commit | 9e911efc10071b7916362370615f8d10dacace62 | [log] [tgz] |
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author | Mathias Agopian <mathias@google.com> | Mon Nov 16 14:55:36 2009 -0800 |
committer | Mathias Agopian <mathias@google.com> | Mon Nov 16 14:55:36 2009 -0800 |
tree | 5cf1b88e84f34deaad703bc7c8bc80cf8acf1414 | |
parent | 13f82e0909647c62187e0dc84a6560329f81b930 [diff] |
fix [2262591] Junk on screen in ERD46 since we're using the GPU for composition, don't use a texture for dimming, instead simply use an alpha-blended quad. also workaround what looks like a GL driver bug by calling glFinish() before glReadPixels().