commit | 7a52015696011fc129d1ae296b9b30718db7ace8 | [log] [tgz] |
---|---|---|
author | David Li <davidxli@google.com> | Tue Mar 22 18:48:31 2011 -0700 |
committer | David Li <davidxli@google.com> | Mon Mar 28 10:32:37 2011 -0700 |
tree | fb442b6013e0ab99bfa9963bf537f5bb7ecf34bc | |
parent | c9832f271f93aa74790c500e0cef94594cc9bf93 [diff] |
GLES2Dbg: use 256KB chunks for lzf compression Data format is uint32_t totalDecompressedSize, then repeat: uint32_t chunkDecompressedSize, chunkCompressedSize, chunk data. If chunkCompressedSize == 0, then chunk is not compressed. Also start fixing integer sizes on server. On client, set endianness to match server. Change-Id: I0d5afa16976ea6019b91c4e21d284605da7e135e Signed-off-by: David Li <davidxli@google.com>