOffset < 0";
+ goto exit;
+ }
+ _typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
+ type_base = (GLenum *)
+ _env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
+ type = type_base + typeOffset;
+
+ glGetActiveAttrib(
+ (GLuint)program,
+ (GLuint)index,
+ (GLsizei)len,
+ NULL,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)buf
+ );
+exit:
+ if (type_base) {
+ _env->ReleasePrimitiveArrayCritical(type_ref, type_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (size_base) {
+ _env->ReleasePrimitiveArrayCritical(size_ref, size_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (_exception != 1) {
+ result = _env->NewStringUTF(buf);
+ }
+ if (buf) {
+ free(buf);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+ if (result == 0) {
+ result = _env->NewStringUTF("");
+ }
+
+ return result;
+}
+
+/* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static jstring
+android_glGetActiveAttrib2
+ (JNIEnv *_env, jobject _this, jint program, jint index, jobject size_buf, jobject type_buf) {
+ jarray _sizeArray = (jarray) 0;
+ jint _sizeBufferOffset = (jint) 0;
+ jarray _typeArray = (jarray) 0;
+ jint _typeBufferOffset = (jint) 0;
+ jint _lengthRemaining;
+ GLsizei *length = (GLsizei *) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+
+ jstring result = 0;
+
+ GLint len = 0;
+ glGetProgramiv((GLuint)program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &len);
+ if (!len) {
+ return _env->NewStringUTF("");
+ }
+ char* buf = (char*) malloc(len);
+
+ if (buf == NULL) {
+ jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
+ return NULL;
+ }
+
+ size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining, &_sizeBufferOffset);
+ type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
+ if (size == NULL) {
+ char * _sizeBase = (char *)_env->GetPrimitiveArrayCritical(_sizeArray, (jboolean *) 0);
+ size = (GLint *) (_sizeBase + _sizeBufferOffset);
+ }
+ if (type == NULL) {
+ char * _typeBase = (char *)_env->GetPrimitiveArrayCritical(_typeArray, (jboolean *) 0);
+ type = (GLenum *) (_typeBase + _typeBufferOffset);
+ }
+ glGetActiveAttrib(
+ (GLuint)program,
+ (GLuint)index,
+ (GLsizei)len,
+ NULL,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)buf
+ );
+
+ if (_typeArray) {
+ releasePointer(_env, _typeArray, type, JNI_TRUE);
+ }
+ if (_sizeArray) {
+ releasePointer(_env, _sizeArray, size, JNI_TRUE);
+ }
+ result = _env->NewStringUTF(buf);
+ if (buf) {
+ free(buf);
+ }
+ return result;
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.java b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.java
new file mode 100644
index 0000000..bad2137
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.java
@@ -0,0 +1,47 @@
+ // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native void glGetActiveAttrib(
+ int program,
+ int index,
+ int bufsize,
+ int[] length,
+ int lengthOffset,
+ int[] size,
+ int sizeOffset,
+ int[] type,
+ int typeOffset,
+ byte[] name,
+ int nameOffset
+ );
+
+ // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native void glGetActiveAttrib(
+ int program,
+ int index,
+ int bufsize,
+ java.nio.IntBuffer length,
+ java.nio.IntBuffer size,
+ java.nio.IntBuffer type,
+ byte name
+ );
+
+ // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native String glGetActiveAttrib(
+ int program,
+ int index,
+ int[] size,
+ int sizeOffset,
+ int[] type,
+ int typeOffset
+ );
+
+ // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native String glGetActiveAttrib(
+ int program,
+ int index,
+ java.nio.IntBuffer size,
+ java.nio.IntBuffer type
+ );
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.nativeReg
new file mode 100644
index 0000000..f54c0a0
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.nativeReg
@@ -0,0 +1,4 @@
+{"glGetActiveAttrib", "(III[II[II[II[BI)V", (void *) android_glGetActiveAttrib__III_3II_3II_3II_3BI },
+{"glGetActiveAttrib", "(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V", (void *) android_glGetActiveAttrib__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B },
+{"glGetActiveAttrib", "(II[II[II)Ljava/lang/String;", (void *) android_glGetActiveAttrib1 },
+{"glGetActiveAttrib", "(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;", (void *) android_glGetActiveAttrib2 },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
new file mode 100644
index 0000000..58f704c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
@@ -0,0 +1,329 @@
+/* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static void
+android_glGetActiveUniform__III_3II_3II_3II_3BI
+ (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) {
+ jint _exception = 0;
+ const char * _exceptionType;
+ const char * _exceptionMessage;
+ GLsizei *length_base = (GLsizei *) 0;
+ jint _lengthRemaining;
+ GLsizei *length = (GLsizei *) 0;
+ GLint *size_base = (GLint *) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+ GLenum *type_base = (GLenum *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+ char *name_base = (char *) 0;
+ jint _nameRemaining;
+ char *name = (char *) 0;
+
+ if (!length_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "length == null";
+ goto exit;
+ }
+ if (lengthOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "lengthOffset < 0";
+ goto exit;
+ }
+ _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+ length_base = (GLsizei *)
+ _env->GetPrimitiveArrayCritical(length_ref, (jboolean *)0);
+ length = length_base + lengthOffset;
+
+ if (!size_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "size == null";
+ goto exit;
+ }
+ if (sizeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "sizeOffset < 0";
+ goto exit;
+ }
+ _sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
+ size_base = (GLint *)
+ _env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
+ size = size_base + sizeOffset;
+
+ if (!type_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "type == null";
+ goto exit;
+ }
+ if (typeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "typeOffset < 0";
+ goto exit;
+ }
+ _typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
+ type_base = (GLenum *)
+ _env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
+ type = type_base + typeOffset;
+
+ if (!name_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "name == null";
+ goto exit;
+ }
+ if (nameOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "nameOffset < 0";
+ goto exit;
+ }
+ _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
+ name_base = (char *)
+ _env->GetPrimitiveArrayCritical(name_ref, (jboolean *)0);
+ name = name_base + nameOffset;
+
+ glGetActiveUniform(
+ (GLuint)program,
+ (GLuint)index,
+ (GLsizei)bufsize,
+ (GLsizei *)length,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)name
+ );
+
+exit:
+ if (name_base) {
+ _env->ReleasePrimitiveArrayCritical(name_ref, name_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (type_base) {
+ _env->ReleasePrimitiveArrayCritical(type_ref, type_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (size_base) {
+ _env->ReleasePrimitiveArrayCritical(size_ref, size_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (length_base) {
+ _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+}
+
+/* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static void
+android_glGetActiveUniform__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B
+ (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) {
+ jarray _lengthArray = (jarray) 0;
+ jint _lengthBufferOffset = (jint) 0;
+ jarray _sizeArray = (jarray) 0;
+ jint _sizeBufferOffset = (jint) 0;
+ jarray _typeArray = (jarray) 0;
+ jint _typeBufferOffset = (jint) 0;
+ jint _lengthRemaining;
+ GLsizei *length = (GLsizei *) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+
+ length = (GLsizei *)getPointer(_env, length_buf, &_lengthArray, &_lengthRemaining, &_lengthBufferOffset);
+ size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining, &_sizeBufferOffset);
+ type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
+ if (length == NULL) {
+ char * _lengthBase = (char *)_env->GetPrimitiveArrayCritical(_lengthArray, (jboolean *) 0);
+ length = (GLsizei *) (_lengthBase + _lengthBufferOffset);
+ }
+ if (size == NULL) {
+ char * _sizeBase = (char *)_env->GetPrimitiveArrayCritical(_sizeArray, (jboolean *) 0);
+ size = (GLint *) (_sizeBase + _sizeBufferOffset);
+ }
+ if (type == NULL) {
+ char * _typeBase = (char *)_env->GetPrimitiveArrayCritical(_typeArray, (jboolean *) 0);
+ type = (GLenum *) (_typeBase + _typeBufferOffset);
+ }
+ glGetActiveUniform(
+ (GLuint)program,
+ (GLuint)index,
+ (GLsizei)bufsize,
+ (GLsizei *)length,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)name
+ );
+ if (_typeArray) {
+ releasePointer(_env, _typeArray, type, JNI_TRUE);
+ }
+ if (_sizeArray) {
+ releasePointer(_env, _sizeArray, size, JNI_TRUE);
+ }
+ if (_lengthArray) {
+ releasePointer(_env, _lengthArray, length, JNI_TRUE);
+ }
+}
+
+/* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static jstring
+android_glGetActiveUniform1
+ (JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) {
+ jint _exception = 0;
+ const char * _exceptionType;
+ const char * _exceptionMessage;
+
+ GLint *size_base = (GLint *) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+
+ GLenum *type_base = (GLenum *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+
+ jstring result = 0;
+
+ GLint len = 0;
+ glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len);
+ if (!len) {
+ return _env->NewStringUTF("");
+ }
+ char* buf = (char*) malloc(len);
+
+ if (buf == NULL) {
+ jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
+ return NULL;
+ }
+
+ if (!size_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "size == null";
+ goto exit;
+ }
+ if (sizeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "sizeOffset < 0";
+ goto exit;
+ }
+ _sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
+ size_base = (GLint *)
+ _env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
+ size = size_base + sizeOffset;
+
+ if (!type_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "type == null";
+ goto exit;
+ }
+ if (typeOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "typeOffset < 0";
+ goto exit;
+ }
+ _typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
+ type_base = (GLenum *)
+ _env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
+ type = type_base + typeOffset;
+
+ glGetActiveUniform(
+ (GLuint)program,
+ (GLuint)index,
+ (GLsizei)len,
+ NULL,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)buf
+ );
+
+exit:
+ if (type_base) {
+ _env->ReleasePrimitiveArrayCritical(type_ref, type_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (size_base) {
+ _env->ReleasePrimitiveArrayCritical(size_ref, size_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (_exception != 1) {
+ result = _env->NewStringUTF(buf);
+ }
+ if (buf) {
+ free(buf);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+ if (result == 0) {
+ result = _env->NewStringUTF("");
+ }
+ return result;
+}
+
+/* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
+static jstring
+android_glGetActiveUniform2
+ (JNIEnv *_env, jobject _this, jint program, jint index, jobject size_buf, jobject type_buf) {
+ jarray _sizeArray = (jarray) 0;
+ jint _sizeBufferOffset = (jint) 0;
+ jarray _typeArray = (jarray) 0;
+ jint _typeBufferOffset = (jint) 0;
+ jint _sizeRemaining;
+ GLint *size = (GLint *) 0;
+ jint _typeRemaining;
+ GLenum *type = (GLenum *) 0;
+
+ jstring result = 0;
+ GLint len = 0;
+ glGetProgramiv((GLuint)program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len);
+ if (!len) {
+ return _env->NewStringUTF("");
+ }
+ char* buf = (char*) malloc(len);
+
+ if (buf == NULL) {
+ jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
+ return NULL;
+ }
+
+ size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining, &_sizeBufferOffset);
+ type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
+
+ if (size == NULL) {
+ char * _sizeBase = (char *)_env->GetPrimitiveArrayCritical(_sizeArray, (jboolean *) 0);
+ size = (GLint *) (_sizeBase + _sizeBufferOffset);
+ }
+ if (type == NULL) {
+ char * _typeBase = (char *)_env->GetPrimitiveArrayCritical(_typeArray, (jboolean *) 0);
+ type = (GLenum *) (_typeBase + _typeBufferOffset);
+ }
+ glGetActiveUniform(
+ (GLuint)program,
+ (GLuint)index,
+ len,
+ NULL,
+ (GLint *)size,
+ (GLenum *)type,
+ (char *)buf
+ );
+
+ if (_typeArray) {
+ releasePointer(_env, _typeArray, type, JNI_TRUE);
+ }
+ if (_sizeArray) {
+ releasePointer(_env, _sizeArray, size, JNI_TRUE);
+ }
+ result = _env->NewStringUTF(buf);
+ if (buf) {
+ free(buf);
+ }
+ return result;
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.java b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.java
new file mode 100644
index 0000000..28aaa78
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.java
@@ -0,0 +1,46 @@
+ // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native void glGetActiveUniform(
+ int program,
+ int index,
+ int bufsize,
+ int[] length,
+ int lengthOffset,
+ int[] size,
+ int sizeOffset,
+ int[] type,
+ int typeOffset,
+ byte[] name,
+ int nameOffset
+ );
+
+ // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native void glGetActiveUniform(
+ int program,
+ int index,
+ int bufsize,
+ java.nio.IntBuffer length,
+ java.nio.IntBuffer size,
+ java.nio.IntBuffer type,
+ byte name
+ );
+ // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native String glGetActiveUniform(
+ int program,
+ int index,
+ int[] size,
+ int sizeOffset,
+ int[] type,
+ int typeOffset
+ );
+
+ // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+
+ public static native String glGetActiveUniform(
+ int program,
+ int index,
+ java.nio.IntBuffer size,
+ java.nio.IntBuffer type
+ );
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.nativeReg
new file mode 100644
index 0000000..f0b5fd9
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.nativeReg
@@ -0,0 +1,4 @@
+{"glGetActiveUniform", "(III[II[II[II[BI)V", (void *) android_glGetActiveUniform__III_3II_3II_3II_3BI },
+{"glGetActiveUniform", "(II[II[II)Ljava/lang/String;", (void *) android_glGetActiveUniform1 },
+{"glGetActiveUniform", "(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V", (void *) android_glGetActiveUniform__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B },
+{"glGetActiveUniform", "(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;", (void *) android_glGetActiveUniform2 },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderSource.cpp b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.cpp
new file mode 100644
index 0000000..a7e1cd2
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.cpp
@@ -0,0 +1,111 @@
+/* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */
+static void
+android_glGetShaderSource__II_3II_3BI
+ (JNIEnv *_env, jobject _this, jint shader, jint bufsize, jintArray length_ref, jint lengthOffset, jbyteArray source_ref, jint sourceOffset) {
+ jint _exception = 0;
+ const char * _exceptionType;
+ const char * _exceptionMessage;
+ GLsizei *length_base = (GLsizei *) 0;
+ jint _lengthRemaining;
+ GLsizei *length = (GLsizei *) 0;
+ char *source_base = (char *) 0;
+ jint _sourceRemaining;
+ char *source = (char *) 0;
+
+ if (!length_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "length == null";
+ goto exit;
+ }
+ if (lengthOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "lengthOffset < 0";
+ goto exit;
+ }
+ _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+ length_base = (GLsizei *)
+ _env->GetPrimitiveArrayCritical(length_ref, (jboolean *)0);
+ length = length_base + lengthOffset;
+
+ if (!source_ref) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "source == null";
+ goto exit;
+ }
+ if (sourceOffset < 0) {
+ _exception = 1;
+ _exceptionType = "java/lang/IllegalArgumentException";
+ _exceptionMessage = "sourceOffset < 0";
+ goto exit;
+ }
+ _sourceRemaining = _env->GetArrayLength(source_ref) - sourceOffset;
+ source_base = (char *)
+ _env->GetPrimitiveArrayCritical(source_ref, (jboolean *)0);
+ source = source_base + sourceOffset;
+
+ glGetShaderSource(
+ (GLuint)shader,
+ (GLsizei)bufsize,
+ (GLsizei *)length,
+ (char *)source
+ );
+
+exit:
+ if (source_base) {
+ _env->ReleasePrimitiveArrayCritical(source_ref, source_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (length_base) {
+ _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
+ _exception ? JNI_ABORT: 0);
+ }
+ if (_exception) {
+ jniThrowException(_env, _exceptionType, _exceptionMessage);
+ }
+}
+
+/* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */
+static void
+android_glGetShaderSource__IILjava_nio_IntBuffer_2B
+ (JNIEnv *_env, jobject _this, jint shader, jint bufsize, jobject length_buf, jbyte source) {
+ jarray _array = (jarray) 0;
+ jint _bufferOffset = (jint) 0;
+ jint _remaining;
+ GLsizei *length = (GLsizei *) 0;
+
+ length = (GLsizei *)getPointer(_env, length_buf, &_array, &_remaining, &_bufferOffset);
+ if (length == NULL) {
+ char * _lengthBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0);
+ length = (GLsizei *) (_lengthBase + _bufferOffset);
+ }
+ glGetShaderSource(
+ (GLuint)shader,
+ (GLsizei)bufsize,
+ (GLsizei *)length,
+ (char *)source
+ );
+ if (_array) {
+ releasePointer(_env, _array, length, JNI_TRUE);
+ }
+}
+
+/* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */
+static jstring android_glGetShaderSource(JNIEnv *_env, jobject, jint shader) {
+ GLint shaderLen = 0;
+ glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen);
+ if (!shaderLen) {
+ return _env->NewStringUTF("");
+ }
+ char* buf = (char*) malloc(shaderLen);
+ if (buf == NULL) {
+ jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
+ return NULL;
+ }
+ glGetShaderSource(shader, shaderLen, NULL, buf);
+ jstring result = _env->NewStringUTF(buf);
+ free(buf);
+ return result;
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderSource.java b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.java
new file mode 100644
index 0000000..199d93a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.java
@@ -0,0 +1,25 @@
+ // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
+
+ public static native void glGetShaderSource(
+ int shader,
+ int bufsize,
+ int[] length,
+ int lengthOffset,
+ byte[] source,
+ int sourceOffset
+ );
+
+ // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
+
+ public static native void glGetShaderSource(
+ int shader,
+ int bufsize,
+ java.nio.IntBuffer length,
+ byte source
+ );
+
+ // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
+
+ public static native String glGetShaderSource(
+ int shader
+ );
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderSource.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.nativeReg
new file mode 100644
index 0000000..acb47a5
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.nativeReg
@@ -0,0 +1,3 @@
+{"glGetShaderSource", "(II[II[BI)V", (void *) android_glGetShaderSource__II_3II_3BI },
+{"glGetShaderSource", "(IILjava/nio/IntBuffer;B)V", (void *) android_glGetShaderSource__IILjava_nio_IntBuffer_2B },
+{"glGetShaderSource", "(I)Ljava/lang/String;", (void *) android_glGetShaderSource },
diff --git a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
index f7315ee..cc10336 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
+++ b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
@@ -113,14 +113,12 @@
}
static void *
-getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining, jint *offset)
{
jint position;
jint limit;
jint elementSizeShift;
jlong pointer;
- jint offset;
- void *data;
position = _env->GetIntField(buffer, positionID);
limit = _env->GetIntField(buffer, limitID);
@@ -138,11 +136,10 @@
if (*array == NULL) {
return (void*) NULL;
}
- offset = _env->CallStaticIntMethod(nioAccessClass,
+ *offset = _env->CallStaticIntMethod(nioAccessClass,
getBaseArrayOffsetID, buffer);
- data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
- return (void *) ((char *) data + offset);
+ return NULL;
}
static void
@@ -180,10 +177,12 @@
if (allowIndirectBuffers(_env)) {
jarray array = 0;
jint remaining;
- buf = getPointer(_env, buffer, &array, &remaining);
+ jint offset;
+ buf = getPointer(_env, buffer, &array, &remaining, &offset);
if (array) {
releasePointer(_env, array, buf, 0);
}
+ buf = buf + offset;
} else {
jniThrowException(_env, "java/lang/IllegalArgumentException",
"Must use a native order direct Buffer");
diff --git a/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl b/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
index cd730aa..e3aea76 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
+++ b/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
@@ -22,6 +22,7 @@
import android.content.pm.ApplicationInfo;
import android.content.pm.IPackageManager;
import android.os.Build;
+import android.os.UserId;
import android.util.Log;
import java.nio.Buffer;
@@ -66,7 +67,7 @@
int version = 0;
IPackageManager pm = AppGlobals.getPackageManager();
try {
- ApplicationInfo applicationInfo = pm.getApplicationInfo(appName, 0);
+ ApplicationInfo applicationInfo = pm.getApplicationInfo(appName, 0, UserId.myUserId());
if (applicationInfo != null) {
version = applicationInfo.targetSdkVersion;
}
diff --git a/services/powermanager/IPowerManager.cpp b/services/powermanager/IPowerManager.cpp
index a0f19d4..0265df3 100644
--- a/services/powermanager/IPowerManager.cpp
+++ b/services/powermanager/IPowerManager.cpp
@@ -30,7 +30,7 @@
// must be kept in sync with IPowerManager.aidl
enum {
ACQUIRE_WAKE_LOCK = IBinder::FIRST_CALL_TRANSACTION,
- RELEASE_WAKE_LOCK = IBinder::FIRST_CALL_TRANSACTION + 4,
+ RELEASE_WAKE_LOCK = IBinder::FIRST_CALL_TRANSACTION + 1,
};
class BpPowerManager : public BpInterface<IPowerManager>
@@ -46,11 +46,10 @@
Parcel data, reply;
data.writeInterfaceToken(IPowerManager::getInterfaceDescriptor());
- data.writeInt32(flags);
data.writeStrongBinder(lock);
+ data.writeInt32(flags);
data.writeString16(tag);
- // no WorkSource passed
- data.writeInt32(0);
+ data.writeInt32(0); // no WorkSource
return remote()->transact(ACQUIRE_WAKE_LOCK, data, &reply);
}
diff --git a/services/sensorservice/Android.mk b/services/sensorservice/Android.mk
new file mode 100644
index 0000000..e0cfaa6
--- /dev/null
+++ b/services/sensorservice/Android.mk
@@ -0,0 +1,32 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ BatteryService.cpp \
+ CorrectedGyroSensor.cpp \
+ Fusion.cpp \
+ GravitySensor.cpp \
+ LinearAccelerationSensor.cpp \
+ OrientationSensor.cpp \
+ RotationVectorSensor.cpp \
+ SensorDevice.cpp \
+ SensorFusion.cpp \
+ SensorInterface.cpp \
+ SensorService.cpp \
+
+
+LOCAL_CFLAGS:= -DLOG_TAG=\"SensorService\"
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libhardware \
+ libutils \
+ libbinder \
+ libui \
+ libgui
+
+
+
+LOCAL_MODULE:= libsensorservice
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/services/sensorservice/BatteryService.cpp b/services/sensorservice/BatteryService.cpp
new file mode 100644
index 0000000..70b65ab
--- /dev/null
+++ b/services/sensorservice/BatteryService.cpp
@@ -0,0 +1,126 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <utils/Atomic.h>
+#include <utils/Errors.h>
+#include <utils/Singleton.h>
+
+#include <binder/BinderService.h>
+#include <binder/Parcel.h>
+
+#include "BatteryService.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+BatteryService::BatteryService() {
+ const sp<IServiceManager> sm(defaultServiceManager());
+ if (sm != NULL) {
+ const String16 name("batteryinfo");
+ mBatteryStatService = sm->getService(name);
+ }
+}
+
+status_t BatteryService::noteStartSensor(int uid, int handle) {
+ Parcel data, reply;
+ data.writeInterfaceToken(DESCRIPTOR);
+ data.writeInt32(uid);
+ data.writeInt32(handle);
+ status_t err = mBatteryStatService->transact(
+ TRANSACTION_noteStartSensor, data, &reply, 0);
+ err = reply.readExceptionCode();
+ return err;
+}
+
+status_t BatteryService::noteStopSensor(int uid, int handle) {
+ Parcel data, reply;
+ data.writeInterfaceToken(DESCRIPTOR);
+ data.writeInt32(uid);
+ data.writeInt32(handle);
+ status_t err = mBatteryStatService->transact(
+ TRANSACTION_noteStopSensor, data, &reply, 0);
+ err = reply.readExceptionCode();
+ return err;
+}
+
+bool BatteryService::addSensor(uid_t uid, int handle) {
+ Mutex::Autolock _l(mActivationsLock);
+ Info key(uid, handle);
+ ssize_t index = mActivations.indexOf(key);
+ if (index < 0) {
+ index = mActivations.add(key);
+ }
+ Info& info(mActivations.editItemAt(index));
+ info.count++;
+ return info.count == 1;
+}
+
+bool BatteryService::removeSensor(uid_t uid, int handle) {
+ Mutex::Autolock _l(mActivationsLock);
+ ssize_t index = mActivations.indexOf(Info(uid, handle));
+ if (index < 0) return false;
+ Info& info(mActivations.editItemAt(index));
+ info.count--;
+ return info.count == 0;
+}
+
+
+void BatteryService::enableSensorImpl(uid_t uid, int handle) {
+ if (mBatteryStatService != 0) {
+ if (addSensor(uid, handle)) {
+ int64_t identity = IPCThreadState::self()->clearCallingIdentity();
+ noteStartSensor(uid, handle);
+ IPCThreadState::self()->restoreCallingIdentity(identity);
+ }
+ }
+}
+void BatteryService::disableSensorImpl(uid_t uid, int handle) {
+ if (mBatteryStatService != 0) {
+ if (removeSensor(uid, handle)) {
+ int64_t identity = IPCThreadState::self()->clearCallingIdentity();
+ noteStopSensor(uid, handle);
+ IPCThreadState::self()->restoreCallingIdentity(identity);
+ }
+ }
+}
+
+void BatteryService::cleanupImpl(uid_t uid) {
+ if (mBatteryStatService != 0) {
+ Mutex::Autolock _l(mActivationsLock);
+ int64_t identity = IPCThreadState::self()->clearCallingIdentity();
+ for (ssize_t i=0 ; i<mActivations.size() ; i++) {
+ const Info& info(mActivations[i]);
+ if (info.uid == uid) {
+ noteStopSensor(info.uid, info.handle);
+ mActivations.removeAt(i);
+ i--;
+ }
+ }
+ IPCThreadState::self()->restoreCallingIdentity(identity);
+ }
+}
+
+const String16 BatteryService::DESCRIPTOR("com.android.internal.app.IBatteryStats");
+
+ANDROID_SINGLETON_STATIC_INSTANCE(BatteryService)
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/BatteryService.h b/services/sensorservice/BatteryService.h
new file mode 100644
index 0000000..86cc884
--- /dev/null
+++ b/services/sensorservice/BatteryService.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Singleton.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class BatteryService : public Singleton<BatteryService> {
+ static const int TRANSACTION_noteStartSensor = IBinder::FIRST_CALL_TRANSACTION + 3;
+ static const int TRANSACTION_noteStopSensor = IBinder::FIRST_CALL_TRANSACTION + 4;
+ static const String16 DESCRIPTOR;
+
+ friend class Singleton<BatteryService>;
+ sp<IBinder> mBatteryStatService;
+
+ BatteryService();
+ status_t noteStartSensor(int uid, int handle);
+ status_t noteStopSensor(int uid, int handle);
+
+ void enableSensorImpl(uid_t uid, int handle);
+ void disableSensorImpl(uid_t uid, int handle);
+ void cleanupImpl(uid_t uid);
+
+ struct Info {
+ uid_t uid;
+ int handle;
+ int32_t count;
+ Info() : uid(0), handle(0), count(0) { }
+ Info(uid_t uid, int handle) : uid(uid), handle(handle), count(0) { }
+ bool operator < (const Info& rhs) const {
+ return (uid == rhs.uid) ? (handle < rhs.handle) : (uid < rhs.uid);
+ }
+ };
+
+ Mutex mActivationsLock;
+ SortedVector<Info> mActivations;
+ bool addSensor(uid_t uid, int handle);
+ bool removeSensor(uid_t uid, int handle);
+
+public:
+ static void enableSensor(uid_t uid, int handle) {
+ BatteryService::getInstance().enableSensorImpl(uid, handle);
+ }
+ static void disableSensor(uid_t uid, int handle) {
+ BatteryService::getInstance().disableSensorImpl(uid, handle);
+ }
+ static void cleanup(uid_t uid) {
+ BatteryService::getInstance().cleanupImpl(uid);
+ }
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/CorrectedGyroSensor.cpp b/services/sensorservice/CorrectedGyroSensor.cpp
new file mode 100644
index 0000000..1857443
--- /dev/null
+++ b/services/sensorservice/CorrectedGyroSensor.cpp
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+
+#include <hardware/sensors.h>
+
+#include "CorrectedGyroSensor.h"
+#include "SensorDevice.h"
+#include "SensorFusion.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+CorrectedGyroSensor::CorrectedGyroSensor(sensor_t const* list, size_t count)
+ : mSensorDevice(SensorDevice::getInstance()),
+ mSensorFusion(SensorFusion::getInstance())
+{
+ for (size_t i=0 ; i<count ; i++) {
+ if (list[i].type == SENSOR_TYPE_GYROSCOPE) {
+ mGyro = Sensor(list + i);
+ break;
+ }
+ }
+}
+
+bool CorrectedGyroSensor::process(sensors_event_t* outEvent,
+ const sensors_event_t& event)
+{
+ if (event.type == SENSOR_TYPE_GYROSCOPE) {
+ const vec3_t bias(mSensorFusion.getGyroBias());
+ *outEvent = event;
+ outEvent->data[0] -= bias.x;
+ outEvent->data[1] -= bias.y;
+ outEvent->data[2] -= bias.z;
+ outEvent->sensor = '_cgy';
+ return true;
+ }
+ return false;
+}
+
+status_t CorrectedGyroSensor::activate(void* ident, bool enabled) {
+ mSensorDevice.activate(this, mGyro.getHandle(), enabled);
+ return mSensorFusion.activate(this, enabled);
+}
+
+status_t CorrectedGyroSensor::setDelay(void* ident, int handle, int64_t ns) {
+ mSensorDevice.setDelay(this, mGyro.getHandle(), ns);
+ return mSensorFusion.setDelay(this, ns);
+}
+
+Sensor CorrectedGyroSensor::getSensor() const {
+ sensor_t hwSensor;
+ hwSensor.name = "Corrected Gyroscope Sensor";
+ hwSensor.vendor = "Google Inc.";
+ hwSensor.version = 1;
+ hwSensor.handle = '_cgy';
+ hwSensor.type = SENSOR_TYPE_GYROSCOPE;
+ hwSensor.maxRange = mGyro.getMaxValue();
+ hwSensor.resolution = mGyro.getResolution();
+ hwSensor.power = mSensorFusion.getPowerUsage();
+ hwSensor.minDelay = mGyro.getMinDelay();
+ Sensor sensor(&hwSensor);
+ return sensor;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/CorrectedGyroSensor.h b/services/sensorservice/CorrectedGyroSensor.h
new file mode 100644
index 0000000..3c49c08
--- /dev/null
+++ b/services/sensorservice/CorrectedGyroSensor.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_CORRECTED_GYRO_SENSOR_H
+#define ANDROID_CORRECTED_GYRO_SENSOR_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/Sensor.h>
+
+#include "SensorInterface.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class SensorDevice;
+class SensorFusion;
+
+class CorrectedGyroSensor : public SensorInterface {
+ SensorDevice& mSensorDevice;
+ SensorFusion& mSensorFusion;
+ Sensor mGyro;
+
+public:
+ CorrectedGyroSensor(sensor_t const* list, size_t count);
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event);
+ virtual status_t activate(void* ident, bool enabled);
+ virtual status_t setDelay(void* ident, int handle, int64_t ns);
+ virtual Sensor getSensor() const;
+ virtual bool isVirtual() const { return true; }
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_CORRECTED_GYRO_SENSOR_H
diff --git a/services/sensorservice/Fusion.cpp b/services/sensorservice/Fusion.cpp
new file mode 100644
index 0000000..b88a647
--- /dev/null
+++ b/services/sensorservice/Fusion.cpp
@@ -0,0 +1,450 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdio.h>
+
+#include <utils/Log.h>
+
+#include "Fusion.h"
+
+namespace android {
+
+// -----------------------------------------------------------------------
+
+/*
+ * gyroVAR gives the measured variance of the gyro's output per
+ * Hz (or variance at 1 Hz). This is an "intrinsic" parameter of the gyro,
+ * which is independent of the sampling frequency.
+ *
+ * The variance of gyro's output at a given sampling period can be
+ * calculated as:
+ * variance(T) = gyroVAR / T
+ *
+ * The variance of the INTEGRATED OUTPUT at a given sampling period can be
+ * calculated as:
+ * variance_integrate_output(T) = gyroVAR * T
+ *
+ */
+static const float gyroVAR = 1e-7; // (rad/s)^2 / Hz
+static const float biasVAR = 1e-8; // (rad/s)^2 / s (guessed)
+
+/*
+ * Standard deviations of accelerometer and magnetometer
+ */
+static const float accSTDEV = 0.05f; // m/s^2 (measured 0.08 / CDD 0.05)
+static const float magSTDEV = 0.5f; // uT (measured 0.7 / CDD 0.5)
+
+static const float SYMMETRY_TOLERANCE = 1e-10f;
+
+/*
+ * Accelerometer updates will not be performed near free fall to avoid
+ * ill-conditioning and div by zeros.
+ * Threshhold: 10% of g, in m/s^2
+ */
+static const float FREE_FALL_THRESHOLD = 0.981f;
+static const float FREE_FALL_THRESHOLD_SQ =
+ FREE_FALL_THRESHOLD*FREE_FALL_THRESHOLD;
+
+/*
+ * The geomagnetic-field should be between 30uT and 60uT.
+ * Fields strengths greater than this likely indicate a local magnetic
+ * disturbance which we do not want to update into the fused frame.
+ */
+static const float MAX_VALID_MAGNETIC_FIELD = 100; // uT
+static const float MAX_VALID_MAGNETIC_FIELD_SQ =
+ MAX_VALID_MAGNETIC_FIELD*MAX_VALID_MAGNETIC_FIELD;
+
+/*
+ * Values of the field smaller than this should be ignored in fusion to avoid
+ * ill-conditioning. This state can happen with anomalous local magnetic
+ * disturbances canceling the Earth field.
+ */
+static const float MIN_VALID_MAGNETIC_FIELD = 10; // uT
+static const float MIN_VALID_MAGNETIC_FIELD_SQ =
+ MIN_VALID_MAGNETIC_FIELD*MIN_VALID_MAGNETIC_FIELD;
+
+/*
+ * If the cross product of two vectors has magnitude squared less than this,
+ * we reject it as invalid due to alignment of the vectors.
+ * This threshold is used to check for the case where the magnetic field sample
+ * is parallel to the gravity field, which can happen in certain places due
+ * to magnetic field disturbances.
+ */
+static const float MIN_VALID_CROSS_PRODUCT_MAG = 1.0e-3;
+static const float MIN_VALID_CROSS_PRODUCT_MAG_SQ =
+ MIN_VALID_CROSS_PRODUCT_MAG*MIN_VALID_CROSS_PRODUCT_MAG;
+
+// -----------------------------------------------------------------------
+
+template <typename TYPE, size_t C, size_t R>
+static mat<TYPE, R, R> scaleCovariance(
+ const mat<TYPE, C, R>& A,
+ const mat<TYPE, C, C>& P) {
+ // A*P*transpose(A);
+ mat<TYPE, R, R> APAt;
+ for (size_t r=0 ; r<R ; r++) {
+ for (size_t j=r ; j<R ; j++) {
+ double apat(0);
+ for (size_t c=0 ; c<C ; c++) {
+ double v(A[c][r]*P[c][c]*0.5);
+ for (size_t k=c+1 ; k<C ; k++)
+ v += A[k][r] * P[c][k];
+ apat += 2 * v * A[c][j];
+ }
+ APAt[j][r] = apat;
+ APAt[r][j] = apat;
+ }
+ }
+ return APAt;
+}
+
+template <typename TYPE, typename OTHER_TYPE>
+static mat<TYPE, 3, 3> crossMatrix(const vec<TYPE, 3>& p, OTHER_TYPE diag) {
+ mat<TYPE, 3, 3> r;
+ r[0][0] = diag;
+ r[1][1] = diag;
+ r[2][2] = diag;
+ r[0][1] = p.z;
+ r[1][0] =-p.z;
+ r[0][2] =-p.y;
+ r[2][0] = p.y;
+ r[1][2] = p.x;
+ r[2][1] =-p.x;
+ return r;
+}
+
+
+template<typename TYPE, size_t SIZE>
+class Covariance {
+ mat<TYPE, SIZE, SIZE> mSumXX;
+ vec<TYPE, SIZE> mSumX;
+ size_t mN;
+public:
+ Covariance() : mSumXX(0.0f), mSumX(0.0f), mN(0) { }
+ void update(const vec<TYPE, SIZE>& x) {
+ mSumXX += x*transpose(x);
+ mSumX += x;
+ mN++;
+ }
+ mat<TYPE, SIZE, SIZE> operator()() const {
+ const float N = 1.0f / mN;
+ return mSumXX*N - (mSumX*transpose(mSumX))*(N*N);
+ }
+ void reset() {
+ mN = 0;
+ mSumXX = 0;
+ mSumX = 0;
+ }
+ size_t getCount() const {
+ return mN;
+ }
+};
+
+// -----------------------------------------------------------------------
+
+Fusion::Fusion() {
+ Phi[0][1] = 0;
+ Phi[1][1] = 1;
+
+ Ba.x = 0;
+ Ba.y = 0;
+ Ba.z = 1;
+
+ Bm.x = 0;
+ Bm.y = 1;
+ Bm.z = 0;
+
+ x0 = 0;
+ x1 = 0;
+
+ init();
+}
+
+void Fusion::init() {
+ mInitState = 0;
+
+ mGyroRate = 0;
+
+ mCount[0] = 0;
+ mCount[1] = 0;
+ mCount[2] = 0;
+
+ mData = 0;
+}
+
+void Fusion::initFusion(const vec4_t& q, float dT)
+{
+ // initial estimate: E{ x(t0) }
+ x0 = q;
+ x1 = 0;
+
+ // process noise covariance matrix: G.Q.Gt, with
+ //
+ // G = | -1 0 | Q = | q00 q10 |
+ // | 0 1 | | q01 q11 |
+ //
+ // q00 = sv^2.dt + 1/3.su^2.dt^3
+ // q10 = q01 = 1/2.su^2.dt^2
+ // q11 = su^2.dt
+ //
+
+ // variance of integrated output at 1/dT Hz
+ // (random drift)
+ const float q00 = gyroVAR * dT;
+
+ // variance of drift rate ramp
+ const float q11 = biasVAR * dT;
+
+ const float u = q11 / dT;
+ const float q10 = 0.5f*u*dT*dT;
+ const float q01 = q10;
+
+ GQGt[0][0] = q00; // rad^2
+ GQGt[1][0] = -q10;
+ GQGt[0][1] = -q01;
+ GQGt[1][1] = q11; // (rad/s)^2
+
+ // initial covariance: Var{ x(t0) }
+ // TODO: initialize P correctly
+ P = 0;
+}
+
+bool Fusion::hasEstimate() const {
+ return (mInitState == (MAG|ACC|GYRO));
+}
+
+bool Fusion::checkInitComplete(int what, const vec3_t& d, float dT) {
+ if (hasEstimate())
+ return true;
+
+ if (what == ACC) {
+ mData[0] += d * (1/length(d));
+ mCount[0]++;
+ mInitState |= ACC;
+ } else if (what == MAG) {
+ mData[1] += d * (1/length(d));
+ mCount[1]++;
+ mInitState |= MAG;
+ } else if (what == GYRO) {
+ mGyroRate = dT;
+ mData[2] += d*dT;
+ mCount[2]++;
+ if (mCount[2] == 64) {
+ // 64 samples is good enough to estimate the gyro drift and
+ // doesn't take too much time.
+ mInitState |= GYRO;
+ }
+ }
+
+ if (mInitState == (MAG|ACC|GYRO)) {
+ // Average all the values we collected so far
+ mData[0] *= 1.0f/mCount[0];
+ mData[1] *= 1.0f/mCount[1];
+ mData[2] *= 1.0f/mCount[2];
+
+ // calculate the MRPs from the data collection, this gives us
+ // a rough estimate of our initial state
+ mat33_t R;
+ vec3_t up(mData[0]);
+ vec3_t east(cross_product(mData[1], up));
+ east *= 1/length(east);
+ vec3_t north(cross_product(up, east));
+ R << east << north << up;
+ const vec4_t q = matrixToQuat(R);
+
+ initFusion(q, mGyroRate);
+ }
+
+ return false;
+}
+
+void Fusion::handleGyro(const vec3_t& w, float dT) {
+ if (!checkInitComplete(GYRO, w, dT))
+ return;
+
+ predict(w, dT);
+}
+
+status_t Fusion::handleAcc(const vec3_t& a) {
+ // ignore acceleration data if we're close to free-fall
+ if (length_squared(a) < FREE_FALL_THRESHOLD_SQ) {
+ return BAD_VALUE;
+ }
+
+ if (!checkInitComplete(ACC, a))
+ return BAD_VALUE;
+
+ const float l = 1/length(a);
+ update(a*l, Ba, accSTDEV*l);
+ return NO_ERROR;
+}
+
+status_t Fusion::handleMag(const vec3_t& m) {
+ // the geomagnetic-field should be between 30uT and 60uT
+ // reject if too large to avoid spurious magnetic sources
+ const float magFieldSq = length_squared(m);
+ if (magFieldSq > MAX_VALID_MAGNETIC_FIELD_SQ) {
+ return BAD_VALUE;
+ } else if (magFieldSq < MIN_VALID_MAGNETIC_FIELD_SQ) {
+ // Also reject if too small since we will get ill-defined (zero mag)
+ // cross-products below
+ return BAD_VALUE;
+ }
+
+ if (!checkInitComplete(MAG, m))
+ return BAD_VALUE;
+
+ // Orthogonalize the magnetic field to the gravity field, mapping it into
+ // tangent to Earth.
+ const vec3_t up( getRotationMatrix() * Ba );
+ const vec3_t east( cross_product(m, up) );
+
+ // If the m and up vectors align, the cross product magnitude will
+ // approach 0.
+ // Reject this case as well to avoid div by zero problems and
+ // ill-conditioning below.
+ if (length_squared(east) < MIN_VALID_CROSS_PRODUCT_MAG_SQ) {
+ return BAD_VALUE;
+ }
+
+ // If we have created an orthogonal magnetic field successfully,
+ // then pass it in as the update.
+ vec3_t north( cross_product(up, east) );
+
+ const float l = 1 / length(north);
+ north *= l;
+
+ update(north, Bm, magSTDEV*l);
+ return NO_ERROR;
+}
+
+void Fusion::checkState() {
+ // P needs to stay positive semidefinite or the fusion diverges. When we
+ // detect divergence, we reset the fusion.
+ // TODO(braun): Instead, find the reason for the divergence and fix it.
+
+ if (!isPositiveSemidefinite(P[0][0], SYMMETRY_TOLERANCE) ||
+ !isPositiveSemidefinite(P[1][1], SYMMETRY_TOLERANCE)) {
+ ALOGW("Sensor fusion diverged; resetting state.");
+ P = 0;
+ }
+}
+
+vec4_t Fusion::getAttitude() const {
+ return x0;
+}
+
+vec3_t Fusion::getBias() const {
+ return x1;
+}
+
+mat33_t Fusion::getRotationMatrix() const {
+ return quatToMatrix(x0);
+}
+
+mat34_t Fusion::getF(const vec4_t& q) {
+ mat34_t F;
+ F[0].x = q.w; F[1].x =-q.z; F[2].x = q.y;
+ F[0].y = q.z; F[1].y = q.w; F[2].y =-q.x;
+ F[0].z =-q.y; F[1].z = q.x; F[2].z = q.w;
+ F[0].w =-q.x; F[1].w =-q.y; F[2].w =-q.z;
+ return F;
+}
+
+void Fusion::predict(const vec3_t& w, float dT) {
+ const vec4_t q = x0;
+ const vec3_t b = x1;
+ const vec3_t we = w - b;
+ const vec4_t dq = getF(q)*((0.5f*dT)*we);
+ x0 = normalize_quat(q + dq);
+
+ // P(k+1) = Phi(k)*P(k)*Phi(k)' + G*Q(k)*G'
+ //
+ // G = | -I33 0 |
+ // | 0 I33 |
+ //
+ // Phi = | Phi00 Phi10 |
+ // | 0 1 |
+ //
+ // Phi00 = I33
+ // - [w]x * sin(||w||*dt)/||w||
+ // + [w]x^2 * (1-cos(||w||*dT))/||w||^2
+ //
+ // Phi10 = [w]x * (1 - cos(||w||*dt))/||w||^2
+ // - [w]x^2 * (||w||*dT - sin(||w||*dt))/||w||^3
+ // - I33*dT
+
+ const mat33_t I33(1);
+ const mat33_t I33dT(dT);
+ const mat33_t wx(crossMatrix(we, 0));
+ const mat33_t wx2(wx*wx);
+ const float lwedT = length(we)*dT;
+ const float ilwe = 1/length(we);
+ const float k0 = (1-cosf(lwedT))*(ilwe*ilwe);
+ const float k1 = sinf(lwedT);
+
+ Phi[0][0] = I33 - wx*(k1*ilwe) + wx2*k0;
+ Phi[1][0] = wx*k0 - I33dT - wx2*(ilwe*ilwe*ilwe)*(lwedT-k1);
+
+ P = Phi*P*transpose(Phi) + GQGt;
+
+ checkState();
+}
+
+void Fusion::update(const vec3_t& z, const vec3_t& Bi, float sigma) {
+ vec4_t q(x0);
+ // measured vector in body space: h(p) = A(p)*Bi
+ const mat33_t A(quatToMatrix(q));
+ const vec3_t Bb(A*Bi);
+
+ // Sensitivity matrix H = dh(p)/dp
+ // H = [ L 0 ]
+ const mat33_t L(crossMatrix(Bb, 0));
+
+ // gain...
+ // K = P*Ht / [H*P*Ht + R]
+ vec<mat33_t, 2> K;
+ const mat33_t R(sigma*sigma);
+ const mat33_t S(scaleCovariance(L, P[0][0]) + R);
+ const mat33_t Si(invert(S));
+ const mat33_t LtSi(transpose(L)*Si);
+ K[0] = P[0][0] * LtSi;
+ K[1] = transpose(P[1][0])*LtSi;
+
+ // update...
+ // P -= K*H*P;
+ const mat33_t K0L(K[0] * L);
+ const mat33_t K1L(K[1] * L);
+ P[0][0] -= K0L*P[0][0];
+ P[1][1] -= K1L*P[1][0];
+ P[1][0] -= K0L*P[1][0];
+ P[0][1] = transpose(P[1][0]);
+
+ const vec3_t e(z - Bb);
+ const vec3_t dq(K[0]*e);
+ const vec3_t db(K[1]*e);
+
+ q += getF(q)*(0.5f*dq);
+ x0 = normalize_quat(q);
+ x1 += db;
+
+ checkState();
+}
+
+// -----------------------------------------------------------------------
+
+}; // namespace android
+
diff --git a/services/sensorservice/Fusion.h b/services/sensorservice/Fusion.h
new file mode 100644
index 0000000..7062999
--- /dev/null
+++ b/services/sensorservice/Fusion.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_FUSION_H
+#define ANDROID_FUSION_H
+
+#include <utils/Errors.h>
+
+#include "quat.h"
+#include "mat.h"
+#include "vec.h"
+
+namespace android {
+
+typedef mat<float, 3, 4> mat34_t;
+
+class Fusion {
+ /*
+ * the state vector is made of two sub-vector containing respectively:
+ * - modified Rodrigues parameters
+ * - the estimated gyro bias
+ */
+ quat_t x0;
+ vec3_t x1;
+
+ /*
+ * the predicated covariance matrix is made of 4 3x3 sub-matrices and it is
+ * semi-definite positive.
+ *
+ * P = | P00 P10 | = | P00 P10 |
+ * | P01 P11 | | P10t P11 |
+ *
+ * Since P01 = transpose(P10), the code below never calculates or
+ * stores P01.
+ */
+ mat<mat33_t, 2, 2> P;
+
+ /*
+ * the process noise covariance matrix
+ */
+ mat<mat33_t, 2, 2> GQGt;
+
+public:
+ Fusion();
+ void init();
+ void handleGyro(const vec3_t& w, float dT);
+ status_t handleAcc(const vec3_t& a);
+ status_t handleMag(const vec3_t& m);
+ vec4_t getAttitude() const;
+ vec3_t getBias() const;
+ mat33_t getRotationMatrix() const;
+ bool hasEstimate() const;
+
+private:
+ mat<mat33_t, 2, 2> Phi;
+ vec3_t Ba, Bm;
+ uint32_t mInitState;
+ float mGyroRate;
+ vec<vec3_t, 3> mData;
+ size_t mCount[3];
+ enum { ACC=0x1, MAG=0x2, GYRO=0x4 };
+ bool checkInitComplete(int, const vec3_t& w, float d = 0);
+ void initFusion(const vec4_t& q0, float dT);
+ void checkState();
+ void predict(const vec3_t& w, float dT);
+ void update(const vec3_t& z, const vec3_t& Bi, float sigma);
+ static mat34_t getF(const vec4_t& p);
+};
+
+}; // namespace android
+
+#endif // ANDROID_FUSION_H
diff --git a/services/sensorservice/GravitySensor.cpp b/services/sensorservice/GravitySensor.cpp
new file mode 100644
index 0000000..c57715f
--- /dev/null
+++ b/services/sensorservice/GravitySensor.cpp
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+
+#include <hardware/sensors.h>
+
+#include "GravitySensor.h"
+#include "SensorDevice.h"
+#include "SensorFusion.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+GravitySensor::GravitySensor(sensor_t const* list, size_t count)
+ : mSensorDevice(SensorDevice::getInstance()),
+ mSensorFusion(SensorFusion::getInstance())
+{
+ for (size_t i=0 ; i<count ; i++) {
+ if (list[i].type == SENSOR_TYPE_ACCELEROMETER) {
+ mAccelerometer = Sensor(list + i);
+ break;
+ }
+ }
+}
+
+bool GravitySensor::process(sensors_event_t* outEvent,
+ const sensors_event_t& event)
+{
+ const static double NS2S = 1.0 / 1000000000.0;
+ if (event.type == SENSOR_TYPE_ACCELEROMETER) {
+ vec3_t g;
+ if (!mSensorFusion.hasEstimate())
+ return false;
+ const mat33_t R(mSensorFusion.getRotationMatrix());
+ // FIXME: we need to estimate the length of gravity because
+ // the accelerometer may have a small scaling error. This
+ // translates to an offset in the linear-acceleration sensor.
+ g = R[2] * GRAVITY_EARTH;
+
+ *outEvent = event;
+ outEvent->data[0] = g.x;
+ outEvent->data[1] = g.y;
+ outEvent->data[2] = g.z;
+ outEvent->sensor = '_grv';
+ outEvent->type = SENSOR_TYPE_GRAVITY;
+ return true;
+ }
+ return false;
+}
+
+status_t GravitySensor::activate(void* ident, bool enabled) {
+ return mSensorFusion.activate(this, enabled);
+}
+
+status_t GravitySensor::setDelay(void* ident, int handle, int64_t ns) {
+ return mSensorFusion.setDelay(this, ns);
+}
+
+Sensor GravitySensor::getSensor() const {
+ sensor_t hwSensor;
+ hwSensor.name = "Gravity Sensor";
+ hwSensor.vendor = "Google Inc.";
+ hwSensor.version = 3;
+ hwSensor.handle = '_grv';
+ hwSensor.type = SENSOR_TYPE_GRAVITY;
+ hwSensor.maxRange = GRAVITY_EARTH * 2;
+ hwSensor.resolution = mAccelerometer.getResolution();
+ hwSensor.power = mSensorFusion.getPowerUsage();
+ hwSensor.minDelay = mSensorFusion.getMinDelay();
+ Sensor sensor(&hwSensor);
+ return sensor;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/GravitySensor.h b/services/sensorservice/GravitySensor.h
new file mode 100644
index 0000000..ac177c4
--- /dev/null
+++ b/services/sensorservice/GravitySensor.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GRAVITY_SENSOR_H
+#define ANDROID_GRAVITY_SENSOR_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/Sensor.h>
+
+#include "SensorInterface.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class SensorDevice;
+class SensorFusion;
+
+class GravitySensor : public SensorInterface {
+ SensorDevice& mSensorDevice;
+ SensorFusion& mSensorFusion;
+ Sensor mAccelerometer;
+
+public:
+ GravitySensor(sensor_t const* list, size_t count);
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event);
+ virtual status_t activate(void* ident, bool enabled);
+ virtual status_t setDelay(void* ident, int handle, int64_t ns);
+ virtual Sensor getSensor() const;
+ virtual bool isVirtual() const { return true; }
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GRAVITY_SENSOR_H
diff --git a/services/sensorservice/LinearAccelerationSensor.cpp b/services/sensorservice/LinearAccelerationSensor.cpp
new file mode 100644
index 0000000..f0054f2
--- /dev/null
+++ b/services/sensorservice/LinearAccelerationSensor.cpp
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+
+#include <hardware/sensors.h>
+
+#include "LinearAccelerationSensor.h"
+#include "SensorDevice.h"
+#include "SensorFusion.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+LinearAccelerationSensor::LinearAccelerationSensor(sensor_t const* list, size_t count)
+ : mSensorDevice(SensorDevice::getInstance()),
+ mGravitySensor(list, count)
+{
+}
+
+bool LinearAccelerationSensor::process(sensors_event_t* outEvent,
+ const sensors_event_t& event)
+{
+ bool result = mGravitySensor.process(outEvent, event);
+ if (result && event.type == SENSOR_TYPE_ACCELEROMETER) {
+ outEvent->data[0] = event.acceleration.x - outEvent->data[0];
+ outEvent->data[1] = event.acceleration.y - outEvent->data[1];
+ outEvent->data[2] = event.acceleration.z - outEvent->data[2];
+ outEvent->sensor = '_lin';
+ outEvent->type = SENSOR_TYPE_LINEAR_ACCELERATION;
+ return true;
+ }
+ return false;
+}
+
+status_t LinearAccelerationSensor::activate(void* ident, bool enabled) {
+ return mGravitySensor.activate(this, enabled);
+}
+
+status_t LinearAccelerationSensor::setDelay(void* ident, int handle, int64_t ns) {
+ return mGravitySensor.setDelay(this, handle, ns);
+}
+
+Sensor LinearAccelerationSensor::getSensor() const {
+ Sensor gsensor(mGravitySensor.getSensor());
+ sensor_t hwSensor;
+ hwSensor.name = "Linear Acceleration Sensor";
+ hwSensor.vendor = "Google Inc.";
+ hwSensor.version = gsensor.getVersion();
+ hwSensor.handle = '_lin';
+ hwSensor.type = SENSOR_TYPE_LINEAR_ACCELERATION;
+ hwSensor.maxRange = gsensor.getMaxValue();
+ hwSensor.resolution = gsensor.getResolution();
+ hwSensor.power = gsensor.getPowerUsage();
+ hwSensor.minDelay = gsensor.getMinDelay();
+ Sensor sensor(&hwSensor);
+ return sensor;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/LinearAccelerationSensor.h b/services/sensorservice/LinearAccelerationSensor.h
new file mode 100644
index 0000000..5deb24f
--- /dev/null
+++ b/services/sensorservice/LinearAccelerationSensor.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_LINEAR_ACCELERATION_SENSOR_H
+#define ANDROID_LINEAR_ACCELERATION_SENSOR_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/Sensor.h>
+
+#include "SensorInterface.h"
+#include "GravitySensor.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class SensorDevice;
+class SensorFusion;
+
+class LinearAccelerationSensor : public SensorInterface {
+ SensorDevice& mSensorDevice;
+ GravitySensor mGravitySensor;
+
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event);
+public:
+ LinearAccelerationSensor(sensor_t const* list, size_t count);
+ virtual status_t activate(void* ident, bool enabled);
+ virtual status_t setDelay(void* ident, int handle, int64_t ns);
+ virtual Sensor getSensor() const;
+ virtual bool isVirtual() const { return true; }
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_LINEAR_ACCELERATION_SENSOR_H
diff --git a/services/sensorservice/OrientationSensor.cpp b/services/sensorservice/OrientationSensor.cpp
new file mode 100644
index 0000000..037adaa
--- /dev/null
+++ b/services/sensorservice/OrientationSensor.cpp
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+
+#include <hardware/sensors.h>
+
+#include "OrientationSensor.h"
+#include "SensorDevice.h"
+#include "SensorFusion.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+OrientationSensor::OrientationSensor()
+ : mSensorDevice(SensorDevice::getInstance()),
+ mSensorFusion(SensorFusion::getInstance())
+{
+}
+
+bool OrientationSensor::process(sensors_event_t* outEvent,
+ const sensors_event_t& event)
+{
+ if (event.type == SENSOR_TYPE_ACCELEROMETER) {
+ if (mSensorFusion.hasEstimate()) {
+ vec3_t g;
+ const float rad2deg = 180 / M_PI;
+ const mat33_t R(mSensorFusion.getRotationMatrix());
+ g[0] = atan2f(-R[1][0], R[0][0]) * rad2deg;
+ g[1] = atan2f(-R[2][1], R[2][2]) * rad2deg;
+ g[2] = asinf ( R[2][0]) * rad2deg;
+ if (g[0] < 0)
+ g[0] += 360;
+
+ *outEvent = event;
+ outEvent->orientation.azimuth = g.x;
+ outEvent->orientation.pitch = g.y;
+ outEvent->orientation.roll = g.z;
+ outEvent->orientation.status = SENSOR_STATUS_ACCURACY_HIGH;
+ outEvent->sensor = '_ypr';
+ outEvent->type = SENSOR_TYPE_ORIENTATION;
+ return true;
+ }
+ }
+ return false;
+}
+
+status_t OrientationSensor::activate(void* ident, bool enabled) {
+ return mSensorFusion.activate(this, enabled);
+}
+
+status_t OrientationSensor::setDelay(void* ident, int handle, int64_t ns) {
+ return mSensorFusion.setDelay(this, ns);
+}
+
+Sensor OrientationSensor::getSensor() const {
+ sensor_t hwSensor;
+ hwSensor.name = "Orientation Sensor";
+ hwSensor.vendor = "Google Inc.";
+ hwSensor.version = 1;
+ hwSensor.handle = '_ypr';
+ hwSensor.type = SENSOR_TYPE_ORIENTATION;
+ hwSensor.maxRange = 360.0f;
+ hwSensor.resolution = 1.0f/256.0f; // FIXME: real value here
+ hwSensor.power = mSensorFusion.getPowerUsage();
+ hwSensor.minDelay = mSensorFusion.getMinDelay();
+ Sensor sensor(&hwSensor);
+ return sensor;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/OrientationSensor.h b/services/sensorservice/OrientationSensor.h
new file mode 100644
index 0000000..855949d
--- /dev/null
+++ b/services/sensorservice/OrientationSensor.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_ORIENTATION_SENSOR_H
+#define ANDROID_ORIENTATION_SENSOR_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/Sensor.h>
+
+#include "SensorInterface.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class SensorDevice;
+class SensorFusion;
+
+class OrientationSensor : public SensorInterface {
+ SensorDevice& mSensorDevice;
+ SensorFusion& mSensorFusion;
+
+public:
+ OrientationSensor();
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event);
+ virtual status_t activate(void* ident, bool enabled);
+ virtual status_t setDelay(void* ident, int handle, int64_t ns);
+ virtual Sensor getSensor() const;
+ virtual bool isVirtual() const { return true; }
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_ORIENTATION_SENSOR_H
diff --git a/services/sensorservice/RotationVectorSensor.cpp b/services/sensorservice/RotationVectorSensor.cpp
new file mode 100644
index 0000000..5ea9568
--- /dev/null
+++ b/services/sensorservice/RotationVectorSensor.cpp
@@ -0,0 +1,129 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+
+#include <hardware/sensors.h>
+
+#include "RotationVectorSensor.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+RotationVectorSensor::RotationVectorSensor()
+ : mSensorDevice(SensorDevice::getInstance()),
+ mSensorFusion(SensorFusion::getInstance())
+{
+}
+
+bool RotationVectorSensor::process(sensors_event_t* outEvent,
+ const sensors_event_t& event)
+{
+ if (event.type == SENSOR_TYPE_ACCELEROMETER) {
+ if (mSensorFusion.hasEstimate()) {
+ const vec4_t q(mSensorFusion.getAttitude());
+ *outEvent = event;
+ outEvent->data[0] = q.x;
+ outEvent->data[1] = q.y;
+ outEvent->data[2] = q.z;
+ outEvent->data[3] = q.w;
+ outEvent->sensor = '_rov';
+ outEvent->type = SENSOR_TYPE_ROTATION_VECTOR;
+ return true;
+ }
+ }
+ return false;
+}
+
+status_t RotationVectorSensor::activate(void* ident, bool enabled) {
+ return mSensorFusion.activate(this, enabled);
+}
+
+status_t RotationVectorSensor::setDelay(void* ident, int handle, int64_t ns) {
+ return mSensorFusion.setDelay(this, ns);
+}
+
+Sensor RotationVectorSensor::getSensor() const {
+ sensor_t hwSensor;
+ hwSensor.name = "Rotation Vector Sensor";
+ hwSensor.vendor = "Google Inc.";
+ hwSensor.version = 3;
+ hwSensor.handle = '_rov';
+ hwSensor.type = SENSOR_TYPE_ROTATION_VECTOR;
+ hwSensor.maxRange = 1;
+ hwSensor.resolution = 1.0f / (1<<24);
+ hwSensor.power = mSensorFusion.getPowerUsage();
+ hwSensor.minDelay = mSensorFusion.getMinDelay();
+ Sensor sensor(&hwSensor);
+ return sensor;
+}
+
+// ---------------------------------------------------------------------------
+
+GyroDriftSensor::GyroDriftSensor()
+ : mSensorDevice(SensorDevice::getInstance()),
+ mSensorFusion(SensorFusion::getInstance())
+{
+}
+
+bool GyroDriftSensor::process(sensors_event_t* outEvent,
+ const sensors_event_t& event)
+{
+ if (event.type == SENSOR_TYPE_ACCELEROMETER) {
+ if (mSensorFusion.hasEstimate()) {
+ const vec3_t b(mSensorFusion.getGyroBias());
+ *outEvent = event;
+ outEvent->data[0] = b.x;
+ outEvent->data[1] = b.y;
+ outEvent->data[2] = b.z;
+ outEvent->sensor = '_gbs';
+ outEvent->type = SENSOR_TYPE_ACCELEROMETER;
+ return true;
+ }
+ }
+ return false;
+}
+
+status_t GyroDriftSensor::activate(void* ident, bool enabled) {
+ return mSensorFusion.activate(this, enabled);
+}
+
+status_t GyroDriftSensor::setDelay(void* ident, int handle, int64_t ns) {
+ return mSensorFusion.setDelay(this, ns);
+}
+
+Sensor GyroDriftSensor::getSensor() const {
+ sensor_t hwSensor;
+ hwSensor.name = "Gyroscope Bias (debug)";
+ hwSensor.vendor = "Google Inc.";
+ hwSensor.version = 1;
+ hwSensor.handle = '_gbs';
+ hwSensor.type = SENSOR_TYPE_ACCELEROMETER;
+ hwSensor.maxRange = 1;
+ hwSensor.resolution = 1.0f / (1<<24);
+ hwSensor.power = mSensorFusion.getPowerUsage();
+ hwSensor.minDelay = mSensorFusion.getMinDelay();
+ Sensor sensor(&hwSensor);
+ return sensor;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/RotationVectorSensor.h b/services/sensorservice/RotationVectorSensor.h
new file mode 100644
index 0000000..bb97fe1
--- /dev/null
+++ b/services/sensorservice/RotationVectorSensor.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_ROTATION_VECTOR_SENSOR_H
+#define ANDROID_ROTATION_VECTOR_SENSOR_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/Sensor.h>
+
+#include "SensorDevice.h"
+#include "SensorInterface.h"
+
+#include "Fusion.h"
+#include "SensorFusion.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class RotationVectorSensor : public SensorInterface {
+ SensorDevice& mSensorDevice;
+ SensorFusion& mSensorFusion;
+
+public:
+ RotationVectorSensor();
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event);
+ virtual status_t activate(void* ident, bool enabled);
+ virtual status_t setDelay(void* ident, int handle, int64_t ns);
+ virtual Sensor getSensor() const;
+ virtual bool isVirtual() const { return true; }
+};
+
+class GyroDriftSensor : public SensorInterface {
+ SensorDevice& mSensorDevice;
+ SensorFusion& mSensorFusion;
+
+public:
+ GyroDriftSensor();
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event);
+ virtual status_t activate(void* ident, bool enabled);
+ virtual status_t setDelay(void* ident, int handle, int64_t ns);
+ virtual Sensor getSensor() const;
+ virtual bool isVirtual() const { return true; }
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_ROTATION_VECTOR_SENSOR_H
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
new file mode 100644
index 0000000..a9e3ef4
--- /dev/null
+++ b/services/sensorservice/SensorDevice.cpp
@@ -0,0 +1,213 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <utils/Atomic.h>
+#include <utils/Errors.h>
+#include <utils/Singleton.h>
+
+#include <binder/BinderService.h>
+#include <binder/Parcel.h>
+#include <binder/IServiceManager.h>
+
+#include <hardware/sensors.h>
+
+#include "SensorDevice.h"
+#include "SensorService.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE(SensorDevice)
+
+SensorDevice::SensorDevice()
+ : mSensorDevice(0),
+ mSensorModule(0)
+{
+ status_t err = hw_get_module(SENSORS_HARDWARE_MODULE_ID,
+ (hw_module_t const**)&mSensorModule);
+
+ ALOGE_IF(err, "couldn't load %s module (%s)",
+ SENSORS_HARDWARE_MODULE_ID, strerror(-err));
+
+ if (mSensorModule) {
+ err = sensors_open(&mSensorModule->common, &mSensorDevice);
+
+ ALOGE_IF(err, "couldn't open device for module %s (%s)",
+ SENSORS_HARDWARE_MODULE_ID, strerror(-err));
+
+ if (mSensorDevice) {
+ sensor_t const* list;
+ ssize_t count = mSensorModule->get_sensors_list(mSensorModule, &list);
+ mActivationCount.setCapacity(count);
+ Info model;
+ for (size_t i=0 ; i<size_t(count) ; i++) {
+ mActivationCount.add(list[i].handle, model);
+ mSensorDevice->activate(mSensorDevice, list[i].handle, 0);
+ }
+ }
+ }
+}
+
+void SensorDevice::dump(String8& result, char* buffer, size_t SIZE)
+{
+ if (!mSensorModule) return;
+ sensor_t const* list;
+ ssize_t count = mSensorModule->get_sensors_list(mSensorModule, &list);
+
+ snprintf(buffer, SIZE, "%d h/w sensors:\n", int(count));
+ result.append(buffer);
+
+ Mutex::Autolock _l(mLock);
+ for (size_t i=0 ; i<size_t(count) ; i++) {
+ const Info& info = mActivationCount.valueFor(list[i].handle);
+ snprintf(buffer, SIZE, "handle=0x%08x, active-count=%d, rates(ms)={ ",
+ list[i].handle,
+ info.rates.size());
+ result.append(buffer);
+ for (size_t j=0 ; j<info.rates.size() ; j++) {
+ snprintf(buffer, SIZE, "%4.1f%s",
+ info.rates.valueAt(j) / 1e6f,
+ j<info.rates.size()-1 ? ", " : "");
+ result.append(buffer);
+ }
+ snprintf(buffer, SIZE, " }, selected=%4.1f ms\n", info.delay / 1e6f);
+ result.append(buffer);
+ }
+}
+
+ssize_t SensorDevice::getSensorList(sensor_t const** list) {
+ if (!mSensorModule) return NO_INIT;
+ ssize_t count = mSensorModule->get_sensors_list(mSensorModule, list);
+ return count;
+}
+
+status_t SensorDevice::initCheck() const {
+ return mSensorDevice && mSensorModule ? NO_ERROR : NO_INIT;
+}
+
+ssize_t SensorDevice::poll(sensors_event_t* buffer, size_t count) {
+ if (!mSensorDevice) return NO_INIT;
+ ssize_t c;
+ do {
+ c = mSensorDevice->poll(mSensorDevice, buffer, count);
+ } while (c == -EINTR);
+ return c;
+}
+
+status_t SensorDevice::activate(void* ident, int handle, int enabled)
+{
+ if (!mSensorDevice) return NO_INIT;
+ status_t err(NO_ERROR);
+ bool actuateHardware = false;
+
+ Info& info( mActivationCount.editValueFor(handle) );
+
+
+ ALOGD_IF(DEBUG_CONNECTIONS,
+ "SensorDevice::activate: ident=%p, handle=0x%08x, enabled=%d, count=%d",
+ ident, handle, enabled, info.rates.size());
+
+ if (enabled) {
+ Mutex::Autolock _l(mLock);
+ ALOGD_IF(DEBUG_CONNECTIONS, "... index=%ld",
+ info.rates.indexOfKey(ident));
+
+ if (info.rates.indexOfKey(ident) < 0) {
+ info.rates.add(ident, DEFAULT_EVENTS_PERIOD);
+ if (info.rates.size() == 1) {
+ actuateHardware = true;
+ }
+ } else {
+ // sensor was already activated for this ident
+ }
+ } else {
+ Mutex::Autolock _l(mLock);
+ ALOGD_IF(DEBUG_CONNECTIONS, "... index=%ld",
+ info.rates.indexOfKey(ident));
+
+ ssize_t idx = info.rates.removeItem(ident);
+ if (idx >= 0) {
+ if (info.rates.size() == 0) {
+ actuateHardware = true;
+ }
+ } else {
+ // sensor wasn't enabled for this ident
+ }
+ }
+
+ if (actuateHardware) {
+ ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w");
+
+ err = mSensorDevice->activate(mSensorDevice, handle, enabled);
+ ALOGE_IF(err, "Error %s sensor %d (%s)",
+ enabled ? "activating" : "disabling",
+ handle, strerror(-err));
+ }
+
+ { // scope for the lock
+ Mutex::Autolock _l(mLock);
+ nsecs_t ns = info.selectDelay();
+ mSensorDevice->setDelay(mSensorDevice, handle, ns);
+ }
+
+ return err;
+}
+
+status_t SensorDevice::setDelay(void* ident, int handle, int64_t ns)
+{
+ if (!mSensorDevice) return NO_INIT;
+ Mutex::Autolock _l(mLock);
+ Info& info( mActivationCount.editValueFor(handle) );
+ status_t err = info.setDelayForIdent(ident, ns);
+ if (err < 0) return err;
+ ns = info.selectDelay();
+ return mSensorDevice->setDelay(mSensorDevice, handle, ns);
+}
+
+// ---------------------------------------------------------------------------
+
+status_t SensorDevice::Info::setDelayForIdent(void* ident, int64_t ns)
+{
+ ssize_t index = rates.indexOfKey(ident);
+ if (index < 0) {
+ ALOGE("Info::setDelayForIdent(ident=%p, ns=%lld) failed (%s)",
+ ident, ns, strerror(-index));
+ return BAD_INDEX;
+ }
+ rates.editValueAt(index) = ns;
+ return NO_ERROR;
+}
+
+nsecs_t SensorDevice::Info::selectDelay()
+{
+ nsecs_t ns = rates.valueAt(0);
+ for (size_t i=1 ; i<rates.size() ; i++) {
+ nsecs_t cur = rates.valueAt(i);
+ if (cur < ns) {
+ ns = cur;
+ }
+ }
+ delay = ns;
+ return ns;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/SensorDevice.h b/services/sensorservice/SensorDevice.h
new file mode 100644
index 0000000..728b6cb
--- /dev/null
+++ b/services/sensorservice/SensorDevice.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_DEVICE_H
+#define ANDROID_SENSOR_DEVICE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/KeyedVector.h>
+#include <utils/Singleton.h>
+#include <utils/String8.h>
+
+#include <gui/Sensor.h>
+
+// ---------------------------------------------------------------------------
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+static const nsecs_t DEFAULT_EVENTS_PERIOD = 200000000; // 5 Hz
+
+class SensorDevice : public Singleton<SensorDevice> {
+ friend class Singleton<SensorDevice>;
+ struct sensors_poll_device_t* mSensorDevice;
+ struct sensors_module_t* mSensorModule;
+ mutable Mutex mLock; // protect mActivationCount[].rates
+ // fixed-size array after construction
+ struct Info {
+ Info() : delay(0) { }
+ KeyedVector<void*, nsecs_t> rates;
+ nsecs_t delay;
+ status_t setDelayForIdent(void* ident, int64_t ns);
+ nsecs_t selectDelay();
+ };
+ DefaultKeyedVector<int, Info> mActivationCount;
+
+ SensorDevice();
+public:
+ ssize_t getSensorList(sensor_t const** list);
+ status_t initCheck() const;
+ ssize_t poll(sensors_event_t* buffer, size_t count);
+ status_t activate(void* ident, int handle, int enabled);
+ status_t setDelay(void* ident, int handle, int64_t ns);
+ void dump(String8& result, char* buffer, size_t SIZE);
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SENSOR_DEVICE_H
diff --git a/services/sensorservice/SensorFusion.cpp b/services/sensorservice/SensorFusion.cpp
new file mode 100644
index 0000000..d23906d
--- /dev/null
+++ b/services/sensorservice/SensorFusion.cpp
@@ -0,0 +1,148 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SensorDevice.h"
+#include "SensorFusion.h"
+#include "SensorService.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE(SensorFusion)
+
+SensorFusion::SensorFusion()
+ : mSensorDevice(SensorDevice::getInstance()),
+ mEnabled(false), mGyroTime(0)
+{
+ sensor_t const* list;
+ ssize_t count = mSensorDevice.getSensorList(&list);
+ if (count > 0) {
+ for (size_t i=0 ; i<size_t(count) ; i++) {
+ if (list[i].type == SENSOR_TYPE_ACCELEROMETER) {
+ mAcc = Sensor(list + i);
+ }
+ if (list[i].type == SENSOR_TYPE_MAGNETIC_FIELD) {
+ mMag = Sensor(list + i);
+ }
+ if (list[i].type == SENSOR_TYPE_GYROSCOPE) {
+ mGyro = Sensor(list + i);
+ // 200 Hz for gyro events is a good compromise between precision
+ // and power/cpu usage.
+ mGyroRate = 200;
+ mTargetDelayNs = 1000000000LL/mGyroRate;
+ }
+ }
+ mFusion.init();
+ }
+}
+
+void SensorFusion::process(const sensors_event_t& event) {
+ if (event.type == SENSOR_TYPE_GYROSCOPE) {
+ if (mGyroTime != 0) {
+ const float dT = (event.timestamp - mGyroTime) / 1000000000.0f;
+ const float freq = 1 / dT;
+ if (freq >= 100 && freq<1000) { // filter values obviously wrong
+ const float alpha = 1 / (1 + dT); // 1s time-constant
+ mGyroRate = freq + (mGyroRate - freq)*alpha;
+ }
+ }
+ mGyroTime = event.timestamp;
+ mFusion.handleGyro(vec3_t(event.data), 1.0f/mGyroRate);
+ } else if (event.type == SENSOR_TYPE_MAGNETIC_FIELD) {
+ const vec3_t mag(event.data);
+ mFusion.handleMag(mag);
+ } else if (event.type == SENSOR_TYPE_ACCELEROMETER) {
+ const vec3_t acc(event.data);
+ mFusion.handleAcc(acc);
+ mAttitude = mFusion.getAttitude();
+ }
+}
+
+template <typename T> inline T min(T a, T b) { return a<b ? a : b; }
+template <typename T> inline T max(T a, T b) { return a>b ? a : b; }
+
+status_t SensorFusion::activate(void* ident, bool enabled) {
+
+ ALOGD_IF(DEBUG_CONNECTIONS,
+ "SensorFusion::activate(ident=%p, enabled=%d)",
+ ident, enabled);
+
+ const ssize_t idx = mClients.indexOf(ident);
+ if (enabled) {
+ if (idx < 0) {
+ mClients.add(ident);
+ }
+ } else {
+ if (idx >= 0) {
+ mClients.removeItemsAt(idx);
+ }
+ }
+
+ mSensorDevice.activate(ident, mAcc.getHandle(), enabled);
+ mSensorDevice.activate(ident, mMag.getHandle(), enabled);
+ mSensorDevice.activate(ident, mGyro.getHandle(), enabled);
+
+ const bool newState = mClients.size() != 0;
+ if (newState != mEnabled) {
+ mEnabled = newState;
+ if (newState) {
+ mFusion.init();
+ mGyroTime = 0;
+ }
+ }
+ return NO_ERROR;
+}
+
+status_t SensorFusion::setDelay(void* ident, int64_t ns) {
+ mSensorDevice.setDelay(ident, mAcc.getHandle(), ns);
+ mSensorDevice.setDelay(ident, mMag.getHandle(), ms2ns(20));
+ mSensorDevice.setDelay(ident, mGyro.getHandle(), mTargetDelayNs);
+ return NO_ERROR;
+}
+
+
+float SensorFusion::getPowerUsage() const {
+ float power = mAcc.getPowerUsage() +
+ mMag.getPowerUsage() +
+ mGyro.getPowerUsage();
+ return power;
+}
+
+int32_t SensorFusion::getMinDelay() const {
+ return mAcc.getMinDelay();
+}
+
+void SensorFusion::dump(String8& result, char* buffer, size_t SIZE) {
+ const Fusion& fusion(mFusion);
+ snprintf(buffer, SIZE, "9-axis fusion %s (%d clients), gyro-rate=%7.2fHz, "
+ "q=< %g, %g, %g, %g > (%g), "
+ "b=< %g, %g, %g >\n",
+ mEnabled ? "enabled" : "disabled",
+ mClients.size(),
+ mGyroRate,
+ fusion.getAttitude().x,
+ fusion.getAttitude().y,
+ fusion.getAttitude().z,
+ fusion.getAttitude().w,
+ length(fusion.getAttitude()),
+ fusion.getBias().x,
+ fusion.getBias().y,
+ fusion.getBias().z);
+ result.append(buffer);
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/services/sensorservice/SensorFusion.h b/services/sensorservice/SensorFusion.h
new file mode 100644
index 0000000..4c99bcb
--- /dev/null
+++ b/services/sensorservice/SensorFusion.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_FUSION_H
+#define ANDROID_SENSOR_FUSION_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/SortedVector.h>
+#include <utils/Singleton.h>
+#include <utils/String8.h>
+
+#include <gui/Sensor.h>
+
+#include "Fusion.h"
+
+// ---------------------------------------------------------------------------
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class SensorDevice;
+
+class SensorFusion : public Singleton<SensorFusion> {
+ friend class Singleton<SensorFusion>;
+
+ SensorDevice& mSensorDevice;
+ Sensor mAcc;
+ Sensor mMag;
+ Sensor mGyro;
+ Fusion mFusion;
+ bool mEnabled;
+ float mGyroRate;
+ nsecs_t mTargetDelayNs;
+ nsecs_t mGyroTime;
+ vec4_t mAttitude;
+ SortedVector<void*> mClients;
+
+ SensorFusion();
+
+public:
+ void process(const sensors_event_t& event);
+
+ bool isEnabled() const { return mEnabled; }
+ bool hasEstimate() const { return mFusion.hasEstimate(); }
+ mat33_t getRotationMatrix() const { return mFusion.getRotationMatrix(); }
+ vec4_t getAttitude() const { return mAttitude; }
+ vec3_t getGyroBias() const { return mFusion.getBias(); }
+ float getEstimatedRate() const { return mGyroRate; }
+
+ status_t activate(void* ident, bool enabled);
+ status_t setDelay(void* ident, int64_t ns);
+
+ float getPowerUsage() const;
+ int32_t getMinDelay() const;
+
+ void dump(String8& result, char* buffer, size_t SIZE);
+};
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SENSOR_FUSION_H
diff --git a/services/sensorservice/SensorInterface.cpp b/services/sensorservice/SensorInterface.cpp
new file mode 100644
index 0000000..468aa61
--- /dev/null
+++ b/services/sensorservice/SensorInterface.cpp
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <cutils/log.h>
+
+#include "SensorInterface.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+SensorInterface::~SensorInterface()
+{
+}
+
+// ---------------------------------------------------------------------------
+
+HardwareSensor::HardwareSensor(const sensor_t& sensor)
+ : mSensorDevice(SensorDevice::getInstance()),
+ mSensor(&sensor)
+{
+ ALOGI("%s", sensor.name);
+}
+
+HardwareSensor::~HardwareSensor() {
+}
+
+bool HardwareSensor::process(sensors_event_t* outEvent,
+ const sensors_event_t& event) {
+ *outEvent = event;
+ return true;
+}
+
+status_t HardwareSensor::activate(void* ident, bool enabled) {
+ return mSensorDevice.activate(ident, mSensor.getHandle(), enabled);
+}
+
+status_t HardwareSensor::setDelay(void* ident, int handle, int64_t ns) {
+ return mSensorDevice.setDelay(ident, handle, ns);
+}
+
+Sensor HardwareSensor::getSensor() const {
+ return mSensor;
+}
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/services/sensorservice/SensorInterface.h b/services/sensorservice/SensorInterface.h
new file mode 100644
index 0000000..fb357d7
--- /dev/null
+++ b/services/sensorservice/SensorInterface.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_INTERFACE_H
+#define ANDROID_SENSOR_INTERFACE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/Sensor.h>
+
+#include "SensorDevice.h"
+
+// ---------------------------------------------------------------------------
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class SensorInterface {
+public:
+ virtual ~SensorInterface();
+
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event) = 0;
+
+ virtual status_t activate(void* ident, bool enabled) = 0;
+ virtual status_t setDelay(void* ident, int handle, int64_t ns) = 0;
+ virtual Sensor getSensor() const = 0;
+ virtual bool isVirtual() const = 0;
+};
+
+// ---------------------------------------------------------------------------
+
+class HardwareSensor : public SensorInterface
+{
+ SensorDevice& mSensorDevice;
+ Sensor mSensor;
+
+public:
+ HardwareSensor(const sensor_t& sensor);
+
+ virtual ~HardwareSensor();
+
+ virtual bool process(sensors_event_t* outEvent,
+ const sensors_event_t& event);
+
+ virtual status_t activate(void* ident, bool enabled);
+ virtual status_t setDelay(void* ident, int handle, int64_t ns);
+ virtual Sensor getSensor() const;
+ virtual bool isVirtual() const { return false; }
+};
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SENSOR_INTERFACE_H
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
new file mode 100644
index 0000000..e3dcd02
--- /dev/null
+++ b/services/sensorservice/SensorService.cpp
@@ -0,0 +1,666 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include <sys/types.h>
+
+#include <cutils/properties.h>
+
+#include <utils/SortedVector.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/Atomic.h>
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+#include <utils/Singleton.h>
+#include <utils/String16.h>
+
+#include <binder/BinderService.h>
+#include <binder/IServiceManager.h>
+#include <binder/PermissionCache.h>
+
+#include <gui/ISensorServer.h>
+#include <gui/ISensorEventConnection.h>
+#include <gui/SensorEventQueue.h>
+
+#include <hardware/sensors.h>
+
+#include "BatteryService.h"
+#include "CorrectedGyroSensor.h"
+#include "GravitySensor.h"
+#include "LinearAccelerationSensor.h"
+#include "OrientationSensor.h"
+#include "RotationVectorSensor.h"
+#include "SensorFusion.h"
+#include "SensorService.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+/*
+ * Notes:
+ *
+ * - what about a gyro-corrected magnetic-field sensor?
+ * - run mag sensor from time to time to force calibration
+ * - gravity sensor length is wrong (=> drift in linear-acc sensor)
+ *
+ */
+
+SensorService::SensorService()
+ : mInitCheck(NO_INIT)
+{
+}
+
+void SensorService::onFirstRef()
+{
+ ALOGD("nuSensorService starting...");
+
+ SensorDevice& dev(SensorDevice::getInstance());
+
+ if (dev.initCheck() == NO_ERROR) {
+ sensor_t const* list;
+ ssize_t count = dev.getSensorList(&list);
+ if (count > 0) {
+ ssize_t orientationIndex = -1;
+ bool hasGyro = false;
+ uint32_t virtualSensorsNeeds =
+ (1<<SENSOR_TYPE_GRAVITY) |
+ (1<<SENSOR_TYPE_LINEAR_ACCELERATION) |
+ (1<<SENSOR_TYPE_ROTATION_VECTOR);
+
+ mLastEventSeen.setCapacity(count);
+ for (ssize_t i=0 ; i<count ; i++) {
+ registerSensor( new HardwareSensor(list[i]) );
+ switch (list[i].type) {
+ case SENSOR_TYPE_ORIENTATION:
+ orientationIndex = i;
+ break;
+ case SENSOR_TYPE_GYROSCOPE:
+ hasGyro = true;
+ break;
+ case SENSOR_TYPE_GRAVITY:
+ case SENSOR_TYPE_LINEAR_ACCELERATION:
+ case SENSOR_TYPE_ROTATION_VECTOR:
+ virtualSensorsNeeds &= ~(1<<list[i].type);
+ break;
+ }
+ }
+
+ // it's safe to instantiate the SensorFusion object here
+ // (it wants to be instantiated after h/w sensors have been
+ // registered)
+ const SensorFusion& fusion(SensorFusion::getInstance());
+
+ if (hasGyro) {
+ // Always instantiate Android's virtual sensors. Since they are
+ // instantiated behind sensors from the HAL, they won't
+ // interfere with applications, unless they looks specifically
+ // for them (by name).
+
+ registerVirtualSensor( new RotationVectorSensor() );
+ registerVirtualSensor( new GravitySensor(list, count) );
+ registerVirtualSensor( new LinearAccelerationSensor(list, count) );
+
+ // these are optional
+ registerVirtualSensor( new OrientationSensor() );
+ registerVirtualSensor( new CorrectedGyroSensor(list, count) );
+ }
+
+ // build the sensor list returned to users
+ mUserSensorList = mSensorList;
+
+ if (hasGyro) {
+ // virtual debugging sensors are not added to mUserSensorList
+ registerVirtualSensor( new GyroDriftSensor() );
+ }
+
+ if (hasGyro &&
+ (virtualSensorsNeeds & (1<<SENSOR_TYPE_ROTATION_VECTOR))) {
+ // if we have the fancy sensor fusion, and it's not provided by the
+ // HAL, use our own (fused) orientation sensor by removing the
+ // HAL supplied one form the user list.
+ if (orientationIndex >= 0) {
+ mUserSensorList.removeItemsAt(orientationIndex);
+ }
+ }
+
+ // debugging sensor list
+ for (size_t i=0 ; i<mSensorList.size() ; i++) {
+ switch (mSensorList[i].getType()) {
+ case SENSOR_TYPE_GRAVITY:
+ case SENSOR_TYPE_LINEAR_ACCELERATION:
+ case SENSOR_TYPE_ROTATION_VECTOR:
+ if (strstr(mSensorList[i].getVendor().string(), "Google")) {
+ mUserSensorListDebug.add(mSensorList[i]);
+ }
+ break;
+ default:
+ mUserSensorListDebug.add(mSensorList[i]);
+ break;
+ }
+ }
+
+ run("SensorService", PRIORITY_URGENT_DISPLAY);
+ mInitCheck = NO_ERROR;
+ }
+ }
+}
+
+void SensorService::registerSensor(SensorInterface* s)
+{
+ sensors_event_t event;
+ memset(&event, 0, sizeof(event));
+
+ const Sensor sensor(s->getSensor());
+ // add to the sensor list (returned to clients)
+ mSensorList.add(sensor);
+ // add to our handle->SensorInterface mapping
+ mSensorMap.add(sensor.getHandle(), s);
+ // create an entry in the mLastEventSeen array
+ mLastEventSeen.add(sensor.getHandle(), event);
+}
+
+void SensorService::registerVirtualSensor(SensorInterface* s)
+{
+ registerSensor(s);
+ mVirtualSensorList.add( s );
+}
+
+SensorService::~SensorService()
+{
+ for (size_t i=0 ; i<mSensorMap.size() ; i++)
+ delete mSensorMap.valueAt(i);
+}
+
+static const String16 sDump("android.permission.DUMP");
+
+status_t SensorService::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 1024;
+ char buffer[SIZE];
+ String8 result;
+ if (!PermissionCache::checkCallingPermission(sDump)) {
+ snprintf(buffer, SIZE, "Permission Denial: "
+ "can't dump SurfaceFlinger from pid=%d, uid=%d\n",
+ IPCThreadState::self()->getCallingPid(),
+ IPCThreadState::self()->getCallingUid());
+ result.append(buffer);
+ } else {
+ Mutex::Autolock _l(mLock);
+ snprintf(buffer, SIZE, "Sensor List:\n");
+ result.append(buffer);
+ for (size_t i=0 ; i<mSensorList.size() ; i++) {
+ const Sensor& s(mSensorList[i]);
+ const sensors_event_t& e(mLastEventSeen.valueFor(s.getHandle()));
+ snprintf(buffer, SIZE,
+ "%-48s| %-32s | 0x%08x | maxRate=%7.2fHz | "
+ "last=<%5.1f,%5.1f,%5.1f>\n",
+ s.getName().string(),
+ s.getVendor().string(),
+ s.getHandle(),
+ s.getMinDelay() ? (1000000.0f / s.getMinDelay()) : 0.0f,
+ e.data[0], e.data[1], e.data[2]);
+ result.append(buffer);
+ }
+ SensorFusion::getInstance().dump(result, buffer, SIZE);
+ SensorDevice::getInstance().dump(result, buffer, SIZE);
+
+ snprintf(buffer, SIZE, "%d active connections\n",
+ mActiveConnections.size());
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Active sensors:\n");
+ result.append(buffer);
+ for (size_t i=0 ; i<mActiveSensors.size() ; i++) {
+ int handle = mActiveSensors.keyAt(i);
+ snprintf(buffer, SIZE, "%s (handle=0x%08x, connections=%d)\n",
+ getSensorName(handle).string(),
+ handle,
+ mActiveSensors.valueAt(i)->getNumConnections());
+ result.append(buffer);
+ }
+ }
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+bool SensorService::threadLoop()
+{
+ ALOGD("nuSensorService thread starting...");
+
+ const size_t numEventMax = 16;
+ const size_t minBufferSize = numEventMax + numEventMax * mVirtualSensorList.size();
+ sensors_event_t buffer[minBufferSize];
+ sensors_event_t scratch[minBufferSize];
+ SensorDevice& device(SensorDevice::getInstance());
+ const size_t vcount = mVirtualSensorList.size();
+
+ ssize_t count;
+ do {
+ count = device.poll(buffer, numEventMax);
+ if (count<0) {
+ ALOGE("sensor poll failed (%s)", strerror(-count));
+ break;
+ }
+
+ recordLastValue(buffer, count);
+
+ // handle virtual sensors
+ if (count && vcount) {
+ sensors_event_t const * const event = buffer;
+ const DefaultKeyedVector<int, SensorInterface*> virtualSensors(
+ getActiveVirtualSensors());
+ const size_t activeVirtualSensorCount = virtualSensors.size();
+ if (activeVirtualSensorCount) {
+ size_t k = 0;
+ SensorFusion& fusion(SensorFusion::getInstance());
+ if (fusion.isEnabled()) {
+ for (size_t i=0 ; i<size_t(count) ; i++) {
+ fusion.process(event[i]);
+ }
+ }
+ for (size_t i=0 ; i<size_t(count) && k<minBufferSize ; i++) {
+ for (size_t j=0 ; j<activeVirtualSensorCount ; j++) {
+ if (count + k >= minBufferSize) {
+ ALOGE("buffer too small to hold all events: "
+ "count=%u, k=%u, size=%u",
+ count, k, minBufferSize);
+ break;
+ }
+ sensors_event_t out;
+ SensorInterface* si = virtualSensors.valueAt(j);
+ if (si->process(&out, event[i])) {
+ buffer[count + k] = out;
+ k++;
+ }
+ }
+ }
+ if (k) {
+ // record the last synthesized values
+ recordLastValue(&buffer[count], k);
+ count += k;
+ // sort the buffer by time-stamps
+ sortEventBuffer(buffer, count);
+ }
+ }
+ }
+
+ // send our events to clients...
+ const SortedVector< wp<SensorEventConnection> > activeConnections(
+ getActiveConnections());
+ size_t numConnections = activeConnections.size();
+ for (size_t i=0 ; i<numConnections ; i++) {
+ sp<SensorEventConnection> connection(
+ activeConnections[i].promote());
+ if (connection != 0) {
+ connection->sendEvents(buffer, count, scratch);
+ }
+ }
+ } while (count >= 0 || Thread::exitPending());
+
+ ALOGW("Exiting SensorService::threadLoop => aborting...");
+ abort();
+ return false;
+}
+
+void SensorService::recordLastValue(
+ sensors_event_t const * buffer, size_t count)
+{
+ Mutex::Autolock _l(mLock);
+
+ // record the last event for each sensor
+ int32_t prev = buffer[0].sensor;
+ for (size_t i=1 ; i<count ; i++) {
+ // record the last event of each sensor type in this buffer
+ int32_t curr = buffer[i].sensor;
+ if (curr != prev) {
+ mLastEventSeen.editValueFor(prev) = buffer[i-1];
+ prev = curr;
+ }
+ }
+ mLastEventSeen.editValueFor(prev) = buffer[count-1];
+}
+
+void SensorService::sortEventBuffer(sensors_event_t* buffer, size_t count)
+{
+ struct compar {
+ static int cmp(void const* lhs, void const* rhs) {
+ sensors_event_t const* l = static_cast<sensors_event_t const*>(lhs);
+ sensors_event_t const* r = static_cast<sensors_event_t const*>(rhs);
+ return l->timestamp - r->timestamp;
+ }
+ };
+ qsort(buffer, count, sizeof(sensors_event_t), compar::cmp);
+}
+
+SortedVector< wp<SensorService::SensorEventConnection> >
+SensorService::getActiveConnections() const
+{
+ Mutex::Autolock _l(mLock);
+ return mActiveConnections;
+}
+
+DefaultKeyedVector<int, SensorInterface*>
+SensorService::getActiveVirtualSensors() const
+{
+ Mutex::Autolock _l(mLock);
+ return mActiveVirtualSensors;
+}
+
+String8 SensorService::getSensorName(int handle) const {
+ size_t count = mUserSensorList.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const Sensor& sensor(mUserSensorList[i]);
+ if (sensor.getHandle() == handle) {
+ return sensor.getName();
+ }
+ }
+ String8 result("unknown");
+ return result;
+}
+
+Vector<Sensor> SensorService::getSensorList()
+{
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.sensors", value, "0");
+ if (atoi(value)) {
+ return mUserSensorListDebug;
+ }
+ return mUserSensorList;
+}
+
+sp<ISensorEventConnection> SensorService::createSensorEventConnection()
+{
+ uid_t uid = IPCThreadState::self()->getCallingUid();
+ sp<SensorEventConnection> result(new SensorEventConnection(this, uid));
+ return result;
+}
+
+void SensorService::cleanupConnection(SensorEventConnection* c)
+{
+ Mutex::Autolock _l(mLock);
+ const wp<SensorEventConnection> connection(c);
+ size_t size = mActiveSensors.size();
+ ALOGD_IF(DEBUG_CONNECTIONS, "%d active sensors", size);
+ for (size_t i=0 ; i<size ; ) {
+ int handle = mActiveSensors.keyAt(i);
+ if (c->hasSensor(handle)) {
+ ALOGD_IF(DEBUG_CONNECTIONS, "%i: disabling handle=0x%08x", i, handle);
+ SensorInterface* sensor = mSensorMap.valueFor( handle );
+ ALOGE_IF(!sensor, "mSensorMap[handle=0x%08x] is null!", handle);
+ if (sensor) {
+ sensor->activate(c, false);
+ }
+ }
+ SensorRecord* rec = mActiveSensors.valueAt(i);
+ ALOGE_IF(!rec, "mActiveSensors[%d] is null (handle=0x%08x)!", i, handle);
+ ALOGD_IF(DEBUG_CONNECTIONS,
+ "removing connection %p for sensor[%d].handle=0x%08x",
+ c, i, handle);
+
+ if (rec && rec->removeConnection(connection)) {
+ ALOGD_IF(DEBUG_CONNECTIONS, "... and it was the last connection");
+ mActiveSensors.removeItemsAt(i, 1);
+ mActiveVirtualSensors.removeItem(handle);
+ delete rec;
+ size--;
+ } else {
+ i++;
+ }
+ }
+ mActiveConnections.remove(connection);
+ BatteryService::cleanup(c->getUid());
+}
+
+status_t SensorService::enable(const sp<SensorEventConnection>& connection,
+ int handle)
+{
+ if (mInitCheck != NO_ERROR)
+ return mInitCheck;
+
+ Mutex::Autolock _l(mLock);
+ SensorInterface* sensor = mSensorMap.valueFor(handle);
+ status_t err = sensor ? sensor->activate(connection.get(), true) : status_t(BAD_VALUE);
+ if (err == NO_ERROR) {
+ SensorRecord* rec = mActiveSensors.valueFor(handle);
+ if (rec == 0) {
+ rec = new SensorRecord(connection);
+ mActiveSensors.add(handle, rec);
+ if (sensor->isVirtual()) {
+ mActiveVirtualSensors.add(handle, sensor);
+ }
+ } else {
+ if (rec->addConnection(connection)) {
+ // this sensor is already activated, but we are adding a
+ // connection that uses it. Immediately send down the last
+ // known value of the requested sensor if it's not a
+ // "continuous" sensor.
+ if (sensor->getSensor().getMinDelay() == 0) {
+ sensors_event_t scratch;
+ sensors_event_t& event(mLastEventSeen.editValueFor(handle));
+ if (event.version == sizeof(sensors_event_t)) {
+ connection->sendEvents(&event, 1);
+ }
+ }
+ }
+ }
+ if (err == NO_ERROR) {
+ // connection now active
+ if (connection->addSensor(handle)) {
+ BatteryService::enableSensor(connection->getUid(), handle);
+ // the sensor was added (which means it wasn't already there)
+ // so, see if this connection becomes active
+ if (mActiveConnections.indexOf(connection) < 0) {
+ mActiveConnections.add(connection);
+ }
+ } else {
+ ALOGW("sensor %08x already enabled in connection %p (ignoring)",
+ handle, connection.get());
+ }
+ }
+ }
+ return err;
+}
+
+status_t SensorService::disable(const sp<SensorEventConnection>& connection,
+ int handle)
+{
+ if (mInitCheck != NO_ERROR)
+ return mInitCheck;
+
+ status_t err = NO_ERROR;
+ Mutex::Autolock _l(mLock);
+ SensorRecord* rec = mActiveSensors.valueFor(handle);
+ if (rec) {
+ // see if this connection becomes inactive
+ if (connection->removeSensor(handle)) {
+ BatteryService::disableSensor(connection->getUid(), handle);
+ }
+ if (connection->hasAnySensor() == false) {
+ mActiveConnections.remove(connection);
+ }
+ // see if this sensor becomes inactive
+ if (rec->removeConnection(connection)) {
+ mActiveSensors.removeItem(handle);
+ mActiveVirtualSensors.removeItem(handle);
+ delete rec;
+ }
+ SensorInterface* sensor = mSensorMap.valueFor(handle);
+ err = sensor ? sensor->activate(connection.get(), false) : status_t(BAD_VALUE);
+ }
+ return err;
+}
+
+status_t SensorService::setEventRate(const sp<SensorEventConnection>& connection,
+ int handle, nsecs_t ns)
+{
+ if (mInitCheck != NO_ERROR)
+ return mInitCheck;
+
+ SensorInterface* sensor = mSensorMap.valueFor(handle);
+ if (!sensor)
+ return BAD_VALUE;
+
+ if (ns < 0)
+ return BAD_VALUE;
+
+ nsecs_t minDelayNs = sensor->getSensor().getMinDelayNs();
+ if (ns < minDelayNs) {
+ ns = minDelayNs;
+ }
+
+ if (ns < MINIMUM_EVENTS_PERIOD)
+ ns = MINIMUM_EVENTS_PERIOD;
+
+ return sensor->setDelay(connection.get(), handle, ns);
+}
+
+// ---------------------------------------------------------------------------
+
+SensorService::SensorRecord::SensorRecord(
+ const sp<SensorEventConnection>& connection)
+{
+ mConnections.add(connection);
+}
+
+bool SensorService::SensorRecord::addConnection(
+ const sp<SensorEventConnection>& connection)
+{
+ if (mConnections.indexOf(connection) < 0) {
+ mConnections.add(connection);
+ return true;
+ }
+ return false;
+}
+
+bool SensorService::SensorRecord::removeConnection(
+ const wp<SensorEventConnection>& connection)
+{
+ ssize_t index = mConnections.indexOf(connection);
+ if (index >= 0) {
+ mConnections.removeItemsAt(index, 1);
+ }
+ return mConnections.size() ? false : true;
+}
+
+// ---------------------------------------------------------------------------
+
+SensorService::SensorEventConnection::SensorEventConnection(
+ const sp<SensorService>& service, uid_t uid)
+ : mService(service), mChannel(new BitTube()), mUid(uid)
+{
+}
+
+SensorService::SensorEventConnection::~SensorEventConnection()
+{
+ ALOGD_IF(DEBUG_CONNECTIONS, "~SensorEventConnection(%p)", this);
+ mService->cleanupConnection(this);
+}
+
+void SensorService::SensorEventConnection::onFirstRef()
+{
+}
+
+bool SensorService::SensorEventConnection::addSensor(int32_t handle) {
+ Mutex::Autolock _l(mConnectionLock);
+ if (mSensorInfo.indexOf(handle) < 0) {
+ mSensorInfo.add(handle);
+ return true;
+ }
+ return false;
+}
+
+bool SensorService::SensorEventConnection::removeSensor(int32_t handle) {
+ Mutex::Autolock _l(mConnectionLock);
+ if (mSensorInfo.remove(handle) >= 0) {
+ return true;
+ }
+ return false;
+}
+
+bool SensorService::SensorEventConnection::hasSensor(int32_t handle) const {
+ Mutex::Autolock _l(mConnectionLock);
+ return mSensorInfo.indexOf(handle) >= 0;
+}
+
+bool SensorService::SensorEventConnection::hasAnySensor() const {
+ Mutex::Autolock _l(mConnectionLock);
+ return mSensorInfo.size() ? true : false;
+}
+
+status_t SensorService::SensorEventConnection::sendEvents(
+ sensors_event_t const* buffer, size_t numEvents,
+ sensors_event_t* scratch)
+{
+ // filter out events not for this connection
+ size_t count = 0;
+ if (scratch) {
+ Mutex::Autolock _l(mConnectionLock);
+ size_t i=0;
+ while (i<numEvents) {
+ const int32_t curr = buffer[i].sensor;
+ if (mSensorInfo.indexOf(curr) >= 0) {
+ do {
+ scratch[count++] = buffer[i++];
+ } while ((i<numEvents) && (buffer[i].sensor == curr));
+ } else {
+ i++;
+ }
+ }
+ } else {
+ scratch = const_cast<sensors_event_t *>(buffer);
+ count = numEvents;
+ }
+
+ // NOTE: ASensorEvent and sensors_event_t are the same type
+ ssize_t size = SensorEventQueue::write(mChannel,
+ reinterpret_cast<ASensorEvent const*>(scratch), count);
+ if (size == -EAGAIN) {
+ // the destination doesn't accept events anymore, it's probably
+ // full. For now, we just drop the events on the floor.
+ //ALOGW("dropping %d events on the floor", count);
+ return size;
+ }
+
+ return size < 0 ? status_t(size) : status_t(NO_ERROR);
+}
+
+sp<BitTube> SensorService::SensorEventConnection::getSensorChannel() const
+{
+ return mChannel;
+}
+
+status_t SensorService::SensorEventConnection::enableDisable(
+ int handle, bool enabled)
+{
+ status_t err;
+ if (enabled) {
+ err = mService->enable(this, handle);
+ } else {
+ err = mService->disable(this, handle);
+ }
+ return err;
+}
+
+status_t SensorService::SensorEventConnection::setEventRate(
+ int handle, nsecs_t ns)
+{
+ return mService->setEventRate(this, handle, ns);
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
new file mode 100644
index 0000000..18591bf
--- /dev/null
+++ b/services/sensorservice/SensorService.h
@@ -0,0 +1,146 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_SERVICE_H
+#define ANDROID_SENSOR_SERVICE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/RefBase.h>
+
+#include <binder/BinderService.h>
+
+#include <gui/Sensor.h>
+#include <gui/BitTube.h>
+#include <gui/ISensorServer.h>
+#include <gui/ISensorEventConnection.h>
+
+#include "SensorInterface.h"
+
+// ---------------------------------------------------------------------------
+
+#define DEBUG_CONNECTIONS false
+
+struct sensors_poll_device_t;
+struct sensors_module_t;
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class SensorService :
+ public BinderService<SensorService>,
+ public BnSensorServer,
+ protected Thread
+{
+ friend class BinderService<SensorService>;
+
+ static const nsecs_t MINIMUM_EVENTS_PERIOD = 1000000; // 1000 Hz
+
+ SensorService();
+ virtual ~SensorService();
+
+ virtual void onFirstRef();
+
+ // Thread interface
+ virtual bool threadLoop();
+
+ // ISensorServer interface
+ virtual Vector<Sensor> getSensorList();
+ virtual sp<ISensorEventConnection> createSensorEventConnection();
+ virtual status_t dump(int fd, const Vector<String16>& args);
+
+
+ class SensorEventConnection : public BnSensorEventConnection {
+ virtual ~SensorEventConnection();
+ virtual void onFirstRef();
+ virtual sp<BitTube> getSensorChannel() const;
+ virtual status_t enableDisable(int handle, bool enabled);
+ virtual status_t setEventRate(int handle, nsecs_t ns);
+
+ sp<SensorService> const mService;
+ sp<BitTube> const mChannel;
+ uid_t mUid;
+ mutable Mutex mConnectionLock;
+
+ // protected by SensorService::mLock
+ SortedVector<int> mSensorInfo;
+
+ public:
+ SensorEventConnection(const sp<SensorService>& service, uid_t uid);
+
+ status_t sendEvents(sensors_event_t const* buffer, size_t count,
+ sensors_event_t* scratch = NULL);
+ bool hasSensor(int32_t handle) const;
+ bool hasAnySensor() const;
+ bool addSensor(int32_t handle);
+ bool removeSensor(int32_t handle);
+
+ uid_t getUid() const { return mUid; }
+ };
+
+ class SensorRecord {
+ SortedVector< wp<SensorEventConnection> > mConnections;
+ public:
+ SensorRecord(const sp<SensorEventConnection>& connection);
+ bool addConnection(const sp<SensorEventConnection>& connection);
+ bool removeConnection(const wp<SensorEventConnection>& connection);
+ size_t getNumConnections() const { return mConnections.size(); }
+ };
+
+ SortedVector< wp<SensorEventConnection> > getActiveConnections() const;
+ DefaultKeyedVector<int, SensorInterface*> getActiveVirtualSensors() const;
+
+ String8 getSensorName(int handle) const;
+ void recordLastValue(sensors_event_t const * buffer, size_t count);
+ static void sortEventBuffer(sensors_event_t* buffer, size_t count);
+ void registerSensor(SensorInterface* sensor);
+ void registerVirtualSensor(SensorInterface* sensor);
+
+ // constants
+ Vector<Sensor> mSensorList;
+ Vector<Sensor> mUserSensorListDebug;
+ Vector<Sensor> mUserSensorList;
+ DefaultKeyedVector<int, SensorInterface*> mSensorMap;
+ Vector<SensorInterface *> mVirtualSensorList;
+ status_t mInitCheck;
+
+ // protected by mLock
+ mutable Mutex mLock;
+ DefaultKeyedVector<int, SensorRecord*> mActiveSensors;
+ DefaultKeyedVector<int, SensorInterface*> mActiveVirtualSensors;
+ SortedVector< wp<SensorEventConnection> > mActiveConnections;
+
+ // The size of this vector is constant, only the items are mutable
+ KeyedVector<int32_t, sensors_event_t> mLastEventSeen;
+
+public:
+ static char const* getServiceName() { return "sensorservice"; }
+
+ void cleanupConnection(SensorEventConnection* connection);
+ status_t enable(const sp<SensorEventConnection>& connection, int handle);
+ status_t disable(const sp<SensorEventConnection>& connection, int handle);
+ status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns);
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SENSOR_SERVICE_H
diff --git a/services/sensorservice/mat.h b/services/sensorservice/mat.h
new file mode 100644
index 0000000..a76fc91
--- /dev/null
+++ b/services/sensorservice/mat.h
@@ -0,0 +1,393 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_MAT_H
+#define ANDROID_MAT_H
+
+#include "vec.h"
+#include "traits.h"
+
+// -----------------------------------------------------------------------
+
+namespace android {
+
+template <typename TYPE, size_t C, size_t R>
+class mat;
+
+namespace helpers {
+
+template <typename TYPE, size_t C, size_t R>
+mat<TYPE, C, R>& doAssign(
+ mat<TYPE, C, R>& lhs,
+ typename TypeTraits<TYPE>::ParameterType rhs) {
+ for (size_t i=0 ; i<C ; i++)
+ for (size_t j=0 ; j<R ; j++)
+ lhs[i][j] = (i==j) ? rhs : 0;
+ return lhs;
+}
+
+template <typename TYPE, size_t C, size_t R, size_t D>
+mat<TYPE, C, R> PURE doMul(
+ const mat<TYPE, D, R>& lhs,
+ const mat<TYPE, C, D>& rhs)
+{
+ mat<TYPE, C, R> res;
+ for (size_t c=0 ; c<C ; c++) {
+ for (size_t r=0 ; r<R ; r++) {
+ TYPE v(0);
+ for (size_t k=0 ; k<D ; k++) {
+ v += lhs[k][r] * rhs[c][k];
+ }
+ res[c][r] = v;
+ }
+ }
+ return res;
+}
+
+template <typename TYPE, size_t R, size_t D>
+vec<TYPE, R> PURE doMul(
+ const mat<TYPE, D, R>& lhs,
+ const vec<TYPE, D>& rhs)
+{
+ vec<TYPE, R> res;
+ for (size_t r=0 ; r<R ; r++) {
+ TYPE v(0);
+ for (size_t k=0 ; k<D ; k++) {
+ v += lhs[k][r] * rhs[k];
+ }
+ res[r] = v;
+ }
+ return res;
+}
+
+template <typename TYPE, size_t C, size_t R>
+mat<TYPE, C, R> PURE doMul(
+ const vec<TYPE, R>& lhs,
+ const mat<TYPE, C, 1>& rhs)
+{
+ mat<TYPE, C, R> res;
+ for (size_t c=0 ; c<C ; c++) {
+ for (size_t r=0 ; r<R ; r++) {
+ res[c][r] = lhs[r] * rhs[c][0];
+ }
+ }
+ return res;
+}
+
+template <typename TYPE, size_t C, size_t R>
+mat<TYPE, C, R> PURE doMul(
+ const mat<TYPE, C, R>& rhs,
+ typename TypeTraits<TYPE>::ParameterType v)
+{
+ mat<TYPE, C, R> res;
+ for (size_t c=0 ; c<C ; c++) {
+ for (size_t r=0 ; r<R ; r++) {
+ res[c][r] = rhs[c][r] * v;
+ }
+ }
+ return res;
+}
+
+template <typename TYPE, size_t C, size_t R>
+mat<TYPE, C, R> PURE doMul(
+ typename TypeTraits<TYPE>::ParameterType v,
+ const mat<TYPE, C, R>& rhs)
+{
+ mat<TYPE, C, R> res;
+ for (size_t c=0 ; c<C ; c++) {
+ for (size_t r=0 ; r<R ; r++) {
+ res[c][r] = v * rhs[c][r];
+ }
+ }
+ return res;
+}
+
+
+}; // namespace helpers
+
+// -----------------------------------------------------------------------
+
+template <typename TYPE, size_t C, size_t R>
+class mat : public vec< vec<TYPE, R>, C > {
+ typedef typename TypeTraits<TYPE>::ParameterType pTYPE;
+ typedef vec< vec<TYPE, R>, C > base;
+public:
+ // STL-like interface.
+ typedef TYPE value_type;
+ typedef TYPE& reference;
+ typedef TYPE const& const_reference;
+ typedef size_t size_type;
+ size_type size() const { return R*C; }
+ enum { ROWS = R, COLS = C };
+
+
+ // -----------------------------------------------------------------------
+ // default constructors
+
+ mat() { }
+ mat(const mat& rhs) : base(rhs) { }
+ mat(const base& rhs) : base(rhs) { }
+
+ // -----------------------------------------------------------------------
+ // conversion constructors
+
+ // sets the diagonal to the value, off-diagonal to zero
+ mat(pTYPE rhs) {
+ helpers::doAssign(*this, rhs);
+ }
+
+ // -----------------------------------------------------------------------
+ // Assignment
+
+ mat& operator=(const mat& rhs) {
+ base::operator=(rhs);
+ return *this;
+ }
+
+ mat& operator=(const base& rhs) {
+ base::operator=(rhs);
+ return *this;
+ }
+
+ mat& operator=(pTYPE rhs) {
+ return helpers::doAssign(*this, rhs);
+ }
+
+ // -----------------------------------------------------------------------
+ // non-member function declaration and definition
+
+ friend inline mat PURE operator + (const mat& lhs, const mat& rhs) {
+ return helpers::doAdd(
+ static_cast<const base&>(lhs),
+ static_cast<const base&>(rhs));
+ }
+ friend inline mat PURE operator - (const mat& lhs, const mat& rhs) {
+ return helpers::doSub(
+ static_cast<const base&>(lhs),
+ static_cast<const base&>(rhs));
+ }
+
+ // matrix*matrix
+ template <size_t D>
+ friend mat PURE operator * (
+ const mat<TYPE, D, R>& lhs,
+ const mat<TYPE, C, D>& rhs) {
+ return helpers::doMul(lhs, rhs);
+ }
+
+ // matrix*vector
+ friend vec<TYPE, R> PURE operator * (
+ const mat& lhs, const vec<TYPE, C>& rhs) {
+ return helpers::doMul(lhs, rhs);
+ }
+
+ // vector*matrix
+ friend mat PURE operator * (
+ const vec<TYPE, R>& lhs, const mat<TYPE, C, 1>& rhs) {
+ return helpers::doMul(lhs, rhs);
+ }
+
+ // matrix*scalar
+ friend inline mat PURE operator * (const mat& lhs, pTYPE v) {
+ return helpers::doMul(lhs, v);
+ }
+
+ // scalar*matrix
+ friend inline mat PURE operator * (pTYPE v, const mat& rhs) {
+ return helpers::doMul(v, rhs);
+ }
+
+ // -----------------------------------------------------------------------
+ // streaming operator to set the columns of the matrix:
+ // example:
+ // mat33_t m;
+ // m << v0 << v1 << v2;
+
+ // column_builder<> stores the matrix and knows which column to set
+ template<size_t PREV_COLUMN>
+ struct column_builder {
+ mat& matrix;
+ column_builder(mat& matrix) : matrix(matrix) { }
+ };
+
+ // operator << is not a method of column_builder<> so we can
+ // overload it for unauthorized values (partial specialization
+ // not allowed in class-scope).
+ // we just set the column and return the next column_builder<>
+ template<size_t PREV_COLUMN>
+ friend column_builder<PREV_COLUMN+1> operator << (
+ const column_builder<PREV_COLUMN>& lhs,
+ const vec<TYPE, R>& rhs) {
+ lhs.matrix[PREV_COLUMN+1] = rhs;
+ return column_builder<PREV_COLUMN+1>(lhs.matrix);
+ }
+
+ // we return void here so we get a compile-time error if the
+ // user tries to set too many columns
+ friend void operator << (
+ const column_builder<C-2>& lhs,
+ const vec<TYPE, R>& rhs) {
+ lhs.matrix[C-1] = rhs;
+ }
+
+ // this is where the process starts. we set the first columns and
+ // return the next column_builder<>
+ column_builder<0> operator << (const vec<TYPE, R>& rhs) {
+ (*this)[0] = rhs;
+ return column_builder<0>(*this);
+ }
+};
+
+// Specialize column matrix so they're exactly equivalent to a vector
+template <typename TYPE, size_t R>
+class mat<TYPE, 1, R> : public vec<TYPE, R> {
+ typedef vec<TYPE, R> base;
+public:
+ // STL-like interface.
+ typedef TYPE value_type;
+ typedef TYPE& reference;
+ typedef TYPE const& const_reference;
+ typedef size_t size_type;
+ size_type size() const { return R; }
+ enum { ROWS = R, COLS = 1 };
+
+ mat() { }
+ mat(const base& rhs) : base(rhs) { }
+ mat(const mat& rhs) : base(rhs) { }
+ mat(const TYPE& rhs) { helpers::doAssign(*this, rhs); }
+ mat& operator=(const mat& rhs) { base::operator=(rhs); return *this; }
+ mat& operator=(const base& rhs) { base::operator=(rhs); return *this; }
+ mat& operator=(const TYPE& rhs) { return helpers::doAssign(*this, rhs); }
+ // we only have one column, so ignore the index
+ const base& operator[](size_t) const { return *this; }
+ base& operator[](size_t) { return *this; }
+ void operator << (const vec<TYPE, R>& rhs) { base::operator[](0) = rhs; }
+};
+
+// -----------------------------------------------------------------------
+// matrix functions
+
+// transpose. this handles matrices of matrices
+inline int PURE transpose(int v) { return v; }
+inline float PURE transpose(float v) { return v; }
+inline double PURE transpose(double v) { return v; }
+
+// Transpose a matrix
+template <typename TYPE, size_t C, size_t R>
+mat<TYPE, R, C> PURE transpose(const mat<TYPE, C, R>& m) {
+ mat<TYPE, R, C> r;
+ for (size_t i=0 ; i<R ; i++)
+ for (size_t j=0 ; j<C ; j++)
+ r[i][j] = transpose(m[j][i]);
+ return r;
+}
+
+// Calculate the trace of a matrix
+template <typename TYPE, size_t C> static TYPE trace(const mat<TYPE, C, C>& m) {
+ TYPE t;
+ for (size_t i=0 ; i<C ; i++)
+ t += m[i][i];
+ return t;
+}
+
+// Test positive-semidefiniteness of a matrix
+template <typename TYPE, size_t C>
+static bool isPositiveSemidefinite(const mat<TYPE, C, C>& m, TYPE tolerance) {
+ for (size_t i=0 ; i<C ; i++)
+ if (m[i][i] < 0)
+ return false;
+
+ for (size_t i=0 ; i<C ; i++)
+ for (size_t j=i+1 ; j<C ; j++)
+ if (fabs(m[i][j] - m[j][i]) > tolerance)
+ return false;
+
+ return true;
+}
+
+// Transpose a vector
+template <
+ template<typename T, size_t S> class VEC,
+ typename TYPE,
+ size_t SIZE
+>
+mat<TYPE, SIZE, 1> PURE transpose(const VEC<TYPE, SIZE>& v) {
+ mat<TYPE, SIZE, 1> r;
+ for (size_t i=0 ; i<SIZE ; i++)
+ r[i][0] = transpose(v[i]);
+ return r;
+}
+
+// -----------------------------------------------------------------------
+// "dumb" matrix inversion
+template<typename T, size_t N>
+mat<T, N, N> PURE invert(const mat<T, N, N>& src) {
+ T t;
+ size_t swap;
+ mat<T, N, N> tmp(src);
+ mat<T, N, N> inverse(1);
+
+ for (size_t i=0 ; i<N ; i++) {
+ // look for largest element in column
+ swap = i;
+ for (size_t j=i+1 ; j<N ; j++) {
+ if (fabs(tmp[j][i]) > fabs(tmp[i][i])) {
+ swap = j;
+ }
+ }
+
+ if (swap != i) {
+ /* swap rows. */
+ for (size_t k=0 ; k<N ; k++) {
+ t = tmp[i][k];
+ tmp[i][k] = tmp[swap][k];
+ tmp[swap][k] = t;
+
+ t = inverse[i][k];
+ inverse[i][k] = inverse[swap][k];
+ inverse[swap][k] = t;
+ }
+ }
+
+ t = 1 / tmp[i][i];
+ for (size_t k=0 ; k<N ; k++) {
+ tmp[i][k] *= t;
+ inverse[i][k] *= t;
+ }
+ for (size_t j=0 ; j<N ; j++) {
+ if (j != i) {
+ t = tmp[j][i];
+ for (size_t k=0 ; k<N ; k++) {
+ tmp[j][k] -= tmp[i][k] * t;
+ inverse[j][k] -= inverse[i][k] * t;
+ }
+ }
+ }
+ }
+ return inverse;
+}
+
+// -----------------------------------------------------------------------
+
+typedef mat<float, 2, 2> mat22_t;
+typedef mat<float, 3, 3> mat33_t;
+typedef mat<float, 4, 4> mat44_t;
+
+// -----------------------------------------------------------------------
+
+}; // namespace android
+
+#endif /* ANDROID_MAT_H */
diff --git a/services/sensorservice/quat.h b/services/sensorservice/quat.h
new file mode 100644
index 0000000..fea1afe
--- /dev/null
+++ b/services/sensorservice/quat.h
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_QUAT_H
+#define ANDROID_QUAT_H
+
+#include <math.h>
+
+#include "vec.h"
+#include "mat.h"
+
+// -----------------------------------------------------------------------
+namespace android {
+// -----------------------------------------------------------------------
+
+template <typename TYPE>
+mat<TYPE, 3, 3> quatToMatrix(const vec<TYPE, 4>& q) {
+ mat<TYPE, 3, 3> R;
+ TYPE q0(q.w);
+ TYPE q1(q.x);
+ TYPE q2(q.y);
+ TYPE q3(q.z);
+ TYPE sq_q1 = 2 * q1 * q1;
+ TYPE sq_q2 = 2 * q2 * q2;
+ TYPE sq_q3 = 2 * q3 * q3;
+ TYPE q1_q2 = 2 * q1 * q2;
+ TYPE q3_q0 = 2 * q3 * q0;
+ TYPE q1_q3 = 2 * q1 * q3;
+ TYPE q2_q0 = 2 * q2 * q0;
+ TYPE q2_q3 = 2 * q2 * q3;
+ TYPE q1_q0 = 2 * q1 * q0;
+ R[0][0] = 1 - sq_q2 - sq_q3;
+ R[0][1] = q1_q2 - q3_q0;
+ R[0][2] = q1_q3 + q2_q0;
+ R[1][0] = q1_q2 + q3_q0;
+ R[1][1] = 1 - sq_q1 - sq_q3;
+ R[1][2] = q2_q3 - q1_q0;
+ R[2][0] = q1_q3 - q2_q0;
+ R[2][1] = q2_q3 + q1_q0;
+ R[2][2] = 1 - sq_q1 - sq_q2;
+ return R;
+}
+
+template <typename TYPE>
+vec<TYPE, 4> matrixToQuat(const mat<TYPE, 3, 3>& R) {
+ // matrix to quaternion
+
+ struct {
+ inline TYPE operator()(TYPE v) {
+ return v < 0 ? 0 : v;
+ }
+ } clamp;
+
+ vec<TYPE, 4> q;
+ const float Hx = R[0].x;
+ const float My = R[1].y;
+ const float Az = R[2].z;
+ q.x = sqrtf( clamp( Hx - My - Az + 1) * 0.25f );
+ q.y = sqrtf( clamp(-Hx + My - Az + 1) * 0.25f );
+ q.z = sqrtf( clamp(-Hx - My + Az + 1) * 0.25f );
+ q.w = sqrtf( clamp( Hx + My + Az + 1) * 0.25f );
+ q.x = copysignf(q.x, R[2].y - R[1].z);
+ q.y = copysignf(q.y, R[0].z - R[2].x);
+ q.z = copysignf(q.z, R[1].x - R[0].y);
+ // guaranteed to be unit-quaternion
+ return q;
+}
+
+template <typename TYPE>
+vec<TYPE, 4> normalize_quat(const vec<TYPE, 4>& q) {
+ vec<TYPE, 4> r(q);
+ if (r.w < 0) {
+ r = -r;
+ }
+ return normalize(r);
+}
+
+// -----------------------------------------------------------------------
+
+typedef vec4_t quat_t;
+
+// -----------------------------------------------------------------------
+}; // namespace android
+
+#endif /* ANDROID_QUAT_H */
diff --git a/services/sensorservice/tests/Android.mk b/services/sensorservice/tests/Android.mk
new file mode 100644
index 0000000..45296dd
--- /dev/null
+++ b/services/sensorservice/tests/Android.mk
@@ -0,0 +1,14 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ sensorservicetest.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils libutils libui libgui
+
+LOCAL_MODULE:= test-sensorservice
+
+LOCAL_MODULE_TAGS := optional
+
+include $(BUILD_EXECUTABLE)
diff --git a/services/sensorservice/tests/sensorservicetest.cpp b/services/sensorservice/tests/sensorservicetest.cpp
new file mode 100644
index 0000000..1025fa8
--- /dev/null
+++ b/services/sensorservice/tests/sensorservicetest.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/sensor.h>
+#include <gui/Sensor.h>
+#include <gui/SensorManager.h>
+#include <gui/SensorEventQueue.h>
+#include <utils/Looper.h>
+
+using namespace android;
+
+static nsecs_t sStartTime = 0;
+
+
+int receiver(int fd, int events, void* data)
+{
+ sp<SensorEventQueue> q((SensorEventQueue*)data);
+ ssize_t n;
+ ASensorEvent buffer[8];
+
+ static nsecs_t oldTimeStamp = 0;
+
+ while ((n = q->read(buffer, 8)) > 0) {
+ for (int i=0 ; i<n ; i++) {
+ float t;
+ if (oldTimeStamp) {
+ t = float(buffer[i].timestamp - oldTimeStamp) / s2ns(1);
+ } else {
+ t = float(buffer[i].timestamp - sStartTime) / s2ns(1);
+ }
+ oldTimeStamp = buffer[i].timestamp;
+
+ if (buffer[i].type == Sensor::TYPE_ACCELEROMETER) {
+ printf("%lld\t%8f\t%8f\t%8f\t%f\n",
+ buffer[i].timestamp,
+ buffer[i].data[0], buffer[i].data[1], buffer[i].data[2],
+ 1.0/t);
+ }
+
+ }
+ }
+ if (n<0 && n != -EAGAIN) {
+ printf("error reading events (%s)\n", strerror(-n));
+ }
+ return 1;
+}
+
+
+int main(int argc, char** argv)
+{
+ SensorManager& mgr(SensorManager::getInstance());
+
+ Sensor const* const* list;
+ ssize_t count = mgr.getSensorList(&list);
+ printf("numSensors=%d\n", int(count));
+
+ sp<SensorEventQueue> q = mgr.createEventQueue();
+ printf("queue=%p\n", q.get());
+
+ Sensor const* accelerometer = mgr.getDefaultSensor(Sensor::TYPE_ACCELEROMETER);
+ printf("accelerometer=%p (%s)\n",
+ accelerometer, accelerometer->getName().string());
+
+ sStartTime = systemTime();
+
+ q->enableSensor(accelerometer);
+
+ q->setEventRate(accelerometer, ms2ns(10));
+
+ sp<Looper> loop = new Looper(false);
+ loop->addFd(q->getFd(), 0, ALOOPER_EVENT_INPUT, receiver, q.get());
+
+ do {
+ //printf("about to poll...\n");
+ int32_t ret = loop->pollOnce(-1);
+ switch (ret) {
+ case ALOOPER_POLL_WAKE:
+ //("ALOOPER_POLL_WAKE\n");
+ break;
+ case ALOOPER_POLL_CALLBACK:
+ //("ALOOPER_POLL_CALLBACK\n");
+ break;
+ case ALOOPER_POLL_TIMEOUT:
+ printf("ALOOPER_POLL_TIMEOUT\n");
+ break;
+ case ALOOPER_POLL_ERROR:
+ printf("ALOOPER_POLL_TIMEOUT\n");
+ break;
+ default:
+ printf("ugh? poll returned %d\n", ret);
+ break;
+ }
+ } while (1);
+
+
+ return 0;
+}
diff --git a/services/sensorservice/traits.h b/services/sensorservice/traits.h
new file mode 100644
index 0000000..da4c599
--- /dev/null
+++ b/services/sensorservice/traits.h
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_TRAITS_H
+#define ANDROID_TRAITS_H
+
+// -----------------------------------------------------------------------
+// Typelists
+
+namespace android {
+
+// end-of-list marker
+class NullType {};
+
+// type-list node
+template <typename T, typename U>
+struct TypeList {
+ typedef T Head;
+ typedef U Tail;
+};
+
+// helpers to build typelists
+#define TYPELIST_1(T1) TypeList<T1, NullType>
+#define TYPELIST_2(T1, T2) TypeList<T1, TYPELIST_1(T2)>
+#define TYPELIST_3(T1, T2, T3) TypeList<T1, TYPELIST_2(T2, T3)>
+#define TYPELIST_4(T1, T2, T3, T4) TypeList<T1, TYPELIST_3(T2, T3, T4)>
+
+// typelists algorithms
+namespace TL {
+template <typename TList, typename T> struct IndexOf;
+
+template <typename T>
+struct IndexOf<NullType, T> {
+ enum { value = -1 };
+};
+
+template <typename T, typename Tail>
+struct IndexOf<TypeList<T, Tail>, T> {
+ enum { value = 0 };
+};
+
+template <typename Head, typename Tail, typename T>
+struct IndexOf<TypeList<Head, Tail>, T> {
+private:
+ enum { temp = IndexOf<Tail, T>::value };
+public:
+ enum { value = temp == -1 ? -1 : 1 + temp };
+};
+
+}; // namespace TL
+
+// type selection based on a boolean
+template <bool flag, typename T, typename U>
+struct Select {
+ typedef T Result;
+};
+template <typename T, typename U>
+struct Select<false, T, U> {
+ typedef U Result;
+};
+
+// -----------------------------------------------------------------------
+// Type traits
+
+template <typename T>
+class TypeTraits {
+ typedef TYPELIST_4(
+ unsigned char, unsigned short,
+ unsigned int, unsigned long int) UnsignedInts;
+
+ typedef TYPELIST_4(
+ signed char, signed short,
+ signed int, signed long int) SignedInts;
+
+ typedef TYPELIST_1(
+ bool) OtherInts;
+
+ typedef TYPELIST_3(
+ float, double, long double) Floats;
+
+ template<typename U> struct PointerTraits {
+ enum { result = false };
+ typedef NullType PointeeType;
+ };
+ template<typename U> struct PointerTraits<U*> {
+ enum { result = true };
+ typedef U PointeeType;
+ };
+
+public:
+ enum { isStdUnsignedInt = TL::IndexOf<UnsignedInts, T>::value >= 0 };
+ enum { isStdSignedInt = TL::IndexOf<SignedInts, T>::value >= 0 };
+ enum { isStdIntegral = TL::IndexOf<OtherInts, T>::value >= 0 || isStdUnsignedInt || isStdSignedInt };
+ enum { isStdFloat = TL::IndexOf<Floats, T>::value >= 0 };
+ enum { isPointer = PointerTraits<T>::result };
+ enum { isStdArith = isStdIntegral || isStdFloat };
+
+ // best parameter type for given type
+ typedef typename Select<isStdArith || isPointer, T, const T&>::Result ParameterType;
+};
+
+// -----------------------------------------------------------------------
+}; // namespace android
+
+#endif /* ANDROID_TRAITS_H */
diff --git a/services/sensorservice/vec.h b/services/sensorservice/vec.h
new file mode 100644
index 0000000..24f30ff
--- /dev/null
+++ b/services/sensorservice/vec.h
@@ -0,0 +1,438 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_VEC_H
+#define ANDROID_VEC_H
+
+#include <math.h>
+
+#include <stdint.h>
+#include <stddef.h>
+
+#include "traits.h"
+
+// -----------------------------------------------------------------------
+
+#define PURE __attribute__((pure))
+
+namespace android {
+
+// -----------------------------------------------------------------------
+// non-inline helpers
+
+template <typename TYPE, size_t SIZE>
+class vec;
+
+template <typename TYPE, size_t SIZE>
+class vbase;
+
+namespace helpers {
+
+template <typename T> inline T min(T a, T b) { return a<b ? a : b; }
+template <typename T> inline T max(T a, T b) { return a>b ? a : b; }
+
+template < template<typename T, size_t S> class VEC,
+ typename TYPE, size_t SIZE, size_t S>
+vec<TYPE, SIZE>& doAssign(
+ vec<TYPE, SIZE>& lhs, const VEC<TYPE, S>& rhs) {
+ const size_t minSize = min(SIZE, S);
+ const size_t maxSize = max(SIZE, S);
+ for (size_t i=0 ; i<minSize ; i++)
+ lhs[i] = rhs[i];
+ for (size_t i=minSize ; i<maxSize ; i++)
+ lhs[i] = 0;
+ return lhs;
+}
+
+
+template <
+ template<typename T, size_t S> class VLHS,
+ template<typename T, size_t S> class VRHS,
+ typename TYPE,
+ size_t SIZE
+>
+VLHS<TYPE, SIZE> PURE doAdd(
+ const VLHS<TYPE, SIZE>& lhs,
+ const VRHS<TYPE, SIZE>& rhs) {
+ VLHS<TYPE, SIZE> r;
+ for (size_t i=0 ; i<SIZE ; i++)
+ r[i] = lhs[i] + rhs[i];
+ return r;
+}
+
+template <
+ template<typename T, size_t S> class VLHS,
+ template<typename T, size_t S> class VRHS,
+ typename TYPE,
+ size_t SIZE
+>
+VLHS<TYPE, SIZE> PURE doSub(
+ const VLHS<TYPE, SIZE>& lhs,
+ const VRHS<TYPE, SIZE>& rhs) {
+ VLHS<TYPE, SIZE> r;
+ for (size_t i=0 ; i<SIZE ; i++)
+ r[i] = lhs[i] - rhs[i];
+ return r;
+}
+
+template <
+ template<typename T, size_t S> class VEC,
+ typename TYPE,
+ size_t SIZE
+>
+VEC<TYPE, SIZE> PURE doMulScalar(
+ const VEC<TYPE, SIZE>& lhs,
+ typename TypeTraits<TYPE>::ParameterType rhs) {
+ VEC<TYPE, SIZE> r;
+ for (size_t i=0 ; i<SIZE ; i++)
+ r[i] = lhs[i] * rhs;
+ return r;
+}
+
+template <
+ template<typename T, size_t S> class VEC,
+ typename TYPE,
+ size_t SIZE
+>
+VEC<TYPE, SIZE> PURE doScalarMul(
+ typename TypeTraits<TYPE>::ParameterType lhs,
+ const VEC<TYPE, SIZE>& rhs) {
+ VEC<TYPE, SIZE> r;
+ for (size_t i=0 ; i<SIZE ; i++)
+ r[i] = lhs * rhs[i];
+ return r;
+}
+
+}; // namespace helpers
+
+// -----------------------------------------------------------------------
+// Below we define the mathematical operators for vectors.
+// We use template template arguments so we can generically
+// handle the case where the right-hand-size and left-hand-side are
+// different vector types (but with same value_type and size).
+// This is needed for performance when using ".xy{z}" element access
+// on vec<>. Without this, an extra conversion to vec<> would be needed.
+//
+// example:
+// vec4_t a;
+// vec3_t b;
+// vec3_t c = a.xyz + b;
+//
+// "a.xyz + b" is a mixed-operation between a vbase<> and a vec<>, requiring
+// a conversion of vbase<> to vec<>. The template gunk below avoids this,
+// by allowing the addition on these different vector types directly
+//
+
+template <
+ template<typename T, size_t S> class VLHS,
+ template<typename T, size_t S> class VRHS,
+ typename TYPE,
+ size_t SIZE
+>
+inline VLHS<TYPE, SIZE> PURE operator + (
+ const VLHS<TYPE, SIZE>& lhs,
+ const VRHS<TYPE, SIZE>& rhs) {
+ return helpers::doAdd(lhs, rhs);
+}
+
+template <
+ template<typename T, size_t S> class VLHS,
+ template<typename T, size_t S> class VRHS,
+ typename TYPE,
+ size_t SIZE
+>
+inline VLHS<TYPE, SIZE> PURE operator - (
+ const VLHS<TYPE, SIZE>& lhs,
+ const VRHS<TYPE, SIZE>& rhs) {
+ return helpers::doSub(lhs, rhs);
+}
+
+template <
+ template<typename T, size_t S> class VEC,
+ typename TYPE,
+ size_t SIZE
+>
+inline VEC<TYPE, SIZE> PURE operator * (
+ const VEC<TYPE, SIZE>& lhs,
+ typename TypeTraits<TYPE>::ParameterType rhs) {
+ return helpers::doMulScalar(lhs, rhs);
+}
+
+template <
+ template<typename T, size_t S> class VEC,
+ typename TYPE,
+ size_t SIZE
+>
+inline VEC<TYPE, SIZE> PURE operator * (
+ typename TypeTraits<TYPE>::ParameterType lhs,
+ const VEC<TYPE, SIZE>& rhs) {
+ return helpers::doScalarMul(lhs, rhs);
+}
+
+
+template <
+ template<typename T, size_t S> class VLHS,
+ template<typename T, size_t S> class VRHS,
+ typename TYPE,
+ size_t SIZE
+>
+TYPE PURE dot_product(
+ const VLHS<TYPE, SIZE>& lhs,
+ const VRHS<TYPE, SIZE>& rhs) {
+ TYPE r(0);
+ for (size_t i=0 ; i<SIZE ; i++)
+ r += lhs[i] * rhs[i];
+ return r;
+}
+
+template <
+ template<typename T, size_t S> class V,
+ typename TYPE,
+ size_t SIZE
+>
+TYPE PURE length(const V<TYPE, SIZE>& v) {
+ return sqrt(dot_product(v, v));
+}
+
+template <
+ template<typename T, size_t S> class V,
+ typename TYPE,
+ size_t SIZE
+>
+TYPE PURE length_squared(const V<TYPE, SIZE>& v) {
+ return dot_product(v, v);
+}
+
+template <
+ template<typename T, size_t S> class V,
+ typename TYPE,
+ size_t SIZE
+>
+V<TYPE, SIZE> PURE normalize(const V<TYPE, SIZE>& v) {
+ return v * (1/length(v));
+}
+
+template <
+ template<typename T, size_t S> class VLHS,
+ template<typename T, size_t S> class VRHS,
+ typename TYPE
+>
+VLHS<TYPE, 3> PURE cross_product(
+ const VLHS<TYPE, 3>& u,
+ const VRHS<TYPE, 3>& v) {
+ VLHS<TYPE, 3> r;
+ r.x = u.y*v.z - u.z*v.y;
+ r.y = u.z*v.x - u.x*v.z;
+ r.z = u.x*v.y - u.y*v.x;
+ return r;
+}
+
+
+template <typename TYPE, size_t SIZE>
+vec<TYPE, SIZE> PURE operator - (const vec<TYPE, SIZE>& lhs) {
+ vec<TYPE, SIZE> r;
+ for (size_t i=0 ; i<SIZE ; i++)
+ r[i] = -lhs[i];
+ return r;
+}
+
+// -----------------------------------------------------------------------
+
+// This our basic vector type, it just implements the data storage
+// and accessors.
+
+template <typename TYPE, size_t SIZE>
+struct vbase {
+ TYPE v[SIZE];
+ inline const TYPE& operator[](size_t i) const { return v[i]; }
+ inline TYPE& operator[](size_t i) { return v[i]; }
+};
+template<> struct vbase<float, 2> {
+ union {
+ float v[2];
+ struct { float x, y; };
+ struct { float s, t; };
+ };
+ inline const float& operator[](size_t i) const { return v[i]; }
+ inline float& operator[](size_t i) { return v[i]; }
+};
+template<> struct vbase<float, 3> {
+ union {
+ float v[3];
+ struct { float x, y, z; };
+ struct { float s, t, r; };
+ vbase<float, 2> xy;
+ vbase<float, 2> st;
+ };
+ inline const float& operator[](size_t i) const { return v[i]; }
+ inline float& operator[](size_t i) { return v[i]; }
+};
+template<> struct vbase<float, 4> {
+ union {
+ float v[4];
+ struct { float x, y, z, w; };
+ struct { float s, t, r, q; };
+ vbase<float, 3> xyz;
+ vbase<float, 3> str;
+ vbase<float, 2> xy;
+ vbase<float, 2> st;
+ };
+ inline const float& operator[](size_t i) const { return v[i]; }
+ inline float& operator[](size_t i) { return v[i]; }
+};
+
+// -----------------------------------------------------------------------
+
+template <typename TYPE, size_t SIZE>
+class vec : public vbase<TYPE, SIZE>
+{
+ typedef typename TypeTraits<TYPE>::ParameterType pTYPE;
+ typedef vbase<TYPE, SIZE> base;
+
+public:
+ // STL-like interface.
+ typedef TYPE value_type;
+ typedef TYPE& reference;
+ typedef TYPE const& const_reference;
+ typedef size_t size_type;
+
+ typedef TYPE* iterator;
+ typedef TYPE const* const_iterator;
+ iterator begin() { return base::v; }
+ iterator end() { return base::v + SIZE; }
+ const_iterator begin() const { return base::v; }
+ const_iterator end() const { return base::v + SIZE; }
+ size_type size() const { return SIZE; }
+
+ // -----------------------------------------------------------------------
+ // default constructors
+
+ vec() { }
+ vec(const vec& rhs) : base(rhs) { }
+ vec(const base& rhs) : base(rhs) { }
+
+ // -----------------------------------------------------------------------
+ // conversion constructors
+
+ vec(pTYPE rhs) {
+ for (size_t i=0 ; i<SIZE ; i++)
+ base::operator[](i) = rhs;
+ }
+
+ template < template<typename T, size_t S> class VEC, size_t S>
+ explicit vec(const VEC<TYPE, S>& rhs) {
+ helpers::doAssign(*this, rhs);
+ }
+
+ explicit vec(TYPE const* array) {
+ for (size_t i=0 ; i<SIZE ; i++)
+ base::operator[](i) = array[i];
+ }
+
+ // -----------------------------------------------------------------------
+ // Assignment
+
+ vec& operator = (const vec& rhs) {
+ base::operator=(rhs);
+ return *this;
+ }
+
+ vec& operator = (const base& rhs) {
+ base::operator=(rhs);
+ return *this;
+ }
+
+ vec& operator = (pTYPE rhs) {
+ for (size_t i=0 ; i<SIZE ; i++)
+ base::operator[](i) = rhs;
+ return *this;
+ }
+
+ template < template<typename T, size_t S> class VEC, size_t S>
+ vec& operator = (const VEC<TYPE, S>& rhs) {
+ return helpers::doAssign(*this, rhs);
+ }
+
+ // -----------------------------------------------------------------------
+ // operation-assignment
+
+ vec& operator += (const vec& rhs);
+ vec& operator -= (const vec& rhs);
+ vec& operator *= (pTYPE rhs);
+
+ // -----------------------------------------------------------------------
+ // non-member function declaration and definition
+ // NOTE: we declare the non-member function as friend inside the class
+ // so that they are known to the compiler when the class is instantiated.
+ // This helps the compiler doing template argument deduction when the
+ // passed types are not identical. Essentially this helps with
+ // type conversion so that you can multiply a vec<float> by an scalar int
+ // (for instance).
+
+ friend inline vec PURE operator + (const vec& lhs, const vec& rhs) {
+ return helpers::doAdd(lhs, rhs);
+ }
+ friend inline vec PURE operator - (const vec& lhs, const vec& rhs) {
+ return helpers::doSub(lhs, rhs);
+ }
+ friend inline vec PURE operator * (const vec& lhs, pTYPE v) {
+ return helpers::doMulScalar(lhs, v);
+ }
+ friend inline vec PURE operator * (pTYPE v, const vec& rhs) {
+ return helpers::doScalarMul(v, rhs);
+ }
+ friend inline TYPE PURE dot_product(const vec& lhs, const vec& rhs) {
+ return android::dot_product(lhs, rhs);
+ }
+};
+
+// -----------------------------------------------------------------------
+
+template <typename TYPE, size_t SIZE>
+vec<TYPE, SIZE>& vec<TYPE, SIZE>::operator += (const vec<TYPE, SIZE>& rhs) {
+ vec<TYPE, SIZE>& lhs(*this);
+ for (size_t i=0 ; i<SIZE ; i++)
+ lhs[i] += rhs[i];
+ return lhs;
+}
+
+template <typename TYPE, size_t SIZE>
+vec<TYPE, SIZE>& vec<TYPE, SIZE>::operator -= (const vec<TYPE, SIZE>& rhs) {
+ vec<TYPE, SIZE>& lhs(*this);
+ for (size_t i=0 ; i<SIZE ; i++)
+ lhs[i] -= rhs[i];
+ return lhs;
+}
+
+template <typename TYPE, size_t SIZE>
+vec<TYPE, SIZE>& vec<TYPE, SIZE>::operator *= (vec<TYPE, SIZE>::pTYPE rhs) {
+ vec<TYPE, SIZE>& lhs(*this);
+ for (size_t i=0 ; i<SIZE ; i++)
+ lhs[i] *= rhs;
+ return lhs;
+}
+
+// -----------------------------------------------------------------------
+
+typedef vec<float, 2> vec2_t;
+typedef vec<float, 3> vec3_t;
+typedef vec<float, 4> vec4_t;
+
+// -----------------------------------------------------------------------
+
+}; // namespace android
+
+#endif /* ANDROID_VEC_H */
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index 6f7a7e1..0d559e7 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -2,13 +2,15 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
+ Client.cpp \
+ DisplayDevice.cpp \
EventThread.cpp \
Layer.cpp \
LayerBase.cpp \
LayerDim.cpp \
LayerScreenshot.cpp \
- DisplayHardware/DisplayHardware.cpp \
- DisplayHardware/DisplayHardwareBase.cpp \
+ DisplayHardware/FramebufferSurface.cpp \
+ DisplayHardware/GraphicBufferAlloc.cpp \
DisplayHardware/HWComposer.cpp \
DisplayHardware/PowerHAL.cpp \
GLExtensions.cpp \
@@ -21,23 +23,24 @@
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
-ifeq ($(TARGET_BOARD_PLATFORM), omap3)
+ifeq ($(TARGET_BOARD_PLATFORM),omap3)
LOCAL_CFLAGS += -DNO_RGBX_8888
endif
-ifeq ($(TARGET_BOARD_PLATFORM), omap4)
+ifeq ($(TARGET_BOARD_PLATFORM),omap4)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
endif
-ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
+ifeq ($(TARGET_BOARD_PLATFORM),s5pc110)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
LOCAL_CFLAGS += -DNEVER_DEFAULT_TO_ASYNC_MODE
endif
-ifeq ($(TARGET_DISABLE_TRIPLE_BUFFERING), true)
+ifeq ($(TARGET_DISABLE_TRIPLE_BUFFERING),true)
LOCAL_CFLAGS += -DTARGET_DISABLE_TRIPLE_BUFFERING
endif
LOCAL_SHARED_LIBRARIES := \
libcutils \
+ libdl \
libhardware \
libutils \
libEGL \
@@ -46,13 +49,24 @@
libui \
libgui
-# this is only needed for DDMS debugging
-ifneq ($(TARGET_BUILD_PDK), true)
- LOCAL_SHARED_LIBRARIES += libdvm libandroid_runtime
- LOCAL_CLFAGS += -DDDMS_DEBUGGING
- LOCAL_SRC_FILES += DdmConnection.cpp
-endif
-
LOCAL_MODULE:= libsurfaceflinger
include $(BUILD_SHARED_LIBRARY)
+
+###############################################################
+# uses jni which may not be available in PDK
+ifneq ($(wildcard libnativehelper/include),)
+include $(CLEAR_VARS)
+LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
+
+LOCAL_SRC_FILES:= \
+ DdmConnection.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libdl
+
+LOCAL_MODULE:= libsurfaceflinger_ddmconnection
+
+include $(BUILD_SHARED_LIBRARY)
+endif # libnativehelper
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
new file mode 100644
index 0000000..c28254f
--- /dev/null
+++ b/services/surfaceflinger/Client.cpp
@@ -0,0 +1,159 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/PermissionCache.h>
+
+#include <private/android_filesystem_config.h>
+
+#include "Client.h"
+#include "Layer.h"
+#include "LayerBase.h"
+#include "SurfaceFlinger.h"
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
+
+// ---------------------------------------------------------------------------
+
+Client::Client(const sp<SurfaceFlinger>& flinger)
+ : mFlinger(flinger), mNameGenerator(1)
+{
+}
+
+Client::~Client()
+{
+ const size_t count = mLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ sp<LayerBaseClient> layer(mLayers.valueAt(i).promote());
+ if (layer != 0) {
+ mFlinger->removeLayer(layer);
+ }
+ }
+}
+
+status_t Client::initCheck() const {
+ return NO_ERROR;
+}
+
+size_t Client::attachLayer(const sp<LayerBaseClient>& layer)
+{
+ Mutex::Autolock _l(mLock);
+ size_t name = mNameGenerator++;
+ mLayers.add(name, layer);
+ return name;
+}
+
+void Client::detachLayer(const LayerBaseClient* layer)
+{
+ Mutex::Autolock _l(mLock);
+ // we do a linear search here, because this doesn't happen often
+ const size_t count = mLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ if (mLayers.valueAt(i) == layer) {
+ mLayers.removeItemsAt(i, 1);
+ break;
+ }
+ }
+}
+sp<LayerBaseClient> Client::getLayerUser(int32_t i) const
+{
+ Mutex::Autolock _l(mLock);
+ sp<LayerBaseClient> lbc;
+ wp<LayerBaseClient> layer(mLayers.valueFor(i));
+ if (layer != 0) {
+ lbc = layer.promote();
+ ALOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
+ }
+ return lbc;
+}
+
+
+status_t Client::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ // these must be checked
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int uid = ipc->getCallingUid();
+ const int self_pid = getpid();
+ if (CC_UNLIKELY(pid != self_pid && uid != AID_GRAPHICS && uid != 0)) {
+ // we're called from a different process, do the real check
+ if (!PermissionCache::checkCallingPermission(sAccessSurfaceFlinger))
+ {
+ ALOGE("Permission Denial: "
+ "can't openGlobalTransaction pid=%d, uid=%d", pid, uid);
+ return PERMISSION_DENIED;
+ }
+ }
+ return BnSurfaceComposerClient::onTransact(code, data, reply, flags);
+}
+
+
+sp<ISurface> Client::createSurface(
+ ISurfaceComposerClient::surface_data_t* params,
+ const String8& name,
+ uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t flags)
+{
+ /*
+ * createSurface must be called from the GL thread so that it can
+ * have access to the GL context.
+ */
+
+ class MessageCreateLayer : public MessageBase {
+ sp<ISurface> result;
+ SurfaceFlinger* flinger;
+ ISurfaceComposerClient::surface_data_t* params;
+ Client* client;
+ const String8& name;
+ uint32_t w, h;
+ PixelFormat format;
+ uint32_t flags;
+ public:
+ MessageCreateLayer(SurfaceFlinger* flinger,
+ ISurfaceComposerClient::surface_data_t* params,
+ const String8& name, Client* client,
+ uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t flags)
+ : flinger(flinger), params(params), client(client), name(name),
+ w(w), h(h), format(format), flags(flags)
+ {
+ }
+ sp<ISurface> getResult() const { return result; }
+ virtual bool handler() {
+ result = flinger->createLayer(params, name, client,
+ w, h, format, flags);
+ return true;
+ }
+ };
+
+ sp<MessageBase> msg = new MessageCreateLayer(mFlinger.get(),
+ params, name, this, w, h, format, flags);
+ mFlinger->postMessageSync(msg);
+ return static_cast<MessageCreateLayer*>( msg.get() )->getResult();
+}
+status_t Client::destroySurface(SurfaceID sid) {
+ return mFlinger->onLayerRemoved(this, sid);
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
new file mode 100644
index 0000000..d6c6931
--- /dev/null
+++ b/services/surfaceflinger/Client.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_CLIENT_H
+#define ANDROID_SF_CLIENT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/Mutex.h>
+
+#include <gui/ISurfaceComposerClient.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class LayerBaseClient;
+class SurfaceFlinger;
+
+// ---------------------------------------------------------------------------
+
+class Client : public BnSurfaceComposerClient
+{
+public:
+ Client(const sp<SurfaceFlinger>& flinger);
+ ~Client();
+
+ status_t initCheck() const;
+
+ // protected by SurfaceFlinger::mStateLock
+ size_t attachLayer(const sp<LayerBaseClient>& layer);
+
+ void detachLayer(const LayerBaseClient* layer);
+
+ sp<LayerBaseClient> getLayerUser(int32_t i) const;
+
+private:
+ // ISurfaceComposerClient interface
+ virtual sp<ISurface> createSurface(
+ surface_data_t* params, const String8& name,
+ uint32_t w, uint32_t h,PixelFormat format,
+ uint32_t flags);
+
+ virtual status_t destroySurface(SurfaceID surfaceId);
+
+ virtual status_t onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
+
+ // constant
+ sp<SurfaceFlinger> mFlinger;
+
+ // protected by mLock
+ DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
+ size_t mNameGenerator;
+
+ // thread-safe
+ mutable Mutex mLock;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SF_CLIENT_H
diff --git a/services/surfaceflinger/DdmConnection.cpp b/services/surfaceflinger/DdmConnection.cpp
index 467a915..d2c977d 100644
--- a/services/surfaceflinger/DdmConnection.cpp
+++ b/services/surfaceflinger/DdmConnection.cpp
@@ -14,16 +14,20 @@
* limitations under the License.
*/
-#include <android_runtime/AndroidRuntime.h>
+#include <dlfcn.h>
+
+#include <cutils/log.h>
#include "jni.h"
#include "DdmConnection.h"
-extern "C" jint Java_com_android_internal_util_WithFramework_registerNatives(
- JNIEnv* env, jclass clazz);
-
namespace android {
+void DdmConnection_start(const char* name) {
+ ALOGI("DdmConnection_start");
+ DdmConnection::start(name);
+}
+
void DdmConnection::start(const char* name) {
JavaVM* vm;
JNIEnv* env;
@@ -40,20 +44,44 @@
args.nOptions = 1;
args.ignoreUnrecognized = JNI_FALSE;
+
+ void* libdvm_dso = dlopen("libdvm.so", RTLD_NOW);
+ ALOGE_IF(!libdvm_dso, "DdmConnection: %s", dlerror());
+
+ void* libandroid_runtime_dso = dlopen("libandroid_runtime.so", RTLD_NOW);
+ ALOGE_IF(!libandroid_runtime_dso, "DdmConnection: %s", dlerror());
+
+ if (!libdvm_dso || !libandroid_runtime_dso) {
+ goto error;
+ }
+
+ jint (*JNI_CreateJavaVM)(JavaVM** p_vm, JNIEnv** p_env, void* vm_args);
+ JNI_CreateJavaVM = (typeof JNI_CreateJavaVM)dlsym(libdvm_dso, "JNI_CreateJavaVM");
+ ALOGE_IF(!JNI_CreateJavaVM, "DdmConnection: %s", dlerror());
+
+ jint (*registerNatives)(JNIEnv* env, jclass clazz);
+ registerNatives = (typeof registerNatives)dlsym(libandroid_runtime_dso,
+ "Java_com_android_internal_util_WithFramework_registerNatives");
+ ALOGE_IF(!registerNatives, "DdmConnection: %s", dlerror());
+
+ if (!JNI_CreateJavaVM || !registerNatives) {
+ goto error;
+ }
+
if (JNI_CreateJavaVM(&vm, &env, &args) == 0) {
jclass startClass;
jmethodID startMeth;
// register native code
- if (Java_com_android_internal_util_WithFramework_registerNatives(env, 0) == 0) {
+ if (registerNatives(env, 0) == 0) {
// set our name by calling DdmHandleAppName.setAppName()
startClass = env->FindClass("android/ddm/DdmHandleAppName");
if (startClass) {
startMeth = env->GetStaticMethodID(startClass,
- "setAppName", "(Ljava/lang/String;)V");
+ "setAppName", "(Ljava/lang/String;I)V");
if (startMeth) {
jstring str = env->NewStringUTF(name);
- env->CallStaticVoidMethod(startClass, startMeth, str);
+ env->CallStaticVoidMethod(startClass, startMeth, str, getuid());
env->DeleteLocalRef(str);
}
}
@@ -70,6 +98,15 @@
}
}
}
+ return;
+
+error:
+ if (libandroid_runtime_dso) {
+ dlclose(libandroid_runtime_dso);
+ }
+ if (libdvm_dso) {
+ dlclose(libdvm_dso);
+ }
}
}; // namespace android
diff --git a/services/surfaceflinger/DdmConnection.h b/services/surfaceflinger/DdmConnection.h
index 91b737c..b6b088b 100644
--- a/services/surfaceflinger/DdmConnection.h
+++ b/services/surfaceflinger/DdmConnection.h
@@ -19,6 +19,9 @@
namespace android {
+// wrapper for dlsym
+extern "C" void DdmConnection_start(const char* name);
+
class DdmConnection {
public:
static void start(const char* name);
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
new file mode 100644
index 0000000..40631ee
--- /dev/null
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -0,0 +1,454 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+
+#include <cutils/properties.h>
+
+#include <utils/RefBase.h>
+#include <utils/Log.h>
+
+#include <ui/DisplayInfo.h>
+#include <ui/PixelFormat.h>
+
+#include <gui/SurfaceTextureClient.h>
+
+#include <GLES/gl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <hardware/gralloc.h>
+
+#include "DisplayHardware/FramebufferSurface.h"
+#include "DisplayHardware/HWComposer.h"
+
+#include "clz.h"
+#include "DisplayDevice.h"
+#include "GLExtensions.h"
+#include "SurfaceFlinger.h"
+#include "LayerBase.h"
+
+// ----------------------------------------------------------------------------
+using namespace android;
+// ----------------------------------------------------------------------------
+
+static __attribute__((noinline))
+void checkGLErrors()
+{
+ do {
+ // there could be more than one error flag
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR)
+ break;
+ ALOGE("GL error 0x%04x", int(error));
+ } while(true);
+}
+
+// ----------------------------------------------------------------------------
+
+/*
+ * Initialize the display to the specified values.
+ *
+ */
+
+DisplayDevice::DisplayDevice(
+ const sp<SurfaceFlinger>& flinger,
+ DisplayType type, const wp<IBinder>& displayToken,
+ const sp<ANativeWindow>& nativeWindow,
+ const sp<FramebufferSurface>& framebufferSurface,
+ EGLConfig config)
+ : mFlinger(flinger),
+ mType(type), mHwcDisplayId(-1),
+ mNativeWindow(nativeWindow),
+ mFramebufferSurface(framebufferSurface),
+ mDisplay(EGL_NO_DISPLAY),
+ mSurface(EGL_NO_SURFACE),
+ mContext(EGL_NO_CONTEXT),
+ mDisplayWidth(), mDisplayHeight(), mFormat(),
+ mFlags(),
+ mPageFlipCount(),
+ mSecureLayerVisible(false),
+ mScreenAcquired(false),
+ mLayerStack(0),
+ mOrientation()
+{
+ init(config);
+}
+
+DisplayDevice::~DisplayDevice() {
+ if (mSurface != EGL_NO_SURFACE) {
+ eglDestroySurface(mDisplay, mSurface);
+ mSurface = EGL_NO_SURFACE;
+ }
+}
+
+bool DisplayDevice::isValid() const {
+ return mFlinger != NULL;
+}
+
+int DisplayDevice::getWidth() const {
+ return mDisplayWidth;
+}
+
+int DisplayDevice::getHeight() const {
+ return mDisplayHeight;
+}
+
+PixelFormat DisplayDevice::getFormat() const {
+ return mFormat;
+}
+
+EGLSurface DisplayDevice::getEGLSurface() const {
+ return mSurface;
+}
+
+void DisplayDevice::init(EGLConfig config)
+{
+ ANativeWindow* const window = mNativeWindow.get();
+
+ int format;
+ window->query(window, NATIVE_WINDOW_FORMAT, &format);
+
+ /*
+ * Create our display's surface
+ */
+
+ EGLSurface surface;
+ EGLint w, h;
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ surface = eglCreateWindowSurface(display, config, window, NULL);
+ eglQuerySurface(display, surface, EGL_WIDTH, &mDisplayWidth);
+ eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight);
+
+ mDisplay = display;
+ mSurface = surface;
+ mFormat = format;
+ mPageFlipCount = 0;
+ mViewport.makeInvalid();
+ mFrame.makeInvalid();
+
+ // external displays are always considered enabled
+ mScreenAcquired = (mType >= DisplayDevice::NUM_DISPLAY_TYPES);
+
+ // get an h/w composer ID
+ mHwcDisplayId = mFlinger->allocateHwcDisplayId(mType);
+
+ // Name the display. The name will be replaced shortly if the display
+ // was created with createDisplay().
+ switch (mType) {
+ case DISPLAY_PRIMARY:
+ mDisplayName = "Built-in Screen";
+ break;
+ case DISPLAY_EXTERNAL:
+ mDisplayName = "HDMI Screen";
+ break;
+ default:
+ mDisplayName = "Virtual Screen"; // e.g. Overlay #n
+ break;
+ }
+
+ // initialize the display orientation transform.
+ setProjection(DisplayState::eOrientationDefault, mViewport, mFrame);
+}
+
+void DisplayDevice::setDisplayName(const String8& displayName) {
+ if (!displayName.isEmpty()) {
+ // never override the name with an empty name
+ mDisplayName = displayName;
+ }
+}
+
+uint32_t DisplayDevice::getPageFlipCount() const {
+ return mPageFlipCount;
+}
+
+status_t DisplayDevice::compositionComplete() const {
+ if (mFramebufferSurface == NULL) {
+ return NO_ERROR;
+ }
+ return mFramebufferSurface->compositionComplete();
+}
+
+void DisplayDevice::flip(const Region& dirty) const
+{
+ checkGLErrors();
+
+ EGLDisplay dpy = mDisplay;
+ EGLSurface surface = mSurface;
+
+#ifdef EGL_ANDROID_swap_rectangle
+ if (mFlags & SWAP_RECTANGLE) {
+ const Region newDirty(dirty.intersect(bounds()));
+ const Rect b(newDirty.getBounds());
+ eglSetSwapRectangleANDROID(dpy, surface,
+ b.left, b.top, b.width(), b.height());
+ }
+#endif
+
+ mPageFlipCount++;
+}
+
+void DisplayDevice::swapBuffers(HWComposer& hwc) const {
+ EGLBoolean success = EGL_TRUE;
+ if (hwc.initCheck() != NO_ERROR) {
+ // no HWC, we call eglSwapBuffers()
+ success = eglSwapBuffers(mDisplay, mSurface);
+ } else {
+ // We have a valid HWC, but not all displays can use it, in particular
+ // the virtual displays are on their own.
+ // TODO: HWC 1.2 will allow virtual displays
+ if (mType >= DisplayDevice::DISPLAY_VIRTUAL) {
+ // always call eglSwapBuffers() for virtual displays
+ success = eglSwapBuffers(mDisplay, mSurface);
+ } else if (hwc.supportsFramebufferTarget()) {
+ // as of hwc 1.1 we always call eglSwapBuffers if we have some
+ // GLES layers
+ if (hwc.hasGlesComposition(mType)) {
+ success = eglSwapBuffers(mDisplay, mSurface);
+ }
+ } else {
+ // HWC doesn't have the framebuffer target, we don't call
+ // eglSwapBuffers(), since this is handled by HWComposer::commit().
+ }
+ }
+
+ if (!success) {
+ EGLint error = eglGetError();
+ if (error == EGL_CONTEXT_LOST ||
+ mType == DisplayDevice::DISPLAY_PRIMARY) {
+ LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x",
+ mDisplay, mSurface, error);
+ }
+ }
+}
+
+void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const {
+ if (hwc.initCheck() == NO_ERROR) {
+ if (hwc.supportsFramebufferTarget()) {
+ int fd = hwc.getAndResetReleaseFenceFd(mType);
+ mFramebufferSurface->setReleaseFenceFd(fd);
+ }
+ }
+}
+
+uint32_t DisplayDevice::getFlags() const
+{
+ return mFlags;
+}
+
+EGLBoolean DisplayDevice::makeCurrent(EGLDisplay dpy,
+ const sp<const DisplayDevice>& hw, EGLContext ctx) {
+ EGLBoolean result = EGL_TRUE;
+ EGLSurface sur = eglGetCurrentSurface(EGL_DRAW);
+ if (sur != hw->mSurface) {
+ result = eglMakeCurrent(dpy, hw->mSurface, hw->mSurface, ctx);
+ if (result == EGL_TRUE) {
+ setViewportAndProjection(hw);
+ }
+ }
+ return result;
+}
+
+void DisplayDevice::setViewportAndProjection(const sp<const DisplayDevice>& hw) {
+ GLsizei w = hw->mDisplayWidth;
+ GLsizei h = hw->mDisplayHeight;
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ // put the origin in the left-bottom corner
+ glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h
+ glMatrixMode(GL_MODELVIEW);
+}
+
+// ----------------------------------------------------------------------------
+
+void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) {
+ mVisibleLayersSortedByZ = layers;
+ mSecureLayerVisible = false;
+ size_t count = layers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ if (layers[i]->isSecure()) {
+ mSecureLayerVisible = true;
+ }
+ }
+}
+
+const Vector< sp<LayerBase> >& DisplayDevice::getVisibleLayersSortedByZ() const {
+ return mVisibleLayersSortedByZ;
+}
+
+bool DisplayDevice::getSecureLayerVisible() const {
+ return mSecureLayerVisible;
+}
+
+Region DisplayDevice::getDirtyRegion(bool repaintEverything) const {
+ Region dirty;
+ if (repaintEverything) {
+ dirty.set(getBounds());
+ } else {
+ const Transform& planeTransform(mGlobalTransform);
+ dirty = planeTransform.transform(this->dirtyRegion);
+ dirty.andSelf(getBounds());
+ }
+ return dirty;
+}
+
+// ----------------------------------------------------------------------------
+
+bool DisplayDevice::canDraw() const {
+ return mScreenAcquired;
+}
+
+void DisplayDevice::releaseScreen() const {
+ mScreenAcquired = false;
+}
+
+void DisplayDevice::acquireScreen() const {
+ mScreenAcquired = true;
+}
+
+bool DisplayDevice::isScreenAcquired() const {
+ return mScreenAcquired;
+}
+
+// ----------------------------------------------------------------------------
+
+void DisplayDevice::setLayerStack(uint32_t stack) {
+ mLayerStack = stack;
+ dirtyRegion.set(bounds());
+}
+
+// ----------------------------------------------------------------------------
+
+status_t DisplayDevice::orientationToTransfrom(
+ int orientation, int w, int h, Transform* tr)
+{
+ uint32_t flags = 0;
+ switch (orientation) {
+ case DisplayState::eOrientationDefault:
+ flags = Transform::ROT_0;
+ break;
+ case DisplayState::eOrientation90:
+ flags = Transform::ROT_90;
+ break;
+ case DisplayState::eOrientation180:
+ flags = Transform::ROT_180;
+ break;
+ case DisplayState::eOrientation270:
+ flags = Transform::ROT_270;
+ break;
+ default:
+ return BAD_VALUE;
+ }
+ tr->set(flags, w, h);
+ return NO_ERROR;
+}
+
+void DisplayDevice::setProjection(int orientation,
+ const Rect& viewport, const Rect& frame) {
+ mOrientation = orientation;
+ mViewport = viewport;
+ mFrame = frame;
+ updateGeometryTransform();
+}
+
+void DisplayDevice::updateGeometryTransform() {
+ int w = mDisplayWidth;
+ int h = mDisplayHeight;
+ Transform TL, TP, R, S;
+ if (DisplayDevice::orientationToTransfrom(
+ mOrientation, w, h, &R) == NO_ERROR) {
+ dirtyRegion.set(bounds());
+
+ Rect viewport(mViewport);
+ Rect frame(mFrame);
+
+ if (!frame.isValid()) {
+ // the destination frame can be invalid if it has never been set,
+ // in that case we assume the whole display frame.
+ frame = Rect(w, h);
+ }
+
+ if (viewport.isEmpty()) {
+ // viewport can be invalid if it has never been set, in that case
+ // we assume the whole display size.
+ // it's also invalid to have an empty viewport, so we handle that
+ // case in the same way.
+ viewport = Rect(w, h);
+ if (R.getOrientation() & Transform::ROT_90) {
+ // viewport is always specified in the logical orientation
+ // of the display (ie: post-rotation).
+ swap(viewport.right, viewport.bottom);
+ }
+ }
+
+ float src_width = viewport.width();
+ float src_height = viewport.height();
+ float dst_width = frame.width();
+ float dst_height = frame.height();
+ if (src_width != dst_width || src_height != dst_height) {
+ float sx = dst_width / src_width;
+ float sy = dst_height / src_height;
+ S.set(sx, 0, 0, sy);
+ }
+
+ float src_x = viewport.left;
+ float src_y = viewport.top;
+ float dst_x = frame.left;
+ float dst_y = frame.top;
+ TL.set(-src_x, -src_y);
+ TP.set(dst_x, dst_y);
+
+ // The viewport and frame are both in the logical orientation.
+ // Apply the logical translation, scale to physical size, apply the
+ // physical translation and finally rotate to the physical orientation.
+ mGlobalTransform = R * TP * S * TL;
+
+ const uint8_t type = mGlobalTransform.getType();
+ mNeedsFiltering = (!mGlobalTransform.preserveRects() ||
+ (type >= Transform::SCALE));
+ }
+}
+
+void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const {
+ const Transform& tr(mGlobalTransform);
+ snprintf(buffer, SIZE,
+ "+ DisplayDevice: %s\n"
+ " type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
+ "flips=%u, secure=%d, acquired=%d, numLayers=%u\n"
+ " v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], "
+ "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
+ mDisplayName.string(), mType,
+ mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(),
+ mOrientation, tr.getType(), getPageFlipCount(),
+ mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
+ mViewport.left, mViewport.top, mViewport.right, mViewport.bottom,
+ mFrame.left, mFrame.top, mFrame.right, mFrame.bottom,
+ tr[0][0], tr[1][0], tr[2][0],
+ tr[0][1], tr[1][1], tr[2][1],
+ tr[0][2], tr[1][2], tr[2][2]);
+
+ result.append(buffer);
+
+ String8 fbtargetDump;
+ if (mFramebufferSurface != NULL) {
+ mFramebufferSurface->dump(fbtargetDump);
+ result.append(fbtargetDump);
+ }
+}
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
new file mode 100644
index 0000000..058680b
--- /dev/null
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -0,0 +1,204 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_DISPLAY_DEVICE_H
+#define ANDROID_DISPLAY_DEVICE_H
+
+#include <stdlib.h>
+
+#include <ui/PixelFormat.h>
+#include <ui/Region.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <utils/Mutex.h>
+#include <utils/Timers.h>
+
+#include <hardware/hwcomposer_defs.h>
+
+#include "Transform.h"
+
+struct ANativeWindow;
+
+namespace android {
+
+class DisplayInfo;
+class FramebufferSurface;
+class LayerBase;
+class SurfaceFlinger;
+class HWComposer;
+
+class DisplayDevice : public LightRefBase<DisplayDevice>
+{
+public:
+ // region in layer-stack space
+ mutable Region dirtyRegion;
+ // region in screen space
+ mutable Region swapRegion;
+ // region in screen space
+ Region undefinedRegion;
+
+ enum DisplayType {
+ DISPLAY_ID_INVALID = -1,
+ DISPLAY_PRIMARY = HWC_DISPLAY_PRIMARY,
+ DISPLAY_EXTERNAL = HWC_DISPLAY_EXTERNAL,
+ NUM_DISPLAY_TYPES = HWC_NUM_DISPLAY_TYPES,
+ DISPLAY_VIRTUAL = HWC_NUM_DISPLAY_TYPES
+ };
+
+ enum {
+ PARTIAL_UPDATES = 0x00020000, // video driver feature
+ SWAP_RECTANGLE = 0x00080000,
+ };
+
+ DisplayDevice(
+ const sp<SurfaceFlinger>& flinger,
+ DisplayType type, const wp<IBinder>& displayToken,
+ const sp<ANativeWindow>& nativeWindow,
+ const sp<FramebufferSurface>& framebufferSurface,
+ EGLConfig config);
+
+ ~DisplayDevice();
+
+ // whether this is a valid object. An invalid DisplayDevice is returned
+ // when an non existing id is requested
+ bool isValid() const;
+
+ // Flip the front and back buffers if the back buffer is "dirty". Might
+ // be instantaneous, might involve copying the frame buffer around.
+ void flip(const Region& dirty) const;
+
+ int getWidth() const;
+ int getHeight() const;
+ PixelFormat getFormat() const;
+ uint32_t getFlags() const;
+
+ EGLSurface getEGLSurface() const;
+
+ void setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers);
+ const Vector< sp<LayerBase> >& getVisibleLayersSortedByZ() const;
+ bool getSecureLayerVisible() const;
+ Region getDirtyRegion(bool repaintEverything) const;
+
+ void setLayerStack(uint32_t stack);
+ void setProjection(int orientation, const Rect& viewport, const Rect& frame);
+
+ int getOrientation() const { return mOrientation; }
+ const Transform& getTransform() const { return mGlobalTransform; }
+ const Rect& getViewport() const { return mViewport; }
+ const Rect& getFrame() const { return mFrame; }
+ bool needsFiltering() const { return mNeedsFiltering; }
+
+ uint32_t getLayerStack() const { return mLayerStack; }
+ int32_t getDisplayType() const { return mType; }
+ int32_t getHwcDisplayId() const { return mHwcDisplayId; }
+ const wp<IBinder>& getDisplayToken() const { return mDisplayToken; }
+
+ void swapBuffers(HWComposer& hwc) const;
+ status_t compositionComplete() const;
+
+ // called after h/w composer has completed its set() call
+ void onSwapBuffersCompleted(HWComposer& hwc) const;
+
+ Rect getBounds() const {
+ return Rect(mDisplayWidth, mDisplayHeight);
+ }
+ inline Rect bounds() const { return getBounds(); }
+
+ void setDisplayName(const String8& displayName);
+ const String8& getDisplayName() const { return mDisplayName; }
+
+ static EGLBoolean makeCurrent(EGLDisplay dpy,
+ const sp<const DisplayDevice>& hw, EGLContext ctx);
+
+ static void setViewportAndProjection(const sp<const DisplayDevice>& hw);
+
+ /* ------------------------------------------------------------------------
+ * blank / unblank management
+ */
+ void releaseScreen() const;
+ void acquireScreen() const;
+ bool isScreenAcquired() const;
+ bool canDraw() const;
+
+ /* ------------------------------------------------------------------------
+ * Debugging
+ */
+ uint32_t getPageFlipCount() const;
+ void dump(String8& result, char* buffer, size_t SIZE) const;
+
+private:
+ void init(EGLConfig config);
+
+ /*
+ * Constants, set during initialization
+ */
+ sp<SurfaceFlinger> mFlinger;
+ DisplayType mType;
+ int32_t mHwcDisplayId;
+ wp<IBinder> mDisplayToken;
+
+ // ANativeWindow this display is rendering into
+ sp<ANativeWindow> mNativeWindow;
+
+ // set if mNativeWindow is a FramebufferSurface
+ sp<FramebufferSurface> mFramebufferSurface;
+
+ EGLDisplay mDisplay;
+ EGLSurface mSurface;
+ EGLContext mContext;
+ int mDisplayWidth;
+ int mDisplayHeight;
+ PixelFormat mFormat;
+ uint32_t mFlags;
+ mutable uint32_t mPageFlipCount;
+ String8 mDisplayName;
+
+ /*
+ * Can only accessed from the main thread, these members
+ * don't need synchronization.
+ */
+
+ // list of visible layers on that display
+ Vector< sp<LayerBase> > mVisibleLayersSortedByZ;
+
+ // Whether we have a visible secure layer on this display
+ bool mSecureLayerVisible;
+
+ // Whether the screen is blanked;
+ mutable int mScreenAcquired;
+
+
+ /*
+ * Transaction state
+ */
+ static status_t orientationToTransfrom(int orientation,
+ int w, int h, Transform* tr);
+
+ void updateGeometryTransform();
+
+ uint32_t mLayerStack;
+ int mOrientation;
+ Rect mViewport;
+ Rect mFrame;
+ Transform mGlobalTransform;
+ bool mNeedsFiltering;
+};
+
+}; // namespace android
+
+#endif // ANDROID_DISPLAY_DEVICE_H
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
deleted file mode 100644
index bb93215..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ /dev/null
@@ -1,481 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-
-#include <cutils/properties.h>
-
-#include <utils/RefBase.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/FramebufferNativeWindow.h>
-
-#include <GLES/gl.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "DisplayHardware/DisplayHardware.h"
-
-#include <hardware/gralloc.h>
-
-#include "DisplayHardwareBase.h"
-#include "GLExtensions.h"
-#include "HWComposer.h"
-#include "SurfaceFlinger.h"
-
-using namespace android;
-
-
-static __attribute__((noinline))
-void checkGLErrors()
-{
- do {
- // there could be more than one error flag
- GLenum error = glGetError();
- if (error == GL_NO_ERROR)
- break;
- ALOGE("GL error 0x%04x", int(error));
- } while(true);
-}
-
-static __attribute__((noinline))
-void checkEGLErrors(const char* token)
-{
- struct EGLUtils {
- static const char *strerror(EGLint err) {
- switch (err){
- case EGL_SUCCESS: return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
- case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
- default: return "UNKNOWN";
- }
- }
- };
-
- EGLint error = eglGetError();
- if (error && error != EGL_SUCCESS) {
- ALOGE("%s: EGL error 0x%04x (%s)",
- token, int(error), EGLUtils::strerror(error));
- }
-}
-
-/*
- * Initialize the display to the specified values.
- *
- */
-
-DisplayHardware::DisplayHardware(
- const sp<SurfaceFlinger>& flinger,
- uint32_t dpy)
- : DisplayHardwareBase(flinger, dpy),
- mFlinger(flinger), mFlags(0), mHwc(0)
-{
- init(dpy);
-}
-
-DisplayHardware::~DisplayHardware()
-{
- fini();
-}
-
-float DisplayHardware::getDpiX() const { return mDpiX; }
-float DisplayHardware::getDpiY() const { return mDpiY; }
-float DisplayHardware::getDensity() const { return mDensity; }
-float DisplayHardware::getRefreshRate() const { return mRefreshRate; }
-int DisplayHardware::getWidth() const { return mWidth; }
-int DisplayHardware::getHeight() const { return mHeight; }
-PixelFormat DisplayHardware::getFormat() const { return mFormat; }
-uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; }
-
-uint32_t DisplayHardware::getMaxViewportDims() const {
- return mMaxViewportDims[0] < mMaxViewportDims[1] ?
- mMaxViewportDims[0] : mMaxViewportDims[1];
-}
-
-static status_t selectConfigForPixelFormat(
- EGLDisplay dpy,
- EGLint const* attrs,
- PixelFormat format,
- EGLConfig* outConfig)
-{
- EGLConfig config = NULL;
- EGLint numConfigs = -1, n=0;
- eglGetConfigs(dpy, NULL, 0, &numConfigs);
- EGLConfig* const configs = new EGLConfig[numConfigs];
- eglChooseConfig(dpy, attrs, configs, numConfigs, &n);
- for (int i=0 ; i<n ; i++) {
- EGLint nativeVisualId = 0;
- eglGetConfigAttrib(dpy, configs[i], EGL_NATIVE_VISUAL_ID, &nativeVisualId);
- if (nativeVisualId>0 && format == nativeVisualId) {
- *outConfig = configs[i];
- delete [] configs;
- return NO_ERROR;
- }
- }
- delete [] configs;
- return NAME_NOT_FOUND;
-}
-
-
-void DisplayHardware::init(uint32_t dpy)
-{
- mNativeWindow = new FramebufferNativeWindow();
- framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
- if (!fbDev) {
- ALOGE("Display subsystem failed to initialize. check logs. exiting...");
- exit(0);
- }
-
- int format;
- ANativeWindow const * const window = mNativeWindow.get();
- window->query(window, NATIVE_WINDOW_FORMAT, &format);
- mDpiX = mNativeWindow->xdpi;
- mDpiY = mNativeWindow->ydpi;
- mRefreshRate = fbDev->fps;
-
- if (mDpiX == 0 || mDpiY == 0) {
- ALOGE("invalid screen resolution from fb HAL (xdpi=%f, ydpi=%f), "
- "defaulting to 160 dpi", mDpiX, mDpiY);
- mDpiX = mDpiY = 160;
- }
-
- class Density {
- static int getDensityFromProperty(char const* propName) {
- char property[PROPERTY_VALUE_MAX];
- int density = 0;
- if (property_get(propName, property, NULL) > 0) {
- density = atoi(property);
- }
- return density;
- }
- public:
- static int getEmuDensity() {
- return getDensityFromProperty("qemu.sf.lcd_density"); }
- static int getBuildDensity() {
- return getDensityFromProperty("ro.sf.lcd_density"); }
- };
-
-
- // The density of the device is provided by a build property
- mDensity = Density::getBuildDensity() / 160.0f;
-
- if (mDensity == 0) {
- // the build doesn't provide a density -- this is wrong!
- // use xdpi instead
- ALOGE("ro.sf.lcd_density must be defined as a build property");
- mDensity = mDpiX / 160.0f;
- }
-
- if (Density::getEmuDensity()) {
- // if "qemu.sf.lcd_density" is specified, it overrides everything
- mDpiX = mDpiY = mDensity = Density::getEmuDensity();
- mDensity /= 160.0f;
- }
-
-
-
- /* FIXME: this is a temporary HACK until we are able to report the refresh rate
- * properly from the HAL. The WindowManagerService now relies on this value.
- */
-#ifndef REFRESH_RATE
- mRefreshRate = fbDev->fps;
-#else
- mRefreshRate = REFRESH_RATE;
-#warning "refresh rate set via makefile to REFRESH_RATE"
-#endif
-
- mRefreshPeriod = nsecs_t(1e9 / mRefreshRate);
-
- EGLint w, h, dummy;
- EGLint numConfigs=0;
- EGLSurface surface;
- EGLContext context;
- EGLBoolean result;
- status_t err;
-
- // initialize EGL
- EGLint attribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE, 0,
- EGL_NONE
- };
-
- // debug: disable h/w rendering
- char property[PROPERTY_VALUE_MAX];
- if (property_get("debug.sf.hw", property, NULL) > 0) {
- if (atoi(property) == 0) {
- ALOGW("H/W composition disabled");
- attribs[2] = EGL_CONFIG_CAVEAT;
- attribs[3] = EGL_SLOW_CONFIG;
- }
- }
-
- // TODO: all the extensions below should be queried through
- // eglGetProcAddress().
-
- EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- eglInitialize(display, NULL, NULL);
- eglGetConfigs(display, NULL, 0, &numConfigs);
-
- EGLConfig config = NULL;
- err = selectConfigForPixelFormat(display, attribs, format, &config);
- ALOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
-
- EGLint r,g,b,a;
- eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
- eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
- eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
- eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
-
- if (mNativeWindow->isUpdateOnDemand()) {
- mFlags |= PARTIAL_UPDATES;
- }
-
- if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
- if (dummy == EGL_SLOW_CONFIG)
- mFlags |= SLOW_CONFIG;
- }
-
- /*
- * Create our main surface
- */
-
- surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
- eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
- eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
-
- if (mFlags & PARTIAL_UPDATES) {
- // if we have partial updates, we definitely don't need to
- // preserve the backbuffer, which may be costly.
- eglSurfaceAttrib(display, surface,
- EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
- }
-
- /*
- * Create our OpenGL ES context
- */
-
- EGLint contextAttributes[] = {
-#ifdef EGL_IMG_context_priority
-#ifdef HAS_CONTEXT_PRIORITY
-#warning "using EGL_IMG_context_priority"
- EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG,
-#endif
-#endif
- EGL_NONE, EGL_NONE
- };
- context = eglCreateContext(display, config, NULL, contextAttributes);
-
- mDisplay = display;
- mConfig = config;
- mSurface = surface;
- mContext = context;
- mFormat = fbDev->format;
- mPageFlipCount = 0;
-
- /*
- * Gather OpenGL ES extensions
- */
-
- result = eglMakeCurrent(display, surface, surface, context);
- if (!result) {
- ALOGE("Couldn't create a working GLES context. check logs. exiting...");
- exit(0);
- }
-
- GLExtensions& extensions(GLExtensions::getInstance());
- extensions.initWithGLStrings(
- glGetString(GL_VENDOR),
- glGetString(GL_RENDERER),
- glGetString(GL_VERSION),
- glGetString(GL_EXTENSIONS),
- eglQueryString(display, EGL_VENDOR),
- eglQueryString(display, EGL_VERSION),
- eglQueryString(display, EGL_EXTENSIONS));
-
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
- glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
-
- ALOGI("EGL informations:");
- ALOGI("# of configs : %d", numConfigs);
- ALOGI("vendor : %s", extensions.getEglVendor());
- ALOGI("version : %s", extensions.getEglVersion());
- ALOGI("extensions: %s", extensions.getEglExtension());
- ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
- ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
-
- ALOGI("OpenGL informations:");
- ALOGI("vendor : %s", extensions.getVendor());
- ALOGI("renderer : %s", extensions.getRenderer());
- ALOGI("version : %s", extensions.getVersion());
- ALOGI("extensions: %s", extensions.getExtension());
- ALOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
- ALOGI("GL_MAX_VIEWPORT_DIMS = %d x %d", mMaxViewportDims[0], mMaxViewportDims[1]);
- ALOGI("flags = %08x", mFlags);
-
- // Unbind the context from this thread
- eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-
-
- // initialize the H/W composer
- mHwc = new HWComposer(mFlinger, *this, mRefreshPeriod);
- if (mHwc->initCheck() == NO_ERROR) {
- mHwc->setFrameBuffer(mDisplay, mSurface);
- }
-}
-
-void DisplayHardware::setVSyncHandler(const sp<VSyncHandler>& handler) {
- Mutex::Autolock _l(mLock);
- mVSyncHandler = handler;
-}
-
-void DisplayHardware::eventControl(int event, int enabled) {
- if (event == EVENT_VSYNC) {
- mPowerHAL.vsyncHint(enabled);
- }
- mHwc->eventControl(event, enabled);
-}
-
-void DisplayHardware::onVSyncReceived(int dpy, nsecs_t timestamp) {
- sp<VSyncHandler> handler;
- { // scope for the lock
- Mutex::Autolock _l(mLock);
- mLastHwVSync = timestamp;
- if (mVSyncHandler != NULL) {
- handler = mVSyncHandler.promote();
- }
- }
-
- if (handler != NULL) {
- handler->onVSyncReceived(dpy, timestamp);
- }
-}
-
-HWComposer& DisplayHardware::getHwComposer() const {
- return *mHwc;
-}
-
-/*
- * Clean up. Throw out our local state.
- *
- * (It's entirely possible we'll never get here, since this is meant
- * for real hardware, which doesn't restart.)
- */
-
-void DisplayHardware::fini()
-{
- eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglTerminate(mDisplay);
-}
-
-void DisplayHardware::releaseScreen() const
-{
- DisplayHardwareBase::releaseScreen();
- if (mHwc->initCheck() == NO_ERROR) {
- mHwc->release();
- }
-}
-
-void DisplayHardware::acquireScreen() const
-{
- DisplayHardwareBase::acquireScreen();
-}
-
-uint32_t DisplayHardware::getPageFlipCount() const {
- return mPageFlipCount;
-}
-
-nsecs_t DisplayHardware::getRefreshTimestamp() const {
- // this returns the last refresh timestamp.
- // if the last one is not available, we estimate it based on
- // the refresh period and whatever closest timestamp we have.
- Mutex::Autolock _l(mLock);
- nsecs_t now = systemTime(CLOCK_MONOTONIC);
- return now - ((now - mLastHwVSync) % mRefreshPeriod);
-}
-
-nsecs_t DisplayHardware::getRefreshPeriod() const {
- return mRefreshPeriod;
-}
-
-status_t DisplayHardware::compositionComplete() const {
- return mNativeWindow->compositionComplete();
-}
-
-void DisplayHardware::flip(const Region& dirty) const
-{
- checkGLErrors();
-
- EGLDisplay dpy = mDisplay;
- EGLSurface surface = mSurface;
-
-#ifdef EGL_ANDROID_swap_rectangle
- if (mFlags & SWAP_RECTANGLE) {
- const Region newDirty(dirty.intersect(bounds()));
- const Rect b(newDirty.getBounds());
- eglSetSwapRectangleANDROID(dpy, surface,
- b.left, b.top, b.width(), b.height());
- }
-#endif
-
- if (mFlags & PARTIAL_UPDATES) {
- mNativeWindow->setUpdateRectangle(dirty.getBounds());
- }
-
- mPageFlipCount++;
-
- if (mHwc->initCheck() == NO_ERROR) {
- mHwc->commit();
- } else {
- eglSwapBuffers(dpy, surface);
- }
- checkEGLErrors("eglSwapBuffers");
-
- // for debugging
- //glClearColor(1,0,0,0);
- //glClear(GL_COLOR_BUFFER_BIT);
-}
-
-uint32_t DisplayHardware::getFlags() const
-{
- return mFlags;
-}
-
-void DisplayHardware::makeCurrent() const
-{
- eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
-}
-
-void DisplayHardware::dump(String8& res) const
-{
- mNativeWindow->dump(res);
-}
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.h b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
deleted file mode 100644
index 0604031..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ /dev/null
@@ -1,152 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_DISPLAY_HARDWARE_H
-#define ANDROID_DISPLAY_HARDWARE_H
-
-#include <stdlib.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Region.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "GLExtensions.h"
-
-#include "DisplayHardware/DisplayHardwareBase.h"
-#include "HWComposer.h"
-#include "PowerHAL.h"
-
-namespace android {
-
-class FramebufferNativeWindow;
-
-class DisplayHardware :
- public DisplayHardwareBase,
- public HWComposer::EventHandler
-{
-public:
-
- class VSyncHandler : virtual public RefBase {
- friend class DisplayHardware;
- virtual void onVSyncReceived(int dpy, nsecs_t timestamp) = 0;
- protected:
- virtual ~VSyncHandler() {}
- };
-
- enum {
- COPY_BITS_EXTENSION = 0x00000008,
- PARTIAL_UPDATES = 0x00020000, // video driver feature
- SLOW_CONFIG = 0x00040000, // software
- SWAP_RECTANGLE = 0x00080000,
- };
-
- DisplayHardware(
- const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex);
-
- virtual ~DisplayHardware();
-
- void releaseScreen() const;
- void acquireScreen() const;
-
- // Flip the front and back buffers if the back buffer is "dirty". Might
- // be instantaneous, might involve copying the frame buffer around.
- void flip(const Region& dirty) const;
-
- float getDpiX() const;
- float getDpiY() const;
- float getRefreshRate() const;
- float getDensity() const;
- int getWidth() const;
- int getHeight() const;
- PixelFormat getFormat() const;
- uint32_t getFlags() const;
- uint32_t getMaxTextureSize() const;
- uint32_t getMaxViewportDims() const;
- nsecs_t getRefreshPeriod() const;
- nsecs_t getRefreshTimestamp() const;
- void makeCurrent() const;
-
-
- void setVSyncHandler(const sp<VSyncHandler>& handler);
-
- enum {
- EVENT_VSYNC = HWC_EVENT_VSYNC
- };
-
- void eventControl(int event, int enabled);
-
-
- uint32_t getPageFlipCount() const;
- EGLDisplay getEGLDisplay() const { return mDisplay; }
-
- void dump(String8& res) const;
-
- // Hardware Composer
- HWComposer& getHwComposer() const;
-
- status_t compositionComplete() const;
-
- Rect getBounds() const {
- return Rect(mWidth, mHeight);
- }
- inline Rect bounds() const { return getBounds(); }
-
-private:
- virtual void onVSyncReceived(int dpy, nsecs_t timestamp);
- void init(uint32_t displayIndex) __attribute__((noinline));
- void fini() __attribute__((noinline));
-
- sp<SurfaceFlinger> mFlinger;
- EGLDisplay mDisplay;
- EGLSurface mSurface;
- EGLContext mContext;
- EGLConfig mConfig;
- float mDpiX;
- float mDpiY;
- float mRefreshRate;
- float mDensity;
- int mWidth;
- int mHeight;
- PixelFormat mFormat;
- uint32_t mFlags;
- mutable uint32_t mPageFlipCount;
- GLint mMaxViewportDims[2];
- GLint mMaxTextureSize;
-
- nsecs_t mRefreshPeriod;
- mutable nsecs_t mLastHwVSync;
-
- // constant once set
- HWComposer* mHwc;
- PowerHAL mPowerHAL;
-
-
- mutable Mutex mLock;
-
- // protected by mLock
- wp<VSyncHandler> mVSyncHandler;
-
- sp<FramebufferNativeWindow> mNativeWindow;
-};
-
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_HARDWARE_H
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
deleted file mode 100644
index d3a8bde..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <errno.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-
-#include <unistd.h>
-#include <fcntl.h>
-
-#include <utils/Log.h>
-
-#include "DisplayHardware/DisplayHardwareBase.h"
-#include "SurfaceFlinger.h"
-
-// ----------------------------------------------------------------------------
-namespace android {
-
-static char const * const kSleepFileName = "/sys/power/wait_for_fb_sleep";
-static char const * const kWakeFileName = "/sys/power/wait_for_fb_wake";
-
-// ----------------------------------------------------------------------------
-
-DisplayHardwareBase::DisplayEventThread::DisplayEventThread(
- const sp<SurfaceFlinger>& flinger)
- : Thread(false), mFlinger(flinger) {
-}
-
-DisplayHardwareBase::DisplayEventThread::~DisplayEventThread() {
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::initCheck() const {
- return ((access(kSleepFileName, R_OK) == 0 &&
- access(kWakeFileName, R_OK) == 0)) ? NO_ERROR : NO_INIT;
-}
-
-bool DisplayHardwareBase::DisplayEventThread::threadLoop() {
-
- if (waitForFbSleep() == NO_ERROR) {
- sp<SurfaceFlinger> flinger = mFlinger.promote();
- ALOGD("About to give-up screen, flinger = %p", flinger.get());
- if (flinger != 0) {
- flinger->screenReleased();
- }
- if (waitForFbWake() == NO_ERROR) {
- ALOGD("Screen about to return, flinger = %p", flinger.get());
- if (flinger != 0) {
- flinger->screenAcquired();
- }
- return true;
- }
- }
-
- // error, exit the thread
- return false;
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::waitForFbSleep() {
- int err = 0;
- char buf;
- int fd = open(kSleepFileName, O_RDONLY, 0);
- // if the file doesn't exist, the error will be caught in read() below
- do {
- err = read(fd, &buf, 1);
- } while (err < 0 && errno == EINTR);
- close(fd);
- ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_SLEEP failed (%s)", strerror(errno));
- return err < 0 ? -errno : int(NO_ERROR);
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::waitForFbWake() {
- int err = 0;
- char buf;
- int fd = open(kWakeFileName, O_RDONLY, 0);
- // if the file doesn't exist, the error will be caught in read() below
- do {
- err = read(fd, &buf, 1);
- } while (err < 0 && errno == EINTR);
- close(fd);
- ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_WAKE failed (%s)", strerror(errno));
- return err < 0 ? -errno : int(NO_ERROR);
-}
-
-// ----------------------------------------------------------------------------
-
-DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex)
-{
- mScreenAcquired = true;
- mDisplayEventThread = new DisplayEventThread(flinger);
-}
-
-void DisplayHardwareBase::startSleepManagement() const {
- if (mDisplayEventThread->initCheck() == NO_ERROR) {
- mDisplayEventThread->run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
- } else {
- ALOGW("/sys/power/wait_for_fb_{wake|sleep} don't exist");
- }
-}
-
-DisplayHardwareBase::~DisplayHardwareBase() {
- // request exit
- mDisplayEventThread->requestExitAndWait();
-}
-
-bool DisplayHardwareBase::canDraw() const {
- return mScreenAcquired;
-}
-
-void DisplayHardwareBase::releaseScreen() const {
- mScreenAcquired = false;
-}
-
-void DisplayHardwareBase::acquireScreen() const {
- mScreenAcquired = true;
-}
-
-bool DisplayHardwareBase::isScreenAcquired() const {
- return mScreenAcquired;
-}
-
-}; // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.h b/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.h
deleted file mode 100644
index 6857481..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_DISPLAY_HARDWARE_BASE_H
-#define ANDROID_DISPLAY_HARDWARE_BASE_H
-
-#include <stdint.h>
-#include <utils/RefBase.h>
-#include <utils/StrongPointer.h>
-#include <utils/threads.h>
-
-namespace android {
-
-class SurfaceFlinger;
-
-class DisplayHardwareBase
-{
-public:
- DisplayHardwareBase(
- const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex);
-
- ~DisplayHardwareBase();
-
- void startSleepManagement() const;
-
- // console management
- void releaseScreen() const;
- void acquireScreen() const;
- bool isScreenAcquired() const;
-
- bool canDraw() const;
-
-
-private:
- class DisplayEventThread : public Thread {
- wp<SurfaceFlinger> mFlinger;
- status_t waitForFbSleep();
- status_t waitForFbWake();
- public:
- DisplayEventThread(const sp<SurfaceFlinger>& flinger);
- virtual ~DisplayEventThread();
- virtual bool threadLoop();
- status_t initCheck() const;
- };
-
- sp<DisplayEventThread> mDisplayEventThread;
- mutable int mScreenAcquired;
-};
-
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_HARDWARE_BASE_H
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
new file mode 100644
index 0000000..9ada197
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -0,0 +1,158 @@
+/*
+ **
+ ** Copyright 2012 The Android Open Source Project
+ **
+ ** Licensed under the Apache License Version 2.0(the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing software
+ ** distributed under the License is distributed on an "AS IS" BASIS
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+
+#include <cutils/log.h>
+
+#include <utils/String8.h>
+
+#include <ui/Rect.h>
+
+#include <EGL/egl.h>
+
+#include <hardware/hardware.h>
+#include <gui/SurfaceTextureClient.h>
+#include <ui/GraphicBuffer.h>
+
+#include "DisplayHardware/FramebufferSurface.h"
+#include "DisplayHardware/GraphicBufferAlloc.h"
+#include "DisplayHardware/HWComposer.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+/*
+ * This implements the (main) framebuffer management. This class is used
+ * mostly by SurfaceFlinger, but also by command line GL application.
+ *
+ */
+
+FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp) :
+ ConsumerBase(new BufferQueue(true, new GraphicBufferAlloc())),
+ mDisplayType(disp),
+ mCurrentBufferSlot(-1),
+ mCurrentBuffer(0),
+ mHwc(hwc)
+{
+ mName = "FramebufferSurface";
+ mBufferQueue->setConsumerName(mName);
+ mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_COMPOSER);
+ mBufferQueue->setDefaultBufferFormat(mHwc.getFormat(disp));
+ mBufferQueue->setDefaultBufferSize(mHwc.getWidth(disp), mHwc.getHeight(disp));
+ mBufferQueue->setSynchronousMode(true);
+ mBufferQueue->setDefaultMaxBufferCount(NUM_FRAME_BUFFERS);
+}
+
+status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
+ Mutex::Autolock lock(mMutex);
+
+ BufferQueue::BufferItem item;
+ status_t err = acquireBufferLocked(&item);
+ if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
+ outBuffer = mCurrentBuffer;
+ return NO_ERROR;
+ } else if (err != NO_ERROR) {
+ ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err);
+ return err;
+ }
+
+ // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot
+ // then we may have acquired the slot we already own. If we had released
+ // our current buffer before we call acquireBuffer then that release call
+ // would have returned STALE_BUFFER_SLOT, and we would have called
+ // freeBufferLocked on that slot. Because the buffer slot has already
+ // been overwritten with the new buffer all we have to do is skip the
+ // releaseBuffer call and we should be in the same state we'd be in if we
+ // had released the old buffer first.
+ if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT &&
+ item.mBuf != mCurrentBufferSlot) {
+ // Release the previous buffer.
+ err = releaseBufferLocked(mCurrentBufferSlot, EGL_NO_DISPLAY,
+ EGL_NO_SYNC_KHR);
+ if (err != NO_ERROR && err != BufferQueue::STALE_BUFFER_SLOT) {
+ ALOGE("error releasing buffer: %s (%d)", strerror(-err), err);
+ return err;
+ }
+ }
+ mCurrentBufferSlot = item.mBuf;
+ mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
+ outFence = item.mFence;
+ outBuffer = mCurrentBuffer;
+ return NO_ERROR;
+}
+
+// Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
+void FramebufferSurface::onFrameAvailable() {
+ sp<GraphicBuffer> buf;
+ sp<Fence> acquireFence;
+ status_t err = nextBuffer(buf, acquireFence);
+ if (err != NO_ERROR) {
+ ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)",
+ strerror(-err), err);
+ return;
+ }
+ err = mHwc.fbPost(mDisplayType, acquireFence, buf);
+ if (err != NO_ERROR) {
+ ALOGE("error posting framebuffer: %d", err);
+ }
+}
+
+void FramebufferSurface::freeBufferLocked(int slotIndex) {
+ ConsumerBase::freeBufferLocked(slotIndex);
+ if (slotIndex == mCurrentBufferSlot) {
+ mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
+ }
+}
+
+status_t FramebufferSurface::setReleaseFenceFd(int fenceFd) {
+ status_t err = NO_ERROR;
+ if (fenceFd >= 0) {
+ sp<Fence> fence(new Fence(fenceFd));
+ if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) {
+ status_t err = addReleaseFence(mCurrentBufferSlot, fence);
+ ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)",
+ strerror(-err), err);
+ }
+ }
+ return err;
+}
+
+status_t FramebufferSurface::setUpdateRectangle(const Rect& r)
+{
+ return INVALID_OPERATION;
+}
+
+status_t FramebufferSurface::compositionComplete()
+{
+ return mHwc.fbCompositionComplete();
+}
+
+void FramebufferSurface::dump(String8& result) {
+ mHwc.fbDump(result);
+ ConsumerBase::dump(result);
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
new file mode 100644
index 0000000..d64fea7
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_FRAMEBUFFER_SURFACE_H
+#define ANDROID_SF_FRAMEBUFFER_SURFACE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/ConsumerBase.h>
+
+#define NUM_FRAME_BUFFERS 2
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class Rect;
+class String8;
+class HWComposer;
+
+// ---------------------------------------------------------------------------
+
+class FramebufferSurface : public ConsumerBase {
+public:
+ FramebufferSurface(HWComposer& hwc, int disp);
+
+ bool isUpdateOnDemand() const { return false; }
+ status_t setUpdateRectangle(const Rect& updateRect);
+ status_t compositionComplete();
+
+ virtual void dump(String8& result);
+
+ // setReleaseFenceFd stores a fence file descriptor that will signal when the
+ // current buffer is no longer being read. This fence will be returned to
+ // the producer when the current buffer is released by updateTexImage().
+ // Multiple fences can be set for a given buffer; they will be merged into
+ // a single union fence. The SurfaceTexture will close the file descriptor
+ // when finished with it.
+ status_t setReleaseFenceFd(int fenceFd);
+
+private:
+ virtual ~FramebufferSurface() { }; // this class cannot be overloaded
+
+ virtual void onFrameAvailable();
+ virtual void freeBufferLocked(int slotIndex);
+
+ // nextBuffer waits for and then latches the next buffer from the
+ // BufferQueue and releases the previously latched buffer to the
+ // BufferQueue. The new buffer is returned in the 'buffer' argument.
+ status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
+
+ // mDisplayType must match one of the HWC display types
+ int mDisplayType;
+
+ // mCurrentBufferIndex is the slot index of the current buffer or
+ // INVALID_BUFFER_SLOT to indicate that either there is no current buffer
+ // or the buffer is not associated with a slot.
+ int mCurrentBufferSlot;
+
+ // mCurrentBuffer is the current buffer or NULL to indicate that there is
+ // no current buffer.
+ sp<GraphicBuffer> mCurrentBuffer;
+
+ // Hardware composer, owned by SurfaceFlinger.
+ HWComposer& mHwc;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+// ---------------------------------------------------------------------------
+
+#endif // ANDROID_SF_FRAMEBUFFER_SURFACE_H
+
diff --git a/services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.cpp b/services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.cpp
new file mode 100644
index 0000000..965ff01
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.cpp
@@ -0,0 +1,53 @@
+/*
+ **
+ ** Copyright 2012 The Android Open Source Project
+ **
+ ** Licensed under the Apache License Version 2.0(the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing software
+ ** distributed under the License is distributed on an "AS IS" BASIS
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <cutils/log.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include "DisplayHardware/GraphicBufferAlloc.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+GraphicBufferAlloc::GraphicBufferAlloc() {
+}
+
+GraphicBufferAlloc::~GraphicBufferAlloc() {
+}
+
+sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t usage, status_t* error) {
+ sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage));
+ status_t err = graphicBuffer->initCheck();
+ *error = err;
+ if (err != 0 || graphicBuffer->handle == 0) {
+ if (err == NO_MEMORY) {
+ GraphicBuffer::dumpAllocationsToSystemLog();
+ }
+ ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%d, h=%d) "
+ "failed (%s), handle=%p",
+ w, h, strerror(-err), graphicBuffer->handle);
+ return 0;
+ }
+ return graphicBuffer;
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.h b/services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.h
new file mode 100644
index 0000000..b08750c
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/GraphicBufferAlloc.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
+#define ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/IGraphicBufferAlloc.h>
+#include <ui/PixelFormat.h>
+#include <utils/Errors.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class GraphicBuffer;
+
+class GraphicBufferAlloc : public BnGraphicBufferAlloc {
+public:
+ GraphicBufferAlloc();
+ virtual ~GraphicBufferAlloc();
+ virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t usage, status_t* error);
+};
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 65763db..d9bda11 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -16,6 +16,9 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+// Uncomment this to remove support for HWC_DEVICE_API_VERSION_0_3 and older
+#define HWC_REMOVE_DEPRECATED_VERSIONS 1
+
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
@@ -23,68 +26,172 @@
#include <sys/types.h>
#include <utils/Errors.h>
+#include <utils/misc.h>
#include <utils/String8.h>
#include <utils/Thread.h>
#include <utils/Trace.h>
#include <utils/Vector.h>
+#include <ui/GraphicBuffer.h>
+
#include <hardware/hardware.h>
#include <hardware/hwcomposer.h>
#include <cutils/log.h>
#include <cutils/properties.h>
-#include <EGL/egl.h>
-
+#include "Layer.h" // needed only for debugging
#include "LayerBase.h"
#include "HWComposer.h"
#include "SurfaceFlinger.h"
+#include <utils/CallStack.h>
namespace android {
+
+#define MIN_HWC_HEADER_VERSION 0
+
+static uint32_t hwcApiVersion(const hwc_composer_device_1_t* hwc) {
+ uint32_t hwcVersion = hwc->common.version;
+ if (MIN_HWC_HEADER_VERSION == 0 &&
+ (hwcVersion & HARDWARE_API_VERSION_2_MAJ_MIN_MASK) == 0) {
+ // legacy version encoding
+ hwcVersion <<= 16;
+ }
+ return hwcVersion & HARDWARE_API_VERSION_2_MAJ_MIN_MASK;
+}
+
+static uint32_t hwcHeaderVersion(const hwc_composer_device_1_t* hwc) {
+ uint32_t hwcVersion = hwc->common.version;
+ if (MIN_HWC_HEADER_VERSION == 0 &&
+ (hwcVersion & HARDWARE_API_VERSION_2_MAJ_MIN_MASK) == 0) {
+ // legacy version encoding
+ hwcVersion <<= 16;
+ }
+ return hwcVersion & HARDWARE_API_VERSION_2_HEADER_MASK;
+}
+
+static bool hwcHasApiVersion(const hwc_composer_device_1_t* hwc,
+ uint32_t version) {
+ return hwcApiVersion(hwc) >= (version & HARDWARE_API_VERSION_2_MAJ_MIN_MASK);
+}
+
+// ---------------------------------------------------------------------------
+
+struct HWComposer::cb_context {
+ struct callbacks : public hwc_procs_t {
+ // these are here to facilitate the transition when adding
+ // new callbacks (an implementation can check for NULL before
+ // calling a new callback).
+ void (*zero[4])(void);
+ };
+ callbacks procs;
+ HWComposer* hwc;
+};
+
// ---------------------------------------------------------------------------
HWComposer::HWComposer(
const sp<SurfaceFlinger>& flinger,
- EventHandler& handler,
- nsecs_t refreshPeriod)
+ EventHandler& handler)
: mFlinger(flinger),
- mModule(0), mHwc(0), mList(0), mCapacity(0),
- mNumOVLayers(0), mNumFBLayers(0),
- mDpy(EGL_NO_DISPLAY), mSur(EGL_NO_SURFACE),
+ mFbDev(0), mHwc(0), mNumDisplays(1),
+ mCBContext(new cb_context),
mEventHandler(handler),
- mRefreshPeriod(refreshPeriod),
mVSyncCount(0), mDebugForceFakeVSync(false)
{
+ for (size_t i =0 ; i<MAX_DISPLAYS ; i++) {
+ mLists[i] = 0;
+ }
+
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.no_hw_vsync", value, "0");
mDebugForceFakeVSync = atoi(value);
- bool needVSyncThread = false;
- int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
- ALOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
- if (err == 0) {
- err = hwc_open(mModule, &mHwc);
- ALOGE_IF(err, "%s device failed to initialize (%s)",
- HWC_HARDWARE_COMPOSER, strerror(-err));
- if (err == 0) {
- if (mHwc->registerProcs) {
- mCBContext.hwc = this;
- mCBContext.procs.invalidate = &hook_invalidate;
- mCBContext.procs.vsync = &hook_vsync;
- mHwc->registerProcs(mHwc, &mCBContext.procs);
- memset(mCBContext.procs.zero, 0, sizeof(mCBContext.procs.zero));
- }
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_0_3) {
- if (mDebugForceFakeVSync) {
- // make sure to turn h/w vsync off in "fake vsync" mode
- mHwc->methods->eventControl(mHwc, HWC_EVENT_VSYNC, 0);
- }
- } else {
- needVSyncThread = true;
- }
+ bool needVSyncThread = true;
+
+ // Note: some devices may insist that the FB HAL be opened before HWC.
+ loadFbHalModule();
+ loadHwcModule();
+
+ if (mFbDev && mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ // close FB HAL if we don't needed it.
+ // FIXME: this is temporary until we're not forced to open FB HAL
+ // before HWC.
+ framebuffer_close(mFbDev);
+ mFbDev = NULL;
+ }
+
+ // If we have no HWC, or a pre-1.1 HWC, an FB dev is mandatory.
+ if ((!mHwc || !hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1))
+ && !mFbDev) {
+ ALOGE("ERROR: failed to open framebuffer, aborting");
+ abort();
+ }
+
+ if (mHwc) {
+ ALOGI("Using %s version %u.%u", HWC_HARDWARE_COMPOSER,
+ (hwcApiVersion(mHwc) >> 24) & 0xff,
+ (hwcApiVersion(mHwc) >> 16) & 0xff);
+ if (mHwc->registerProcs) {
+ mCBContext->hwc = this;
+ mCBContext->procs.invalidate = &hook_invalidate;
+ mCBContext->procs.vsync = &hook_vsync;
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1))
+ mCBContext->procs.hotplug = &hook_hotplug;
+ else
+ mCBContext->procs.hotplug = NULL;
+ memset(mCBContext->procs.zero, 0, sizeof(mCBContext->procs.zero));
+ mHwc->registerProcs(mHwc, &mCBContext->procs);
}
- } else {
- needVSyncThread = true;
+
+ // don't need a vsync thread if we have a hardware composer
+ needVSyncThread = false;
+ // always turn vsync off when we start
+ eventControl(HWC_DISPLAY_PRIMARY, HWC_EVENT_VSYNC, 0);
+
+ // these IDs are always reserved
+ for (size_t i=0 ; i<HWC_NUM_DISPLAY_TYPES ; i++) {
+ mAllocatedDisplayIDs.markBit(i);
+ }
+
+ // the number of displays we actually have depends on the
+ // hw composer version
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_2)) {
+ // 1.2 adds support for virtual displays
+ mNumDisplays = MAX_DISPLAYS;
+ } else if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ // 1.1 adds support for multiple displays
+ mNumDisplays = HWC_NUM_DISPLAY_TYPES;
+ } else {
+ mNumDisplays = 1;
+ }
+ }
+
+ if (mFbDev) {
+ ALOG_ASSERT(!(mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)),
+ "should only have fbdev if no hwc or hwc is 1.0");
+
+ DisplayData& disp(mDisplayData[HWC_DISPLAY_PRIMARY]);
+ disp.connected = true;
+ disp.width = mFbDev->width;
+ disp.height = mFbDev->height;
+ disp.format = mFbDev->format;
+ disp.xdpi = mFbDev->xdpi;
+ disp.ydpi = mFbDev->ydpi;
+ if (disp.refresh == 0) {
+ disp.refresh = nsecs_t(1e9 / mFbDev->fps);
+ ALOGW("getting VSYNC period from fb HAL: %lld", disp.refresh);
+ }
+ if (disp.refresh == 0) {
+ disp.refresh = nsecs_t(1e9 / 60.0);
+ ALOGW("getting VSYNC period from thin air: %lld",
+ mDisplayData[HWC_DISPLAY_PRIMARY].refresh);
+ }
+ } else if (mHwc) {
+ // here we're guaranteed to have at least HWC 1.1
+ for (size_t i =0 ; i<HWC_NUM_DISPLAY_TYPES ; i++) {
+ queryDisplayProperties(i);
+ }
}
if (needVSyncThread) {
@@ -94,13 +201,63 @@
}
HWComposer::~HWComposer() {
- eventControl(EVENT_VSYNC, 0);
- free(mList);
+ if (mHwc) {
+ eventControl(HWC_DISPLAY_PRIMARY, HWC_EVENT_VSYNC, 0);
+ }
if (mVSyncThread != NULL) {
mVSyncThread->requestExitAndWait();
}
if (mHwc) {
- hwc_close(mHwc);
+ hwc_close_1(mHwc);
+ }
+ if (mFbDev) {
+ framebuffer_close(mFbDev);
+ }
+ delete mCBContext;
+}
+
+// Load and prepare the hardware composer module. Sets mHwc.
+void HWComposer::loadHwcModule()
+{
+ hw_module_t const* module;
+
+ if (hw_get_module(HWC_HARDWARE_MODULE_ID, &module) != 0) {
+ ALOGE("%s module not found", HWC_HARDWARE_MODULE_ID);
+ return;
+ }
+
+ int err = hwc_open_1(module, &mHwc);
+ if (err) {
+ ALOGE("%s device failed to initialize (%s)",
+ HWC_HARDWARE_COMPOSER, strerror(-err));
+ return;
+ }
+
+ if (!hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_0) ||
+ hwcHeaderVersion(mHwc) < MIN_HWC_HEADER_VERSION ||
+ hwcHeaderVersion(mHwc) > HWC_HEADER_VERSION) {
+ ALOGE("%s device version %#x unsupported, will not be used",
+ HWC_HARDWARE_COMPOSER, mHwc->common.version);
+ hwc_close_1(mHwc);
+ mHwc = NULL;
+ return;
+ }
+}
+
+// Load and prepare the FB HAL, which uses the gralloc module. Sets mFbDev.
+void HWComposer::loadFbHalModule()
+{
+ hw_module_t const* module;
+
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) != 0) {
+ ALOGE("%s module not found", GRALLOC_HARDWARE_MODULE_ID);
+ return;
+ }
+
+ int err = framebuffer_open(module, &mFbDev);
+ if (err) {
+ ALOGE("framebuffer_open failed (%s)", strerror(-err));
+ return;
}
}
@@ -108,164 +265,713 @@
return mHwc ? NO_ERROR : NO_INIT;
}
-void HWComposer::hook_invalidate(struct hwc_procs* procs) {
- reinterpret_cast<cb_context *>(procs)->hwc->invalidate();
+void HWComposer::hook_invalidate(const struct hwc_procs* procs) {
+ cb_context* ctx = reinterpret_cast<cb_context*>(
+ const_cast<hwc_procs_t*>(procs));
+ ctx->hwc->invalidate();
}
-void HWComposer::hook_vsync(struct hwc_procs* procs, int dpy, int64_t timestamp) {
- reinterpret_cast<cb_context *>(procs)->hwc->vsync(dpy, timestamp);
+void HWComposer::hook_vsync(const struct hwc_procs* procs, int disp,
+ int64_t timestamp) {
+ cb_context* ctx = reinterpret_cast<cb_context*>(
+ const_cast<hwc_procs_t*>(procs));
+ ctx->hwc->vsync(disp, timestamp);
+}
+
+void HWComposer::hook_hotplug(const struct hwc_procs* procs, int disp,
+ int connected) {
+ cb_context* ctx = reinterpret_cast<cb_context*>(
+ const_cast<hwc_procs_t*>(procs));
+ ctx->hwc->hotplug(disp, connected);
}
void HWComposer::invalidate() {
mFlinger->repaintEverything();
}
-void HWComposer::vsync(int dpy, int64_t timestamp) {
+void HWComposer::vsync(int disp, int64_t timestamp) {
ATRACE_INT("VSYNC", ++mVSyncCount&1);
- mEventHandler.onVSyncReceived(dpy, timestamp);
+ mEventHandler.onVSyncReceived(disp, timestamp);
+ Mutex::Autolock _l(mLock);
+ mLastHwVSync = timestamp;
}
-void HWComposer::eventControl(int event, int enabled) {
- status_t err = NO_ERROR;
- if (mHwc && mHwc->common.version >= HWC_DEVICE_API_VERSION_0_3) {
- if (!mDebugForceFakeVSync) {
- err = mHwc->methods->eventControl(mHwc, event, enabled);
- // error here should not happen -- not sure what we should
- // do if it does.
- ALOGE_IF(err, "eventControl(%d, %d) failed %s",
- event, enabled, strerror(-err));
+void HWComposer::hotplug(int disp, int connected) {
+ if (disp == HWC_DISPLAY_PRIMARY || disp >= HWC_NUM_DISPLAY_TYPES) {
+ ALOGE("hotplug event received for invalid display: disp=%d connected=%d",
+ disp, connected);
+ return;
+ }
+ queryDisplayProperties(disp);
+ mEventHandler.onHotplugReceived(disp, bool(connected));
+}
+
+static const uint32_t DISPLAY_ATTRIBUTES[] = {
+ HWC_DISPLAY_VSYNC_PERIOD,
+ HWC_DISPLAY_WIDTH,
+ HWC_DISPLAY_HEIGHT,
+ HWC_DISPLAY_DPI_X,
+ HWC_DISPLAY_DPI_Y,
+ HWC_DISPLAY_NO_ATTRIBUTE,
+};
+#define NUM_DISPLAY_ATTRIBUTES (sizeof(DISPLAY_ATTRIBUTES) / sizeof(DISPLAY_ATTRIBUTES)[0])
+
+// http://developer.android.com/reference/android/util/DisplayMetrics.html
+#define ANDROID_DENSITY_TV 213
+#define ANDROID_DENSITY_XHIGH 320
+
+status_t HWComposer::queryDisplayProperties(int disp) {
+
+ LOG_ALWAYS_FATAL_IF(!mHwc || !hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1));
+
+ // use zero as default value for unspecified attributes
+ int32_t values[NUM_DISPLAY_ATTRIBUTES - 1];
+ memset(values, 0, sizeof(values));
+
+ uint32_t config;
+ size_t numConfigs = 1;
+ status_t err = mHwc->getDisplayConfigs(mHwc, disp, &config, &numConfigs);
+ if (err != NO_ERROR) {
+ // this can happen if an unpluggable display is not connected
+ mDisplayData[disp].connected = false;
+ return err;
+ }
+
+ err = mHwc->getDisplayAttributes(mHwc, disp, config, DISPLAY_ATTRIBUTES, values);
+ if (err != NO_ERROR) {
+ // we can't get this display's info. turn it off.
+ mDisplayData[disp].connected = false;
+ return err;
+ }
+
+ int32_t w = 0, h = 0;
+ for (size_t i = 0; i < NUM_DISPLAY_ATTRIBUTES - 1; i++) {
+ switch (DISPLAY_ATTRIBUTES[i]) {
+ case HWC_DISPLAY_VSYNC_PERIOD:
+ mDisplayData[disp].refresh = nsecs_t(values[i]);
+ break;
+ case HWC_DISPLAY_WIDTH:
+ mDisplayData[disp].width = values[i];
+ break;
+ case HWC_DISPLAY_HEIGHT:
+ mDisplayData[disp].height = values[i];
+ break;
+ case HWC_DISPLAY_DPI_X:
+ mDisplayData[disp].xdpi = values[i] / 1000.0f;
+ break;
+ case HWC_DISPLAY_DPI_Y:
+ mDisplayData[disp].ydpi = values[i] / 1000.0f;
+ break;
+ default:
+ ALOG_ASSERT(false, "unknown display attribute[%d] %#x",
+ i, DISPLAY_ATTRIBUTES[i]);
+ break;
}
}
+ // FIXME: what should we set the format to?
+ mDisplayData[disp].format = HAL_PIXEL_FORMAT_RGBA_8888;
+ mDisplayData[disp].connected = true;
+ if (mDisplayData[disp].xdpi == 0.0f || mDisplayData[disp].ydpi == 0.0f) {
+ // is there anything smarter we can do?
+ if (h >= 1080) {
+ mDisplayData[disp].xdpi = ANDROID_DENSITY_XHIGH;
+ mDisplayData[disp].ydpi = ANDROID_DENSITY_XHIGH;
+ } else {
+ mDisplayData[disp].xdpi = ANDROID_DENSITY_TV;
+ mDisplayData[disp].ydpi = ANDROID_DENSITY_TV;
+ }
+ }
+ return NO_ERROR;
+}
+
+int32_t HWComposer::allocateDisplayId() {
+ if (mAllocatedDisplayIDs.count() >= mNumDisplays) {
+ return NO_MEMORY;
+ }
+ int32_t id = mAllocatedDisplayIDs.firstUnmarkedBit();
+ mAllocatedDisplayIDs.markBit(id);
+ return id;
+}
+
+status_t HWComposer::freeDisplayId(int32_t id) {
+ if (id < HWC_NUM_DISPLAY_TYPES) {
+ // cannot free the reserved IDs
+ return BAD_VALUE;
+ }
+ if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id)) {
+ return BAD_INDEX;
+ }
+ mAllocatedDisplayIDs.clearBit(id);
+ return NO_ERROR;
+}
+
+nsecs_t HWComposer::getRefreshPeriod(int disp) const {
+ return mDisplayData[disp].refresh;
+}
+
+nsecs_t HWComposer::getRefreshTimestamp(int disp) const {
+ // this returns the last refresh timestamp.
+ // if the last one is not available, we estimate it based on
+ // the refresh period and whatever closest timestamp we have.
+ Mutex::Autolock _l(mLock);
+ nsecs_t now = systemTime(CLOCK_MONOTONIC);
+ return now - ((now - mLastHwVSync) % mDisplayData[disp].refresh);
+}
+
+uint32_t HWComposer::getWidth(int disp) const {
+ return mDisplayData[disp].width;
+}
+
+uint32_t HWComposer::getHeight(int disp) const {
+ return mDisplayData[disp].height;
+}
+
+uint32_t HWComposer::getFormat(int disp) const {
+ return mDisplayData[disp].format;
+}
+
+float HWComposer::getDpiX(int disp) const {
+ return mDisplayData[disp].xdpi;
+}
+
+float HWComposer::getDpiY(int disp) const {
+ return mDisplayData[disp].ydpi;
+}
+
+bool HWComposer::isConnected(int disp) const {
+ return mDisplayData[disp].connected;
+}
+
+void HWComposer::eventControl(int disp, int event, int enabled) {
+ if (uint32_t(disp)>31 || !mAllocatedDisplayIDs.hasBit(disp)) {
+ return;
+ }
+ status_t err = NO_ERROR;
+ if (mHwc && !mDebugForceFakeVSync) {
+ // NOTE: we use our own internal lock here because we have to call
+ // into the HWC with the lock held, and we want to make sure
+ // that even if HWC blocks (which it shouldn't), it won't
+ // affect other threads.
+ Mutex::Autolock _l(mEventControlLock);
+ const int32_t eventBit = 1UL << event;
+ const int32_t newValue = enabled ? eventBit : 0;
+ const int32_t oldValue = mDisplayData[disp].events & eventBit;
+ if (newValue != oldValue) {
+ ATRACE_CALL();
+ err = mHwc->eventControl(mHwc, disp, event, enabled);
+ if (!err) {
+ int32_t& events(mDisplayData[disp].events);
+ events = (events & ~eventBit) | newValue;
+ }
+ }
+ // error here should not happen -- not sure what we should
+ // do if it does.
+ ALOGE_IF(err, "eventControl(%d, %d) failed %s",
+ event, enabled, strerror(-err));
+ }
+
if (err == NO_ERROR && mVSyncThread != NULL) {
mVSyncThread->setEnabled(enabled);
}
}
-void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) {
- mDpy = (hwc_display_t)dpy;
- mSur = (hwc_surface_t)sur;
-}
+status_t HWComposer::createWorkList(int32_t id, size_t numLayers) {
+ if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id)) {
+ return BAD_INDEX;
+ }
-status_t HWComposer::createWorkList(size_t numLayers) {
if (mHwc) {
- if (!mList || mCapacity < numLayers) {
- free(mList);
- size_t size = sizeof(hwc_layer_list) + numLayers*sizeof(hwc_layer_t);
- mList = (hwc_layer_list_t*)malloc(size);
- mCapacity = numLayers;
+ DisplayData& disp(mDisplayData[id]);
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ // we need space for the HWC_FRAMEBUFFER_TARGET
+ numLayers++;
}
- mList->flags = HWC_GEOMETRY_CHANGED;
- mList->numHwLayers = numLayers;
+ if (disp.capacity < numLayers || disp.list == NULL) {
+ size_t size = sizeof(hwc_display_contents_1_t)
+ + numLayers * sizeof(hwc_layer_1_t);
+ free(disp.list);
+ disp.list = (hwc_display_contents_1_t*)malloc(size);
+ disp.capacity = numLayers;
+ }
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ disp.framebufferTarget = &disp.list->hwLayers[numLayers - 1];
+ memset(disp.framebufferTarget, 0, sizeof(hwc_layer_1_t));
+ const hwc_rect_t r = { 0, 0, disp.width, disp.height };
+ disp.framebufferTarget->compositionType = HWC_FRAMEBUFFER_TARGET;
+ disp.framebufferTarget->hints = 0;
+ disp.framebufferTarget->flags = 0;
+ disp.framebufferTarget->handle = disp.fbTargetHandle;
+ disp.framebufferTarget->transform = 0;
+ disp.framebufferTarget->blending = HWC_BLENDING_PREMULT;
+ disp.framebufferTarget->sourceCrop = r;
+ disp.framebufferTarget->displayFrame = r;
+ disp.framebufferTarget->visibleRegionScreen.numRects = 1;
+ disp.framebufferTarget->visibleRegionScreen.rects =
+ &disp.framebufferTarget->displayFrame;
+ disp.framebufferTarget->acquireFenceFd = -1;
+ disp.framebufferTarget->releaseFenceFd = -1;
+ }
+ disp.list->retireFenceFd = -1;
+ disp.list->flags = HWC_GEOMETRY_CHANGED;
+ disp.list->numHwLayers = numLayers;
}
return NO_ERROR;
}
-status_t HWComposer::prepare() const {
- int err = mHwc->prepare(mHwc, mList);
+status_t HWComposer::setFramebufferTarget(int32_t id,
+ const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf) {
+ if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id)) {
+ return BAD_INDEX;
+ }
+ DisplayData& disp(mDisplayData[id]);
+ if (!disp.framebufferTarget) {
+ // this should never happen, but apparently eglCreateWindowSurface()
+ // triggers a SurfaceTextureClient::queueBuffer() on some
+ // devices (!?) -- log and ignore.
+ ALOGE("HWComposer: framebufferTarget is null");
+// CallStack stack;
+// stack.update();
+// stack.dump("");
+ return NO_ERROR;
+ }
+
+ int acquireFenceFd = -1;
+ if (acquireFence != NULL) {
+ acquireFenceFd = acquireFence->dup();
+ }
+
+ // ALOGD("fbPost: handle=%p, fence=%d", buf->handle, acquireFenceFd);
+ disp.fbTargetHandle = buf->handle;
+ disp.framebufferTarget->handle = disp.fbTargetHandle;
+ disp.framebufferTarget->acquireFenceFd = acquireFenceFd;
+ return NO_ERROR;
+}
+
+status_t HWComposer::prepare() {
+ for (size_t i=0 ; i<mNumDisplays ; i++) {
+ DisplayData& disp(mDisplayData[i]);
+ if (disp.framebufferTarget) {
+ // make sure to reset the type to HWC_FRAMEBUFFER_TARGET
+ // DO NOT reset the handle field to NULL, because it's possible
+ // that we have nothing to redraw (eg: eglSwapBuffers() not called)
+ // in which case, we should continue to use the same buffer.
+ LOG_FATAL_IF(disp.list == NULL);
+ disp.framebufferTarget->compositionType = HWC_FRAMEBUFFER_TARGET;
+ }
+ if (!disp.connected && disp.list != NULL) {
+ ALOGW("WARNING: disp %d: connected, non-null list, layers=%d",
+ i, disp.list->numHwLayers);
+ }
+ mLists[i] = disp.list;
+ if (mLists[i]) {
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_2)) {
+ mLists[i]->outbuf = NULL;
+ mLists[i]->outbufAcquireFenceFd = -1;
+ } else if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ // garbage data to catch improper use
+ mLists[i]->dpy = (hwc_display_t)0xDEADBEEF;
+ mLists[i]->sur = (hwc_surface_t)0xDEADBEEF;
+ } else {
+ mLists[i]->dpy = EGL_NO_DISPLAY;
+ mLists[i]->sur = EGL_NO_SURFACE;
+ }
+ }
+ }
+
+ int err = mHwc->prepare(mHwc, mNumDisplays, mLists);
+ ALOGE_IF(err, "HWComposer: prepare failed (%s)", strerror(-err));
+
if (err == NO_ERROR) {
- size_t numOVLayers = 0;
- size_t numFBLayers = 0;
- size_t count = mList->numHwLayers;
- for (size_t i=0 ; i<count ; i++) {
- hwc_layer& l(mList->hwLayers[i]);
- if (l.flags & HWC_SKIP_LAYER) {
- l.compositionType = HWC_FRAMEBUFFER;
- }
- switch (l.compositionType) {
- case HWC_OVERLAY:
- numOVLayers++;
- break;
- case HWC_FRAMEBUFFER:
- numFBLayers++;
- break;
- }
- }
- mNumOVLayers = numOVLayers;
- mNumFBLayers = numFBLayers;
- }
- return (status_t)err;
-}
+ // here we're just making sure that "skip" layers are set
+ // to HWC_FRAMEBUFFER and we're also counting how many layers
+ // we have of each type.
+ for (size_t i=0 ; i<mNumDisplays ; i++) {
+ DisplayData& disp(mDisplayData[i]);
+ disp.hasFbComp = false;
+ disp.hasOvComp = false;
+ if (disp.list) {
+ for (size_t i=0 ; i<disp.list->numHwLayers ; i++) {
+ hwc_layer_1_t& l = disp.list->hwLayers[i];
-size_t HWComposer::getLayerCount(int type) const {
- switch (type) {
- case HWC_OVERLAY:
- return mNumOVLayers;
- case HWC_FRAMEBUFFER:
- return mNumFBLayers;
- }
- return 0;
-}
+ //ALOGD("prepare: %d, type=%d, handle=%p",
+ // i, l.compositionType, l.handle);
-status_t HWComposer::commit() const {
- int err = mHwc->set(mHwc, mDpy, mSur, mList);
- if (mList) {
- mList->flags &= ~HWC_GEOMETRY_CHANGED;
- }
- return (status_t)err;
-}
-
-status_t HWComposer::release() const {
- if (mHwc) {
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_0_3) {
- mHwc->methods->eventControl(mHwc, HWC_EVENT_VSYNC, 0);
- }
- int err = mHwc->set(mHwc, NULL, NULL, NULL);
- return (status_t)err;
- }
- return NO_ERROR;
-}
-
-status_t HWComposer::disable() {
- if (mHwc) {
- free(mList);
- mList = NULL;
- int err = mHwc->prepare(mHwc, NULL);
- return (status_t)err;
- }
- return NO_ERROR;
-}
-
-size_t HWComposer::getNumLayers() const {
- return mList ? mList->numHwLayers : 0;
-}
-
-hwc_layer_t* HWComposer::getLayers() const {
- return mList ? mList->hwLayers : 0;
-}
-
-void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
- const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const {
- if (mHwc && mList) {
- result.append("Hardware Composer state:\n");
- result.appendFormat(" mDebugForceFakeVSync=%d\n",
- mDebugForceFakeVSync);
- result.appendFormat(" numHwLayers=%u, flags=%08x\n",
- mList->numHwLayers, mList->flags);
- result.append(
- " type | handle | hints | flags | tr | blend | format | source crop | frame name \n"
- "----------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------\n");
- // " ________ | ________ | ________ | ________ | __ | _____ | ________ | [_____,_____,_____,_____] | [_____,_____,_____,_____]
- for (size_t i=0 ; i<mList->numHwLayers ; i++) {
- const hwc_layer_t& l(mList->hwLayers[i]);
- const sp<LayerBase> layer(visibleLayersSortedByZ[i]);
- int32_t format = -1;
- if (layer->getLayer() != NULL) {
- const sp<GraphicBuffer>& buffer(layer->getLayer()->getActiveBuffer());
- if (buffer != NULL) {
- format = buffer->getPixelFormat();
+ if (l.flags & HWC_SKIP_LAYER) {
+ l.compositionType = HWC_FRAMEBUFFER;
+ }
+ if (l.compositionType == HWC_FRAMEBUFFER) {
+ disp.hasFbComp = true;
+ }
+ if (l.compositionType == HWC_OVERLAY) {
+ disp.hasOvComp = true;
+ }
}
}
- result.appendFormat(
- " %8s | %08x | %08x | %08x | %02x | %05x | %08x | [%5d,%5d,%5d,%5d] | [%5d,%5d,%5d,%5d] %s\n",
- l.compositionType ? "OVERLAY" : "FB",
- intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, format,
- l.sourceCrop.left, l.sourceCrop.top, l.sourceCrop.right, l.sourceCrop.bottom,
- l.displayFrame.left, l.displayFrame.top, l.displayFrame.right, l.displayFrame.bottom,
- layer->getName().string());
}
}
- if (mHwc && mHwc->common.version >= HWC_DEVICE_API_VERSION_0_1 && mHwc->dump) {
+ return (status_t)err;
+}
+
+bool HWComposer::hasHwcComposition(int32_t id) const {
+ if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id))
+ return false;
+ return mDisplayData[id].hasOvComp;
+}
+
+bool HWComposer::hasGlesComposition(int32_t id) const {
+ if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id))
+ return false;
+ return mDisplayData[id].hasFbComp;
+}
+
+int HWComposer::getAndResetReleaseFenceFd(int32_t id) {
+ if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id))
+ return BAD_INDEX;
+
+ int fd = INVALID_OPERATION;
+ if (mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ const DisplayData& disp(mDisplayData[id]);
+ if (disp.framebufferTarget) {
+ fd = disp.framebufferTarget->releaseFenceFd;
+ disp.framebufferTarget->acquireFenceFd = -1;
+ disp.framebufferTarget->releaseFenceFd = -1;
+ }
+ }
+ return fd;
+}
+
+status_t HWComposer::commit() {
+ int err = NO_ERROR;
+ if (mHwc) {
+ if (!hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ // On version 1.0, the OpenGL ES target surface is communicated
+ // by the (dpy, sur) fields and we are guaranteed to have only
+ // a single display.
+ mLists[0]->dpy = eglGetCurrentDisplay();
+ mLists[0]->sur = eglGetCurrentSurface(EGL_DRAW);
+ }
+
+ err = mHwc->set(mHwc, mNumDisplays, mLists);
+
+ for (size_t i=0 ; i<mNumDisplays ; i++) {
+ DisplayData& disp(mDisplayData[i]);
+ if (disp.list) {
+ if (disp.list->retireFenceFd != -1) {
+ close(disp.list->retireFenceFd);
+ disp.list->retireFenceFd = -1;
+ }
+ disp.list->flags &= ~HWC_GEOMETRY_CHANGED;
+ }
+ }
+ }
+ return (status_t)err;
+}
+
+status_t HWComposer::release(int disp) {
+ LOG_FATAL_IF(disp >= HWC_NUM_DISPLAY_TYPES);
+ if (mHwc) {
+ eventControl(disp, HWC_EVENT_VSYNC, 0);
+ return (status_t)mHwc->blank(mHwc, disp, 1);
+ }
+ return NO_ERROR;
+}
+
+status_t HWComposer::acquire(int disp) {
+ LOG_FATAL_IF(disp >= HWC_NUM_DISPLAY_TYPES);
+ if (mHwc) {
+ return (status_t)mHwc->blank(mHwc, disp, 0);
+ }
+ return NO_ERROR;
+}
+
+void HWComposer::disconnectDisplay(int disp) {
+ LOG_ALWAYS_FATAL_IF(disp < 0 || disp == HWC_DISPLAY_PRIMARY);
+ if (disp >= HWC_NUM_DISPLAY_TYPES) {
+ // nothing to do for these yet
+ return;
+ }
+ DisplayData& dd(mDisplayData[disp]);
+ if (dd.list != NULL) {
+ free(dd.list);
+ dd.list = NULL;
+ dd.framebufferTarget = NULL; // points into dd.list
+ dd.fbTargetHandle = NULL;
+ }
+}
+
+int HWComposer::getVisualID() const {
+ if (mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ // FIXME: temporary hack until HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED
+ // is supported by the implementation. we can only be in this case
+ // if we have HWC 1.1
+ return HAL_PIXEL_FORMAT_RGBA_8888;
+ //return HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED;
+ } else {
+ return mFbDev->format;
+ }
+}
+
+bool HWComposer::supportsFramebufferTarget() const {
+ return (mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1));
+}
+
+int HWComposer::fbPost(int32_t id,
+ const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buffer) {
+ if (mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ return setFramebufferTarget(id, acquireFence, buffer);
+ } else {
+ if (acquireFence != NULL) {
+ acquireFence->waitForever(1000, "HWComposer::fbPost");
+ }
+ return mFbDev->post(mFbDev, buffer->handle);
+ }
+}
+
+int HWComposer::fbCompositionComplete() {
+ if (mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1))
+ return NO_ERROR;
+
+ if (mFbDev->compositionComplete) {
+ return mFbDev->compositionComplete(mFbDev);
+ } else {
+ return INVALID_OPERATION;
+ }
+}
+
+void HWComposer::fbDump(String8& result) {
+ if (mFbDev && mFbDev->common.version >= 1 && mFbDev->dump) {
+ const size_t SIZE = 4096;
+ char buffer[SIZE];
+ mFbDev->dump(mFbDev, buffer, SIZE);
+ result.append(buffer);
+ }
+}
+
+/*
+ * Helper template to implement a concrete HWCLayer
+ * This holds the pointer to the concrete hwc layer type
+ * and implements the "iterable" side of HWCLayer.
+ */
+template<typename CONCRETE, typename HWCTYPE>
+class Iterable : public HWComposer::HWCLayer {
+protected:
+ HWCTYPE* const mLayerList;
+ HWCTYPE* mCurrentLayer;
+ Iterable(HWCTYPE* layer) : mLayerList(layer), mCurrentLayer(layer) { }
+ inline HWCTYPE const * getLayer() const { return mCurrentLayer; }
+ inline HWCTYPE* getLayer() { return mCurrentLayer; }
+ virtual ~Iterable() { }
+private:
+ // returns a copy of ourselves
+ virtual HWComposer::HWCLayer* dup() {
+ return new CONCRETE( static_cast<const CONCRETE&>(*this) );
+ }
+ virtual status_t setLayer(size_t index) {
+ mCurrentLayer = &mLayerList[index];
+ return NO_ERROR;
+ }
+};
+
+/*
+ * Concrete implementation of HWCLayer for HWC_DEVICE_API_VERSION_1_0.
+ * This implements the HWCLayer side of HWCIterableLayer.
+ */
+class HWCLayerVersion1 : public Iterable<HWCLayerVersion1, hwc_layer_1_t> {
+public:
+ HWCLayerVersion1(hwc_layer_1_t* layer)
+ : Iterable<HWCLayerVersion1, hwc_layer_1_t>(layer) { }
+
+ virtual int32_t getCompositionType() const {
+ return getLayer()->compositionType;
+ }
+ virtual uint32_t getHints() const {
+ return getLayer()->hints;
+ }
+ virtual int getAndResetReleaseFenceFd() {
+ int fd = getLayer()->releaseFenceFd;
+ getLayer()->releaseFenceFd = -1;
+ return fd;
+ }
+ virtual void setAcquireFenceFd(int fenceFd) {
+ getLayer()->acquireFenceFd = fenceFd;
+ }
+
+ virtual void setDefaultState() {
+ getLayer()->compositionType = HWC_FRAMEBUFFER;
+ getLayer()->hints = 0;
+ getLayer()->flags = HWC_SKIP_LAYER;
+ getLayer()->handle = 0;
+ getLayer()->transform = 0;
+ getLayer()->blending = HWC_BLENDING_NONE;
+ getLayer()->visibleRegionScreen.numRects = 0;
+ getLayer()->visibleRegionScreen.rects = NULL;
+ getLayer()->acquireFenceFd = -1;
+ getLayer()->releaseFenceFd = -1;
+ }
+ virtual void setSkip(bool skip) {
+ if (skip) {
+ getLayer()->flags |= HWC_SKIP_LAYER;
+ } else {
+ getLayer()->flags &= ~HWC_SKIP_LAYER;
+ }
+ }
+ virtual void setBlending(uint32_t blending) {
+ getLayer()->blending = blending;
+ }
+ virtual void setTransform(uint32_t transform) {
+ getLayer()->transform = transform;
+ }
+ virtual void setFrame(const Rect& frame) {
+ reinterpret_cast<Rect&>(getLayer()->displayFrame) = frame;
+ }
+ virtual void setCrop(const Rect& crop) {
+ reinterpret_cast<Rect&>(getLayer()->sourceCrop) = crop;
+ }
+ virtual void setVisibleRegionScreen(const Region& reg) {
+ // Region::getSharedBuffer creates a reference to the underlying
+ // SharedBuffer of this Region, this reference is freed
+ // in onDisplayed()
+ hwc_region_t& visibleRegion = getLayer()->visibleRegionScreen;
+ SharedBuffer const* sb = reg.getSharedBuffer(&visibleRegion.numRects);
+ visibleRegion.rects = reinterpret_cast<hwc_rect_t const *>(sb->data());
+ }
+ virtual void setBuffer(const sp<GraphicBuffer>& buffer) {
+ if (buffer == 0 || buffer->handle == 0) {
+ getLayer()->compositionType = HWC_FRAMEBUFFER;
+ getLayer()->flags |= HWC_SKIP_LAYER;
+ getLayer()->handle = 0;
+ } else {
+ getLayer()->handle = buffer->handle;
+ }
+ }
+ virtual void onDisplayed() {
+ hwc_region_t& visibleRegion = getLayer()->visibleRegionScreen;
+ SharedBuffer const* sb = SharedBuffer::bufferFromData(visibleRegion.rects);
+ if (sb) {
+ sb->release();
+ // not technically needed but safer
+ visibleRegion.numRects = 0;
+ visibleRegion.rects = NULL;
+ }
+
+ getLayer()->acquireFenceFd = -1;
+ }
+};
+
+/*
+ * returns an iterator initialized at a given index in the layer list
+ */
+HWComposer::LayerListIterator HWComposer::getLayerIterator(int32_t id, size_t index) {
+ if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id)) {
+ return LayerListIterator();
+ }
+ const DisplayData& disp(mDisplayData[id]);
+ if (!mHwc || !disp.list || index > disp.list->numHwLayers) {
+ return LayerListIterator();
+ }
+ return LayerListIterator(new HWCLayerVersion1(disp.list->hwLayers), index);
+}
+
+/*
+ * returns an iterator on the beginning of the layer list
+ */
+HWComposer::LayerListIterator HWComposer::begin(int32_t id) {
+ return getLayerIterator(id, 0);
+}
+
+/*
+ * returns an iterator on the end of the layer list
+ */
+HWComposer::LayerListIterator HWComposer::end(int32_t id) {
+ size_t numLayers = 0;
+ if (uint32_t(id) <= 31 && mAllocatedDisplayIDs.hasBit(id)) {
+ const DisplayData& disp(mDisplayData[id]);
+ if (mHwc && disp.list) {
+ numLayers = disp.list->numHwLayers;
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
+ // with HWC 1.1, the last layer is always the HWC_FRAMEBUFFER_TARGET,
+ // which we ignore when iterating through the layer list.
+ ALOGE_IF(!numLayers, "mDisplayData[%d].list->numHwLayers is 0", id);
+ if (numLayers) {
+ numLayers--;
+ }
+ }
+ }
+ }
+ return getLayerIterator(id, numLayers);
+}
+
+void HWComposer::dump(String8& result, char* buffer, size_t SIZE) const {
+ if (mHwc) {
+ result.appendFormat("Hardware Composer state (version %8x):\n", hwcApiVersion(mHwc));
+ result.appendFormat(" mDebugForceFakeVSync=%d\n", mDebugForceFakeVSync);
+ for (size_t i=0 ; i<mNumDisplays ; i++) {
+ const DisplayData& disp(mDisplayData[i]);
+
+ const Vector< sp<LayerBase> >& visibleLayersSortedByZ =
+ mFlinger->getLayerSortedByZForHwcDisplay(i);
+
+ if (disp.connected) {
+ result.appendFormat(
+ " Display[%d] : %ux%u, xdpi=%f, ydpi=%f, refresh=%lld\n",
+ i, disp.width, disp.height, disp.xdpi, disp.ydpi, disp.refresh);
+ }
+
+ if (disp.list && disp.connected) {
+ result.appendFormat(
+ " numHwLayers=%u, flags=%08x\n",
+ disp.list->numHwLayers, disp.list->flags);
+
+ result.append(
+ " type | handle | hints | flags | tr | blend | format | source crop | frame name \n"
+ "------------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------\n");
+ // " __________ | ________ | ________ | ________ | __ | _____ | ________ | [_____,_____,_____,_____] | [_____,_____,_____,_____]
+ for (size_t i=0 ; i<disp.list->numHwLayers ; i++) {
+ const hwc_layer_1_t&l = disp.list->hwLayers[i];
+ int32_t format = -1;
+ String8 name("unknown");
+
+ if (i < visibleLayersSortedByZ.size()) {
+ const sp<LayerBase>& layer(visibleLayersSortedByZ[i]);
+ if (layer->getLayer() != NULL) {
+ const sp<GraphicBuffer>& buffer(
+ layer->getLayer()->getActiveBuffer());
+ if (buffer != NULL) {
+ format = buffer->getPixelFormat();
+ }
+ }
+ name = layer->getName();
+ }
+
+ int type = l.compositionType;
+ if (type == HWC_FRAMEBUFFER_TARGET) {
+ name = "HWC_FRAMEBUFFER_TARGET";
+ format = disp.format;
+ }
+
+ static char const* compositionTypeName[] = {
+ "GLES",
+ "HWC",
+ "BACKGROUND",
+ "FB TARGET",
+ "UNKNOWN"};
+ if (type >= NELEM(compositionTypeName))
+ type = NELEM(compositionTypeName) - 1;
+
+ result.appendFormat(
+ " %10s | %08x | %08x | %08x | %02x | %05x | %08x | [%5d,%5d,%5d,%5d] | [%5d,%5d,%5d,%5d] %s\n",
+ compositionTypeName[type],
+ intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, format,
+ l.sourceCrop.left, l.sourceCrop.top, l.sourceCrop.right, l.sourceCrop.bottom,
+ l.displayFrame.left, l.displayFrame.top, l.displayFrame.right, l.displayFrame.bottom,
+ name.string());
+ }
+ }
+ }
+ }
+
+ if (mHwc && mHwc->dump) {
mHwc->dump(mHwc, buffer, SIZE);
result.append(buffer);
}
@@ -276,14 +982,16 @@
HWComposer::VSyncThread::VSyncThread(HWComposer& hwc)
: mHwc(hwc), mEnabled(false),
mNextFakeVSync(0),
- mRefreshPeriod(hwc.mRefreshPeriod)
+ mRefreshPeriod(hwc.getRefreshPeriod(HWC_DISPLAY_PRIMARY))
{
}
void HWComposer::VSyncThread::setEnabled(bool enabled) {
Mutex::Autolock _l(mLock);
- mEnabled = enabled;
- mCondition.signal();
+ if (mEnabled != enabled) {
+ mEnabled = enabled;
+ mCondition.signal();
+ }
}
void HWComposer::VSyncThread::onFirstRef() {
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index aada3cd..a78ffac 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -20,65 +20,205 @@
#include <stdint.h>
#include <sys/types.h>
-#include <EGL/egl.h>
+#include <hardware/hwcomposer_defs.h>
-#include <hardware/hwcomposer.h>
-
+#include <utils/Condition.h>
+#include <utils/Mutex.h>
#include <utils/StrongPointer.h>
+#include <utils/Thread.h>
+#include <utils/Timers.h>
#include <utils/Vector.h>
+#include <utils/BitSet.h>
extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
const struct timespec *request,
struct timespec *remain);
+struct hwc_composer_device_1;
+struct hwc_display_contents_1;
+struct hwc_layer_1;
+struct hwc_procs;
+struct framebuffer_device_t;
+
namespace android {
// ---------------------------------------------------------------------------
+class GraphicBuffer;
+class Fence;
+class LayerBase;
+class Region;
class String8;
class SurfaceFlinger;
-class LayerBase;
class HWComposer
{
public:
class EventHandler {
friend class HWComposer;
- virtual void onVSyncReceived(int dpy, nsecs_t timestamp) = 0;
+ virtual void onVSyncReceived(int disp, nsecs_t timestamp) = 0;
+ virtual void onHotplugReceived(int disp, bool connected) = 0;
protected:
virtual ~EventHandler() {}
};
- HWComposer(const sp<SurfaceFlinger>& flinger,
- EventHandler& handler, nsecs_t refreshPeriod);
+ enum {
+ MAX_DISPLAYS = HWC_NUM_DISPLAY_TYPES + 1
+ };
+
+ HWComposer(
+ const sp<SurfaceFlinger>& flinger,
+ EventHandler& handler);
+
~HWComposer();
status_t initCheck() const;
- // tells the HAL what the framebuffer is
- void setFrameBuffer(EGLDisplay dpy, EGLSurface sur);
+ // returns a display ID starting at MAX_DISPLAYS, this ID
+ // is to be used with createWorkList (and all other
+ // methods requiring an ID below).
+ // IDs below MAX_DISPLAY are pre-defined and therefore are always valid.
+ // returns a negative error code if an ID cannot be allocated
+ int32_t allocateDisplayId();
- // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
- status_t createWorkList(size_t numLayers);
+ // recycles the given ID and frees the associated worklist.
+ // IDs below MAX_DISPLAYS are not recycled
+ status_t freeDisplayId(int32_t id);
+
// Asks the HAL what it can do
- status_t prepare() const;
-
- // disable hwc until next createWorkList
- status_t disable();
+ status_t prepare();
// commits the list
- status_t commit() const;
+ status_t commit();
- // release hardware resources
- status_t release() const;
+ // release hardware resources and blank screen
+ status_t release(int disp);
- // get the layer array created by createWorkList()
- size_t getNumLayers() const;
- hwc_layer_t* getLayers() const;
+ // acquire hardware resources and unblank screen
+ status_t acquire(int disp);
- // get number of layers of the given type as updated in prepare().
- // type is HWC_OVERLAY or HWC_FRAMEBUFFER
- size_t getLayerCount(int type) const;
+ // reset state when an external, non-virtual display is disconnected
+ void disconnectDisplay(int disp);
+
+ // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
+ status_t createWorkList(int32_t id, size_t numLayers);
+
+ bool supportsFramebufferTarget() const;
+
+ // does this display have layers handled by HWC
+ bool hasHwcComposition(int32_t id) const;
+
+ // does this display have layers handled by GLES
+ bool hasGlesComposition(int32_t id) const;
+
+ // get the releaseFence file descriptor for the given display
+ // the release fence is only valid after commit()
+ int getAndResetReleaseFenceFd(int32_t id);
+
+ // needed forward declarations
+ class LayerListIterator;
+
+ // return the visual id to be used to find a suitable EGLConfig for
+ // *ALL* displays.
+ int getVisualID() const;
+
+ // Forwarding to FB HAL for pre-HWC-1.1 code (see FramebufferSurface).
+ int fbPost(int32_t id, const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
+ int fbCompositionComplete();
+ void fbDump(String8& result);
+
+ /*
+ * Interface to hardware composer's layers functionality.
+ * This abstracts the HAL interface to layers which can evolve in
+ * incompatible ways from one release to another.
+ * The idea is that we could extend this interface as we add
+ * features to h/w composer.
+ */
+ class HWCLayerInterface {
+ protected:
+ virtual ~HWCLayerInterface() { }
+ public:
+ virtual int32_t getCompositionType() const = 0;
+ virtual uint32_t getHints() const = 0;
+ virtual int getAndResetReleaseFenceFd() = 0;
+ virtual void setDefaultState() = 0;
+ virtual void setSkip(bool skip) = 0;
+ virtual void setBlending(uint32_t blending) = 0;
+ virtual void setTransform(uint32_t transform) = 0;
+ virtual void setFrame(const Rect& frame) = 0;
+ virtual void setCrop(const Rect& crop) = 0;
+ virtual void setVisibleRegionScreen(const Region& reg) = 0;
+ virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0;
+ virtual void setAcquireFenceFd(int fenceFd) = 0;
+ virtual void onDisplayed() = 0;
+ };
+
+ /*
+ * Interface used to implement an iterator to a list
+ * of HWCLayer.
+ */
+ class HWCLayer : public HWCLayerInterface {
+ friend class LayerListIterator;
+ // select the layer at the given index
+ virtual status_t setLayer(size_t index) = 0;
+ virtual HWCLayer* dup() = 0;
+ static HWCLayer* copy(HWCLayer *rhs) {
+ return rhs ? rhs->dup() : NULL;
+ }
+ protected:
+ virtual ~HWCLayer() { }
+ };
+
+ /*
+ * Iterator through a HWCLayer list.
+ * This behaves more or less like a forward iterator.
+ */
+ class LayerListIterator {
+ friend struct HWComposer;
+ HWCLayer* const mLayerList;
+ size_t mIndex;
+
+ LayerListIterator() : mLayerList(NULL), mIndex(0) { }
+
+ LayerListIterator(HWCLayer* layer, size_t index)
+ : mLayerList(layer), mIndex(index) { }
+
+ // we don't allow assignment, because we don't need it for now
+ LayerListIterator& operator = (const LayerListIterator& rhs);
+
+ public:
+ // copy operators
+ LayerListIterator(const LayerListIterator& rhs)
+ : mLayerList(HWCLayer::copy(rhs.mLayerList)), mIndex(rhs.mIndex) {
+ }
+
+ ~LayerListIterator() { delete mLayerList; }
+
+ // pre-increment
+ LayerListIterator& operator++() {
+ mLayerList->setLayer(++mIndex);
+ return *this;
+ }
+
+ // dereference
+ HWCLayerInterface& operator * () { return *mLayerList; }
+ HWCLayerInterface* operator -> () { return mLayerList; }
+
+ // comparison
+ bool operator == (const LayerListIterator& rhs) const {
+ return mIndex == rhs.mIndex;
+ }
+ bool operator != (const LayerListIterator& rhs) const {
+ return !operator==(rhs);
+ }
+ };
+
+ // Returns an iterator to the beginning of the layer list
+ LayerListIterator begin(int32_t id);
+
+ // Returns an iterator to the end of the layer list
+ LayerListIterator end(int32_t id);
+
// Events handling ---------------------------------------------------------
@@ -86,7 +226,18 @@
EVENT_VSYNC = HWC_EVENT_VSYNC
};
- void eventControl(int event, int enabled);
+ void eventControl(int disp, int event, int enabled);
+
+ // Query display parameters. Pass in a display index (e.g.
+ // HWC_DISPLAY_PRIMARY).
+ nsecs_t getRefreshPeriod(int disp) const;
+ nsecs_t getRefreshTimestamp(int disp) const;
+ uint32_t getWidth(int disp) const;
+ uint32_t getHeight(int disp) const;
+ uint32_t getFormat(int disp) const;
+ float getDpiX(int disp) const;
+ float getDpiY(int disp) const;
+ bool isConnected(int disp) const;
// this class is only used to fake the VSync event on systems that don't
// have it.
@@ -107,47 +258,81 @@
friend class VSyncThread;
// for debugging ----------------------------------------------------------
- void dump(String8& out, char* scratch, size_t SIZE,
- const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const;
+ void dump(String8& out, char* scratch, size_t SIZE) const;
private:
+ void loadHwcModule();
+ void loadFbHalModule();
- struct callbacks : public hwc_procs_t {
- // these are here to facilitate the transition when adding
- // new callbacks (an implementation can check for NULL before
- // calling a new callback).
- void (*zero[4])(void);
- };
+ LayerListIterator getLayerIterator(int32_t id, size_t index);
- struct cb_context {
- callbacks procs;
- HWComposer* hwc;
- };
+ struct cb_context;
- static void hook_invalidate(struct hwc_procs* procs);
- static void hook_vsync(struct hwc_procs* procs, int dpy, int64_t timestamp);
+ static void hook_invalidate(const struct hwc_procs* procs);
+ static void hook_vsync(const struct hwc_procs* procs, int disp,
+ int64_t timestamp);
+ static void hook_hotplug(const struct hwc_procs* procs, int disp,
+ int connected);
inline void invalidate();
- inline void vsync(int dpy, int64_t timestamp);
+ inline void vsync(int disp, int64_t timestamp);
+ inline void hotplug(int disp, int connected);
- sp<SurfaceFlinger> mFlinger;
- hw_module_t const* mModule;
- hwc_composer_device_t* mHwc;
- hwc_layer_list_t* mList;
- size_t mCapacity;
- mutable size_t mNumOVLayers;
- mutable size_t mNumFBLayers;
- hwc_display_t mDpy;
- hwc_surface_t mSur;
- cb_context mCBContext;
- EventHandler& mEventHandler;
- nsecs_t mRefreshPeriod;
- size_t mVSyncCount;
- sp<VSyncThread> mVSyncThread;
- bool mDebugForceFakeVSync;
+ status_t queryDisplayProperties(int disp);
+
+ status_t setFramebufferTarget(int32_t id,
+ const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
+
+
+ struct DisplayData {
+ DisplayData() : xdpi(0), ydpi(0), refresh(0),
+ connected(false), hasFbComp(false), hasOvComp(false),
+ capacity(0), list(NULL),
+ framebufferTarget(NULL), fbTargetHandle(NULL), events(0) { }
+ ~DisplayData() {
+ free(list);
+ }
+ uint32_t width;
+ uint32_t height;
+ uint32_t format; // pixel format from FB hal, for pre-hwc-1.1
+ float xdpi;
+ float ydpi;
+ nsecs_t refresh;
+ bool connected;
+ bool hasFbComp;
+ bool hasOvComp;
+ size_t capacity;
+ hwc_display_contents_1* list;
+ hwc_layer_1* framebufferTarget;
+ buffer_handle_t fbTargetHandle;
+ // protected by mEventControlLock
+ int32_t events;
+ };
+
+ sp<SurfaceFlinger> mFlinger;
+ framebuffer_device_t* mFbDev;
+ struct hwc_composer_device_1* mHwc;
+ // invariant: mLists[0] != NULL iff mHwc != NULL
+ // mLists[i>0] can be NULL. that display is to be ignored
+ struct hwc_display_contents_1* mLists[MAX_DISPLAYS];
+ DisplayData mDisplayData[MAX_DISPLAYS];
+ size_t mNumDisplays;
+
+ cb_context* mCBContext;
+ EventHandler& mEventHandler;
+ size_t mVSyncCount;
+ sp<VSyncThread> mVSyncThread;
+ bool mDebugForceFakeVSync;
+ BitSet32 mAllocatedDisplayIDs;
+
+ // protected by mLock
+ mutable Mutex mLock;
+ mutable nsecs_t mLastHwVSync;
+
+ // thread-safe
+ mutable Mutex mEventControlLock;
};
-
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
index 7c1aebe..edb9fa5 100644
--- a/services/surfaceflinger/EventThread.cpp
+++ b/services/surfaceflinger/EventThread.cpp
@@ -19,36 +19,37 @@
#include <stdint.h>
#include <sys/types.h>
+#include <cutils/compiler.h>
+
#include <gui/BitTube.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/DisplayEventReceiver.h>
#include <utils/Errors.h>
+#include <utils/String8.h>
#include <utils/Trace.h>
-#include "DisplayHardware/DisplayHardware.h"
#include "EventThread.h"
#include "SurfaceFlinger.h"
// ---------------------------------------------------------------------------
-
namespace android {
-
// ---------------------------------------------------------------------------
EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
: mFlinger(flinger),
- mHw(flinger->graphicPlane(0).editDisplayHardware()),
- mLastVSyncTimestamp(0),
- mVSyncTimestamp(0),
mUseSoftwareVSync(false),
- mDeliveredEvents(0),
- mDebugVsyncEnabled(false)
-{
+ mDebugVsyncEnabled(false) {
+
+ for (int32_t i=0 ; i<HWC_DISPLAY_TYPES_SUPPORTED ; i++) {
+ mVSyncEvent[i].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
+ mVSyncEvent[i].header.id = 0;
+ mVSyncEvent[i].header.timestamp = 0;
+ mVSyncEvent[i].vsync.count = 0;
+ }
}
void EventThread::onFirstRef() {
- mHw.setVSyncHandler(this);
run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
}
@@ -64,14 +65,6 @@
return NO_ERROR;
}
-status_t EventThread::unregisterDisplayEventConnection(
- const wp<EventThread::Connection>& connection) {
- Mutex::Autolock _l(mLock);
- mDisplayEventConnections.remove(connection);
- mCondition.broadcast();
- return NO_ERROR;
-}
-
void EventThread::removeDisplayEventConnection(
const wp<EventThread::Connection>& connection) {
Mutex::Autolock _l(mLock);
@@ -118,157 +111,215 @@
}
-void EventThread::onVSyncReceived(int, nsecs_t timestamp) {
+void EventThread::onVSyncReceived(int type, nsecs_t timestamp) {
+ ALOGE_IF(type >= HWC_DISPLAY_TYPES_SUPPORTED,
+ "received event for an invalid display (id=%d)", type);
+
Mutex::Autolock _l(mLock);
- mVSyncTimestamp = timestamp;
- mCondition.broadcast();
+ if (type < HWC_DISPLAY_TYPES_SUPPORTED) {
+ mVSyncEvent[type].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
+ mVSyncEvent[type].header.id = type;
+ mVSyncEvent[type].header.timestamp = timestamp;
+ mVSyncEvent[type].vsync.count++;
+ mCondition.broadcast();
+ }
+}
+
+void EventThread::onHotplugReceived(int type, bool connected) {
+ ALOGE_IF(type >= HWC_DISPLAY_TYPES_SUPPORTED,
+ "received event for an invalid display (id=%d)", type);
+
+ Mutex::Autolock _l(mLock);
+ if (type < HWC_DISPLAY_TYPES_SUPPORTED) {
+ DisplayEventReceiver::Event event;
+ event.header.type = DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG;
+ event.header.id = type;
+ event.header.timestamp = systemTime();
+ event.hotplug.connected = connected;
+ mPendingEvents.add(event);
+ mCondition.broadcast();
+ }
}
bool EventThread::threadLoop() {
+ DisplayEventReceiver::Event event;
+ Vector< sp<EventThread::Connection> > signalConnections;
+ signalConnections = waitForEvent(&event);
- nsecs_t timestamp;
- DisplayEventReceiver::Event vsync;
- Vector< wp<EventThread::Connection> > displayEventConnections;
-
- do {
- Mutex::Autolock _l(mLock);
- do {
- // latch VSYNC event if any
- timestamp = mVSyncTimestamp;
- mVSyncTimestamp = 0;
-
- // check if we should be waiting for VSYNC events
- bool waitForNextVsync = false;
- size_t count = mDisplayEventConnections.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<Connection> connection =
- mDisplayEventConnections.itemAt(i).promote();
- if (connection!=0 && connection->count >= 0) {
- // at least one continuous mode or active one-shot event
- waitForNextVsync = true;
- break;
- }
- }
-
- if (timestamp) {
- if (!waitForNextVsync) {
- // we received a VSYNC but we have no clients
- // don't report it, and disable VSYNC events
- disableVSyncLocked();
- } else {
- // report VSYNC event
- break;
- }
- } else {
- // never disable VSYNC events immediately, instead
- // we'll wait to receive the event and we'll
- // reevaluate whether we need to dispatch it and/or
- // disable VSYNC events then.
- if (waitForNextVsync) {
- // enable
- enableVSyncLocked();
- }
- }
-
- // wait for something to happen
- if (mUseSoftwareVSync && waitForNextVsync) {
- // h/w vsync cannot be used (screen is off), so we use
- // a timeout instead. it doesn't matter how imprecise this
- // is, we just need to make sure to serve the clients
- if (mCondition.waitRelative(mLock, ms2ns(16)) == TIMED_OUT) {
- mVSyncTimestamp = systemTime(SYSTEM_TIME_MONOTONIC);
- }
- } else {
- mCondition.wait(mLock);
- }
- } while(true);
-
- // process vsync event
- mDeliveredEvents++;
- mLastVSyncTimestamp = timestamp;
-
- // now see if we still need to report this VSYNC event
- const size_t count = mDisplayEventConnections.size();
- for (size_t i=0 ; i<count ; i++) {
- bool reportVsync = false;
- sp<Connection> connection =
- mDisplayEventConnections.itemAt(i).promote();
- if (connection == 0)
- continue;
-
- const int32_t count = connection->count;
- if (count >= 1) {
- if (count==1 || (mDeliveredEvents % count) == 0) {
- // continuous event, and time to report it
- reportVsync = true;
- }
- } else if (count >= -1) {
- if (count == 0) {
- // fired this time around
- reportVsync = true;
- }
- connection->count--;
- }
- if (reportVsync) {
- displayEventConnections.add(connection);
- }
- }
- } while (!displayEventConnections.size());
-
- // dispatch vsync events to listeners...
- vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
- vsync.header.timestamp = timestamp;
- vsync.vsync.count = mDeliveredEvents;
-
- const size_t count = displayEventConnections.size();
+ // dispatch events to listeners...
+ const size_t count = signalConnections.size();
for (size_t i=0 ; i<count ; i++) {
- sp<Connection> conn(displayEventConnections[i].promote());
- // make sure the connection didn't die
- if (conn != NULL) {
- status_t err = conn->postEvent(vsync);
- if (err == -EAGAIN || err == -EWOULDBLOCK) {
- // The destination doesn't accept events anymore, it's probably
- // full. For now, we just drop the events on the floor.
- // Note that some events cannot be dropped and would have to be
- // re-sent later. Right-now we don't have the ability to do
- // this, but it doesn't matter for VSYNC.
- } else if (err < 0) {
- // handle any other error on the pipe as fatal. the only
- // reasonable thing to do is to clean-up this connection.
- // The most common error we'll get here is -EPIPE.
- removeDisplayEventConnection(displayEventConnections[i]);
- }
- } else {
- // somehow the connection is dead, but we still have it in our list
- // just clean the list.
- removeDisplayEventConnection(displayEventConnections[i]);
+ const sp<Connection>& conn(signalConnections[i]);
+ // now see if we still need to report this event
+ status_t err = conn->postEvent(event);
+ if (err == -EAGAIN || err == -EWOULDBLOCK) {
+ // The destination doesn't accept events anymore, it's probably
+ // full. For now, we just drop the events on the floor.
+ // FIXME: Note that some events cannot be dropped and would have
+ // to be re-sent later.
+ // Right-now we don't have the ability to do this.
+ ALOGW("EventThread: dropping event (%08x) for connection %p",
+ event.header.type, conn.get());
+ } else if (err < 0) {
+ // handle any other error on the pipe as fatal. the only
+ // reasonable thing to do is to clean-up this connection.
+ // The most common error we'll get here is -EPIPE.
+ removeDisplayEventConnection(signalConnections[i]);
}
}
-
- // clear all our references without holding mLock
- displayEventConnections.clear();
-
return true;
}
+// This will return when (1) a vsync event has been received, and (2) there was
+// at least one connection interested in receiving it when we started waiting.
+Vector< sp<EventThread::Connection> > EventThread::waitForEvent(
+ DisplayEventReceiver::Event* event)
+{
+ Mutex::Autolock _l(mLock);
+ Vector< sp<EventThread::Connection> > signalConnections;
+
+ do {
+ bool eventPending = false;
+ bool waitForVSync = false;
+
+ size_t vsyncCount = 0;
+ nsecs_t timestamp = 0;
+ for (int32_t i=0 ; i<HWC_DISPLAY_TYPES_SUPPORTED ; i++) {
+ timestamp = mVSyncEvent[i].header.timestamp;
+ if (timestamp) {
+ // we have a vsync event to dispatch
+ *event = mVSyncEvent[i];
+ mVSyncEvent[i].header.timestamp = 0;
+ vsyncCount = mVSyncEvent[i].vsync.count;
+ break;
+ }
+ }
+
+ if (!timestamp) {
+ // no vsync event, see if there are some other event
+ eventPending = !mPendingEvents.isEmpty();
+ if (eventPending) {
+ // we have some other event to dispatch
+ *event = mPendingEvents[0];
+ mPendingEvents.removeAt(0);
+ }
+ }
+
+ // find out connections waiting for events
+ size_t count = mDisplayEventConnections.size();
+ for (size_t i=0 ; i<count ; i++) {
+ sp<Connection> connection(mDisplayEventConnections[i].promote());
+ if (connection != NULL) {
+ bool added = false;
+ if (connection->count >= 0) {
+ // we need vsync events because at least
+ // one connection is waiting for it
+ waitForVSync = true;
+ if (timestamp) {
+ // we consume the event only if it's time
+ // (ie: we received a vsync event)
+ if (connection->count == 0) {
+ // fired this time around
+ connection->count = -1;
+ signalConnections.add(connection);
+ added = true;
+ } else if (connection->count == 1 ||
+ (vsyncCount % connection->count) == 0) {
+ // continuous event, and time to report it
+ signalConnections.add(connection);
+ added = true;
+ }
+ }
+ }
+
+ if (eventPending && !timestamp && !added) {
+ // we don't have a vsync event to process
+ // (timestamp==0), but we have some pending
+ // messages.
+ signalConnections.add(connection);
+ }
+ } else {
+ // we couldn't promote this reference, the connection has
+ // died, so clean-up!
+ mDisplayEventConnections.removeAt(i);
+ --i; --count;
+ }
+ }
+
+ // Here we figure out if we need to enable or disable vsyncs
+ if (timestamp && !waitForVSync) {
+ // we received a VSYNC but we have no clients
+ // don't report it, and disable VSYNC events
+ disableVSyncLocked();
+ } else if (!timestamp && waitForVSync) {
+ // we have at least one client, so we want vsync enabled
+ // (TODO: this function is called right after we finish
+ // notifying clients of a vsync, so this call will be made
+ // at the vsync rate, e.g. 60fps. If we can accurately
+ // track the current state we could avoid making this call
+ // so often.)
+ enableVSyncLocked();
+ }
+
+ // note: !timestamp implies signalConnections.isEmpty(), because we
+ // don't populate signalConnections if there's no vsync pending
+ if (!timestamp && !eventPending) {
+ // wait for something to happen
+ if (waitForVSync) {
+ // This is where we spend most of our time, waiting
+ // for vsync events and new client registrations.
+ //
+ // If the screen is off, we can't use h/w vsync, so we
+ // use a 16ms timeout instead. It doesn't need to be
+ // precise, we just need to keep feeding our clients.
+ //
+ // We don't want to stall if there's a driver bug, so we
+ // use a (long) timeout when waiting for h/w vsync, and
+ // generate fake events when necessary.
+ bool softwareSync = mUseSoftwareVSync;
+ nsecs_t timeout = softwareSync ? ms2ns(16) : ms2ns(1000);
+ if (mCondition.waitRelative(mLock, timeout) == TIMED_OUT) {
+ if (!softwareSync) {
+ ALOGW("Timed out waiting for hw vsync; faking it");
+ }
+ // FIXME: how do we decide which display id the fake
+ // vsync came from ?
+ mVSyncEvent[0].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
+ mVSyncEvent[0].header.id = HWC_DISPLAY_PRIMARY;
+ mVSyncEvent[0].header.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
+ mVSyncEvent[0].vsync.count++;
+ }
+ } else {
+ // Nobody is interested in vsync, so we just want to sleep.
+ // h/w vsync should be disabled, so this will wait until we
+ // get a new connection, or an existing connection becomes
+ // interested in receiving vsync again.
+ mCondition.wait(mLock);
+ }
+ }
+ } while (signalConnections.isEmpty());
+
+ // here we're guaranteed to have a timestamp and some connections to signal
+ // (The connections might have dropped out of mDisplayEventConnections
+ // while we were asleep, but we'll still have strong references to them.)
+ return signalConnections;
+}
+
void EventThread::enableVSyncLocked() {
if (!mUseSoftwareVSync) {
// never enable h/w VSYNC when screen is off
- mHw.eventControl(DisplayHardware::EVENT_VSYNC, true);
+ mFlinger->eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, true);
+ mPowerHAL.vsyncHint(true);
}
mDebugVsyncEnabled = true;
}
void EventThread::disableVSyncLocked() {
- mHw.eventControl(DisplayHardware::EVENT_VSYNC, false);
+ mFlinger->eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, false);
+ mPowerHAL.vsyncHint(false);
mDebugVsyncEnabled = false;
}
-status_t EventThread::readyToRun() {
- ALOGI("EventThread ready to run.");
- return NO_ERROR;
-}
-
void EventThread::dump(String8& result, char* buffer, size_t SIZE) const {
Mutex::Autolock _l(mLock);
result.appendFormat("VSYNC state: %s\n",
@@ -276,7 +327,8 @@
result.appendFormat(" soft-vsync: %s\n",
mUseSoftwareVSync?"enabled":"disabled");
result.appendFormat(" numListeners=%u,\n events-delivered: %u\n",
- mDisplayEventConnections.size(), mDeliveredEvents);
+ mDisplayEventConnections.size(),
+ mVSyncEvent[HWC_DISPLAY_PRIMARY].vsync.count);
for (size_t i=0 ; i<mDisplayEventConnections.size() ; i++) {
sp<Connection> connection =
mDisplayEventConnections.itemAt(i).promote();
@@ -294,7 +346,8 @@
}
EventThread::Connection::~Connection() {
- mEventThread->unregisterDisplayEventConnection(this);
+ // do nothing here -- clean-up will happen automatically
+ // when the main thread wakes up
}
void EventThread::Connection::onFirstRef() {
diff --git a/services/surfaceflinger/EventThread.h b/services/surfaceflinger/EventThread.h
index b42cab6..1934f98 100644
--- a/services/surfaceflinger/EventThread.h
+++ b/services/surfaceflinger/EventThread.h
@@ -23,23 +23,24 @@
#include <gui/DisplayEventReceiver.h>
#include <gui/IDisplayEventConnection.h>
+#include <hardware/hwcomposer_defs.h>
+
#include <utils/Errors.h>
#include <utils/threads.h>
#include <utils/SortedVector.h>
-#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayHardware/PowerHAL.h"
// ---------------------------------------------------------------------------
-
namespace android {
-
// ---------------------------------------------------------------------------
class SurfaceFlinger;
+class String8;
// ---------------------------------------------------------------------------
-class EventThread : public Thread, public DisplayHardware::VSyncHandler {
+class EventThread : public Thread {
class Connection : public BnDisplayEventConnection {
public:
Connection(const sp<EventThread>& eventThread);
@@ -48,7 +49,6 @@
// count >= 1 : continuous event. count is the vsync rate
// count == 0 : one-shot event that has not fired
// count ==-1 : one-shot event that fired this round / disabled
- // count ==-2 : one-shot event that fired the round before
int32_t count;
private:
@@ -67,7 +67,6 @@
sp<Connection> createEventConnection() const;
status_t registerDisplayEventConnection(const sp<Connection>& connection);
- status_t unregisterDisplayEventConnection(const wp<Connection>& connection);
void setVsyncRate(uint32_t count, const sp<Connection>& connection);
void requestNextVsync(const sp<Connection>& connection);
@@ -78,13 +77,18 @@
// called after the screen is turned on from main thread
void onScreenAcquired();
+ // called when receiving a vsync event
+ void onVSyncReceived(int type, nsecs_t timestamp);
+ void onHotplugReceived(int type, bool connected);
+
+ Vector< sp<EventThread::Connection> > waitForEvent(
+ DisplayEventReceiver::Event* event);
+
void dump(String8& result, char* buffer, size_t SIZE) const;
private:
virtual bool threadLoop();
- virtual status_t readyToRun();
virtual void onFirstRef();
- virtual void onVSyncReceived(int, nsecs_t timestamp);
void removeDisplayEventConnection(const wp<Connection>& connection);
void enableVSyncLocked();
@@ -92,20 +96,17 @@
// constants
sp<SurfaceFlinger> mFlinger;
- DisplayHardware& mHw;
+ PowerHAL mPowerHAL;
mutable Mutex mLock;
mutable Condition mCondition;
// protected by mLock
SortedVector< wp<Connection> > mDisplayEventConnections;
- nsecs_t mLastVSyncTimestamp;
- nsecs_t mVSyncTimestamp;
+ Vector< DisplayEventReceiver::Event > mPendingEvents;
+ DisplayEventReceiver::Event mVSyncEvent[HWC_DISPLAY_TYPES_SUPPORTED];
bool mUseSoftwareVSync;
- // main thread only
- size_t mDeliveredEvents;
-
// for debugging
bool mDebugVsyncEnabled;
};
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 4062340..c2da238 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -36,22 +36,22 @@
#include <gui/Surface.h>
#include "clz.h"
-#include "DisplayHardware/DisplayHardware.h"
-#include "DisplayHardware/HWComposer.h"
+#include "DisplayDevice.h"
#include "GLExtensions.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
#include "SurfaceTextureLayer.h"
+#include "DisplayHardware/HWComposer.h"
+
#define DEBUG_RESIZE 0
namespace android {
// ---------------------------------------------------------------------------
-Layer::Layer(SurfaceFlinger* flinger,
- DisplayID display, const sp<Client>& client)
- : LayerBaseClient(flinger, display, client),
+Layer::Layer(SurfaceFlinger* flinger, const sp<Client>& client)
+ : LayerBaseClient(flinger, client),
mTextureName(-1U),
mQueuedFrames(0),
mCurrentTransform(0),
@@ -63,7 +63,6 @@
mFormat(PIXEL_FORMAT_NONE),
mGLExtensions(GLExtensions::getInstance()),
mOpaqueLayer(true),
- mNeedsDithering(false),
mSecure(false),
mProtectedByApp(false)
{
@@ -71,14 +70,11 @@
glGenTextures(1, &mTextureName);
}
-void Layer::onLayerDisplayed() {
- if (mFrameLatencyNeeded) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- mFrameStats[mFrameLatencyOffset].timestamp = mSurfaceTexture->getTimestamp();
- mFrameStats[mFrameLatencyOffset].set = systemTime();
- mFrameStats[mFrameLatencyOffset].vsync = hw.getRefreshTimestamp();
- mFrameLatencyOffset = (mFrameLatencyOffset + 1) % 128;
- mFrameLatencyNeeded = false;
+void Layer::onLayerDisplayed(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface* layer) {
+ LayerBaseClient::onLayerDisplayed(hw, layer);
+ if (layer) {
+ mSurfaceTexture->setReleaseFence(layer->getAndResetReleaseFenceFd());
}
}
@@ -109,16 +105,17 @@
#ifdef TARGET_DISABLE_TRIPLE_BUFFERING
#warning "disabling triple buffering"
- mSurfaceTexture->setBufferCountServer(2);
+ mSurfaceTexture->setDefaultMaxBufferCount(2);
#else
- mSurfaceTexture->setBufferCountServer(3);
+ mSurfaceTexture->setDefaultMaxBufferCount(3);
#endif
+
+ updateTransformHint();
}
Layer::~Layer()
{
- mFlinger->postMessageAsync(
- new SurfaceFlinger::MessageDestroyGLTexture(mTextureName) );
+ mFlinger->deleteTextureAsync(mTextureName);
}
void Layer::onFrameQueued() {
@@ -138,14 +135,6 @@
mSurfaceTexture->setName(name);
}
-void Layer::validateVisibility(const Transform& globalTransform) {
- LayerBase::validateVisibility(globalTransform);
-
- // This optimization allows the SurfaceTexture to bake in
- // the rotation so hardware overlays can be used
- mSurfaceTexture->setTransformHint(getTransformHint());
-}
-
sp<ISurface> Layer::createSurface()
{
class BSurface : public BnSurface, public LayerCleaner {
@@ -183,10 +172,8 @@
return err;
}
- // the display's pixel format
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
uint32_t const maxSurfaceDims = min(
- hw.getMaxTextureSize(), hw.getMaxViewportDims());
+ mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
// never allow a surface larger than what our underlying GL implementation
// can handle.
@@ -195,26 +182,17 @@
return BAD_VALUE;
}
- PixelFormatInfo displayInfo;
- getPixelFormatInfo(hw.getFormat(), &displayInfo);
- const uint32_t hwFlags = hw.getFlags();
-
mFormat = format;
- mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
- mProtectedByApp = (flags & ISurfaceComposer::eProtectedByApp) ? true : false;
- mOpaqueLayer = (flags & ISurfaceComposer::eOpaque);
+ mSecure = (flags & ISurfaceComposerClient::eSecure) ? true : false;
+ mProtectedByApp = (flags & ISurfaceComposerClient::eProtectedByApp) ? true : false;
+ mOpaqueLayer = (flags & ISurfaceComposerClient::eOpaque);
mCurrentOpacity = getOpacityForFormat(format);
mSurfaceTexture->setDefaultBufferSize(w, h);
mSurfaceTexture->setDefaultBufferFormat(format);
mSurfaceTexture->setConsumerUsageBits(getEffectiveUsage(0));
- // we use the red index
- int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
- int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
- mNeedsDithering = layerRedsize > displayRedSize;
-
return NO_ERROR;
}
@@ -226,7 +204,8 @@
} else if (mActiveBuffer != NULL){
crop = Rect(mActiveBuffer->getWidth(), mActiveBuffer->getHeight());
} else {
- crop = Rect(mTransformedBounds.width(), mTransformedBounds.height());
+ crop.makeInvalid();
+ return crop;
}
// ... then reduce that in the same proportions as the window crop reduces
@@ -259,16 +238,19 @@
return crop;
}
-void Layer::setGeometry(hwc_layer_t* hwcl)
+void Layer::setGeometry(
+ const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer)
{
- LayerBaseClient::setGeometry(hwcl);
+ LayerBaseClient::setGeometry(hw, layer);
- hwcl->flags &= ~HWC_SKIP_LAYER;
+ // enable this layer
+ layer.setSkip(false);
// we can't do alpha-fade with the hwc HAL
const State& s(drawingState());
if (s.alpha < 0xFF) {
- hwcl->flags = HWC_SKIP_LAYER;
+ layer.setSkip(true);
}
/*
@@ -276,44 +258,52 @@
* 1) buffer orientation/flip/mirror
* 2) state transformation (window manager)
* 3) layer orientation (screen orientation)
- * mTransform is already the composition of (2) and (3)
* (NOTE: the matrices are multiplied in reverse order)
*/
const Transform bufferOrientation(mCurrentTransform);
- const Transform tr(mTransform * bufferOrientation);
+ const Transform tr(hw->getTransform() * s.transform * bufferOrientation);
// this gives us only the "orientation" component of the transform
const uint32_t finalTransform = tr.getOrientation();
// we can only handle simple transformation
if (finalTransform & Transform::ROT_INVALID) {
- hwcl->flags = HWC_SKIP_LAYER;
+ layer.setSkip(true);
} else {
- hwcl->transform = finalTransform;
+ layer.setTransform(finalTransform);
}
-
- Rect crop = computeBufferCrop();
- hwcl->sourceCrop.left = crop.left;
- hwcl->sourceCrop.top = crop.top;
- hwcl->sourceCrop.right = crop.right;
- hwcl->sourceCrop.bottom = crop.bottom;
+ layer.setCrop(computeBufferCrop());
}
-void Layer::setPerFrameData(hwc_layer_t* hwcl) {
- const sp<GraphicBuffer>& buffer(mActiveBuffer);
- if (buffer == NULL) {
- // this can happen if the client never drew into this layer yet,
- // or if we ran out of memory. In that case, don't let
- // HWC handle it.
- hwcl->flags |= HWC_SKIP_LAYER;
- hwcl->handle = NULL;
- } else {
- hwcl->handle = buffer->handle;
- }
+void Layer::setPerFrameData(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer) {
+ LayerBaseClient::setPerFrameData(hw, layer);
+ // NOTE: buffer can be NULL if the client never drew into this
+ // layer yet, or if we ran out of memory
+ layer.setBuffer(mActiveBuffer);
}
-void Layer::onDraw(const Region& clip) const
+void Layer::setAcquireFence(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer) {
+ int fenceFd = -1;
+
+ // TODO: there is a possible optimization here: we only need to set the
+ // acquire fence the first time a new buffer is acquired on EACH display.
+
+ if (layer.getCompositionType() == HWC_OVERLAY) {
+ sp<Fence> fence = mSurfaceTexture->getCurrentFence();
+ if (fence.get()) {
+ fenceFd = fence->dup();
+ if (fenceFd == -1) {
+ ALOGW("failed to dup layer fence, skipping sync: %d", errno);
+ }
+ }
+ }
+ layer.setAcquireFenceFd(fenceFd);
+}
+
+void Layer::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
{
ATRACE_CALL();
@@ -335,19 +325,26 @@
const sp<LayerBase>& layer(drawingLayers[i]);
if (layer.get() == static_cast<LayerBase const*>(this))
break;
- under.orSelf(layer->visibleRegionScreen);
+ under.orSelf( hw->getTransform().transform(layer->visibleRegion) );
}
// if not everything below us is covered, we plug the holes!
Region holes(clip.subtract(under));
if (!holes.isEmpty()) {
- clearWithOpenGL(holes, 0, 0, 0, 1);
+ clearWithOpenGL(hw, holes, 0, 0, 0, 1);
}
return;
}
+ status_t err = mSurfaceTexture->doGLFenceWait();
+ if (err != OK) {
+ ALOGE("onDraw: failed waiting for fence: %d", err);
+ // Go ahead and draw the buffer anyway; no matter what we do the screen
+ // is probably going to have something visibly wrong.
+ }
+
if (!isProtected()) {
// TODO: we could be more subtle with isFixedSize()
- const bool useFiltering = getFiltering() || needsFiltering() || isFixedSize();
+ const bool useFiltering = getFiltering() || needsFiltering(hw) || isFixedSize();
// Query the texture matrix given our current filtering mode.
float textureMatrix[16];
@@ -376,7 +373,7 @@
glEnable(GL_TEXTURE_2D);
}
- drawWithOpenGL(clip);
+ drawWithOpenGL(hw, clip);
glDisable(GL_TEXTURE_EXTERNAL_OES);
glDisable(GL_TEXTURE_2D);
@@ -434,12 +431,12 @@
if (sizeChanged) {
// the size changed, we need to ask our client to request a new buffer
ALOGD_IF(DEBUG_RESIZE,
- "doTransaction: geometry (layer=%p), scalingMode=%d\n"
+ "doTransaction: geometry (layer=%p '%s'), tr=%02x, scalingMode=%d\n"
" current={ active ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
" requested={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }}\n"
" drawing={ active ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
" requested={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }}\n",
- this, mCurrentScalingMode,
+ this, (const char*) getName(), mCurrentTransform, mCurrentScalingMode,
temp.active.w, temp.active.h,
temp.active.crop.left,
temp.active.crop.top,
@@ -514,10 +511,27 @@
return mQueuedFrames > 0;
}
-void Layer::lockPageFlip(bool& recomputeVisibleRegions)
+void Layer::onPostComposition() {
+ if (mFrameLatencyNeeded) {
+ const HWComposer& hwc = mFlinger->getHwComposer();
+ const size_t offset = mFrameLatencyOffset;
+ mFrameStats[offset].timestamp = mSurfaceTexture->getTimestamp();
+ mFrameStats[offset].set = systemTime();
+ mFrameStats[offset].vsync = hwc.getRefreshTimestamp(HWC_DISPLAY_PRIMARY);
+ mFrameLatencyOffset = (mFrameLatencyOffset + 1) % 128;
+ mFrameLatencyNeeded = false;
+ }
+}
+
+bool Layer::isVisible() const {
+ return LayerBaseClient::isVisible() && (mActiveBuffer != NULL);
+}
+
+Region Layer::latchBuffer(bool& recomputeVisibleRegions)
{
ATRACE_CALL();
+ Region outDirtyRegion;
if (mQueuedFrames > 0) {
// if we've already called updateTexImage() without going through
@@ -526,8 +540,7 @@
// compositionComplete() call.
// we'll trigger an update in onPreComposition().
if (mRefreshPending) {
- mPostedDirtyRegion.clear();
- return;
+ return outDirtyRegion;
}
// Capture the old state of the layer for comparisons later
@@ -590,10 +603,10 @@
}
ALOGD_IF(DEBUG_RESIZE,
- "lockPageFlip: (layer=%p), buffer (%ux%u, tr=%02x), scalingMode=%d\n"
+ "latchBuffer/reject: buffer (%ux%u, tr=%02x), scalingMode=%d\n"
" drawing={ active ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
" requested={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }}\n",
- this, bufWidth, bufHeight, item.mTransform, item.mScalingMode,
+ bufWidth, bufHeight, item.mTransform, item.mScalingMode,
front.active.w, front.active.h,
front.active.crop.left,
front.active.crop.top,
@@ -624,17 +637,17 @@
Reject r(mDrawingState, currentState(), recomputeVisibleRegions);
- if (mSurfaceTexture->updateTexImage(&r) < NO_ERROR) {
+ if (mSurfaceTexture->updateTexImage(&r, true) < NO_ERROR) {
// something happened!
recomputeVisibleRegions = true;
- return;
+ return outDirtyRegion;
}
// update the active buffer
mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
if (mActiveBuffer == NULL) {
// this can only happen if the very first buffer was rejected.
- return;
+ return outDirtyRegion;
}
mRefreshPending = true;
@@ -642,7 +655,7 @@
if (oldActiveBuffer == NULL) {
// the first time we receive a buffer, we need to trigger a
// geometry invalidation.
- mFlinger->invalidateHwcGeometry();
+ recomputeVisibleRegions = true;
}
Rect crop(mSurfaceTexture->getCurrentCrop());
@@ -655,7 +668,7 @@
mCurrentCrop = crop;
mCurrentTransform = transform;
mCurrentScalingMode = scalingMode;
- mFlinger->invalidateHwcGeometry();
+ recomputeVisibleRegions = true;
}
if (oldActiveBuffer != NULL) {
@@ -663,7 +676,7 @@
uint32_t bufHeight = mActiveBuffer->getHeight();
if (bufWidth != uint32_t(oldActiveBuffer->width) ||
bufHeight != uint32_t(oldActiveBuffer->height)) {
- mFlinger->invalidateHwcGeometry();
+ recomputeVisibleRegions = true;
}
}
@@ -672,38 +685,17 @@
recomputeVisibleRegions = true;
}
- // FIXME: mPostedDirtyRegion = dirty & bounds
- const Layer::State& front(drawingState());
- mPostedDirtyRegion.set(front.active.w, front.active.h);
-
glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ // FIXME: postedRegion should be dirty & bounds
+ const Layer::State& front(drawingState());
+ Region dirtyRegion(Rect(front.active.w, front.active.h));
+
+ // transform the dirty region to window-manager space
+ outDirtyRegion = (front.transform.transform(dirtyRegion));
}
-}
-
-void Layer::unlockPageFlip(
- const Transform& planeTransform, Region& outDirtyRegion)
-{
- ATRACE_CALL();
-
- Region postedRegion(mPostedDirtyRegion);
- if (!postedRegion.isEmpty()) {
- mPostedDirtyRegion.clear();
- if (!visibleRegionScreen.isEmpty()) {
- // The dirty region is given in the layer's coordinate space
- // transform the dirty region by the surface's transformation
- // and the global transformation.
- const Layer::State& s(drawingState());
- const Transform tr(planeTransform * s.transform);
- postedRegion = tr.transform(postedRegion);
-
- // At this point, the dirty region is in screen space.
- // Make sure it's constrained by the visible region (which
- // is in screen space as well).
- postedRegion.andSelf(visibleRegionScreen);
- outDirtyRegion.orSelf(postedRegion);
- }
- }
+ return outDirtyRegion;
}
void Layer::dump(String8& result, char* buffer, size_t SIZE) const
@@ -721,9 +713,9 @@
snprintf(buffer, SIZE,
" "
"format=%2d, activeBuffer=[%4ux%4u:%4u,%3X],"
- " transform-hint=0x%02x, queued-frames=%d, mRefreshPending=%d\n",
+ " queued-frames=%d, mRefreshPending=%d\n",
mFormat, w0, h0, s0,f0,
- getTransformHint(), mQueuedFrames, mRefreshPending);
+ mQueuedFrames, mRefreshPending);
result.append(buffer);
@@ -736,8 +728,8 @@
{
LayerBaseClient::dumpStats(result, buffer, SIZE);
const size_t o = mFrameLatencyOffset;
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const nsecs_t period = hw.getRefreshPeriod();
+ const nsecs_t period =
+ mFlinger->getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
result.appendFormat("%lld\n", period);
for (size_t i=0 ; i<128 ; i++) {
const size_t index = (o+i) % 128;
@@ -769,15 +761,22 @@
return usage;
}
-uint32_t Layer::getTransformHint() const {
+void Layer::updateTransformHint() const {
uint32_t orientation = 0;
if (!mFlinger->mDebugDisableTransformHint) {
- orientation = getPlaneOrientation();
+ // The transform hint is used to improve performance on the main
+ // display -- we can only have a single transform hint, it cannot
+ // apply to all displays.
+ // This is why we use the default display here. This is not an
+ // oversight.
+ sp<const DisplayDevice> hw(mFlinger->getDefaultDisplayDevice());
+ const Transform& planeTransform(hw->getTransform());
+ orientation = planeTransform.getOrientation();
if (orientation & Transform::ROT_INVALID) {
orientation = 0;
}
}
- return orientation;
+ mSurfaceTexture->setTransformHint(orientation);
}
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 393599f..6f75d8c 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -50,9 +50,7 @@
class Layer : public LayerBaseClient
{
public:
- Layer(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
-
+ Layer(SurfaceFlinger* flinger, const sp<Client>& client);
virtual ~Layer();
virtual const char* getTypeId() const { return "Layer"; }
@@ -64,30 +62,38 @@
bool isFixedSize() const;
// LayerBase interface
- virtual void setGeometry(hwc_layer_t* hwcl);
- virtual void setPerFrameData(hwc_layer_t* hwcl);
- virtual void onDraw(const Region& clip) const;
+ virtual void setGeometry(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer);
+ virtual void setPerFrameData(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer);
+ virtual void setAcquireFence(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer);
+ virtual void onLayerDisplayed(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface* layer);
+ virtual bool onPreComposition();
+ virtual void onPostComposition();
+
+ virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
virtual uint32_t doTransaction(uint32_t transactionFlags);
- virtual void lockPageFlip(bool& recomputeVisibleRegions);
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
+ virtual Region latchBuffer(bool& recomputeVisibleRegions);
virtual bool isOpaque() const;
- virtual bool needsDithering() const { return mNeedsDithering; }
virtual bool isSecure() const { return mSecure; }
virtual bool isProtected() const;
virtual void onRemoved();
virtual sp<Layer> getLayer() const { return const_cast<Layer*>(this); }
virtual void setName(const String8& name);
- virtual void validateVisibility(const Transform& globalTransform);
+ virtual bool isVisible() const;
// LayerBaseClient interface
virtual wp<IBinder> getSurfaceTextureBinder() const;
- virtual void onLayerDisplayed();
- virtual bool onPreComposition();
-
// only for debugging
inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
+ // Updates the transform hint in our SurfaceTexture to match
+ // the current orientation of the default display device.
+ virtual void updateTransformHint() const;
+
protected:
virtual void onFirstRef();
virtual void dump(String8& result, char* scratch, size_t size) const;
@@ -99,7 +105,6 @@
void onFrameQueued();
virtual sp<ISurface> createSurface();
uint32_t getEffectiveUsage(uint32_t usage) const;
- uint32_t getTransformHint() const;
bool isCropped() const;
Rect computeBufferCrop() const;
static bool getOpacityForFormat(uint32_t format);
@@ -137,12 +142,10 @@
PixelFormat mFormat;
const GLExtensions& mGLExtensions;
bool mOpaqueLayer;
- bool mNeedsDithering;
// page-flip thread (currently main thread)
bool mSecure; // no screenshots
bool mProtectedByApp; // application requires protected path to external sink
- Region mPostedDirtyRegion;
};
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 16bac8f..db4ef87 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -29,9 +29,11 @@
#include <hardware/hardware.h>
#include "clz.h"
+#include "Client.h"
#include "LayerBase.h"
+#include "Layer.h"
#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayDevice.h"
namespace android {
@@ -39,18 +41,14 @@
int32_t LayerBase::sSequence = 1;
-LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
- : dpy(display), contentDirty(false),
+LayerBase::LayerBase(SurfaceFlinger* flinger)
+ : contentDirty(false),
sequence(uint32_t(android_atomic_inc(&sSequence))),
mFlinger(flinger), mFiltering(false),
mNeedsFiltering(false),
- mOrientation(0),
- mPlaneOrientation(0),
mTransactionFlags(0),
mPremultipliedAlpha(true), mName("unnamed"), mDebug(false)
{
- const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
- mFlags = hw.getFlags();
}
LayerBase::~LayerBase()
@@ -65,23 +63,13 @@
return mName;
}
-const GraphicPlane& LayerBase::graphicPlane(int dpy) const
-{
- return mFlinger->graphicPlane(dpy);
-}
-
-GraphicPlane& LayerBase::graphicPlane(int dpy)
-{
- return mFlinger->graphicPlane(dpy);
-}
-
void LayerBase::initStates(uint32_t w, uint32_t h, uint32_t flags)
{
uint32_t layerFlags = 0;
- if (flags & ISurfaceComposer::eHidden)
- layerFlags = ISurfaceComposer::eLayerHidden;
+ if (flags & ISurfaceComposerClient::eHidden)
+ layerFlags = layer_state_t::eLayerHidden;
- if (flags & ISurfaceComposer::eNonPremultiplied)
+ if (flags & ISurfaceComposerClient::eNonPremultiplied)
mPremultipliedAlpha = false;
mCurrentState.active.w = w;
@@ -89,6 +77,7 @@
mCurrentState.active.crop.makeInvalid();
mCurrentState.z = 0;
mCurrentState.alpha = 0xFF;
+ mCurrentState.layerStack = 0;
mCurrentState.flags = layerFlags;
mCurrentState.sequence = 0;
mCurrentState.transform.set(0, 0);
@@ -98,6 +87,10 @@
mDrawingState = mCurrentState;
}
+bool LayerBase::needsFiltering(const sp<const DisplayDevice>& hw) const {
+ return mNeedsFiltering || hw->needsFiltering();
+}
+
void LayerBase::commitTransaction() {
mDrawingState = mCurrentState;
}
@@ -181,19 +174,29 @@
return true;
}
-Rect LayerBase::visibleBounds() const
-{
- return mTransformedBounds;
-}
+bool LayerBase::setLayerStack(uint32_t layerStack) {
+ if (mCurrentState.layerStack == layerStack)
+ return false;
+ mCurrentState.sequence++;
+ mCurrentState.layerStack = layerStack;
+ requestTransaction();
+ return true;
+}
void LayerBase::setVisibleRegion(const Region& visibleRegion) {
// always called from main thread
- visibleRegionScreen = visibleRegion;
+ this->visibleRegion = visibleRegion;
}
void LayerBase::setCoveredRegion(const Region& coveredRegion) {
// always called from main thread
- coveredRegionScreen = coveredRegion;
+ this->coveredRegion = coveredRegion;
+}
+
+void LayerBase::setVisibleNonTransparentRegion(const Region&
+ setVisibleNonTransparentRegion) {
+ // always called from main thread
+ this->visibleNonTransparentRegion = setVisibleNonTransparentRegion;
}
uint32_t LayerBase::doTransaction(uint32_t flags)
@@ -230,99 +233,90 @@
return flags;
}
-void LayerBase::validateVisibility(const Transform& planeTransform)
+void LayerBase::computeGeometry(const sp<const DisplayDevice>& hw, LayerMesh* mesh) const
{
const Layer::State& s(drawingState());
- const Transform tr(planeTransform * s.transform);
- const bool transformed = tr.transformed();
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t hw_h = hw.getHeight();
- const Rect& crop(s.active.crop);
-
+ const Transform tr(hw->getTransform() * s.transform);
+ const uint32_t hw_h = hw->getHeight();
Rect win(s.active.w, s.active.h);
- if (!crop.isEmpty()) {
- win.intersect(crop, &win);
+ if (!s.active.crop.isEmpty()) {
+ win.intersect(s.active.crop, &win);
}
-
- mNumVertices = 4;
- tr.transform(mVertices[0], win.left, win.top);
- tr.transform(mVertices[1], win.left, win.bottom);
- tr.transform(mVertices[2], win.right, win.bottom);
- tr.transform(mVertices[3], win.right, win.top);
- for (size_t i=0 ; i<4 ; i++)
- mVertices[i][1] = hw_h - mVertices[i][1];
-
- if (CC_UNLIKELY(transformed)) {
- // NOTE: here we could also punt if we have too many rectangles
- // in the transparent region
- if (tr.preserveRects()) {
- // transform the transparent region
- transparentRegionScreen = tr.transform(s.transparentRegion);
- } else {
- // transformation too complex, can't do the transparent region
- // optimization.
- transparentRegionScreen.clear();
+ if (mesh) {
+ tr.transform(mesh->mVertices[0], win.left, win.top);
+ tr.transform(mesh->mVertices[1], win.left, win.bottom);
+ tr.transform(mesh->mVertices[2], win.right, win.bottom);
+ tr.transform(mesh->mVertices[3], win.right, win.top);
+ for (size_t i=0 ; i<4 ; i++) {
+ mesh->mVertices[i][1] = hw_h - mesh->mVertices[i][1];
}
- } else {
- transparentRegionScreen = s.transparentRegion;
}
-
- // cache a few things...
- mOrientation = tr.getOrientation();
- mPlaneOrientation = planeTransform.getOrientation();
- mTransform = tr;
- mTransformedBounds = tr.transform(win);
}
-void LayerBase::lockPageFlip(bool& recomputeVisibleRegions) {
+Rect LayerBase::computeBounds() const {
+ const Layer::State& s(drawingState());
+ Rect win(s.active.w, s.active.h);
+ if (!s.active.crop.isEmpty()) {
+ win.intersect(s.active.crop, &win);
+ }
+ return s.transform.transform(win);
}
-void LayerBase::unlockPageFlip(
- const Transform& planeTransform, Region& outDirtyRegion) {
+Region LayerBase::latchBuffer(bool& recomputeVisibleRegions) {
+ Region result;
+ return result;
}
-void LayerBase::setGeometry(hwc_layer_t* hwcl)
+void LayerBase::setGeometry(
+ const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer)
{
- hwcl->compositionType = HWC_FRAMEBUFFER;
- hwcl->hints = 0;
- hwcl->flags = HWC_SKIP_LAYER;
- hwcl->transform = 0;
- hwcl->blending = HWC_BLENDING_NONE;
+ layer.setDefaultState();
// this gives us only the "orientation" component of the transform
const State& s(drawingState());
const uint32_t finalTransform = s.transform.getOrientation();
// we can only handle simple transformation
if (finalTransform & Transform::ROT_INVALID) {
- hwcl->flags = HWC_SKIP_LAYER;
+ layer.setTransform(0);
} else {
- hwcl->transform = finalTransform;
+ layer.setTransform(finalTransform);
}
if (!isOpaque()) {
- hwcl->blending = mPremultipliedAlpha ?
- HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE;
+ layer.setBlending(mPremultipliedAlpha ?
+ HWC_BLENDING_PREMULT :
+ HWC_BLENDING_COVERAGE);
}
- // scaling is already applied in mTransformedBounds
- hwcl->displayFrame.left = mTransformedBounds.left;
- hwcl->displayFrame.top = mTransformedBounds.top;
- hwcl->displayFrame.right = mTransformedBounds.right;
- hwcl->displayFrame.bottom = mTransformedBounds.bottom;
- hwcl->visibleRegionScreen.rects =
- reinterpret_cast<hwc_rect_t const *>(
- visibleRegionScreen.getArray(
- &hwcl->visibleRegionScreen.numRects));
+ const Transform& tr = hw->getTransform();
+ Rect transformedBounds(computeBounds());
+ transformedBounds = tr.transform(transformedBounds);
- hwcl->sourceCrop.left = 0;
- hwcl->sourceCrop.top = 0;
- hwcl->sourceCrop.right = mTransformedBounds.width();
- hwcl->sourceCrop.bottom = mTransformedBounds.height();
+ // scaling is already applied in transformedBounds
+ layer.setFrame(transformedBounds);
+ layer.setCrop(transformedBounds.getBounds());
}
-void LayerBase::setPerFrameData(hwc_layer_t* hwcl) {
- hwcl->compositionType = HWC_FRAMEBUFFER;
- hwcl->handle = NULL;
+void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer) {
+ // we have to set the visible region on every frame because
+ // we currently free it during onLayerDisplayed(), which is called
+ // after HWComposer::commit() -- every frame.
+ const Transform& tr = hw->getTransform();
+ layer.setVisibleRegionScreen(tr.transform(visibleRegion));
+}
+
+void LayerBase::setAcquireFence(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer) {
+ layer.setAcquireFenceFd(-1);
+}
+
+void LayerBase::onLayerDisplayed(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface* layer) {
+ if (layer) {
+ layer->onDisplayed();
+ }
}
void LayerBase::setFiltering(bool filtering)
@@ -335,44 +329,46 @@
return mFiltering;
}
-void LayerBase::draw(const Region& clip) const
-{
- onDraw(clip);
+bool LayerBase::isVisible() const {
+ const Layer::State& s(mDrawingState);
+ return !(s.flags & layer_state_t::eLayerHidden) && s.alpha;
}
-void LayerBase::drawForSreenShot()
+void LayerBase::draw(const sp<const DisplayDevice>& hw, const Region& clip) const
{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- setFiltering(true);
- onDraw( Region(hw.bounds()) );
- setFiltering(false);
+ onDraw(hw, clip);
}
-void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red,
- GLclampf green, GLclampf blue,
- GLclampf alpha) const
+void LayerBase::draw(const sp<const DisplayDevice>& hw)
{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
+ onDraw( hw, Region(hw->bounds()) );
+}
+
+void LayerBase::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip,
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) const
+{
+ const uint32_t fbHeight = hw->getHeight();
glColor4f(red,green,blue,alpha);
glDisable(GL_TEXTURE_EXTERNAL_OES);
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
- glDrawArrays(GL_TRIANGLE_FAN, 0, mNumVertices);
+ LayerMesh mesh;
+ computeGeometry(hw, &mesh);
+
+ glVertexPointer(2, GL_FLOAT, 0, mesh.getVertices());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, mesh.getVertexCount());
}
-void LayerBase::clearWithOpenGL(const Region& clip) const
+void LayerBase::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip) const
{
- clearWithOpenGL(clip,0,0,0,0);
+ clearWithOpenGL(hw, clip, 0,0,0,0);
}
-void LayerBase::drawWithOpenGL(const Region& clip) const
+void LayerBase::drawWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip) const
{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
+ const uint32_t fbHeight = hw->getHeight();
const State& s(drawingState());
GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
@@ -397,19 +393,26 @@
}
}
+ LayerMesh mesh;
+ computeGeometry(hw, &mesh);
+
+ // TODO: we probably want to generate the texture coords with the mesh
+ // here we assume that we only have 4 vertices
+
struct TexCoords {
GLfloat u;
GLfloat v;
};
- Rect crop(s.active.w, s.active.h);
+ Rect win(s.active.w, s.active.h);
if (!s.active.crop.isEmpty()) {
- crop = s.active.crop;
+ win.intersect(s.active.crop, &win);
}
- GLfloat left = GLfloat(crop.left) / GLfloat(s.active.w);
- GLfloat top = GLfloat(crop.top) / GLfloat(s.active.h);
- GLfloat right = GLfloat(crop.right) / GLfloat(s.active.w);
- GLfloat bottom = GLfloat(crop.bottom) / GLfloat(s.active.h);
+
+ GLfloat left = GLfloat(win.left) / GLfloat(s.active.w);
+ GLfloat top = GLfloat(win.top) / GLfloat(s.active.h);
+ GLfloat right = GLfloat(win.right) / GLfloat(s.active.w);
+ GLfloat bottom = GLfloat(win.bottom) / GLfloat(s.active.h);
TexCoords texCoords[4];
texCoords[0].u = left;
@@ -425,9 +428,9 @@
}
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
- glDrawArrays(GL_TRIANGLE_FAN, 0, mNumVertices);
+ glVertexPointer(2, GL_FLOAT, 0, mesh.getVertices());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, mesh.getVertexCount());
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_BLEND);
@@ -443,15 +446,14 @@
result.append(buffer);
s.transparentRegion.dump(result, "transparentRegion");
- transparentRegionScreen.dump(result, "transparentRegionScreen");
- visibleRegionScreen.dump(result, "visibleRegionScreen");
+ visibleRegion.dump(result, "visibleRegion");
snprintf(buffer, SIZE,
" "
- "z=%9d, pos=(%g,%g), size=(%4d,%4d), crop=(%4d,%4d,%4d,%4d), "
+ "layerStack=%4d, z=%9d, pos=(%g,%g), size=(%4d,%4d), crop=(%4d,%4d,%4d,%4d), "
"isOpaque=%1d, needsDithering=%1d, invalidate=%1d, "
"alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
- s.z, s.transform.tx(), s.transform.ty(), s.active.w, s.active.h,
+ s.layerStack, s.z, s.transform.tx(), s.transform.ty(), s.active.w, s.active.h,
s.active.crop.left, s.active.crop.top,
s.active.crop.right, s.active.crop.bottom,
isOpaque(), needsDithering(), contentDirty,
@@ -471,13 +473,21 @@
void LayerBase::clearStats() {
}
+sp<LayerBaseClient> LayerBase::getLayerBaseClient() const {
+ return 0;
+}
+
+sp<Layer> LayerBase::getLayer() const {
+ return 0;
+}
+
// ---------------------------------------------------------------------------
int32_t LayerBaseClient::sIdentity = 1;
-LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
+LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger,
const sp<Client>& client)
- : LayerBase(flinger, display),
+ : LayerBase(flinger),
mHasSurface(false),
mClientRef(client),
mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
@@ -554,7 +564,7 @@
LayerBaseClient::LayerCleaner::~LayerCleaner() {
// destroy client resources
- mFlinger->destroySurface(mLayer);
+ mFlinger->onLayerDestroyed(mLayer);
}
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index c547a40..00c4ffe 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -25,6 +25,7 @@
#include <GLES/gl.h>
#include <utils/RefBase.h>
+#include <utils/String8.h>
#include <ui/Region.h>
@@ -32,19 +33,16 @@
#include <private/gui/LayerState.h>
-#include <hardware/hwcomposer.h>
-
-#include "DisplayHardware/DisplayHardware.h"
#include "Transform.h"
+#include "DisplayHardware/HWComposer.h"
namespace android {
// ---------------------------------------------------------------------------
class Client;
-class DisplayHardware;
+class DisplayDevice;
class GraphicBuffer;
-class GraphicPlane;
class Layer;
class LayerBaseClient;
class SurfaceFlinger;
@@ -56,13 +54,13 @@
static int32_t sSequence;
public:
- LayerBase(SurfaceFlinger* flinger, DisplayID display);
+ LayerBase(SurfaceFlinger* flinger);
- DisplayID dpy;
mutable bool contentDirty;
- Region visibleRegionScreen;
- Region transparentRegionScreen;
- Region coveredRegionScreen;
+ // regions below are in window-manager space
+ Region visibleRegion;
+ Region coveredRegion;
+ Region visibleNonTransparentRegion;
int32_t sequence;
struct Geometry {
@@ -81,6 +79,7 @@
Geometry active;
Geometry requested;
uint32_t z;
+ uint32_t layerStack;
uint8_t alpha;
uint8_t flags;
uint8_t reserved[2];
@@ -89,6 +88,20 @@
Region transparentRegion;
};
+ class LayerMesh {
+ friend class LayerBase;
+ GLfloat mVertices[4][2];
+ size_t mNumVertices;
+ public:
+ LayerMesh() : mNumVertices(4) { }
+ GLfloat const* getVertices() const {
+ return &mVertices[0][0];
+ }
+ size_t getVertexCount() const {
+ return mNumVertices;
+ }
+ };
+
virtual void setName(const String8& name);
String8 getName() const;
@@ -98,27 +111,33 @@
bool setSize(uint32_t w, uint32_t h);
bool setAlpha(uint8_t alpha);
bool setMatrix(const layer_state_t::matrix22_t& matrix);
- bool setTransparentRegionHint(const Region& opaque);
+ bool setTransparentRegionHint(const Region& transparent);
bool setFlags(uint8_t flags, uint8_t mask);
bool setCrop(const Rect& crop);
-
+ bool setLayerStack(uint32_t layerStack);
+
void commitTransaction();
bool requestTransaction();
void forceVisibilityTransaction();
uint32_t getTransactionFlags(uint32_t flags);
uint32_t setTransactionFlags(uint32_t flags);
-
- Rect visibleBounds() const;
- virtual sp<LayerBaseClient> getLayerBaseClient() const { return 0; }
- virtual sp<Layer> getLayer() const { return 0; }
+ void computeGeometry(const sp<const DisplayDevice>& hw, LayerMesh* mesh) const;
+ Rect computeBounds() const;
+
+
+ virtual sp<LayerBaseClient> getLayerBaseClient() const;
+ virtual sp<Layer> getLayer() const;
virtual const char* getTypeId() const { return "LayerBase"; }
- virtual void setGeometry(hwc_layer_t* hwcl);
- virtual void setPerFrameData(hwc_layer_t* hwcl);
-
+ virtual void setGeometry(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer);
+ virtual void setPerFrameData(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer);
+ virtual void setAcquireFence(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface& layer);
/**
* draw - performs some global clipping optimizations
@@ -126,13 +145,13 @@
* Typically this method is not overridden, instead implement onDraw()
* to perform the actual drawing.
*/
- virtual void draw(const Region& clip) const;
- virtual void drawForSreenShot();
+ virtual void draw(const sp<const DisplayDevice>& hw, const Region& clip) const;
+ virtual void draw(const sp<const DisplayDevice>& hw);
/**
* onDraw - draws the surface.
*/
- virtual void onDraw(const Region& clip) const = 0;
+ virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const = 0;
/**
* initStates - called just after construction
@@ -159,26 +178,20 @@
virtual void setCoveredRegion(const Region& coveredRegion);
/**
- * validateVisibility - cache a bunch of things
+ * setVisibleNonTransparentRegion - called when the visible and
+ * non-transparent region changes.
*/
- virtual void validateVisibility(const Transform& globalTransform);
+ virtual void setVisibleNonTransparentRegion(const Region&
+ visibleNonTransparentRegion);
/**
- * lockPageFlip - called each time the screen is redrawn and returns whether
+ * latchBuffer - called each time the screen is redrawn and returns whether
* the visible regions need to be recomputed (this is a fairly heavy
* operation, so this should be set only if needed). Typically this is used
* to figure out if the content or size of a surface has changed.
*/
- virtual void lockPageFlip(bool& recomputeVisibleRegions);
-
- /**
- * unlockPageFlip - called each time the screen is redrawn. updates the
- * final dirty region wrt the planeTransform.
- * At this point, all visible regions, surface position and size, etc... are
- * correct.
- */
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
-
+ virtual Region latchBuffer(bool& recomputeVisibleRegions);
+
/**
* isOpaque - true if this surface is opaque
*/
@@ -192,7 +205,7 @@
/**
* needsLinearFiltering - true if this surface's state requires filtering
*/
- virtual bool needsFiltering() const { return mNeedsFiltering; }
+ virtual bool needsFiltering(const sp<const DisplayDevice>& hw) const;
/**
* isSecure - true if this surface is secure, that is if it prevents
@@ -206,19 +219,35 @@
*/
virtual bool isProtected() const { return false; }
+ /*
+ * isVisible - true if this layer is visibile, false otherwise
+ */
+ virtual bool isVisible() const;
+
/** called with the state lock when the surface is removed from the
* current list */
virtual void onRemoved() { }
/** called after page-flip
*/
- virtual void onLayerDisplayed() { }
+ virtual void onLayerDisplayed(const sp<const DisplayDevice>& hw,
+ HWComposer::HWCLayerInterface* layer);
/** called before composition.
* returns true if the layer has pending updates.
*/
virtual bool onPreComposition() { return false; }
+ /** called before composition.
+ */
+ virtual void onPostComposition() { }
+
+ /**
+ * Updates the SurfaceTexture's transform hint, for layers that have
+ * a SurfaceTexture.
+ */
+ virtual void updateTransformHint() const { }
+
/** always call base class first */
virtual void dump(String8& result, char* scratch, size_t size) const;
virtual void shortDump(String8& result, char* scratch, size_t size) const;
@@ -236,43 +265,27 @@
inline const State& currentState() const { return mCurrentState; }
inline State& currentState() { return mCurrentState; }
- int32_t getOrientation() const { return mOrientation; }
- int32_t getPlaneOrientation() const { return mPlaneOrientation; }
+ void clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip) const;
- void clearWithOpenGL(const Region& clip) const;
+ void setFiltering(bool filtering);
+ bool getFiltering() const;
protected:
- const GraphicPlane& graphicPlane(int dpy) const;
- GraphicPlane& graphicPlane(int dpy);
-
- void clearWithOpenGL(const Region& clip, GLclampf r, GLclampf g,
- GLclampf b, GLclampf alpha) const;
- void drawWithOpenGL(const Region& clip) const;
-
- void setFiltering(bool filtering);
- bool getFiltering() const;
+ void clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip,
+ GLclampf r, GLclampf g, GLclampf b, GLclampf alpha) const;
+ void drawWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip) const;
sp<SurfaceFlinger> mFlinger;
- uint32_t mFlags;
private:
// accessed only in the main thread
// Whether filtering is forced on or not
bool mFiltering;
- // cached during validateVisibility()
// Whether filtering is needed b/c of the drawingstate
bool mNeedsFiltering;
protected:
- // cached during validateVisibility()
- int32_t mOrientation;
- int32_t mPlaneOrientation;
- Transform mTransform;
- GLfloat mVertices[4][2];
- size_t mNumVertices;
- Rect mTransformedBounds;
-
// these are protected by an external lock
State mCurrentState;
State mDrawingState;
@@ -298,8 +311,7 @@
class LayerBaseClient : public LayerBase
{
public:
- LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
+ LayerBaseClient(SurfaceFlinger* flinger, const sp<Client>& client);
virtual ~LayerBaseClient();
diff --git a/services/surfaceflinger/LayerDim.cpp b/services/surfaceflinger/LayerDim.cpp
index 96a310f..25caa0a 100644
--- a/services/surfaceflinger/LayerDim.cpp
+++ b/services/surfaceflinger/LayerDim.cpp
@@ -18,6 +18,9 @@
#include <stdint.h>
#include <sys/types.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
#include <utils/Errors.h>
#include <utils/Log.h>
@@ -25,14 +28,13 @@
#include "LayerDim.h"
#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayDevice.h"
namespace android {
// ---------------------------------------------------------------------------
-LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client)
- : LayerBaseClient(flinger, display, client)
+LayerDim::LayerDim(SurfaceFlinger* flinger, const sp<Client>& client)
+ : LayerBaseClient(flinger, client)
{
}
@@ -40,13 +42,12 @@
{
}
-void LayerDim::onDraw(const Region& clip) const
+void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
{
const State& s(drawingState());
if (s.alpha>0) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
const GLfloat alpha = s.alpha/255.0f;
- const uint32_t fbHeight = hw.getHeight();
+ const uint32_t fbHeight = hw->getHeight();
glDisable(GL_TEXTURE_EXTERNAL_OES);
glDisable(GL_TEXTURE_2D);
@@ -59,8 +60,11 @@
glColor4f(0, 0, 0, alpha);
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ LayerMesh mesh;
+ computeGeometry(hw, &mesh);
+
+ glVertexPointer(2, GL_FLOAT, 0, mesh.getVertices());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, mesh.getVertexCount());
glDisable(GL_BLEND);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
diff --git a/services/surfaceflinger/LayerDim.h b/services/surfaceflinger/LayerDim.h
index 8770e6d..06f312d 100644
--- a/services/surfaceflinger/LayerDim.h
+++ b/services/surfaceflinger/LayerDim.h
@@ -32,11 +32,10 @@
class LayerDim : public LayerBaseClient
{
public:
- LayerDim(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
+ LayerDim(SurfaceFlinger* flinger, const sp<Client>& client);
virtual ~LayerDim();
- virtual void onDraw(const Region& clip) const;
+ virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
virtual bool isOpaque() const { return false; }
virtual bool isSecure() const { return false; }
virtual bool isProtectedByApp() const { return false; }
diff --git a/services/surfaceflinger/LayerScreenshot.cpp b/services/surfaceflinger/LayerScreenshot.cpp
index b42353c..5c18ebd 100644
--- a/services/surfaceflinger/LayerScreenshot.cpp
+++ b/services/surfaceflinger/LayerScreenshot.cpp
@@ -18,6 +18,9 @@
#include <stdint.h>
#include <sys/types.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
#include <utils/Errors.h>
#include <utils/Log.h>
@@ -25,15 +28,15 @@
#include "LayerScreenshot.h"
#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayDevice.h"
namespace android {
// ---------------------------------------------------------------------------
-LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
+LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger,
const sp<Client>& client)
- : LayerBaseClient(flinger, display, client),
+ : LayerBaseClient(flinger, client),
mTextureName(0), mFlinger(flinger)
{
}
@@ -41,14 +44,14 @@
LayerScreenshot::~LayerScreenshot()
{
if (mTextureName) {
- mFlinger->postMessageAsync(
- new SurfaceFlinger::MessageDestroyGLTexture(mTextureName) );
+ mFlinger->deleteTextureAsync(mTextureName);
}
}
-status_t LayerScreenshot::captureLocked() {
+status_t LayerScreenshot::captureLocked(int32_t layerStack) {
GLfloat u, v;
- status_t result = mFlinger->renderScreenToTextureLocked(0, &mTextureName, &u, &v);
+ status_t result = mFlinger->renderScreenToTextureLocked(layerStack,
+ &mTextureName, &u, &v);
if (result != NO_ERROR) {
return result;
}
@@ -78,25 +81,25 @@
void LayerScreenshot::initStates(uint32_t w, uint32_t h, uint32_t flags) {
LayerBaseClient::initStates(w, h, flags);
- if (!(flags & ISurfaceComposer::eHidden)) {
+ if (!(flags & ISurfaceComposerClient::eHidden)) {
capture();
}
}
uint32_t LayerScreenshot::doTransaction(uint32_t flags)
{
- const Layer::State& draw(drawingState());
- const Layer::State& curr(currentState());
+ const LayerBase::State& draw(drawingState());
+ const LayerBase::State& curr(currentState());
- if (draw.flags & ISurfaceComposer::eLayerHidden) {
- if (!(curr.flags & ISurfaceComposer::eLayerHidden)) {
+ if (draw.flags & layer_state_t::eLayerHidden) {
+ if (!(curr.flags & layer_state_t::eLayerHidden)) {
// we're going from hidden to visible
- status_t err = captureLocked();
+ status_t err = captureLocked(curr.layerStack);
if (err != NO_ERROR) {
ALOGW("createScreenshotSurface failed (%s)", strerror(-err));
}
}
- } else if (curr.flags & ISurfaceComposer::eLayerHidden) {
+ } else if (curr.flags & layer_state_t::eLayerHidden) {
// we're going from visible to hidden
if (mTextureName) {
glDeleteTextures(1, &mTextureName);
@@ -106,13 +109,12 @@
return LayerBaseClient::doTransaction(flags);
}
-void LayerScreenshot::onDraw(const Region& clip) const
+void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
{
const State& s(drawingState());
if (s.alpha>0) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
const GLfloat alpha = s.alpha/255.0f;
- const uint32_t fbHeight = hw.getHeight();
+ const uint32_t fbHeight = hw->getHeight();
if (s.alpha == 0xFF) {
glDisable(GL_BLEND);
@@ -121,6 +123,9 @@
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
+ LayerMesh mesh;
+ computeGeometry(hw, &mesh);
+
glColor4f(0, 0, 0, alpha);
glDisable(GL_TEXTURE_EXTERNAL_OES);
@@ -134,8 +139,8 @@
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexCoordPointer(2, GL_FLOAT, 0, mTexCoords);
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
- glDrawArrays(GL_TRIANGLE_FAN, 0, mNumVertices);
+ glVertexPointer(2, GL_FLOAT, 0, mesh.getVertices());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, mesh.getVertexCount());
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
diff --git a/services/surfaceflinger/LayerScreenshot.h b/services/surfaceflinger/LayerScreenshot.h
index ab90047..7807ffc 100644
--- a/services/surfaceflinger/LayerScreenshot.h
+++ b/services/surfaceflinger/LayerScreenshot.h
@@ -35,15 +35,14 @@
GLfloat mTexCoords[8];
sp<SurfaceFlinger> mFlinger;
public:
- LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
+ LayerScreenshot(SurfaceFlinger* flinger, const sp<Client>& client);
virtual ~LayerScreenshot();
status_t capture();
virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
virtual uint32_t doTransaction(uint32_t flags);
- virtual void onDraw(const Region& clip) const;
+ virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
virtual bool isOpaque() const { return false; }
virtual bool isSecure() const { return false; }
virtual bool isProtectedByApp() const { return false; }
@@ -51,7 +50,7 @@
virtual const char* getTypeId() const { return "LayerScreenshot"; }
private:
- status_t captureLocked();
+ status_t captureLocked(int32_t layerStack);
void initTexture(GLfloat u, GLfloat v);
};
diff --git a/services/surfaceflinger/MessageQueue.cpp b/services/surfaceflinger/MessageQueue.cpp
index 290fff4..3f77f74 100644
--- a/services/surfaceflinger/MessageQueue.cpp
+++ b/services/surfaceflinger/MessageQueue.cpp
@@ -49,13 +49,13 @@
// ---------------------------------------------------------------------------
-void MessageQueue::Handler::signalRefresh() {
+void MessageQueue::Handler::dispatchRefresh() {
if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) {
mQueue.mLooper->sendMessage(this, Message(MessageQueue::REFRESH));
}
}
-void MessageQueue::Handler::signalInvalidate() {
+void MessageQueue::Handler::dispatchInvalidate() {
if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) {
mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
}
@@ -132,13 +132,31 @@
return NO_ERROR;
}
+/* when INVALIDATE_ON_VSYNC is set SF only processes
+ * buffer updates on VSYNC and performs a refresh immediately
+ * after.
+ *
+ * when INVALIDATE_ON_VSYNC is set to false, SF will instead
+ * perform the buffer updates immediately, but the refresh only
+ * at the next VSYNC.
+ * THIS MODE IS BUGGY ON GALAXY NEXUS AND WILL CAUSE HANGS
+ */
+#define INVALIDATE_ON_VSYNC 1
+
void MessageQueue::invalidate() {
-// mHandler->signalInvalidate();
+#if INVALIDATE_ON_VSYNC
mEvents->requestNextVsync();
+#else
+ mHandler->dispatchInvalidate();
+#endif
}
void MessageQueue::refresh() {
+#if INVALIDATE_ON_VSYNC
+ mHandler->dispatchRefresh();
+#else
mEvents->requestNextVsync();
+#endif
}
int MessageQueue::cb_eventReceiver(int fd, int events, void* data) {
@@ -152,7 +170,11 @@
while ((n = DisplayEventReceiver::getEvents(mEventTube, buffer, 8)) > 0) {
for (int i=0 ; i<n ; i++) {
if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
- mHandler->signalRefresh();
+#if INVALIDATE_ON_VSYNC
+ mHandler->dispatchInvalidate();
+#else
+ mHandler->dispatchRefresh();
+#endif
break;
}
}
diff --git a/services/surfaceflinger/MessageQueue.h b/services/surfaceflinger/MessageQueue.h
index ea29e7e..710b2c2 100644
--- a/services/surfaceflinger/MessageQueue.h
+++ b/services/surfaceflinger/MessageQueue.h
@@ -70,8 +70,8 @@
public:
Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) { }
virtual void handleMessage(const Message& message);
- void signalRefresh();
- void signalInvalidate();
+ void dispatchRefresh();
+ void dispatchInvalidate();
};
friend class Handler;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 51fcce4..492d1cf 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -16,17 +16,14 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <stdlib.h>
-#include <stdio.h>
#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
+#include <sys/types.h>
#include <errno.h>
#include <math.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
+#include <dlfcn.h>
+
+#include <EGL/egl.h>
+#include <GLES/gl.h>
#include <cutils/log.h>
#include <cutils/properties.h>
@@ -36,20 +33,30 @@
#include <binder/MemoryHeapBase.h>
#include <binder/PermissionCache.h>
-#include <gui/IDisplayEventConnection.h>
+#include <ui/DisplayInfo.h>
+#include <gui/BitTube.h>
+#include <gui/BufferQueue.h>
+#include <gui/GuiConfig.h>
+#include <gui/IDisplayEventConnection.h>
+#include <gui/SurfaceTextureClient.h>
+
+#include <ui/GraphicBufferAllocator.h>
+#include <ui/PixelFormat.h>
+#include <ui/UiConfig.h>
+
+#include <utils/misc.h>
#include <utils/String8.h>
#include <utils/String16.h>
#include <utils/StopWatch.h>
#include <utils/Trace.h>
-#include <ui/GraphicBufferAllocator.h>
-#include <ui/PixelFormat.h>
-
-#include <GLES/gl.h>
+#include <private/android_filesystem_config.h>
#include "clz.h"
#include "DdmConnection.h"
+#include "DisplayDevice.h"
+#include "Client.h"
#include "EventThread.h"
#include "GLExtensions.h"
#include "Layer.h"
@@ -57,12 +64,10 @@
#include "LayerScreenshot.h"
#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayHardware/FramebufferSurface.h"
+#include "DisplayHardware/GraphicBufferAlloc.h"
#include "DisplayHardware/HWComposer.h"
-#include <private/android_filesystem_config.h>
-#include <private/gui/SharedBufferStack.h>
-#include <gui/BitTube.h>
#define EGL_VERSION_HW_ANDROID 0x3143
@@ -83,10 +88,10 @@
mTransactionFlags(0),
mTransationPending(false),
mLayersRemoved(false),
+ mRepaintEverything(0),
mBootTime(systemTime()),
mVisibleRegionsDirty(false),
mHwWorkListDirty(false),
- mElectronBeamAnimationMode(0),
mDebugRegion(0),
mDebugDDMS(0),
mDebugDisableHWC(0),
@@ -95,13 +100,7 @@
mLastSwapBufferTime(0),
mDebugInTransaction(0),
mLastTransactionTime(0),
- mBootFinished(false),
- mSecureFrameBuffer(0)
-{
- init();
-}
-
-void SurfaceFlinger::init()
+ mBootFinished(false)
{
ALOGI("SurfaceFlinger is starting");
@@ -111,16 +110,16 @@
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
-#ifdef DDMS_DEBUGGING
property_get("debug.sf.ddms", value, "0");
mDebugDDMS = atoi(value);
if (mDebugDDMS) {
- DdmConnection::start(getServiceName());
+ if (!startDdmConnection()) {
+ // start failed, and DDMS debugging not enabled
+ mDebugDDMS = 0;
+ }
}
-#endif
-
- ALOGI_IF(mDebugRegion, "showupdates enabled");
- ALOGI_IF(mDebugDDMS, "DDMS debugging enabled");
+ ALOGI_IF(mDebugRegion, "showupdates enabled");
+ ALOGI_IF(mDebugDDMS, "DDMS debugging enabled");
}
void SurfaceFlinger::onFirstRef()
@@ -136,26 +135,22 @@
SurfaceFlinger::~SurfaceFlinger()
{
- glDeleteTextures(1, &mWormholeTexName);
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ eglTerminate(display);
}
void SurfaceFlinger::binderDied(const wp<IBinder>& who)
{
// the window manager died on us. prepare its eulogy.
- // reset screen orientation
- Vector<ComposerState> state;
- setTransactionState(state, eOrientationDefault, 0);
+ // restore initial conditions (default device unblank, etc)
+ initializeDisplays();
// restart the boot-animation
startBootAnim();
}
-sp<IMemoryHeap> SurfaceFlinger::getCblk() const
-{
- return mServerHeap;
-}
-
sp<ISurfaceComposerClient> SurfaceFlinger::createConnection()
{
sp<ISurfaceComposerClient> bclient;
@@ -167,25 +162,46 @@
return bclient;
}
+sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName)
+{
+ class DisplayToken : public BBinder {
+ sp<SurfaceFlinger> flinger;
+ virtual ~DisplayToken() {
+ // no more references, this display must be terminated
+ Mutex::Autolock _l(flinger->mStateLock);
+ flinger->mCurrentState.displays.removeItem(this);
+ flinger->setTransactionFlags(eDisplayTransactionNeeded);
+ }
+ public:
+ DisplayToken(const sp<SurfaceFlinger>& flinger)
+ : flinger(flinger) {
+ }
+ };
+
+ sp<BBinder> token = new DisplayToken(this);
+
+ Mutex::Autolock _l(mStateLock);
+ DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL);
+ info.displayName = displayName;
+ mCurrentState.displays.add(token, info);
+
+ return token;
+}
+
+sp<IBinder> SurfaceFlinger::getBuiltInDisplay(int32_t id) {
+ if (uint32_t(id) >= DisplayDevice::NUM_DISPLAY_TYPES) {
+ ALOGE("getDefaultDisplay: id=%d is not a valid default display id", id);
+ return NULL;
+ }
+ return mDefaultDisplays[id];
+}
+
sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
{
sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
return gba;
}
-const GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) const
-{
- ALOGE_IF(uint32_t(dpy) >= DISPLAY_COUNT, "Invalid DisplayID %d", dpy);
- const GraphicPlane& plane(mGraphicPlanes[dpy]);
- return plane;
-}
-
-GraphicPlane& SurfaceFlinger::graphicPlane(int dpy)
-{
- return const_cast<GraphicPlane&>(
- const_cast<SurfaceFlinger const *>(this)->graphicPlane(dpy));
-}
-
void SurfaceFlinger::bootFinished()
{
const nsecs_t now = systemTime();
@@ -197,7 +213,7 @@
const String16 name("window");
sp<IBinder> window(defaultServiceManager()->getService(name));
if (window != 0) {
- window->linkToDeath(this);
+ window->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
}
// stop boot animation
@@ -206,60 +222,194 @@
property_set("service.bootanim.exit", "1");
}
-static inline uint16_t pack565(int r, int g, int b) {
- return (r<<11)|(g<<5)|b;
+void SurfaceFlinger::deleteTextureAsync(GLuint texture) {
+ class MessageDestroyGLTexture : public MessageBase {
+ GLuint texture;
+ public:
+ MessageDestroyGLTexture(GLuint texture)
+ : texture(texture) {
+ }
+ virtual bool handler() {
+ glDeleteTextures(1, &texture);
+ return true;
+ }
+ };
+ postMessageAsync(new MessageDestroyGLTexture(texture));
}
-status_t SurfaceFlinger::readyToRun()
+status_t SurfaceFlinger::selectConfigForAttribute(
+ EGLDisplay dpy,
+ EGLint const* attrs,
+ EGLint attribute, EGLint wanted,
+ EGLConfig* outConfig)
{
- ALOGI( "SurfaceFlinger's main thread ready to run. "
- "Initializing graphics H/W...");
+ EGLConfig config = NULL;
+ EGLint numConfigs = -1, n=0;
+ eglGetConfigs(dpy, NULL, 0, &numConfigs);
+ EGLConfig* const configs = new EGLConfig[numConfigs];
+ eglChooseConfig(dpy, attrs, configs, numConfigs, &n);
- // we only support one display currently
- int dpy = 0;
-
- {
- // initialize the main display
- GraphicPlane& plane(graphicPlane(dpy));
- DisplayHardware* const hw = new DisplayHardware(this, dpy);
- plane.setDisplayHardware(hw);
+ if (n) {
+ if (attribute != EGL_NONE) {
+ for (int i=0 ; i<n ; i++) {
+ EGLint value = 0;
+ eglGetConfigAttrib(dpy, configs[i], attribute, &value);
+ if (wanted == value) {
+ *outConfig = configs[i];
+ delete [] configs;
+ return NO_ERROR;
+ }
+ }
+ } else {
+ // just pick the first one
+ *outConfig = configs[0];
+ delete [] configs;
+ return NO_ERROR;
+ }
}
+ delete [] configs;
+ return NAME_NOT_FOUND;
+}
- // create the shared control-block
- mServerHeap = new MemoryHeapBase(4096,
- MemoryHeapBase::READ_ONLY, "SurfaceFlinger read-only heap");
- ALOGE_IF(mServerHeap==0, "can't create shared memory dealer");
+class EGLAttributeVector {
+ struct Attribute;
+ class Adder;
+ friend class Adder;
+ KeyedVector<Attribute, EGLint> mList;
+ struct Attribute {
+ Attribute() {};
+ Attribute(EGLint v) : v(v) { }
+ EGLint v;
+ bool operator < (const Attribute& other) const {
+ // this places EGL_NONE at the end
+ EGLint lhs(v);
+ EGLint rhs(other.v);
+ if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
+ if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
+ return lhs < rhs;
+ }
+ };
+ class Adder {
+ friend class EGLAttributeVector;
+ EGLAttributeVector& v;
+ EGLint attribute;
+ Adder(EGLAttributeVector& v, EGLint attribute)
+ : v(v), attribute(attribute) {
+ }
+ public:
+ void operator = (EGLint value) {
+ if (attribute != EGL_NONE) {
+ v.mList.add(attribute, value);
+ }
+ }
+ operator EGLint () const { return v.mList[attribute]; }
+ };
+public:
+ EGLAttributeVector() {
+ mList.add(EGL_NONE, EGL_NONE);
+ }
+ void remove(EGLint attribute) {
+ if (attribute != EGL_NONE) {
+ mList.removeItem(attribute);
+ }
+ }
+ Adder operator [] (EGLint attribute) {
+ return Adder(*this, attribute);
+ }
+ EGLint operator [] (EGLint attribute) const {
+ return mList[attribute];
+ }
+ // cast-operator to (EGLint const*)
+ operator EGLint const* () const { return &mList.keyAt(0).v; }
+};
- mServerCblk = static_cast<surface_flinger_cblk_t*>(mServerHeap->getBase());
- ALOGE_IF(mServerCblk==0, "can't get to shared control block's address");
+EGLConfig SurfaceFlinger::selectEGLConfig(EGLDisplay display, EGLint nativeVisualId) {
+ // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
+ // it is to be used with WIFI displays
+ EGLConfig config;
+ EGLint dummy;
+ status_t err;
- new(mServerCblk) surface_flinger_cblk_t;
+ EGLAttributeVector attribs;
+ attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT;
+ attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
+ attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
+ attribs[EGL_RED_SIZE] = 8;
+ attribs[EGL_GREEN_SIZE] = 8;
+ attribs[EGL_BLUE_SIZE] = 8;
- // initialize primary screen
- // (other display should be initialized in the same manner, but
- // asynchronously, as they could come and go. None of this is supported
- // yet).
- const GraphicPlane& plane(graphicPlane(dpy));
- const DisplayHardware& hw = plane.displayHardware();
- const uint32_t w = hw.getWidth();
- const uint32_t h = hw.getHeight();
- const uint32_t f = hw.getFormat();
- hw.makeCurrent();
+ err = selectConfigForAttribute(display, attribs, EGL_NONE, EGL_NONE, &config);
+ if (!err)
+ goto success;
- // initialize the shared control block
- mServerCblk->connected |= 1<<dpy;
- display_cblk_t* dcblk = mServerCblk->displays + dpy;
- memset(dcblk, 0, sizeof(display_cblk_t));
- dcblk->w = plane.getWidth();
- dcblk->h = plane.getHeight();
- dcblk->format = f;
- dcblk->orientation = ISurfaceComposer::eOrientationDefault;
- dcblk->xdpi = hw.getDpiX();
- dcblk->ydpi = hw.getDpiY();
- dcblk->fps = hw.getRefreshRate();
- dcblk->density = hw.getDensity();
+ // maybe we failed because of EGL_FRAMEBUFFER_TARGET_ANDROID
+ ALOGW("no suitable EGLConfig found, trying without EGL_FRAMEBUFFER_TARGET_ANDROID");
+ attribs.remove(EGL_FRAMEBUFFER_TARGET_ANDROID);
+ err = selectConfigForAttribute(display, attribs,
+ EGL_NATIVE_VISUAL_ID, nativeVisualId, &config);
+ if (!err)
+ goto success;
- // Initialize OpenGL|ES
+ // maybe we failed because of EGL_RECORDABLE_ANDROID
+ ALOGW("no suitable EGLConfig found, trying without EGL_RECORDABLE_ANDROID");
+ attribs.remove(EGL_RECORDABLE_ANDROID);
+ err = selectConfigForAttribute(display, attribs,
+ EGL_NATIVE_VISUAL_ID, nativeVisualId, &config);
+ if (!err)
+ goto success;
+
+ // allow less than 24-bit color; the non-gpu-accelerated emulator only
+ // supports 16-bit color
+ ALOGW("no suitable EGLConfig found, trying with 16-bit color allowed");
+ attribs.remove(EGL_RED_SIZE);
+ attribs.remove(EGL_GREEN_SIZE);
+ attribs.remove(EGL_BLUE_SIZE);
+ err = selectConfigForAttribute(display, attribs,
+ EGL_NATIVE_VISUAL_ID, nativeVisualId, &config);
+ if (!err)
+ goto success;
+
+ // this EGL is too lame for Android
+ ALOGE("no suitable EGLConfig found, giving up");
+
+ return 0;
+
+success:
+ if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy))
+ ALOGW_IF(dummy == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
+ return config;
+}
+
+EGLContext SurfaceFlinger::createGLContext(EGLDisplay display, EGLConfig config) {
+ // Also create our EGLContext
+ EGLint contextAttributes[] = {
+#ifdef EGL_IMG_context_priority
+#ifdef HAS_CONTEXT_PRIORITY
+#warning "using EGL_IMG_context_priority"
+ EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG,
+#endif
+#endif
+ EGL_NONE, EGL_NONE
+ };
+ EGLContext ctxt = eglCreateContext(display, config, NULL, contextAttributes);
+ ALOGE_IF(ctxt==EGL_NO_CONTEXT, "EGLContext creation failed");
+ return ctxt;
+}
+
+void SurfaceFlinger::initializeGL(EGLDisplay display) {
+ GLExtensions& extensions(GLExtensions::getInstance());
+ extensions.initWithGLStrings(
+ glGetString(GL_VENDOR),
+ glGetString(GL_RENDERER),
+ glGetString(GL_VERSION),
+ glGetString(GL_EXTENSIONS),
+ eglQueryString(display, EGL_VENDOR),
+ eglQueryString(display, EGL_VERSION),
+ eglQueryString(display, EGL_EXTENSIONS));
+
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
+ glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
+
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glPixelStorei(GL_PACK_ALIGNMENT, 4);
glEnableClientState(GL_VERTEX_ARRAY);
@@ -267,17 +417,11 @@
glDisable(GL_DITHER);
glDisable(GL_CULL_FACE);
- const uint16_t g0 = pack565(0x0F,0x1F,0x0F);
- const uint16_t g1 = pack565(0x17,0x2f,0x17);
- const uint16_t wormholeTexData[4] = { g0, g1, g1, g0 };
- glGenTextures(1, &mWormholeTexName);
- glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, wormholeTexData);
+ struct pack565 {
+ inline uint16_t operator() (int r, int g, int b) const {
+ return (r<<11)|(g<<5)|b;
+ }
+ } pack565;
const uint16_t protTexData[] = { pack565(0x03, 0x03, 0x03) };
glGenTextures(1, &mProtectedTexName);
@@ -289,36 +433,125 @@
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0,
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- // put the origin in the left-bottom corner
- glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h
+ // print some debugging info
+ EGLint r,g,b,a;
+ eglGetConfigAttrib(display, mEGLConfig, EGL_RED_SIZE, &r);
+ eglGetConfigAttrib(display, mEGLConfig, EGL_GREEN_SIZE, &g);
+ eglGetConfigAttrib(display, mEGLConfig, EGL_BLUE_SIZE, &b);
+ eglGetConfigAttrib(display, mEGLConfig, EGL_ALPHA_SIZE, &a);
+ ALOGI("EGL informations:");
+ ALOGI("vendor : %s", extensions.getEglVendor());
+ ALOGI("version : %s", extensions.getEglVersion());
+ ALOGI("extensions: %s", extensions.getEglExtension());
+ ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
+ ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, mEGLConfig);
+ ALOGI("OpenGL ES informations:");
+ ALOGI("vendor : %s", extensions.getVendor());
+ ALOGI("renderer : %s", extensions.getRenderer());
+ ALOGI("version : %s", extensions.getVersion());
+ ALOGI("extensions: %s", extensions.getExtension());
+ ALOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
+ ALOGI("GL_MAX_VIEWPORT_DIMS = %d x %d", mMaxViewportDims[0], mMaxViewportDims[1]);
+}
+status_t SurfaceFlinger::readyToRun()
+{
+ ALOGI( "SurfaceFlinger's main thread ready to run. "
+ "Initializing graphics H/W...");
+
+ // initialize EGL for the default display
+ mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ eglInitialize(mEGLDisplay, NULL, NULL);
+
+ // Initialize the H/W composer object. There may or may not be an
+ // actual hardware composer underneath.
+ mHwc = new HWComposer(this,
+ *static_cast<HWComposer::EventHandler *>(this));
+
+ // initialize the config and context
+ EGLint format = mHwc->getVisualID();
+ mEGLConfig = selectEGLConfig(mEGLDisplay, format);
+ mEGLContext = createGLContext(mEGLDisplay, mEGLConfig);
+
+ LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT,
+ "couldn't create EGLContext");
+
+ // initialize our non-virtual displays
+ for (size_t i=0 ; i<DisplayDevice::NUM_DISPLAY_TYPES ; i++) {
+ DisplayDevice::DisplayType type((DisplayDevice::DisplayType)i);
+ mDefaultDisplays[i] = new BBinder();
+ wp<IBinder> token = mDefaultDisplays[i];
+
+ // set-up the displays that are already connected
+ if (mHwc->isConnected(i) || type==DisplayDevice::DISPLAY_PRIMARY) {
+ mCurrentState.displays.add(token, DisplayDeviceState(type));
+ sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i);
+ sp<SurfaceTextureClient> stc = new SurfaceTextureClient(
+ static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
+ sp<DisplayDevice> hw = new DisplayDevice(this,
+ type, token, stc, fbs, mEGLConfig);
+ if (i > DisplayDevice::DISPLAY_PRIMARY) {
+ // FIXME: currently we don't get blank/unblank requests
+ // for displays other than the main display, so we always
+ // assume a connected display is unblanked.
+ ALOGD("marking display %d as acquired/unblanked", i);
+ hw->acquireScreen();
+ }
+ mDisplays.add(token, hw);
+ }
+ }
+
+ // we need a GL context current in a few places, when initializing
+ // OpenGL ES (see below), or creating a layer,
+ // or when a texture is (asynchronously) destroyed, and for that
+ // we need a valid surface, so it's convenient to use the main display
+ // for that.
+ sp<const DisplayDevice> hw = getDefaultDisplayDevice();
+
+ // initialize OpenGL ES
+ DisplayDevice::makeCurrent(mEGLDisplay, hw, mEGLContext);
+ initializeGL(mEGLDisplay);
// start the EventThread
mEventThread = new EventThread(this);
mEventQueue.setEventThread(mEventThread);
- hw.startSleepManagement();
- /*
- * We're now ready to accept clients...
- */
+ // initialize our drawing state
+ mDrawingState = mCurrentState;
+
+ // We're now ready to accept clients...
mReadyToRunBarrier.open();
+ // set initial conditions (e.g. unblank default device)
+ initializeDisplays();
+
// start boot animation
startBootAnim();
return NO_ERROR;
}
+int32_t SurfaceFlinger::allocateHwcDisplayId(DisplayDevice::DisplayType type) {
+ return (uint32_t(type) < DisplayDevice::NUM_DISPLAY_TYPES) ?
+ type : mHwc->allocateDisplayId();
+}
+
void SurfaceFlinger::startBootAnim() {
// start boot animation
property_set("service.bootanim.exit", "0");
property_set("ctl.start", "bootanim");
}
+uint32_t SurfaceFlinger::getMaxTextureSize() const {
+ return mMaxTextureSize;
+}
+
+uint32_t SurfaceFlinger::getMaxViewportDims() const {
+ return mMaxViewportDims[0] < mMaxViewportDims[1] ?
+ mMaxViewportDims[0] : mMaxViewportDims[1];
+}
+
// ----------------------------------------------------------------------------
bool SurfaceFlinger::authenticateSurfaceTexture(
@@ -362,12 +595,113 @@
return false;
}
+status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) {
+ int32_t type = BAD_VALUE;
+ for (int i=0 ; i<DisplayDevice::NUM_DISPLAY_TYPES ; i++) {
+ if (display == mDefaultDisplays[i]) {
+ type = i;
+ break;
+ }
+ }
+
+ if (type < 0) {
+ return type;
+ }
+
+ const HWComposer& hwc(getHwComposer());
+ if (!hwc.isConnected(type)) {
+ return NAME_NOT_FOUND;
+ }
+
+ float xdpi = hwc.getDpiX(type);
+ float ydpi = hwc.getDpiY(type);
+
+ // TODO: Not sure if display density should handled by SF any longer
+ class Density {
+ static int getDensityFromProperty(char const* propName) {
+ char property[PROPERTY_VALUE_MAX];
+ int density = 0;
+ if (property_get(propName, property, NULL) > 0) {
+ density = atoi(property);
+ }
+ return density;
+ }
+ public:
+ static int getEmuDensity() {
+ return getDensityFromProperty("qemu.sf.lcd_density"); }
+ static int getBuildDensity() {
+ return getDensityFromProperty("ro.sf.lcd_density"); }
+ };
+
+ if (type == DisplayDevice::DISPLAY_PRIMARY) {
+ // The density of the device is provided by a build property
+ float density = Density::getBuildDensity() / 160.0f;
+ if (density == 0) {
+ // the build doesn't provide a density -- this is wrong!
+ // use xdpi instead
+ ALOGE("ro.sf.lcd_density must be defined as a build property");
+ density = xdpi / 160.0f;
+ }
+ if (Density::getEmuDensity()) {
+ // if "qemu.sf.lcd_density" is specified, it overrides everything
+ xdpi = ydpi = density = Density::getEmuDensity();
+ density /= 160.0f;
+ }
+ info->density = density;
+
+ // TODO: this needs to go away (currently needed only by webkit)
+ sp<const DisplayDevice> hw(getDefaultDisplayDevice());
+ info->orientation = hw->getOrientation();
+ getPixelFormatInfo(hw->getFormat(), &info->pixelFormatInfo);
+ } else {
+ // TODO: where should this value come from?
+ static const int TV_DENSITY = 213;
+ info->density = TV_DENSITY / 160.0f;
+ info->orientation = 0;
+ }
+
+ info->w = hwc.getWidth(type);
+ info->h = hwc.getHeight(type);
+ info->xdpi = xdpi;
+ info->ydpi = ydpi;
+ info->fps = float(1e9 / hwc.getRefreshPeriod(type));
+ return NO_ERROR;
+}
+
// ----------------------------------------------------------------------------
sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection() {
return mEventThread->createEventConnection();
}
+void SurfaceFlinger::connectDisplay(const sp<ISurfaceTexture>& surface) {
+
+ sp<IBinder> token;
+ { // scope for the lock
+ Mutex::Autolock _l(mStateLock);
+ token = mExtDisplayToken;
+ }
+
+ if (token == 0) {
+ token = createDisplay(String8("Display from connectDisplay"));
+ }
+
+ { // scope for the lock
+ Mutex::Autolock _l(mStateLock);
+ if (surface == 0) {
+ // release our current display. we're guarantee to have
+ // a reference to it (token), while we hold the lock
+ mExtDisplayToken = 0;
+ } else {
+ mExtDisplayToken = token;
+ }
+
+ DisplayDeviceState& info(mCurrentState.displays.editValueFor(token));
+ info.surface = surface;
+ setTransactionFlags(eDisplayTransactionNeeded);
+ }
+}
+
// ----------------------------------------------------------------------------
void SurfaceFlinger::waitForEvent() {
@@ -400,83 +734,323 @@
return res;
}
-bool SurfaceFlinger::threadLoop()
-{
+bool SurfaceFlinger::threadLoop() {
waitForEvent();
return true;
}
-void SurfaceFlinger::onMessageReceived(int32_t what)
-{
+void SurfaceFlinger::onVSyncReceived(int type, nsecs_t timestamp) {
+ if (mEventThread == NULL) {
+ // This is a temporary workaround for b/7145521. A non-null pointer
+ // does not mean EventThread has finished initializing, so this
+ // is not a correct fix.
+ ALOGW("WARNING: EventThread not started, ignoring vsync");
+ return;
+ }
+ if (uint32_t(type) < DisplayDevice::NUM_DISPLAY_TYPES) {
+ // we should only receive DisplayDevice::DisplayType from the vsync callback
+ mEventThread->onVSyncReceived(type, timestamp);
+ }
+}
+
+void SurfaceFlinger::onHotplugReceived(int type, bool connected) {
+ if (mEventThread == NULL) {
+ // This is a temporary workaround for b/7145521. A non-null pointer
+ // does not mean EventThread has finished initializing, so this
+ // is not a correct fix.
+ ALOGW("WARNING: EventThread not started, ignoring hotplug");
+ return;
+ }
+
+ if (uint32_t(type) < DisplayDevice::NUM_DISPLAY_TYPES) {
+ Mutex::Autolock _l(mStateLock);
+ if (connected == false) {
+ mCurrentState.displays.removeItem(mDefaultDisplays[type]);
+ } else {
+ DisplayDeviceState info((DisplayDevice::DisplayType)type);
+ mCurrentState.displays.add(mDefaultDisplays[type], info);
+ }
+ setTransactionFlags(eDisplayTransactionNeeded);
+
+ // Defer EventThread notification until SF has updated mDisplays.
+ }
+}
+
+void SurfaceFlinger::eventControl(int disp, int event, int enabled) {
+ getHwComposer().eventControl(disp, event, enabled);
+}
+
+void SurfaceFlinger::onMessageReceived(int32_t what) {
ATRACE_CALL();
switch (what) {
- case MessageQueue::REFRESH: {
-// case MessageQueue::INVALIDATE: {
- // if we're in a global transaction, don't do anything.
- const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- uint32_t transactionFlags = peekTransactionFlags(mask);
- if (CC_UNLIKELY(transactionFlags)) {
- handleTransaction(transactionFlags);
- }
-
- // post surfaces (if needed)
- handlePageFlip();
-
-// signalRefresh();
-//
-// } break;
-//
-// case MessageQueue::REFRESH: {
-
- handleRefresh();
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
-// if (mDirtyRegion.isEmpty()) {
-// return;
-// }
-
- if (CC_UNLIKELY(mHwWorkListDirty)) {
- // build the h/w work list
- handleWorkList();
- }
-
- if (CC_LIKELY(hw.canDraw())) {
- // repaint the framebuffer (if needed)
- handleRepaint();
- // inform the h/w that we're done compositing
- hw.compositionComplete();
- postFramebuffer();
- } else {
- // pretend we did the post
- hw.compositionComplete();
- }
-
- } break;
+ case MessageQueue::INVALIDATE:
+ handleMessageTransaction();
+ handleMessageInvalidate();
+ signalRefresh();
+ break;
+ case MessageQueue::REFRESH:
+ handleMessageRefresh();
+ break;
}
}
+void SurfaceFlinger::handleMessageTransaction() {
+ uint32_t transactionFlags = peekTransactionFlags(eTransactionMask);
+ if (transactionFlags) {
+ handleTransaction(transactionFlags);
+ }
+}
+
+void SurfaceFlinger::handleMessageInvalidate() {
+ ATRACE_CALL();
+ handlePageFlip();
+}
+
+void SurfaceFlinger::handleMessageRefresh() {
+ ATRACE_CALL();
+ preComposition();
+ rebuildLayerStacks();
+ setUpHWComposer();
+ doDebugFlashRegions();
+ doComposition();
+ postComposition();
+}
+
+void SurfaceFlinger::doDebugFlashRegions()
+{
+ // is debugging enabled
+ if (CC_LIKELY(!mDebugRegion))
+ return;
+
+ const bool repaintEverything = mRepaintEverything;
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ const sp<DisplayDevice>& hw(mDisplays[dpy]);
+ if (hw->canDraw()) {
+ // transform the dirty region into this screen's coordinate space
+ const Region dirtyRegion(hw->getDirtyRegion(repaintEverything));
+ if (!dirtyRegion.isEmpty()) {
+ // redraw the whole screen
+ doComposeSurfaces(hw, Region(hw->bounds()));
+
+ // and draw the dirty region
+ glDisable(GL_TEXTURE_EXTERNAL_OES);
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_BLEND);
+ glColor4f(1, 0, 1, 1);
+ const int32_t height = hw->getHeight();
+ Region::const_iterator it = dirtyRegion.begin();
+ Region::const_iterator const end = dirtyRegion.end();
+ while (it != end) {
+ const Rect& r = *it++;
+ GLfloat vertices[][2] = {
+ { r.left, height - r.top },
+ { r.left, height - r.bottom },
+ { r.right, height - r.bottom },
+ { r.right, height - r.top }
+ };
+ glVertexPointer(2, GL_FLOAT, 0, vertices);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+ hw->compositionComplete();
+ hw->swapBuffers(getHwComposer());
+ }
+ }
+ }
+
+ postFramebuffer();
+
+ if (mDebugRegion > 1) {
+ usleep(mDebugRegion * 1000);
+ }
+
+ HWComposer& hwc(getHwComposer());
+ if (hwc.initCheck() == NO_ERROR) {
+ status_t err = hwc.prepare();
+ ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
+ }
+}
+
+void SurfaceFlinger::preComposition()
+{
+ bool needExtraInvalidate = false;
+ const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
+ const size_t count = currentLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ if (currentLayers[i]->onPreComposition()) {
+ needExtraInvalidate = true;
+ }
+ }
+ if (needExtraInvalidate) {
+ signalLayerUpdate();
+ }
+}
+
+void SurfaceFlinger::postComposition()
+{
+ const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
+ const size_t count = currentLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ currentLayers[i]->onPostComposition();
+ }
+}
+
+void SurfaceFlinger::rebuildLayerStacks() {
+ // rebuild the visible layer list per screen
+ if (CC_UNLIKELY(mVisibleRegionsDirty)) {
+ ATRACE_CALL();
+ mVisibleRegionsDirty = false;
+ invalidateHwcGeometry();
+
+ const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ Region opaqueRegion;
+ Region dirtyRegion;
+ Vector< sp<LayerBase> > layersSortedByZ;
+ const sp<DisplayDevice>& hw(mDisplays[dpy]);
+ const Transform& tr(hw->getTransform());
+ const Rect bounds(hw->getBounds());
+ if (hw->canDraw()) {
+ SurfaceFlinger::computeVisibleRegions(currentLayers,
+ hw->getLayerStack(), dirtyRegion, opaqueRegion);
+
+ const size_t count = currentLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(currentLayers[i]);
+ const Layer::State& s(layer->drawingState());
+ if (s.layerStack == hw->getLayerStack()) {
+ Region drawRegion(tr.transform(
+ layer->visibleNonTransparentRegion));
+ drawRegion.andSelf(bounds);
+ if (!drawRegion.isEmpty()) {
+ layersSortedByZ.add(layer);
+ }
+ }
+ }
+ }
+ hw->setVisibleLayersSortedByZ(layersSortedByZ);
+ hw->undefinedRegion.set(bounds);
+ hw->undefinedRegion.subtractSelf(tr.transform(opaqueRegion));
+ hw->dirtyRegion.orSelf(dirtyRegion);
+ }
+ }
+}
+
+void SurfaceFlinger::setUpHWComposer() {
+ HWComposer& hwc(getHwComposer());
+ if (hwc.initCheck() == NO_ERROR) {
+ // build the h/w work list
+ if (CC_UNLIKELY(mHwWorkListDirty)) {
+ mHwWorkListDirty = false;
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ sp<const DisplayDevice> hw(mDisplays[dpy]);
+ const int32_t id = hw->getHwcDisplayId();
+ if (id >= 0) {
+ const Vector< sp<LayerBase> >& currentLayers(
+ hw->getVisibleLayersSortedByZ());
+ const size_t count = currentLayers.size();
+ if (hwc.createWorkList(id, count) == NO_ERROR) {
+ HWComposer::LayerListIterator cur = hwc.begin(id);
+ const HWComposer::LayerListIterator end = hwc.end(id);
+ for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
+ const sp<LayerBase>& layer(currentLayers[i]);
+ layer->setGeometry(hw, *cur);
+ if (mDebugDisableHWC || mDebugRegion) {
+ cur->setSkip(true);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // set the per-frame data
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ sp<const DisplayDevice> hw(mDisplays[dpy]);
+ const int32_t id = hw->getHwcDisplayId();
+ if (id >= 0) {
+ const Vector< sp<LayerBase> >& currentLayers(
+ hw->getVisibleLayersSortedByZ());
+ const size_t count = currentLayers.size();
+ HWComposer::LayerListIterator cur = hwc.begin(id);
+ const HWComposer::LayerListIterator end = hwc.end(id);
+ for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
+ /*
+ * update the per-frame h/w composer data for each layer
+ * and build the transparent region of the FB
+ */
+ const sp<LayerBase>& layer(currentLayers[i]);
+ layer->setPerFrameData(hw, *cur);
+ }
+ }
+ }
+
+ status_t err = hwc.prepare();
+ ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
+ }
+}
+
+void SurfaceFlinger::doComposition() {
+ ATRACE_CALL();
+ const bool repaintEverything = android_atomic_and(0, &mRepaintEverything);
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ const sp<DisplayDevice>& hw(mDisplays[dpy]);
+ if (hw->canDraw()) {
+ // transform the dirty region into this screen's coordinate space
+ const Region dirtyRegion(hw->getDirtyRegion(repaintEverything));
+ if (!dirtyRegion.isEmpty()) {
+ // repaint the framebuffer (if needed)
+ doDisplayComposition(hw, dirtyRegion);
+ }
+ hw->dirtyRegion.clear();
+ hw->flip(hw->swapRegion);
+ hw->swapRegion.clear();
+ }
+ // inform the h/w that we're done compositing
+ hw->compositionComplete();
+ }
+ postFramebuffer();
+}
+
void SurfaceFlinger::postFramebuffer()
{
ATRACE_CALL();
- // mSwapRegion can be empty here is some cases, for instance if a hidden
- // or fully transparent window is updating.
- // in that case, we need to flip anyways to not risk a deadlock with
- // h/w composer.
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
const nsecs_t now = systemTime();
mDebugInSwapBuffers = now;
- hw.flip(mSwapRegion);
- size_t numLayers = mVisibleLayersSortedByZ.size();
- for (size_t i = 0; i < numLayers; i++) {
- mVisibleLayersSortedByZ[i]->onLayerDisplayed();
+ HWComposer& hwc(getHwComposer());
+ if (hwc.initCheck() == NO_ERROR) {
+ if (!hwc.supportsFramebufferTarget()) {
+ // EGL spec says:
+ // "surface must be bound to the calling thread's current context,
+ // for the current rendering API."
+ DisplayDevice::makeCurrent(mEGLDisplay,
+ getDefaultDisplayDevice(), mEGLContext);
+ }
+ hwc.commit();
+ }
+
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ sp<const DisplayDevice> hw(mDisplays[dpy]);
+ const Vector< sp<LayerBase> >& currentLayers(hw->getVisibleLayersSortedByZ());
+ hw->onSwapBuffersCompleted(hwc);
+ const size_t count = currentLayers.size();
+ int32_t id = hw->getHwcDisplayId();
+ if (id >=0 && hwc.initCheck() == NO_ERROR) {
+ HWComposer::LayerListIterator cur = hwc.begin(id);
+ const HWComposer::LayerListIterator end = hwc.end(id);
+ for (size_t i = 0; cur != end && i < count; ++i, ++cur) {
+ currentLayers[i]->onLayerDisplayed(hw, &*cur);
+ }
+ } else {
+ for (size_t i = 0; i < count; i++) {
+ currentLayers[i]->onLayerDisplayed(hw, NULL);
+ }
+ }
}
mLastSwapBufferTime = systemTime() - now;
mDebugInSwapBuffers = 0;
- mSwapRegion.clear();
}
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
@@ -493,8 +1067,7 @@
// with mStateLock held to guarantee that mCurrentState won't change
// until the transaction is committed.
- const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- transactionFlags = getTransactionFlags(mask);
+ transactionFlags = getTransactionFlags(eTransactionMask);
handleTransactionLocked(transactionFlags);
mLastTransactionTime = systemTime() - now;
@@ -513,8 +1086,7 @@
* (perform the transaction for each of them if needed)
*/
- const bool layersNeedTransaction = transactionFlags & eTraversalNeeded;
- if (layersNeedTransaction) {
+ if (transactionFlags & eTraversalNeeded) {
for (size_t i=0 ; i<count ; i++) {
const sp<LayerBase>& layer = currentLayers[i];
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
@@ -527,49 +1099,153 @@
}
/*
+ * Perform display own transactions if needed
+ */
+
+ if (transactionFlags & eDisplayTransactionNeeded) {
+ // here we take advantage of Vector's copy-on-write semantics to
+ // improve performance by skipping the transaction entirely when
+ // know that the lists are identical
+ const KeyedVector< wp<IBinder>, DisplayDeviceState>& curr(mCurrentState.displays);
+ const KeyedVector< wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays);
+ if (!curr.isIdenticalTo(draw)) {
+ mVisibleRegionsDirty = true;
+ const size_t cc = curr.size();
+ size_t dc = draw.size();
+
+ // find the displays that were removed
+ // (ie: in drawing state but not in current state)
+ // also handle displays that changed
+ // (ie: displays that are in both lists)
+ for (size_t i=0 ; i<dc ; i++) {
+ const ssize_t j = curr.indexOfKey(draw.keyAt(i));
+ if (j < 0) {
+ // in drawing state but not in current state
+ if (!draw[i].isMainDisplay()) {
+ // Call makeCurrent() on the primary display so we can
+ // be sure that nothing associated with this display
+ // is current.
+ const sp<const DisplayDevice>& hw(getDefaultDisplayDevice());
+ DisplayDevice::makeCurrent(mEGLDisplay, hw, mEGLContext);
+ mDisplays.removeItem(draw.keyAt(i));
+ getHwComposer().disconnectDisplay(draw[i].type);
+ mEventThread->onHotplugReceived(draw[i].type, false);
+ } else {
+ ALOGW("trying to remove the main display");
+ }
+ } else {
+ // this display is in both lists. see if something changed.
+ const DisplayDeviceState& state(curr[j]);
+ const wp<IBinder>& display(curr.keyAt(j));
+ if (state.surface->asBinder() != draw[i].surface->asBinder()) {
+ // changing the surface is like destroying and
+ // recreating the DisplayDevice, so we just remove it
+ // from the drawing state, so that it get re-added
+ // below.
+ mDisplays.removeItem(display);
+ mDrawingState.displays.removeItemsAt(i);
+ dc--; i--;
+ // at this point we must loop to the next item
+ continue;
+ }
+
+ const sp<DisplayDevice>& disp(getDisplayDevice(display));
+ if (disp != NULL) {
+ if (state.layerStack != draw[i].layerStack) {
+ disp->setLayerStack(state.layerStack);
+ }
+ if ((state.orientation != draw[i].orientation)
+ || (state.viewport != draw[i].viewport)
+ || (state.frame != draw[i].frame))
+ {
+ disp->setProjection(state.orientation,
+ state.viewport, state.frame);
+ }
+
+ // Walk through all the layers in currentLayers,
+ // and update their transform hint.
+ //
+ // TODO: we could be much more clever about which
+ // layers we touch and how often we do these updates
+ // (e.g. only touch the layers associated with this
+ // display, and only on a rotation).
+ for (size_t i = 0; i < count; i++) {
+ const sp<LayerBase>& layerBase = currentLayers[i];
+ layerBase->updateTransformHint();
+ }
+ }
+ }
+ }
+
+ // find displays that were added
+ // (ie: in current state but not in drawing state)
+ for (size_t i=0 ; i<cc ; i++) {
+ if (draw.indexOfKey(curr.keyAt(i)) < 0) {
+ const DisplayDeviceState& state(curr[i]);
+
+ sp<FramebufferSurface> fbs;
+ sp<SurfaceTextureClient> stc;
+ if (!state.isVirtualDisplay()) {
+
+ ALOGE_IF(state.surface!=NULL,
+ "adding a supported display, but rendering "
+ "surface is provided (%p), ignoring it",
+ state.surface.get());
+
+ // for supported (by hwc) displays we provide our
+ // own rendering surface
+ fbs = new FramebufferSurface(*mHwc, state.type);
+ stc = new SurfaceTextureClient(
+ static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
+ } else {
+ if (state.surface != NULL) {
+ stc = new SurfaceTextureClient(state.surface);
+ }
+ }
+
+ const wp<IBinder>& display(curr.keyAt(i));
+ if (stc != NULL) {
+ sp<DisplayDevice> hw = new DisplayDevice(this,
+ state.type, display, stc, fbs, mEGLConfig);
+ hw->setLayerStack(state.layerStack);
+ hw->setProjection(state.orientation,
+ state.viewport, state.frame);
+ hw->setDisplayName(state.displayName);
+ mDisplays.add(display, hw);
+ mEventThread->onHotplugReceived(state.type, true);
+ }
+ }
+ }
+ }
+ }
+
+ /*
* Perform our own transaction if needed
*/
- if (transactionFlags & eTransactionNeeded) {
- if (mCurrentState.orientation != mDrawingState.orientation) {
- // the orientation has changed, recompute all visible regions
- // and invalidate everything.
+ const LayerVector& previousLayers(mDrawingState.layersSortedByZ);
+ if (currentLayers.size() > previousLayers.size()) {
+ // layers have been added
+ mVisibleRegionsDirty = true;
+ }
- const int dpy = 0;
- const int orientation = mCurrentState.orientation;
- // Currently unused: const uint32_t flags = mCurrentState.orientationFlags;
- GraphicPlane& plane(graphicPlane(dpy));
- plane.setOrientation(orientation);
-
- // update the shared control block
- const DisplayHardware& hw(plane.displayHardware());
- volatile display_cblk_t* dcblk = mServerCblk->displays + dpy;
- dcblk->orientation = orientation;
- dcblk->w = plane.getWidth();
- dcblk->h = plane.getHeight();
-
- mVisibleRegionsDirty = true;
- mDirtyRegion.set(hw.bounds());
- }
-
- if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) {
- // layers have been added
- mVisibleRegionsDirty = true;
- }
-
- // some layers might have been removed, so
- // we need to update the regions they're exposing.
- if (mLayersRemoved) {
- mLayersRemoved = false;
- mVisibleRegionsDirty = true;
- const LayerVector& previousLayers(mDrawingState.layersSortedByZ);
- const size_t count = previousLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(previousLayers[i]);
- if (currentLayers.indexOf( layer ) < 0) {
- // this layer is not visible anymore
- mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
- }
+ // some layers might have been removed, so
+ // we need to update the regions they're exposing.
+ if (mLayersRemoved) {
+ mLayersRemoved = false;
+ mVisibleRegionsDirty = true;
+ const size_t count = previousLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(previousLayers[i]);
+ if (currentLayers.indexOf(layer) < 0) {
+ // this layer is not visible anymore
+ // TODO: we could traverse the tree from front to back and
+ // compute the actual visible region
+ // TODO: we could cache the transformed region
+ const Layer::State& s(layer->drawingState());
+ Region visibleReg = s.transform.transform(
+ Region(Rect(s.active.w, s.active.h)));
+ invalidateLayerStack(s.layerStack, visibleReg);
}
}
}
@@ -577,30 +1253,44 @@
commitTransaction();
}
+void SurfaceFlinger::commitTransaction()
+{
+ if (!mLayersPendingRemoval.isEmpty()) {
+ // Notify removed layers now that they can't be drawn from
+ for (size_t i = 0; i < mLayersPendingRemoval.size(); i++) {
+ mLayersPendingRemoval[i]->onRemoved();
+ }
+ mLayersPendingRemoval.clear();
+ }
+
+ mDrawingState = mCurrentState;
+ mTransationPending = false;
+ mTransactionCV.broadcast();
+}
+
void SurfaceFlinger::computeVisibleRegions(
- const LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion)
+ const LayerVector& currentLayers, uint32_t layerStack,
+ Region& outDirtyRegion, Region& outOpaqueRegion)
{
ATRACE_CALL();
- const GraphicPlane& plane(graphicPlane(0));
- const Transform& planeTransform(plane.transform());
- const DisplayHardware& hw(plane.displayHardware());
- const Region screenRegion(hw.bounds());
-
Region aboveOpaqueLayers;
Region aboveCoveredLayers;
Region dirty;
- bool secureFrameBuffer = false;
+ outDirtyRegion.clear();
size_t i = currentLayers.size();
while (i--) {
const sp<LayerBase>& layer = currentLayers[i];
- layer->validateVisibility(planeTransform);
// start with the whole surface at its current location
const Layer::State& s(layer->drawingState());
+ // only consider the layers on the given later stack
+ if (s.layerStack != layerStack)
+ continue;
+
/*
* opaqueRegion: area of a surface that is fully opaque.
*/
@@ -620,21 +1310,42 @@
*/
Region coveredRegion;
+ /*
+ * transparentRegion: area of a surface that is hinted to be completely
+ * transparent. This is only used to tell when the layer has no visible
+ * non-transparent regions and can be removed from the layer list. It
+ * does not affect the visibleRegion of this layer or any layers
+ * beneath it. The hint may not be correct if apps don't respect the
+ * SurfaceView restrictions (which, sadly, some don't).
+ */
+ Region transparentRegion;
+
// handle hidden surfaces by setting the visible region to empty
- if (CC_LIKELY(!(s.flags & ISurfaceComposer::eLayerHidden) && s.alpha)) {
+ if (CC_LIKELY(layer->isVisible())) {
const bool translucent = !layer->isOpaque();
- const Rect bounds(layer->visibleBounds());
+ Rect bounds(layer->computeBounds());
visibleRegion.set(bounds);
- visibleRegion.andSelf(screenRegion);
if (!visibleRegion.isEmpty()) {
// Remove the transparent area from the visible region
if (translucent) {
- visibleRegion.subtractSelf(layer->transparentRegionScreen);
+ const Transform tr(s.transform);
+ if (tr.transformed()) {
+ if (tr.preserveRects()) {
+ // transform the transparent region
+ transparentRegion = tr.transform(s.transparentRegion);
+ } else {
+ // transformation too complex, can't do the
+ // transparent region optimization.
+ transparentRegion.clear();
+ }
+ } else {
+ transparentRegion = s.transparentRegion;
+ }
}
// compute the opaque region
- const int32_t layerOrientation = layer->getOrientation();
+ const int32_t layerOrientation = s.transform.getOrientation();
if (s.alpha==255 && !translucent &&
((layerOrientation & Transform::ROT_INVALID) == false)) {
// the opaque region is the layer's footprint
@@ -657,7 +1368,7 @@
// we need to invalidate the whole region
dirty = visibleRegion;
// as well, as the old visible region
- dirty.orSelf(layer->visibleRegionScreen);
+ dirty.orSelf(layer->visibleRegion);
layer->contentDirty = false;
} else {
/* compute the exposed region:
@@ -673,86 +1384,54 @@
* exposed because of a resize.
*/
const Region newExposed = visibleRegion - coveredRegion;
- const Region oldVisibleRegion = layer->visibleRegionScreen;
- const Region oldCoveredRegion = layer->coveredRegionScreen;
+ const Region oldVisibleRegion = layer->visibleRegion;
+ const Region oldCoveredRegion = layer->coveredRegion;
const Region oldExposed = oldVisibleRegion - oldCoveredRegion;
dirty = (visibleRegion&oldCoveredRegion) | (newExposed-oldExposed);
}
dirty.subtractSelf(aboveOpaqueLayers);
// accumulate to the screen dirty region
- dirtyRegion.orSelf(dirty);
+ outDirtyRegion.orSelf(dirty);
// Update aboveOpaqueLayers for next (lower) layer
aboveOpaqueLayers.orSelf(opaqueRegion);
- // Store the visible region is screen space
+ // Store the visible region in screen space
layer->setVisibleRegion(visibleRegion);
layer->setCoveredRegion(coveredRegion);
-
- // If a secure layer is partially visible, lock-down the screen!
- if (layer->isSecure() && !visibleRegion.isEmpty()) {
- secureFrameBuffer = true;
- }
+ layer->setVisibleNonTransparentRegion(
+ visibleRegion.subtract(transparentRegion));
}
- // invalidate the areas where a layer was removed
- dirtyRegion.orSelf(mDirtyRegionRemovedLayer);
- mDirtyRegionRemovedLayer.clear();
-
- mSecureFrameBuffer = secureFrameBuffer;
- opaqueRegion = aboveOpaqueLayers;
+ outOpaqueRegion = aboveOpaqueLayers;
}
-
-void SurfaceFlinger::commitTransaction()
-{
- if (!mLayersPendingRemoval.isEmpty()) {
- // Notify removed layers now that they can't be drawn from
- for (size_t i = 0; i < mLayersPendingRemoval.size(); i++) {
- mLayersPendingRemoval[i]->onRemoved();
+void SurfaceFlinger::invalidateLayerStack(uint32_t layerStack,
+ const Region& dirty) {
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ const sp<DisplayDevice>& hw(mDisplays[dpy]);
+ if (hw->getLayerStack() == layerStack) {
+ hw->dirtyRegion.orSelf(dirty);
}
- mLayersPendingRemoval.clear();
}
-
- mDrawingState = mCurrentState;
- mTransationPending = false;
- mTransactionCV.broadcast();
}
void SurfaceFlinger::handlePageFlip()
{
- ATRACE_CALL();
- const DisplayHardware& hw = graphicPlane(0).displayHardware();
- const Region screenRegion(hw.bounds());
+ Region dirtyRegion;
+ bool visibleRegions = false;
const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
- const bool visibleRegions = lockPageFlip(currentLayers);
+ const size_t count = currentLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(currentLayers[i]);
+ const Region dirty(layer->latchBuffer(visibleRegions));
+ const Layer::State& s(layer->drawingState());
+ invalidateLayerStack(s.layerStack, dirty);
+ }
- if (visibleRegions || mVisibleRegionsDirty) {
- Region opaqueRegion;
- computeVisibleRegions(currentLayers, mDirtyRegion, opaqueRegion);
-
- /*
- * rebuild the visible layer list
- */
- const size_t count = currentLayers.size();
- mVisibleLayersSortedByZ.clear();
- mVisibleLayersSortedByZ.setCapacity(count);
- for (size_t i=0 ; i<count ; i++) {
- if (!currentLayers[i]->visibleRegionScreen.isEmpty())
- mVisibleLayersSortedByZ.add(currentLayers[i]);
- }
-
- mWormholeRegion = screenRegion.subtract(opaqueRegion);
- mVisibleRegionsDirty = false;
- invalidateHwcGeometry();
- }
-
- unlockPageFlip(currentLayers);
-
- mDirtyRegion.orSelf(getAndClearInvalidateRegion());
- mDirtyRegion.andSelf(screenRegion);
+ mVisibleRegionsDirty |= visibleRegions;
}
void SurfaceFlinger::invalidateHwcGeometry()
@@ -760,154 +1439,62 @@
mHwWorkListDirty = true;
}
-bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers)
-{
- bool recomputeVisibleRegions = false;
- size_t count = currentLayers.size();
- sp<LayerBase> const* layers = currentLayers.array();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(layers[i]);
- layer->lockPageFlip(recomputeVisibleRegions);
- }
- return recomputeVisibleRegions;
-}
-void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers)
+void SurfaceFlinger::doDisplayComposition(const sp<const DisplayDevice>& hw,
+ const Region& inDirtyRegion)
{
- const GraphicPlane& plane(graphicPlane(0));
- const Transform& planeTransform(plane.transform());
- const size_t count = currentLayers.size();
- sp<LayerBase> const* layers = currentLayers.array();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(layers[i]);
- layer->unlockPageFlip(planeTransform, mDirtyRegion);
- }
-}
-
-void SurfaceFlinger::handleRefresh()
-{
- bool needInvalidate = false;
- const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
- const size_t count = currentLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(currentLayers[i]);
- if (layer->onPreComposition()) {
- needInvalidate = true;
- }
- }
- if (needInvalidate) {
- signalLayerUpdate();
- }
-}
-
-
-void SurfaceFlinger::handleWorkList()
-{
- mHwWorkListDirty = false;
- HWComposer& hwc(graphicPlane(0).displayHardware().getHwComposer());
- if (hwc.initCheck() == NO_ERROR) {
- const Vector< sp<LayerBase> >& currentLayers(mVisibleLayersSortedByZ);
- const size_t count = currentLayers.size();
- hwc.createWorkList(count);
- hwc_layer_t* const cur(hwc.getLayers());
- for (size_t i=0 ; cur && i<count ; i++) {
- currentLayers[i]->setGeometry(&cur[i]);
- if (mDebugDisableHWC || mDebugRegion) {
- cur[i].compositionType = HWC_FRAMEBUFFER;
- cur[i].flags |= HWC_SKIP_LAYER;
- }
- }
- }
-}
-
-void SurfaceFlinger::handleRepaint()
-{
- ATRACE_CALL();
+ Region dirtyRegion(inDirtyRegion);
// compute the invalid region
- mSwapRegion.orSelf(mDirtyRegion);
+ hw->swapRegion.orSelf(dirtyRegion);
- if (CC_UNLIKELY(mDebugRegion)) {
- debugFlashRegions();
- }
-
- // set the frame buffer
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- uint32_t flags = hw.getFlags();
- if (flags & DisplayHardware::SWAP_RECTANGLE) {
+ uint32_t flags = hw->getFlags();
+ if (flags & DisplayDevice::SWAP_RECTANGLE) {
// we can redraw only what's dirty, but since SWAP_RECTANGLE only
// takes a rectangle, we must make sure to update that whole
// rectangle in that case
- mDirtyRegion.set(mSwapRegion.bounds());
+ dirtyRegion.set(hw->swapRegion.bounds());
} else {
- if (flags & DisplayHardware::PARTIAL_UPDATES) {
+ if (flags & DisplayDevice::PARTIAL_UPDATES) {
// We need to redraw the rectangle that will be updated
// (pushed to the framebuffer).
// This is needed because PARTIAL_UPDATES only takes one
- // rectangle instead of a region (see DisplayHardware::flip())
- mDirtyRegion.set(mSwapRegion.bounds());
+ // rectangle instead of a region (see DisplayDevice::flip())
+ dirtyRegion.set(hw->swapRegion.bounds());
} else {
// we need to redraw everything (the whole screen)
- mDirtyRegion.set(hw.bounds());
- mSwapRegion = mDirtyRegion;
+ dirtyRegion.set(hw->bounds());
+ hw->swapRegion = dirtyRegion;
}
}
- setupHardwareComposer();
- composeSurfaces(mDirtyRegion);
+ doComposeSurfaces(hw, dirtyRegion);
// update the swap region and clear the dirty region
- mSwapRegion.orSelf(mDirtyRegion);
- mDirtyRegion.clear();
+ hw->swapRegion.orSelf(dirtyRegion);
+
+ // swap buffers (presentation)
+ hw->swapBuffers(getHwComposer());
}
-void SurfaceFlinger::setupHardwareComposer()
+void SurfaceFlinger::doComposeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty)
{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- HWComposer& hwc(hw.getHwComposer());
- hwc_layer_t* const cur(hwc.getLayers());
- if (!cur) {
- return;
- }
+ const int32_t id = hw->getHwcDisplayId();
+ HWComposer& hwc(getHwComposer());
+ HWComposer::LayerListIterator cur = hwc.begin(id);
+ const HWComposer::LayerListIterator end = hwc.end(id);
- const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
- size_t count = layers.size();
+ const bool hasGlesComposition = hwc.hasGlesComposition(id) || (cur==end);
+ if (hasGlesComposition) {
+ DisplayDevice::makeCurrent(mEGLDisplay, hw, mEGLContext);
- ALOGE_IF(hwc.getNumLayers() != count,
- "HAL number of layers (%d) doesn't match surfaceflinger (%d)",
- hwc.getNumLayers(), count);
+ // set the frame buffer
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
- // just to be extra-safe, use the smallest count
- if (hwc.initCheck() == NO_ERROR) {
- count = count < hwc.getNumLayers() ? count : hwc.getNumLayers();
- }
-
- /*
- * update the per-frame h/w composer data for each layer
- * and build the transparent region of the FB
- */
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(layers[i]);
- layer->setPerFrameData(&cur[i]);
- }
- status_t err = hwc.prepare();
- ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
-}
-
-void SurfaceFlinger::composeSurfaces(const Region& dirty)
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- HWComposer& hwc(hw.getHwComposer());
- hwc_layer_t* const cur(hwc.getLayers());
-
- const size_t fbLayerCount = hwc.getLayerCount(HWC_FRAMEBUFFER);
- if (!cur || fbLayerCount) {
// Never touch the framebuffer if we don't have any framebuffer layers
-
- if (hwc.getLayerCount(HWC_OVERLAY)) {
+ const bool hasHwcComposition = hwc.hasHwcComposition(id);
+ if (hasHwcComposition) {
// when using overlays, we assume a fully transparent framebuffer
// NOTE: we could reduce how much we need to clear, for instance
// remove where there are opaque FB layers. however, on some
@@ -916,69 +1503,78 @@
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
} else {
+ const Region region(hw->undefinedRegion.intersect(dirty));
// screen is already cleared here
- if (!mWormholeRegion.isEmpty()) {
+ if (!region.isEmpty()) {
// can happen with SurfaceView
- drawWormhole();
+ drawWormhole(hw, region);
}
}
+ }
- /*
- * and then, render the layers targeted at the framebuffer
- */
+ /*
+ * and then, render the layers targeted at the framebuffer
+ */
- const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
- const size_t count = layers.size();
-
- for (size_t i=0 ; i<count ; i++) {
+ const Vector< sp<LayerBase> >& layers(hw->getVisibleLayersSortedByZ());
+ const size_t count = layers.size();
+ const Transform& tr = hw->getTransform();
+ if (cur != end) {
+ // we're using h/w composer
+ for (size_t i=0 ; i<count && cur!=end ; ++i, ++cur) {
const sp<LayerBase>& layer(layers[i]);
- const Region clip(dirty.intersect(layer->visibleRegionScreen));
+ const Region clip(dirty.intersect(tr.transform(layer->visibleRegion)));
if (!clip.isEmpty()) {
- if (cur && (cur[i].compositionType == HWC_OVERLAY)) {
- if (i && (cur[i].hints & HWC_HINT_CLEAR_FB)
- && layer->isOpaque()) {
- // never clear the very first layer since we're
- // guaranteed the FB is already cleared
- layer->clearWithOpenGL(clip);
+ switch (cur->getCompositionType()) {
+ case HWC_OVERLAY: {
+ if ((cur->getHints() & HWC_HINT_CLEAR_FB)
+ && i
+ && layer->isOpaque()
+ && hasGlesComposition) {
+ // never clear the very first layer since we're
+ // guaranteed the FB is already cleared
+ layer->clearWithOpenGL(hw, clip);
+ }
+ break;
}
- continue;
+ case HWC_FRAMEBUFFER: {
+ layer->draw(hw, clip);
+ break;
+ }
+ case HWC_FRAMEBUFFER_TARGET: {
+ // this should not happen as the iterator shouldn't
+ // let us get there.
+ ALOGW("HWC_FRAMEBUFFER_TARGET found in hwc list (index=%d)", i);
+ break;
+ }
}
- // render the layer
- layer->draw(clip);
+ }
+ layer->setAcquireFence(hw, *cur);
+ }
+ } else {
+ // we're not using h/w composer
+ for (size_t i=0 ; i<count ; ++i) {
+ const sp<LayerBase>& layer(layers[i]);
+ const Region clip(dirty.intersect(
+ tr.transform(layer->visibleRegion)));
+ if (!clip.isEmpty()) {
+ layer->draw(hw, clip);
}
}
}
}
-void SurfaceFlinger::debugFlashRegions()
+void SurfaceFlinger::drawWormhole(const sp<const DisplayDevice>& hw,
+ const Region& region) const
{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t flags = hw.getFlags();
- const int32_t height = hw.getHeight();
- if (mSwapRegion.isEmpty()) {
- return;
- }
-
- if (!(flags & DisplayHardware::SWAP_RECTANGLE)) {
- const Region repaint((flags & DisplayHardware::PARTIAL_UPDATES) ?
- mDirtyRegion.bounds() : hw.bounds());
- composeSurfaces(repaint);
- }
-
glDisable(GL_TEXTURE_EXTERNAL_OES);
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
+ glColor4f(0,0,0,0);
- static int toggle = 0;
- toggle = 1 - toggle;
- if (toggle) {
- glColor4f(1, 0, 1, 1);
- } else {
- glColor4f(1, 1, 0, 1);
- }
-
- Region::const_iterator it = mDirtyRegion.begin();
- Region::const_iterator const end = mDirtyRegion.end();
+ const int32_t height = hw->getHeight();
+ Region::const_iterator it = region.begin();
+ Region::const_iterator const end = region.end();
while (it != end) {
const Rect& r = *it++;
GLfloat vertices[][2] = {
@@ -990,54 +1586,6 @@
glVertexPointer(2, GL_FLOAT, 0, vertices);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
-
- hw.flip(mSwapRegion);
-
- if (mDebugRegion > 1)
- usleep(mDebugRegion * 1000);
-}
-
-void SurfaceFlinger::drawWormhole() const
-{
- const Region region(mWormholeRegion.intersect(mDirtyRegion));
- if (region.isEmpty())
- return;
-
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- glColor4f(0,0,0,0);
-
- GLfloat vertices[4][2];
- glVertexPointer(2, GL_FLOAT, 0, vertices);
- Region::const_iterator it = region.begin();
- Region::const_iterator const end = region.end();
- while (it != end) {
- const Rect& r = *it++;
- vertices[0][0] = r.left;
- vertices[0][1] = r.top;
- vertices[1][0] = r.right;
- vertices[1][1] = r.top;
- vertices[2][0] = r.right;
- vertices[2][1] = r.bottom;
- vertices[3][0] = r.left;
- vertices[3][1] = r.bottom;
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
-}
-
-status_t SurfaceFlinger::addLayer(const sp<LayerBase>& layer)
-{
- Mutex::Autolock _l(mStateLock);
- addLayer_l(layer);
- setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
-{
- ssize_t i = mCurrentState.layersSortedByZ.add(layer);
- return (i < 0) ? status_t(i) : status_t(NO_ERROR);
}
ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
@@ -1046,10 +1594,9 @@
// attach this layer to the client
size_t name = client->attachLayer(lbc);
- Mutex::Autolock _l(mStateLock);
-
// add this layer to the current state list
- addLayer_l(lbc);
+ Mutex::Autolock _l(mStateLock);
+ mCurrentState.layersSortedByZ.add(lbc);
return ssize_t(name);
}
@@ -1065,10 +1612,6 @@
status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
{
- sp<LayerBaseClient> lbc(layerBase->getLayerBaseClient());
- if (lbc != 0) {
- mLayerMap.removeItem( lbc->getSurfaceBinder() );
- }
ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
if (index >= 0) {
mLayersRemoved = true;
@@ -1095,13 +1638,6 @@
return (err == NAME_NOT_FOUND) ? status_t(NO_ERROR) : err;
}
-status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
-{
- layer->forceVisibilityTransaction();
- setTransactionFlags(eTraversalNeeded);
- return NO_ERROR;
-}
-
uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags)
{
return android_atomic_release_load(&mTransactionFlags);
@@ -1121,23 +1657,21 @@
return old;
}
-
-void SurfaceFlinger::setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags) {
+void SurfaceFlinger::setTransactionState(
+ const Vector<ComposerState>& state,
+ const Vector<DisplayState>& displays,
+ uint32_t flags)
+{
Mutex::Autolock _l(mStateLock);
-
uint32_t transactionFlags = 0;
- if (mCurrentState.orientation != orientation) {
- if (uint32_t(orientation)<=eOrientation270 || orientation==42) {
- mCurrentState.orientation = orientation;
- transactionFlags |= eTransactionNeeded;
- } else if (orientation != eOrientationUnchanged) {
- ALOGW("setTransactionState: ignoring unrecognized orientation: %d",
- orientation);
- }
+
+ size_t count = displays.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const DisplayState& s(displays[i]);
+ transactionFlags |= setDisplayStateLocked(s);
}
- const size_t count = state.size();
+ count = state.size();
for (size_t i=0 ; i<count ; i++) {
const ComposerState& s(state[i]);
sp<Client> client( static_cast<Client *>(s.client.get()) );
@@ -1166,37 +1700,136 @@
}
}
-sp<ISurface> SurfaceFlinger::createSurface(
+uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s)
+{
+ ssize_t dpyIdx = mCurrentState.displays.indexOfKey(s.token);
+ if (dpyIdx < 0)
+ return 0;
+
+ uint32_t flags = 0;
+ DisplayDeviceState& disp(mCurrentState.displays.editValueAt(dpyIdx));
+ if (disp.isValid()) {
+ const uint32_t what = s.what;
+ if (what & DisplayState::eSurfaceChanged) {
+ if (disp.surface->asBinder() != s.surface->asBinder()) {
+ disp.surface = s.surface;
+ flags |= eDisplayTransactionNeeded;
+ }
+ }
+ if (what & DisplayState::eLayerStackChanged) {
+ if (disp.layerStack != s.layerStack) {
+ disp.layerStack = s.layerStack;
+ flags |= eDisplayTransactionNeeded;
+ }
+ }
+ if (what & DisplayState::eDisplayProjectionChanged) {
+ if (disp.orientation != s.orientation) {
+ disp.orientation = s.orientation;
+ flags |= eDisplayTransactionNeeded;
+ }
+ if (disp.frame != s.frame) {
+ disp.frame = s.frame;
+ flags |= eDisplayTransactionNeeded;
+ }
+ if (disp.viewport != s.viewport) {
+ disp.viewport = s.viewport;
+ flags |= eDisplayTransactionNeeded;
+ }
+ }
+ }
+ return flags;
+}
+
+uint32_t SurfaceFlinger::setClientStateLocked(
+ const sp<Client>& client,
+ const layer_state_t& s)
+{
+ uint32_t flags = 0;
+ sp<LayerBaseClient> layer(client->getLayerUser(s.surface));
+ if (layer != 0) {
+ const uint32_t what = s.what;
+ if (what & layer_state_t::ePositionChanged) {
+ if (layer->setPosition(s.x, s.y))
+ flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eLayerChanged) {
+ // NOTE: index needs to be calculated before we update the state
+ ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
+ if (layer->setLayer(s.z)) {
+ mCurrentState.layersSortedByZ.removeAt(idx);
+ mCurrentState.layersSortedByZ.add(layer);
+ // we need traversal (state changed)
+ // AND transaction (list changed)
+ flags |= eTransactionNeeded|eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eSizeChanged) {
+ if (layer->setSize(s.w, s.h)) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eAlphaChanged) {
+ if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f)))
+ flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eMatrixChanged) {
+ if (layer->setMatrix(s.matrix))
+ flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eTransparentRegionChanged) {
+ if (layer->setTransparentRegionHint(s.transparentRegion))
+ flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eVisibilityChanged) {
+ if (layer->setFlags(s.flags, s.mask))
+ flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eCropChanged) {
+ if (layer->setCrop(s.crop))
+ flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eLayerStackChanged) {
+ // NOTE: index needs to be calculated before we update the state
+ ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
+ if (layer->setLayerStack(s.layerStack)) {
+ mCurrentState.layersSortedByZ.removeAt(idx);
+ mCurrentState.layersSortedByZ.add(layer);
+ // we need traversal (state changed)
+ // AND transaction (list changed)
+ flags |= eTransactionNeeded|eTraversalNeeded;
+ }
+ }
+ }
+ return flags;
+}
+
+sp<ISurface> SurfaceFlinger::createLayer(
ISurfaceComposerClient::surface_data_t* params,
const String8& name,
const sp<Client>& client,
- DisplayID d, uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags)
{
sp<LayerBaseClient> layer;
sp<ISurface> surfaceHandle;
if (int32_t(w|h) < 0) {
- ALOGE("createSurface() failed, w or h is negative (w=%d, h=%d)",
+ ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)",
int(w), int(h));
return surfaceHandle;
}
- //ALOGD("createSurface for (%d x %d), name=%s", w, h, name.string());
- sp<Layer> normalLayer;
- switch (flags & eFXSurfaceMask) {
- case eFXSurfaceNormal:
- normalLayer = createNormalSurface(client, d, w, h, flags, format);
- layer = normalLayer;
+ //ALOGD("createLayer for (%d x %d), name=%s", w, h, name.string());
+ switch (flags & ISurfaceComposerClient::eFXSurfaceMask) {
+ case ISurfaceComposerClient::eFXSurfaceNormal:
+ layer = createNormalLayer(client, w, h, flags, format);
break;
- case eFXSurfaceBlur:
- // for now we treat Blur as Dim, until we can implement it
- // efficiently.
- case eFXSurfaceDim:
- layer = createDimSurface(client, d, w, h, flags);
+ case ISurfaceComposerClient::eFXSurfaceBlur:
+ case ISurfaceComposerClient::eFXSurfaceDim:
+ layer = createDimLayer(client, w, h, flags);
break;
- case eFXSurfaceScreenshot:
- layer = createScreenshotSurface(client, d, w, h, flags);
+ case ISurfaceComposerClient::eFXSurfaceScreenshot:
+ layer = createScreenshotLayer(client, w, h, flags);
break;
}
@@ -1204,30 +1837,24 @@
layer->initStates(w, h, flags);
layer->setName(name);
ssize_t token = addClientLayer(client, layer);
-
surfaceHandle = layer->getSurface();
if (surfaceHandle != 0) {
params->token = token;
params->identity = layer->getIdentity();
- if (normalLayer != 0) {
- Mutex::Autolock _l(mStateLock);
- mLayerMap.add(layer->getSurfaceBinder(), normalLayer);
- }
}
-
setTransactionFlags(eTransactionNeeded);
}
return surfaceHandle;
}
-sp<Layer> SurfaceFlinger::createNormalSurface(
- const sp<Client>& client, DisplayID display,
+sp<Layer> SurfaceFlinger::createNormalLayer(
+ const sp<Client>& client,
uint32_t w, uint32_t h, uint32_t flags,
PixelFormat& format)
{
// initialize the surfaces
- switch (format) { // TODO: take h/w into account
+ switch (format) {
case PIXEL_FORMAT_TRANSPARENT:
case PIXEL_FORMAT_TRANSLUCENT:
format = PIXEL_FORMAT_RGBA_8888;
@@ -1246,32 +1873,32 @@
format = PIXEL_FORMAT_RGBA_8888;
#endif
- sp<Layer> layer = new Layer(this, display, client);
+ sp<Layer> layer = new Layer(this, client);
status_t err = layer->setBuffers(w, h, format, flags);
if (CC_LIKELY(err != NO_ERROR)) {
- ALOGE("createNormalSurfaceLocked() failed (%s)", strerror(-err));
+ ALOGE("createNormalLayer() failed (%s)", strerror(-err));
layer.clear();
}
return layer;
}
-sp<LayerDim> SurfaceFlinger::createDimSurface(
- const sp<Client>& client, DisplayID display,
+sp<LayerDim> SurfaceFlinger::createDimLayer(
+ const sp<Client>& client,
uint32_t w, uint32_t h, uint32_t flags)
{
- sp<LayerDim> layer = new LayerDim(this, display, client);
+ sp<LayerDim> layer = new LayerDim(this, client);
return layer;
}
-sp<LayerScreenshot> SurfaceFlinger::createScreenshotSurface(
- const sp<Client>& client, DisplayID display,
+sp<LayerScreenshot> SurfaceFlinger::createScreenshotLayer(
+ const sp<Client>& client,
uint32_t w, uint32_t h, uint32_t flags)
{
- sp<LayerScreenshot> layer = new LayerScreenshot(this, display, client);
+ sp<LayerScreenshot> layer = new LayerScreenshot(this, client);
return layer;
}
-status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid)
+status_t SurfaceFlinger::onLayerRemoved(const sp<Client>& client, SurfaceID sid)
{
/*
* called by the window manager, when a surface should be marked for
@@ -1295,7 +1922,7 @@
return err;
}
-status_t SurfaceFlinger::destroySurface(const wp<LayerBaseClient>& layer)
+status_t SurfaceFlinger::onLayerDestroyed(const wp<LayerBaseClient>& layer)
{
// called by ~ISurface() when all references are gone
status_t err = NO_ERROR;
@@ -1317,105 +1944,127 @@
return err;
}
-uint32_t SurfaceFlinger::setClientStateLocked(
- const sp<Client>& client,
- const layer_state_t& s)
-{
- uint32_t flags = 0;
- sp<LayerBaseClient> layer(client->getLayerUser(s.surface));
- if (layer != 0) {
- const uint32_t what = s.what;
- if (what & ePositionChanged) {
- if (layer->setPosition(s.x, s.y))
- flags |= eTraversalNeeded;
- }
- if (what & eLayerChanged) {
- ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
- if (layer->setLayer(s.z)) {
- mCurrentState.layersSortedByZ.removeAt(idx);
- mCurrentState.layersSortedByZ.add(layer);
- // we need traversal (state changed)
- // AND transaction (list changed)
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- }
- if (what & eSizeChanged) {
- if (layer->setSize(s.w, s.h)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & eAlphaChanged) {
- if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f)))
- flags |= eTraversalNeeded;
- }
- if (what & eMatrixChanged) {
- if (layer->setMatrix(s.matrix))
- flags |= eTraversalNeeded;
- }
- if (what & eTransparentRegionChanged) {
- if (layer->setTransparentRegionHint(s.transparentRegion))
- flags |= eTraversalNeeded;
- }
- if (what & eVisibilityChanged) {
- if (layer->setFlags(s.flags, s.mask))
- flags |= eTraversalNeeded;
- }
- if (what & eCropChanged) {
- if (layer->setCrop(s.crop))
- flags |= eTraversalNeeded;
- }
- }
- return flags;
-}
-
// ---------------------------------------------------------------------------
-void SurfaceFlinger::onScreenAcquired() {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- hw.acquireScreen();
- mEventThread->onScreenAcquired();
- // this is a temporary work-around, eventually this should be called
- // by the power-manager
- SurfaceFlinger::turnElectronBeamOn(mElectronBeamAnimationMode);
- // from this point on, SF will process updates again
+void SurfaceFlinger::onInitializeDisplays() {
+ // reset screen orientation
+ Vector<ComposerState> state;
+ Vector<DisplayState> displays;
+ DisplayState d;
+ d.what = DisplayState::eDisplayProjectionChanged;
+ d.token = mDefaultDisplays[DisplayDevice::DISPLAY_PRIMARY];
+ d.orientation = DisplayState::eOrientationDefault;
+ d.frame.makeInvalid();
+ d.viewport.makeInvalid();
+ displays.add(d);
+ setTransactionState(state, displays, 0);
+ onScreenAcquired(getDefaultDisplayDevice());
+}
+
+void SurfaceFlinger::initializeDisplays() {
+ class MessageScreenInitialized : public MessageBase {
+ SurfaceFlinger* flinger;
+ public:
+ MessageScreenInitialized(SurfaceFlinger* flinger) : flinger(flinger) { }
+ virtual bool handler() {
+ flinger->onInitializeDisplays();
+ return true;
+ }
+ };
+ sp<MessageBase> msg = new MessageScreenInitialized(this);
+ postMessageAsync(msg); // we may be called from main thread, use async message
+}
+
+
+void SurfaceFlinger::onScreenAcquired(const sp<const DisplayDevice>& hw) {
+ ALOGD("Screen acquired, type=%d flinger=%p", hw->getDisplayType(), this);
+ if (hw->isScreenAcquired()) {
+ // this is expected, e.g. when power manager wakes up during boot
+ ALOGD(" screen was previously acquired");
+ return;
+ }
+
+ hw->acquireScreen();
+ int32_t type = hw->getDisplayType();
+ if (type < DisplayDevice::NUM_DISPLAY_TYPES) {
+ // built-in display, tell the HWC
+ getHwComposer().acquire(type);
+
+ if (type == DisplayDevice::DISPLAY_PRIMARY) {
+ // FIXME: eventthread only knows about the main display right now
+ mEventThread->onScreenAcquired();
+ }
+ }
+ mVisibleRegionsDirty = true;
repaintEverything();
}
-void SurfaceFlinger::onScreenReleased() {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- if (hw.isScreenAcquired()) {
- mEventThread->onScreenReleased();
- hw.releaseScreen();
- // from this point on, SF will stop drawing
+void SurfaceFlinger::onScreenReleased(const sp<const DisplayDevice>& hw) {
+ ALOGD("Screen released, type=%d flinger=%p", hw->getDisplayType(), this);
+ if (!hw->isScreenAcquired()) {
+ ALOGD(" screen was previously released");
+ return;
+ }
+
+ hw->releaseScreen();
+ int32_t type = hw->getDisplayType();
+ if (type < DisplayDevice::NUM_DISPLAY_TYPES) {
+ if (type == DisplayDevice::DISPLAY_PRIMARY) {
+ // FIXME: eventthread only knows about the main display right now
+ mEventThread->onScreenReleased();
+ }
+
+ // built-in display, tell the HWC
+ getHwComposer().release(type);
+ }
+ mVisibleRegionsDirty = true;
+ // from this point on, SF will stop drawing on this display
+}
+
+void SurfaceFlinger::unblank(const sp<IBinder>& display) {
+ class MessageScreenAcquired : public MessageBase {
+ SurfaceFlinger* mFlinger;
+ const sp<DisplayDevice>& mHw;
+ public:
+ MessageScreenAcquired(SurfaceFlinger* flinger,
+ const sp<DisplayDevice>& hw) : mFlinger(flinger), mHw(hw) { }
+ virtual bool handler() {
+ mFlinger->onScreenAcquired(mHw);
+ return true;
+ }
+ };
+ const sp<DisplayDevice>& hw = getDisplayDevice(display);
+ if (hw == NULL) {
+ ALOGE("Attempt to unblank null display %p", display.get());
+ } else if (hw->getDisplayType() >= DisplayDevice::NUM_DISPLAY_TYPES) {
+ ALOGW("Attempt to unblank virtual display");
+ } else {
+ sp<MessageBase> msg = new MessageScreenAcquired(this, hw);
+ postMessageSync(msg);
}
}
-void SurfaceFlinger::screenAcquired() {
- class MessageScreenAcquired : public MessageBase {
- SurfaceFlinger* flinger;
- public:
- MessageScreenAcquired(SurfaceFlinger* flinger) : flinger(flinger) { }
- virtual bool handler() {
- flinger->onScreenAcquired();
- return true;
- }
- };
- sp<MessageBase> msg = new MessageScreenAcquired(this);
- postMessageSync(msg);
-}
-
-void SurfaceFlinger::screenReleased() {
+void SurfaceFlinger::blank(const sp<IBinder>& display) {
class MessageScreenReleased : public MessageBase {
- SurfaceFlinger* flinger;
+ SurfaceFlinger* mFlinger;
+ const sp<DisplayDevice>& mHw;
public:
- MessageScreenReleased(SurfaceFlinger* flinger) : flinger(flinger) { }
+ MessageScreenReleased(SurfaceFlinger* flinger,
+ const sp<DisplayDevice>& hw) : mFlinger(flinger), mHw(hw) { }
virtual bool handler() {
- flinger->onScreenReleased();
+ mFlinger->onScreenReleased(mHw);
return true;
}
};
- sp<MessageBase> msg = new MessageScreenReleased(this);
- postMessageSync(msg);
+ const sp<DisplayDevice>& hw = getDisplayDevice(display);
+ if (hw == NULL) {
+ ALOGE("Attempt to blank null display %p", display.get());
+ } else if (hw->getDisplayType() >= DisplayDevice::NUM_DISPLAY_TYPES) {
+ ALOGW("Attempt to blank virtual display");
+ } else {
+ sp<MessageBase> msg = new MessageScreenReleased(this, hw);
+ postMessageSync(msg);
+ }
}
// ---------------------------------------------------------------------------
@@ -1540,6 +2189,26 @@
}
}
+/*static*/ void SurfaceFlinger::appendSfConfigString(String8& result)
+{
+ static const char* config =
+ " [sf"
+#ifdef NO_RGBX_8888
+ " NO_RGBX_8888"
+#endif
+#ifdef HAS_CONTEXT_PRIORITY
+ " HAS_CONTEXT_PRIORITY"
+#endif
+#ifdef NEVER_DEFAULT_TO_ASYNC_MODE
+ " NEVER_DEFAULT_TO_ASYNC_MODE"
+#endif
+#ifdef TARGET_DISABLE_TRIPLE_BUFFERING
+ " TARGET_DISABLE_TRIPLE_BUFFERING"
+#endif
+ "]";
+ result.append(config);
+}
+
void SurfaceFlinger::dumpAllLocked(
String8& result, char* buffer, size_t SIZE) const
{
@@ -1551,6 +2220,15 @@
nsecs_t inTransactionDuration = (inTransaction) ? now-inTransaction : 0;
/*
+ * Dump library configuration.
+ */
+ result.append("Build configuration:");
+ appendSfConfigString(result);
+ appendUiConfigString(result);
+ appendGuiConfigString(result);
+ result.append("\n");
+
+ /*
* Dump the visible layer list
*/
const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
@@ -1575,12 +2253,25 @@
}
/*
+ * Dump Display state
+ */
+
+ snprintf(buffer, SIZE, "Displays (%d entries)\n", mDisplays.size());
+ result.append(buffer);
+ for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
+ const sp<const DisplayDevice>& hw(mDisplays[dpy]);
+ hw->dump(result, buffer, SIZE);
+ }
+
+ /*
* Dump SurfaceFlinger global state
*/
snprintf(buffer, SIZE, "SurfaceFlinger global state:\n");
result.append(buffer);
+ HWComposer& hwc(getHwComposer());
+ sp<const DisplayDevice> hw(getDefaultDisplayDevice());
const GLExtensions& extensions(GLExtensions::getInstance());
snprintf(buffer, SIZE, "GLES: %s, %s, %s\n",
extensions.getVendor(),
@@ -1589,18 +2280,16 @@
result.append(buffer);
snprintf(buffer, SIZE, "EGL : %s\n",
- eglQueryString(graphicPlane(0).getEGLDisplay(),
- EGL_VERSION_HW_ANDROID));
+ eglQueryString(mEGLDisplay, EGL_VERSION_HW_ANDROID));
result.append(buffer);
snprintf(buffer, SIZE, "EXTS: %s\n", extensions.getExtension());
result.append(buffer);
- mWormholeRegion.dump(result, "WormholeRegion");
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ hw->undefinedRegion.dump(result, "undefinedRegion");
snprintf(buffer, SIZE,
" orientation=%d, canDraw=%d\n",
- mCurrentState.orientation, hw.canDraw());
+ hw->getOrientation(), hw->canDraw());
result.append(buffer);
snprintf(buffer, SIZE,
" last eglSwapBuffers() time: %f us\n"
@@ -1608,15 +2297,13 @@
" transaction-flags : %08x\n"
" refresh-rate : %f fps\n"
" x-dpi : %f\n"
- " y-dpi : %f\n"
- " density : %f\n",
+ " y-dpi : %f\n",
mLastSwapBufferTime/1000.0,
mLastTransactionTime/1000.0,
mTransactionFlags,
- hw.getRefreshRate(),
- hw.getDpiX(),
- hw.getDpiY(),
- hw.getDensity());
+ 1e9 / hwc.getRefreshPeriod(HWC_DISPLAY_PRIMARY),
+ hwc.getDpiX(HWC_DISPLAY_PRIMARY),
+ hwc.getDpiY(HWC_DISPLAY_PRIMARY));
result.append(buffer);
snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
@@ -1635,21 +2322,42 @@
/*
* Dump HWComposer state
*/
- HWComposer& hwc(hw.getHwComposer());
snprintf(buffer, SIZE, "h/w composer state:\n");
result.append(buffer);
snprintf(buffer, SIZE, " h/w composer %s and %s\n",
hwc.initCheck()==NO_ERROR ? "present" : "not present",
(mDebugDisableHWC || mDebugRegion) ? "disabled" : "enabled");
result.append(buffer);
- hwc.dump(result, buffer, SIZE, mVisibleLayersSortedByZ);
+ hwc.dump(result, buffer, SIZE);
/*
* Dump gralloc state
*/
const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
alloc.dump(result);
- hw.dump(result);
+}
+
+const Vector< sp<LayerBase> >&
+SurfaceFlinger::getLayerSortedByZForHwcDisplay(int disp) {
+ return getDisplayDevice( getBuiltInDisplay(disp) )->getVisibleLayersSortedByZ();
+}
+
+bool SurfaceFlinger::startDdmConnection()
+{
+ void* libddmconnection_dso =
+ dlopen("libsurfaceflinger_ddmconnection.so", RTLD_NOW);
+ if (!libddmconnection_dso) {
+ return false;
+ }
+ void (*DdmConnection_start)(const char* name);
+ DdmConnection_start =
+ (typeof DdmConnection_start)dlsym(libddmconnection_dso, "DdmConnection_start");
+ if (!DdmConnection_start) {
+ dlclose(libddmconnection_dso);
+ return false;
+ }
+ (*DdmConnection_start)(getServiceName());
+ return true;
}
status_t SurfaceFlinger::onTransact(
@@ -1658,10 +2366,9 @@
switch (code) {
case CREATE_CONNECTION:
case SET_TRANSACTION_STATE:
- case SET_ORIENTATION:
case BOOT_FINISHED:
- case TURN_ELECTRON_BEAM_OFF:
- case TURN_ELECTRON_BEAM_ON:
+ case BLANK:
+ case UNBLANK:
{
// codes that require permission check
IPCThreadState* ipc = IPCThreadState::self();
@@ -1718,7 +2425,10 @@
return NO_ERROR;
}
case 1005:{ // force transaction
- setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
+ setTransactionFlags(
+ eTransactionNeeded|
+ eDisplayTransactionNeeded|
+ eTraversalNeeded);
return NO_ERROR;
}
case 1006:{ // send empty update
@@ -1746,8 +2456,8 @@
return NO_ERROR;
case 1013: {
Mutex::Autolock _l(mStateLock);
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- reply->writeInt32(hw.getPageFlipCount());
+ sp<const DisplayDevice> hw(getDefaultDisplayDevice());
+ reply->writeInt32(hw->getPageFlipCount());
}
return NO_ERROR;
}
@@ -1756,34 +2466,20 @@
}
void SurfaceFlinger::repaintEverything() {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const Rect bounds(hw.getBounds());
- setInvalidateRegion(Region(bounds));
+ android_atomic_or(1, &mRepaintEverything);
signalTransaction();
}
-void SurfaceFlinger::setInvalidateRegion(const Region& reg) {
- Mutex::Autolock _l(mInvalidateLock);
- mInvalidateRegion = reg;
-}
-
-Region SurfaceFlinger::getAndClearInvalidateRegion() {
- Mutex::Autolock _l(mInvalidateLock);
- Region reg(mInvalidateRegion);
- mInvalidateRegion.clear();
- return reg;
-}
-
// ---------------------------------------------------------------------------
-status_t SurfaceFlinger::renderScreenToTexture(DisplayID dpy,
+status_t SurfaceFlinger::renderScreenToTexture(uint32_t layerStack,
GLuint* textureName, GLfloat* uOut, GLfloat* vOut)
{
Mutex::Autolock _l(mStateLock);
- return renderScreenToTextureLocked(dpy, textureName, uOut, vOut);
+ return renderScreenToTextureLocked(layerStack, textureName, uOut, vOut);
}
-status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
+status_t SurfaceFlinger::renderScreenToTextureLocked(uint32_t layerStack,
GLuint* textureName, GLfloat* uOut, GLfloat* vOut)
{
ATRACE_CALL();
@@ -1792,9 +2488,10 @@
return INVALID_OPERATION;
// get screen geometry
- const DisplayHardware& hw(graphicPlane(dpy).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
+ // FIXME: figure out what it means to have a screenshot texture w/ multi-display
+ sp<const DisplayDevice> hw(getDefaultDisplayDevice());
+ const uint32_t hw_w = hw->getWidth();
+ const uint32_t hw_h = hw->getHeight();
GLfloat u = 1;
GLfloat v = 1;
@@ -1823,6 +2520,8 @@
glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES,
GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0);
+ DisplayDevice::setViewportAndProjection(hw);
+
// redraw the screen entirely...
glDisable(GL_TEXTURE_EXTERNAL_OES);
glDisable(GL_TEXTURE_2D);
@@ -1830,14 +2529,14 @@
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
- const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
+ const Vector< sp<LayerBase> >& layers(hw->getVisibleLayersSortedByZ());
const size_t count = layers.size();
for (size_t i=0 ; i<count ; ++i) {
const sp<LayerBase>& layer(layers[i]);
- layer->drawForSreenShot();
+ layer->draw(hw);
}
- hw.compositionComplete();
+ hw->compositionComplete();
// back to main framebuffer
glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
@@ -1851,472 +2550,7 @@
// ---------------------------------------------------------------------------
-class VSyncWaiter {
- DisplayEventReceiver::Event buffer[4];
- sp<Looper> looper;
- sp<IDisplayEventConnection> events;
- sp<BitTube> eventTube;
-public:
- VSyncWaiter(const sp<EventThread>& eventThread) {
- looper = new Looper(true);
- events = eventThread->createEventConnection();
- eventTube = events->getDataChannel();
- looper->addFd(eventTube->getFd(), 0, ALOOPER_EVENT_INPUT, 0, 0);
- events->requestNextVsync();
- }
-
- void wait() {
- ssize_t n;
-
- looper->pollOnce(-1);
- // we don't handle any errors here, it doesn't matter
- // and we don't want to take the risk to get stuck.
-
- // drain the events...
- while ((n = DisplayEventReceiver::getEvents(
- eventTube, buffer, 4)) > 0) ;
-
- events->requestNextVsync();
- }
-};
-
-status_t SurfaceFlinger::electronBeamOffAnimationImplLocked()
-{
- // get screen geometry
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
- const Region screenBounds(hw.getBounds());
-
- GLfloat u, v;
- GLuint tname;
- status_t result = renderScreenToTextureLocked(0, &tname, &u, &v);
- if (result != NO_ERROR) {
- return result;
- }
-
- GLfloat vtx[8];
- const GLfloat texCoords[4][2] = { {0,0}, {0,v}, {u,v}, {u,0} };
- glBindTexture(GL_TEXTURE_2D, tname);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, vtx);
-
- /*
- * Texture coordinate mapping
- *
- * u
- * 1 +----------+---+
- * | | | | image is inverted
- * | V | | w.r.t. the texture
- * 1-v +----------+ | coordinates
- * | |
- * | |
- * | |
- * 0 +--------------+
- * 0 1
- *
- */
-
- class s_curve_interpolator {
- const float nbFrames, s, v;
- public:
- s_curve_interpolator(int nbFrames, float s)
- : nbFrames(1.0f / (nbFrames-1)), s(s),
- v(1.0f + expf(-s + 0.5f*s)) {
- }
- float operator()(int f) {
- const float x = f * nbFrames;
- return ((1.0f/(1.0f + expf(-x*s + 0.5f*s))) - 0.5f) * v + 0.5f;
- }
- };
-
- class v_stretch {
- const GLfloat hw_w, hw_h;
- public:
- v_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w + (hw_w * v);
- const GLfloat h = hw_h - (hw_h * v);
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- class h_stretch {
- const GLfloat hw_w, hw_h;
- public:
- h_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w - (hw_w * v);
- const GLfloat h = 1.0f;
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- VSyncWaiter vsync(mEventThread);
-
- // the full animation is 24 frames
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.electron_frames", value, "24");
- int nbFrames = (atoi(value) + 1) >> 1;
- if (nbFrames <= 0) // just in case
- nbFrames = 24;
-
- s_curve_interpolator itr(nbFrames, 7.5f);
- s_curve_interpolator itg(nbFrames, 8.0f);
- s_curve_interpolator itb(nbFrames, 8.5f);
-
- v_stretch vverts(hw_w, hw_h);
-
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE);
- for (int i=0 ; i<nbFrames ; i++) {
- float x, y, w, h;
- const float vr = itr(i);
- const float vg = itg(i);
- const float vb = itb(i);
-
- // wait for vsync
- vsync.wait();
-
- // clear screen
- glColorMask(1,1,1,1);
- glClear(GL_COLOR_BUFFER_BIT);
- glEnable(GL_TEXTURE_2D);
-
- // draw the red plane
- vverts(vtx, vr);
- glColorMask(1,0,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the green plane
- vverts(vtx, vg);
- glColorMask(0,1,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the blue plane
- vverts(vtx, vb);
- glColorMask(0,0,1,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the white highlight (we use the last vertices)
- glDisable(GL_TEXTURE_2D);
- glColorMask(1,1,1,1);
- glColor4f(vg, vg, vg, 1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- hw.flip(screenBounds);
- }
-
- h_stretch hverts(hw_w, hw_h);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glColorMask(1,1,1,1);
- for (int i=0 ; i<nbFrames ; i++) {
- const float v = itg(i);
- hverts(vtx, v);
-
- // wait for vsync
- vsync.wait();
-
- glClear(GL_COLOR_BUFFER_BIT);
- glColor4f(1-v, 1-v, 1-v, 1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- hw.flip(screenBounds);
- }
-
- glColorMask(1,1,1,1);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDeleteTextures(1, &tname);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::electronBeamOnAnimationImplLocked()
-{
- status_t result = PERMISSION_DENIED;
-
- if (!GLExtensions::getInstance().haveFramebufferObject())
- return INVALID_OPERATION;
-
-
- // get screen geometry
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
- const Region screenBounds(hw.bounds());
-
- GLfloat u, v;
- GLuint tname;
- result = renderScreenToTextureLocked(0, &tname, &u, &v);
- if (result != NO_ERROR) {
- return result;
- }
-
- GLfloat vtx[8];
- const GLfloat texCoords[4][2] = { {0,v}, {0,0}, {u,0}, {u,v} };
- glBindTexture(GL_TEXTURE_2D, tname);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, vtx);
-
- class s_curve_interpolator {
- const float nbFrames, s, v;
- public:
- s_curve_interpolator(int nbFrames, float s)
- : nbFrames(1.0f / (nbFrames-1)), s(s),
- v(1.0f + expf(-s + 0.5f*s)) {
- }
- float operator()(int f) {
- const float x = f * nbFrames;
- return ((1.0f/(1.0f + expf(-x*s + 0.5f*s))) - 0.5f) * v + 0.5f;
- }
- };
-
- class v_stretch {
- const GLfloat hw_w, hw_h;
- public:
- v_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w + (hw_w * v);
- const GLfloat h = hw_h - (hw_h * v);
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- class h_stretch {
- const GLfloat hw_w, hw_h;
- public:
- h_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w - (hw_w * v);
- const GLfloat h = 1.0f;
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- VSyncWaiter vsync(mEventThread);
-
- // the full animation is 12 frames
- int nbFrames = 8;
- s_curve_interpolator itr(nbFrames, 7.5f);
- s_curve_interpolator itg(nbFrames, 8.0f);
- s_curve_interpolator itb(nbFrames, 8.5f);
-
- h_stretch hverts(hw_w, hw_h);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glColorMask(1,1,1,1);
- for (int i=nbFrames-1 ; i>=0 ; i--) {
- const float v = itg(i);
- hverts(vtx, v);
-
- // wait for vsync
- vsync.wait();
-
- glClear(GL_COLOR_BUFFER_BIT);
- glColor4f(1-v, 1-v, 1-v, 1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- hw.flip(screenBounds);
- }
-
- nbFrames = 4;
- v_stretch vverts(hw_w, hw_h);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE);
- for (int i=nbFrames-1 ; i>=0 ; i--) {
- float x, y, w, h;
- const float vr = itr(i);
- const float vg = itg(i);
- const float vb = itb(i);
-
- // wait for vsync
- vsync.wait();
-
- // clear screen
- glColorMask(1,1,1,1);
- glClear(GL_COLOR_BUFFER_BIT);
- glEnable(GL_TEXTURE_2D);
-
- // draw the red plane
- vverts(vtx, vr);
- glColorMask(1,0,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the green plane
- vverts(vtx, vg);
- glColorMask(0,1,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the blue plane
- vverts(vtx, vb);
- glColorMask(0,0,1,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- hw.flip(screenBounds);
- }
-
- glColorMask(1,1,1,1);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDeleteTextures(1, &tname);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
-
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::turnElectronBeamOffImplLocked(int32_t mode)
-{
- ATRACE_CALL();
-
- DisplayHardware& hw(graphicPlane(0).editDisplayHardware());
- if (!hw.canDraw()) {
- // we're already off
- return NO_ERROR;
- }
-
- // turn off hwc while we're doing the animation
- hw.getHwComposer().disable();
- // and make sure to turn it back on (if needed) next time we compose
- invalidateHwcGeometry();
-
- if (mode & ISurfaceComposer::eElectronBeamAnimationOff) {
- electronBeamOffAnimationImplLocked();
- }
-
- // always clear the whole screen at the end of the animation
- glClearColor(0,0,0,1);
- glClear(GL_COLOR_BUFFER_BIT);
- hw.flip( Region(hw.bounds()) );
-
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::turnElectronBeamOff(int32_t mode)
-{
- class MessageTurnElectronBeamOff : public MessageBase {
- SurfaceFlinger* flinger;
- int32_t mode;
- status_t result;
- public:
- MessageTurnElectronBeamOff(SurfaceFlinger* flinger, int32_t mode)
- : flinger(flinger), mode(mode), result(PERMISSION_DENIED) {
- }
- status_t getResult() const {
- return result;
- }
- virtual bool handler() {
- Mutex::Autolock _l(flinger->mStateLock);
- result = flinger->turnElectronBeamOffImplLocked(mode);
- return true;
- }
- };
-
- sp<MessageBase> msg = new MessageTurnElectronBeamOff(this, mode);
- status_t res = postMessageSync(msg);
- if (res == NO_ERROR) {
- res = static_cast<MessageTurnElectronBeamOff*>( msg.get() )->getResult();
-
- // work-around: when the power-manager calls us we activate the
- // animation. eventually, the "on" animation will be called
- // by the power-manager itself
- mElectronBeamAnimationMode = mode;
- }
- return res;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::turnElectronBeamOnImplLocked(int32_t mode)
-{
- DisplayHardware& hw(graphicPlane(0).editDisplayHardware());
- if (hw.canDraw()) {
- // we're already on
- return NO_ERROR;
- }
- if (mode & ISurfaceComposer::eElectronBeamAnimationOn) {
- electronBeamOnAnimationImplLocked();
- }
-
- // make sure to redraw the whole screen when the animation is done
- mDirtyRegion.set(hw.bounds());
- signalTransaction();
-
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::turnElectronBeamOn(int32_t mode)
-{
- class MessageTurnElectronBeamOn : public MessageBase {
- SurfaceFlinger* flinger;
- int32_t mode;
- status_t result;
- public:
- MessageTurnElectronBeamOn(SurfaceFlinger* flinger, int32_t mode)
- : flinger(flinger), mode(mode), result(PERMISSION_DENIED) {
- }
- status_t getResult() const {
- return result;
- }
- virtual bool handler() {
- Mutex::Autolock _l(flinger->mStateLock);
- result = flinger->turnElectronBeamOnImplLocked(mode);
- return true;
- }
- };
-
- postMessageAsync( new MessageTurnElectronBeamOn(this, mode) );
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
+status_t SurfaceFlinger::captureScreenImplLocked(const sp<IBinder>& display,
sp<IMemoryHeap>* heap,
uint32_t* w, uint32_t* h, PixelFormat* f,
uint32_t sw, uint32_t sh,
@@ -2326,27 +2560,33 @@
status_t result = PERMISSION_DENIED;
- // only one display supported for now
- if (CC_UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
- return BAD_VALUE;
-
- if (!GLExtensions::getInstance().haveFramebufferObject())
+ if (!GLExtensions::getInstance().haveFramebufferObject()) {
return INVALID_OPERATION;
+ }
// get screen geometry
- const DisplayHardware& hw(graphicPlane(dpy).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
+ sp<const DisplayDevice> hw(getDisplayDevice(display));
+ const uint32_t hw_w = hw->getWidth();
+ const uint32_t hw_h = hw->getHeight();
- if ((sw > hw_w) || (sh > hw_h))
+ // if we have secure windows on this display, never allow the screen capture
+ if (hw->getSecureLayerVisible()) {
+ ALOGW("FB is protected: PERMISSION_DENIED");
+ return PERMISSION_DENIED;
+ }
+
+ if ((sw > hw_w) || (sh > hw_h)) {
+ ALOGE("size mismatch (%d, %d) > (%d, %d)", sw, sh, hw_w, hw_h);
return BAD_VALUE;
+ }
sw = (!sw) ? hw_w : sw;
sh = (!sh) ? hw_h : sh;
const size_t size = sw * sh * 4;
+ const bool filtering = sw != hw_w || sh != hw_h;
- //ALOGD("screenshot: sw=%d, sh=%d, minZ=%d, maxZ=%d",
- // sw, sh, minLayerZ, maxLayerZ);
+// ALOGD("screenshot: sw=%d, sh=%d, minZ=%d, maxZ=%d",
+// sw, sh, minLayerZ, maxLayerZ);
// make sure to clear all GL error flags
while ( glGetError() != GL_NO_ERROR ) ;
@@ -2367,6 +2607,8 @@
if (status == GL_FRAMEBUFFER_COMPLETE_OES) {
// invert everything, b/c glReadPixel() below will invert the FB
+ GLint viewport[4];
+ glGetIntegerv(GL_VIEWPORT, viewport);
glViewport(0, 0, sw, sh);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
@@ -2378,16 +2620,15 @@
glClearColor(0,0,0,1);
glClear(GL_COLOR_BUFFER_BIT);
- const LayerVector& layers(mDrawingState.layersSortedByZ);
+ const Vector< sp<LayerBase> >& layers(hw->getVisibleLayersSortedByZ());
const size_t count = layers.size();
for (size_t i=0 ; i<count ; ++i) {
const sp<LayerBase>& layer(layers[i]);
- const uint32_t flags = layer->drawingState().flags;
- if (!(flags & ISurfaceComposer::eLayerHidden)) {
- const uint32_t z = layer->drawingState().z;
- if (z >= minLayerZ && z <= maxLayerZ) {
- layer->drawForSreenShot();
- }
+ const uint32_t z = layer->drawingState().z;
+ if (z >= minLayerZ && z <= maxLayerZ) {
+ if (filtering) layer->setFiltering(true);
+ layer->draw(hw);
+ if (filtering) layer->setFiltering(false);
}
}
@@ -2401,7 +2642,7 @@
sp<MemoryHeapBase> base(
new MemoryHeapBase(size, 0, "screen-capture") );
void* const ptr = base->getBase();
- if (ptr) {
+ if (ptr != MAP_FAILED) {
// capture the screen with glReadPixels()
ScopedTrace _t(ATRACE_TAG, "glReadPixels");
glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
@@ -2416,7 +2657,7 @@
result = NO_MEMORY;
}
}
- glViewport(0, 0, hw_w, hw_h);
+ glViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
@@ -2429,22 +2670,21 @@
glDeleteRenderbuffersOES(1, &tname);
glDeleteFramebuffersOES(1, &name);
- hw.compositionComplete();
+ hw->compositionComplete();
- // ALOGD("screenshot: result = %s", result<0 ? strerror(result) : "OK");
+// ALOGD("screenshot: result = %s", result<0 ? strerror(result) : "OK");
return result;
}
-status_t SurfaceFlinger::captureScreen(DisplayID dpy,
+status_t SurfaceFlinger::captureScreen(const sp<IBinder>& display,
sp<IMemoryHeap>* heap,
uint32_t* width, uint32_t* height, PixelFormat* format,
uint32_t sw, uint32_t sh,
uint32_t minLayerZ, uint32_t maxLayerZ)
{
- // only one display supported for now
- if (CC_UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
+ if (CC_UNLIKELY(display == 0))
return BAD_VALUE;
if (!GLExtensions::getInstance().haveFramebufferObject())
@@ -2452,7 +2692,7 @@
class MessageCaptureScreen : public MessageBase {
SurfaceFlinger* flinger;
- DisplayID dpy;
+ sp<IBinder> display;
sp<IMemoryHeap>* heap;
uint32_t* w;
uint32_t* h;
@@ -2463,11 +2703,11 @@
uint32_t maxLayerZ;
status_t result;
public:
- MessageCaptureScreen(SurfaceFlinger* flinger, DisplayID dpy,
+ MessageCaptureScreen(SurfaceFlinger* flinger, const sp<IBinder>& display,
sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f,
uint32_t sw, uint32_t sh,
uint32_t minLayerZ, uint32_t maxLayerZ)
- : flinger(flinger), dpy(dpy),
+ : flinger(flinger), display(display),
heap(heap), w(w), h(h), f(f), sw(sw), sh(sh),
minLayerZ(minLayerZ), maxLayerZ(maxLayerZ),
result(PERMISSION_DENIED)
@@ -2478,20 +2718,14 @@
}
virtual bool handler() {
Mutex::Autolock _l(flinger->mStateLock);
-
- // if we have secure windows, never allow the screen capture
- if (flinger->mSecureFrameBuffer)
- return true;
-
- result = flinger->captureScreenImplLocked(dpy,
+ result = flinger->captureScreenImplLocked(display,
heap, w, h, f, sw, sh, minLayerZ, maxLayerZ);
-
return true;
}
};
sp<MessageBase> msg = new MessageCaptureScreen(this,
- dpy, heap, width, height, format, sw, sh, minLayerZ, maxLayerZ);
+ display, heap, width, height, format, sw, sh, minLayerZ, maxLayerZ);
status_t res = postMessageSync(msg);
if (res == NO_ERROR) {
res = static_cast<MessageCaptureScreen*>( msg.get() )->getResult();
@@ -2501,281 +2735,43 @@
// ---------------------------------------------------------------------------
-sp<Layer> SurfaceFlinger::getLayer(const sp<ISurface>& sur) const
+SurfaceFlinger::LayerVector::LayerVector() {
+}
+
+SurfaceFlinger::LayerVector::LayerVector(const LayerVector& rhs)
+ : SortedVector<sp<LayerBase> >(rhs) {
+}
+
+int SurfaceFlinger::LayerVector::do_compare(const void* lhs,
+ const void* rhs) const
{
- sp<Layer> result;
- Mutex::Autolock _l(mStateLock);
- result = mLayerMap.valueFor( sur->asBinder() ).promote();
- return result;
+ // sort layers per layer-stack, then by z-order and finally by sequence
+ const sp<LayerBase>& l(*reinterpret_cast<const sp<LayerBase>*>(lhs));
+ const sp<LayerBase>& r(*reinterpret_cast<const sp<LayerBase>*>(rhs));
+
+ uint32_t ls = l->currentState().layerStack;
+ uint32_t rs = r->currentState().layerStack;
+ if (ls != rs)
+ return ls - rs;
+
+ uint32_t lz = l->currentState().z;
+ uint32_t rz = r->currentState().z;
+ if (lz != rz)
+ return lz - rz;
+
+ return l->sequence - r->sequence;
}
// ---------------------------------------------------------------------------
-Client::Client(const sp<SurfaceFlinger>& flinger)
- : mFlinger(flinger), mNameGenerator(1)
-{
+SurfaceFlinger::DisplayDeviceState::DisplayDeviceState()
+ : type(DisplayDevice::DISPLAY_ID_INVALID) {
}
-Client::~Client()
-{
- const size_t count = mLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<LayerBaseClient> layer(mLayers.valueAt(i).promote());
- if (layer != 0) {
- mFlinger->removeLayer(layer);
- }
- }
-}
-
-status_t Client::initCheck() const {
- return NO_ERROR;
-}
-
-size_t Client::attachLayer(const sp<LayerBaseClient>& layer)
-{
- Mutex::Autolock _l(mLock);
- size_t name = mNameGenerator++;
- mLayers.add(name, layer);
- return name;
-}
-
-void Client::detachLayer(const LayerBaseClient* layer)
-{
- Mutex::Autolock _l(mLock);
- // we do a linear search here, because this doesn't happen often
- const size_t count = mLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- if (mLayers.valueAt(i) == layer) {
- mLayers.removeItemsAt(i, 1);
- break;
- }
- }
-}
-sp<LayerBaseClient> Client::getLayerUser(int32_t i) const
-{
- Mutex::Autolock _l(mLock);
- sp<LayerBaseClient> lbc;
- wp<LayerBaseClient> layer(mLayers.valueFor(i));
- if (layer != 0) {
- lbc = layer.promote();
- ALOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
- }
- return lbc;
-}
-
-
-status_t Client::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- // these must be checked
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- const int self_pid = getpid();
- if (CC_UNLIKELY(pid != self_pid && uid != AID_GRAPHICS && uid != 0)) {
- // we're called from a different process, do the real check
- if (!PermissionCache::checkCallingPermission(sAccessSurfaceFlinger))
- {
- ALOGE("Permission Denial: "
- "can't openGlobalTransaction pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- }
- return BnSurfaceComposerClient::onTransact(code, data, reply, flags);
-}
-
-
-sp<ISurface> Client::createSurface(
- ISurfaceComposerClient::surface_data_t* params,
- const String8& name,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
-{
- /*
- * createSurface must be called from the GL thread so that it can
- * have access to the GL context.
- */
-
- class MessageCreateSurface : public MessageBase {
- sp<ISurface> result;
- SurfaceFlinger* flinger;
- ISurfaceComposerClient::surface_data_t* params;
- Client* client;
- const String8& name;
- DisplayID display;
- uint32_t w, h;
- PixelFormat format;
- uint32_t flags;
- public:
- MessageCreateSurface(SurfaceFlinger* flinger,
- ISurfaceComposerClient::surface_data_t* params,
- const String8& name, Client* client,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
- : flinger(flinger), params(params), client(client), name(name),
- display(display), w(w), h(h), format(format), flags(flags)
- {
- }
- sp<ISurface> getResult() const { return result; }
- virtual bool handler() {
- result = flinger->createSurface(params, name, client,
- display, w, h, format, flags);
- return true;
- }
- };
-
- sp<MessageBase> msg = new MessageCreateSurface(mFlinger.get(),
- params, name, this, display, w, h, format, flags);
- mFlinger->postMessageSync(msg);
- return static_cast<MessageCreateSurface*>( msg.get() )->getResult();
-}
-status_t Client::destroySurface(SurfaceID sid) {
- return mFlinger->removeSurface(this, sid);
-}
-
-// ---------------------------------------------------------------------------
-
-GraphicBufferAlloc::GraphicBufferAlloc() {}
-
-GraphicBufferAlloc::~GraphicBufferAlloc() {}
-
-sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error) {
- sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage));
- status_t err = graphicBuffer->initCheck();
- *error = err;
- if (err != 0 || graphicBuffer->handle == 0) {
- if (err == NO_MEMORY) {
- GraphicBuffer::dumpAllocationsToSystemLog();
- }
- ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%d, h=%d) "
- "failed (%s), handle=%p",
- w, h, strerror(-err), graphicBuffer->handle);
- return 0;
- }
- return graphicBuffer;
-}
-
-// ---------------------------------------------------------------------------
-
-GraphicPlane::GraphicPlane()
- : mHw(0)
-{
-}
-
-GraphicPlane::~GraphicPlane() {
- delete mHw;
-}
-
-bool GraphicPlane::initialized() const {
- return mHw ? true : false;
-}
-
-int GraphicPlane::getWidth() const {
- return mWidth;
-}
-
-int GraphicPlane::getHeight() const {
- return mHeight;
-}
-
-void GraphicPlane::setDisplayHardware(DisplayHardware *hw)
-{
- mHw = hw;
-
- // initialize the display orientation transform.
- // it's a constant that should come from the display driver.
- int displayOrientation = ISurfaceComposer::eOrientationDefault;
- char property[PROPERTY_VALUE_MAX];
- if (property_get("ro.sf.hwrotation", property, NULL) > 0) {
- //displayOrientation
- switch (atoi(property)) {
- case 90:
- displayOrientation = ISurfaceComposer::eOrientation90;
- break;
- case 270:
- displayOrientation = ISurfaceComposer::eOrientation270;
- break;
- }
- }
-
- const float w = hw->getWidth();
- const float h = hw->getHeight();
- GraphicPlane::orientationToTransfrom(displayOrientation, w, h,
- &mDisplayTransform);
- if (displayOrientation & ISurfaceComposer::eOrientationSwapMask) {
- mDisplayWidth = h;
- mDisplayHeight = w;
- } else {
- mDisplayWidth = w;
- mDisplayHeight = h;
- }
-
- setOrientation(ISurfaceComposer::eOrientationDefault);
-}
-
-status_t GraphicPlane::orientationToTransfrom(
- int orientation, int w, int h, Transform* tr)
-{
- uint32_t flags = 0;
- switch (orientation) {
- case ISurfaceComposer::eOrientationDefault:
- flags = Transform::ROT_0;
- break;
- case ISurfaceComposer::eOrientation90:
- flags = Transform::ROT_90;
- break;
- case ISurfaceComposer::eOrientation180:
- flags = Transform::ROT_180;
- break;
- case ISurfaceComposer::eOrientation270:
- flags = Transform::ROT_270;
- break;
- default:
- return BAD_VALUE;
- }
- tr->set(flags, w, h);
- return NO_ERROR;
-}
-
-status_t GraphicPlane::setOrientation(int orientation)
-{
- // If the rotation can be handled in hardware, this is where
- // the magic should happen.
-
- const DisplayHardware& hw(displayHardware());
- const float w = mDisplayWidth;
- const float h = mDisplayHeight;
- mWidth = int(w);
- mHeight = int(h);
-
- Transform orientationTransform;
- GraphicPlane::orientationToTransfrom(orientation, w, h,
- &orientationTransform);
- if (orientation & ISurfaceComposer::eOrientationSwapMask) {
- mWidth = int(h);
- mHeight = int(w);
- }
-
- mOrientation = orientation;
- mGlobalTransform = mDisplayTransform * orientationTransform;
- return NO_ERROR;
-}
-
-const DisplayHardware& GraphicPlane::displayHardware() const {
- return *mHw;
-}
-
-DisplayHardware& GraphicPlane::editDisplayHardware() {
- return *mHw;
-}
-
-const Transform& GraphicPlane::transform() const {
- return mGlobalTransform;
-}
-
-EGLDisplay GraphicPlane::getEGLDisplay() const {
- return mHw->getEGLDisplay();
+SurfaceFlinger::DisplayDeviceState::DisplayDeviceState(DisplayDevice::DisplayType type)
+ : type(type), layerStack(0), orientation(0) {
+ viewport.makeInvalid();
+ frame.makeInvalid();
}
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index b20973b..6d36719 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -20,6 +20,9 @@
#include <stdint.h>
#include <sys/types.h>
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+
#include <cutils/compiler.h>
#include <utils/Atomic.h>
@@ -33,204 +36,103 @@
#include <binder/IMemory.h>
#include <ui/PixelFormat.h>
-#include <gui/IGraphicBufferAlloc.h>
+
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
-#include "Barrier.h"
-#include "Layer.h"
+#include <hardware/hwcomposer_defs.h>
+#include <private/gui/LayerState.h>
+
+#include "Barrier.h"
#include "MessageQueue.h"
+#include "DisplayDevice.h"
+
+#include "DisplayHardware/HWComposer.h"
namespace android {
// ---------------------------------------------------------------------------
class Client;
-class DisplayHardware;
class DisplayEventConnection;
class EventThread;
+class IGraphicBufferAlloc;
class Layer;
+class LayerBase;
+class LayerBaseClient;
class LayerDim;
class LayerScreenshot;
-struct surface_flinger_cblk_t;
-
-// ---------------------------------------------------------------------------
-
-class Client : public BnSurfaceComposerClient
-{
-public:
- Client(const sp<SurfaceFlinger>& flinger);
- ~Client();
-
- status_t initCheck() const;
-
- // protected by SurfaceFlinger::mStateLock
- size_t attachLayer(const sp<LayerBaseClient>& layer);
- void detachLayer(const LayerBaseClient* layer);
- sp<LayerBaseClient> getLayerUser(int32_t i) const;
-
-private:
- // ISurfaceComposerClient interface
- virtual sp<ISurface> createSurface(
- surface_data_t* params, const String8& name,
- DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
- uint32_t flags);
- virtual status_t destroySurface(SurfaceID surfaceId);
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
-
- // constant
- sp<SurfaceFlinger> mFlinger;
-
- // protected by mLock
- DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
- size_t mNameGenerator;
-
- // thread-safe
- mutable Mutex mLock;
-};
-
-class GraphicBufferAlloc : public BnGraphicBufferAlloc
-{
-public:
- GraphicBufferAlloc();
- virtual ~GraphicBufferAlloc();
- virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error);
-};
-
-// ---------------------------------------------------------------------------
-
-class GraphicPlane
-{
-public:
- static status_t orientationToTransfrom(int orientation, int w, int h,
- Transform* tr);
-
- GraphicPlane();
- ~GraphicPlane();
-
- bool initialized() const;
-
- void setDisplayHardware(DisplayHardware *);
- status_t setOrientation(int orientation);
- int getOrientation() const { return mOrientation; }
- int getWidth() const;
- int getHeight() const;
-
- const DisplayHardware& displayHardware() const;
- DisplayHardware& editDisplayHardware();
- const Transform& transform() const;
- EGLDisplay getEGLDisplay() const;
-
-private:
- GraphicPlane(const GraphicPlane&);
- GraphicPlane operator = (const GraphicPlane&);
-
- DisplayHardware* mHw;
- Transform mGlobalTransform;
- Transform mDisplayTransform;
- int mOrientation;
- float mDisplayWidth;
- float mDisplayHeight;
- int mWidth;
- int mHeight;
-};
+class SurfaceTextureClient;
// ---------------------------------------------------------------------------
enum {
- eTransactionNeeded = 0x01,
- eTraversalNeeded = 0x02
+ eTransactionNeeded = 0x01,
+ eTraversalNeeded = 0x02,
+ eDisplayTransactionNeeded = 0x04,
+ eTransactionMask = 0x07
};
-class SurfaceFlinger :
- public BinderService<SurfaceFlinger>,
- public BnSurfaceComposer,
- public IBinder::DeathRecipient,
- protected Thread
+class SurfaceFlinger : public BinderService<SurfaceFlinger>,
+ public BnSurfaceComposer,
+ private IBinder::DeathRecipient,
+ private Thread,
+ private HWComposer::EventHandler
{
public:
- static char const* getServiceName() { return "SurfaceFlinger"; }
+ static char const* getServiceName() {
+ return "SurfaceFlinger";
+ }
- SurfaceFlinger();
- virtual ~SurfaceFlinger();
- void init();
+ SurfaceFlinger();
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
-
- virtual status_t dump(int fd, const Vector<String16>& args);
-
- // ISurfaceComposer interface
- virtual sp<ISurfaceComposerClient> createConnection();
- virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
- virtual sp<IMemoryHeap> getCblk() const;
- virtual void bootFinished();
- virtual void setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags);
- virtual bool authenticateSurfaceTexture(const sp<ISurfaceTexture>& surface) const;
- virtual sp<IDisplayEventConnection> createDisplayEventConnection();
-
- virtual status_t captureScreen(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height,
- PixelFormat* format, uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ);
-
- virtual status_t turnElectronBeamOff(int32_t mode);
- virtual status_t turnElectronBeamOn(int32_t mode);
-
-
- // called when screen needs to turn off
- void screenReleased();
- // called when screen is turning back on
- void screenAcquired();
-
- // called on the main thread in response to screenReleased()
- void onScreenReleased();
- // called on the main thread in response to screenAcquired()
- void onScreenAcquired();
-
-
- status_t renderScreenToTexture(DisplayID dpy,
- GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
- status_t renderScreenToTextureLocked(DisplayID dpy,
- GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
-
- void onMessageReceived(int32_t what);
-
- status_t postMessageAsync(const sp<MessageBase>& msg,
- nsecs_t reltime=0, uint32_t flags = 0);
-
- status_t postMessageSync(const sp<MessageBase>& msg,
- nsecs_t reltime=0, uint32_t flags = 0);
-
- status_t removeLayer(const sp<LayerBase>& layer);
- status_t addLayer(const sp<LayerBase>& layer);
- status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
- void invalidateHwcGeometry();
-
- sp<Layer> getLayer(const sp<ISurface>& sur) const;
-
- GLuint getProtectedTexName() const { return mProtectedTexName; }
-
-
- class MessageDestroyGLTexture : public MessageBase {
- GLuint texture;
- public:
- MessageDestroyGLTexture(GLuint texture) : texture(texture) { }
- virtual bool handler() {
- glDeleteTextures(1, &texture);
- return true;
- }
+ enum {
+ EVENT_VSYNC = HWC_EVENT_VSYNC
};
+ // post an asynchronous message to the main thread
+ status_t postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime = 0,
+ uint32_t flags = 0);
-private:
- // DeathRecipient interface
- virtual void binderDied(const wp<IBinder>& who);
+ // post a synchronous message to the main thread
+ status_t postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime = 0,
+ uint32_t flags = 0);
+
+ // force full composition on all displays
+ void repaintEverything();
+
+ // renders content on given display to a texture. thread-safe version.
+ status_t renderScreenToTexture(uint32_t layerStack, GLuint* textureName,
+ GLfloat* uOut, GLfloat* vOut);
+
+ // renders content on given display to a texture, w/o acquiring main lock
+ status_t renderScreenToTextureLocked(uint32_t layerStack, GLuint* textureName,
+ GLfloat* uOut, GLfloat* vOut);
+
+ // returns the default Display
+ sp<const DisplayDevice> getDefaultDisplayDevice() const {
+ return getDisplayDevice(mDefaultDisplays[DisplayDevice::DISPLAY_PRIMARY]);
+ }
+
+ // utility function to delete a texture on the main thread
+ void deleteTextureAsync(GLuint texture);
+
+ // allocate a h/w composer display id
+ int32_t allocateHwcDisplayId(DisplayDevice::DisplayType type);
+
+ // enable/disable h/w composer event
+ // TODO: this should be made accessible only to EventThread
+ void eventControl(int disp, int event, int enabled);
+
+ // called on the main thread by MessageQueue when an internal message
+ // is received
+ // TODO: this should be made accessible only to MessageQueue
+ void onMessageReceived(int32_t what);
+
+ // for debugging only
+ // TODO: this should be made accessible only to HWComposer
+ const Vector< sp<LayerBase> >& getLayerSortedByZForHwcDisplay(int disp);
private:
friend class Client;
@@ -239,190 +141,315 @@
friend class LayerBaseClient;
friend class Layer;
- sp<ISurface> createSurface(
- ISurfaceComposerClient::surface_data_t* params,
- const String8& name,
- const sp<Client>& client,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags);
+ // We're reference counted, never destroy SurfaceFlinger directly
+ virtual ~SurfaceFlinger();
- sp<Layer> createNormalSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags,
- PixelFormat& format);
+ /* ------------------------------------------------------------------------
+ * Internal data structures
+ */
- sp<LayerDim> createDimSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags);
-
- sp<LayerScreenshot> createScreenshotSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags);
-
- status_t removeSurface(const sp<Client>& client, SurfaceID sid);
- status_t destroySurface(const wp<LayerBaseClient>& layer);
- uint32_t setClientStateLocked(const sp<Client>& client, const layer_state_t& s);
-
- class LayerVector : public SortedVector< sp<LayerBase> > {
+ class LayerVector : public SortedVector<sp<LayerBase> > {
public:
- LayerVector() { }
- LayerVector(const LayerVector& rhs) : SortedVector< sp<LayerBase> >(rhs) { }
- virtual int do_compare(const void* lhs, const void* rhs) const {
- const sp<LayerBase>& l(*reinterpret_cast<const sp<LayerBase>*>(lhs));
- const sp<LayerBase>& r(*reinterpret_cast<const sp<LayerBase>*>(rhs));
- // sort layers by Z order
- uint32_t lz = l->currentState().z;
- uint32_t rz = r->currentState().z;
- // then by sequence, so we get a stable ordering
- return (lz != rz) ? (lz - rz) : (l->sequence - r->sequence);
- }
+ LayerVector();
+ LayerVector(const LayerVector& rhs);
+ virtual int do_compare(const void* lhs, const void* rhs) const;
+ };
+
+ struct DisplayDeviceState {
+ DisplayDeviceState();
+ DisplayDeviceState(DisplayDevice::DisplayType type);
+ bool isValid() const { return type >= 0; }
+ bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; }
+ bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; }
+ DisplayDevice::DisplayType type;
+ sp<ISurfaceTexture> surface;
+ uint32_t layerStack;
+ Rect viewport;
+ Rect frame;
+ uint8_t orientation;
+ String8 displayName;
};
struct State {
- State()
- : orientation(ISurfaceComposer::eOrientationDefault),
- orientationFlags(0) {
- }
- LayerVector layersSortedByZ;
- uint8_t orientation;
- uint8_t orientationFlags;
+ LayerVector layersSortedByZ;
+ DefaultKeyedVector< wp<IBinder>, DisplayDeviceState> displays;
};
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void onFirstRef();
+ /* ------------------------------------------------------------------------
+ * IBinder interface
+ */
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags);
+ virtual status_t dump(int fd, const Vector<String16>& args);
-public: // hack to work around gcc 4.0.3 bug
- const GraphicPlane& graphicPlane(int dpy) const;
- GraphicPlane& graphicPlane(int dpy);
+ /* ------------------------------------------------------------------------
+ * ISurfaceComposer interface
+ */
+ virtual sp<ISurfaceComposerClient> createConnection();
+ virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
+ virtual sp<IBinder> createDisplay(const String8& displayName);
+ virtual sp<IBinder> getBuiltInDisplay(int32_t id);
+ virtual void setTransactionState(const Vector<ComposerState>& state,
+ const Vector<DisplayState>& displays, uint32_t flags);
+ virtual void bootFinished();
+ virtual bool authenticateSurfaceTexture(
+ const sp<ISurfaceTexture>& surface) const;
+ virtual sp<IDisplayEventConnection> createDisplayEventConnection();
+ virtual status_t captureScreen(const sp<IBinder>& display, sp<IMemoryHeap>* heap,
+ uint32_t* width, uint32_t* height, PixelFormat* format,
+ uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ,
+ uint32_t maxLayerZ);
+ // called when screen needs to turn off
+ virtual void blank(const sp<IBinder>& display);
+ // called when screen is turning back on
+ virtual void unblank(const sp<IBinder>& display);
+ virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
+ virtual void connectDisplay(const sp<ISurfaceTexture>& display);
- void signalTransaction();
- void signalLayerUpdate();
- void signalRefresh();
- void repaintEverything();
+ /* ------------------------------------------------------------------------
+ * DeathRecipient interface
+ */
+ virtual void binderDied(const wp<IBinder>& who);
-private:
- void waitForEvent();
- void handleTransaction(uint32_t transactionFlags);
- void handleTransactionLocked(uint32_t transactionFlags);
+ /* ------------------------------------------------------------------------
+ * Thread interface
+ */
+ virtual bool threadLoop();
+ virtual status_t readyToRun();
+ virtual void onFirstRef();
- void computeVisibleRegions(
- const LayerVector& currentLayers,
- Region& dirtyRegion,
- Region& wormholeRegion);
+ /* ------------------------------------------------------------------------
+ * HWComposer::EventHandler interface
+ */
+ virtual void onVSyncReceived(int type, nsecs_t timestamp);
+ virtual void onHotplugReceived(int disp, bool connected);
- void handlePageFlip();
- bool lockPageFlip(const LayerVector& currentLayers);
- void unlockPageFlip(const LayerVector& currentLayers);
- void handleRefresh();
- void handleWorkList();
- void handleRepaint();
- void postFramebuffer();
- void setupHardwareComposer();
- void composeSurfaces(const Region& dirty);
+ /* ------------------------------------------------------------------------
+ * Message handling
+ */
+ void waitForEvent();
+ void signalTransaction();
+ void signalLayerUpdate();
+ void signalRefresh();
+
+ // called on the main thread in response to initializeDisplays()
+ void onInitializeDisplays();
+ // called on the main thread in response to blank()
+ void onScreenReleased(const sp<const DisplayDevice>& hw);
+ // called on the main thread in response to unblank()
+ void onScreenAcquired(const sp<const DisplayDevice>& hw);
+
+ void handleMessageTransaction();
+ void handleMessageInvalidate();
+ void handleMessageRefresh();
+
+ void handleTransaction(uint32_t transactionFlags);
+ void handleTransactionLocked(uint32_t transactionFlags);
+
+ /* handlePageFilp: this is were we latch a new buffer
+ * if available and compute the dirty region.
+ */
+ void handlePageFlip();
+
+ /* ------------------------------------------------------------------------
+ * Transactions
+ */
+ uint32_t getTransactionFlags(uint32_t flags);
+ uint32_t peekTransactionFlags(uint32_t flags);
+ uint32_t setTransactionFlags(uint32_t flags);
+ void commitTransaction();
+ uint32_t setClientStateLocked(const sp<Client>& client,
+ const layer_state_t& s);
+ uint32_t setDisplayStateLocked(const DisplayState& s);
+
+ /* ------------------------------------------------------------------------
+ * Layer management
+ */
+ sp<ISurface> createLayer(ISurfaceComposerClient::surface_data_t* params,
+ const String8& name, const sp<Client>& client,
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
+
+ sp<Layer> createNormalLayer(const sp<Client>& client,
+ uint32_t w, uint32_t h, uint32_t flags, PixelFormat& format);
+
+ sp<LayerDim> createDimLayer(const sp<Client>& client,
+ uint32_t w, uint32_t h, uint32_t flags);
+
+ sp<LayerScreenshot> createScreenshotLayer(const sp<Client>& client,
+ uint32_t w, uint32_t h, uint32_t flags);
+
+ // called in response to the window-manager calling
+ // ISurfaceComposerClient::destroySurface()
+ // The specified layer is first placed in a purgatory list
+ // until all references from the client are released.
+ status_t onLayerRemoved(const sp<Client>& client, SurfaceID sid);
+
+ // called when all clients have released all their references to
+ // this layer meaning it is entirely safe to destroy all
+ // resources associated to this layer.
+ status_t onLayerDestroyed(const wp<LayerBaseClient>& layer);
+
+ // remove a layer from SurfaceFlinger immediately
+ status_t removeLayer(const sp<LayerBase>& layer);
+
+ // add a layer to SurfaceFlinger
+ ssize_t addClientLayer(const sp<Client>& client,
+ const sp<LayerBaseClient>& lbc);
+
+ status_t removeLayer_l(const sp<LayerBase>& layer);
+ status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
+
+ /* ------------------------------------------------------------------------
+ * Boot animation, on/off animations and screen capture
+ */
+
+ void startBootAnim();
+
+ status_t captureScreenImplLocked(const sp<IBinder>& display, sp<IMemoryHeap>* heap,
+ uint32_t* width, uint32_t* height, PixelFormat* format,
+ uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ,
+ uint32_t maxLayerZ);
+
+ /* ------------------------------------------------------------------------
+ * EGL
+ */
+ static status_t selectConfigForAttribute(EGLDisplay dpy,
+ EGLint const* attrs, EGLint attribute, EGLint value, EGLConfig* outConfig);
+ static EGLConfig selectEGLConfig(EGLDisplay disp, EGLint visualId);
+ static EGLContext createGLContext(EGLDisplay disp, EGLConfig config);
+ void initializeGL(EGLDisplay display);
+ uint32_t getMaxTextureSize() const;
+ uint32_t getMaxViewportDims() const;
+
+ /* ------------------------------------------------------------------------
+ * Display and layer stack management
+ */
+ // called when starting, or restarting after system_server death
+ void initializeDisplays();
+
+ sp<const DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) const {
+ return mDisplays.valueFor(dpy);
+ }
+ const sp<DisplayDevice>& getDisplayDevice(const wp<IBinder>& dpy) {
+ return mDisplays.valueFor(dpy);
+ }
+
+ // mark a region of a layer stack dirty. this updates the dirty
+ // region of all screens presenting this layer stack.
+ void invalidateLayerStack(uint32_t layerStack, const Region& dirty);
+
+ /* ------------------------------------------------------------------------
+ * H/W composer
+ */
+
+ HWComposer& getHwComposer() const { return *mHwc; }
+
+ /* ------------------------------------------------------------------------
+ * Compositing
+ */
+ void invalidateHwcGeometry();
+ static void computeVisibleRegions(
+ const LayerVector& currentLayers, uint32_t layerStack,
+ Region& dirtyRegion, Region& opaqueRegion);
+
+ void preComposition();
+ void postComposition();
+ void rebuildLayerStacks();
+ void setUpHWComposer();
+ void doComposition();
+ void doDebugFlashRegions();
+ void doDisplayComposition(const sp<const DisplayDevice>& hw,
+ const Region& dirtyRegion);
+ void doComposeSurfaces(const sp<const DisplayDevice>& hw,
+ const Region& dirty);
+
+ void postFramebuffer();
+ void drawWormhole(const sp<const DisplayDevice>& hw,
+ const Region& region) const;
+ GLuint getProtectedTexName() const {
+ return mProtectedTexName;
+ }
+
+ /* ------------------------------------------------------------------------
+ * Display management
+ */
- void setInvalidateRegion(const Region& reg);
- Region getAndClearInvalidateRegion();
+ /* ------------------------------------------------------------------------
+ * Debugging & dumpsys
+ */
+ void listLayersLocked(const Vector<String16>& args, size_t& index,
+ String8& result, char* buffer, size_t SIZE) const;
+ void dumpStatsLocked(const Vector<String16>& args, size_t& index,
+ String8& result, char* buffer, size_t SIZE) const;
+ void clearStatsLocked(const Vector<String16>& args, size_t& index,
+ String8& result, char* buffer, size_t SIZE) const;
+ void dumpAllLocked(String8& result, char* buffer, size_t SIZE) const;
+ bool startDdmConnection();
+ static void appendSfConfigString(String8& result);
- ssize_t addClientLayer(const sp<Client>& client,
- const sp<LayerBaseClient>& lbc);
- status_t addLayer_l(const sp<LayerBase>& layer);
- status_t removeLayer_l(const sp<LayerBase>& layer);
- status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
+ /* ------------------------------------------------------------------------
+ * Attributes
+ */
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t peekTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags);
- void commitTransaction();
+ // access must be protected by mStateLock
+ mutable Mutex mStateLock;
+ State mCurrentState;
+ volatile int32_t mTransactionFlags;
+ Condition mTransactionCV;
+ SortedVector<sp<LayerBase> > mLayerPurgatory;
+ bool mTransationPending;
+ Vector<sp<LayerBase> > mLayersPendingRemoval;
+ // protected by mStateLock (but we could use another lock)
+ bool mLayersRemoved;
- status_t captureScreenImplLocked(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height, PixelFormat* format,
- uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ);
+ // access must be protected by mInvalidateLock
+ volatile int32_t mRepaintEverything;
- status_t turnElectronBeamOffImplLocked(int32_t mode);
- status_t turnElectronBeamOnImplLocked(int32_t mode);
- status_t electronBeamOffAnimationImplLocked();
- status_t electronBeamOnAnimationImplLocked();
+ // constant members (no synchronization needed for access)
+ HWComposer* mHwc;
+ GLuint mProtectedTexName;
+ nsecs_t mBootTime;
+ sp<EventThread> mEventThread;
+ GLint mMaxViewportDims[2];
+ GLint mMaxTextureSize;
+ EGLContext mEGLContext;
+ EGLConfig mEGLConfig;
+ EGLDisplay mEGLDisplay;
+ sp<IBinder> mDefaultDisplays[DisplayDevice::NUM_DISPLAY_TYPES];
- void debugFlashRegions();
- void drawWormhole() const;
+ // Can only accessed from the main thread, these members
+ // don't need synchronization
+ State mDrawingState;
+ bool mVisibleRegionsDirty;
+ bool mHwWorkListDirty;
+ DefaultKeyedVector< wp<IBinder>, sp<DisplayDevice> > mDisplays;
- void startBootAnim();
+ // don't use a lock for these, we don't care
+ int mDebugRegion;
+ int mDebugDDMS;
+ int mDebugDisableHWC;
+ int mDebugDisableTransformHint;
+ volatile nsecs_t mDebugInSwapBuffers;
+ nsecs_t mLastSwapBufferTime;
+ volatile nsecs_t mDebugInTransaction;
+ nsecs_t mLastTransactionTime;
+ bool mBootFinished;
- void listLayersLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const;
- void dumpStatsLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const;
- void clearStatsLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const;
- void dumpAllLocked(String8& result, char* buffer, size_t SIZE) const;
+ // these are thread safe
+ mutable MessageQueue mEventQueue;
+ mutable Barrier mReadyToRunBarrier;
- mutable MessageQueue mEventQueue;
+ // protected by mDestroyedLayerLock;
+ mutable Mutex mDestroyedLayerLock;
+ Vector<LayerBase const *> mDestroyedLayers;
- // access must be protected by mStateLock
- mutable Mutex mStateLock;
- State mCurrentState;
- volatile int32_t mTransactionFlags;
- Condition mTransactionCV;
- SortedVector< sp<LayerBase> > mLayerPurgatory;
- bool mTransationPending;
- Vector< sp<LayerBase> > mLayersPendingRemoval;
+ /* ------------------------------------------------------------------------
+ * Feature prototyping
+ */
- // protected by mStateLock (but we could use another lock)
- GraphicPlane mGraphicPlanes[1];
- bool mLayersRemoved;
- DefaultKeyedVector< wp<IBinder>, wp<Layer> > mLayerMap;
-
- // access must be protected by mInvalidateLock
- mutable Mutex mInvalidateLock;
- Region mInvalidateRegion;
-
- // constant members (no synchronization needed for access)
- sp<IMemoryHeap> mServerHeap;
- surface_flinger_cblk_t* mServerCblk;
- GLuint mWormholeTexName;
- GLuint mProtectedTexName;
- nsecs_t mBootTime;
- sp<EventThread> mEventThread;
-
- // Can only accessed from the main thread, these members
- // don't need synchronization
- State mDrawingState;
- Region mDirtyRegion;
- Region mDirtyRegionRemovedLayer;
- Region mSwapRegion;
- Region mWormholeRegion;
- bool mVisibleRegionsDirty;
- bool mHwWorkListDirty;
- int32_t mElectronBeamAnimationMode;
- Vector< sp<LayerBase> > mVisibleLayersSortedByZ;
-
-
- // don't use a lock for these, we don't care
- int mDebugRegion;
- int mDebugDDMS;
- int mDebugDisableHWC;
- int mDebugDisableTransformHint;
- volatile nsecs_t mDebugInSwapBuffers;
- nsecs_t mLastSwapBufferTime;
- volatile nsecs_t mDebugInTransaction;
- nsecs_t mLastTransactionTime;
- bool mBootFinished;
-
- // these are thread safe
- mutable Barrier mReadyToRunBarrier;
-
-
- // protected by mDestroyedLayerLock;
- mutable Mutex mDestroyedLayerLock;
- Vector<LayerBase const *> mDestroyedLayers;
-
- // only written in the main thread, only read in other threads
- volatile int32_t mSecureFrameBuffer;
+ sp<IBinder> mExtDisplayToken;
};
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/Transform.cpp b/services/surfaceflinger/Transform.cpp
index ca3fa6e..aca90e0 100644
--- a/services/surfaceflinger/Transform.cpp
+++ b/services/surfaceflinger/Transform.cpp
@@ -192,7 +192,6 @@
void Transform::transform(float* point, int x, int y) const
{
- const mat33& M(mMatrix);
vec2 v(x, y);
v = transform(v);
point[0] = v[0];
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
index 84ae0d9..0592c5b 100644
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ b/services/surfaceflinger/tests/Transaction_test.cpp
@@ -24,6 +24,7 @@
#include <private/gui/ComposerService.h>
#include <utils/String8.h>
+#include <ui/DisplayInfo.h>
namespace android {
@@ -56,7 +57,8 @@
uint32_t w=0, h=0;
PixelFormat fmt=0;
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 0, 0,
+ sp<IBinder> display(sf->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(display, &heap, &w, &h, &fmt, 0, 0,
0, INT_MAX));
ASSERT_TRUE(heap != NULL);
ASSERT_EQ(PIXEL_FORMAT_RGBA_8888, fmt);
@@ -92,12 +94,17 @@
mComposerClient = new SurfaceComposerClient;
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
- ssize_t displayWidth = mComposerClient->getDisplayWidth(0);
- ssize_t displayHeight = mComposerClient->getDisplayHeight(0);
+ sp<IBinder> display(SurfaceComposerClient::getBuiltInDisplay(
+ ISurfaceComposer::eDisplayIdMain));
+ DisplayInfo info;
+ SurfaceComposerClient::getDisplayInfo(display, &info);
+
+ ssize_t displayWidth = info.w;
+ ssize_t displayHeight = info.h;
// Background surface
mBGSurfaceControl = mComposerClient->createSurface(
- String8("BG Test Surface"), 0, displayWidth, displayHeight,
+ String8("BG Test Surface"), displayWidth, displayHeight,
PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mBGSurfaceControl != NULL);
ASSERT_TRUE(mBGSurfaceControl->isValid());
@@ -105,7 +112,7 @@
// Foreground surface
mFGSurfaceControl = mComposerClient->createSurface(
- String8("FG Test Surface"), 0, 64, 64, PIXEL_FORMAT_RGBA_8888, 0);
+ String8("FG Test Surface"), 64, 64, PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mFGSurfaceControl != NULL);
ASSERT_TRUE(mFGSurfaceControl->isValid());
@@ -113,7 +120,7 @@
// Synchronization surface
mSyncSurfaceControl = mComposerClient->createSurface(
- String8("Sync Test Surface"), 0, 1, 1, PIXEL_FORMAT_RGBA_8888, 0);
+ String8("Sync Test Surface"), 1, 1, PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mSyncSurfaceControl != NULL);
ASSERT_TRUE(mSyncSurfaceControl->isValid());
diff --git a/services/surfaceflinger/tests/resize/resize.cpp b/services/surfaceflinger/tests/resize/resize.cpp
index c143b3d..d61ea70 100644
--- a/services/surfaceflinger/tests/resize/resize.cpp
+++ b/services/surfaceflinger/tests/resize/resize.cpp
@@ -38,8 +38,8 @@
// create a client to surfaceflinger
sp<SurfaceComposerClient> client = new SurfaceComposerClient();
- sp<Surface> surface = client->createSurface(0, 160, 240,
- PIXEL_FORMAT_RGB_565);
+ sp<Surface> surface = client->createSurface(String8("resize"),
+ 160, 240, PIXEL_FORMAT_RGB_565, 0);
SurfaceComposerClient::openGlobalTransaction();
diff --git a/services/surfaceflinger/tests/screencap/screencap.cpp b/services/surfaceflinger/tests/screencap/screencap.cpp
index 53566e0..f842fc3 100644
--- a/services/surfaceflinger/tests/screencap/screencap.cpp
+++ b/services/surfaceflinger/tests/screencap/screencap.cpp
@@ -42,7 +42,8 @@
sp<IMemoryHeap> heap;
uint32_t w, h;
PixelFormat f;
- status_t err = composer->captureScreen(0, &heap, &w, &h, &f, 0, 0);
+ sp<IBinder> display(composer->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
+ status_t err = composer->captureScreen(display, &heap, &w, &h, &f, 0, 0);
if (err != NO_ERROR) {
fprintf(stderr, "screen capture failed: %s\n", strerror(-err));
exit(0);
diff --git a/services/surfaceflinger/tests/surface/surface.cpp b/services/surfaceflinger/tests/surface/surface.cpp
index a8878f7..9c41cc3 100644
--- a/services/surfaceflinger/tests/surface/surface.cpp
+++ b/services/surfaceflinger/tests/surface/surface.cpp
@@ -37,7 +37,7 @@
sp<SurfaceComposerClient> client = new SurfaceComposerClient();
sp<SurfaceControl> surfaceControl = client->createSurface(
- 0, 160, 240, PIXEL_FORMAT_RGB_565);
+ String8("surface"), 160, 240, PIXEL_FORMAT_RGB_565, 0);
SurfaceComposerClient::openGlobalTransaction();
surfaceControl->setLayer(100000);
SurfaceComposerClient::closeGlobalTransaction();