Correctly handle translucency of device-specific pixel formats

Check requested format for device-specific formats, and assume (as
documented in libhardware/include/hardware/hardware.h) this is opaque
layer so no blending is necessary.

Bug: 3215931
Change-Id: Ib4dff8060ac522d201ff1e74807ac340c17d3fa7
2 files changed
tree: 7c7cdac9621adbfddd5393b7db6ef2cf1ab26bc4
  1. cmds/
  2. include/
  3. libs/
  4. opengl/
  5. services/
  6. vpn/
  7. MODULE_LICENSE_APACHE2
  8. NOTICE