Merge "Textfield search items updated thickness on vertical bars Bug: 5076695"
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index 370253a..b9deafc 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -62,6 +62,7 @@
         USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
         USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
         USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
+        USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER,
         USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
     };
 
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index ac9b33b..79a01a3 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -608,6 +608,9 @@
             if (mConnectedApi == api) {
                 drainQueueAndFreeBuffersLocked();
                 mConnectedApi = NO_CONNECTED_API;
+                mNextCrop.makeInvalid();
+                mNextScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
+                mNextTransform = 0;
                 mDequeueCondition.signal();
             } else {
                 LOGE("disconnect: connected to another api (cur=%d, req=%d)",
@@ -1022,7 +1025,7 @@
             mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
             mCurrentTransform, mCurrentTexture,
             prefix, mNextCrop.left, mNextCrop.top, mNextCrop.right, mNextCrop.bottom,
-            mCurrentTransform, fifoSize, fifo.string()
+            mNextTransform, fifoSize, fifo.string()
     );
     result.append(buffer);
 
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 5a35b4d..710ef94 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -407,8 +407,15 @@
     LOGV("SurfaceTextureClient::disconnect");
     Mutex::Autolock lock(mMutex);
     int err = mSurfaceTexture->disconnect(api);
-    if (!err && api == NATIVE_WINDOW_API_CPU) {
-        mConnectedToCpu = false;
+    if (!err) {
+        freeAllBuffers();
+        mReqFormat = 0;
+        mReqWidth = 0;
+        mReqHeight = 0;
+        mReqUsage = 0;
+        if (api == NATIVE_WINDOW_API_CPU) {
+            mConnectedToCpu = false;
+        }
     }
     return err;
 }
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 10cea22..7e85230 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -454,13 +454,6 @@
     EGLBoolean result = s->cnx->egl.eglDestroySurface(
             dp->disp[s->impl].dpy, s->surface);
     if (result == EGL_TRUE) {
-        ANativeWindow* const window = s->win.get();
-        if (window != NULL) {
-            native_window_set_buffers_format(window, 0);
-            if (native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL)) {
-                LOGE("EGLNativeWindowType %p disconnected failed", window);
-            }
-        }
         _s.terminate();
     }
     return result;
@@ -682,6 +675,9 @@
             setGLHooksThreadSpecific(&gHooksNoContext);
             egl_tls_t::setContext(EGL_NO_CONTEXT);
         }
+    } else {
+        // this will LOGE the error
+        result = setError(c->cnx->egl.eglGetError(), EGL_FALSE);
     }
     return result;
 }
diff --git a/opengl/libs/EGL/egl_object.h b/opengl/libs/EGL/egl_object.h
index 3459a8a..d2b7378 100644
--- a/opengl/libs/EGL/egl_object.h
+++ b/opengl/libs/EGL/egl_object.h
@@ -125,7 +125,15 @@
 
 class egl_surface_t: public egl_object_t {
 protected:
-    ~egl_surface_t() {}
+    ~egl_surface_t() {
+        ANativeWindow* const window = win.get();
+        if (window != NULL) {
+            native_window_set_buffers_format(window, 0);
+            if (native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL)) {
+                LOGE("EGLNativeWindowType %p disconnected failed", window);
+            }
+        }
+    }
 public:
     typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
 
@@ -232,4 +240,3 @@
 // ----------------------------------------------------------------------------
 
 #endif // ANDROID_EGL_OBJECT_H
-
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 8b2485a..f8925b8 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -556,6 +556,7 @@
         // need a hardware-protected path to external video sink
         usage |= GraphicBuffer::USAGE_PROTECTED;
     }
+    usage |= GraphicBuffer::USAGE_HW_COMPOSER;
     return usage;
 }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0080202..598220f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2207,14 +2207,17 @@
         return BAD_VALUE;
 
     // make sure none of the layers are protected
-    const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
+    const LayerVector& layers(mDrawingState.layersSortedByZ);
     const size_t count = layers.size();
     for (size_t i=0 ; i<count ; ++i) {
         const sp<LayerBase>& layer(layers[i]);
-        const uint32_t z = layer->drawingState().z;
-        if (z >= minLayerZ && z <= maxLayerZ) {
-            if (layer->isProtected()) {
-                return INVALID_OPERATION;
+        const uint32_t flags = layer->drawingState().flags;
+        if (!(flags & ISurfaceComposer::eLayerHidden)) {
+            const uint32_t z = layer->drawingState().z;
+            if (z >= minLayerZ && z <= maxLayerZ) {
+                if (layer->isProtected()) {
+                    return INVALID_OPERATION;
+                }
             }
         }
     }
@@ -2270,9 +2273,12 @@
 
         for (size_t i=0 ; i<count ; ++i) {
             const sp<LayerBase>& layer(layers[i]);
-            const uint32_t z = layer->drawingState().z;
-            if (z >= minLayerZ && z <= maxLayerZ) {
-                layer->drawForSreenShot();
+            const uint32_t flags = layer->drawingState().flags;
+            if (!(flags & ISurfaceComposer::eLayerHidden)) {
+                const uint32_t z = layer->drawingState().z;
+                if (z >= minLayerZ && z <= maxLayerZ) {
+                    layer->drawForSreenShot();
+                }
             }
         }