SharedBufferStack now can grow up to 16 buffers.

there is a new resize() api, which currently only allows growing.

Change-Id: Ia37b81b73be466d2491ffed7f3a23cd8e113c6fe
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index 26fb6c6..80fbd6a 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -89,6 +89,7 @@
     uint32_t getEffectiveUsage(uint32_t usage) const;
 
     sp<GraphicBuffer> requestBuffer(int index, int usage);
+    status_t setBufferCount(int bufferCount);
     void destroy();
 
     class SurfaceLayer : public LayerBaseClient::Surface {
@@ -98,6 +99,7 @@
         ~SurfaceLayer();
     private:
         virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
+        virtual status_t setBufferCount(int bufferCount);
         sp<Layer> getOwner() const {
             return static_cast<Layer*>(Surface::getOwner().get());
         }