Move input library code from frameworks/base.

Change-Id: I4983db61b53e28479fc90d9211fafff68f7f49a6
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
new file mode 100644
index 0000000..4672ad4
--- /dev/null
+++ b/include/input/InputDevice.h
@@ -0,0 +1,156 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _LIBINPUT_INPUT_DEVICE_H
+#define _LIBINPUT_INPUT_DEVICE_H
+
+#include <input/Input.h>
+#include <input/KeyCharacterMap.h>
+
+namespace android {
+
+/*
+ * Identifies a device.
+ */
+struct InputDeviceIdentifier {
+    inline InputDeviceIdentifier() :
+            bus(0), vendor(0), product(0), version(0) {
+    }
+
+    // Information provided by the kernel.
+    String8 name;
+    String8 location;
+    String8 uniqueId;
+    uint16_t bus;
+    uint16_t vendor;
+    uint16_t product;
+    uint16_t version;
+
+    // A composite input device descriptor string that uniquely identifies the device
+    // even across reboots or reconnections.  The value of this field is used by
+    // upper layers of the input system to associate settings with individual devices.
+    // It is hashed from whatever kernel provided information is available.
+    // Ideally, the way this value is computed should not change between Android releases
+    // because that would invalidate persistent settings that rely on it.
+    String8 descriptor;
+};
+
+/*
+ * Describes the characteristics and capabilities of an input device.
+ */
+class InputDeviceInfo {
+public:
+    InputDeviceInfo();
+    InputDeviceInfo(const InputDeviceInfo& other);
+    ~InputDeviceInfo();
+
+    struct MotionRange {
+        int32_t axis;
+        uint32_t source;
+        float min;
+        float max;
+        float flat;
+        float fuzz;
+        float resolution;
+    };
+
+    void initialize(int32_t id, int32_t generation, const InputDeviceIdentifier& identifier,
+            const String8& alias, bool isExternal);
+
+    inline int32_t getId() const { return mId; }
+    inline int32_t getGeneration() const { return mGeneration; }
+    inline const InputDeviceIdentifier& getIdentifier() const { return mIdentifier; }
+    inline const String8& getAlias() const { return mAlias; }
+    inline const String8& getDisplayName() const {
+        return mAlias.isEmpty() ? mIdentifier.name : mAlias;
+    }
+    inline bool isExternal() const { return mIsExternal; }
+    inline uint32_t getSources() const { return mSources; }
+
+    const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
+
+    void addSource(uint32_t source);
+    void addMotionRange(int32_t axis, uint32_t source,
+            float min, float max, float flat, float fuzz, float resolution);
+    void addMotionRange(const MotionRange& range);
+
+    inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
+    inline int32_t getKeyboardType() const { return mKeyboardType; }
+
+    inline void setKeyCharacterMap(const sp<KeyCharacterMap>& value) {
+        mKeyCharacterMap = value;
+    }
+
+    inline sp<KeyCharacterMap> getKeyCharacterMap() const {
+        return mKeyCharacterMap;
+    }
+
+    inline void setVibrator(bool hasVibrator) { mHasVibrator = hasVibrator; }
+    inline bool hasVibrator() const { return mHasVibrator; }
+
+    inline const Vector<MotionRange>& getMotionRanges() const {
+        return mMotionRanges;
+    }
+
+private:
+    int32_t mId;
+    int32_t mGeneration;
+    InputDeviceIdentifier mIdentifier;
+    String8 mAlias;
+    bool mIsExternal;
+    uint32_t mSources;
+    int32_t mKeyboardType;
+    sp<KeyCharacterMap> mKeyCharacterMap;
+    bool mHasVibrator;
+
+    Vector<MotionRange> mMotionRanges;
+};
+
+/* Types of input device configuration files. */
+enum InputDeviceConfigurationFileType {
+    INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0,     /* .idc file */
+    INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT = 1,        /* .kl file */
+    INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP = 2, /* .kcm file */
+};
+
+/*
+ * Gets the path of an input device configuration file, if one is available.
+ * Considers both system provided and user installed configuration files.
+ *
+ * The device identifier is used to construct several default configuration file
+ * names to try based on the device name, vendor, product, and version.
+ *
+ * Returns an empty string if not found.
+ */
+extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
+        const InputDeviceIdentifier& deviceIdentifier,
+        InputDeviceConfigurationFileType type);
+
+/*
+ * Gets the path of an input device configuration file, if one is available.
+ * Considers both system provided and user installed configuration files.
+ *
+ * The name is case-sensitive and is used to construct the filename to resolve.
+ * All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores.
+ *
+ * Returns an empty string if not found.
+ */
+extern String8 getInputDeviceConfigurationFilePathByName(
+        const String8& name, InputDeviceConfigurationFileType type);
+
+} // namespace android
+
+#endif // _LIBINPUT_INPUT_DEVICE_H