fix camera API 2.0 orientation

we add a flag to ANativeWindow::setBufferTransform that means
"apply the inverse rotation of the display this buffer is displayed
onto to".

Bug: 10804238
Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 917d4cd..800137b 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -344,6 +344,25 @@
 
 // ----------------------------------------------------------------------------
 
+uint32_t DisplayDevice::getOrientationTransform() const {
+    uint32_t transform = 0;
+    switch (mOrientation) {
+        case DisplayState::eOrientationDefault:
+            transform = Transform::ROT_0;
+            break;
+        case DisplayState::eOrientation90:
+            transform = Transform::ROT_90;
+            break;
+        case DisplayState::eOrientation180:
+            transform = Transform::ROT_180;
+            break;
+        case DisplayState::eOrientation270:
+            transform = Transform::ROT_270;
+            break;
+    }
+    return transform;
+}
+
 status_t DisplayDevice::orientationToTransfrom(
         int orientation, int w, int h, Transform* tr)
 {