commit | 9abe1ebc9575dc5a19bf1dfce6e9b02e03374457 | [log] [tgz] |
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author | Daniel Lam <dalam@google.com> | Mon Mar 26 20:37:15 2012 -0700 |
committer | Daniel Lam <dalam@google.com> | Mon Apr 02 14:55:01 2012 -0700 |
tree | c363e3977311b0bc9d929cf9103e2bb3101e76d3 | |
parent | 0e1080f887bcd80c75910cabe7b2eca224bf739c [diff] |
Fixed disconnect bug in SurfaceTexture BufferQueue's disconnect could race with updateTexImage where invalid buffers could be released. Additionally fixed similar bug with setBufferCount. Tests were added to stress the disconnect mechanism. Change-Id: I9afa4c64f3e025984e8a9e8d924852a71d044716