Stop using default value for Surface producerControlledByApp parameter

Bug: 10785749
Change-Id: Ifbf9340e5eabe621a69e990ec3e05ac51f8db66a
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index f4e88f5..16e533c 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -46,13 +46,13 @@
 // ============================================================================
 
 SurfaceControl::SurfaceControl(
-        const sp<SurfaceComposerClient>& client, 
+        const sp<SurfaceComposerClient>& client,
         const sp<IBinder>& handle,
         const sp<IGraphicBufferProducer>& gbp)
     : mClient(client), mHandle(handle), mGraphicBufferProducer(gbp)
 {
 }
-        
+
 SurfaceControl::~SurfaceControl()
 {
     destroy();
@@ -71,7 +71,7 @@
     IPCThreadState::self()->flushCommands();
 }
 
-void SurfaceControl::clear() 
+void SurfaceControl::clear()
 {
     // here, the window manager tells us explicitly that we should destroy
     // the surface's resource. Soon after this call, it will also release
@@ -83,7 +83,7 @@
 }
 
 bool SurfaceControl::isSameSurface(
-        const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) 
+        const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
 {
     if (lhs == 0 || rhs == 0)
         return false;
@@ -181,7 +181,9 @@
 {
     Mutex::Autolock _l(mLock);
     if (mSurfaceData == 0) {
-        mSurfaceData = new Surface(mGraphicBufferProducer);
+        // This surface is always consumed by SurfaceFlinger, so the
+        // producerControlledByApp value doesn't matter; using false.
+        mSurfaceData = new Surface(mGraphicBufferProducer, false);
     }
     return mSurfaceData;
 }
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 61a9361..917d4cd 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -73,7 +73,7 @@
       mLayerStack(NO_LAYER_STACK),
       mOrientation()
 {
-    mNativeWindow = new Surface(producer);
+    mNativeWindow = new Surface(producer, false);
     ANativeWindow* const window = mNativeWindow.get();
 
     int format;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index fa1ea09..def4618 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2782,7 +2782,7 @@
 
     // create a surface (because we're a producer, and we need to
     // dequeue/queue a buffer)
-    sp<Surface> sur = new Surface(producer);
+    sp<Surface> sur = new Surface(producer, false);
     ANativeWindow* window = sur.get();
 
     status_t result = NO_ERROR;