clean-up/simplify all dump() APIs

remove the scratch buffer parameter and use
String8::appendFormat() instead.

Change-Id: Ib96c91617c8e7292de87433d15cf6232b7d591b0
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 3f00f07..6bdccb9 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -546,9 +546,6 @@
         // triggers a Surface::queueBuffer()  on some
         // devices (!?) -- log and ignore.
         ALOGE("HWComposer: framebufferTarget is null");
-//        CallStack stack;
-//        stack.update();
-//        stack.dump("");
         return NO_ERROR;
     }
 
@@ -958,7 +955,7 @@
     return getLayerIterator(id, numLayers);
 }
 
-void HWComposer::dump(String8& result, char* buffer, size_t SIZE) const {
+void HWComposer::dump(String8& result) const {
     if (mHwc) {
         result.appendFormat("Hardware Composer state (version %8x):\n", hwcApiVersion(mHwc));
         result.appendFormat("  mDebugForceFakeVSync=%d\n", mDebugForceFakeVSync);
@@ -1026,6 +1023,8 @@
     }
 
     if (mHwc && mHwc->dump) {
+        const size_t SIZE = 4096;
+        char buffer[SIZE];
         mHwc->dump(mHwc, buffer, SIZE);
         result.append(buffer);
     }