DisplayDevice only needs ANativeWindow not SurfaceTextureClient

Change-Id: Ib5be5af8bede435c8d5d9fabf586d28d0e74c2cb
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 18119f6..822b2b5 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -108,7 +108,7 @@
 DisplayDevice::DisplayDevice(
         const sp<SurfaceFlinger>& flinger,
         int display,
-        const sp<SurfaceTextureClient>& surface,
+        const sp<ANativeWindow>& surface,
         EGLConfig config)
     : mFlinger(flinger),
       mId(display),