Merge "remove support for console in SurfaceFlinger"
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 340daaf..96828c6 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -127,11 +127,28 @@
// be called from the client.
status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-private:
+ // getCurrentBuffer returns the buffer associated with the current image.
+ sp<GraphicBuffer> getCurrentBuffer() const;
+
+ // getCurrentTextureTarget returns the texture target of the current
+ // texture as returned by updateTexImage().
+ GLenum getCurrentTextureTarget() const;
+
+ // getCurrentCrop returns the cropping rectangle of the current buffer
+ Rect getCurrentCrop() const;
+
+ // getCurrentTransform returns the transform of the current buffer
+ uint32_t getCurrentTransform() const;
+
+protected:
// freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
// all slots.
void freeAllBuffers();
+ static bool isExternalFormat(uint32_t format);
+ static GLenum getTextureTarget(uint32_t format);
+
+private:
// createImage creates a new EGLImage from a GraphicBuffer.
EGLImageKHR createImage(EGLDisplay dpy,
@@ -194,6 +211,10 @@
// reset mCurrentTexture to INVALID_BUFFER_SLOT.
int mCurrentTexture;
+ // mCurrentTextureTarget is the GLES texture target to be used with the
+ // current texture.
+ GLenum mCurrentTextureTarget;
+
// mCurrentTextureBuf is the graphic buffer of the current texture. It's
// possible that this buffer is not associated with any buffer slot, so we
// must track it separately in order to properly use
@@ -256,7 +277,7 @@
// mMutex is the mutex used to prevent concurrent access to the member
// variables of SurfaceTexture objects. It must be locked whenever the
// member variables are accessed.
- Mutex mMutex;
+ mutable Mutex mMutex;
};
// ----------------------------------------------------------------------------
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index df82bf2..fe9b049 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -27,6 +27,8 @@
namespace android {
+class Surface;
+
class SurfaceTextureClient
: public EGLNativeBase<ANativeWindow, SurfaceTextureClient, RefBase>
{
@@ -36,6 +38,7 @@
sp<ISurfaceTexture> getISurfaceTexture() const;
private:
+ friend class Surface;
// can't be copied
SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
@@ -78,6 +81,8 @@
void freeAllBuffers();
+ int getConnectedApi() const;
+
enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS };
enum { MIN_BUFFER_SLOTS = SurfaceTexture::MIN_BUFFER_SLOTS };
enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
@@ -121,10 +126,25 @@
// a timestamp is auto-generated when queueBuffer is called.
int64_t mTimestamp;
+ // mConnectedApi holds the currently connected API to this surface
+ int mConnectedApi;
+
+ // mQueryWidth is the width returned by query(). It is set to width
+ // of the last dequeued buffer or to mReqWidth if no buffer was dequeued.
+ uint32_t mQueryWidth;
+
+ // mQueryHeight is the height returned by query(). It is set to height
+ // of the last dequeued buffer or to mReqHeight if no buffer was dequeued.
+ uint32_t mQueryHeight;
+
+ // mQueryFormat is the format returned by query(). It is set to the last
+ // dequeued format or to mReqFormat if no buffer was dequeued.
+ uint32_t mQueryFormat;
+
// mMutex is the mutex used to prevent concurrent access to the member
// variables of SurfaceTexture objects. It must be locked whenever the
// member variables are accessed.
- Mutex mMutex;
+ mutable Mutex mMutex;
};
}; // namespace android
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 0dc29c8..9b92c73 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -620,6 +620,11 @@
// Oldest sample to consider when calculating the velocity.
static const nsecs_t MAX_AGE = 200 * 1000000; // 200 ms
+ // When the total duration of the window of samples being averaged is less
+ // than the window size, the resulting velocity is scaled to reduce the impact
+ // of overestimation in short traces.
+ static const nsecs_t MIN_WINDOW = 100 * 1000000; // 100 ms
+
// The minimum duration between samples when estimating velocity.
static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index e2346f0..39418f0 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -27,6 +27,8 @@
#include <gui/SurfaceTexture.h>
+#include <hardware/hardware.h>
+
#include <surfaceflinger/ISurfaceComposer.h>
#include <surfaceflinger/SurfaceComposerClient.h>
#include <surfaceflinger/IGraphicBufferAlloc.h>
@@ -82,6 +84,7 @@
mUseDefaultSize(true),
mBufferCount(MIN_BUFFER_SLOTS),
mCurrentTexture(INVALID_BUFFER_SLOT),
+ mCurrentTextureTarget(GL_TEXTURE_EXTERNAL_OES),
mCurrentTransform(0),
mCurrentTimestamp(0),
mLastQueued(INVALID_BUFFER_SLOT),
@@ -197,6 +200,7 @@
if (buffer == NULL) {
return ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
}
+
if ((mUseDefaultSize) &&
((uint32_t(buffer->width) != mDefaultWidth) ||
(uint32_t(buffer->height) != mDefaultHeight))) {
@@ -263,9 +267,6 @@
LOGV("SurfaceTexture::updateTexImage");
Mutex::Autolock lock(mMutex);
- // We always bind the texture even if we don't update its contents.
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName);
-
// Initially both mCurrentTexture and mLastQueued are INVALID_BUFFER_SLOT,
// so this check will fail until a buffer gets queued.
if (mCurrentTexture != mLastQueued) {
@@ -283,7 +284,15 @@
while ((error = glGetError()) != GL_NO_ERROR) {
LOGE("GL error cleared before updating SurfaceTexture: %#04x", error);
}
- glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)image);
+
+ GLenum target = getTextureTarget(
+ mSlots[mLastQueued].mGraphicBuffer->format);
+ if (target != mCurrentTextureTarget) {
+ glDeleteTextures(1, &mTexName);
+ }
+ glBindTexture(target, mTexName);
+ glEGLImageTargetTexture2DOES(target, (GLeglImageOES)image);
+
bool failed = false;
while ((error = glGetError()) != GL_NO_ERROR) {
LOGE("error binding external texture image %p (slot %d): %#04x",
@@ -296,14 +305,53 @@
// Update the SurfaceTexture state.
mCurrentTexture = mLastQueued;
+ mCurrentTextureTarget = target;
mCurrentTextureBuf = mSlots[mCurrentTexture].mGraphicBuffer;
mCurrentCrop = mLastQueuedCrop;
mCurrentTransform = mLastQueuedTransform;
mCurrentTimestamp = mLastQueuedTimestamp;
+ } else {
+ // We always bind the texture even if we don't update its contents.
+ glBindTexture(mCurrentTextureTarget, mTexName);
}
return OK;
}
+bool SurfaceTexture::isExternalFormat(uint32_t format)
+{
+ switch (format) {
+ // supported YUV formats
+ case HAL_PIXEL_FORMAT_YV12:
+ // Legacy/deprecated YUV formats
+ case HAL_PIXEL_FORMAT_YCbCr_422_SP:
+ case HAL_PIXEL_FORMAT_YCrCb_420_SP:
+ case HAL_PIXEL_FORMAT_YCbCr_422_I:
+ return true;
+ }
+
+ // Any OEM format needs to be considered
+ if (format>=0x100 && format<=0x1FF)
+ return true;
+
+ return false;
+}
+
+GLenum SurfaceTexture::getTextureTarget(uint32_t format)
+{
+ GLenum target = GL_TEXTURE_2D;
+#if defined(GL_OES_EGL_image_external)
+ if (isExternalFormat(format)) {
+ target = GL_TEXTURE_EXTERNAL_OES;
+ }
+#endif
+ return target;
+}
+
+GLenum SurfaceTexture::getCurrentTextureTarget() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentTextureTarget;
+}
+
void SurfaceTexture::getTransformMatrix(float mtx[16]) {
LOGV("SurfaceTexture::getTransformMatrix");
Mutex::Autolock lock(mMutex);
@@ -445,6 +493,22 @@
return image;
}
+sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentTextureBuf;
+}
+
+Rect SurfaceTexture::getCurrentCrop() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentCrop;
+}
+
+uint32_t SurfaceTexture::getCurrentTransform() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentTransform;
+}
+
+
static void mtxMul(float out[16], const float a[16], const float b[16]) {
out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 29fc4d3..f4b2416 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -26,8 +26,10 @@
SurfaceTextureClient::SurfaceTextureClient(
const sp<ISurfaceTexture>& surfaceTexture):
mSurfaceTexture(surfaceTexture), mAllocator(0), mReqWidth(0),
- mReqHeight(0), mReqFormat(DEFAULT_FORMAT), mReqUsage(0),
- mTimestamp(NATIVE_WINDOW_TIMESTAMP_AUTO), mMutex() {
+ mReqHeight(0), mReqFormat(0), mReqUsage(0),
+ mTimestamp(NATIVE_WINDOW_TIMESTAMP_AUTO), mConnectedApi(0),
+ mQueryWidth(0), mQueryHeight(0), mQueryFormat(0),
+ mMutex() {
// Initialize the ANativeWindow function pointers.
ANativeWindow::setSwapInterval = setSwapInterval;
ANativeWindow::dequeueBuffer = dequeueBuffer;
@@ -101,9 +103,10 @@
}
sp<GraphicBuffer>& gbuf(mSlots[buf]);
if (err == ISurfaceTexture::BUFFER_NEEDS_REALLOCATION ||
- gbuf == 0 || gbuf->getWidth() != mReqWidth ||
- gbuf->getHeight() != mReqHeight ||
- uint32_t(gbuf->getPixelFormat()) != mReqFormat ||
+ gbuf == 0 ||
+ (mReqWidth && gbuf->getWidth() != mReqWidth) ||
+ (mReqHeight && gbuf->getHeight() != mReqHeight) ||
+ (mReqFormat && uint32_t(gbuf->getPixelFormat()) != mReqFormat) ||
(gbuf->getUsage() & mReqUsage) != mReqUsage) {
gbuf = mSurfaceTexture->requestBuffer(buf, mReqWidth, mReqHeight,
mReqFormat, mReqUsage);
@@ -111,6 +114,9 @@
LOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed");
return NO_MEMORY;
}
+ mQueryWidth = gbuf->width;
+ mQueryHeight = gbuf->height;
+ mQueryFormat = gbuf->format;
}
*buffer = gbuf.get();
return OK;
@@ -159,13 +165,13 @@
Mutex::Autolock lock(mMutex);
switch (what) {
case NATIVE_WINDOW_WIDTH:
+ *value = mQueryWidth ? mQueryWidth : mReqWidth;
+ return NO_ERROR;
case NATIVE_WINDOW_HEIGHT:
- // XXX: How should SurfaceTexture behave if setBuffersGeometry didn't
- // override the size?
- *value = 0;
+ *value = mQueryHeight ? mQueryHeight : mReqHeight;
return NO_ERROR;
case NATIVE_WINDOW_FORMAT:
- *value = DEFAULT_FORMAT;
+ *value = mQueryFormat ? mQueryFormat : mReqFormat;
return NO_ERROR;
case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
*value = MIN_UNDEQUEUED_BUFFERS;
@@ -260,16 +266,49 @@
int SurfaceTextureClient::connect(int api) {
LOGV("SurfaceTextureClient::connect");
- // XXX: Implement this!
- return INVALID_OPERATION;
+ Mutex::Autolock lock(mMutex);
+ int err = NO_ERROR;
+ switch (api) {
+ case NATIVE_WINDOW_API_EGL:
+ if (mConnectedApi) {
+ err = -EINVAL;
+ } else {
+ mConnectedApi = api;
+ }
+ break;
+ default:
+ err = -EINVAL;
+ break;
+ }
+ return err;
}
int SurfaceTextureClient::disconnect(int api) {
LOGV("SurfaceTextureClient::disconnect");
- // XXX: Implement this!
- return INVALID_OPERATION;
+ Mutex::Autolock lock(mMutex);
+ int err = NO_ERROR;
+ switch (api) {
+ case NATIVE_WINDOW_API_EGL:
+ if (mConnectedApi == api) {
+ mConnectedApi = 0;
+ } else {
+ err = -EINVAL;
+ }
+ break;
+ default:
+ err = -EINVAL;
+ break;
+ }
+ return err;
}
+int SurfaceTextureClient::getConnectedApi() const
+{
+ Mutex::Autolock lock(mMutex);
+ return mConnectedApi;
+}
+
+
int SurfaceTextureClient::setUsage(uint32_t reqUsage)
{
LOGV("SurfaceTextureClient::setUsage");
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index bbe579e..a95f432 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -832,6 +832,7 @@
const Position& oldestPosition =
oldestMovement.positions[oldestMovement.idBits.getIndexOfBit(id)];
nsecs_t lastDuration = 0;
+
while (numTouches-- > 1) {
if (++index == HISTORY_SIZE) {
index = 0;
@@ -858,6 +859,14 @@
// Make sure we used at least one sample.
if (samplesUsed != 0) {
+ // Scale the velocity linearly if the window of samples is small.
+ nsecs_t totalDuration = newestMovement.eventTime - oldestMovement.eventTime;
+ if (totalDuration < MIN_WINDOW) {
+ float scale = float(totalDuration) / float(MIN_WINDOW);
+ accumVx *= scale;
+ accumVy *= scale;
+ }
+
*outVx = accumVx;
*outVy = accumVy;
return true;
diff --git a/libs/utils/Looper.cpp b/libs/utils/Looper.cpp
index d5dd126..b54fb9d 100644
--- a/libs/utils/Looper.cpp
+++ b/libs/utils/Looper.cpp
@@ -662,7 +662,8 @@
#endif
void Looper::sendMessage(const sp<MessageHandler>& handler, const Message& message) {
- sendMessageAtTime(LLONG_MIN, handler, message);
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ sendMessageAtTime(now, handler, message);
}
void Looper::sendMessageDelayed(nsecs_t uptimeDelay, const sp<MessageHandler>& handler,
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 7d72729..0747efb 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -13,8 +13,8 @@
EGL/hooks.cpp \
EGL/Loader.cpp \
#
-LOCAL_STATIC_LIBRARIES += libGLESv2_dbg libprotobuf-cpp-2.3.0-lite liblzf
-LOCAL_SHARED_LIBRARIES += libcutils libutils libstlport
+
+LOCAL_SHARED_LIBRARIES += libcutils libutils libGLESv2_dbg
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libEGL
LOCAL_LDFLAGS += -Wl,--exclude-libs=ALL
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 6474c87..9cf7223 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -46,6 +46,7 @@
#include "egl_impl.h"
#include "Loader.h"
#include "glesv2dbg.h"
+#include "egl_tls.h"
#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
@@ -58,7 +59,7 @@
static char const * const gVendorString = "Android";
static char const * const gVersionString = "1.4 Android META-EGL";
static char const * const gClientApiString = "OpenGL ES";
-static char const * const gExtensionString =
+static char const * const gExtensionString =
"EGL_KHR_image "
"EGL_KHR_image_base "
"EGL_KHR_image_pixmap "
@@ -221,18 +222,15 @@
struct egl_context_t : public egl_object_t
{
typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
-
+
egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
- int impl, egl_connection_t const* cnx, int version)
- : egl_object_t(dpy), dpy(dpy), context(context), config(config), read(0), draw(0),
- impl(impl), cnx(cnx), version(version), dbg(NULL)
+ int impl, egl_connection_t const* cnx, int version)
+ : egl_object_t(dpy), dpy(dpy), context(context), config(config), read(0), draw(0),
+ impl(impl), cnx(cnx), version(version)
{
}
~egl_context_t()
{
- if (dbg)
- DestroyDbgContext(dbg);
- dbg = NULL;
}
EGLDisplay dpy;
EGLContext context;
@@ -242,7 +240,6 @@
int impl;
egl_connection_t const* cnx;
int version;
- DbgContext * dbg;
};
struct egl_image_t : public egl_object_t
@@ -277,15 +274,6 @@
typedef egl_image_t::Ref ImageRef;
typedef egl_sync_t::Ref SyncRef;
-struct tls_t
-{
- tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE) { }
- EGLint error;
- EGLContext ctx;
- EGLBoolean logCallWithNoContext;
-};
-
-
// ----------------------------------------------------------------------------
static egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
@@ -323,7 +311,7 @@
int propertyLevel = atoi(value);
int applicationLevel = gEGLApplicationTraceLevel;
gEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
-
+
property_get("debug.egl.debug_proc", value, "");
long pid = getpid();
char procPath[128] = {};
@@ -336,14 +324,20 @@
{
if (!strcmp(value, cmdline))
gEGLDebugLevel = 1;
- }
+ }
fclose(file);
}
-
+
if (gEGLDebugLevel > 0)
{
property_get("debug.egl.debug_port", value, "5039");
- StartDebugServer(atoi(value));
+ const unsigned short port = (unsigned short)atoi(value);
+ property_get("debug.egl.debug_forceUseFile", value, "0");
+ const bool forceUseFile = (bool)atoi(value);
+ property_get("debug.egl.debug_maxFileSize", value, "8");
+ const unsigned int maxFileSize = atoi(value) << 20;
+ property_get("debug.egl.debug_filePath", value, "/data/local/tmp/dump.gles2dbg");
+ StartDebugServer(port, forceUseFile, maxFileSize, value);
}
}
@@ -586,7 +580,7 @@
}
static inline
-egl_surface_t* get_surface(EGLSurface surface) {
+egl_surface_t* get_surface(EGLSurface surface) {
return egl_to_native_cast<egl_surface_t>(surface);
}
@@ -595,11 +589,6 @@
return egl_to_native_cast<egl_context_t>(context);
}
-DbgContext * getDbgContextThreadSpecific()
-{
- return get_context(getContext())->dbg;
-}
-
static inline
egl_image_t* get_image(EGLImageKHR image) {
return egl_to_native_cast<egl_image_t>(image);
@@ -1442,10 +1431,12 @@
loseCurrent(cur_c);
if (ctx != EGL_NO_CONTEXT) {
- if (!c->dbg && gEGLDebugLevel > 0)
- c->dbg = CreateDbgContext(c->version, c->cnx->hooks[c->version]);
setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
setContext(ctx);
+ tls_t * const tls = getTLS();
+ if (!tls->dbg && gEGLDebugLevel > 0)
+ tls->dbg = CreateDbgContext(gEGLThreadLocalStorageKey, c->version,
+ c->cnx->hooks[c->version]);
_c.acquire();
_r.acquire();
_d.acquire();
diff --git a/opengl/libs/GLES2_dbg/Android.mk b/opengl/libs/GLES2_dbg/Android.mk
index fc40799..9f6e68c 100644
--- a/opengl/libs/GLES2_dbg/Android.mk
+++ b/opengl/libs/GLES2_dbg/Android.mk
@@ -11,7 +11,7 @@
src/server.cpp \
src/vertex.cpp
-LOCAL_C_INCLUDES := \
+LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
$(LOCAL_PATH)/../ \
external/stlport/stlport \
@@ -21,7 +21,8 @@
#LOCAL_CFLAGS += -O0 -g -DDEBUG -UNDEBUG
LOCAL_CFLAGS := -DGOOGLE_PROTOBUF_NO_RTTI
-
+LOCAL_STATIC_LIBRARIES := libprotobuf-cpp-2.3.0-lite liblzf
+LOCAL_SHARED_LIBRARIES := libcutils libutils libstlport
ifeq ($(TARGET_ARCH),arm)
LOCAL_CFLAGS += -fstrict-aliasing
endif
@@ -43,4 +44,6 @@
LOCAL_MODULE:= libGLESv2_dbg
LOCAL_MODULE_TAGS := optional
-include $(BUILD_STATIC_LIBRARY)
+include $(BUILD_SHARED_LIBRARY)
+
+include $(LOCAL_PATH)/test/Android.mk
diff --git a/opengl/libs/GLES2_dbg/generate_api_cpp.py b/opengl/libs/GLES2_dbg/generate_api_cpp.py
index 66c110f..aeba213 100755
--- a/opengl/libs/GLES2_dbg/generate_api_cpp.py
+++ b/opengl/libs/GLES2_dbg/generate_api_cpp.py
@@ -26,36 +26,36 @@
return line.replace(annotation, "*")
else:
return line
-
+
def generate_api(lines):
externs = []
i = 0
# these have been hand written
- skipFunctions = ["glReadPixels", "glDrawArrays", "glDrawElements"]
-
+ skipFunctions = ["glDrawArrays", "glDrawElements"]
+
# these have an EXTEND_Debug_* macro for getting data
- extendFunctions = ["glCopyTexImage2D", "glCopyTexSubImage2D", "glShaderSource",
-"glTexImage2D", "glTexSubImage2D"]
-
+ extendFunctions = ["glCopyTexImage2D", "glCopyTexSubImage2D", "glReadPixels",
+"glShaderSource", "glTexImage2D", "glTexSubImage2D"]
+
# these also needs to be forwarded to DbgContext
contextFunctions = ["glUseProgram", "glEnableVertexAttribArray", "glDisableVertexAttribArray",
"glVertexAttribPointer", "glBindBuffer", "glBufferData", "glBufferSubData", "glDeleteBuffers",]
-
+
for line in lines:
if line.find("API_ENTRY(") >= 0: # a function prototype
returnType = line[0: line.find(" API_ENTRY(")]
functionName = line[line.find("(") + 1: line.find(")")] #extract GL function name
parameterList = line[line.find(")(") + 2: line.find(") {")]
-
+
#if line.find("*") >= 0:
# extern = "%s Debug_%s(%s);" % (returnType, functionName, parameterList)
# externs.append(extern)
# continue
-
+
if functionName in skipFunctions:
sys.stderr.write("!\n! skipping function '%s'\n!\n" % (functionName))
continue
-
+
parameters = parameterList.split(',')
paramIndex = 0
if line.find("*") >= 0 and (line.find("*") < line.find(":") or line.find("*") > line.rfind(":")): # unannotated pointer
@@ -65,21 +65,21 @@
sys.stderr.write("%s should be hand written\n" % (extern))
print "// FIXME: this function has pointers, it should be hand written"
externs.append(extern)
-
+
print "%s Debug_%s(%s)\n{" % (returnType, functionName, RemoveAnnotation(parameterList))
print " glesv2debugger::Message msg;"
-
+
if parameterList == "void":
parameters = []
arguments = ""
paramNames = []
inout = ""
getData = ""
-
+
callerMembers = ""
setCallerMembers = ""
setMsgParameters = ""
-
+
for parameter in parameters:
const = parameter.find("const")
parameter = parameter.replace("const", "")
@@ -107,7 +107,7 @@
annotation = "strlen(%s)" % (paramName)
else:
count = int(annotation)
-
+
setMsgParameters += " msg.set_arg%d(ToInt(%s));\n" % (paramIndex, paramName)
if paramType.find("void") >= 0:
getData += " msg.mutable_data()->assign(reinterpret_cast<const char *>(%s), %s * sizeof(char));" % (paramName, annotation)
@@ -127,7 +127,7 @@
paramIndex += 1
callerMembers += " %s %s;\n" % (paramType, paramName)
setCallerMembers += " caller.%s = %s;\n" % (paramName, paramName)
-
+
print " struct : public FunctionCall {"
print callerMembers
print " const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {"
@@ -141,6 +141,11 @@
if inout in ["out", "inout"]:
print " msg.set_time((systemTime(timeMode) - c0) * 1e-6f);"
print " " + getData
+ if functionName in extendFunctions:
+ print "\
+#ifdef EXTEND_AFTER_CALL_Debug_%s\n\
+ EXTEND_AFTER_CALL_Debug_%s;\n\
+#endif" % (functionName, functionName)
if functionName in contextFunctions:
print " getDbgContextThreadSpecific()->%s(%s);" % (functionName, arguments)
if returnType == "void":
@@ -157,7 +162,10 @@
if inout in ["in", "inout"]:
print getData
if functionName in extendFunctions:
- print " EXTEND_Debug_%s;" % (functionName)
+ print "\
+#ifdef EXTEND_Debug_%s\n\
+ EXTEND_Debug_%s;\n\
+#endif" % (functionName, functionName)
print " int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_%s);"\
% (functionName)
if returnType != "void":
@@ -166,8 +174,8 @@
else:
print " return reinterpret_cast<%s>(ret);" % (returnType)
print "}\n"
-
-
+
+
print "// FIXME: the following functions should be written by hand"
for extern in externs:
print extern
@@ -189,18 +197,23 @@
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-
+
// auto generated by generate_api_cpp.py
+#include <utils/Debug.h>
+
#include "src/header.h"
#include "src/api.h"
-template<typename T> static int ToInt(const T & t) { STATIC_ASSERT(sizeof(T) == sizeof(int), bitcast); return (int &)t; }
-template<typename T> static T FromInt(const int & t) { STATIC_ASSERT(sizeof(T) == sizeof(int), bitcast); return (T &)t; }
-"""
+template<typename T> static int ToInt(const T & t)
+{
+ COMPILE_TIME_ASSERT_FUNCTION_SCOPE(sizeof(T) == sizeof(int));
+ return (int &)t;
+}
+"""
lines = open("gl2_api_annotated.in").readlines()
generate_api(lines)
#lines = open("gl2ext_api.in").readlines()
#generate_api(lines)
-
+
diff --git a/opengl/libs/GLES2_dbg/generate_caller_cpp.py b/opengl/libs/GLES2_dbg/generate_caller_cpp.py
index eac2292..ee4208d 100755
--- a/opengl/libs/GLES2_dbg/generate_caller_cpp.py
+++ b/opengl/libs/GLES2_dbg/generate_caller_cpp.py
@@ -177,7 +177,6 @@
{
LOGD("GenerateCall function=%u", cmd.function());
const int * ret = prevRet; // only some functions have return value
- gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;
nsecs_t c0 = systemTime(timeMode);
switch (cmd.function()) {""")
diff --git a/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py b/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py
index 466c447..57e008c 100755
--- a/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py
+++ b/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py
@@ -70,41 +70,43 @@
""")
i = 0;
-
+
lines = open("gl2_api_annotated.in").readlines()
i = generate_gl_entries(output, lines, i)
output.write(" // end of GL functions\n")
-
+
#lines = open("gl2ext_api.in").readlines()
#i = generate_gl_entries(output, lines, i)
#output.write(" // end of GL EXT functions\n")
-
+
lines = open("../EGL/egl_entries.in").readlines()
i = generate_egl_entries(output, lines, i)
output.write(" // end of GL EXT functions\n")
-
+
output.write(" ACK = %d;\n" % (i))
i += 1
-
+
output.write(" NEG = %d;\n" % (i))
i += 1
-
+
output.write(" CONTINUE = %d;\n" % (i))
i += 1
-
+
output.write(" SKIP = %d;\n" % (i))
i += 1
-
+
output.write(" SETPROP = %d;\n" % (i))
i += 1
-
+
output.write(""" }
required Function function = 2 [default = NEG]; // type/function of message
enum Type
{
BeforeCall = 0;
AfterCall = 1;
- Response = 2; // currently used for misc messages
+ AfterGeneratedCall = 2;
+ Response = 3; // currently used for misc messages
+ CompleteCall = 4; // BeforeCall and AfterCall merged
}
required Type type = 3;
required bool expect_response = 4;
@@ -125,16 +127,22 @@
ReferencedImage = 0; // for image sourced from ReadPixels
NonreferencedImage = 1; // for image sourced from ReadPixels
};
- optional DataType data_type = 23; // most data types can be inferred from function
- optional int32 pixel_format = 24; // used for image data if format and type
- optional int32 pixel_type = 25; // cannot be determined from arg
-
+ // most data types can be inferred from function
+ optional DataType data_type = 23;
+ // these are used for image data when they cannot be determined from args
+ optional int32 pixel_format = 24;
+ optional int32 pixel_type = 25;
+ optional int32 image_width = 26;
+ optional int32 image_height = 27;
+
optional float time = 11; // duration of previous GL call (ms)
enum Prop
{
- Capture = 0; // arg0 = true | false
+ CaptureDraw = 0; // arg0 = number of glDrawArrays/Elements to glReadPixels
TimeMode = 1; // arg0 = SYSTEM_TIME_* in utils/Timers.h
ExpectResponse = 2; // arg0 = enum Function, arg1 = true/false
+ CaptureSwap = 3; // arg0 = number of eglSwapBuffers to glReadPixels
+ GLConstant = 4; // arg0 = GLenum, arg1 = constant; send GL impl. constants
};
optional Prop prop = 21; // used with SETPROP, value in arg0
optional float clock = 22; // wall clock in seconds
@@ -142,6 +150,6 @@
""")
output.close()
-
+
os.system("aprotoc --cpp_out=src --java_out=../../../../../development/tools/glesv2debugger/src debugger_message.proto")
os.system('mv -f "src/debugger_message.pb.cc" "src/debugger_message.pb.cpp"')
diff --git a/opengl/libs/GLES2_dbg/src/api.cpp b/opengl/libs/GLES2_dbg/src/api.cpp
index 130ca7e..c483547 100644
--- a/opengl/libs/GLES2_dbg/src/api.cpp
+++ b/opengl/libs/GLES2_dbg/src/api.cpp
@@ -16,11 +16,16 @@
// auto generated by generate_api_cpp.py
+#include <utils/Debug.h>
+
#include "src/header.h"
#include "src/api.h"
-template<typename T> static int ToInt(const T & t) { STATIC_ASSERT(sizeof(T) == sizeof(int), bitcast); return (int &)t; }
-template<typename T> static T FromInt(const int & t) { STATIC_ASSERT(sizeof(T) == sizeof(int), bitcast); return (T &)t; }
+template<typename T> static int ToInt(const T & t)
+{
+ COMPILE_TIME_ASSERT_FUNCTION_SCOPE(sizeof(T) == sizeof(int));
+ return (int &)t;
+}
void Debug_glActiveTexture(GLenum texture)
{
@@ -592,6 +597,9 @@
const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
_c->glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
+#ifdef EXTEND_AFTER_CALL_Debug_glCopyTexImage2D
+ EXTEND_AFTER_CALL_Debug_glCopyTexImage2D;
+#endif
return 0;
}
} caller;
@@ -613,7 +621,9 @@
msg.set_arg6(height);
msg.set_arg7(border);
+#ifdef EXTEND_Debug_glCopyTexImage2D
EXTEND_Debug_glCopyTexImage2D;
+#endif
int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCopyTexImage2D);
}
@@ -632,6 +642,9 @@
const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
_c->glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
+#ifdef EXTEND_AFTER_CALL_Debug_glCopyTexSubImage2D
+ EXTEND_AFTER_CALL_Debug_glCopyTexSubImage2D;
+#endif
return 0;
}
} caller;
@@ -653,7 +666,9 @@
msg.set_arg6(width);
msg.set_arg7(height);
+#ifdef EXTEND_Debug_glCopyTexSubImage2D
EXTEND_Debug_glCopyTexSubImage2D;
+#endif
int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glCopyTexSubImage2D);
}
@@ -2164,6 +2179,49 @@
int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glPolygonOffset);
}
+void Debug_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
+{
+ glesv2debugger::Message msg;
+ struct : public FunctionCall {
+ GLint x;
+ GLint y;
+ GLsizei width;
+ GLsizei height;
+ GLenum format;
+ GLenum type;
+ GLvoid* pixels;
+
+ const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
+ _c->glReadPixels(x, y, width, height, format, type, pixels);
+#ifdef EXTEND_AFTER_CALL_Debug_glReadPixels
+ EXTEND_AFTER_CALL_Debug_glReadPixels;
+#endif
+ return 0;
+ }
+ } caller;
+ caller.x = x;
+ caller.y = y;
+ caller.width = width;
+ caller.height = height;
+ caller.format = format;
+ caller.type = type;
+ caller.pixels = pixels;
+
+ msg.set_arg0(x);
+ msg.set_arg1(y);
+ msg.set_arg2(width);
+ msg.set_arg3(height);
+ msg.set_arg4(format);
+ msg.set_arg5(type);
+ msg.set_arg6(ToInt(pixels));
+
+ // FIXME: check for pointer usage
+#ifdef EXTEND_Debug_glReadPixels
+ EXTEND_Debug_glReadPixels;
+#endif
+ int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glReadPixels);
+}
+
void Debug_glReleaseShaderCompiler(void)
{
glesv2debugger::Message msg;
@@ -2297,6 +2355,9 @@
const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
_c->glShaderSource(shader, count, string, length);
+#ifdef EXTEND_AFTER_CALL_Debug_glShaderSource
+ EXTEND_AFTER_CALL_Debug_glShaderSource;
+#endif
return 0;
}
} caller;
@@ -2311,7 +2372,9 @@
msg.set_arg3(ToInt(length));
// FIXME: check for pointer usage
+#ifdef EXTEND_Debug_glShaderSource
EXTEND_Debug_glShaderSource;
+#endif
int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glShaderSource);
}
@@ -2472,6 +2535,9 @@
const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
_c->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
+#ifdef EXTEND_AFTER_CALL_Debug_glTexImage2D
+ EXTEND_AFTER_CALL_Debug_glTexImage2D;
+#endif
return 0;
}
} caller;
@@ -2496,7 +2562,9 @@
msg.set_arg8(ToInt(pixels));
// FIXME: check for pointer usage
+#ifdef EXTEND_Debug_glTexImage2D
EXTEND_Debug_glTexImage2D;
+#endif
int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexImage2D);
}
@@ -2616,6 +2684,9 @@
const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
_c->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
+#ifdef EXTEND_AFTER_CALL_Debug_glTexSubImage2D
+ EXTEND_AFTER_CALL_Debug_glTexSubImage2D;
+#endif
return 0;
}
} caller;
@@ -2640,7 +2711,9 @@
msg.set_arg8(ToInt(pixels));
// FIXME: check for pointer usage
+#ifdef EXTEND_Debug_glTexSubImage2D
EXTEND_Debug_glTexSubImage2D;
+#endif
int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_glTexSubImage2D);
}
diff --git a/opengl/libs/GLES2_dbg/src/api.h b/opengl/libs/GLES2_dbg/src/api.h
index b9fc341..0b227bc 100644
--- a/opengl/libs/GLES2_dbg/src/api.h
+++ b/opengl/libs/GLES2_dbg/src/api.h
@@ -16,19 +16,29 @@
#define EXTEND_Debug_glCopyTexImage2D \
DbgContext * const dbg = getDbgContextThreadSpecific(); \
- GLint readFormat, readType; \
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); \
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); \
- unsigned readSize = GetBytesPerPixel(readFormat, readType) * width * height; \
- void * readData = dbg->GetReadPixelsBuffer(readSize); \
- dbg->hooks->gl.glReadPixels(x, y, width, height, readFormat, readType, readData); \
+ void * readData = dbg->GetReadPixelsBuffer(4 * width * height); \
+ /* pick easy format for client to convert */ \
+ dbg->hooks->gl.glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, readData); \
dbg->CompressReadPixelBuffer(msg.mutable_data()); \
msg.set_data_type(msg.ReferencedImage); \
- msg.set_pixel_format(readFormat); \
- msg.set_pixel_type(readType);
+ msg.set_pixel_format(GL_RGBA); \
+ msg.set_pixel_type(GL_UNSIGNED_BYTE);
#define EXTEND_Debug_glCopyTexSubImage2D EXTEND_Debug_glCopyTexImage2D
+#define EXTEND_AFTER_CALL_Debug_glReadPixels \
+ { \
+ DbgContext * const dbg = getDbgContextThreadSpecific(); \
+ if (dbg->IsReadPixelBuffer(pixels)) { \
+ dbg->CompressReadPixelBuffer(msg.mutable_data()); \
+ msg.set_data_type(msg.ReferencedImage); \
+ } else { \
+ const unsigned int size = width * height * GetBytesPerPixel(format, type); \
+ dbg->Compress(pixels, size, msg.mutable_data()); \
+ msg.set_data_type(msg.NonreferencedImage); \
+ } \
+ }
+
#define EXTEND_Debug_glShaderSource \
std::string * const data = msg.mutable_data(); \
for (unsigned i = 0; i < count; i++) \
diff --git a/opengl/libs/GLES2_dbg/src/caller.cpp b/opengl/libs/GLES2_dbg/src/caller.cpp
index 9992f05..6b72751 100644
--- a/opengl/libs/GLES2_dbg/src/caller.cpp
+++ b/opengl/libs/GLES2_dbg/src/caller.cpp
@@ -105,7 +105,6 @@
{
LOGD("GenerateCall function=%u", cmd.function());
const int * ret = prevRet; // only some functions have return value
- gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;
nsecs_t c0 = systemTime(timeMode);
switch (cmd.function()) { case glesv2debugger::Message_Function_glActiveTexture:
dbg->hooks->gl.glActiveTexture(
@@ -772,7 +771,7 @@
msg.set_time((systemTime(timeMode) - c0) * 1e-6f);
msg.set_context_id(reinterpret_cast<int>(dbg));
msg.set_function(cmd.function());
- msg.set_type(glesv2debugger::Message_Type_AfterCall);
+ msg.set_type(glesv2debugger::Message_Type_AfterGeneratedCall);
return ret;
}
diff --git a/opengl/libs/GLES2_dbg/src/caller.h b/opengl/libs/GLES2_dbg/src/caller.h
index 5447757..e8111b3 100644
--- a/opengl/libs/GLES2_dbg/src/caller.h
+++ b/opengl/libs/GLES2_dbg/src/caller.h
@@ -138,7 +138,9 @@
const glesv2debugger::Message & cmd,
glesv2debugger::Message & msg, const int * const prevRet)
{
- assert(0);
+ GLint params = -1;
+ dbg->hooks->gl.glGetProgramiv(cmd.arg0(), cmd.arg1(), ¶ms);
+ msg.mutable_data()->append(reinterpret_cast<char *>(¶ms), sizeof(params));
return prevRet;
}
@@ -146,7 +148,10 @@
const glesv2debugger::Message & cmd,
glesv2debugger::Message & msg, const int * const prevRet)
{
- assert(0);
+ const GLsizei bufSize = static_cast<GLsizei>(dbg->GetBufferSize());
+ GLsizei length = -1;
+ dbg->hooks->gl.glGetProgramInfoLog(cmd.arg0(), bufSize, &length, dbg->GetBuffer());
+ msg.mutable_data()->append(dbg->GetBuffer(), length);
return prevRet;
}
@@ -162,7 +167,9 @@
const glesv2debugger::Message & cmd,
glesv2debugger::Message & msg, const int * const prevRet)
{
- assert(0);
+ GLint params = -1;
+ dbg->hooks->gl.glGetShaderiv(cmd.arg0(), cmd.arg1(), ¶ms);
+ msg.mutable_data()->append(reinterpret_cast<char *>(¶ms), sizeof(params));
return prevRet;
}
@@ -170,7 +177,10 @@
const glesv2debugger::Message & cmd,
glesv2debugger::Message & msg, const int * const prevRet)
{
- assert(0);
+ const GLsizei bufSize = static_cast<GLsizei>(dbg->GetBufferSize());
+ GLsizei length = -1;
+ dbg->hooks->gl.glGetShaderInfoLog(cmd.arg0(), bufSize, &length, dbg->GetBuffer());
+ msg.mutable_data()->append(dbg->GetBuffer(), length);
return prevRet;
}
diff --git a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
index cc7336c..7f5b27b 100644
--- a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
+++ b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
@@ -15,6 +15,7 @@
*/
#include "header.h"
+#include "egl_tls.h"
extern "C"
{
@@ -24,11 +25,23 @@
namespace android
{
+pthread_key_t dbgEGLThreadLocalStorageKey = -1;
+
+DbgContext * getDbgContextThreadSpecific()
+{
+ tls_t* tls = (tls_t*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
+ return tls->dbg;
+}
+
DbgContext::DbgContext(const unsigned version, const gl_hooks_t * const hooks,
- const unsigned MAX_VERTEX_ATTRIBS)
+ const unsigned MAX_VERTEX_ATTRIBS, const GLenum readFormat,
+ const GLenum readType)
: lzf_buf(NULL), lzf_readIndex(0), lzf_refSize(0), lzf_refBufSize(0)
, version(version), hooks(hooks)
, MAX_VERTEX_ATTRIBS(MAX_VERTEX_ATTRIBS)
+ , readFormat(readFormat), readType(readType)
+ , readBytesPerPixel(GetBytesPerPixel(readFormat, readType))
+ , captureSwap(0), captureDraw(0)
, vertexAttribs(new VertexAttrib[MAX_VERTEX_ATTRIBS])
, hasNonVBOAttribs(false), indexBuffers(NULL), indexBuffer(NULL)
, program(0), maxAttrib(0)
@@ -47,13 +60,35 @@
free(lzf_ref[1]);
}
-DbgContext * CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks)
+DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
+ const unsigned version, const gl_hooks_t * const hooks)
{
+ dbgEGLThreadLocalStorageKey = EGLThreadLocalStorageKey;
assert(version < 2);
assert(GL_NO_ERROR == hooks->gl.glGetError());
GLint MAX_VERTEX_ATTRIBS = 0;
hooks->gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &MAX_VERTEX_ATTRIBS);
- return new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS);
+ GLint readFormat, readType;
+ hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
+ hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
+ DbgContext * const dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS, readFormat, readType);
+
+ glesv2debugger::Message msg, cmd;
+ msg.set_context_id(reinterpret_cast<int>(dbg));
+ msg.set_expect_response(false);
+ msg.set_type(msg.Response);
+ msg.set_function(msg.SETPROP);
+ msg.set_prop(msg.GLConstant);
+ msg.set_arg0(GL_MAX_VERTEX_ATTRIBS);
+ msg.set_arg1(MAX_VERTEX_ATTRIBS);
+ Send(msg, cmd);
+
+ GLint MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0;
+ hooks->gl.glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ msg.set_arg0(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ msg.set_arg1(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ Send(msg, cmd);
+ return dbg;
}
void DestroyDbgContext(DbgContext * const dbg)
@@ -113,6 +148,7 @@
{
if (!lzf_buf)
lzf_buf = (char *)malloc(LZF_CHUNK_SIZE);
+ assert(lzf_buf);
const uint32_t totalDecompSize = in_len;
outStr->append((const char *)&totalDecompSize, sizeof(totalDecompSize));
for (unsigned int i = 0; i < in_len; i += LZF_CHUNK_SIZE) {
@@ -130,13 +166,46 @@
}
}
+unsigned char * DbgContext::Decompress(const void * in, const unsigned int inLen,
+ unsigned int * const outLen)
+{
+ assert(inLen > 4 * 3);
+ if (inLen < 4 * 3)
+ return NULL;
+ *outLen = *(uint32_t *)in;
+ unsigned char * const out = (unsigned char *)malloc(*outLen);
+ unsigned int outPos = 0;
+ const unsigned char * const end = (const unsigned char *)in + inLen;
+ for (const unsigned char * inData = (const unsigned char *)in + 4; inData < end; ) {
+ const uint32_t chunkOut = *(uint32_t *)inData;
+ inData += 4;
+ const uint32_t chunkIn = *(uint32_t *)inData;
+ inData += 4;
+ if (chunkIn > 0) {
+ assert(inData + chunkIn <= end);
+ assert(outPos + chunkOut <= *outLen);
+ outPos += lzf_decompress(inData, chunkIn, out + outPos, chunkOut);
+ inData += chunkIn;
+ } else {
+ assert(inData + chunkOut <= end);
+ assert(outPos + chunkOut <= *outLen);
+ memcpy(out + outPos, inData, chunkOut);
+ inData += chunkOut;
+ outPos += chunkOut;
+ }
+ }
+ return out;
+}
+
void * DbgContext::GetReadPixelsBuffer(const unsigned size)
{
if (lzf_refBufSize < size + 8) {
lzf_refBufSize = size + 8;
lzf_ref[0] = (unsigned *)realloc(lzf_ref[0], lzf_refBufSize);
+ assert(lzf_ref[0]);
memset(lzf_ref[0], 0, lzf_refBufSize);
lzf_ref[1] = (unsigned *)realloc(lzf_ref[1], lzf_refBufSize);
+ assert(lzf_ref[1]);
memset(lzf_ref[1], 0, lzf_refBufSize);
}
if (lzf_refSize != size) // need to clear unused ref to maintain consistency
@@ -151,6 +220,7 @@
void DbgContext::CompressReadPixelBuffer(std::string * const outStr)
{
+ assert(lzf_ref[0] && lzf_ref[1]);
unsigned * const ref = lzf_ref[lzf_readIndex ^ 1];
unsigned * const src = lzf_ref[lzf_readIndex];
for (unsigned i = 0; i < lzf_refSize / sizeof(*ref) + 1; i++)
@@ -158,13 +228,34 @@
Compress(ref, lzf_refSize, outStr);
}
+char * DbgContext::GetBuffer()
+{
+ if (!lzf_buf)
+ lzf_buf = (char *)malloc(LZF_CHUNK_SIZE);
+ assert(lzf_buf);
+ return lzf_buf;
+}
+
+unsigned int DbgContext::GetBufferSize()
+{
+ if (!lzf_buf)
+ lzf_buf = (char *)malloc(LZF_CHUNK_SIZE);
+ assert(lzf_buf);
+ if (lzf_buf)
+ return LZF_CHUNK_SIZE;
+ else
+ return 0;
+}
+
void DbgContext::glUseProgram(GLuint program)
{
while (GLenum error = hooks->gl.glGetError())
- LOGD("DbgContext::glUseProgram: before glGetError() = 0x%.4X", error);
-
+ LOGD("DbgContext::glUseProgram(%u): before glGetError() = 0x%.4X",
+ program, error);
this->program = program;
-
+ maxAttrib = 0;
+ if (program == 0)
+ return;
GLint activeAttributes = 0;
hooks->gl.glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &activeAttributes);
maxAttrib = 0;
@@ -202,9 +293,9 @@
maxAttrib = slot;
}
delete name;
-
while (GLenum error = hooks->gl.glGetError())
- LOGD("DbgContext::glUseProgram: after glGetError() = 0x%.4X", error);
+ LOGD("DbgContext::glUseProgram(%u): after glGetError() = 0x%.4X",
+ program, error);
}
static bool HasNonVBOAttribs(const DbgContext * const ctx)
@@ -254,14 +345,16 @@
void DbgContext::glEnableVertexAttribArray(GLuint index)
{
- assert(index < MAX_VERTEX_ATTRIBS);
+ if (index >= MAX_VERTEX_ATTRIBS)
+ return;
vertexAttribs[index].enabled = true;
hasNonVBOAttribs = HasNonVBOAttribs(this);
}
void DbgContext::glDisableVertexAttribArray(GLuint index)
{
- assert(index < MAX_VERTEX_ATTRIBS);
+ if (index >= MAX_VERTEX_ATTRIBS)
+ return;
vertexAttribs[index].enabled = false;
hasNonVBOAttribs = HasNonVBOAttribs(this);
}
diff --git a/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp b/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
index 046c954..50f70f7 100644
--- a/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
+++ b/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
@@ -436,6 +436,8 @@
case 0:
case 1:
case 2:
+ case 3:
+ case 4:
return true;
default:
return false;
@@ -445,7 +447,9 @@
#ifndef _MSC_VER
const Message_Type Message::BeforeCall;
const Message_Type Message::AfterCall;
+const Message_Type Message::AfterGeneratedCall;
const Message_Type Message::Response;
+const Message_Type Message::CompleteCall;
const Message_Type Message::Type_MIN;
const Message_Type Message::Type_MAX;
const int Message::Type_ARRAYSIZE;
@@ -472,6 +476,8 @@
case 0:
case 1:
case 2:
+ case 3:
+ case 4:
return true;
default:
return false;
@@ -479,9 +485,11 @@
}
#ifndef _MSC_VER
-const Message_Prop Message::Capture;
+const Message_Prop Message::CaptureDraw;
const Message_Prop Message::TimeMode;
const Message_Prop Message::ExpectResponse;
+const Message_Prop Message::CaptureSwap;
+const Message_Prop Message::GLConstant;
const Message_Prop Message::Prop_MIN;
const Message_Prop Message::Prop_MAX;
const int Message::Prop_ARRAYSIZE;
@@ -506,6 +514,8 @@
const int Message::kDataTypeFieldNumber;
const int Message::kPixelFormatFieldNumber;
const int Message::kPixelTypeFieldNumber;
+const int Message::kImageWidthFieldNumber;
+const int Message::kImageHeightFieldNumber;
const int Message::kTimeFieldNumber;
const int Message::kPropFieldNumber;
const int Message::kClockFieldNumber;
@@ -545,6 +555,8 @@
data_type_ = 0;
pixel_format_ = 0;
pixel_type_ = 0;
+ image_width_ = 0;
+ image_height_ = 0;
time_ = 0;
prop_ = 0;
clock_ = 0;
@@ -606,6 +618,8 @@
if (_has_bits_[16 / 32] & (0xffu << (16 % 32))) {
pixel_format_ = 0;
pixel_type_ = 0;
+ image_width_ = 0;
+ image_height_ = 0;
time_ = 0;
prop_ = 0;
clock_ = 0;
@@ -790,7 +804,7 @@
DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
float, ::google::protobuf::internal::WireFormatLite::TYPE_FLOAT>(
input, &time_)));
- _set_bit(18);
+ _set_bit(20);
} else {
goto handle_uninterpreted;
}
@@ -905,7 +919,7 @@
DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
float, ::google::protobuf::internal::WireFormatLite::TYPE_FLOAT>(
input, &clock_)));
- _set_bit(20);
+ _set_bit(22);
} else {
goto handle_uninterpreted;
}
@@ -960,6 +974,38 @@
} else {
goto handle_uninterpreted;
}
+ if (input->ExpectTag(208)) goto parse_image_width;
+ break;
+ }
+
+ // optional int32 image_width = 26;
+ case 26: {
+ if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
+ ::google::protobuf::internal::WireFormatLite::WIRETYPE_VARINT) {
+ parse_image_width:
+ DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
+ ::google::protobuf::int32, ::google::protobuf::internal::WireFormatLite::TYPE_INT32>(
+ input, &image_width_)));
+ _set_bit(18);
+ } else {
+ goto handle_uninterpreted;
+ }
+ if (input->ExpectTag(216)) goto parse_image_height;
+ break;
+ }
+
+ // optional int32 image_height = 27;
+ case 27: {
+ if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
+ ::google::protobuf::internal::WireFormatLite::WIRETYPE_VARINT) {
+ parse_image_height:
+ DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
+ ::google::protobuf::int32, ::google::protobuf::internal::WireFormatLite::TYPE_INT32>(
+ input, &image_height_)));
+ _set_bit(19);
+ } else {
+ goto handle_uninterpreted;
+ }
if (input->ExpectAtEnd()) return true;
break;
}
@@ -1035,7 +1081,7 @@
}
// optional float time = 11;
- if (_has_bit(18)) {
+ if (_has_bit(20)) {
::google::protobuf::internal::WireFormatLite::WriteFloat(11, this->time(), output);
}
@@ -1065,13 +1111,13 @@
}
// optional .com.android.glesv2debugger.Message.Prop prop = 21;
- if (_has_bit(19)) {
+ if (_has_bit(21)) {
::google::protobuf::internal::WireFormatLite::WriteEnum(
21, this->prop(), output);
}
// optional float clock = 22;
- if (_has_bit(20)) {
+ if (_has_bit(22)) {
::google::protobuf::internal::WireFormatLite::WriteFloat(22, this->clock(), output);
}
@@ -1091,6 +1137,16 @@
::google::protobuf::internal::WireFormatLite::WriteInt32(25, this->pixel_type(), output);
}
+ // optional int32 image_width = 26;
+ if (_has_bit(18)) {
+ ::google::protobuf::internal::WireFormatLite::WriteInt32(26, this->image_width(), output);
+ }
+
+ // optional int32 image_height = 27;
+ if (_has_bit(19)) {
+ ::google::protobuf::internal::WireFormatLite::WriteInt32(27, this->image_height(), output);
+ }
+
}
int Message::ByteSize() const {
@@ -1222,6 +1278,20 @@
this->pixel_type());
}
+ // optional int32 image_width = 26;
+ if (has_image_width()) {
+ total_size += 2 +
+ ::google::protobuf::internal::WireFormatLite::Int32Size(
+ this->image_width());
+ }
+
+ // optional int32 image_height = 27;
+ if (has_image_height()) {
+ total_size += 2 +
+ ::google::protobuf::internal::WireFormatLite::Int32Size(
+ this->image_height());
+ }
+
// optional float time = 11;
if (has_time()) {
total_size += 1 + 4;
@@ -1312,12 +1382,18 @@
set_pixel_type(from.pixel_type());
}
if (from._has_bit(18)) {
- set_time(from.time());
+ set_image_width(from.image_width());
}
if (from._has_bit(19)) {
- set_prop(from.prop());
+ set_image_height(from.image_height());
}
if (from._has_bit(20)) {
+ set_time(from.time());
+ }
+ if (from._has_bit(21)) {
+ set_prop(from.prop());
+ }
+ if (from._has_bit(22)) {
set_clock(from.clock());
}
}
@@ -1355,6 +1431,8 @@
std::swap(data_type_, other->data_type_);
std::swap(pixel_format_, other->pixel_format_);
std::swap(pixel_type_, other->pixel_type_);
+ std::swap(image_width_, other->image_width_);
+ std::swap(image_height_, other->image_height_);
std::swap(time_, other->time_);
std::swap(prop_, other->prop_);
std::swap(clock_, other->clock_);
diff --git a/opengl/libs/GLES2_dbg/src/debugger_message.pb.h b/opengl/libs/GLES2_dbg/src/debugger_message.pb.h
index b2ec5a0..5c94664 100644
--- a/opengl/libs/GLES2_dbg/src/debugger_message.pb.h
+++ b/opengl/libs/GLES2_dbg/src/debugger_message.pb.h
@@ -236,11 +236,13 @@
enum Message_Type {
Message_Type_BeforeCall = 0,
Message_Type_AfterCall = 1,
- Message_Type_Response = 2
+ Message_Type_AfterGeneratedCall = 2,
+ Message_Type_Response = 3,
+ Message_Type_CompleteCall = 4
};
bool Message_Type_IsValid(int value);
const Message_Type Message_Type_Type_MIN = Message_Type_BeforeCall;
-const Message_Type Message_Type_Type_MAX = Message_Type_Response;
+const Message_Type Message_Type_Type_MAX = Message_Type_CompleteCall;
const int Message_Type_Type_ARRAYSIZE = Message_Type_Type_MAX + 1;
enum Message_DataType {
@@ -253,13 +255,15 @@
const int Message_DataType_DataType_ARRAYSIZE = Message_DataType_DataType_MAX + 1;
enum Message_Prop {
- Message_Prop_Capture = 0,
+ Message_Prop_CaptureDraw = 0,
Message_Prop_TimeMode = 1,
- Message_Prop_ExpectResponse = 2
+ Message_Prop_ExpectResponse = 2,
+ Message_Prop_CaptureSwap = 3,
+ Message_Prop_GLConstant = 4
};
bool Message_Prop_IsValid(int value);
-const Message_Prop Message_Prop_Prop_MIN = Message_Prop_Capture;
-const Message_Prop Message_Prop_Prop_MAX = Message_Prop_ExpectResponse;
+const Message_Prop Message_Prop_Prop_MIN = Message_Prop_CaptureDraw;
+const Message_Prop Message_Prop_Prop_MAX = Message_Prop_GLConstant;
const int Message_Prop_Prop_ARRAYSIZE = Message_Prop_Prop_MAX + 1;
// ===================================================================
@@ -510,7 +514,9 @@
typedef Message_Type Type;
static const Type BeforeCall = Message_Type_BeforeCall;
static const Type AfterCall = Message_Type_AfterCall;
+ static const Type AfterGeneratedCall = Message_Type_AfterGeneratedCall;
static const Type Response = Message_Type_Response;
+ static const Type CompleteCall = Message_Type_CompleteCall;
static inline bool Type_IsValid(int value) {
return Message_Type_IsValid(value);
}
@@ -535,9 +541,11 @@
Message_DataType_DataType_ARRAYSIZE;
typedef Message_Prop Prop;
- static const Prop Capture = Message_Prop_Capture;
+ static const Prop CaptureDraw = Message_Prop_CaptureDraw;
static const Prop TimeMode = Message_Prop_TimeMode;
static const Prop ExpectResponse = Message_Prop_ExpectResponse;
+ static const Prop CaptureSwap = Message_Prop_CaptureSwap;
+ static const Prop GLConstant = Message_Prop_GLConstant;
static inline bool Prop_IsValid(int value) {
return Message_Prop_IsValid(value);
}
@@ -679,6 +687,20 @@
inline ::google::protobuf::int32 pixel_type() const;
inline void set_pixel_type(::google::protobuf::int32 value);
+ // optional int32 image_width = 26;
+ inline bool has_image_width() const;
+ inline void clear_image_width();
+ static const int kImageWidthFieldNumber = 26;
+ inline ::google::protobuf::int32 image_width() const;
+ inline void set_image_width(::google::protobuf::int32 value);
+
+ // optional int32 image_height = 27;
+ inline bool has_image_height() const;
+ inline void clear_image_height();
+ static const int kImageHeightFieldNumber = 27;
+ inline ::google::protobuf::int32 image_height() const;
+ inline void set_image_height(::google::protobuf::int32 value);
+
// optional float time = 11;
inline bool has_time() const;
inline void clear_time();
@@ -723,6 +745,8 @@
int data_type_;
::google::protobuf::int32 pixel_format_;
::google::protobuf::int32 pixel_type_;
+ ::google::protobuf::int32 image_width_;
+ ::google::protobuf::int32 image_height_;
float time_;
int prop_;
float clock_;
@@ -730,7 +754,7 @@
friend void protobuf_AssignDesc_debugger_5fmessage_2eproto();
friend void protobuf_ShutdownFile_debugger_5fmessage_2eproto();
- ::google::protobuf::uint32 _has_bits_[(21 + 31) / 32];
+ ::google::protobuf::uint32 _has_bits_[(23 + 31) / 32];
// WHY DOES & HAVE LOWER PRECEDENCE THAN != !?
inline bool _has_bit(int index) const {
@@ -1070,52 +1094,84 @@
pixel_type_ = value;
}
+// optional int32 image_width = 26;
+inline bool Message::has_image_width() const {
+ return _has_bit(18);
+}
+inline void Message::clear_image_width() {
+ image_width_ = 0;
+ _clear_bit(18);
+}
+inline ::google::protobuf::int32 Message::image_width() const {
+ return image_width_;
+}
+inline void Message::set_image_width(::google::protobuf::int32 value) {
+ _set_bit(18);
+ image_width_ = value;
+}
+
+// optional int32 image_height = 27;
+inline bool Message::has_image_height() const {
+ return _has_bit(19);
+}
+inline void Message::clear_image_height() {
+ image_height_ = 0;
+ _clear_bit(19);
+}
+inline ::google::protobuf::int32 Message::image_height() const {
+ return image_height_;
+}
+inline void Message::set_image_height(::google::protobuf::int32 value) {
+ _set_bit(19);
+ image_height_ = value;
+}
+
// optional float time = 11;
inline bool Message::has_time() const {
- return _has_bit(18);
+ return _has_bit(20);
}
inline void Message::clear_time() {
time_ = 0;
- _clear_bit(18);
+ _clear_bit(20);
}
inline float Message::time() const {
return time_;
}
inline void Message::set_time(float value) {
- _set_bit(18);
+ _set_bit(20);
time_ = value;
}
// optional .com.android.glesv2debugger.Message.Prop prop = 21;
inline bool Message::has_prop() const {
- return _has_bit(19);
+ return _has_bit(21);
}
inline void Message::clear_prop() {
prop_ = 0;
- _clear_bit(19);
+ _clear_bit(21);
}
inline ::com::android::glesv2debugger::Message_Prop Message::prop() const {
return static_cast< ::com::android::glesv2debugger::Message_Prop >(prop_);
}
inline void Message::set_prop(::com::android::glesv2debugger::Message_Prop value) {
GOOGLE_DCHECK(::com::android::glesv2debugger::Message_Prop_IsValid(value));
- _set_bit(19);
+ _set_bit(21);
prop_ = value;
}
// optional float clock = 22;
inline bool Message::has_clock() const {
- return _has_bit(20);
+ return _has_bit(22);
}
inline void Message::clear_clock() {
clock_ = 0;
- _clear_bit(20);
+ _clear_bit(22);
}
inline float Message::clock() const {
return clock_;
}
inline void Message::set_clock(float value) {
- _set_bit(20);
+ _set_bit(22);
clock_ = value;
}
diff --git a/opengl/libs/GLES2_dbg/src/egl.cpp b/opengl/libs/GLES2_dbg/src/egl.cpp
index 3a20e21..eb28d06 100644
--- a/opengl/libs/GLES2_dbg/src/egl.cpp
+++ b/opengl/libs/GLES2_dbg/src/egl.cpp
@@ -18,6 +18,7 @@
EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
+ DbgContext * const dbg = getDbgContextThreadSpecific();
glesv2debugger::Message msg;
struct : public FunctionCall {
EGLDisplay dpy;
@@ -33,7 +34,21 @@
msg.set_arg0(reinterpret_cast<int>(dpy));
msg.set_arg1(reinterpret_cast<int>(draw));
-
+ if (dbg->captureSwap > 0) {
+ dbg->captureSwap--;
+ int viewport[4] = {};
+ dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
+ void * pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] *
+ dbg->readBytesPerPixel);
+ dbg->hooks->gl.glReadPixels(viewport[0], viewport[1], viewport[2],
+ viewport[3], dbg->readFormat, dbg->readType, pixels);
+ dbg->CompressReadPixelBuffer(msg.mutable_data());
+ msg.set_data_type(msg.ReferencedImage);
+ msg.set_pixel_format(dbg->readFormat);
+ msg.set_pixel_type(dbg->readType);
+ msg.set_image_width(viewport[2]);
+ msg.set_image_height(viewport[3]);
+ }
int * ret = MessageLoop(caller, msg, glesv2debugger::Message_Function_eglSwapBuffers);
return static_cast<EGLBoolean>(reinterpret_cast<int>(ret));
}
diff --git a/opengl/libs/GLES2_dbg/src/header.h b/opengl/libs/GLES2_dbg/src/header.h
index 9218da5..f2b1fa6 100644
--- a/opengl/libs/GLES2_dbg/src/header.h
+++ b/opengl/libs/GLES2_dbg/src/header.h
@@ -14,6 +14,9 @@
** limitations under the License.
*/
+#ifndef ANDROID_GLES2_DBG_HEADER_H
+#define ANDROID_GLES2_DBG_HEADER_H
+
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
@@ -24,9 +27,7 @@
#include <cutils/log.h>
#include <utils/Timers.h>
-#include <../../../libcore/include/StaticAssert.h>
-#define EGL_TRACE 1
#include "hooks.h"
#include "glesv2dbg.h"
@@ -39,8 +40,6 @@
using namespace android;
using namespace com::android;
-#define API_ENTRY(_api) Debug_##_api
-
#ifndef __location__
#define __HIERALLOC_STRING_0__(s) #s
#define __HIERALLOC_STRING_1__(s) __HIERALLOC_STRING_0__(s)
@@ -74,9 +73,10 @@
};
struct DbgContext {
-private:
static const unsigned int LZF_CHUNK_SIZE = 256 * 1024;
- char * lzf_buf; // malloc / free; for lzf chunk compression
+
+private:
+ char * lzf_buf; // malloc / free; for lzf chunk compression and other uses
// used as buffer and reference frame for ReadPixels; malloc/free
unsigned * lzf_ref [2];
@@ -84,9 +84,14 @@
unsigned lzf_refSize, lzf_refBufSize; // bytes
public:
- const unsigned version; // 0 is GLES1, 1 is GLES2
+ const unsigned int version; // 0 is GLES1, 1 is GLES2
const gl_hooks_t * const hooks;
- const unsigned MAX_VERTEX_ATTRIBS;
+ const unsigned int MAX_VERTEX_ATTRIBS;
+ const GLenum readFormat, readType; // implementation supported glReadPixels
+ const unsigned int readBytesPerPixel;
+
+ unsigned int captureSwap; // number of eglSwapBuffers to glReadPixels
+ unsigned int captureDraw; // number of glDrawArrays/Elements to glReadPixels
GLFunctionBitfield expectResponse;
@@ -119,16 +124,21 @@
unsigned maxAttrib; // number of slots used by program
DbgContext(const unsigned version, const gl_hooks_t * const hooks,
- const unsigned MAX_VERTEX_ATTRIBS);
+ const unsigned MAX_VERTEX_ATTRIBS, const GLenum readFormat,
+ const GLenum readType);
~DbgContext();
void Fetch(const unsigned index, std::string * const data) const;
void Compress(const void * in_data, unsigned in_len, std::string * const outStr);
+ static unsigned char * Decompress(const void * in, const unsigned int inLen,
+ unsigned int * const outLen); // malloc/free
void * GetReadPixelsBuffer(const unsigned size);
bool IsReadPixelBuffer(const void * const ptr) {
return ptr == lzf_ref[lzf_readIndex];
}
void CompressReadPixelBuffer(std::string * const outStr);
+ char * GetBuffer(); // allocates lzf_buf if NULL
+ unsigned int GetBufferSize(); // allocates lzf_buf if NULL
void glUseProgram(GLuint program);
void glEnableVertexAttribArray(GLuint index);
@@ -141,9 +151,7 @@
void glDeleteBuffers(GLsizei n, const GLuint *buffers);
};
-
DbgContext * getDbgContextThreadSpecific();
-#define DBGCONTEXT(ctx) DbgContext * const ctx = getDbgContextThreadSpecific();
struct FunctionCall {
virtual const int * operator()(gl_hooks_t::gl_t const * const _c,
@@ -152,7 +160,6 @@
};
// move these into DbgContext as static
-extern bool capture;
extern int timeMode; // SYSTEM_TIME_
extern int clientSock, serverSock;
@@ -169,3 +176,5 @@
const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd,
glesv2debugger::Message & msg, const int * const prevRet);
}; // namespace android {
+
+#endif // #ifndef ANDROID_GLES2_DBG_HEADER_H
diff --git a/opengl/libs/GLES2_dbg/src/server.cpp b/opengl/libs/GLES2_dbg/src/server.cpp
index 7039c84..0c711bf 100644
--- a/opengl/libs/GLES2_dbg/src/server.cpp
+++ b/opengl/libs/GLES2_dbg/src/server.cpp
@@ -28,7 +28,8 @@
{
int serverSock = -1, clientSock = -1;
-
+FILE * file = NULL;
+unsigned int MAX_FILE_SIZE = 0;
int timeMode = SYSTEM_TIME_THREAD;
static void Die(const char * msg)
@@ -38,18 +39,25 @@
exit(1);
}
-void StartDebugServer(unsigned short port)
+void StartDebugServer(const unsigned short port, const bool forceUseFile,
+ const unsigned int maxFileSize, const char * const filePath)
{
+ MAX_FILE_SIZE = maxFileSize;
+
LOGD("GLESv2_dbg: StartDebugServer");
- if (serverSock >= 0)
+ if (serverSock >= 0 || file)
return;
LOGD("GLESv2_dbg: StartDebugServer create socket");
struct sockaddr_in server = {}, client = {};
/* Create the TCP socket */
- if ((serverSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) {
- Die("Failed to create socket");
+ if (forceUseFile || (serverSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) {
+ file = fopen(filePath, "wb");
+ if (!file)
+ Die("Failed to create socket and file");
+ else
+ return;
}
/* Construct the server sockaddr_in structure */
server.sin_family = AF_INET; /* Internet/IP */
@@ -92,13 +100,17 @@
close(serverSock);
serverSock = -1;
}
-
+ if (file) {
+ fclose(file);
+ file = NULL;
+ }
}
void Receive(glesv2debugger::Message & cmd)
{
+ if (clientSock < 0)
+ return;
unsigned len = 0;
-
int received = recv(clientSock, &len, 4, MSG_WAITALL);
if (received < 0)
Die("Failed to receive response length");
@@ -106,7 +118,6 @@
LOGD("received %dB: %.8X", received, len);
Die("Received length mismatch, expected 4");
}
- len = ntohl(len);
static void * buffer = NULL;
static unsigned bufferSize = 0;
if (bufferSize < len) {
@@ -125,6 +136,8 @@
bool TryReceive(glesv2debugger::Message & cmd)
{
+ if (clientSock < 0)
+ return false;
fd_set readSet;
FD_ZERO(&readSet);
FD_SET(clientSock, &readSet);
@@ -146,14 +159,34 @@
float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd)
{
+ // TODO: use per DbgContext send/receive buffer and async socket
+ // instead of mutex and blocking io; watch out for large messages
static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
- pthread_mutex_lock(&mutex); // TODO: this is just temporary
+ struct Autolock {
+ Autolock() {
+ pthread_mutex_lock(&mutex);
+ }
+ ~Autolock() {
+ pthread_mutex_unlock(&mutex);
+ }
+ } autolock;
if (msg.function() != glesv2debugger::Message_Function_ACK)
assert(msg.has_context_id() && msg.context_id() != 0);
static std::string str;
msg.SerializeToString(&str);
- uint32_t len = htonl(str.length());
+ const uint32_t len = str.length();
+ if (clientSock < 0) {
+ if (file) {
+ fwrite(&len, sizeof(len), 1, file);
+ fwrite(str.data(), len, 1, file);
+ if (ftell(file) >= MAX_FILE_SIZE) {
+ fclose(file);
+ Die("MAX_FILE_SIZE reached");
+ }
+ }
+ return 0;
+ }
int sent = -1;
sent = send(clientSock, &len, sizeof(len), 0);
if (sent != sizeof(len)) {
@@ -161,36 +194,37 @@
Die("Failed to send message length");
}
nsecs_t c0 = systemTime(timeMode);
- sent = send(clientSock, str.c_str(), str.length(), 0);
+ sent = send(clientSock, str.data(), str.length(), 0);
float t = (float)ns2ms(systemTime(timeMode) - c0);
if (sent != str.length()) {
LOGD("actual sent=%d expected=%d clientSock=%d", sent, str.length(), clientSock);
Die("Failed to send message");
}
-
+ // TODO: factor Receive & TryReceive out and into MessageLoop, or add control argument.
+ // mean while, if server is sending a SETPROP then don't try to receive,
+ // because server will not be processing received command
+ if (msg.function() == msg.SETPROP)
+ return t;
// try to receive commands even though not expecting response,
- // since client can send SETPROP commands anytime
+ // since client can send SETPROP and other commands anytime
if (!msg.expect_response()) {
if (TryReceive(cmd)) {
- LOGD("Send: TryReceived");
if (glesv2debugger::Message_Function_SETPROP == cmd.function())
- LOGD("Send: received SETPROP");
+ LOGD("Send: TryReceived SETPROP");
else
- LOGD("Send: received something else");
+ LOGD("Send: TryReceived %u", cmd.function());
}
} else
Receive(cmd);
-
- pthread_mutex_unlock(&mutex);
return t;
}
void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd)
{
switch (cmd.prop()) {
- case glesv2debugger::Message_Prop_Capture:
- LOGD("SetProp Message_Prop_Capture %d", cmd.arg0());
- capture = cmd.arg0();
+ case glesv2debugger::Message_Prop_CaptureDraw:
+ LOGD("SetProp Message_Prop_CaptureDraw %d", cmd.arg0());
+ dbg->captureDraw = cmd.arg0();
break;
case glesv2debugger::Message_Prop_TimeMode:
LOGD("SetProp Message_Prop_TimeMode %d", cmd.arg0());
@@ -200,6 +234,10 @@
LOGD("SetProp Message_Prop_ExpectResponse %d=%d", cmd.arg0(), cmd.arg1());
dbg->expectResponse.Bit((glesv2debugger::Message_Function)cmd.arg0(), cmd.arg1());
break;
+ case glesv2debugger::Message_Prop_CaptureSwap:
+ LOGD("SetProp CaptureSwap %d", cmd.arg0());
+ dbg->captureSwap = cmd.arg0();
+ break;
default:
assert(0);
}
@@ -213,12 +251,17 @@
glesv2debugger::Message cmd;
msg.set_context_id(reinterpret_cast<int>(dbg));
msg.set_type(glesv2debugger::Message_Type_BeforeCall);
- const bool expectResponse = dbg->expectResponse.Bit(function);
+ bool expectResponse = dbg->expectResponse.Bit(function);
msg.set_expect_response(expectResponse);
msg.set_function(function);
- if (!expectResponse)
- cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+
+ // when not exectResponse, set cmd to CONTINUE then SKIP
+ // cmd will be overwritten by received command
+ cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ cmd.set_expect_response(expectResponse);
+ glesv2debugger::Message_Function oldCmd = cmd.function();
Send(msg, cmd);
+ expectResponse = cmd.expect_response();
while (true) {
msg.Clear();
nsecs_t c0 = systemTime(timeMode);
@@ -233,22 +276,34 @@
msg.set_function(function);
msg.set_type(glesv2debugger::Message_Type_AfterCall);
msg.set_expect_response(expectResponse);
- if (!expectResponse)
+ if (!expectResponse) {
cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ cmd.set_expect_response(false);
+ }
+ oldCmd = cmd.function();
Send(msg, cmd);
+ expectResponse = cmd.expect_response();
break;
case glesv2debugger::Message_Function_SKIP:
return const_cast<int *>(ret);
case glesv2debugger::Message_Function_SETPROP:
SetProp(dbg, cmd);
- Receive(cmd);
+ expectResponse = cmd.expect_response();
+ if (!expectResponse) // SETPROP is "out of band"
+ cmd.set_function(oldCmd);
+ else
+ Receive(cmd);
break;
default:
ret = GenerateCall(dbg, cmd, msg, ret);
msg.set_expect_response(expectResponse);
- if (!expectResponse)
+ if (!expectResponse) {
cmd.set_function(cmd.SKIP);
+ cmd.set_expect_response(expectResponse);
+ }
+ oldCmd = cmd.function();
Send(msg, cmd);
+ expectResponse = cmd.expect_response();
break;
}
}
diff --git a/opengl/libs/GLES2_dbg/src/vertex.cpp b/opengl/libs/GLES2_dbg/src/vertex.cpp
index 471e5ad..029ee3b 100644
--- a/opengl/libs/GLES2_dbg/src/vertex.cpp
+++ b/opengl/libs/GLES2_dbg/src/vertex.cpp
@@ -21,74 +21,13 @@
bool capture; // capture after each glDraw*
}
-void Debug_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
-{
- DbgContext * const dbg = getDbgContextThreadSpecific();
- glesv2debugger::Message msg, cmd;
- msg.set_context_id(reinterpret_cast<int>(dbg));
- msg.set_type(glesv2debugger::Message_Type_BeforeCall);
- const bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glReadPixels);
- msg.set_expect_response(expectResponse);
- msg.set_function(glesv2debugger::Message_Function_glReadPixels);
- msg.set_arg0(x);
- msg.set_arg1(y);
- msg.set_arg2(width);
- msg.set_arg3(height);
- msg.set_arg4(format);
- msg.set_arg5(type);
- msg.set_arg6(reinterpret_cast<int>(pixels));
-
- const unsigned size = width * height * GetBytesPerPixel(format, type);
- if (!expectResponse)
- cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
- Send(msg, cmd);
- float t = 0;
- while (true) {
- msg.Clear();
- nsecs_t c0 = systemTime(timeMode);
- switch (cmd.function()) {
- case glesv2debugger::Message_Function_CONTINUE:
- dbg->hooks->gl.glReadPixels(x, y, width, height, format, type, pixels);
- msg.set_time((systemTime(timeMode) - c0) * 1e-6f);
- msg.set_context_id(reinterpret_cast<int>(dbg));
- msg.set_function(glesv2debugger::Message_Function_glReadPixels);
- msg.set_type(glesv2debugger::Message_Type_AfterCall);
- msg.set_expect_response(expectResponse);
- if (dbg->IsReadPixelBuffer(pixels)) {
- dbg->CompressReadPixelBuffer(msg.mutable_data());
- msg.set_data_type(msg.ReferencedImage);
- } else {
- dbg->Compress(pixels, size, msg.mutable_data());
- msg.set_data_type(msg.NonreferencedImage);
- }
- if (!expectResponse)
- cmd.set_function(glesv2debugger::Message_Function_SKIP);
- Send(msg, cmd);
- break;
- case glesv2debugger::Message_Function_SKIP:
- return;
- case glesv2debugger::Message_Function_SETPROP:
- SetProp(dbg, cmd);
- Receive(cmd);
- break;
- default:
- GenerateCall(dbg, cmd, msg, NULL);
- msg.set_expect_response(expectResponse);
- if (!expectResponse)
- cmd.set_function(cmd.SKIP);
- Send(msg, cmd);
- break;
- }
- }
-}
-
void Debug_glDrawArrays(GLenum mode, GLint first, GLsizei count)
{
DbgContext * const dbg = getDbgContextThreadSpecific();
glesv2debugger::Message msg, cmd;
msg.set_context_id(reinterpret_cast<int>(dbg));
msg.set_type(glesv2debugger::Message_Type_BeforeCall);
- const bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawArrays);
+ bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawArrays);
msg.set_expect_response(expectResponse);
msg.set_function(glesv2debugger::Message_Function_glDrawArrays);
msg.set_arg0(mode);
@@ -103,11 +42,12 @@
}
void * pixels = NULL;
- GLint readFormat = 0, readType = 0;
int viewport[4] = {};
- if (!expectResponse)
- cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ cmd.set_expect_response(expectResponse);
+ glesv2debugger::Message_Function oldCmd = cmd.function();
Send(msg, cmd);
+ expectResponse = cmd.expect_response();
while (true) {
msg.Clear();
nsecs_t c0 = systemTime(timeMode);
@@ -119,33 +59,47 @@
msg.set_function(glesv2debugger::Message_Function_glDrawArrays);
msg.set_type(glesv2debugger::Message_Type_AfterCall);
msg.set_expect_response(expectResponse);
- if (!expectResponse)
+ if (!expectResponse) {
cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ cmd.set_expect_response(false);
+ }
+ oldCmd = cmd.function();
Send(msg, cmd);
- if (capture) {
+ expectResponse = cmd.expect_response();
+ // TODO: pack glReadPixels data with vertex data instead of
+ // relying on sperate call for transport, this would allow
+ // auto generated message loop using EXTEND_Debug macro
+ if (dbg->captureDraw > 0) {
+ dbg->captureDraw--;
dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
// LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X",
// viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType);
pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] *
- GetBytesPerPixel(readFormat, readType));
+ dbg->readBytesPerPixel);
Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
- readFormat, readType, pixels);
+ dbg->readFormat, dbg->readType, pixels);
}
break;
case glesv2debugger::Message_Function_SKIP:
return;
case glesv2debugger::Message_Function_SETPROP:
SetProp(dbg, cmd);
- Receive(cmd);
+ expectResponse = cmd.expect_response();
+ if (!expectResponse) // SETPROP is "out of band"
+ cmd.set_function(oldCmd);
+ else
+ Receive(cmd);
break;
default:
GenerateCall(dbg, cmd, msg, NULL);
msg.set_expect_response(expectResponse);
- if (!expectResponse)
+ if (!expectResponse) {
cmd.set_function(cmd.SKIP);
+ cmd.set_expect_response(expectResponse);
+ }
+ oldCmd = cmd.function();
Send(msg, cmd);
+ expectResponse = cmd.expect_response();
break;
}
}
@@ -169,7 +123,7 @@
glesv2debugger::Message msg, cmd;
msg.set_context_id(reinterpret_cast<int>(dbg));
msg.set_type(glesv2debugger::Message_Type_BeforeCall);
- const bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawElements);
+ bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawElements);
msg.set_expect_response(expectResponse);
msg.set_function(glesv2debugger::Message_Function_glDrawElements);
msg.set_arg0(mode);
@@ -195,11 +149,12 @@
assert(0);
void * pixels = NULL;
- GLint readFormat = 0, readType = 0;
int viewport[4] = {};
- if (!expectResponse)
- cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ cmd.set_expect_response(expectResponse);
+ glesv2debugger::Message_Function oldCmd = cmd.function();
Send(msg, cmd);
+ expectResponse = cmd.expect_response();
while (true) {
msg.Clear();
nsecs_t c0 = systemTime(timeMode);
@@ -211,33 +166,45 @@
msg.set_function(glesv2debugger::Message_Function_glDrawElements);
msg.set_type(glesv2debugger::Message_Type_AfterCall);
msg.set_expect_response(expectResponse);
- if (!expectResponse)
+ if (!expectResponse) {
cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ cmd.set_expect_response(false);
+ }
+ oldCmd = cmd.function();
Send(msg, cmd);
- if (capture) {
+ expectResponse = cmd.expect_response();
+ // TODO: pack glReadPixels data with vertex data instead of
+ // relying on sperate call for transport, this would allow
+ // auto generated message loop using EXTEND_Debug macro
+ if (dbg->captureDraw > 0) {
+ dbg->captureDraw--;
dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
-// LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X",
-// viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType);
pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] *
- GetBytesPerPixel(readFormat, readType));
+ dbg->readBytesPerPixel);
Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
- readFormat, readType, pixels);
+ dbg->readFormat, dbg->readType, pixels);
}
break;
case glesv2debugger::Message_Function_SKIP:
return;
case glesv2debugger::Message_Function_SETPROP:
SetProp(dbg, cmd);
- Receive(cmd);
+ expectResponse = cmd.expect_response();
+ if (!expectResponse) // SETPROP is "out of band"
+ cmd.set_function(oldCmd);
+ else
+ Receive(cmd);
break;
default:
GenerateCall(dbg, cmd, msg, NULL);
msg.set_expect_response(expectResponse);
- if (!expectResponse)
+ if (!expectResponse) {
cmd.set_function(cmd.SKIP);
+ cmd.set_expect_response(expectResponse);
+ }
+ oldCmd = cmd.function();
Send(msg, cmd);
+ expectResponse = cmd.expect_response();
break;
}
}
diff --git a/opengl/libs/GLES2_dbg/test/Android.mk b/opengl/libs/GLES2_dbg/test/Android.mk
new file mode 100644
index 0000000..14a84b4
--- /dev/null
+++ b/opengl/libs/GLES2_dbg/test/Android.mk
@@ -0,0 +1,39 @@
+LOCAL_PATH:= $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_C_INCLUDES := \
+ $(LOCAL_PATH) \
+ $(LOCAL_PATH)/../src \
+ $(LOCAL_PATH)/../../ \
+ external/gtest/include \
+ external/stlport/stlport \
+ external/protobuf/src \
+ bionic \
+ external \
+#
+
+LOCAL_SRC_FILES:= \
+ test_main.cpp \
+ test_server.cpp \
+ test_socket.cpp \
+#
+
+LOCAL_SHARED_LIBRARIES := libcutils libutils libGLESv2_dbg libstlport
+LOCAL_STATIC_LIBRARIES := libgtest libprotobuf-cpp-2.3.0-lite liblzf
+LOCAL_MODULE_TAGS := tests
+LOCAL_MODULE:= libGLESv2_dbg_test
+
+ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
+ LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
+endif
+ifneq ($(TARGET_SIMULATOR),true)
+ LOCAL_C_INCLUDES += bionic/libc/private
+endif
+
+LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\"
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
+LOCAL_CFLAGS += -fvisibility=hidden
+
+include $(BUILD_EXECUTABLE)
+
diff --git a/opengl/libs/GLES2_dbg/test/test_main.cpp b/opengl/libs/GLES2_dbg/test/test_main.cpp
new file mode 100644
index 0000000..058bea4
--- /dev/null
+++ b/opengl/libs/GLES2_dbg/test/test_main.cpp
@@ -0,0 +1,234 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include "header.h"
+#include "gtest/gtest.h"
+#include "hooks.h"
+
+namespace
+{
+
+// The fixture for testing class Foo.
+class DbgContextTest : public ::testing::Test
+{
+protected:
+ android::DbgContext dbg;
+ gl_hooks_t hooks;
+
+ DbgContextTest()
+ : dbg(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE) {
+ // You can do set-up work for each test here.
+ hooks.gl.glGetError = GetError;
+ }
+
+ static GLenum GetError() {
+ return GL_NO_ERROR;
+ }
+
+ virtual ~DbgContextTest() {
+ // You can do clean-up work that doesn't throw exceptions here.
+ }
+
+ // If the constructor and destructor are not enough for setting up
+ // and cleaning up each test, you can define the following methods:
+
+ virtual void SetUp() {
+ // Code here will be called immediately after the constructor (right
+ // before each test).
+ }
+
+ virtual void TearDown() {
+ // Code here will be called immediately after each test (right
+ // before the destructor).
+ }
+};
+
+TEST_F(DbgContextTest, GetReadPixelBuffer)
+{
+ const unsigned int bufferSize = 512;
+ // test that it's allocating two buffers and swapping them
+ void * const buffer0 = dbg.GetReadPixelsBuffer(bufferSize);
+ ASSERT_NE((void *)NULL, buffer0);
+ for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++) {
+ EXPECT_EQ(0, ((unsigned int *)buffer0)[i])
+ << "GetReadPixelsBuffer should allocate and zero";
+ ((unsigned int *)buffer0)[i] = i * 13;
+ }
+
+ void * const buffer1 = dbg.GetReadPixelsBuffer(bufferSize);
+ ASSERT_NE((void *)NULL, buffer1);
+ EXPECT_NE(buffer0, buffer1);
+ for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++) {
+ EXPECT_EQ(0, ((unsigned int *)buffer1)[i])
+ << "GetReadPixelsBuffer should allocate and zero";
+ ((unsigned int *)buffer1)[i] = i * 17;
+ }
+
+ void * const buffer2 = dbg.GetReadPixelsBuffer(bufferSize);
+ EXPECT_EQ(buffer2, buffer0);
+ for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++)
+ EXPECT_EQ(i * 13, ((unsigned int *)buffer2)[i])
+ << "GetReadPixelsBuffer should swap buffers";
+
+ void * const buffer3 = dbg.GetReadPixelsBuffer(bufferSize);
+ EXPECT_EQ(buffer3, buffer1);
+ for (unsigned int i = 0; i < bufferSize / sizeof(unsigned int); i++)
+ EXPECT_EQ(i * 17, ((unsigned int *)buffer3)[i])
+ << "GetReadPixelsBuffer should swap buffers";
+
+ void * const buffer4 = dbg.GetReadPixelsBuffer(bufferSize);
+ EXPECT_NE(buffer3, buffer4);
+ EXPECT_EQ(buffer0, buffer2);
+ EXPECT_EQ(buffer1, buffer3);
+ EXPECT_EQ(buffer2, buffer4);
+
+ // it reallocs as necessary; 0 size may result in NULL
+ for (unsigned int i = 0; i < 42; i++) {
+ void * const buffer = dbg.GetReadPixelsBuffer(((i & 7)) << 20);
+ EXPECT_NE((void *)NULL, buffer)
+ << "should be able to get a variety of reasonable sizes";
+ EXPECT_TRUE(dbg.IsReadPixelBuffer(buffer));
+ }
+}
+
+TEST_F(DbgContextTest, CompressReadPixelBuffer)
+{
+ const unsigned int bufferSize = dbg.LZF_CHUNK_SIZE * 4 + 33;
+ std::string out;
+ unsigned char * buffer = (unsigned char *)dbg.GetReadPixelsBuffer(bufferSize);
+ for (unsigned int i = 0; i < bufferSize; i++)
+ buffer[i] = i * 13;
+ dbg.CompressReadPixelBuffer(&out);
+ uint32_t decompSize = 0;
+ ASSERT_LT(12, out.length()); // at least written chunk header
+ ASSERT_EQ(bufferSize, *(uint32_t *)out.data())
+ << "total decompressed size should be as requested in GetReadPixelsBuffer";
+ for (unsigned int i = 4; i < out.length();) {
+ const uint32_t outSize = *(uint32_t *)(out.data() + i);
+ i += 4;
+ const uint32_t inSize = *(uint32_t *)(out.data() + i);
+ i += 4;
+ if (inSize == 0)
+ i += outSize; // chunk not compressed
+ else
+ i += inSize; // skip the actual compressed chunk
+ decompSize += outSize;
+ }
+ ASSERT_EQ(bufferSize, decompSize);
+ decompSize = 0;
+
+ unsigned char * decomp = dbg.Decompress(out.data(), out.length(), &decompSize);
+ ASSERT_EQ(decompSize, bufferSize);
+ for (unsigned int i = 0; i < bufferSize; i++)
+ EXPECT_EQ((unsigned char)(i * 13), decomp[i]) << "xor with 0 ref is identity";
+ free(decomp);
+
+ buffer = (unsigned char *)dbg.GetReadPixelsBuffer(bufferSize);
+ for (unsigned int i = 0; i < bufferSize; i++)
+ buffer[i] = i * 13;
+ out.clear();
+ dbg.CompressReadPixelBuffer(&out);
+ decompSize = 0;
+ decomp = dbg.Decompress(out.data(), out.length(), &decompSize);
+ ASSERT_EQ(decompSize, bufferSize);
+ for (unsigned int i = 0; i < bufferSize; i++)
+ EXPECT_EQ(0, decomp[i]) << "xor with same ref is 0";
+ free(decomp);
+
+ buffer = (unsigned char *)dbg.GetReadPixelsBuffer(bufferSize);
+ for (unsigned int i = 0; i < bufferSize; i++)
+ buffer[i] = i * 19;
+ out.clear();
+ dbg.CompressReadPixelBuffer(&out);
+ decompSize = 0;
+ decomp = dbg.Decompress(out.data(), out.length(), &decompSize);
+ ASSERT_EQ(decompSize, bufferSize);
+ for (unsigned int i = 0; i < bufferSize; i++)
+ EXPECT_EQ((unsigned char)(i * 13) ^ (unsigned char)(i * 19), decomp[i])
+ << "xor ref";
+ free(decomp);
+}
+
+TEST_F(DbgContextTest, UseProgram)
+{
+ static const GLuint _program = 74568;
+ static const struct Attribute {
+ const char * name;
+ GLint location;
+ GLint size;
+ GLenum type;
+ } _attributes [] = {
+ {"aaa", 2, 2, GL_FLOAT_VEC2},
+ {"bb", 6, 2, GL_FLOAT_MAT2},
+ {"c", 1, 1, GL_FLOAT},
+ };
+ static const unsigned int _attributeCount = sizeof(_attributes) / sizeof(*_attributes);
+ struct GL {
+ static void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
+ EXPECT_EQ(_program, program);
+ ASSERT_NE((GLint *)NULL, params);
+ switch (pname) {
+ case GL_ACTIVE_ATTRIBUTES:
+ *params = _attributeCount;
+ return;
+ case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
+ *params = 4; // includes NULL terminator
+ return;
+ default:
+ ADD_FAILURE() << "not handled pname: " << pname;
+ }
+ }
+
+ static GLint GetAttribLocation(GLuint program, const GLchar* name) {
+ EXPECT_EQ(_program, program);
+ for (unsigned int i = 0; i < _attributeCount; i++)
+ if (!strcmp(name, _attributes[i].name))
+ return _attributes[i].location;
+ ADD_FAILURE() << "unknown attribute name: " << name;
+ return -1;
+ }
+
+ static void GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize,
+ GLsizei* length, GLint* size, GLenum* type, GLchar* name) {
+ EXPECT_EQ(_program, program);
+ ASSERT_LT(index, _attributeCount);
+ const Attribute & att = _attributes[index];
+ ASSERT_GE(bufsize, strlen(att.name) + 1);
+ ASSERT_NE((GLint *)NULL, size);
+ ASSERT_NE((GLenum *)NULL, type);
+ ASSERT_NE((GLchar *)NULL, name);
+ strcpy(name, att.name);
+ if (length)
+ *length = strlen(name) + 1;
+ *size = att.size;
+ *type = att.type;
+ }
+ };
+ hooks.gl.glGetProgramiv = GL::GetProgramiv;
+ hooks.gl.glGetAttribLocation = GL::GetAttribLocation;
+ hooks.gl.glGetActiveAttrib = GL::GetActiveAttrib;
+ dbg.glUseProgram(_program);
+ EXPECT_EQ(10, dbg.maxAttrib);
+ dbg.glUseProgram(0);
+ EXPECT_EQ(0, dbg.maxAttrib);
+}
+} // namespace
+
+int main(int argc, char **argv)
+{
+ ::testing::InitGoogleTest(&argc, argv);
+ return RUN_ALL_TESTS();
+}
diff --git a/opengl/libs/GLES2_dbg/test/test_server.cpp b/opengl/libs/GLES2_dbg/test/test_server.cpp
new file mode 100644
index 0000000..b6401e0
--- /dev/null
+++ b/opengl/libs/GLES2_dbg/test/test_server.cpp
@@ -0,0 +1,251 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include "header.h"
+#include "gtest/gtest.h"
+#include "egl_tls.h"
+#include "hooks.h"
+
+namespace android
+{
+extern FILE * file;
+extern unsigned int MAX_FILE_SIZE;
+extern pthread_key_t dbgEGLThreadLocalStorageKey;
+};
+
+// tmpfile fails, so need to manually make a writable file first
+static const char * filePath = "/data/local/tmp/dump.gles2dbg";
+
+class ServerFileTest : public ::testing::Test
+{
+protected:
+ ServerFileTest() { }
+
+ virtual ~ServerFileTest() { }
+
+ virtual void SetUp() {
+ MAX_FILE_SIZE = 8 << 20;
+ ASSERT_EQ((FILE *)NULL, file);
+ file = fopen("/data/local/tmp/dump.gles2dbg", "wb+");
+ ASSERT_NE((FILE *)NULL, file) << "make sure file is writable: "
+ << filePath;
+ }
+
+ virtual void TearDown() {
+ ASSERT_NE((FILE *)NULL, file);
+ fclose(file);
+ file = NULL;
+ }
+
+ void Read(glesv2debugger::Message & msg) const {
+ msg.Clear();
+ uint32_t len = 0;
+ ASSERT_EQ(sizeof(len), fread(&len, 1, sizeof(len), file));
+ ASSERT_GT(len, 0u);
+ char * buffer = new char [len];
+ ASSERT_EQ(len, fread(buffer, 1, len, file));
+ msg.ParseFromArray(buffer, len);
+ delete buffer;
+ }
+
+ void CheckNoAvailable() {
+ const long pos = ftell(file);
+ fseek(file, 0, SEEK_END);
+ EXPECT_EQ(pos, ftell(file)) << "check no available";
+ }
+};
+
+TEST_F(ServerFileTest, Send)
+{
+ glesv2debugger::Message msg, cmd, read;
+ msg.set_context_id(1);
+ msg.set_function(msg.glFinish);
+ msg.set_expect_response(false);
+ msg.set_type(msg.BeforeCall);
+ rewind(file);
+ android::Send(msg, cmd);
+ rewind(file);
+ Read(read);
+ EXPECT_EQ(msg.context_id(), read.context_id());
+ EXPECT_EQ(msg.function(), read.function());
+ EXPECT_EQ(msg.expect_response(), read.expect_response());
+ EXPECT_EQ(msg.type(), read.type());
+}
+
+TEST_F(ServerFileTest, CreateDbgContext)
+{
+ gl_hooks_t hooks;
+ struct Constant {
+ GLenum pname;
+ GLint param;
+ };
+ static const Constant constants [] = {
+ {GL_MAX_VERTEX_ATTRIBS, 16},
+ {GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 32},
+ {GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_RGBA},
+ {GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_UNSIGNED_BYTE},
+ };
+ struct HookMock {
+ static void GetIntegerv(GLenum pname, GLint* params) {
+ ASSERT_TRUE(params != NULL);
+ for (unsigned int i = 0; i < sizeof(constants) / sizeof(*constants); i++)
+ if (pname == constants[i].pname) {
+ *params = constants[i].param;
+ return;
+ }
+ FAIL() << "GetIntegerv unknown pname: " << pname;
+ }
+ static GLenum GetError() {
+ return GL_NO_ERROR;
+ }
+ };
+ hooks.gl.glGetError = HookMock::GetError;
+ hooks.gl.glGetIntegerv = HookMock::GetIntegerv;
+ DbgContext * const dbg = CreateDbgContext(-1, 1, &hooks);
+ ASSERT_TRUE(dbg != NULL);
+ EXPECT_TRUE(dbg->vertexAttribs != NULL);
+
+ rewind(file);
+ glesv2debugger::Message read;
+ for (unsigned int i = 0; i < 2; i++) {
+ Read(read);
+ EXPECT_EQ(reinterpret_cast<int>(dbg), read.context_id());
+ EXPECT_FALSE(read.expect_response());
+ EXPECT_EQ(read.Response, read.type());
+ EXPECT_EQ(read.SETPROP, read.function());
+ EXPECT_EQ(read.GLConstant, read.prop());
+ GLint expectedConstant = 0;
+ HookMock::GetIntegerv(read.arg0(), &expectedConstant);
+ EXPECT_EQ(expectedConstant, read.arg1());
+ }
+ CheckNoAvailable();
+ DestroyDbgContext(dbg);
+}
+
+void * glNoop()
+{
+ return 0;
+}
+
+class ServerFileContextTest : public ServerFileTest
+{
+protected:
+ tls_t tls;
+ gl_hooks_t hooks;
+
+ ServerFileContextTest() { }
+
+ virtual ~ServerFileContextTest() { }
+
+ virtual void SetUp() {
+ ServerFileTest::SetUp();
+
+ if (dbgEGLThreadLocalStorageKey == -1)
+ pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
+ ASSERT_NE(-1, dbgEGLThreadLocalStorageKey);
+ tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
+ ASSERT_NE((void *)NULL, tls.dbg);
+ pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls);
+ for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++)
+ ((void **)&hooks)[i] = reinterpret_cast<void *>(glNoop);
+ }
+
+ virtual void TearDown() {
+ ServerFileTest::TearDown();
+ }
+};
+
+TEST_F(ServerFileContextTest, MessageLoop)
+{
+ static const int arg0 = 45;
+ static const float arg7 = -87.2331f;
+ static const int arg8 = -3;
+ static const int * ret = reinterpret_cast<int *>(870);
+
+ struct Caller : public FunctionCall {
+ const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
+ msg.set_arg0(arg0);
+ msg.set_arg7((int &)arg7);
+ msg.set_arg8(arg8);
+ return ret;
+ }
+ } caller;
+ const int contextId = reinterpret_cast<int>(tls.dbg);
+ glesv2debugger::Message msg, read;
+
+ EXPECT_EQ(ret, MessageLoop(caller, msg, msg.glFinish));
+
+ rewind(file);
+ Read(read);
+ EXPECT_EQ(contextId, read.context_id());
+ EXPECT_EQ(read.glFinish, read.function());
+ EXPECT_EQ(false, read.expect_response());
+ EXPECT_EQ(read.BeforeCall, read.type());
+
+ Read(read);
+ EXPECT_EQ(contextId, read.context_id());
+ EXPECT_EQ(read.glFinish, read.function());
+ EXPECT_EQ(false, read.expect_response());
+ EXPECT_EQ(read.AfterCall, read.type());
+ EXPECT_TRUE(read.has_time());
+ EXPECT_EQ(arg0, read.arg0());
+ const int readArg7 = read.arg7();
+ EXPECT_EQ(arg7, (float &)readArg7);
+ EXPECT_EQ(arg8, read.arg8());
+
+ const long pos = ftell(file);
+ fseek(file, 0, SEEK_END);
+ EXPECT_EQ(pos, ftell(file))
+ << "should only write the BeforeCall and AfterCall messages";
+}
+
+TEST_F(ServerFileContextTest, DisableEnableVertexAttribArray)
+{
+ Debug_glEnableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index
+
+ glesv2debugger::Message read;
+ rewind(file);
+ Read(read);
+ EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
+ EXPECT_EQ(tls.dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0());
+ Read(read);
+
+ rewind(file);
+ Debug_glDisableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index
+ rewind(file);
+ Read(read);
+ Read(read);
+
+ for (unsigned int i = 0; i < tls.dbg->MAX_VERTEX_ATTRIBS; i += 5) {
+ rewind(file);
+ Debug_glEnableVertexAttribArray(i);
+ EXPECT_TRUE(tls.dbg->vertexAttribs[i].enabled);
+ rewind(file);
+ Read(read);
+ EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
+ EXPECT_EQ(i, read.arg0());
+ Read(read);
+
+ rewind(file);
+ Debug_glDisableVertexAttribArray(i);
+ EXPECT_FALSE(tls.dbg->vertexAttribs[i].enabled);
+ rewind(file);
+ Read(read);
+ EXPECT_EQ(read.glDisableVertexAttribArray, read.function());
+ EXPECT_EQ(i, read.arg0());
+ Read(read);
+ }
+}
diff --git a/opengl/libs/GLES2_dbg/test/test_socket.cpp b/opengl/libs/GLES2_dbg/test/test_socket.cpp
new file mode 100644
index 0000000..617292e
--- /dev/null
+++ b/opengl/libs/GLES2_dbg/test/test_socket.cpp
@@ -0,0 +1,474 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <sys/socket.h>
+#include <sys/ioctl.h>
+
+#include "header.h"
+#include "gtest/gtest.h"
+#include "egl_tls.h"
+#include "hooks.h"
+
+namespace android
+{
+extern int serverSock, clientSock;
+extern pthread_key_t dbgEGLThreadLocalStorageKey;
+};
+
+void * glNoop();
+
+class SocketContextTest : public ::testing::Test
+{
+protected:
+ tls_t tls;
+ gl_hooks_t hooks;
+ int sock;
+ char * buffer;
+ unsigned int bufferSize;
+
+ SocketContextTest() : sock(-1) {
+ }
+
+ virtual ~SocketContextTest() {
+ }
+
+ virtual void SetUp() {
+ if (dbgEGLThreadLocalStorageKey == -1)
+ pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
+ ASSERT_NE(-1, dbgEGLThreadLocalStorageKey);
+ tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
+ ASSERT_TRUE(tls.dbg != NULL);
+ pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls);
+ for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++)
+ ((void **)&hooks)[i] = (void *)glNoop;
+
+ int socks[2] = {-1, -1};
+ ASSERT_EQ(0, socketpair(AF_UNIX, SOCK_STREAM, 0, socks));
+ clientSock = socks[0];
+ sock = socks[1];
+
+ bufferSize = 128;
+ buffer = new char [128];
+ ASSERT_NE((char *)NULL, buffer);
+ }
+
+ virtual void TearDown() {
+ close(sock);
+ close(clientSock);
+ clientSock = -1;
+ delete buffer;
+ }
+
+ void Write(glesv2debugger::Message & msg) const {
+ msg.set_context_id((int)tls.dbg);
+ msg.set_type(msg.Response);
+ ASSERT_TRUE(msg.has_context_id());
+ ASSERT_TRUE(msg.has_function());
+ ASSERT_TRUE(msg.has_type());
+ ASSERT_TRUE(msg.has_expect_response());
+ static std::string str;
+ msg.SerializeToString(&str);
+ const uint32_t len = str.length();
+ ASSERT_EQ(sizeof(len), send(sock, &len, sizeof(len), 0));
+ ASSERT_EQ(str.length(), send(sock, str.data(), str.length(), 0));
+ }
+
+ void Read(glesv2debugger::Message & msg) {
+ int available = 0;
+ ASSERT_EQ(0, ioctl(sock, FIONREAD, &available));
+ ASSERT_GT(available, 0);
+ uint32_t len = 0;
+ ASSERT_EQ(sizeof(len), recv(sock, &len, sizeof(len), 0));
+ if (len > bufferSize) {
+ bufferSize = len;
+ buffer = new char[bufferSize];
+ ASSERT_TRUE(buffer != NULL);
+ }
+ ASSERT_EQ(len, recv(sock, buffer, len, 0));
+ msg.Clear();
+ msg.ParseFromArray(buffer, len);
+ ASSERT_TRUE(msg.has_context_id());
+ ASSERT_TRUE(msg.has_function());
+ ASSERT_TRUE(msg.has_type());
+ ASSERT_TRUE(msg.has_expect_response());
+ }
+
+ void CheckNoAvailable() {
+ int available = 0;
+ ASSERT_EQ(0, ioctl(sock, FIONREAD, &available));
+ ASSERT_EQ(available, 0);
+ }
+};
+
+TEST_F(SocketContextTest, MessageLoopSkip)
+{
+ static const int arg0 = 45;
+ static const float arg7 = -87.2331f;
+ static const int arg8 = -3;
+ static const int * ret = (int *)870;
+
+ struct Caller : public FunctionCall {
+ const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
+ msg.set_arg0(arg0);
+ msg.set_arg7((int &)arg7);
+ msg.set_arg8(arg8);
+ return ret;
+ }
+ } caller;
+ glesv2debugger::Message msg, read, cmd;
+ tls.dbg->expectResponse.Bit(msg.glFinish, true);
+
+ cmd.set_function(cmd.SKIP);
+ cmd.set_expect_response(false);
+ Write(cmd);
+
+ EXPECT_NE(ret, MessageLoop(caller, msg, msg.glFinish));
+
+ Read(read);
+ EXPECT_EQ(read.glFinish, read.function());
+ EXPECT_EQ(read.BeforeCall, read.type());
+ EXPECT_NE(arg0, read.arg0());
+ EXPECT_NE((int &)arg7, read.arg7());
+ EXPECT_NE(arg8, read.arg8());
+
+ CheckNoAvailable();
+}
+
+TEST_F(SocketContextTest, MessageLoopContinue)
+{
+ static const int arg0 = GL_FRAGMENT_SHADER;
+ static const int ret = -342;
+ struct Caller : public FunctionCall {
+ const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
+ msg.set_ret(ret);
+ return (int *)ret;
+ }
+ } caller;
+ glesv2debugger::Message msg, read, cmd;
+ tls.dbg->expectResponse.Bit(msg.glCreateShader, true);
+
+ cmd.set_function(cmd.CONTINUE);
+ cmd.set_expect_response(false); // MessageLoop should automatically skip after continue
+ Write(cmd);
+
+ msg.set_arg0(arg0);
+ EXPECT_EQ((int *)ret, MessageLoop(caller, msg, msg.glCreateShader));
+
+ Read(read);
+ EXPECT_EQ(read.glCreateShader, read.function());
+ EXPECT_EQ(read.BeforeCall, read.type());
+ EXPECT_EQ(arg0, read.arg0());
+
+ Read(read);
+ EXPECT_EQ(read.glCreateShader, read.function());
+ EXPECT_EQ(read.AfterCall, read.type());
+ EXPECT_EQ(ret, read.ret());
+
+ CheckNoAvailable();
+}
+
+TEST_F(SocketContextTest, MessageLoopGenerateCall)
+{
+ static const int ret = -342;
+ static unsigned int createShader, createProgram;
+ createShader = 0;
+ createProgram = 0;
+ struct Caller : public FunctionCall {
+ const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
+ const int r = (int)_c->glCreateProgram();
+ msg.set_ret(r);
+ return (int *)r;
+ }
+ static GLuint CreateShader(const GLenum type) {
+ createShader++;
+ return type;
+ }
+ static GLuint CreateProgram() {
+ createProgram++;
+ return ret;
+ }
+ } caller;
+ glesv2debugger::Message msg, read, cmd;
+ hooks.gl.glCreateShader = caller.CreateShader;
+ hooks.gl.glCreateProgram = caller.CreateProgram;
+ tls.dbg->expectResponse.Bit(msg.glCreateProgram, true);
+
+ cmd.set_function(cmd.glCreateShader);
+ cmd.set_arg0(GL_FRAGMENT_SHADER);
+ cmd.set_expect_response(true);
+ Write(cmd);
+
+ cmd.Clear();
+ cmd.set_function(cmd.CONTINUE);
+ cmd.set_expect_response(true);
+ Write(cmd);
+
+ cmd.set_function(cmd.glCreateShader);
+ cmd.set_arg0(GL_VERTEX_SHADER);
+ cmd.set_expect_response(false); // MessageLoop should automatically skip afterwards
+ Write(cmd);
+
+ EXPECT_EQ((int *)ret, MessageLoop(caller, msg, msg.glCreateProgram));
+
+ Read(read);
+ EXPECT_EQ(read.glCreateProgram, read.function());
+ EXPECT_EQ(read.BeforeCall, read.type());
+
+ Read(read);
+ EXPECT_EQ(read.glCreateShader, read.function());
+ EXPECT_EQ(read.AfterGeneratedCall, read.type());
+ EXPECT_EQ(GL_FRAGMENT_SHADER, read.ret());
+
+ Read(read);
+ EXPECT_EQ(read.glCreateProgram, read.function());
+ EXPECT_EQ(read.AfterCall, read.type());
+ EXPECT_EQ(ret, read.ret());
+
+ Read(read);
+ EXPECT_EQ(read.glCreateShader, read.function());
+ EXPECT_EQ(read.AfterGeneratedCall, read.type());
+ EXPECT_EQ(GL_VERTEX_SHADER, read.ret());
+
+ EXPECT_EQ(2, createShader);
+ EXPECT_EQ(1, createProgram);
+
+ CheckNoAvailable();
+}
+
+TEST_F(SocketContextTest, MessageLoopSetProp)
+{
+ static const int ret = -342;
+ static unsigned int createShader, createProgram;
+ createShader = 0;
+ createProgram = 0;
+ struct Caller : public FunctionCall {
+ const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
+ const int r = (int)_c->glCreateProgram();
+ msg.set_ret(r);
+ return (int *)r;
+ }
+ static GLuint CreateShader(const GLenum type) {
+ createShader++;
+ return type;
+ }
+ static GLuint CreateProgram() {
+ createProgram++;
+ return ret;
+ }
+ } caller;
+ glesv2debugger::Message msg, read, cmd;
+ hooks.gl.glCreateShader = caller.CreateShader;
+ hooks.gl.glCreateProgram = caller.CreateProgram;
+ tls.dbg->expectResponse.Bit(msg.glCreateProgram, false);
+
+ cmd.set_function(cmd.SETPROP);
+ cmd.set_prop(cmd.ExpectResponse);
+ cmd.set_arg0(cmd.glCreateProgram);
+ cmd.set_arg1(true);
+ cmd.set_expect_response(true);
+ Write(cmd);
+
+ cmd.Clear();
+ cmd.set_function(cmd.glCreateShader);
+ cmd.set_arg0(GL_FRAGMENT_SHADER);
+ cmd.set_expect_response(true);
+ Write(cmd);
+
+ cmd.set_function(cmd.SETPROP);
+ cmd.set_prop(cmd.CaptureDraw);
+ cmd.set_arg0(819);
+ cmd.set_expect_response(true);
+ Write(cmd);
+
+ cmd.Clear();
+ cmd.set_function(cmd.CONTINUE);
+ cmd.set_expect_response(true);
+ Write(cmd);
+
+ cmd.set_function(cmd.glCreateShader);
+ cmd.set_arg0(GL_VERTEX_SHADER);
+ cmd.set_expect_response(false); // MessageLoop should automatically skip afterwards
+ Write(cmd);
+
+ EXPECT_EQ((int *)ret, MessageLoop(caller, msg, msg.glCreateProgram));
+
+ EXPECT_TRUE(tls.dbg->expectResponse.Bit(msg.glCreateProgram));
+ EXPECT_EQ(819, tls.dbg->captureDraw);
+
+ Read(read);
+ EXPECT_EQ(read.glCreateProgram, read.function());
+ EXPECT_EQ(read.BeforeCall, read.type());
+
+ Read(read);
+ EXPECT_EQ(read.glCreateShader, read.function());
+ EXPECT_EQ(read.AfterGeneratedCall, read.type());
+ EXPECT_EQ(GL_FRAGMENT_SHADER, read.ret());
+
+ Read(read);
+ EXPECT_EQ(read.glCreateProgram, read.function());
+ EXPECT_EQ(read.AfterCall, read.type());
+ EXPECT_EQ(ret, read.ret());
+
+ Read(read);
+ EXPECT_EQ(read.glCreateShader, read.function());
+ EXPECT_EQ(read.AfterGeneratedCall, read.type());
+ EXPECT_EQ(GL_VERTEX_SHADER, read.ret());
+
+ EXPECT_EQ(2, createShader);
+ EXPECT_EQ(1, createProgram);
+
+ CheckNoAvailable();
+}
+
+TEST_F(SocketContextTest, TexImage2D)
+{
+ static const GLenum _target = GL_TEXTURE_2D;
+ static const GLint _level = 1, _internalformat = GL_RGBA;
+ static const GLsizei _width = 2, _height = 2;
+ static const GLint _border = 333;
+ static const GLenum _format = GL_RGB, _type = GL_UNSIGNED_SHORT_5_6_5;
+ static const short _pixels [_width * _height] = {11, 22, 33, 44};
+ static unsigned int texImage2D;
+ texImage2D = 0;
+
+ struct Caller {
+ static void TexImage2D(GLenum target, GLint level, GLint internalformat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type, const GLvoid* pixels) {
+ EXPECT_EQ(_target, target);
+ EXPECT_EQ(_level, level);
+ EXPECT_EQ(_internalformat, internalformat);
+ EXPECT_EQ(_width, width);
+ EXPECT_EQ(_height, height);
+ EXPECT_EQ(_border, border);
+ EXPECT_EQ(_format, format);
+ EXPECT_EQ(_type, type);
+ EXPECT_EQ(0, memcmp(_pixels, pixels, sizeof(_pixels)));
+ texImage2D++;
+ }
+ } caller;
+ glesv2debugger::Message msg, read, cmd;
+ hooks.gl.glTexImage2D = caller.TexImage2D;
+ tls.dbg->expectResponse.Bit(msg.glTexImage2D, false);
+
+ Debug_glTexImage2D(_target, _level, _internalformat, _width, _height, _border,
+ _format, _type, _pixels);
+ EXPECT_EQ(1, texImage2D);
+
+ Read(read);
+ EXPECT_EQ(read.glTexImage2D, read.function());
+ EXPECT_EQ(read.BeforeCall, read.type());
+ EXPECT_EQ(_target, read.arg0());
+ EXPECT_EQ(_level, read.arg1());
+ EXPECT_EQ(_internalformat, read.arg2());
+ EXPECT_EQ(_width, read.arg3());
+ EXPECT_EQ(_height, read.arg4());
+ EXPECT_EQ(_border, read.arg5());
+ EXPECT_EQ(_format, read.arg6());
+ EXPECT_EQ(_type, read.arg7());
+
+ EXPECT_TRUE(read.has_data());
+ uint32_t dataLen = 0;
+ const unsigned char * data = tls.dbg->Decompress(read.data().data(),
+ read.data().length(), &dataLen);
+ EXPECT_EQ(sizeof(_pixels), dataLen);
+ if (sizeof(_pixels) == dataLen)
+ EXPECT_EQ(0, memcmp(_pixels, data, sizeof(_pixels)));
+
+ Read(read);
+ EXPECT_EQ(read.glTexImage2D, read.function());
+ EXPECT_EQ(read.AfterCall, read.type());
+
+ CheckNoAvailable();
+}
+
+TEST_F(SocketContextTest, CopyTexImage2D)
+{
+ static const GLenum _target = GL_TEXTURE_2D;
+ static const GLint _level = 1, _internalformat = GL_RGBA;
+ static const GLint _x = 9, _y = 99;
+ static const GLsizei _width = 2, _height = 3;
+ static const GLint _border = 333;
+ static const int _pixels [_width * _height] = {11, 22, 33, 44, 55, 66};
+ static unsigned int copyTexImage2D, readPixels;
+ copyTexImage2D = 0, readPixels = 0;
+
+ struct Caller {
+ static void CopyTexImage2D(GLenum target, GLint level, GLenum internalformat,
+ GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
+ EXPECT_EQ(_target, target);
+ EXPECT_EQ(_level, level);
+ EXPECT_EQ(_internalformat, internalformat);
+ EXPECT_EQ(_x, x);
+ EXPECT_EQ(_y, y);
+ EXPECT_EQ(_width, width);
+ EXPECT_EQ(_height, height);
+ EXPECT_EQ(_border, border);
+ copyTexImage2D++;
+ }
+ static void ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLvoid* pixels) {
+ EXPECT_EQ(_x, x);
+ EXPECT_EQ(_y, y);
+ EXPECT_EQ(_width, width);
+ EXPECT_EQ(_height, height);
+ EXPECT_EQ(GL_RGBA, format);
+ EXPECT_EQ(GL_UNSIGNED_BYTE, type);
+ ASSERT_TRUE(pixels != NULL);
+ memcpy(pixels, _pixels, sizeof(_pixels));
+ readPixels++;
+ }
+ } caller;
+ glesv2debugger::Message msg, read, cmd;
+ hooks.gl.glCopyTexImage2D = caller.CopyTexImage2D;
+ hooks.gl.glReadPixels = caller.ReadPixels;
+ tls.dbg->expectResponse.Bit(msg.glCopyTexImage2D, false);
+
+ Debug_glCopyTexImage2D(_target, _level, _internalformat, _x, _y, _width, _height,
+ _border);
+ ASSERT_EQ(1, copyTexImage2D);
+ ASSERT_EQ(1, readPixels);
+
+ Read(read);
+ EXPECT_EQ(read.glCopyTexImage2D, read.function());
+ EXPECT_EQ(read.BeforeCall, read.type());
+ EXPECT_EQ(_target, read.arg0());
+ EXPECT_EQ(_level, read.arg1());
+ EXPECT_EQ(_internalformat, read.arg2());
+ EXPECT_EQ(_x, read.arg3());
+ EXPECT_EQ(_y, read.arg4());
+ EXPECT_EQ(_width, read.arg5());
+ EXPECT_EQ(_height, read.arg6());
+ EXPECT_EQ(_border, read.arg7());
+
+ EXPECT_TRUE(read.has_data());
+ EXPECT_EQ(read.ReferencedImage, read.data_type());
+ EXPECT_EQ(GL_RGBA, read.pixel_format());
+ EXPECT_EQ(GL_UNSIGNED_BYTE, read.pixel_type());
+ uint32_t dataLen = 0;
+ unsigned char * const data = tls.dbg->Decompress(read.data().data(),
+ read.data().length(), &dataLen);
+ ASSERT_EQ(sizeof(_pixels), dataLen);
+ for (unsigned i = 0; i < sizeof(_pixels) / sizeof(*_pixels); i++)
+ EXPECT_EQ(_pixels[i], ((const int *)data)[i]) << "xor with 0 ref is identity";
+ free(data);
+
+ Read(read);
+ EXPECT_EQ(read.glCopyTexImage2D, read.function());
+ EXPECT_EQ(read.AfterCall, read.type());
+
+ CheckNoAvailable();
+}
diff --git a/opengl/libs/egl_tls.h b/opengl/libs/egl_tls.h
new file mode 100644
index 0000000..087989a
--- /dev/null
+++ b/opengl/libs/egl_tls.h
@@ -0,0 +1,40 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_TLS_H
+#define ANDROID_EGL_TLS_H
+
+#include <EGL/egl.h>
+
+#include "glesv2dbg.h"
+
+namespace android
+{
+struct tls_t {
+ tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) { }
+ ~tls_t() {
+ if (dbg)
+ DestroyDbgContext(dbg);
+ }
+
+ EGLint error;
+ EGLContext ctx;
+ EGLBoolean logCallWithNoContext;
+ DbgContext* dbg;
+};
+}
+
+#endif
diff --git a/opengl/libs/glesv2dbg.h b/opengl/libs/glesv2dbg.h
index 8029dce..ee2c011 100644
--- a/opengl/libs/glesv2dbg.h
+++ b/opengl/libs/glesv2dbg.h
@@ -13,20 +13,27 @@
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-
+
#ifndef _GLESV2_DBG_H_
#define _GLESV2_DBG_H_
+#include <pthread.h>
+
namespace android
{
- struct DbgContext;
-
- DbgContext * CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks);
- void DestroyDbgContext(DbgContext * const dbg);
-
- void StartDebugServer(unsigned short port); // create and bind socket if haven't already
- void StopDebugServer(); // close socket if open
-
+struct DbgContext;
+
+DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
+ const unsigned version, const gl_hooks_t * const hooks);
+
+void DestroyDbgContext(DbgContext * const dbg);
+
+// create and bind socket if haven't already, if failed to create socket or
+// forceUseFile, then open /data/local/tmp/dump.gles2dbg, exit when size reached
+void StartDebugServer(const unsigned short port, const bool forceUseFile,
+ const unsigned int maxFileSize, const char * const filePath);
+void StopDebugServer(); // close socket if open
+
}; // namespace android
#endif // #ifndef _GLESV2_DBG_H_
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 64cff96..a774841 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -93,7 +93,11 @@
int DisplayHardware::getHeight() const { return mHeight; }
PixelFormat DisplayHardware::getFormat() const { return mFormat; }
uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; }
-uint32_t DisplayHardware::getMaxViewportDims() const { return mMaxViewportDims; }
+
+uint32_t DisplayHardware::getMaxViewportDims() const {
+ return mMaxViewportDims[0] < mMaxViewportDims[1] ?
+ mMaxViewportDims[0] : mMaxViewportDims[1];
+}
void DisplayHardware::init(uint32_t dpy)
{
@@ -228,7 +232,7 @@
eglQueryString(display, EGL_EXTENSIONS));
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
- glGetIntegerv(GL_MAX_VIEWPORT_DIMS, &mMaxViewportDims);
+ glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
#ifdef EGL_ANDROID_swap_rectangle
@@ -260,7 +264,7 @@
LOGI("version : %s", extensions.getVersion());
LOGI("extensions: %s", extensions.getExtension());
LOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
- LOGI("GL_MAX_VIEWPORT_DIMS = %d", mMaxViewportDims);
+ LOGI("GL_MAX_VIEWPORT_DIMS = %d x %d", mMaxViewportDims[0], mMaxViewportDims[1]);
LOGI("flags = %08x", mFlags);
// Unbind the context from this thread
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.h b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
index ee7a2af..cdf89fd 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -108,7 +108,7 @@
PixelFormat mFormat;
uint32_t mFlags;
mutable uint32_t mPageFlipCount;
- GLint mMaxViewportDims;
+ GLint mMaxViewportDims[2];
GLint mMaxTextureSize;
HWComposer* mHwc;