debug.egl.finish can be used to force a glFinish() when eglSwapBuffers() is called

this debug property is evaludated at eglInitialize() time.

Change-Id: Ie439e4aac87f7fdc6ab2add86183d6d042f3ee8b
3 files changed
tree: eaae74ffe09790c10cb331ed5671a4ef73f0a185
  1. build/
  2. cmds/
  3. include/
  4. libs/
  5. opengl/
  6. services/
  7. MODULE_LICENSE_APACHE2
  8. NOTICE