clean-up/simplify all dump() APIs
remove the scratch buffer parameter and use
String8::appendFormat() instead.
Change-Id: Ib96c91617c8e7292de87433d15cf6232b7d591b0
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 3f00f07..6bdccb9 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -546,9 +546,6 @@
// triggers a Surface::queueBuffer() on some
// devices (!?) -- log and ignore.
ALOGE("HWComposer: framebufferTarget is null");
-// CallStack stack;
-// stack.update();
-// stack.dump("");
return NO_ERROR;
}
@@ -958,7 +955,7 @@
return getLayerIterator(id, numLayers);
}
-void HWComposer::dump(String8& result, char* buffer, size_t SIZE) const {
+void HWComposer::dump(String8& result) const {
if (mHwc) {
result.appendFormat("Hardware Composer state (version %8x):\n", hwcApiVersion(mHwc));
result.appendFormat(" mDebugForceFakeVSync=%d\n", mDebugForceFakeVSync);
@@ -1026,6 +1023,8 @@
}
if (mHwc && mHwc->dump) {
+ const size_t SIZE = 4096;
+ char buffer[SIZE];
mHwc->dump(mHwc, buffer, SIZE);
result.append(buffer);
}